Searched refs:y1 (Results 1 - 25 of 68) sorted by relevance

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/frameworks/av/media/libstagefright/codecs/amrwbenc/src/
H A Dg_pitch.c31 Word16 y1[], /* (i) : filtered adaptive codebook. */
38 /* Compute scalar product <y1[],y1[]> */
40 /* Compute scalar product <xn[],y1[]> */
41 xy = extract_h(Dot_product12_asm(xn, y1, L_subfr, &exp_xy));
42 yy = extract_h(Dot_product12_asm(y1, y1, L_subfr, &exp_yy));
45 /* Compute scalar product <xn[],y1[]> */
46 xy = extract_h(Dot_product12(xn, y1, L_subfr, &exp_xy));
47 yy = extract_h(Dot_product12(y1, y
29 G_pitch( Word16 xn[], Word16 y1[], Word16 g_coeff[], Word16 L_subfr ) argument
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/frameworks/base/graphics/java/android/graphics/
H A DLinearGradient.java24 @param y1 The y-coordinate for the end of the gradient line
31 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], argument
39 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt);
40 native_shader = nativePostCreate1(native_instance, x0, y0, x1, y1, colors, positions,
48 @param y1 The y-coordinate for the end of the gradient line
53 public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1, argument
55 native_instance = nativeCreate2(x0, y0, x1, y1, color0, color1, tile.nativeInt);
56 native_shader = nativePostCreate2(native_instance, x0, y0, x1, y1, color0, color1,
60 private native int nativeCreate1(float x0, float y0, float x1, float y1, argument
62 private native int nativeCreate2(float x0, float y0, float x1, float y1, argument
64 nativePostCreate1(int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
66 nativePostCreate2(int native_shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
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/frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
H A Dg_pitch.h105 Word16 y1[], /* i : Filtered adaptive codebook. */
H A Dspstproc.h119 Word16 y1[], /* i : Filtered adaptive exitation */
H A Dcalc_en.h139 * coeff[0] = y1 y1
140 * coeff[1] = -2 xn y1
143 * coeff[4] = 2 y1 y2
148 * Product <y1 y1> and <xn y1> have been computed in G_pitch() and
156 Word16 y1[], /* i : Adaptive codebook, Q0 */
158 Word16 g_coeff[], /* i : Correlations <xn y1> <y1 y
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H A Dg_pitch.cpp117 y1 = pointer to filtered adaptive codebook buffer (Word16)
166 Word16 y1[], // i : Filtered adaptive codebook.
177 // divide "y1[]" by 4 to avoid overflow
184 scaled_y1[i] = shr (y1[i], 2);
187 // Compute scalar product <y1[],y1[]>
194 s = L_mac (s, y1[i], y1[i]);
213 // Compute scalar product <xn[],y1[]>
220 s = L_mac(s, xn[i], y1[
298 G_pitch( enum Mode mode, Word16 xn[], Word16 y1[], Word16 g_coeff[], Word16 L_subfr, Flag *pOverflow ) argument
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H A Dcl_ltp.h145 Word16 y1[], /* o : Filtered adaptive excitation Q0 */
149 Word16 g_coeff[], /* o : Correlations between xn, y1, & y2 */
H A Dgain_q.h157 Word16 y1[], /* i : Adaptive codebook. */
159 Word16 g_coeff[], /* i : Correlations <xn y1> <y1 y1> */
/frameworks/av/services/audioflinger/
H A DAudioResamplerCubic.h43 int32_t a, b, c, y0, y1, y2, y3; member in struct:android::AudioResamplerCubic::__anon935
51 return (((((p->a * x >> 14) + p->b) * x >> 14) + p->c) * x >> 14) + p->y1;
54 p->y0 = p->y1;
55 p->y1 = p->y2;
58 p->a = (3 * (p->y1 - p->y2) - p->y0 + p->y3) >> 1;
