Searched refs:surfaceLayer (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/services/input/ | ||
H A D | SpriteController.cpp | 291 int32_t surfaceLayer = mOverlayLayer + update.state.layer; local 294 status = update.state.surfaceControl->setLayer(surfaceLayer); |
Completed in 76 milliseconds