Searched refs:setSynchronousMode (Results 1 - 15 of 15) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DSurfaceTextureLayer.cpp48 err = setSynchronousMode(false);
54 err = setSynchronousMode(true);
H A DLayer.cpp104 mSurfaceTexture->setSynchronousMode(true);
/frameworks/native/libs/gui/
H A DBufferItemConsumer.cpp37 mBufferQueue->setSynchronousMode(synchronousMode);
H A DCpuConsumer.cpp42 mBufferQueue->setSynchronousMode(true);
H A DISurfaceTexture.cpp147 virtual status_t setSynchronousMode(bool enabled) { function in class:android::BpSurfaceTexture
265 status_t res = setSynchronousMode(enabled);
H A DSurfaceTexture.cpp866 status_t SurfaceTexture::setSynchronousMode(bool enabled) { function in class:android::SurfaceTexture
868 return mBufferQueue->setSynchronousMode(enabled);
H A DBufferQueue.cpp447 status_t BufferQueue::setSynchronousMode(bool enabled) { function in class:android::BufferQueue
449 ST_LOGV("setSynchronousMode: enabled=%d", enabled);
453 ST_LOGE("setSynchronousMode: SurfaceTexture has been abandoned!");
H A DSurfaceTextureClient.cpp191 status_t res = mSurfaceTexture->setSynchronousMode(interval ? true : false);
/frameworks/native/libs/gui/tests/
H A DSurfaceTextureClient_test.cpp310 ASSERT_EQ(OK, mST->setSynchronousMode(false));
318 ASSERT_EQ(OK, mST->setSynchronousMode(true));
333 ASSERT_EQ(OK, mST->setSynchronousMode(true));
354 ASSERT_EQ(OK, mST->setSynchronousMode(true));
375 ASSERT_EQ(OK, mST->setSynchronousMode(true));
401 ASSERT_EQ(OK, mST->setSynchronousMode(true));
421 ASSERT_EQ(OK, mST->setSynchronousMode(true));
500 ASSERT_EQ(OK, mST->setSynchronousMode(true));
H A DSurfaceTexture_test.cpp850 ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
1117 ASSERT_EQ(OK, mST->setSynchronousMode(true));
1143 ASSERT_EQ(OK, mST->setSynchronousMode(true));
1164 ASSERT_EQ(OK, mST->setSynchronousMode(true));
1178 ASSERT_EQ(OK, mST->setSynchronousMode(true));
1212 ASSERT_EQ(OK, mST->setSynchronousMode(true));
1323 ASSERT_EQ(OK, mST->setSynchronousMode(true));
2116 ASSERT_EQ(OK, mST->setSynchronousMode(true));
2657 ASSERT_EQ(NO_ERROR, mST->setSynchronousMode(true));
/frameworks/native/include/gui/
H A DISurfaceTexture.h160 // setSynchronousMode set whether dequeueBuffer is synchronous or
165 virtual status_t setSynchronousMode(bool enabled) = 0;
H A DSurfaceTexture.h179 virtual status_t setSynchronousMode(bool enabled);
H A DBufferQueue.h144 // setSynchronousMode set whether dequeueBuffer is synchronous or
149 virtual status_t setSynchronousMode(bool enabled);
/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.cpp67 mBufferQueue->setSynchronousMode(true);
/frameworks/av/media/libstagefright/
H A DSurfaceMediaSource.cpp59 mBufferQueue->setSynchronousMode(true);

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