59 p->b = (p->y2 << 1) + p->y0 - (((5 * p->y1 + p->y3)) >> 1);
/frameworks/base/libs/hwui/
H A DPatch.cpp157 float y1 = 0.0f; local
166 y2 = y1 + floorf(segment * stretchY + 0.5f);
168 y2 = y1 + segment * rescaleY;
171 float vOffset = y1 == y2 ? 0.0f : 0.5 - (0.5 * segment / (y2 - y1));
177 y1 += i * EXPLODE_GAP;
180 generateRow(vertex, y1, y2, v1, v2, stretchX, rescaleX, right - left,
187 y1 = y2;
196 y1 += mYCount * EXPLODE_GAP;
199 generateRow(vertex, y1, y
220 generateRow(TextureVertex*& vertex, float y1, float y2, float v1, float v2, float stretchX, float rescaleX, float width, float bitmapWidth, uint32_t& quadCount) argument
270 generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) argument
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H A DPatch.h77 void generateRow(TextureVertex*& vertex, float y1, float y2,
81 float x1, float y1, float x2, float y2,
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
H A Dconceal.cpp142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; local
154 y1 = curr->yChan + lumstart;
162 oscl_memcpy(y1, y2, MB_SIZE);
163 y1 += width_Y;
165 oscl_memcpy(y1, y2, MB_SIZE);
166 y1 += width_Y;
168 oscl_memcpy(y1, y2, MB_SIZE);
169 y1 += width_Y;
171 oscl_memcpy(y1, y2, MB_SIZE);
172 y1
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H A Dget_pred_adv_b_add.cpp867 uint32 x1, x2, x1m, x2m, y1, y2, y1m, y2m; /* new way */ local
897 y1 = *((uint32*)(prev += 4)); /* a7 a6 a5 a4 */
908 y1m = (y1 >> 2) & mask; /* zero out last 2 bits */
910 y1 = y1 ^(y1m << 2);
913 y1 += y2;
927 /* now operate on x1m, x1, y1m, y1, x2m, x2 */
931 /* x1, y1, x2 */
936 y2 |= (y1 << 24);
945 y2 = y1 >>
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/frameworks/base/tests/RenderScriptTests/ImageProcessing/src/com/android/rs/image/
H A Dconvolve3x3.fs30 uint32_t y1 = min((int32_t)y+1, gHeight-1);
33 float4 p00 = convert_float4(rsGetElementAt_uchar4(gIn, x1, y1));
34 float4 p01 = convert_float4(rsGetElementAt_uchar4(gIn, x, y1));
35 float4 p02 = convert_float4(rsGetElementAt_uchar4(gIn, x2, y1));
H A Dconvolve5x5.fs35 uint32_t y1 = max((int32_t)y-1, 0);
46 float4 p1 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y1)) * gCoeffs[5]
47 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y1)) * gCoeffs[6]
48 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y1)) * gCoeffs[7]
49 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y1)) * gCoeffs[8]
50 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9];
H A Dgrain.fs48 uint32_t y1 = (y-1) & gHMask;
51 uint p00 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y1);
52 uint p01 = 114 * rsGetElementAt_uchar(gBlendSource, x, y1);
53 uint p02 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y1);
/frameworks/base/tests/RenderScriptTests/ImageProcessing2/src/com/android/rs/image/
H A Dconvolve3x3.rs30 uint32_t y1 = min((int32_t)y+1, gHeight);
33 float4 p00 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x1, y1))[0]);
34 float4 p01 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x, y1))[0]);
35 float4 p02 = convert_float4(((uchar4 *)rsGetElementAt(gIn, x2, y1))[0]);
H A Dconvolve5x5.rs35 uint32_t y1 = max((int32_t)y-1, 0);
46 float4 p1 = convert_float4(rsGetElementAt_uchar4(gIn, x0, y1)) * gCoeffs[5]
47 + convert_float4(rsGetElementAt_uchar4(gIn, x1, y1)) * gCoeffs[6]
48 + convert_float4(rsGetElementAt_uchar4(gIn, x2, y1)) * gCoeffs[7]
