1a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#ifndef __gl2_h_
2a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define __gl2_h_
3a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
4a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* $Revision: 10602 $ on $Date:: 2010-03-04 22:35:34 -0800 #$ */
5a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
6a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#include <GLES2/gl2platform.h>
7a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
8a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#ifdef __cplusplus
9a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blockextern "C" {
10a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#endif
11a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
12a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*
13a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * This document is licensed under the SGI Free Software B License Version
14a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
15a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block */
16a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
17a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*-------------------------------------------------------------------------
18a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * Data type definitions
19a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block *-----------------------------------------------------------------------*/
20a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
21a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef void             GLvoid;
22a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef char             GLchar;
23a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned int     GLenum;
24a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned char    GLboolean;
25a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned int     GLbitfield;
26a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_int8_t   GLbyte;
27a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef short            GLshort;
28a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef int              GLint;
29a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef int              GLsizei;
30a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_uint8_t  GLubyte;
31a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned short   GLushort;
32a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef unsigned int     GLuint;
33a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_float_t  GLfloat;
34a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_float_t  GLclampf;
35a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_int32_t  GLfixed;
36a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
37a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GL types for handling large vertex buffer objects */
38a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_intptr_t GLintptr;
39a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Blocktypedef khronos_ssize_t  GLsizeiptr;
40a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
41a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* OpenGL ES core versions */
42a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ES_VERSION_2_0                 1
43a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
44a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* ClearBufferMask */
45a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_BUFFER_BIT               0x00000100
46a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BUFFER_BIT             0x00000400
47a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_BUFFER_BIT               0x00004000
48a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
49a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Boolean */
50a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FALSE                          0
51a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRUE                           1
52a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
53a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BeginMode */
54a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POINTS                         0x0000
55a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINES                          0x0001
56a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINE_LOOP                      0x0002
57a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINE_STRIP                     0x0003
58a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRIANGLES                      0x0004
59a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRIANGLE_STRIP                 0x0005
60a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TRIANGLE_FAN                   0x0006
61a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
62a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* AlphaFunction (not supported in ES20) */
63a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_NEVER */
64a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_LESS */
65a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_EQUAL */
66a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_LEQUAL */
67a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_GREATER */
68a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_NOTEQUAL */
69a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_GEQUAL */
70a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ALWAYS */
71a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
72a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendingFactorDest */
73a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ZERO                           0
74a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE                            1
75a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SRC_COLOR                      0x0300
76a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_SRC_COLOR            0x0301
77a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SRC_ALPHA                      0x0302
78a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_SRC_ALPHA            0x0303
79a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DST_ALPHA                      0x0304
80a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_DST_ALPHA            0x0305
81a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
82a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendingFactorSrc */
83a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ZERO */
84a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ONE */
85a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DST_COLOR                      0x0306
86a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_DST_COLOR            0x0307
87a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SRC_ALPHA_SATURATE             0x0308
88a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_SRC_ALPHA */
89a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ONE_MINUS_SRC_ALPHA */
90a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_DST_ALPHA */
91a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ONE_MINUS_DST_ALPHA */
92a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
93a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendEquationSeparate */
94a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FUNC_ADD                       0x8006
95a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_EQUATION                 0x8009
96a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_EQUATION_RGB             0x8009    /* same as BLEND_EQUATION */
97a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_EQUATION_ALPHA           0x883D
98a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
99a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* BlendSubtract */
100a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FUNC_SUBTRACT                  0x800A
101a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FUNC_REVERSE_SUBTRACT          0x800B
102a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
103a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Separate Blend Functions */
104a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_DST_RGB                  0x80C8
105a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_SRC_RGB                  0x80C9
106a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_DST_ALPHA                0x80CA
107a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_SRC_ALPHA                0x80CB
108a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CONSTANT_COLOR                 0x8001
109a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
110a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CONSTANT_ALPHA                 0x8003
111a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
112a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND_COLOR                    0x8005
113a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
114a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Buffer Objects */
115a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ARRAY_BUFFER                   0x8892
116a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ELEMENT_ARRAY_BUFFER           0x8893
117a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ARRAY_BUFFER_BINDING           0x8894
118a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
119a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
120a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STREAM_DRAW                    0x88E0
121a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STATIC_DRAW                    0x88E4
