/frameworks/base/core/java/com/android/internal/statusbar/ |
H A D | StatusBarIconList.java | 25 private String[] mSlots; field in class:StatusBarIconList 36 this.mSlots = in.readStringArray(); 51 out.writeStringArray(mSlots); 92 String[] s = mSlots = new String[N]; 100 final int N = mSlots.length; 102 if (slot.equals(mSlots[i])) { 110 return mSlots.length; 122 return mSlots[index]; 140 if (that.mSlots == null) { 141 this.mSlots [all...] |
/frameworks/native/libs/gui/ |
H A D | BufferQueue.cpp | 161 if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { 245 } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { 250 slot, mSlots[slot].mBufferState); 253 mSlots[slot].mRequestBufferCalled = true; 254 *buf = mSlots[slot].mGraphicBuffer; 295 assert(mSlots[i].mBufferState == BufferSlot::FREE); 296 if (mSlots[i].mGraphicBuffer != NULL) { 306 const int state = mSlots[i].mBufferState; 318 mSlots[i].mFrameNumber < mSlots[foun [all...] |
H A D | ConsumerBase.cpp | 86 mSlots[slotIndex].mGraphicBuffer = 0; 87 mSlots[slotIndex].mFence = 0; 185 mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer; 188 mSlots[item->mBuf].mFence = item->mFence; 203 if (!mSlots[slot].mFence.get()) { 204 mSlots[slot].mFence = fence; 208 mSlots[slot].mFence, fence); 213 mSlots[slot].mFence = fence; 216 mSlots[slot].mFence = mergedFence; 226 mSlots[slo [all...] |
H A D | CpuConsumer.cpp | 89 err = mSlots[buf].mGraphicBuffer->lock( 101 nativeBuffer->width = mSlots[buf].mGraphicBuffer->getWidth(); 102 nativeBuffer->height = mSlots[buf].mGraphicBuffer->getHeight(); 103 nativeBuffer->format = mSlots[buf].mGraphicBuffer->getPixelFormat(); 104 nativeBuffer->stride = mSlots[buf].mGraphicBuffer->getStride(); 132 err = mSlots[slotIndex].mGraphicBuffer->unlock(); 149 err = mSlots[slotIndex].mGraphicBuffer->unlock();
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H A D | BufferItemConsumer.cpp | 74 item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer;
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H A D | SurfaceTextureClient.cpp | 213 sp<GraphicBuffer>& gbuf(mSlots[buf].buffer); 261 if (mSlots[i].buffer != NULL && 262 mSlots[i].buffer->handle == buffer->handle) { 672 mSlots[i].buffer = 0; 793 mSlots[i].dirtyRegion.clear(); 802 Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion);
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H A D | SurfaceTexture.cpp | 178 EGLImageKHR image = createImage(mEglDisplay, mSlots[slot].mGraphicBuffer); 245 if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { 280 buf, mSlots[buf].mGraphicBuffer->handle); 295 mCurrentTextureBuf = mSlots[buf].mGraphicBuffer;
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/frameworks/base/graphics/java/android/renderscript/ |
H A D | ProgramFragmentFixedFunction.java | 161 Slot[] mSlots; field in class:ProgramFragmentFixedFunction.Builder 184 switch(mSlots[i].env) { 186 switch (mSlots[i].format) { 202 switch (mSlots[i].format) { 235 mSlots = new Slot[MAX_TEXTURE]; 258 mSlots[slot] = new Slot(env, fmt); 297 if(mSlots[i] != null) {
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/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsScriptC.cpp | 45 if (mSlots[ct].get() && !mTypes[ct].get()) { 46 mTypes[ct].set(mSlots[ct]->getType()); 51 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get()); 177 mSlots = new ObjectBaseRef<Allocation>[mHal.info.exportedVariableCount];
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H A D | rsScript.cpp | 27 mSlots = NULL; 33 if (mSlots) { 34 delete [] mSlots; 35 mSlots = NULL; 50 mSlots[slot].set(a);
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H A D | rsScriptIntrinsic.cpp | 33 mSlots = new ObjectBaseRef<Allocation>[2];
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H A D | rsScript.h | 108 ObjectBaseRef<Allocation> *mSlots; member in class:android::renderscript::Script
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/frameworks/rs/ |
H A D | rsScript.cpp | 27 mSlots = NULL; 33 if (mSlots) { 34 delete [] mSlots; 35 mSlots = NULL; 50 mSlots[slot].set(a);
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H A D | rsScriptC.cpp | 98 if (mSlots[ct].get() && !mTypes[ct].get()) { 99 mTypes[ct].set(mSlots[ct]->getType()); 104 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get()); 331 mSlots = new ObjectBaseRef<Allocation>[mHal.info.exportedVariableCount];
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H A D | rsScriptIntrinsic.cpp | 33 mSlots = new ObjectBaseRef<Allocation>[2];
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H A D | rsScript.h | 118 ObjectBaseRef<Allocation> *mSlots; member in class:android::renderscript::Script
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/frameworks/native/include/gui/ |
H A D | ConsumerBase.h | 179 // mSlots stores the buffers that have been allocated by the BufferQueue 186 Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS]; member in class:android::ConsumerBase
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H A D | SurfaceTextureClient.h | 140 // mSlots stores the buffers that have been allocated for each buffer slot. 146 BufferSlot mSlots[NUM_BUFFER_SLOTS]; member in class:android::SurfaceTextureClient
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H A D | BufferQueue.h | 443 // mSlots is the array of buffer slots that must be mirrored on the client 448 BufferSlot mSlots[NUM_BUFFER_SLOTS]; member in class:android::BufferQueue
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | FramebufferSurface.cpp | 103 mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer;
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/frameworks/base/services/input/ |
H A D | InputReader.h | 883 inline const Slot* getSlot(size_t index) const { return &mSlots[index]; } 887 Slot* mSlots; member in class:android::MultiTouchMotionAccumulator
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H A D | InputReader.cpp | 1539 mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false), 1544 delete[] mSlots; 1553 delete[] mSlots; 1554 mSlots = new Slot[slotCount]; 1584 if (mSlots) { 1586 mSlots[i].clear(); 1613 Slot* slot = &mSlots[mCurrentSlot];
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