49 + convert_float4(rsGetElementAt_uchar4(gIn, x3, y1)) * gCoeffs[8]
50 + convert_float4(rsGetElementAt_uchar4(gIn, x4, y1)) * gCoeffs[9];
H A Dgrain.rs48 uint32_t y1 = (y-1) & gHMask;
51 uint p00 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y1);
52 uint p01 = 114 * rsGetElementAt_uchar(gBlendSource, x, y1);
53 uint p02 = 56 * rsGetElementAt_uchar(gBlendSource, x2, y1);
/frameworks/av/media/libeffects/testlibs/
H A DAudioBiquadFilter.cpp154 audio_sample_t y1 = mDelays[0][2]; local
167 acc = mac_coef_sample(a1, y1, acc);
170 y2 = y1;
171 y1 = y0;
178 mDelays[0][2] = y1;
212 audio_sample_t y1 = mDelays[ch][2]; local
220 acc = mac_coef_sample(a1, y1, acc);
223 y2 = y1;
224 y1 = y0;
233 mDelays[ch][2] = y1;
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
H A DLinearGradient_Delegate.java58 float x0, float y0, float x1, float y1,
60 LinearGradient_Delegate newDelegate = new LinearGradient_Delegate(x0, y0, x1, y1,
67 float x0, float y0, float x1, float y1,
70 x0, y0, x1, y1, new int[] { color0, color1}, null /*positions*/,
76 int native_shader, float x0, float y0, float x1, float y1,
84 int native_shader, float x0, float y0, float x1, float y1,
98 * @param y1 The y-coordinate for the end of the gradient line
105 private LinearGradient_Delegate(float x0, float y0, float x1, float y1, argument
108 mJavaPaint = new LinearGradientPaint(x0, y0, x1, y1, mColors, mPositions, tile);
125 public LinearGradientPaint(float x0, float y0, float x1, float y1, in argument
57 nativeCreate1(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
66 nativeCreate2(LinearGradient thisGradient, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
75 nativePostCreate1(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int colors[], float positions[], int tileMode) argument
83 nativePostCreate2(LinearGradient thisGradient, int native_shader, float x0, float y0, float x1, float y1, int color0, int color1, int tileMode) argument
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/frameworks/compile/libbcc/runtime/lib/ppc/
H A Dgcc_qdiv.c18 y = src.s.hi, y1 = src.s.lo; local
48 tmp = ((tmp + x1) - y1 * q) / y;
/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dmotion_comp.cpp1126 ULong x1, x2, x1m, x2m, y1, y2, y1m, y2m; /* new way */ local
1153 y1 = *((ULong*)(prev += 4)); /* a7 a6 a5 a4 */
1164 y1m = (y1 >> 2) & mask; /* zero out last 2 bits */
1166 y1 = y1 ^(y1m << 2);
1169 y1 += y2;
1183 /* now operate on x1m, x1, y1m, y1, x2m, x2 */
1187 /* x1, y1, x2 */
1192 y2 |= (y1 << 24);
1201 y2 = y1 >>
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/frameworks/rs/scriptc/
H A Drs_graphics.rsh238 * @param y1
244 rsgDrawRect(float x1, float y1, float x2, float y2, float z);
251 * @param y1
264 rsgDrawQuad(float x1, float y1, float z1,
275 * @param y1
296 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
410 float x1, y1, z1, x2, y2, z2;
411 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
413 bBoxMin->y = y1;
/frameworks/support/renderscript/v8/rs_support/scriptc/
H A Drs_graphics.rsh238 * @param y1
244 rsgDrawRect(float x1, float y1, float x2, float y2, float z);
251 * @param y1
264 rsgDrawQuad(float x1, float y1, float z1,
275 * @param y1
296 rsgDrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1,
410 float x1, y1, z1, x2, y2, z2;
411 rsgMeshComputeBoundingBox(mesh, &x1, &y1, &z1, &x2, &y2, &z2);
413 bBoxMin->y = y1;

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