AudioFlinger.cpp revision b8ba0a979067a4efb0b3819bf17770793e41c15e
1/* //device/include/server/AudioFlinger/AudioFlinger.cpp 2** 3** Copyright 2007, The Android Open Source Project 4** 5** Licensed under the Apache License, Version 2.0 (the "License"); 6** you may not use this file except in compliance with the License. 7** You may obtain a copy of the License at 8** 9** http://www.apache.org/licenses/LICENSE-2.0 10** 11** Unless required by applicable law or agreed to in writing, software 12** distributed under the License is distributed on an "AS IS" BASIS, 13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14** See the License for the specific language governing permissions and 15** limitations under the License. 16*/ 17 18 19#define LOG_TAG "AudioFlinger" 20//#define LOG_NDEBUG 0 21 22#include <math.h> 23#include <signal.h> 24#include <sys/time.h> 25#include <sys/resource.h> 26 27#include <binder/IPCThreadState.h> 28#include <binder/IServiceManager.h> 29#include <utils/Log.h> 30#include <binder/Parcel.h> 31#include <binder/IPCThreadState.h> 32#include <utils/String16.h> 33#include <utils/threads.h> 34#include <utils/Atomic.h> 35 36#include <cutils/bitops.h> 37#include <cutils/properties.h> 38 39#include <media/AudioTrack.h> 40#include <media/AudioRecord.h> 41#include <media/IMediaPlayerService.h> 42 43#include <private/media/AudioTrackShared.h> 44#include <private/media/AudioEffectShared.h> 45 46#include <system/audio.h> 47#include <hardware/audio.h> 48 49#include "AudioMixer.h" 50#include "AudioFlinger.h" 51 52#include <media/EffectsFactoryApi.h> 53#include <audio_effects/effect_visualizer.h> 54 55#include <cpustats/ThreadCpuUsage.h> 56#include <powermanager/PowerManager.h> 57// #define DEBUG_CPU_USAGE 10 // log statistics every n wall clock seconds 58 59// ---------------------------------------------------------------------------- 60 61 62namespace android { 63 64static const char* kDeadlockedString = "AudioFlinger may be deadlocked\n"; 65static const char* kHardwareLockedString = "Hardware lock is taken\n"; 66 67//static const nsecs_t kStandbyTimeInNsecs = seconds(3); 68static const float MAX_GAIN = 4096.0f; 69static const float MAX_GAIN_INT = 0x1000; 70 71// retry counts for buffer fill timeout 72// 50 * ~20msecs = 1 second 73static const int8_t kMaxTrackRetries = 50; 74static const int8_t kMaxTrackStartupRetries = 50; 75// allow less retry attempts on direct output thread. 76// direct outputs can be a scarce resource in audio hardware and should 77// be released as quickly as possible. 78static const int8_t kMaxTrackRetriesDirect = 2; 79 80static const int kDumpLockRetries = 50; 81static const int kDumpLockSleep = 20000; 82 83static const nsecs_t kWarningThrottle = seconds(5); 84 85// RecordThread loop sleep time upon application overrun or audio HAL read error 86static const int kRecordThreadSleepUs = 5000; 87 88// ---------------------------------------------------------------------------- 89 90static bool recordingAllowed() { 91 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 92 bool ok = checkCallingPermission(String16("android.permission.RECORD_AUDIO")); 93 if (!ok) LOGE("Request requires android.permission.RECORD_AUDIO"); 94 return ok; 95} 96 97static bool settingsAllowed() { 98 if (getpid() == IPCThreadState::self()->getCallingPid()) return true; 99 bool ok = checkCallingPermission(String16("android.permission.MODIFY_AUDIO_SETTINGS")); 100 if (!ok) LOGE("Request requires