Searched refs:anims (Results 1 - 17 of 17) sorted by relevance
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
H A D | AnimData.java | 42 public final ArrayList<Animation> anims; field in class:AnimData 44 public AnimData(Skeleton skeleton, ArrayList<Animation> anims) { argument 46 this.anims = anims;
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H A D | MeshLoader.java | 790 HashMap<String, Animation> anims = new HashMap<String, Animation>(); 791 ArrayList<Animation> animList = animData.anims; 794 anims.put(anim.getName(), anim); 798 ctrl.setAnimations(anims);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/ |
H A D | ObjectAnimationModifier.java | 71 ArrayList<Animation> animList = animData.anims;
73 HashMap<String, Animation> anims = new HashMap<String, Animation>();
76 anims.put(animation.getName(), animation);
80 control.setAnimations(anims);
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H A D | ArmatureModifier.java | 204 ArrayList<Animation> animList = animData.anims;
206 HashMap<String, Animation> anims = new HashMap<String, Animation>(animList.size());
209 anims.put(animation.getName(), animation);
211 control.setAnimations(anims);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
H A D | ConstraintShrinkWrap.java | 65 for(Animation animation : animData.anims) {
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H A D | ConstraintDistLimit.java | 55 for(Animation animation : animData.anims) {
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H A D | ConstraintLocLike.java | 70 for(Animation animation : animData.anims) {
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H A D | ConstraintLocLimit.java | 81 for(Animation animation : animData.anims) {
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H A D | ConstraintRotLike.java | 57 for(Animation animation : animData.anims) {
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H A D | ConstraintSizeLike.java | 62 for(Animation animation : animData.anims) {
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H A D | ConstraintSizeLimit.java | 81 for(Animation animation : animData.anims) {
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H A D | ConstraintRotLimit.java | 86 for (Animation animation : animData.anims) {
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/external/quake/quake/src/QW/server/ |
H A D | model.c | 284 texture_t *anims[10]; local 338 memset (anims, 0, sizeof(anims)); 349 anims[max] = tx; 376 anims[num] = tx2; 395 tx2 = anims[j]; 401 tx2->anim_next = anims[ (j+1)%max ]; 415 tx2->alternate_anims = anims[0];
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/external/quake/quake/src/QW/client/ |
H A D | gl_model.c | 344 texture_t *anims[10]; local 408 memset (anims, 0, sizeof(anims)); 419 anims[max] = tx; 446 anims[num] = tx2; 465 tx2 = anims[j]; 471 tx2->anim_next = anims[ (j+1)%max ]; 485 tx2->alternate_anims = anims[0];
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H A D | model.c | 342 texture_t *anims[10]; local 399 memset (anims, 0, sizeof(anims)); 410 anims[max] = tx; 437 anims[num] = tx2; 456 tx2 = anims[j]; 462 tx2->anim_next = anims[ (j+1)%max ]; 476 tx2->alternate_anims = anims[0];
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/external/quake/quake/src/WinQuake/ |
H A D | gl_model.cpp | 344 texture_t *anims[10]; local 408 memset (anims, 0, sizeof(anims)); 419 anims[max] = tx; 446 anims[num] = tx2; 465 tx2 = anims[j]; 471 tx2->anim_next = anims[ (j+1)%max ]; 485 tx2->alternate_anims = anims[0];
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H A D | model.cpp | 360 texture_t *anims[10]; local 417 memset (anims, 0, sizeof(anims)); 428 anims[max] = tx; 455 anims[num] = tx2; 474 tx2 = anims[j]; 480 tx2->anim_next = anims[ (j+1)%max ]; 494 tx2->alternate_anims = anims[0];
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