DebugEventHub.cs revision 324c4644fee44b9898524c09511bd33c3f12e2df
1/*
2 * [The "BSD licence"]
3 * Copyright (c) 2005-2008 Terence Parr
4 * All rights reserved.
5 *
6 * Conversion to C#:
7 * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8 * All rights reserved.
9 *
10 * Redistribution and use in source and binary forms, with or without
11 * modification, are permitted provided that the following conditions
12 * are met:
13 * 1. Redistributions of source code must retain the above copyright
14 *    notice, this list of conditions and the following disclaimer.
15 * 2. Redistributions in binary form must reproduce the above copyright
16 *    notice, this list of conditions and the following disclaimer in the
17 *    documentation and/or other materials provided with the distribution.
18 * 3. The name of the author may not be used to endorse or promote products
19 *    derived from this software without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33namespace Antlr.Runtime.Debug
34{
35    using System.Collections.Generic;
36
37    /** <summary>
38     *  Broadcast debug events to multiple listeners.  Lets you debug and still
39     *  use the event mechanism to build parse trees etc...  Not thread-safe.
40     *  Don't add events in one thread while parser fires events in another.
41     *  </summary>
42     *
43     *  <seealso cref="DebugEventRepeater"/>
44     */
45    public class DebugEventHub : IDebugEventListener
46    {
47        List<IDebugEventListener> _listeners = new List<IDebugEventListener>();
48
49        public DebugEventHub( params IDebugEventListener[] listeners )
50        {
51            _listeners = new List<IDebugEventListener>( listeners );
52        }
53
54        public virtual void Initialize()
55        {
56        }
57
58        /** <summary>
59         *  Add another listener to broadcast events too.  Not thread-safe.
60         *  Don't add events in one thread while parser fires events in another.
61         *  </summary>
62         */
63        public virtual void AddListener( IDebugEventListener listener )
64        {
65            _listeners.Add( listener );
66        }
67
68        /* To avoid a mess like this:
69            public void enterRule(final String ruleName) {
70                broadcast(new Code(){
71                    public void exec(DebugEventListener listener) {listener.enterRule(ruleName);}}
72                    );
73            }
74            I am dup'ing the for-loop in each.  Where are Java closures!? blech!
75         */
76
77        public virtual void EnterRule( string grammarFileName, string ruleName )
78        {
79            for ( int i = 0; i < _listeners.Count; i++ )
80            {
81                IDebugEventListener listener = _listeners[i];
82                listener.EnterRule( grammarFileName, ruleName );
83            }
84        }
85
86        public virtual void ExitRule( string grammarFileName, string ruleName )
87        {
88            for ( int i = 0; i < _listeners.Count; i++ )
89            {
90                IDebugEventListener listener = _listeners[i];
91                listener.ExitRule( grammarFileName, ruleName );
92            }
93        }
94
95        public virtual void EnterAlt( int alt )
96        {
97            for ( int i = 0; i < _listeners.Count; i++ )
98            {
99                IDebugEventListener listener = _listeners[i];
100                listener.EnterAlt( alt );
101            }
102        }
103
104        public virtual void EnterSubRule( int decisionNumber )
105        {
106            for ( int i = 0; i < _listeners.Count; i++ )
107            {
108                IDebugEventListener listener = _listeners[i];
109                listener.EnterSubRule( decisionNumber );
110            }
111        }
112
113        public virtual void ExitSubRule( int decisionNumber )
114        {
115            for ( int i = 0; i < _listeners.Count; i++ )
116            {
117                IDebugEventListener listener = _listeners[i];
118                listener.ExitSubRule( decisionNumber );
119            }
120        }
121
122        public virtual void EnterDecision(int decisionNumber, bool couldBacktrack)
123        {
124            for ( int i = 0; i < _listeners.Count; i++ )
125            {
126                IDebugEventListener listener = _listeners[i];
127                listener.EnterDecision( decisionNumber, couldBacktrack );
128            }
129        }
130
131        public virtual void ExitDecision( int decisionNumber )
132        {
133            for ( int i = 0; i < _listeners.Count; i++ )
134            {
135                IDebugEventListener listener = _listeners[i];
136                listener.ExitDecision( decisionNumber );
137            }
138        }
139
140        public virtual void Location( int line, int pos )
141        {
142            for ( int i = 0; i < _listeners.Count; i++ )
143            {
144                IDebugEventListener listener = _listeners[i];
145                listener.Location( line, pos );
146            }
147        }
148
149        public virtual void ConsumeToken( IToken token )
150        {
151            for ( int i = 0; i < _listeners.Count; i++ )
152            {
153                IDebugEventListener listener = _listeners[i];
154                listener.ConsumeToken( token );
155            }
156        }
157
158        public virtual void ConsumeHiddenToken( IToken token )
159        {
160            for ( int i = 0; i < _listeners.Count; i++ )
161            {
162                IDebugEventListener listener = _listeners[i];
163                listener.ConsumeHiddenToken( token );
164            }
165        }
166
167        public virtual void LT( int index, IToken t )
168        {
169            for ( int i = 0; i < _listeners.Count; i++ )
170            {
171                IDebugEventListener listener = _listeners[i];
172                listener.LT( index, t );
173            }
174        }
175
176        public virtual void Mark( int index )
177        {
