Searched refs:mipMap (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DTexture.h39 mipMap = false;
88 if (mipMap && min == GL_LINEAR) min = GL_LINEAR_MIPMAP_LINEAR;
126 bool mipMap; member in struct:android::uirenderer::Texture
H A DTextureCache.cpp228 (regenerate && canMipMap && texture->mipMap && !bitmap->hasHardwareMipMap());
273 texture->mipMap = bitmap->hasHardwareMipMap();
274 if (texture->mipMap) {

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