Searched refs:motionEntry (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp431 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); local
432 if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN
433 && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
436 int32_t displayId = motionEntry->displayId;
437 int32_t x = int32_t(motionEntry->pointerCoords[0].
439 int32_t y = int32_t(motionEntry->pointerCoords[0].
447 mNextUnblockedEvent = motionEntry;
527 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); local
528 if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
1742 const MotionEntry* motionEntry local
1875 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); local
1957 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); local
3472 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry); local
3671 afterMotionEventLockedInterruptible(const sp<Connection>& connection, DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) argument
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H A DInputDispatcher.h1089 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);

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