android.permission.MODIFY_AUDIO_SETTINGS"); 101 return ok; 102} 103 104// To collect the amplifier usage 105static void addBatteryData(uint32_t params) { 106 sp<IBinder> binder = 107 defaultServiceManager()->getService(String16("media.player")); 108 sp<IMediaPlayerService> service = interface_cast<IMediaPlayerService>(binder); 109 if (service.get() == NULL) { 110 LOGW("Cannot connect to the MediaPlayerService for battery tracking"); 111 return; 112 } 113 114 service->addBatteryData(params); 115} 116 117static int load_audio_interface(const char *if_name, const hw_module_t **mod, 118 audio_hw_device_t **dev) 119{ 120 int rc; 121 122 rc = hw_get_module_by_class(AUDIO_HARDWARE_MODULE_ID, if_name, mod); 123 if (rc) 124 goto out; 125 126 rc = audio_hw_device_open(*mod, dev); 127 LOGE_IF(rc, "couldn't open audio hw device in %s.%s (%s)", 128 AUDIO_HARDWARE_MODULE_ID, if_name, strerror(-rc)); 129 if (rc) 130 goto out; 131 132 return 0; 133 134out: 135 *mod = NULL; 136 *dev = NULL; 137 return rc; 138} 139 140static const char *audio_interfaces[] = { 141 "primary", 142 "a2dp", 143 "usb", 144}; 145#define ARRAY_SIZE(x) (sizeof((x))/sizeof(((x)[0]))) 146 147// ---------------------------------------------------------------------------- 148 149AudioFlinger::AudioFlinger() 150 : BnAudioFlinger(), 151 mPrimaryHardwareDev(0), mMasterVolume(1.0f), mMasterMute(false), mNextUniqueId(1) 152{ 153} 154 155void AudioFlinger::onFirstRef() 156{ 157 int rc = 0; 158 159 Mutex::Autolock _l(mLock); 160 161 /* TODO: move all this work into an Init() function */ 162 mHardwareStatus = AUDIO_HW_IDLE; 163 164 for (size_t i = 0; i < ARRAY_SIZE(audio_interfaces); i++) { 165 const hw_module_t *mod; 166 audio_hw_device_t *dev; 167 168 rc = load_audio_interface(audio_interfaces[i], &mod, &dev); 169 if (rc) 170 continue; 171 172 LOGI("Loaded %s audio interface from %s (%s)", audio_interfaces[i], 173 mod->name, mod->id); 174 mAudioHwDevs.push(dev); 175 176 if (!mPrimaryHardwareDev) { 177 mPrimaryHardwareDev = dev; 178 LOGI("Using '%s' (%s.%s) as the primary audio interface", 179 mod->name, mod->id, audio_interfaces[i]); 180 } 181 } 182 183 mHardwareStatus = AUDIO_HW_INIT; 184 185 if (!mPrimaryHardwareDev || mAudioHwDevs.size() == 0) { 186 LOGE("Primary audio interface not found"); 187 return; 188 } 189 190 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 191 audio_hw_device_t *dev = mAudioHwDevs[i]; 192 193 mHardwareStatus = AUDIO_HW_INIT; 194 rc = dev->init_check(dev); 195 if (rc == 0) { 196 AutoMutex lock(mHardwareLock); 197 198 mMode = AUDIO_MODE_NORMAL; 199 mHardwareStatus = AUDIO_HW_SET_MODE; 200 dev->set_mode(dev, mMode); 201 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 202 dev->set_master_volume(dev, 1.0f); 203 mHardwareStatus = AUDIO_HW_IDLE; 204 } 205 } 206} 207 208status_t AudioFlinger::initCheck() const 209{ 210 Mutex::Autolock _l(mLock); 211 if (mPrimaryHardwareDev == NULL || mAudioHwDevs.size() == 0) 212 return NO_INIT; 213 return NO_ERROR; 214} 215 216AudioFlinger::~AudioFlinger() 217{ 218 int num_devs = mAudioHwDevs.size(); 219 220 while (!mRecordThreads.isEmpty()) { 221 // closeInput() will remove first entry from mRecordThreads 222 closeInput(mRecordThreads.keyAt(0)); 223 } 224 while (!mPlaybackThreads.isEmpty()) { 225 // closeOutput() will remove first entry from mPlaybackThreads 226 closeOutput(mPlaybackThreads.keyAt(0)); 227 } 228 229 for (int i = 0; i < num_devs; i++) { 230 audio_hw_device_t *dev = mAudioHwDevs[i]; 