Searched refs:touchedWindow (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp1393 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; local
1394 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1396 if (! checkInjectionPermission(touchedWindow.windowHandle,
1423 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; local
1424 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1425 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
1436 const TouchedWindow& touchedWindow = mTempTouchState.windows[i]; local
1437 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1439 if (touchedWindow.windowHandle->getInfo()->paused) {
1441 NULL, touchedWindow
1486 const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i); local
1550 TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i); local
2850 TouchedWindow& touchedWindow = mTouchState.windows.editItemAt(i); local
3006 const TouchedWindow& touchedWindow = mTouchState.windows[i]; local
3108 const TouchedWindow& touchedWindow = mTouchState.windows[i]; local
4342 TouchedWindow& touchedWindow = windows.editItemAt(i); local
4355 TouchedWindow& touchedWindow = windows.editTop(); local
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