Searched refs:v2 (Results 1 - 25 of 41) sorted by relevance

12

/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/
H A Dgeneric.c87 extern float __attribute__((overloadable)) fmax(float v1, float v2) { argument
88 return v1 > v2 ? v1 : v2;
91 extern float2 __attribute__((overloadable)) fmax(float2 v1, float2 v2) { argument
93 r.x = v1.x > v2.x ? v1.x : v2.x;
94 r.y = v1.y > v2.y ? v1.y : v2.y;
98 extern float3 __attribute__((overloadable)) fmax(float3 v1, float3 v2) { argument
100 r.x = v1.x > v2
106 fmax(float4 v1, float4 v2) argument
115 fmax(float2 v1, float v2) argument
122 fmax(float3 v1, float v2) argument
130 fmax(float4 v1, float v2) argument
139 fmin(float v1, float v2) argument
147 fmin(float2 v1, float2 v2) argument
154 fmin(float3 v1, float3 v2) argument
162 fmin(float4 v1, float4 v2) argument
171 fmin(float2 v1, float v2) argument
178 fmin(float3 v1, float v2) argument
186 fmin(float4 v1, float v2) argument
200 max(char v1, char v2) argument
204 max(char2 v1, char2 v2) argument
211 max(char3 v1, char3 v2) argument
219 max(char4 v1, char4 v2) argument
228 max(short v1, short v2) argument
232 max(short2 v1, short2 v2) argument
239 max(short3 v1, short3 v2) argument
247 max(short4 v1, short4 v2) argument
256 max(int v1, int v2) argument
260 max(int2 v1, int2 v2) argument
267 max(int3 v1, int3 v2) argument
275 max(int4 v1, int4 v2) argument
284 max(int64_t v1, int64_t v2) argument
288 max(long2 v1, long2 v2) argument
295 max(long3 v1, long3 v2) argument
303 max(long4 v1, long4 v2) argument
312 max(uchar v1, uchar v2) argument
316 max(uchar2 v1, uchar2 v2) argument
323 max(uchar3 v1, uchar3 v2) argument
331 max(uchar4 v1, uchar4 v2) argument
340 max(ushort v1, ushort v2) argument
344 max(ushort2 v1, ushort2 v2) argument
351 max(ushort3 v1, ushort3 v2) argument
359 max(ushort4 v1, ushort4 v2) argument
368 max(uint v1, uint v2) argument
372 max(uint2 v1, uint2 v2) argument
379 max(uint3 v1, uint3 v2) argument
387 max(uint4 v1, uint4 v2) argument
396 max(ulong v1, ulong v2) argument
400 max(ulong2 v1, ulong2 v2) argument
407 max(ulong3 v1, ulong3 v2) argument
415 max(ulong4 v1, ulong4 v2) argument
424 max(float v1, float v2) argument
428 max(float2 v1, float2 v2) argument
432 max(float2 v1, float v2) argument
436 max(float3 v1, float3 v2) argument
440 max(float3 v1, float v2) argument
444 max(float4 v1, float4 v2) argument
448 max(float4 v1, float v2) argument
457 min(int8_t v1, int8_t v2) argument
461 min(char2 v1, char2 v2) argument
468 min(char3 v1, char3 v2) argument
476 min(char4 v1, char4 v2) argument
485 min(int16_t v1, int16_t v2) argument
489 min(short2 v1, short2 v2) argument
496 min(short3 v1, short3 v2) argument
504 min(short4 v1, short4 v2) argument
513 min(int32_t v1, int32_t v2) argument
517 min(int2 v1, int2 v2) argument
524 min(int3 v1, int3 v2) argument
532 min(int4 v1, int4 v2) argument
541 min(int64_t v1, int64_t v2) argument
545 min(long2 v1, long2 v2) argument
552 min(long3 v1, long3 v2) argument
560 min(long4 v1, long4 v2) argument
569 min(uchar v1, uchar v2) argument
573 min(uchar2 v1, uchar2 v2) argument
580 min(uchar3 v1, uchar3 v2) argument
588 min(uchar4 v1, uchar4 v2) argument
597 min(ushort v1, ushort v2) argument
601 min(ushort2 v1, ushort2 v2) argument
608 min(ushort3 v1, ushort3 v2) argument
616 min(ushort4 v1, ushort4 v2) argument
625 min(uint v1, uint v2) argument
629 min(uint2 v1, uint2 v2) argument
636 min(uint3 v1, uint3 v2) argument
644 min(uint4 v1, uint4 v2) argument
653 min(ulong v1, ulong v2) argument
657 min(ulong2 v1, ulong2 v2) argument
664 min(ulong3 v1, ulong3 v2) argument
672 min(ulong4 v1, ulong4 v2) argument
681 min(float v1, float v2) argument
685 min(float2 v1, float2 v2) argument
689 min(float2 v1, float v2) argument
693 min(float3 v1, float3 v2) argument
697 min(float3 v1, float v2) argument
701 min(float4 v1, float4 v2) argument
705 min(float4 v1, float v2) argument
[all...]