231 audio_hw_device_close(dev); 232 } 233 mAudioHwDevs.clear(); 234} 235 236audio_hw_device_t* AudioFlinger::findSuitableHwDev_l(uint32_t devices) 237{ 238 /* first matching HW device is returned */ 239 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 240 audio_hw_device_t *dev = mAudioHwDevs[i]; 241 if ((dev->get_supported_devices(dev) & devices) == devices) 242 return dev; 243 } 244 return NULL; 245} 246 247status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args) 248{ 249 const size_t SIZE = 256; 250 char buffer[SIZE]; 251 String8 result; 252 253 result.append("Clients:\n"); 254 for (size_t i = 0; i < mClients.size(); ++i) { 255 wp<Client> wClient = mClients.valueAt(i); 256 if (wClient != 0) { 257 sp<Client> client = wClient.promote(); 258 if (client != 0) { 259 snprintf(buffer, SIZE, " pid: %d\n", client->pid()); 260 result.append(buffer); 261 } 262 } 263 } 264 write(fd, result.string(), result.size()); 265 return NO_ERROR; 266} 267 268 269status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args) 270{ 271 const size_t SIZE = 256; 272 char buffer[SIZE]; 273 String8 result; 274 int hardwareStatus = mHardwareStatus; 275 276 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus); 277 result.append(buffer); 278 write(fd, result.string(), result.size()); 279 return NO_ERROR; 280} 281 282status_t AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args) 283{ 284 const size_t SIZE = 256; 285 char buffer[SIZE]; 286 String8 result; 287 snprintf(buffer, SIZE, "Permission Denial: " 288 "can't dump AudioFlinger from pid=%d, uid=%d\n", 289 IPCThreadState::self()->getCallingPid(), 290 IPCThreadState::self()->getCallingUid()); 291 result.append(buffer); 292 write(fd, result.string(), result.size()); 293 return NO_ERROR; 294} 295 296static bool tryLock(Mutex& mutex) 297{ 298 bool locked = false; 299 for (int i = 0; i < kDumpLockRetries; ++i) { 300 if (mutex.tryLock() == NO_ERROR) { 301 locked = true; 302 break; 303 } 304 usleep(kDumpLockSleep); 305 } 306 return locked; 307} 308 309status_t AudioFlinger::dump(int fd, const Vector<String16>& args) 310{ 311 if (checkCallingPermission(String16("android.permission.DUMP")) == false) { 312 dumpPermissionDenial(fd, args); 313 } else { 314 // get state of hardware lock 315 bool hardwareLocked = tryLock(mHardwareLock); 316 if (!hardwareLocked) { 317 String8 result(kHardwareLockedString); 318 write(fd, result.string(), result.size()); 319 } else { 320 mHardwareLock.unlock(); 321 } 322 323 bool locked = tryLock(mLock); 324 325 // failed to lock - AudioFlinger is probably deadlocked 326 if (!locked) { 327 String8 result(kDeadlockedString); 328 write(fd, result.string(), result.size()); 329 } 330 331 dumpClients(fd, args); 332 dumpInternals(fd, args); 333 334 // dump playback threads 335 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 336 mPlaybackThreads.valueAt(i)->dump(fd, args); 337 } 338 339 // dump record threads 340 for (size_t i = 0; i < mRecordThreads.size(); i++) { 341 mRecordThreads.valueAt(i)->dump(fd, args); 342 } 343 344 // dump all hardware devs 345 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 346 audio_hw_device_t *dev = mAudioHwDevs[i]; 347 dev->dump(dev, fd); 348 } 349 if (locked) mLock.unlock(); 350 } 351 return NO_ERROR; 352} 353 354 355// IAudioFlinger interface 356 357 358sp<IAudioTrack> AudioFlinger::createTrack( 359 pid_t pid, 360 int streamType, 361 uint32_t sampleRate, 362 uint32_t format, 363 uint32_t channelMask, 