Searched refs:mag (Results 1 - 7 of 7) sorted by relevance

/frameworks/av/media/libstagefright/wifi-display/sink/
H A DLinearRegression.cpp95 float mag = sqrt((*n1) * (*n1) + (*n2) * (*n2)); local
97 *n1 /= mag;
98 *n2 /= mag;
/frameworks/base/libs/hwui/
H A DTexture.h75 void setFilterMinMag(GLenum min, GLenum mag, bool bindTexture = false, bool force = false, argument
78 if (firstFilter || force || min != minFilter || mag != magFilter) {
82 magFilter = mag;
91 glTexParameteri(renderTarget, GL_TEXTURE_MAG_FILTER, mag);
H A DSkiaShader.cpp172 const float mag = vec.length(); local
173 const float inv = mag ? 1.0f / mag : 0;
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c620 GLfloat mag; local
628 mag = (float)sqrt(z[0] * z[0] + z[1] * z[1] + z[2] * z[2]);
629 if (mag) { /* mpichler, 19950515 */
630 z[0] /= mag;
631 z[1] /= mag;
632 z[2] /= mag;
655 mag = (float)sqrt(x[0] * x[0] + x[1] * x[1] + x[2] * x[2]);
656 if (mag) {
657 x[0] /= mag;
658 x[1] /= mag;
[all...]
/frameworks/base/core/java/android/util/
H A DMathUtils.java107 public static float mag(float a, float b) { method in class:MathUtils
111 public static float mag(float a, float b, float c) { method in class:MathUtils
/frameworks/native/services/sensorservice/
H A DSensorFusion.cpp65 const vec3_t mag(event.data);
66 mFusion.handleMag(mag);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBeanBag.java82 static float mag(float x, float y) { method in class:BeanBag.Board
238 return mag(dx, dy) - r - other.r;
258 float a = randsign() * clamp(mag(vx, vy) * 0.33f, 0, 1080f);

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