/frameworks/base/tools/layoutlib/bridge/tests/src/android/graphics/
H A DMatrix_DelegateTest.java50 float[] v2 = new float[9];
52 m2.getValues(v2);
55 assertEquals(v1[i], v2[i]);
/frameworks/compile/libbcc/tests/data/src/
H A DaddressOf.c14 float *v2 = &s[index].x; local
15 printf("testStruct: %g %g %g\n",base.x, *v, *v2);
/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
H A DUT_bug_char.java40 private byte min(byte v1, byte v2) { argument
41 return v1 < v2 ? v1 : v2;
43 private byte[] min(byte[] v1, byte[] v2) { argument
44 assert v1.length == v2.length;
47 rv[i] = min(v1[i], v2[i]);
H A DUT_math_agree.java149 private float min(float v1, float v2) { argument
150 return v1 < v2 ? v1 : v2;
152 private float[] min(float[] v1, float[] v2) { argument
153 assert v1.length == v2.length;
156 rv[i] = min(v1[i], v2[i]);
159 private byte min(byte v1, byte v2) { argument
160 return v1 < v2 ? v1 : v2;
162 private byte[] min(byte[] v1, byte[] v2) { argument
169 min(short v1, short v2) argument
172 min(short[] v1, short[] v2) argument
179 min(int v1, int v2) argument
182 min(int[] v1, int[] v2) argument
189 min(long v1, long v2) argument
192 min(long[] v1, long[] v2) argument
202 max(float v1, float v2) argument
205 max(float[] v1, float[] v2) argument
212 max(byte v1, byte v2) argument
215 max(byte[] v1, byte[] v2) argument
222 max(short v1, short v2) argument
225 max(short[] v1, short[] v2) argument
232 max(int v1, int v2) argument
235 max(int[] v1, int[] v2) argument
242 max(long v1, long v2) argument
245 max(long[] v1, long[] v2) argument
255 fmin(float v1, float v2) argument
258 fmin(float[] v1, float[] v2) argument
261 fmin(float[] v1, float v2) argument
269 fmax(float v1, float v2) argument
272 fmax(float[] v1, float[] v2) argument
275 fmax(float[] v1, float v2) argument
[all...]
/frameworks/rs/scriptc/
H A Drs_cl.rsh111 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2); \
112 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
113 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2);
116 _RS_RUNTIME float __attribute__((overloadable)) fnc(float2 v1, float2 v2); \
117 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
118 _RS_RUNTIME float __attribute__((overloadable)) fnc(float4 v1, float4 v2);
121 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float v2); \
122 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float v2); \
123 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float v2);
126 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int2 v2); \
[all...]
/frameworks/support/renderscript/v8/rs_support/scriptc/
H A Drs_cl.rsh111 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2); \
112 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
113 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2);
116 _RS_RUNTIME float __attribute__((overloadable)) fnc(float2 v1, float2 v2); \
117 _RS_RUNTIME float __attribute__((overloadable)) fnc(float3 v1, float3 v2); \
118 _RS_RUNTIME float __attribute__((overloadable)) fnc(float4 v1, float4 v2);
121 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, float v2); \
122 _RS_RUNTIME float3 __attribute__((overloadable)) fnc(float3 v1, float v2); \
123 _RS_RUNTIME float4 __attribute__((overloadable)) fnc(float4 v1, float v2);
126 _RS_RUNTIME float2 __attribute__((overloadable)) fnc(float2 v1, int2 v2); \
[all...]
