Searched refs:generateTexture (Results 1 - 8 of 8) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | TextureCache.cpp | 144 generateTexture(bitmap, texture, false); 158 generateTexture(bitmap, texture, true); 169 generateTexture(bitmap, texture, false); 212 void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) { function in class:android::uirenderer::TextureCache
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H A D | TextureCache.h | 125 void generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate = false);
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H A D | GradientCache.h | 144 void generateTexture(uint32_t* colors, float* positions, int count, Texture* texture);
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H A D | GradientCache.cpp | 168 generateTexture(colors, positions, count, texture); 176 void GradientCache::generateTexture(uint32_t* colors, float* positions, function in class:android::uirenderer::GradientCache
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H A D | LayerCache.cpp | 109 layer->generateTexture();
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H A D | ShapeCache.h | 371 void generateTexture(SkBitmap& bitmap, Texture* texture); 593 generateTexture(*bitmap, texture); 615 void ShapeCache<Entry>::generateTexture(SkBitmap& bitmap, Texture* texture) { function in class:android::uirenderer::ShapeCache
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H A D | Layer.h | 193 inline void generateTexture() { function in struct:android::uirenderer::Layer
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H A D | LayerRenderer.cpp | 288 layer->generateTexture();
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