178            for ( int i = 0; i < _listeners.Count; i++ )
179            {
180                IDebugEventListener listener = _listeners[i];
181                listener.Mark( index );
182            }
183        }
184
185        public virtual void Rewind( int index )
186        {
187            for ( int i = 0; i < _listeners.Count; i++ )
188            {
189                IDebugEventListener listener = _listeners[i];
190                listener.Rewind( index );
191            }
192        }
193
194        public virtual void Rewind()
195        {
196            for ( int i = 0; i < _listeners.Count; i++ )
197            {
198                IDebugEventListener listener = _listeners[i];
199                listener.Rewind();
200            }
201        }
202
203        public virtual void BeginBacktrack( int level )
204        {
205            for ( int i = 0; i < _listeners.Count; i++ )
206            {
207                IDebugEventListener listener = _listeners[i];
208                listener.BeginBacktrack( level );
209            }
210        }
211
212        public virtual void EndBacktrack( int level, bool successful )
213        {
214            for ( int i = 0; i < _listeners.Count; i++ )
215            {
216                IDebugEventListener listener = _listeners[i];
217                listener.EndBacktrack( level, successful );
218            }
219        }
220
221        public virtual void RecognitionException( RecognitionException e )
222        {
223            for ( int i = 0; i < _listeners.Count; i++ )
224            {
225                IDebugEventListener listener = _listeners[i];
226                listener.RecognitionException( e );
227            }
228        }
229
230        public virtual void BeginResync()
231        {
232            for ( int i = 0; i < _listeners.Count; i++ )
233            {
234                IDebugEventListener listener = _listeners[i];
235                listener.BeginResync();
236            }
237        }
238
239        public virtual void EndResync()
240        {
241            for ( int i = 0; i < _listeners.Count; i++ )
242            {
243                IDebugEventListener listener = _listeners[i];
244                listener.EndResync();
245            }
246        }
247
248        public virtual void SemanticPredicate( bool result, string predicate )
249        {
250            for ( int i = 0; i < _listeners.Count; i++ )
251            {
252                IDebugEventListener listener = _listeners[i];
253                listener.SemanticPredicate( result, predicate );
254            }
255        }
256
257        public virtual void Commence()
258        {
259            for ( int i = 0; i < _listeners.Count; i++ )
260            {
261                IDebugEventListener listener = _listeners[i];
262                listener.Commence();
263            }
264        }
265
266        public virtual void Terminate()
267        {
268            for ( int i = 0; i < _listeners.Count; i++ )
269            {
270                IDebugEventListener listener = _listeners[i];
271                listener.Terminate();
272            }
273        }
274
275
276        #region Tree parsing stuff
277
278        public virtual void ConsumeNode( object t )
279        {
280            for ( int i = 0; i < _listeners.Count; i++ )
281            {
282                IDebugEventListener listener = _listeners[i];
283                listener.ConsumeNode( t );
284            }
285        }
286
287        public virtual void LT( int index, object t )
288        {
289            for ( int i = 0; i < _listeners.Count; i++ )
290            {
291                IDebugEventListener listener = _listeners[i];
292                listener.LT( index, t );
293            }
294        }
295
296        #endregion
297
298
299        #region AST Stuff
300
301        public virtual void NilNode( object t )
302        {
303            for ( int i = 0; i < _listeners.Count; i++ )
304            {
305                IDebugEventListener listener = _listeners[i];
306                listener.NilNode( t );
307            }
308        }
309
310        public virtual void ErrorNode( object t )
311        {
312            for ( int i = 0; i < _listeners.Count; i++ )
313            {
314                IDebugEventListener listener = _listeners[i];
315                listener.ErrorNode( t );
316            }
317        }
318
319        public virtual void CreateNode( object t )
320        {
321            for ( int i = 0; i < _listeners.Count; i++ )
322            {
323                IDebugEventListener listener = _listeners[i];
324                listener.CreateNode( t );
325            }
326        }
327
328        public virtual void CreateNode( object node, IToken token )
329        {
330            for ( int i = 0; i < _listeners.Count; i++ )
331            {
332                IDebugEventListener listener = _listeners[i];
333                listener.CreateNode( node, token );
334            }
335        }
336
337        public virtual void BecomeRoot( object newRoot, object oldRoot )
338        {
339            for ( int i = 0; i < _listeners.Count; i++ )
340            {
341                IDebugEventListener listener = _listeners[i];
342                listener.BecomeRoot( newRoot, oldRoot );
343            }
344        }
345
346        public virtual void AddChild( object root, object child )
347        {
348            for ( int i = 0; i < _listeners.Count; i++ )
349            {
350                IDebugEventListener listener = _listeners[i];
351                listener.AddChild( root, child );
352            }
353        }
354
355        public virtual void SetTokenBoundaries( object t, int tokenStartIndex, int tokenStopIndex )
356        {
357            for ( int i = 0; i < _listeners.Count; i++ )
358            {
359                IDebugEventListener listener = _listeners[i];
360                listener.SetTokenBoundaries( t, tokenStartIndex, tokenStopIndex );
361            }
362        }
363
364        #endregion
365    }
366}
367