Searched refs:targetFlags (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/services/input/ |
H A D | InputDispatcher.cpp | 1286 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS; local 1288 targetFlags |= InputTarget::FLAG_SPLIT; 1291 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; 1307 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); 1348 int32_t targetFlags = InputTarget::FLAG_FOREGROUND local 1351 targetFlags |= InputTarget::FLAG_SPLIT; 1354 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED; 1361 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds); 1394 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) { 1424 if (touchedWindow.targetFlags 1593 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument 3894 DispatchEntry(EventEntry* eventEntry, int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) argument 4335 addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds) argument [all...] |
H A D | InputDispatcher.h | 537 int32_t targetFlags; member in struct:android::InputDispatcher::DispatchEntry 548 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor); 552 return targetFlags & InputTarget::FLAG_FOREGROUND; 556 return targetFlags & InputTarget::FLAG_SPLIT; 931 int32_t targetFlags; member in struct:android::InputDispatcher::TouchedWindow 947 int32_t targetFlags, BitSet32 pointerIds); 1013 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
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