1a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#ifndef __gl2_h_ 2a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define __gl2_h_ 3a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 4a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */ 5a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 6a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#include <GLES2/gl2platform.h> 7a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 8a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#ifdef __cplusplus 9a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blockextern "C" { 10a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#endif 11a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 12a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* 13a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * This document is licensed under the SGI Free Software B License Version 14a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . 15a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block */ 16a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 17a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*------------------------------------------------------------------------- 18a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * Data type definitions 19a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block *-----------------------------------------------------------------------*/ 20a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 21a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef void GLvoid; 22a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef char GLchar; 23a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned int GLenum; 24a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned char GLboolean; 25a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned int GLbitfield; 26a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_int8_t GLbyte; 27a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef short GLshort; 28a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef int GLint; 29a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef int GLsizei; 30a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_uint8_t GLubyte; 31a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned short GLushort; 32a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned int GLuint; 33a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_float_t GLfloat; 34a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_float_t GLclampf; 35a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_int32_t GLfixed; 36a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 37a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL types for handling large vertex buffer objects */ 38a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_intptr_t GLintptr; 39a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_ssize_t GLsizeiptr; 40a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 41a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* OpenGL ES core versions */ 42a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ES_VERSION_2_0 1 43a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 44a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* ClearBufferMask */ 45a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_BUFFER_BIT 0x00000100 46a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BUFFER_BIT 0x00000400 47a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_BUFFER_BIT 0x00004000 48a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 49a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Boolean */ 50a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FALSE 0 51a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRUE 1 52a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 53a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BeginMode */ 54a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POINTS 0x0000 55a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINES 0x0001 56a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINE_LOOP 0x0002 57a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINE_STRIP 0x0003 58a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRIANGLES 0x0004 59a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRIANGLE_STRIP 0x0005 60a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRIANGLE_FAN 0x0006 61a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 62a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* AlphaFunction (not supported in ES20) */ 63a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_NEVER */ 64a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_LESS */ 65a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_EQUAL */ 66a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_LEQUAL */ 67a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_GREATER */ 68a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_NOTEQUAL */ 69a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_GEQUAL */ 70a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ALWAYS */ 71a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 72a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendingFactorDest */ 73a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ZERO 0 74a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE 1 75a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SRC_COLOR 0x0300 76a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_SRC_COLOR 0x0301 77a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SRC_ALPHA 0x0302 78a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_SRC_ALPHA 0x0303 79a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DST_ALPHA 0x0304 80a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_DST_ALPHA 0x0305 81a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 82a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendingFactorSrc */ 83a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ZERO */ 84a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ONE */ 85a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DST_COLOR 0x0306 86a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_DST_COLOR 0x0307 87a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SRC_ALPHA_SATURATE 0x0308 88a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_SRC_ALPHA */ 89a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ONE_MINUS_SRC_ALPHA */ 90a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_DST_ALPHA */ 91a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ONE_MINUS_DST_ALPHA */ 92a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 93a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendEquationSeparate */ 94a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FUNC_ADD 0x8006 95a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_EQUATION 0x8009 96a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ 97a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_EQUATION_ALPHA 0x883D 98a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 99a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendSubtract */ 100a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FUNC_SUBTRACT 0x800A 101a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FUNC_REVERSE_SUBTRACT 0x800B 102a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 103a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Separate Blend Functions */ 104a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_DST_RGB 0x80C8 105a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_SRC_RGB 0x80C9 106a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_DST_ALPHA 0x80CA 107a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_SRC_ALPHA 0x80CB 108a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CONSTANT_COLOR 0x8001 109a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 110a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CONSTANT_ALPHA 0x8003 111a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 112a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_COLOR 0x8005 113a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 114a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Buffer Objects */ 115a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ARRAY_BUFFER 0x8892 116a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ELEMENT_ARRAY_BUFFER 0x8893 117a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ARRAY_BUFFER_BINDING 0x8894 118a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 119a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 120a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STREAM_DRAW 0x88E0 121a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STATIC_DRAW 0x88E4 122a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DYNAMIC_DRAW 0x88E8 123a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 124a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BUFFER_SIZE 0x8764 125a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BUFFER_USAGE 0x8765 126a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 127a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CURRENT_VERTEX_ATTRIB 0x8626 128a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 129a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* CullFaceMode */ 130a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRONT 0x0404 131a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BACK 0x0405 132a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRONT_AND_BACK 0x0408 133a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 134a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* DepthFunction */ 135a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_NEVER */ 136a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_LESS */ 137a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_EQUAL */ 138a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_LEQUAL */ 139a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_GREATER */ 140a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_NOTEQUAL */ 141a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_GEQUAL */ 142a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ALWAYS */ 143a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 144a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* EnableCap */ 145a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_2D 