Searched refs:rawY (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/
H A DPanelView.java349 final float rawY = event.getRawY();
350 if (DEBUG) LOG("handle.onTouch: a=%s y=%.1f rawY=%.1f off=%.1f",
352 y, rawY, mTouchOffset);
365 mTouchOffset = (rawY - mAbsPos[1]) - PanelView.this.getExpandedHeight();
373 final float h = rawY - mAbsPos[1] - mTouchOffset;
/frameworks/base/libs/androidfw/
H A DInput.cpp444 // rawX and rawY. So we apply the transformation to the first point
445 // then derive an appropriate new X/Y offset that will preserve rawX and rawY.
448 float rawY = getRawY(0); local
449 matrix->mapXY(SkFloatToScalar(rawX + oldXOffset), SkFloatToScalar(rawY + oldYOffset),
454 float newYOffset = newY - rawY;
/frameworks/base/core/java/android/widget/
H A DZoomButtonsController.java610 * @param rawY The raw Y.
613 private View findViewForTouch(int rawX, int rawY) { argument
616 int containerCoordsY = rawY - mContainerRawLocation[1];
H A DEditor.java3160 final float rawY = ev.getRawY();
3164 final float currentVerticalOffset = rawY - mPositionY - mLastParentY;
3176 final float newPosY = rawY - mTouchToWindowOffsetY + mTouchOffsetY;
/frameworks/base/services/input/tests/
H A DInputReader_test.cpp2478 float toDisplayY(int32_t rawY);
2536 float TouchInputMapperTest::toDisplayY(int32_t rawY) { argument
2537 return float(rawY - RAW_Y_MIN) * DISPLAY_HEIGHT / (RAW_Y_MAX - RAW_Y_MIN + 1);
3184 int32_t rawY = 200; local
3192 float y = toDisplayY(rawY);
3205 processDown(mapper, rawX, rawY);
4437 int32_t rawY = 200; local
4448 float y = toDisplayY(rawY);
4458 processPosition(mapper, rawX, rawY);
4488 int32_t rawY local
4531 int32_t rawY = 200; local
4581 int32_t rawY = 200; local
4614 int32_t rawY = 200; local
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