122a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DYNAMIC_DRAW                   0x88E8
123a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
124a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BUFFER_SIZE                    0x8764
125a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BUFFER_USAGE                   0x8765
126a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
127a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CURRENT_VERTEX_ATTRIB          0x8626
128a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
129a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* CullFaceMode */
130a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRONT                          0x0404
131a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BACK                           0x0405
132a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRONT_AND_BACK                 0x0408
133a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
134a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* DepthFunction */
135a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_NEVER */
136a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_LESS */
137a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_EQUAL */
138a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_LEQUAL */
139a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_GREATER */
140a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_NOTEQUAL */
141a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_GEQUAL */
142a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ALWAYS */
143a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
144a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* EnableCap */
145a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_2D                     0x0DE1
146a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CULL_FACE                      0x0B44
147a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLEND                          0x0BE2
148a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DITHER                         0x0BD0
149a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_TEST                   0x0B90
150a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_TEST                     0x0B71
151a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SCISSOR_TEST                   0x0C11
152a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POLYGON_OFFSET_FILL            0x8037
153a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
154a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_COVERAGE                0x80A0
155a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
156a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* ErrorCode */
157a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NO_ERROR                       0
158a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_ENUM                   0x0500
159a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_VALUE                  0x0501
160a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_OPERATION              0x0502
161a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_OUT_OF_MEMORY                  0x0505
162a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
163a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* FrontFaceDirection */
164a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CW                             0x0900
165a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CCW                            0x0901
166a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
167a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GetPName */
168a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINE_WIDTH                     0x0B21
169a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALIASED_POINT_SIZE_RANGE       0x846D
170a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
171a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CULL_FACE_MODE                 0x0B45
172a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRONT_FACE                     0x0B46
173a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_RANGE                    0x0B70
174a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_WRITEMASK                0x0B72
175a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_CLEAR_VALUE              0x0B73
176a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_FUNC                     0x0B74
177a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_CLEAR_VALUE            0x0B91
178a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_FUNC                   0x0B92
179a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_FAIL                   0x0B94
180a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_PASS_DEPTH_FAIL        0x0B95
181a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_PASS_DEPTH_PASS        0x0B96
182a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_REF                    0x0B97
183a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_VALUE_MASK             0x0B93
184a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_WRITEMASK              0x0B98
185a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_FUNC              0x8800
186a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_FAIL              0x8801
187a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
188a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
189a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_REF               0x8CA3
190a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
191a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BACK_WRITEMASK         0x8CA5
192a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VIEWPORT                       0x0BA2
193a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SCISSOR_BOX                    0x0C10
194a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_SCISSOR_TEST */
195a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_CLEAR_VALUE              0x0C22
196a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_WRITEMASK                0x0C23
197a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNPACK_ALIGNMENT               0x0CF5
198a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_PACK_ALIGNMENT                 0x0D05
199a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_TEXTURE_SIZE               0x0D33
200a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VIEWPORT_DIMS              0x0D3A
201a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SUBPIXEL_BITS                  0x0D50
202a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RED_BITS                       0x0D52
203a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GREEN_BITS                     0x0D53
204a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BLUE_BITS                      0x0D54
205a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALPHA_BITS                     0x0D55
206a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_BITS                     0x0D56
207a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_BITS                   0x0D57
208a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POLYGON_OFFSET_UNITS           0x2A00
209a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_POLYGON_OFFSET_FILL */
210a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_POLYGON_OFFSET_FACTOR          0x8038
211a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_BINDING_2D             0x8069
212a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_BUFFERS                 0x80A8
213a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLES                        0x80A9
214a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_COVERAGE_VALUE          0x80AA
215a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLE_COVERAGE_INVERT         0x80AB
216a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
217a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* GetTextureParameter */
218a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_TEXTURE_MAG_FILTER */
219a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_TEXTURE_MIN_FILTER */
220a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_TEXTURE_WRAP_S */
221a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_TEXTURE_WRAP_T */
222a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
223a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
224a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
225a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
226a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* HintMode */
227a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DONT_CARE                      0x1100
228a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FASTEST                        0x1101
229a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NICEST                         0x1102
230a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
231a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* HintTarget */
232a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GENERATE_MIPMAP_HINT            0x8192
233a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
234a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* DataType */
235a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BYTE                           0x1400
236a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_BYTE                  0x1401
237a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHORT                          0x1402
238a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT                 0x1403