364 int frameCount, 365 uint32_t flags, 366 const sp<IMemory>& sharedBuffer, 367 int output, 368 int *sessionId, 369 status_t *status) 370{ 371 sp<PlaybackThread::Track> track; 372 sp<TrackHandle> trackHandle; 373 sp<Client> client; 374 wp<Client> wclient; 375 status_t lStatus; 376 int lSessionId; 377 378 if (streamType >= AUDIO_STREAM_CNT) { 379 LOGE("invalid stream type"); 380 lStatus = BAD_VALUE; 381 goto Exit; 382 } 383 384 { 385 Mutex::Autolock _l(mLock); 386 PlaybackThread *thread = checkPlaybackThread_l(output); 387 PlaybackThread *effectThread = NULL; 388 if (thread == NULL) { 389 LOGE("unknown output thread"); 390 lStatus = BAD_VALUE; 391 goto Exit; 392 } 393 394 wclient = mClients.valueFor(pid); 395 396 if (wclient != NULL) { 397 client = wclient.promote(); 398 } else { 399 client = new Client(this, pid); 400 mClients.add(pid, client); 401 } 402 403 LOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId); 404 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 405 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 406 sp<PlaybackThread> t = mPlaybackThreads.valueAt(i); 407 if (mPlaybackThreads.keyAt(i) != output) { 408 // prevent same audio session on different output threads 409 uint32_t sessions = t->hasAudioSession(*sessionId); 410 if (sessions & PlaybackThread::TRACK_SESSION) { 411 lStatus = BAD_VALUE; 412 goto Exit; 413 } 414 // check if an effect with same session ID is waiting for a track to be created 415 if (sessions & PlaybackThread::EFFECT_SESSION) { 416 effectThread = t.get(); 417 } 418 } 419 } 420 lSessionId = *sessionId; 421 } else { 422 // if no audio session id is provided, create one here 423 lSessionId = nextUniqueId(); 424 if (sessionId != NULL) { 425 *sessionId = lSessionId; 426 } 427 } 428 LOGV("createTrack() lSessionId: %d", lSessionId); 429 430 track = thread->createTrack_l(client, streamType, sampleRate, format, 431 channelMask, frameCount, sharedBuffer, lSessionId, &lStatus); 432 433 // move effect chain to this output thread if an effect on same session was waiting 434 // for a track to be created 435 if (lStatus == NO_ERROR && effectThread != NULL) { 436 Mutex::Autolock _dl(thread->mLock); 437 Mutex::Autolock _sl(effectThread->mLock); 438 moveEffectChain_l(lSessionId, effectThread, thread, true); 439 } 440 } 441 if (lStatus == NO_ERROR) { 442 trackHandle = new TrackHandle(track); 443 } else { 444 // remove local strong reference to Client before deleting the Track so that the Client 445 // destructor is called by the TrackBase destructor with mLock held 446 client.clear(); 447 track.clear(); 448 } 449 450Exit: 451 if(status) { 452 *status = lStatus; 453 } 454 return trackHandle; 455} 456 457uint32_t AudioFlinger::sampleRate(int output) const 458{ 459 Mutex::Autolock _l(mLock); 460 PlaybackThread *thread = checkPlaybackThread_l(output); 461 if (thread == NULL) { 462 LOGW("sampleRate() unknown thread %d", output); 463 return 0; 464 } 465 return thread->sampleRate(); 466} 467 468int AudioFlinger::channelCount(int output) const 469{ 470 Mutex::Autolock _l(mLock); 471 PlaybackThread *thread = checkPlaybackThread_l(output); 472 if (thread == NULL) { 473 LOGW("channelCount() unknown thread %d", output); 474 return 0; 475 } 476 return thread->channelCount(); 477} 478 479uint32_t AudioFlinger::format(int output) const 480{ 481 Mutex::Autolock _l(mLock); 482 PlaybackThread *thread = checkPlaybackThread_l(output); 483 if (thread == NULL) { 484 LOGW("format() unknown