1
2/*
3 * Copyright 2006 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10#ifndef SkUserConfig_DEFINED
11#define SkUserConfig_DEFINED
12
13/*  SkTypes.h, the root of the public header files, does the following trick:
14
15    #include "SkPreConfig.h"
16    #include "SkUserConfig.h"
17    #include "SkPostConfig.h"
18
19    SkPreConfig.h runs first, and it is responsible for initializing certain
20    skia defines.
21
22    SkPostConfig.h runs last, and its job is to just check that the final
23    defines are consistent (i.e. that we don't have mutually conflicting
24    defines).
25
26    SkUserConfig.h (this file) runs in the middle. It gets to change or augment
27    the list of flags initially set in preconfig, and then postconfig checks
28    that everything still makes sense.
29
30    Below are optional defines that add, subtract, or change default behavior
31    in Skia. Your port can locally edit this file to enable/disable flags as
32    you choose, or these can be delared on your command line (i.e. -Dfoo).
33
34    By default, this include file will always default to having all of the flags
35    commented out, so including it will have no effect.
36*/
37
38///////////////////////////////////////////////////////////////////////////////
39
40//
41// ANDROID Specific changes - NO NOT CHECK BACK INTO code.google.com/p/skia
42//
43
44#define PICTURE_VERSION_ICS 1 // r1562 of Skia
45#define PICTURE_VERSION_JB  2
46
47// do this build check for other tools that still read this header
48#ifdef ANDROID
49    #include <utils/misc.h>
50#endif
51
52#define SK_USE_POSIX_THREADS
53
54/*  Scalars (the fractional value type in skia) can be implemented either as
55    floats or 16.16 integers (fixed). Exactly one of these two symbols must be
56    defined.
57*/
58#define SK_SCALAR_IS_FLOAT
59#undef SK_SCALAR_IS_FIXED
60
61
62/*  Somewhat independent of how SkScalar is implemented, Skia also wants to know
63    if it can use floats at all. Naturally, if SK_SCALAR_IS_FLOAT is defined,
64    SK_CAN_USE_FLOAT must be too; but if scalars are fixed, SK_CAN_USE_FLOAT
65    can go either way.
66 */
67#define SK_CAN_USE_FLOAT
68
69/*  For some performance-critical scalar operations, skia will optionally work
70    around the standard float operators if it knows that the CPU does not have
71    native support for floats. If your environment uses software floating point,
72    define this flag.
73 */
74//#define SK_SOFTWARE_FLOAT
75
76
77/*  Skia has lots of debug-only code. Often this is just null checks or other
78    parameter checking, but sometimes it can be quite intrusive (e.g. check that
79    each 32bit pixel is in premultiplied form). This code can be very useful
80    during development, but will slow things down in a shipping product.
81
82    By default, these mutually exclusive flags are defined in SkPreConfig.h,
83    based on the presence or absence of NDEBUG, but that decision can be changed
84    here.
85 */
86//#define SK_DEBUG
87//#define SK_RELEASE
88
89
90/*  If, in debugging mode, Skia needs to stop (presumably to invoke a debugger)
91    it will call SK_CRASH(). If this is not defined it, it is defined in
92    SkPostConfig.h to write to an illegal address
93 */
94//#define SK_CRASH() *(int *)(uintptr_t)0 = 0
95
96
97/*  preconfig will have attempted to determine the endianness of the system,
98    but you can change these mutually exclusive flags here.
99 */
100#if __BYTE_ORDER == __BIG_ENDIAN
101    #define SK_CPU_BENDIAN
102    #undef  SK_CPU_LENDIAN
103#else
104    #define SK_CPU_LENDIAN
105    #undef  SK_CPU_BENDIAN
106#endif
107
108
109/*  Some compilers don't support long long for 64bit integers. If yours does
110    not, define this to the appropriate type.
111 */
112#define SkLONGLONG int64_t
113
114
115/*  To write debug messages to a console, skia will call SkDebugf(...) following
116    printf conventions (e.g. const char* format, ...). If you want to redirect
117    this to something other than printf, define yours here
118 */
119//#define SkDebugf(...)  MyFunction(__VA_ARGS__)
120
121/*
122 *  To specify a different default font cache limit, define this. If this is
123 *  undefined, skia will use a built-in value.
124 */
125#define SK_DEFAULT_FONT_CACHE_LIMIT   (768 * 1024)
126
127/* If defined, use CoreText instead of ATSUI on OS X.
128*/
129//#define SK_USE_MAC_CORE_TEXT
130
131
132/*  If zlib is available and you want to support the flate compression
133    algorithm (used in PDF generation), define SK_ZLIB_INCLUDE to be the
134    include path.
135 */
136//#define SK_ZLIB_INCLUDE <zlib.h>
137
138/*  Define this to allow PDF scalars above 32k.  The PDF/A spec doesn't allow
139    them, but modern PDF interpreters should handle them just fine.
140 */
141//#define SK_ALLOW_LARGE_PDF_SCALARS
142
143/*  Define this to provide font subsetter in PDF generation.
144 */
145//#define SK_SFNTLY_SUBSETTER "sfntly/subsetter/font_subsetter.h"
146
147/*  Define this to remove dimension checks on bitmaps. Not all blits will be
148    correct yet, so this is mostly for debugging the implementation.
149 */
150//#define SK_ALLOW_OVER_32K_BITMAPS
151
152/*  Define this to set the upper limit for text to support LCD. Values that
153    are very large increase the cost in the font cache and draw slower, without
154    improving readability. If this is undefined, Skia will use its default
155    value (e.g. 48)
156 */
157//#define SK_MAX_SIZE_FOR_LCDTEXT     48
158
159/*  If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST
160    which will run additional self-tests at startup. These can take a long time,
161    so this flag is optional.
162 */
163#ifdef SK_DEBUG
164    #define SK_SUPPORT_UNITTEST
165#endif
166
167/* If your system embeds skia and has complex event logging, define this
168   symbol to name a file that maps the following macros to your system's
169   equivalents:
170       SK_TRACE_EVENT0(event)
171       SK_TRACE_EVENT1(event, name1, value1)
172       SK_TRACE_EVENT2(event, name1, value1, name2, value2)
173   src/utils/SkDebugTrace.h has a trivial implementation that writes to
174   the debug output stream. If SK_USER_TRACE_INCLUDE_FILE is not defined,
175   SkTrace.h will define the above three macros to do nothing.
176*/
177//#undef SK_USER_TRACE_INCLUDE_FILE
178
179/*  Change the ordering to work in X windows.
180 */
181#ifdef SK_SAMPLES_FOR_X
182        #define SK_R32_SHIFT    16
183        #define SK_G32_SHIFT    8
184        #define SK_B32_SHIFT    0
185        #define SK_A32_SHIFT    24
186#endif
187
188#endif
189