Searched refs:set (Results 1 - 25 of 541) sorted by relevance

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/frameworks/base/graphics/java/android/renderscript/
H A DScriptIntrinsicColorMatrix.java70 * @param m The 4x4 matrix to set.
79 * This will set the alpha channel to be a copy.
81 * @param m The 3x3 matrix to set.
95 mMatrix.set(0, 0, 0.299f);
96 mMatrix.set(1, 0, 0.587f);
97 mMatrix.set(2, 0, 0.114f);
98 mMatrix.set(0, 1, 0.299f);
99 mMatrix.set(1, 1, 0.587f);
100 mMatrix.set(2, 1, 0.114f);
101 mMatrix.set(
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
H A DScriptIntrinsicColorMatrix.java68 * @param m The 4x4 matrix to set.
77 * This will set the alpha channel to be a copy.
79 * @param m The 3x3 matrix to set.
93 mMatrix.set(0, 0, 0.299f);
94 mMatrix.set(1, 0, 0.587f);
95 mMatrix.set(2, 0, 0.114f);
96 mMatrix.set(0, 1, 0.299f);
97 mMatrix.set(1, 1, 0.587f);
98 mMatrix.set(2, 1, 0.114f);
99 mMatrix.set(
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/frameworks/base/core/java/com/google/android/collect/
H A DSets.java53 * <p>{@code Set<Base> set = Sets.newHashSet(sub1, sub2);}
58 * <p>{@code Set<Base> set = Sets.<Base>newHashSet(sub1, sub2);}
60 * @param elements the elements that the set should contain
66 HashSet<E> set = new HashSet<E>(capacity);
67 Collections.addAll(set, elements);
68 return set;
83 * @param elements the elements that the set should contain
88 SortedSet<E> set = new TreeSet<E>();
89 Collections.addAll(set, elements);
90 return set;
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/frameworks/base/core/tests/coretests/src/android/animation/
H A DFutureWaiter.java23 * {@link com.google.common.util.concurrent.AbstractFuture#set(Object)} method internally. It
33 super.set(null);
/frameworks/base/services/java/com/android/server/am/
H A DAppErrorResult.java21 public void set(int res) { method in class:AppErrorResult
/frameworks/compile/mclinker/
H A Dmcld.mk2 $(error Must set variable MCLD_ROOT_PATH before including this! $(LOCAL_PATH))
9 $(error Must set variable LLVM_ROOT_PATH before including this! $(LOCAL_PATH))
/frameworks/base/libs/hwui/
H A DVertex.h29 static inline void set(Vertex* vertex, float x, float y) { function in struct:android::uirenderer::Vertex
42 static inline void set(TextureVertex* vertex, float x, float y, float u, float v) { function in struct:android::uirenderer::TextureVertex
61 static inline void set(AlphaVertex* vertex, float x, float y, float alpha) { function in struct:android::uirenderer::AlphaVertex
62 Vertex::set(vertex, x, y);
78 static inline void set(AAVertex* vertex, float x, float y, float width, float length) { function in struct:android::uirenderer::AAVertex
79 Vertex::set(vertex, x, y);
/frameworks/base/test-runner/src/android/test/
H A DClassPathPackageInfo.java54 Set<Class<?>> set = Sets.newHashSet();
55 addTopLevelClassesTo(set);
56 return set;
59 private void addTopLevelClassesTo(Set<Class<?>> set) { argument
60 set.addAll(topLevelClasses);
62 info.addTopLevelClassesTo(set);
/frameworks/base/core/tests/systemproperties/src/android/os/
H A DSystemPropertiesTest.java31 SystemProperties.set(PERSIST_KEY, Long.toString(i));
40 SystemProperties.set(KEY, Long.toString(i));
50 SystemProperties.set(KEY, "");
54 SystemProperties.set(KEY, "SA");
61 SystemProperties.set(KEY, "");
/frameworks/rs/
H A DrsMatrix3x3.cpp59 set(i, 0, ri0);
