Searched refs:prims (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
H A Darray.cpp417 " prims=%5u, time=%6u us, prims/s=%d, v/t=%f\n",
550 c->prims.renderPoint(c, v);
588 c->prims.renderLine(c, v0, v1);
610 c->prims.renderLine(c, v0, v1);
636 c->prims.renderLine(c, v, v+1);
682 c->prims.renderTriangle(c, v0, v1, v2);
732 c->prims.renderTriangle(c, v, v+1, v+2);
769 c->prims.renderPoint(c, v);
794 c->prims
[all...]
H A Dprimitives.cpp224 c->prims.renderPoint = primitive_point;
225 c->prims.renderLine = primitive_line;
226 c->prims.renderTriangle = primitive_clip_triangle;
228 c->prims.renderPoint = primitive_nop_point;
229 c->prims.renderLine = primitive_nop_line;
230 c->prims.renderTriangle = primitive_nop_triangle;
H A Dcontext.h610 prims_t prims; member in struct:android::gl::ogles_context_t
/frameworks/base/graphics/jni/
H A Dandroid_renderscript_RenderScript.cpp1378 uint32_t *prims= (uint32_t*)malloc((uint32_t)numIndices * sizeof(uint32_t)); local
1380 rsaMeshGetIndices(con, (RsMesh)mesh, allocs, prims, (uint32_t)numIndices);
1384 _env->SetIntArrayRegion(_primitives, i, 1, (const jint*)&prims[i]);
1388 free(prims);

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