thread %d", output); 485 return 0; 486 } 487 return thread->format(); 488} 489 490size_t AudioFlinger::frameCount(int output) const 491{ 492 Mutex::Autolock _l(mLock); 493 PlaybackThread *thread = checkPlaybackThread_l(output); 494 if (thread == NULL) { 495 LOGW("frameCount() unknown thread %d", output); 496 return 0; 497 } 498 return thread->frameCount(); 499} 500 501uint32_t AudioFlinger::latency(int output) const 502{ 503 Mutex::Autolock _l(mLock); 504 PlaybackThread *thread = checkPlaybackThread_l(output); 505 if (thread == NULL) { 506 LOGW("latency() unknown thread %d", output); 507 return 0; 508 } 509 return thread->latency(); 510} 511 512status_t AudioFlinger::setMasterVolume(float value) 513{ 514 // check calling permissions 515 if (!settingsAllowed()) { 516 return PERMISSION_DENIED; 517 } 518 519 // when hw supports master volume, don't scale in sw mixer 520 { // scope for the lock 521 AutoMutex lock(mHardwareLock); 522 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME; 523 if (mPrimaryHardwareDev->set_master_volume(mPrimaryHardwareDev, value) == NO_ERROR) { 524 value = 1.0f; 525 } 526 mHardwareStatus = AUDIO_HW_IDLE; 527 } 528 529 Mutex::Autolock _l(mLock); 530 mMasterVolume = value; 531 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 532 mPlaybackThreads.valueAt(i)->setMasterVolume(value); 533 534 return NO_ERROR; 535} 536 537status_t AudioFlinger::setMode(int mode) 538{ 539 status_t ret; 540 541 // check calling permissions 542 if (!settingsAllowed()) { 543 return PERMISSION_DENIED; 544 } 545 if ((mode < 0) || (mode >= AUDIO_MODE_CNT)) { 546 LOGW("Illegal value: setMode(%d)", mode); 547 return BAD_VALUE; 548 } 549 550 { // scope for the lock 551 AutoMutex lock(mHardwareLock); 552 mHardwareStatus = AUDIO_HW_SET_MODE; 553 ret = mPrimaryHardwareDev->set_mode(mPrimaryHardwareDev, mode); 554 mHardwareStatus = AUDIO_HW_IDLE; 555 } 556 557 if (NO_ERROR == ret) { 558 Mutex::Autolock _l(mLock); 559 mMode = mode; 560 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 561 mPlaybackThreads.valueAt(i)->setMode(mode); 562 } 563 564 return ret; 565} 566 567status_t AudioFlinger::setMicMute(bool state) 568{ 569 // check calling permissions 570 if (!settingsAllowed()) { 571 return PERMISSION_DENIED; 572 } 573 574 AutoMutex lock(mHardwareLock); 575 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE; 576 status_t ret = mPrimaryHardwareDev->set_mic_mute(mPrimaryHardwareDev, state); 577 mHardwareStatus = AUDIO_HW_IDLE; 578 return ret; 579} 580 581bool AudioFlinger::getMicMute() const 582{ 583 bool state = AUDIO_MODE_INVALID; 584 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE; 585 mPrimaryHardwareDev->get_mic_mute(mPrimaryHardwareDev, &state); 586 mHardwareStatus = AUDIO_HW_IDLE; 587 return state; 588} 589 590status_t AudioFlinger::setMasterMute(bool muted) 591{ 592 // check calling permissions 593 if (!settingsAllowed()) { 594 return PERMISSION_DENIED; 595 } 596 597 Mutex::Autolock _l(mLock); 598 mMasterMute = muted; 599 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 600 mPlaybackThreads.valueAt(i)->setMasterMute(muted); 601 602 return NO_ERROR; 603} 604 605float AudioFlinger::masterVolume() const 606{ 607 return mMasterVolume; 608} 609 610bool AudioFlinger::masterMute() const 611{ 612 return mMasterMute; 613} 614 615status_t AudioFlinger::setStreamVolume(int stream, float value, int output) 616{ 617 // check calling permissions 618 if (!settingsAllowed()) { 619 return