Searched refs:okay (Results 1 - 17 of 17) sorted by relevance

/dalvik/libdex/
H A DLeb128.cpp33 bool* okay) {
39 *okay = false;
55 bool* okay) {
61 *okay = false;
32 readAndVerifyUnsignedLeb128(const u1** pStream, const u1* limit, bool* okay) argument
54 readAndVerifySignedLeb128(const u1** pStream, const u1* limit, bool* okay) argument
H A DDexClass.cpp29 bool okay = true; local
32 while (okay && (count-- != 0)) {
33 readAndVerifyUnsignedLeb128(&pData, pLimit, &okay);
36 return okay;
41 * returns an "okay" flag (that is, false == failure). */
54 * returns an "okay" flag (that is, false == failure).
75 * returns an "okay" flag (that is, false == failure).
126 bool okay = true; local
163 for (i = 0; okay && (i < header.staticFieldsSize); i++) {
164 okay
[all...]
H A DDexSwapVerify.cpp983 bool okay = local
993 if (!okay) {
1510 bool okay; local
1512 okay = verifyFields(state, classData->header.staticFieldsSize,
1515 if (!okay) {
1523 if (!okay) {
1528 okay = verifyMethods(state, classData->header.directMethodsSize,
1531 if (!okay) {
1536 okay = verifyMethods(state, classData->header.virtualMethodsSize,
1539 if (!okay) {
1557 bool okay = verifyClassDataItem0(state, classData); local
1605 bool okay = true; local
1653 bool okay = true; local
1729 bool okay = true; local
1863 bool okay = true; local
1964 bool okay = true; local
2130 bool okay = true; local
2274 bool okay = true; local
2518 bool okay = true; local
2691 bool okay = true; local
2821 bool okay = true; local
[all...]
H A DLeb128.h114 bool* okay);
125 int readAndVerifySignedLeb128(const u1** pStream, const u1* limit, bool* okay);
/dalvik/vm/analysis/
H A DDexVerify.cpp811 bool okay = true; local
837 okay &= checkRegisterIndex(meth, decInsn.vA);
845 okay &= checkWideRegisterIndex(meth, decInsn.vA);
849 okay &= checkBranchTarget(meth, insnFlags, codeOffset, false);
852 okay &= checkBranchTarget(meth, insnFlags, codeOffset, true);
904 okay &= checkRegisterIndex(meth, decInsn.vA);
905 okay &= checkRegisterIndex(meth, decInsn.vB);
914 okay &= checkWideRegisterIndex(meth, decInsn.vA);
915 okay &= checkRegisterIndex(meth, decInsn.vB);
921 okay
[all...]
/dalvik/vm/mterp/armv5te/
H A DOP_AGET_WIDE.S5 * Arrays of long/double are 64-bit aligned, so it's okay to use LDRD.
19 bcc .L${opcode}_finish @ okay, continue below
H A DOP_APUT_WIDE.S5 * Arrays of long/double are 64-bit aligned, so it's okay to use STRD.
20 bcc .L${opcode}_finish @ okay, continue below
/dalvik/vm/mterp/mips/
H A DOP_APUT_OBJECT.S39 beqz v0, .L${opcode}_throw # okay ?
/dalvik/vm/mterp/x86/
H A DOP_NEW_INSTANCE.S59 cmp $$0, (%ebx) # okay?
/dalvik/vm/oo/
H A DClass.cpp2508 bool okay = false; local
2824 okay = true;
2844 if (!okay) {
2854 return okay;
4590 /* unexpected during class loading, okay on first use (uncompress) */
/dalvik/vm/
H A DJni.cpp174 ALOGD("JNI: bad stack CRC (0x%08x) -- okay during init", stackCrc);
177 ALOGD("JNI: bad stack CRC (0x%08x) -- okay during JNI_OnLoad", stackCrc);
657 * It's okay for native code to pass us a reference that:
1483 bool okay = ensureLocalCapacity(ts.self(), capacity); local
1484 if (!okay) {
1487 return okay ? 0 : -1;
2932 * Sleep on a condition variable until it's okay to exit.
/dalvik/vm/mterp/out/
H A DInterpAsm-armv5te-vfp.S97 * It's okay to do this more than once.
1906 * Arrays of long/double are 64-bit aligned, so it's okay to use LDRD.
1920 bcc .LOP_AGET_WIDE_finish @ okay, continue below
2123 * Arrays of long/double are 64-bit aligned, so it's okay to use STRD.
2138 bcc .LOP_APUT_WIDE_finish @ okay, continue below
2164 bcc .LOP_APUT_OBJECT_finish @ we're okay, continue on
7907 cmp r1, #0 @ okay?
8229 cmp r0, #0 @ okay?
H A DInterpAsm-armv7-a-neon.S97 * It's okay to do this more than once.
1910 * Arrays of long/double are 64-bit aligned, so it's okay to use LDRD.
1924 bcc .LOP_AGET_WIDE_finish @ okay, continue below
2127 * Arrays of long/double are 64-bit aligned, so it's okay to use STRD.
2142 bcc .LOP_APUT_WIDE_finish @ okay, continue below
2168 bcc .LOP_APUT_OBJECT_finish @ we're okay, continue on
7861 cmp r1, #0 @ okay?
8183 cmp r0, #0 @ okay?
H A DInterpAsm-armv7-a.S97 * It's okay to do this more than once.
1910 * Arrays of long/double are 64-bit aligned, so it's okay to use LDRD.
1924 bcc .LOP_AGET_WIDE_finish @ okay, continue below
2127 * Arrays of long/double are 64-bit aligned, so it's okay to use STRD.
2142 bcc .LOP_APUT_WIDE_finish @ okay, continue below
2168 bcc .LOP_APUT_OBJECT_finish @ we're okay, continue on
7861 cmp r1, #0 @ okay?
8183 cmp r0, #0 @ okay?
H A DInterpAsm-armv5te.S97 * It's okay to do this more than once.
1928 * Arrays of long/double are 64-bit aligned, so it's okay to use LDRD.
1942 bcc .LOP_AGET_WIDE_finish @ okay, continue below
2145 * Arrays of long/double are 64-bit aligned, so it's okay to use STRD.
2160 bcc .LOP_APUT_WIDE_finish @ okay, continue below
2186 bcc .LOP_APUT_OBJECT_finish @ we're okay, continue on
8229 cmp r1, #0 @ okay?
8687 cmp r0, #0 @ okay?
H A DInterpAsm-x86.S160 * It's okay to do this more than once.
1070 cmp $0, (%ebx) # okay?
H A DInterpAsm-mips.S2574 * Arrays of long/double are 64-bit aligned, so it's okay to use STRD.
9298 # okay?
9639 beqz v0, .LOP_APUT_OBJECT_throw # okay ?
11494 * okay.

Completed in 397 milliseconds