239a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT                            0x1404
240a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_INT                   0x1405
241a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT                          0x1406
242a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FIXED                          0x140C
243a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
244a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* PixelFormat */
245a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_COMPONENT                0x1902
246a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALPHA                          0x1906
247a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGB                            0x1907
248a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGBA                           0x1908
249a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LUMINANCE                      0x1909
250a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LUMINANCE_ALPHA                0x190A
251a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
252a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* PixelType */
253a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_UNSIGNED_BYTE */
254a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
255a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
256a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_UNSIGNED_SHORT_5_6_5           0x8363
257a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
258a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shaders */
259a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAGMENT_SHADER                  0x8B30
260a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_SHADER                    0x8B31
261a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VERTEX_ATTRIBS               0x8869
262a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
263a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VARYING_VECTORS              0x8DFC
264a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
265a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS   0x8B4C
266a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_TEXTURE_IMAGE_UNITS          0x8872
267a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
268a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_TYPE                      0x8B4F
269a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DELETE_STATUS                    0x8B80
270a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINK_STATUS                      0x8B82
271a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VALIDATE_STATUS                  0x8B83
272a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ATTACHED_SHADERS                 0x8B85
273a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_UNIFORMS                  0x8B86
274a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_UNIFORM_MAX_LENGTH        0x8B87
275a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_ATTRIBUTES                0x8B89
276a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH      0x8B8A
277a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADING_LANGUAGE_VERSION         0x8B8C
278a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CURRENT_PROGRAM                  0x8B8D
279a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
280a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* StencilFunction */
281a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEVER                          0x0200
282a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LESS                           0x0201
283a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_EQUAL                          0x0202
284a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LEQUAL                         0x0203
285a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GREATER                        0x0204
286a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NOTEQUAL                       0x0205
287a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_GEQUAL                         0x0206
288a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ALWAYS                         0x0207
289a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
290a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* StencilOp */
291a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_ZERO */
292a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_KEEP                           0x1E00
293a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_REPLACE                        0x1E01
294a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INCR                           0x1E02
295a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DECR                           0x1E03
296a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVERT                         0x150A
297a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INCR_WRAP                      0x8507
298a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DECR_WRAP                      0x8508
299a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
300a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* StringName */
301a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VENDOR                         0x1F00
302a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERER                       0x1F01
303a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERSION                        0x1F02
304a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_EXTENSIONS                     0x1F03
305a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
306a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureMagFilter */
307a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEAREST                        0x2600
308a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINEAR                         0x2601
309a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
310a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureMinFilter */
311a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_NEAREST */
312a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_LINEAR */
313a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEAREST_MIPMAP_NEAREST         0x2700
314a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINEAR_MIPMAP_NEAREST          0x2701
315a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NEAREST_MIPMAP_LINEAR          0x2702
316a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LINEAR_MIPMAP_LINEAR           0x2703
317a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
318a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureParameterName */
319a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_MAG_FILTER             0x2800
320a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_MIN_FILTER             0x2801
321a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_WRAP_S                 0x2802
322a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_WRAP_T                 0x2803
323a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
324a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureTarget */
325a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*      GL_TEXTURE_2D */
326a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE                        0x1702
327a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
328a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP               0x8513
329a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
330a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
331a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
332a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
333a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
334a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
335a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
336a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
337a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
338a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureUnit */
339a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE0                       0x84C0
340a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE1                       0x84C1
341a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE2                       0x84C2
342a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE3                       0x84C3
343a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE4                       0x84C4
344a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE5                       0x84C5
345a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE6                       0x84C6
346a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE7                       0x84C7
347a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE8                       0x84C8
348a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE9                       0x84C9
349a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE10                      0x84CA
350a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE11                      0x84CB
351a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE12                      0x84CC
352a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE13                      0x84CD
353a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE14                      0x84CE
354a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE15                      0x84CF
355a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE16                      0x84D0
