/frameworks/base/core/jni/android/graphics/ |
H A D | Paint.cpp | 247 static SkRasterizer* setRasterizer(JNIEnv* env, jobject clazz, SkPaint* obj, SkRasterizer* rasterizer) { argument 248 return obj->setRasterizer(rasterizer);
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Paint.java | 994 * Get the paint's rasterizer (or null). 998 * @return the paint's rasterizer (or null) 1005 * Set or clear the rasterizer object. 1007 * Pass null to clear any previous rasterizer. 1010 * @param rasterizer May be null. The new rasterizer to be installed in 1012 * @return rasterizer 1014 public Rasterizer setRasterizer(Rasterizer rasterizer) { argument 1016 if (rasterizer != null) { 1017 rasterizerNative = rasterizer 2209 native_setRasterizer(int native_object, int rasterizer) argument [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
H A D | Paint_Delegate.java | 871 /*package*/ static int native_setRasterizer(int native_object, int rasterizer) { argument 875 return rasterizer; 878 delegate.mRasterizer = Rasterizer_Delegate.getDelegate(rasterizer); 886 return rasterizer;
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/frameworks/native/include/private/ui/ |
H A D | RegionHelper.h | 74 void operator()(region_rasterizer& rasterizer) { argument 86 rasterizer(current);
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/frameworks/native/include/ui/ |
H A D | Region.h | 141 class rasterizer; 142 friend class rasterizer;
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/frameworks/native/libs/ui/ |
H A D | Region.cpp | 252 // This is our region rasterizer, which merges rects and spans together 254 class Region::rasterizer : public region_operator<Rect>::region_rasterizer class in class:android::Region 263 rasterizer(Region& reg) function in class:android::Region::rasterizer 268 ~rasterizer() { 427 { // scope for rasterizer (dtor has side effects) 428 rasterizer r(dst); 537 { // scope for rasterizer (dtor has side effects) 538 rasterizer r(dst);
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/frameworks/native/opengl/libagl/ |
H A D | array.cpp | 1054 if (c->rasterizer.state.texture[i].enable) 1082 uint32_t enables = c->rasterizer.state.enables; 1091 c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective); 1106 c->rasterizer.procs.enableDisable(c, GGL_AA, smooth); 1109 c->rasterizer.procs.shadeModel(c, 1184 if (c->rasterizer.state.texture[i].enable) { 1207 enables = c->rasterizer.state.enables; 1220 // pick the primitive rasterizer 1370 const uint32_t enables = c->rasterizer.state.enables; 1430 const uint32_t enables = c->rasterizer [all...] |
H A D | context.h | 605 context_t rasterizer; member in struct:android::gl::ogles_context_t
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H A D | egl.cpp | 133 return static_cast<egl_context_t*>(gl->rasterizer.base); 593 gl->rasterizer.procs.colorBuffer(gl, &buffer); 594 if (depth.data != gl->rasterizer.state.buffers.depth.data) 595 gl->rasterizer.procs.depthBuffer(gl, &depth); 608 gl->rasterizer.procs.readBuffer(gl, &buffer); 685 gl->rasterizer.procs.colorBuffer(gl, &buffer); 686 if (depth.data != gl->rasterizer.state.buffers.depth.data) 687 gl->rasterizer.procs.depthBuffer(gl, &depth); 699 gl->rasterizer.procs.readBuffer(gl, &buffer); 761 gl->rasterizer [all...] |
H A D | light.cpp | 104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH); 872 c->rasterizer.procs.fogColor3xv(c, paramsx); 882 c->rasterizer.procs.fogColor3xv(c, params);
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H A D | matrix.cpp | 98 const uint32_t enables = c->rasterizer.state.enables; 676 y = c->rasterizer.state.buffers.color.height - (y + h); 677 c->rasterizer.procs.scissor(c, x, y, w, h); 696 GLint H = c->rasterizer.state.buffers.color.height;
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H A D | mipmap.cpp | 34 const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]);
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H A D | primitives.cpp | 105 // configure the rasterizer here, before we clip 106 c->rasterizer.procs.color4xv(c, v2->color.v); 125 // configure the rasterizer here, before we clip 126 c->rasterizer.procs.color4xv(c, v2->color.v); 173 // configure the rasterizer here, before we clip 174 c->rasterizer.procs.color4xv(c, v2->color.v); 191 // configure the rasterizer here, before we clip 192 c->rasterizer.procs.color4xv(c, v2->color.v); 214 const uint32_t enables = c->rasterizer.state.enables; 397 if (!(c->rasterizer [all...] |
H A D | state.cpp | 74 ggl_init_context(&(c->rasterizer)); 91 c->rasterizer.base = base; 96 c->rasterizer.procs.depthMask(c, 1); 99 c->rasterizer.procs.enable(c, GL_DITHER); 113 ggl_uninit_context(&(c->rasterizer)); 114 free(c->rasterizer.base); 192 // these need to fall through into the rasterizer 193 c->rasterizer.procs.enableDisable(c, cap, enabled); 196 c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled); 291 c->rasterizer [all...] |
H A D | texture.cpp | 79 c->rasterizer.procs.activeTexture(c, i); 80 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); 81 c->rasterizer.procs.texGeni(c, GGL_S, 83 c->rasterizer.procs.texGeni(c, GGL_T, 85 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 87 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 89 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 91 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 96 c->rasterizer.procs.disable(c, GGL_TEXTURE_2D); 104 if (c->rasterizer [all...] |
H A D | vertex.cpp | 137 perspective(c, v, c->rasterizer.state.enables);
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