0x0DE1 146a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CULL_FACE 0x0B44 147a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND 0x0BE2 148a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DITHER 0x0BD0 149a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_TEST 0x0B90 150a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_TEST 0x0B71 151a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SCISSOR_TEST 0x0C11 152a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POLYGON_OFFSET_FILL 0x8037 153a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 154a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_COVERAGE 0x80A0 155a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 156a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* ErrorCode */ 157a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NO_ERROR 0 158a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_ENUM 0x0500 159a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_VALUE 0x0501 160a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_OPERATION 0x0502 161a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_OUT_OF_MEMORY 0x0505 162a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 163a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* FrontFaceDirection */ 164a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CW 0x0900 165a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CCW 0x0901 166a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 167a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GetPName */ 168a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINE_WIDTH 0x0B21 169a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 170a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 171a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CULL_FACE_MODE 0x0B45 172a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRONT_FACE 0x0B46 173a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_RANGE 0x0B70 174a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_WRITEMASK 0x0B72 175a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_CLEAR_VALUE 0x0B73 176a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_FUNC 0x0B74 177a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_CLEAR_VALUE 0x0B91 178a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_FUNC 0x0B92 179a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_FAIL 0x0B94 180a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 181a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 182a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_REF 0x0B97 183a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_VALUE_MASK 0x0B93 184a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_WRITEMASK 0x0B98 185a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_FUNC 0x8800 186a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_FAIL 0x8801 187a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 188a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 189a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_REF 0x8CA3 190a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 191a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 192a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VIEWPORT 0x0BA2 193a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SCISSOR_BOX 0x0C10 194a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_SCISSOR_TEST */ 195a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_CLEAR_VALUE 0x0C22 196a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_WRITEMASK 0x0C23 197a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNPACK_ALIGNMENT 0x0CF5 198a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_PACK_ALIGNMENT 0x0D05 199a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_TEXTURE_SIZE 0x0D33 200a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VIEWPORT_DIMS 0x0D3A 201a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SUBPIXEL_BITS 0x0D50 202a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RED_BITS 0x0D52 203a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GREEN_BITS 0x0D53 204a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLUE_BITS 0x0D54 205a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALPHA_BITS 0x0D55 206a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_BITS 0x0D56 207a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BITS 0x0D57 208a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POLYGON_OFFSET_UNITS 0x2A00 209a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_POLYGON_OFFSET_FILL */ 210a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POLYGON_OFFSET_FACTOR 0x8038 211a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_BINDING_2D 0x8069 212a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_BUFFERS 0x80A8 213a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLES 0x80A9 214a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 215a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 216a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 217a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GetTextureParameter */ 218a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_TEXTURE_MAG_FILTER */ 219a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_TEXTURE_MIN_FILTER */ 220a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_TEXTURE_WRAP_S */ 221a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_TEXTURE_WRAP_T */ 222a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 223a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 224a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 225a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 226a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* HintMode */ 227a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DONT_CARE 0x1100 228a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FASTEST 0x1101 229a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NICEST 0x1102 230a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 231a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* HintTarget */ 232a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GENERATE_MIPMAP_HINT 0x8192 233a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 234a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* DataType */ 235a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BYTE 0x1400 236a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_BYTE 0x1401 237a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHORT 0x1402 238a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT 0x1403 239a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT 0x1404 240a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_INT 0x1405 241a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT 0x1406 242a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FIXED 0x140C 243a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 244a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* PixelFormat */ 245a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_COMPONENT 0x1902 246a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALPHA 0x1906 247a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGB 0x1907 248a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGBA 0x1908 249a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LUMINANCE 0x1909 250a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LUMINANCE_ALPHA 0x190A 251a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 252a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* PixelType */ 253a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_UNSIGNED_BYTE */ 254a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 255a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 256a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT_5_6_5 0x8363 257a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 258a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shaders */ 259a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAGMENT_SHADER 0x8B30 260a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_SHADER 0x8B31 261a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VERTEX_ATTRIBS 0x8869 262a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 263a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VARYING_VECTORS 0x8DFC 264a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 265a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 266a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 267a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 268a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_TYPE 0x8B4F 269a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DELETE_STATUS 0x8B80 270a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINK_STATUS 0x8B82 271a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VALIDATE_STATUS 0x8B83 272a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ATTACHED_SHADERS 0x8B85 273a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_UNIFORMS 0x8B86 274a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 275a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_ATTRIBUTES 0x8B89 276a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 277a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 278a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CURRENT_PROGRAM 0x8B8D 279a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 280a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* StencilFunction */ 281a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEVER 0x0200 282a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LESS 0x0201 283a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_EQUAL 0x0202 284a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LEQUAL 0x0203 285a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GREATER 0x0204 286a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NOTEQUAL 0x0205 287a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GEQUAL 0x0206 288a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALWAYS 0x0207 289a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 290a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* StencilOp */ 291a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_ZERO */ 292a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_KEEP 0x1E00 293a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_REPLACE 