356a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE17                      0x84D1
357a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE18                      0x84D2
358a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE19                      0x84D3
359a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE20                      0x84D4
360a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE21                      0x84D5
361a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE22                      0x84D6
362a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE23                      0x84D7
363a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE24                      0x84D8
364a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE25                      0x84D9
365a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE26                      0x84DA
366a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE27                      0x84DB
367a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE28                      0x84DC
368a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE29                      0x84DD
369a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE30                      0x84DE
370a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_TEXTURE31                      0x84DF
371a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_ACTIVE_TEXTURE                 0x84E0
372a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
373a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* TextureWrapMode */
374a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_REPEAT                         0x2901
375a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_CLAMP_TO_EDGE                  0x812F
376a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MIRRORED_REPEAT                0x8370
377a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
378a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Uniform Types */
379a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_VEC2                     0x8B50
380a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_VEC3                     0x8B51
381a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_VEC4                     0x8B52
382a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT_VEC2                       0x8B53
383a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT_VEC3                       0x8B54
384a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INT_VEC4                       0x8B55
385a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL                           0x8B56
386a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL_VEC2                      0x8B57
387a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL_VEC3                      0x8B58
388a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_BOOL_VEC4                      0x8B59
389a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_MAT2                     0x8B5A
390a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_MAT3                     0x8B5B
391a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FLOAT_MAT4                     0x8B5C
392a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLER_2D                     0x8B5E
393a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SAMPLER_CUBE                   0x8B60
394a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
395a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Vertex Arrays */
396a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_ENABLED        0x8622
397a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_SIZE           0x8623
398a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_STRIDE         0x8624
399a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_TYPE           0x8625
400a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED     0x886A
401a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_POINTER        0x8645
402a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
403a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
404a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Read Format */
405a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_IMPLEMENTATION_COLOR_READ_TYPE   0x8B9A
406a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
407a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
408a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shader Source */
409a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COMPILE_STATUS                 0x8B81
410a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INFO_LOG_LENGTH                0x8B84
411a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_SOURCE_LENGTH           0x8B88
412a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_COMPILER                0x8DFA
413a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
414a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shader Binary */
415a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_SHADER_BINARY_FORMATS          0x8DF8
416a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
417a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
418a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Shader Precision-Specified Types */
419a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LOW_FLOAT                      0x8DF0
420a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MEDIUM_FLOAT                   0x8DF1
421a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_HIGH_FLOAT                     0x8DF2
422a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_LOW_INT                        0x8DF3
423a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MEDIUM_INT                     0x8DF4
424a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_HIGH_INT                       0x8DF5
425a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
426a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/* Framebuffer Object. */
427a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER                    0x8D40
428a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER                   0x8D41
429a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
430a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGBA4                          0x8056
431a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGB5_A1                        0x8057
432a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RGB565                         0x8D62
433a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_COMPONENT16              0x81A5
434a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_INDEX                  0x1901
435a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_INDEX8                 0x8D48
436a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
437a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_WIDTH             0x8D42
438a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_HEIGHT            0x8D43
439a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_INTERNAL_FORMAT   0x8D44
440a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_RED_SIZE          0x8D50
441a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_GREEN_SIZE        0x8D51
442a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_BLUE_SIZE         0x8D52
443a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_ALPHA_SIZE        0x8D53
444a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_DEPTH_SIZE        0x8D54
445a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
446a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
447a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           0x8CD0
448a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           0x8CD1
449a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         0x8CD2
450a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
451a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
452a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_COLOR_ATTACHMENT0              0x8CE0
453a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_DEPTH_ATTACHMENT               0x8D00
454a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_STENCIL_ATTACHMENT             0x8D20
455a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
456a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_NONE                           0
457a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
458a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_COMPLETE                      0x8CD5
459a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT         0x8CD6
460a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
461a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS         0x8CD9
462a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_UNSUPPORTED                   0x8CDD
463a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
464a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_FRAMEBUFFER_BINDING            0x8CA6
465a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_RENDERBUFFER_BINDING           0x8CA7
466a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_MAX_RENDERBUFFER_SIZE          0x84E8
467a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
468a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#define GL_INVALID_FRAMEBUFFER_OPERATION  0x0506
469a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
470a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block/*-------------------------------------------------------------------------
471a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block * GL core functions.
