Searched refs:getInputChannelName (Results 1 - 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_view_InputEventReceiver.cpp | 68 const char* getInputChannelName() { function in class:android::NativeInputEventReceiver 83 ALOGD("channel '%s' ~ Initializing input event receiver.", getInputChannelName()); 100 ALOGD("channel '%s' ~ Disposing input event receiver.", getInputChannelName()); 108 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName()); 114 getInputChannelName(), status); 122 "events=0x%x", getInputChannelName(), events); 128 "events=0x%x", getInputChannelName(), events); 142 getInputChannelName(), consumeBatches ? "true" : "false", frameTime); 163 getInputChannelName()); 175 getInputChannelName(), statu [all...] |
/frameworks/base/services/input/ |
H A D | InputDispatcher.cpp | 1774 connection->getInputChannelName(), inputTarget->flags, 1784 connection->getInputChannelName(), connection->getStatusLabel()); 1802 connection->getInputChannelName()); 1866 connection->getInputChannelName()); 1894 connection->getInputChannelName()); 1908 connection->getInputChannelName()); 1931 connection->getInputChannelName()); 2015 "event to it, status=%d", connection->getInputChannelName(), status); 2023 connection->getInputChannelName()); 2029 "status=%d", connection->getInputChannelName(), statu [all...] |
H A D | InputDispatcher.h | 819 inline const char* getInputChannelName() const { return inputChannel->getName().string(); } function in class:android::InputDispatcher::Connection
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