0x1E01 294a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INCR 0x1E02 295a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DECR 0x1E03 296a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVERT 0x150A 297a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INCR_WRAP 0x8507 298a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DECR_WRAP 0x8508 299a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 300a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* StringName */ 301a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VENDOR 0x1F00 302a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERER 0x1F01 303a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERSION 0x1F02 304a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_EXTENSIONS 0x1F03 305a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 306a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureMagFilter */ 307a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEAREST 0x2600 308a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINEAR 0x2601 309a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 310a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureMinFilter */ 311a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_NEAREST */ 312a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_LINEAR */ 313a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEAREST_MIPMAP_NEAREST 0x2700 314a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINEAR_MIPMAP_NEAREST 0x2701 315a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEAREST_MIPMAP_LINEAR 0x2702 316a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINEAR_MIPMAP_LINEAR 0x2703 317a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 318a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureParameterName */ 319a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_MAG_FILTER 0x2800 320a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_MIN_FILTER 0x2801 321a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_WRAP_S 0x2802 322a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_WRAP_T 0x2803 323a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 324a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureTarget */ 325a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL_TEXTURE_2D */ 326a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE 0x1702 327a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 328a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP 0x8513 329a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 330a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 331a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 332a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 333a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 334a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 335a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 336a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 337a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 338a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureUnit */ 339a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE0 0x84C0 340a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE1 0x84C1 341a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE2 0x84C2 342a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE3 0x84C3 343a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE4 0x84C4 344a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE5 0x84C5 345a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE6 0x84C6 346a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE7 0x84C7 347a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE8 0x84C8 348a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE9 0x84C9 349a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE10 0x84CA 350a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE11 0x84CB 351a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE12 0x84CC 352a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE13 0x84CD 353a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE14 0x84CE 354a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE15 0x84CF 355a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE16 0x84D0 356a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE17 0x84D1 357a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE18 0x84D2 358a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE19 0x84D3 359a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE20 0x84D4 360a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE21 0x84D5 361a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE22 0x84D6 362a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE23 0x84D7 363a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE24 0x84D8 364a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE25 0x84D9 365a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE26 0x84DA 366a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE27 0x84DB 367a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE28 0x84DC 368a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE29 0x84DD 369a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE30 0x84DE 370a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE31 0x84DF 371a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_TEXTURE 0x84E0 372a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 373a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureWrapMode */ 374a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_REPEAT 0x2901 375a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CLAMP_TO_EDGE 0x812F 376a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MIRRORED_REPEAT 0x8370 377a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 378a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Uniform Types */ 379a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_VEC2 0x8B50 380a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_VEC3 0x8B51 381a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_VEC4 0x8B52 382a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT_VEC2 0x8B53 383a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT_VEC3 0x8B54 384a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT_VEC4 0x8B55 385a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL 0x8B56 386a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL_VEC2 0x8B57 387a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL_VEC3 0x8B58 388a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL_VEC4 0x8B59 389a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_MAT2 0x8B5A 390a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_MAT3 0x8B5B 391a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_MAT4 0x8B5C 392a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLER_2D 0x8B5E 393a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLER_CUBE 0x8B60 394a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 395a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Vertex Arrays */ 396a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 397a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 398a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 399a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 400a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 401a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 402a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 403a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 404a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Read Format */ 405a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 406a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 407a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 408a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shader Source */ 409a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COMPILE_STATUS 0x8B81 410a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INFO_LOG_LENGTH 0x8B84 411a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_SOURCE_LENGTH 0x8B88 412a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_COMPILER 0x8DFA 413a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 414a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shader Binary */ 415a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_BINARY_FORMATS 0x8DF8 416a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 417a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 418a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shader Precision-Specified Types */ 419a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LOW_FLOAT 0x8DF0 420a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MEDIUM_FLOAT 0x8DF1 421a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_HIGH_FLOAT 0x8DF2 422a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LOW_INT 0x8DF3 423a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MEDIUM_INT 0x8DF4 424a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_HIGH_INT 0x8DF5 425a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 426a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Framebuffer Object. */ 427a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER 0x8D40 428a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER 0x8D41 429a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 430a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGBA4 0x8056 431a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGB5_A1 0x8057 432a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGB565 0x8D62 433a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_COMPONENT16 0x81A5 434a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_INDEX 0x1901 435a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_INDEX8 0x8D48 436a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 437a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_WIDTH 0x8D42 438a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_HEIGHT 0x8D43 439a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 440a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_RED_SIZE 0x8D50 441a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 442a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 443a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 444a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 445a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 