/frameworks/compile/libbcc/lib/Renderscript/runtime/
H A Drs_cl.c56 extern float2 __attribute__((overloadable)) fnc(float2 v1, float2 v2) { \
58 r.x = fnc(v1.x, v2.x); \
59 r.y = fnc(v1.y, v2.y); \
62 extern float3 __attribute__((overloadable)) fnc(float3 v1, float3 v2) { \
64 r.x = fnc(v1.x, v2.x); \
65 r.y = fnc(v1.y, v2.y); \
66 r.z = fnc(v1.z, v2.z); \
69 extern float4 __attribute__((overloadable)) fnc(float4 v1, float4 v2) { \
71 r.x = fnc(v1.x, v2.x); \
72 r.y = fnc(v1.y, v2
[all...]
/frameworks/native/opengl/libagl/
H A Dprimitives.cpp40 vertex_t* v0, vertex_t* v1, vertex_t* v2);
45 vertex_t* v0, vertex_t* v1, vertex_t* v2);
48 vertex_t* v0, vertex_t* v1, vertex_t* v2);
51 vertex_t* v0, vertex_t* v1, vertex_t* v2);
54 vertex_t* v0, vertex_t* v1, vertex_t* v2);
57 vertex_t* v0, vertex_t* v1, vertex_t* v2);
60 vertex_t* v0, vertex_t* v1, vertex_t* v2);
63 vertex_t* v0, vertex_t* v1, vertex_t* v2);
74 vertex_t* v0, vertex_t* v1, vertex_t* v2)
88 if(!(v2
73 lightTriangleDarkSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
96 lightTriangleDarkFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
109 lightTriangleSmooth(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
120 lightTriangleFlat(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
159 lightTriangleDarkSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
167 lightTriangleDarkFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
177 lightTriangleSmoothFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
185 lightTriangleFlatFog(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
236 initTriangle( vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) argument
390 fetch_texcoord_impl(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
435 fetch_texcoord(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
570 primitive_nop_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
574 primitive_clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
614 triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
631 lerp_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
715 lerp_texcoords(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
759 lerp_texcoords_w(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
826 cull_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
850 clip_triangle(ogles_context_t* c, vertex_t* v0, vertex_t* v1, vertex_t* v2) argument
[all...]
H A Darray.cpp655 vertex_t *v, *v0, *v1, *v2;
679 v2 = v++;
680 const uint32_t cc = v0->flags & v1->flags & v2->flags;
682 c->prims.renderTriangle(c, v0, v1, v2);
683 swap(((winding^=1) ? v1 : v0), v2);
868 vertex_t* v2; local
879 v2 = fetch_vertex(c, read_index(type, indices));
880 const uint32_t cc = v0->flags & v1->flags & v2->flags;
882 c->prims.renderTriangle(c, v0, v1, v2);
885 consumed = v2;
915 vertex_t* const v2 = fetch_vertex(c, *p++); local
929 vertex_t* const v2 = fetch_vertex(c, *p++); local
[all...]
/frameworks/rs/driver/
H A DrsdRuntimeMath.cpp86 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);} argument
87 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);} argument
88 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);} argument
89 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);} argument
90 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);} argument
91 SC_max_i8(int8_t v, int8_t v2) argument
93 SC_min_u32(uint32_t v, uint32_t v2) argument
94 SC_min_u16(uint16_t v, uint16_t v2) argument
95 SC_min_u8(uint8_t v, uint8_t v2) argument
96 SC_min_i32(int32_t v, int32_t v2) argument
97 SC_min_i16(int16_t v, int16_t v2) argument
98 SC_min_i8(int8_t v, int8_t v2) argument
108 SC_max_f32(float v, float v2) argument
112 SC_min_f32(float v, float v2) argument
[all...]
H A DrsdGL.h94 float x2, float y2, float z2, float u2, float v2,
/frameworks/support/renderscript/v8/rs_support/driver/
H A DrsdRuntimeMath.cpp89 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);} argument
90 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);} argument
91 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);} argument
92 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);} argument
93 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);} argument
94 SC_max_i8(int8_t v, int8_t v2) argument
96 SC_min_u32(uint32_t v, uint32_t v2) argument
97 SC_min_u16(uint16_t v, uint16_t v2) argument
98 SC_min_u8(uint8_t v, uint8_t v2) argument
99 SC_min_i32(int32_t v, int32_t v2) argument
100 SC_min_i16(int16_t v, int16_t v2) argument
101 SC_min_i8(int8_t v, int8_t v2) argument
111 SC_max_f32(float v, float v2) argument
115 SC_min_f32(float v, float v2) argument
[all...]
