Searched refs:saveLayer (Results 1 - 15 of 15) sorted by relevance

/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DLayersActivity.java55 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint,
65 count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint,
82 count = canvas.saveLayer(50.0f, 25.0f, 150.0f, 75.0f, mLayerPaint,
99 count = canvas.saveLayer(50.0f, 25.0f, 150.0f, 75.0f, mLayerPaint,
H A DNewLayersActivity.java65 int count = canvas.saveLayer(0.0f, 0.0f, 200.0f, 100.0f, mLayerPaint, saveFlags);
H A DQuickRejectActivity.java73 count = canvas.saveLayer(0, 0, 10, 10, mBitmapPaint, Canvas.ALL_SAVE_FLAG);
74 Log.d("OpenGLRenderer", "count after saveLayer=" + count);
76 Log.d("OpenGLRenderer", "getSaveCount after saveLayer=" + count);
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DCanvas_Delegate.java363 return canvasDelegate.saveLayer(bounds, paintDelegate, layerFlags);
381 return canvasDelegate.saveLayer(new RectF(l, t, r, b),
1180 * layers involved (see {@link #saveLayer(RectF, int, int)}.
1200 * layers involved (see {@link #saveLayer(RectF, int, int)}.
1240 return saveLayer(rect, paint, saveFlags);
1243 private int saveLayer(RectF rect, Paint_Delegate paint, int saveFlags) { method in class:Canvas_Delegate
1247 mSnapshot = mSnapshot.saveLayer(rect, paint, saveFlags);
/frameworks/base/core/jni/android/graphics/
H A DCanvas.cpp114 static int saveLayer(JNIEnv* env, jobject, SkCanvas* canvas, jobject bounds, function in class:android::SkCanvasGlue
122 return canvas->saveLayer(bounds_, paint, (SkCanvas::SaveFlags)flags);
131 return canvas->saveLayer(&bounds, paint, (SkCanvas::SaveFlags)flags);
967 (void*) SkCanvasGlue::saveLayer},
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java348 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { method in class:Canvas
355 * Helper version of saveLayer() that takes 4 values rather than a RectF.
357 public int saveLayer(float left, float top, float right, float bottom, Paint paint, method in class:Canvas
/frameworks/base/core/java/android/view/
H A DGLES20Canvas.java607 public int saveLayer(RectF bounds, Paint paint, int saveFlags) { method in class:GLES20Canvas
609 return saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags);
626 public int saveLayer(float left, float top, float right, float bottom, Paint paint, method in class:GLES20Canvas
H A DView.java12623 canvas.saveLayer(0, 0, mRight - mLeft, mBottom - mTop, mLayerPaint,
13583 canvas.saveLayer(scrollX, scrollY,
13795 canvas.saveLayer(left, top, right, top + length, null, flags);
13799 canvas.saveLayer(left, bottom - length, right, bottom, null, flags);
13803 canvas.saveLayer(left, top, left + length, bottom, null, flags);
13807 canvas.saveLayer(right - length, top, right, bottom, null, flags);
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h149 virtual int saveLayer(float left, float top, float right, float bottom,
797 // List of rectangles to clear after saveLayer() is invoked
H A DDisplayListRenderer.h565 virtual int saveLayer(float left, float top, float right, float bottom,
H A DDisplayListRenderer.cpp956 renderer.saveLayer(f1, f2, f3, f4, paint, flags);
1494 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::DisplayListRenderer
H A DOpenGLRenderer.cpp599 int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, function in class:android::uirenderer::OpenGLRenderer
624 return saveLayer(left, top, right, bottom, NULL, flags);
628 return saveLayer(left, top, right, bottom, &paint, flags);
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
H A DGcSnapshot.java54 * Handling of layers (created with {@link Canvas#saveLayer(RectF, Paint, int)}) is handled through
73 /** a local layer created with {@link Canvas#saveLayer(RectF, Paint, int)}.
235 * This is the equivalent of {@link Canvas#saveLayer(RectF, Paint, int)}
243 * @see Canvas#saveLayer(RectF, Paint, int)
245 public GcSnapshot saveLayer(RectF layerBounds, Paint_Delegate paint, int flags) { method in class:GcSnapshot
579 // of saveLayer(), but that doesn't mean there's no layer.
/frameworks/base/core/jni/
H A Dandroid_view_GLES20Canvas.cpp233 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags);
239 return renderer->saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom,
/frameworks/base/graphics/java/android/graphics/drawable/
H A DGradientDrawable.java125 private Paint mLayerPaint; // internal, used if we use saveLayer()
466 canvas.saveLayer(mRect.left - rad, mRect.top - rad,

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