472a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block *-----------------------------------------------------------------------*/
473a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
474a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glActiveTexture (GLenum texture);
475a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
481a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
482a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBlendEquation ( GLenum mode );
483a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
484a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
485a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
486a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
487a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
488a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLenum       GL_APIENTRY glCheckFramebufferStatus (GLenum target);
489a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glClear (GLbitfield mask);
490a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
491a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glClearDepthf (GLclampf depth);
492a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glClearStencil (GLint s);
493a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
494a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glCompileShader (GLuint shader);
495a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
496a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
497a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
498a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
499a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLuint       GL_APIENTRY glCreateProgram (void);
500a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLuint       GL_APIENTRY glCreateShader (GLenum type);
501a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glCullFace (GLenum mode);
502a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
503a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
504a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDeleteProgram (GLuint program);
505a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
506a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDeleteShader (GLuint shader);
507a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
508a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDepthFunc (GLenum func);
509a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDepthMask (GLboolean flag);
510a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
511a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
512a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDisable (GLenum cap);
513a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDisableVertexAttribArray (GLuint index);
514a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
515a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
516a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glEnable (GLenum cap);
517a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glEnableVertexAttribArray (GLuint index);
518a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glFinish (void);
519a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glFlush (void);
520a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
521a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
522a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glFrontFace (GLenum mode);
523a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
524a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGenerateMipmap (GLenum target);
525a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
526a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
527a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
528a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL int          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
532a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
533a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
534a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLenum       GL_APIENTRY glGetError (void);
535a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
536a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
537a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
538a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
540a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
541a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
542a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
543a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
544a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
545a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
546a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
547a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
548a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
549a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
550a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL int          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
551a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
552a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
553a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
554a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glHint (GLenum target, GLenum mode);
555a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsBuffer (GLuint buffer);
556a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsEnabled (GLenum cap);
557a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
558a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsProgram (GLuint program);
559a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
560a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsShader (GLuint shader);
561a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL GLboolean    GL_APIENTRY glIsTexture (GLuint texture);
562a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glLineWidth (GLfloat width);
563a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glLinkProgram (GLuint program);
564a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
565a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
566a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
567a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glReleaseShaderCompiler (void);
568a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
569a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
570a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
571a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
572a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
573a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
574a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
575a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glStencilMask (GLuint mask);
576a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
577a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
578a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
579a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
580a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
581a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
582a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
583a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
584a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
585a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform1f (GLint location, GLfloat x);
586a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
587a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform1i (GLint location, GLint x);
588a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
589a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
590a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
591a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
592a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
593a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
594a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
595a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
596a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
597a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
598a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
599a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
600a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
601a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
602a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
603a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
604a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glUseProgram (GLuint program);
605a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glValidateProgram (GLuint program);
606a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
607a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
608a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
609a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
610a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
611a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
612a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
613a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
614a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
615a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve BlockGL_APICALL void         GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
616a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
617a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#ifdef __cplusplus
618a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block}
619a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#endif
620a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block
621a9bfd6c4a32dfd9cc032cb67c6ccb8d09c16f579Steve Block#endif /* __gl2_h_ */
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