446a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 447a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 448a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 449a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 450a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 451a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 452a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_ATTACHMENT0 0x8CE0 453a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_ATTACHMENT 0x8D00 454a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_ATTACHMENT 0x8D20 455a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 456a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NONE 0 457a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 458a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 459a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 460a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 461a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 462a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 463a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 464a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_BINDING 0x8CA6 465a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_BINDING 0x8CA7 466a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 467a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 468a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 469a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 470a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*------------------------------------------------------------------------- 471a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * GL core functions. 472a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block *-----------------------------------------------------------------------*/ 473a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 474a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 477a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 482a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 484a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 485a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 486a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 487a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 488a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 489a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 490a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 491a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glClearDepthf (GLclampf depth); 492a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 493a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 494a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 495a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 496a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); 497a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 498a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 499a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 500a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 501a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 502a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); 503a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); 504a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 505a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); 506a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 507a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); 508a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 509a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 510a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 511a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 512a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 513a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 514a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 515a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 516a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 517a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 518a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glFinish (void); 519a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glFlush (void); 520a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 521a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 522a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 523a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 524a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 525a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); 526a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); 527a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 528a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 529a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 530a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 531a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 532a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 533a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); 534a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLenum GL_APIENTRY glGetError (void); 535a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 536a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); 537a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 538a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 539a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 540a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 541a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 542a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 543a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 544a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 545a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 546a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); 547a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); 548a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); 549a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); 550a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); 551a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); 552a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); 553a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); 554a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 555a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 556a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 557a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 558a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 559a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 560a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 561a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 562a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 563a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 564a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 565a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 566a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 567a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 568a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 569a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 570a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 571a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 572a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length); 573a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 574a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 575a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 576a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 577a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 578a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 579a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 580a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 581a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); 582a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 583a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); 584a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 585a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); 586a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 587a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); 588a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 589a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); 590a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 591a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); 592a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 593a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); 594a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 595a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); 596a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); 597a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 598a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); 599a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); 600a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); 601a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 602a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 603a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 604a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 605a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 606a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); 607a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); 608a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); 609a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); 610a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); 611a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); 612a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 613a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); 614a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 615a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 616a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 617a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#ifdef __cplusplus 618a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block} 619a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#endif 620a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block 621a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#endif /* __gl2_h_ */ 622