PERMISSION_DENIED; 620 } 621 622 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) { 623 return BAD_VALUE; 624 } 625 626 AutoMutex lock(mLock); 627 PlaybackThread *thread = NULL; 628 if (output) { 629 thread = checkPlaybackThread_l(output); 630 if (thread == NULL) { 631 return BAD_VALUE; 632 } 633 } 634 635 mStreamTypes[stream].volume = value; 636 637 if (thread == NULL) { 638 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) { 639 mPlaybackThreads.valueAt(i)->setStreamVolume(stream, value); 640 } 641 } else { 642 thread->setStreamVolume(stream, value); 643 } 644 645 return NO_ERROR; 646} 647 648status_t AudioFlinger::setStreamMute(int stream, bool muted) 649{ 650 // check calling permissions 651 if (!settingsAllowed()) { 652 return PERMISSION_DENIED; 653 } 654 655 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT || 656 uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) { 657 return BAD_VALUE; 658 } 659 660 AutoMutex lock(mLock); 661 mStreamTypes[stream].mute = muted; 662 for (uint32_t i = 0; i < mPlaybackThreads.size(); i++) 663 mPlaybackThreads.valueAt(i)->setStreamMute(stream, muted); 664 665 return NO_ERROR; 666} 667 668float AudioFlinger::streamVolume(int stream, int output) const 669{ 670 if (stream < 0 || uint32_t(stream) >= AUDIO_STREAM_CNT) { 671 return 0.0f; 672 } 673 674 AutoMutex lock(mLock); 675 float volume; 676 if (output) { 677 PlaybackThread *thread = checkPlaybackThread_l(output); 678 if (thread == NULL) { 679 return 0.0f; 680 } 681 volume = thread->streamVolume(stream); 682 } else { 683 volume = mStreamTypes[stream].volume; 684 } 685 686 return volume; 687} 688 689bool AudioFlinger::streamMute(int stream) const 690{ 691 if (stream < 0 || stream >= (int)AUDIO_STREAM_CNT) { 692 return true; 693 } 694 695 return mStreamTypes[stream].mute; 696} 697 698status_t AudioFlinger::setParameters(int ioHandle, const String8& keyValuePairs) 699{ 700 status_t result; 701 702 LOGV("setParameters(): io %d, keyvalue %s, tid %d, calling tid %d", 703 ioHandle, keyValuePairs.string(), gettid(), IPCThreadState::self()->getCallingPid()); 704 // check calling permissions 705 if (!settingsAllowed()) { 706 return PERMISSION_DENIED; 707 } 708 709 // ioHandle == 0 means the parameters are global to the audio hardware interface 710 if (ioHandle == 0) { 711 AutoMutex lock(mHardwareLock); 712 mHardwareStatus = AUDIO_SET_PARAMETER; 713 status_t final_result = NO_ERROR; 714 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 715 audio_hw_device_t *dev = mAudioHwDevs[i]; 716 result = dev->set_parameters(dev, keyValuePairs.string()); 717 final_result = result ?: final_result; 718 } 719 mHardwareStatus = AUDIO_HW_IDLE; 720 return final_result; 721 } 722 723 // hold a strong ref on thread in case closeOutput() or closeInput() is called 724 // and the thread is exited once the lock is released 725 sp<ThreadBase> thread; 726 { 727 Mutex::Autolock _l(mLock); 728 thread = checkPlaybackThread_l(ioHandle); 729 if (thread == NULL) { 730 thread = checkRecordThread_l(ioHandle); 731 } else if (thread.get() == primaryPlaybackThread_l()) { 732 // indicate output device change to all input threads for pre processing 733 AudioParameter param = AudioParameter(keyValuePairs); 734 int value; 735 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 736 for (size_t i = 0; i < mRecordThreads.size(); i++) { 737 mRecordThreads.valueAt(i)->setParameters(keyValuePairs); 738 } 739 } 740 } 741 } 742 if (thread != NULL) { 743 