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dconceal.cpp142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local
159 v2 = prevFrame + size + (size >> 2) + chrstart;
182 oscl_memcpy(v1, v2, B_SIZE);
184 v2 += width_C;
185 oscl_memcpy(v1, v2, B_SIZE);
187 v2 += width_C;
/frameworks/base/libs/hwui/
H A DPatch.cpp172 float v2 = fmax(0.0f, stepY - vOffset) / bitmapHeight; local
180 generateRow(vertex, y1, y2, v1, v2, stretchX, rescaleX, right - left,
220 void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, float v2, argument
248 generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
266 generateQuad(vertex, x1, y1, x2, y2, u1, v1, 1.0f, v2, quadCount);
271 float u1, float v1, float u2, float v2, uint32_t& quadCount) {
285 PATCH_LOGD(" right, bottom = %.2f, %.2f\t\tu2, v2 = %.4f, %.4f", x2, y2, u2, v2);
299 TextureVertex::set(vertex++, x1, y2, u1, v2);
302 TextureVertex::set(vertex++, x1, y2, u1, v2);
270 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
[all...]
H A DPatch.h78 float v1, float v2, float stretchX, float rescaleX,
82 float u1, float v1, float u2, float v2,
H A DFontRenderer.h127 float x2, float y2, float u2, float v2,
131 float x2, float y2, float u2, float v2,
135 float x2, float y2, float u2, float v2,
H A DFontRenderer.cpp387 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
411 (*currentPos++) = v2;
427 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
435 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
451 float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3,
454 appendMeshQuadNoClip(x1, y1, u1, v1, x2, y2, u2, v2, x3, y3, u3, v3, x4, y4, u4, v4, texture);
386 appendMeshQuadNoClip(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
426 appendMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
450 appendRotatedMeshQuad(float x1, float y1, float u1, float v1, float x2, float y2, float u2, float v2, float x3, float y3, float u3, float v3, float x4, float y4, float u4, float v4, CacheTexture* texture) argument
/frameworks/compile/mclinker/unittests/
H A DGCFactoryListTraitsTest.cpp65 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) do { \
68 CHECK_NODE_VALUE(v2); \
/frameworks/native/services/surfaceflinger/
H A DTransform.cpp73 const float v2 = A[2][i]; local
74 D[0][i] = v0*B[0][0] + v1*B[0][1] + v2*B[0][2];
75 D[1][i] = v0*B[1][0] + v1*B[1][1] + v2*B[1][2];
76 D[2][i] = v0*B[2][0] + v1*B[2][1] + v2*B[2][2];
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c169 static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) argument
171 dest->x = v1->x - v2->x;
172 dest->y = v1->y - v2->y;
173 dest->z = v1->z - v2->z;
244 VECTOR3 v1, v2, n; local
259 vector3Sub(&v2, &pd, &pa);
264 * v2.x v2.y v2.z | v2
[all...]
/frameworks/av/services/camera/tests/CameraServiceTest/
H A DCameraServiceTest.cpp192 bool test(OP op, int v1, int v2);
193 void assertTest(OP op, int v1, int v2);
205 bool MCameraClient::test(OP op, int v1, int v2) { argument
207 case EQ: return v1 == v2;
208 case GT: return v1 > v2;
209 case LT: return v1 < v2;
210 case GE: return v1 >= v2;
211 case LE: return v1 <= v2;
217 void MCameraClient::assertTest(OP op, int v1, int v2) { argument
218 if (!test(op, v1, v2)) {
[all...]
/frameworks/base/libs/hwui/font/
H A DFont.cpp92 float v2 = glyph->mBitmapMaxV; local
97 mState->appendMeshQuad(nPenX, nPenY, u1, v2,
98 nPenX + width, nPenY, u2, v2,
154 const float v2 = glyph->mBitmapMaxV; local
158 position->fY + destination[0].fY, u1, v2,
160 position->fY + destination[1].fY, u2, v2,
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DBeanBag.java317 View v2 = getChildAt(j);
318 if (!(v2 instanceof Bean)) continue;
319 Bean nv2 = (Bean) v2;
/frameworks/base/media/java/android/media/audiofx/
H A DAudioEffect.java573 byte[] v2 = intToByteArray(value[1]);
574 v = concatArrays(v, v2);
599 byte[] v2 = shortToByteArray(value[1]);
600 v = concatArrays(v, v2);

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