BlankDebugEventListener.cs revision 324c4644fee44b9898524c09511bd33c3f12e2df
1/*
2 * [The "BSD licence"]
3 * Copyright (c) 2005-2008 Terence Parr
4 * All rights reserved.
5 *
6 * Conversion to C#:
7 * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8 * All rights reserved.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. The name of the author may not be used to endorse or promote products
19 *    derived from this software without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33namespace Antlr.Runtime.Debug {
34    /** <summary>
35     *  A blank listener that does nothing; useful for real classes so
36     *  they don't have to have lots of blank methods and are less
37     *  sensitive to updates to debug interface.
38     *  </summary>
39     */
40    public class BlankDebugEventListener : IDebugEventListener {
41        public int RuleLevel {
42            get;
43            protected set;
44        }
45
46        public virtual void Initialize() {
47        }
48
49        public virtual void EnterRule(string grammarFileName, string ruleName) {
50            if (RuleLevel == 0)
51                Commence();
52            RuleLevel++;
53        }
54        public virtual void ExitRule(string grammarFileName, string ruleName) {
55            RuleLevel--;
56            if (RuleLevel == 0)
57                Terminate();
58        }
59        public virtual void EnterAlt(int alt) {
60        }
61        public virtual void EnterSubRule(int decisionNumber) {
62        }
63        public virtual void ExitSubRule(int decisionNumber) {
64        }
65        public virtual void EnterDecision(int decisionNumber, bool couldBacktrack) {
66        }
67        public virtual void ExitDecision(int decisionNumber) {
68        }
69        public virtual void Location(int line, int pos) {
70        }
71        public virtual void ConsumeToken(IToken token) {
72        }
73        public virtual void ConsumeHiddenToken(IToken token) {
74        }
75        public virtual void LT(int i, IToken t) {
76        }
77        public virtual void Mark(int i) {
78        }
79        public virtual void Rewind(int i) {
80        }
81        public virtual void Rewind() {
82        }
83        public virtual void BeginBacktrack(int level) {
84        }
85        public virtual void EndBacktrack(int level, bool successful) {
86        }
87        public virtual void RecognitionException(RecognitionException e) {
88        }
89        public virtual void BeginResync() {
90        }
91        public virtual void EndResync() {
92        }
93        public virtual void SemanticPredicate(bool result, string predicate) {
94        }
95        public virtual void Commence() {
96        }
97        public virtual void Terminate() {
98        }
99
100        #region Tree parsing stuff
101
102        public virtual void ConsumeNode(object t) {
103        }
104        public virtual void LT(int i, object t) {
105        }
106
107        #endregion
108
109
110        #region AST Stuff
111
112        public virtual void NilNode(object t) {
113        }
114        public virtual void ErrorNode(object t) {
115        }
116        public virtual void CreateNode(object t) {
117        }
118        public virtual void CreateNode(object node, IToken token) {
119        }
120        public virtual void BecomeRoot(object newRoot, object oldRoot) {
121        }
122        public virtual void AddChild(object root, object child) {
123        }
124        public virtual void SetTokenBoundaries(object t, int tokenStartIndex, int tokenStopIndex) {
125        }
126
127        #endregion
128    }
129}
130
131