1package com.jme3.texture.plugins;
2
3import android.graphics.Bitmap;
4import com.jme3.asset.AndroidImageInfo;
5import com.jme3.asset.AssetInfo;
6import com.jme3.asset.AssetLoader;
7import com.jme3.texture.Image;
8import java.io.IOException;
9
10public class AndroidImageLoader implements AssetLoader {
11
12    public Object load(AssetInfo info) throws IOException {
13        AndroidImageInfo imageInfo = new AndroidImageInfo(info);
14        Bitmap bitmap = imageInfo.getBitmap();
15
16        Image image = new Image(imageInfo.getFormat(), bitmap.getWidth(), bitmap.getHeight(), null);
17        image.setEfficentData(imageInfo);
18        return image;
19    }
20}
21