60 set(i, 1, ri1);
61 set(i, 2, ri2);
71 set(i, j, get(j, i));
72 set(j, i, temp);
H A DrsSignal.h33 void set();
/frameworks/support/renderscript/v8/rs_support/
H A DrsMatrix3x3.cpp59 set(i, 0, ri0);
60 set(i, 1, ri1);
61 set(i, 2, ri2);
71 set(i, j, get(j, i));
72 set(j, i, temp);
H A DrsSignal.h33 void set();
/frameworks/base/core/tests/coretests/src/android/os/
H A DSystemPropertiesTest.java32 SystemProperties.set(KEY, "");
36 SystemProperties.set(KEY, "AAA");
43 SystemProperties.set(KEY, "");
/frameworks/base/tests/RenderScriptTests/ImageProcessing2/src/com/android/rs/image/
H A DColorMatrix.java37 m.set(1, 0, 0.2f);
38 m.set(1, 1, 0.9f);
39 m.set(1, 2, 0.2f);
/frameworks/av/media/mtp/
H A DMtpStringBuffer.h43 void set(const char* src);
44 void set(const uint16_t* src);
/frameworks/base/core/java/android/text/
H A DTextPaint.java60 public void set(TextPaint tp) { method in class:TextPaint
61 super.set(tp);
/frameworks/base/services/java/com/android/server/display/
H A DDisplayViewport.java57 logicalFrame.set(viewport.logicalFrame);
58 physicalFrame.set(viewport.physicalFrame);
/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm11_asm/
H A Dwin_asm.bat2 set ASMFLAGS= -checkreglist -CPU ARM1136 -PreDefine "H264DEC_WINASM SETL {TRUE}"
3 set ASM="D:\Program Files\Microsoft Visual Studio 8\VC\ce\bin\x86_arm\armasm"
/frameworks/base/core/java/android/util/
H A DFloatProperty.java23 * calls to a {@link #set(Object, Float) set()} function that takes the primitive
38 * A type-specific override of the {@link #set(Object, Float)} that is faster when dealing
44 final public void set(T object, Float value) { method in class:FloatProperty
H A DIntProperty.java23 * calls to a {@link #set(Object, Integer) set()} function that takes the primitive
38 * A type-specific override of the {@link #set(Object, Integer)} that is faster when dealing
44 final public void set(T object, Integer value) { method in class:IntProperty
/frameworks/base/core/java/com/android/internal/view/
H A DWindowManagerPolicyThread.java29 public static void set(Thread thread, Looper looper) { method in class:WindowManagerPolicyThread
/frameworks/base/voip/jni/rtp/
H A DAudioCodec.h29 virtual int set(int sampleRate, const char *fmtp) = 0;
/frameworks/native/libs/utils/tests/
H A DBlobCache_test.cpp48 mBC->set("abcd", 4, "efgh", 4);
58 mBC->set("ab", 2, "cd", 2);
59 mBC->set("ef", 2, "gh", 2);
70 mBC->set("abcd", 4, "efgh", 4);
82 mBC->set("abcd", 4, "efgh", 4);
90 mBC->set("abcd", 4, "efgh", 4);
96 mBC->set("abcd", 4, "efgh", 4);
97 mBC->set("abcd", 4, "ijkl", 4);
107 mBC->set("abcd", 4, "efgh", 4);
108 mBC->set("abc
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/frameworks/base/media/mca/filterpacks/java/android/filterpacks/videosrc/
H A DSurfaceTextureTarget.java179 // may not set the mSurfaceTexture again on the filter. In some cases, the app
293 mTargetQuad.p0.set(0f, 0.0f);
294 mTargetQuad.p1.set(1f, 0.0f);
295 mTargetQuad.p2.set(0f, 1.0f);
296 mTargetQuad.p3.set(1f, 1.0f);
302 mTargetQuad.p0.set(0.5f - 0.5f / relativeAspectRatio, 0.0f);
303 mTargetQuad.p1.set(0.5f + 0.5f / relativeAspectRatio, 0.0f);
304 mTargetQuad.p2.set(0.5f - 0.5f / relativeAspectRatio, 1.0f);
305 mTargetQuad.p3.set(0.5f + 0.5f / relativeAspectRatio, 1.0f);
309 mTargetQuad.p0.set(0.
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