result = thread->setParameters(keyValuePairs); 744 return result; 745 } 746 return BAD_VALUE; 747} 748 749String8 AudioFlinger::getParameters(int ioHandle, const String8& keys) 750{ 751// LOGV("getParameters() io %d, keys %s, tid %d, calling tid %d", 752// ioHandle, keys.string(), gettid(), IPCThreadState::self()->getCallingPid()); 753 754 if (ioHandle == 0) { 755 String8 out_s8; 756 757 for (size_t i = 0; i < mAudioHwDevs.size(); i++) { 758 audio_hw_device_t *dev = mAudioHwDevs[i]; 759 char *s = dev->get_parameters(dev, keys.string()); 760 out_s8 += String8(s); 761 free(s); 762 } 763 return out_s8; 764 } 765 766 Mutex::Autolock _l(mLock); 767 768 PlaybackThread *playbackThread = checkPlaybackThread_l(ioHandle); 769 if (playbackThread != NULL) { 770 return playbackThread->getParameters(keys); 771 } 772 RecordThread *recordThread = checkRecordThread_l(ioHandle); 773 if (recordThread != NULL) { 774 return recordThread->getParameters(keys); 775 } 776 return String8(""); 777} 778 779size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount) 780{ 781 return mPrimaryHardwareDev->get_input_buffer_size(mPrimaryHardwareDev, sampleRate, format, channelCount); 782} 783 784unsigned int AudioFlinger::getInputFramesLost(int ioHandle) 785{ 786 if (ioHandle == 0) { 787 return 0; 788 } 789 790 Mutex::Autolock _l(mLock); 791 792 RecordThread *recordThread = checkRecordThread_l(ioHandle); 793 if (recordThread != NULL) { 794 return recordThread->getInputFramesLost(); 795 } 796 return 0; 797} 798 799status_t AudioFlinger::setVoiceVolume(float value) 800{ 801 // check calling permissions 802 if (!settingsAllowed()) { 803 return PERMISSION_DENIED; 804 } 805 806 AutoMutex lock(mHardwareLock); 807 mHardwareStatus = AUDIO_SET_VOICE_VOLUME; 808 status_t ret = mPrimaryHardwareDev->set_voice_volume(mPrimaryHardwareDev, value); 809 mHardwareStatus = AUDIO_HW_IDLE; 810 811 return ret; 812} 813 814status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) 815{ 816 status_t status; 817 818 Mutex::Autolock _l(mLock); 819 820 PlaybackThread *playbackThread = checkPlaybackThread_l(output); 821 if (playbackThread != NULL) { 822 return playbackThread->getRenderPosition(halFrames, dspFrames); 823 } 824 825 return BAD_VALUE; 826} 827 828void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client) 829{ 830 831 Mutex::Autolock _l(mLock); 832 833 int pid = IPCThreadState::self()->getCallingPid(); 834 if (mNotificationClients.indexOfKey(pid) < 0) { 835 sp<NotificationClient> notificationClient = new NotificationClient(this, 836 client, 837 pid); 838 LOGV("registerClient() client %p, pid %d", notificationClient.get(), pid); 839 840 mNotificationClients.add(pid, notificationClient); 841 842 sp<IBinder> binder = client->asBinder(); 843 binder->linkToDeath(notificationClient); 844 845 // the config change is always sent from playback or record threads to avoid deadlock 846 // with AudioSystem::gLock 847 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 848 mPlaybackThreads.valueAt(i)->sendConfigEvent(AudioSystem::OUTPUT_OPENED); 849 } 850 851 for (size_t i = 0; i < mRecordThreads.size(); i++) { 852 mRecordThreads.valueAt(i)->sendConfigEvent(AudioSystem::INPUT_OPENED); 853 } 854 } 855} 856 857void AudioFlinger::removeNotificationClient(pid_t pid) 858{ 859 Mutex::Autolock _l(mLock); 860 861 int index = mNotificationClients.indexOfKey(pid); 862 if (index >= 0) { 863 sp <NotificationClient> client = mNotificationClients.valueFor(pid); 864 LOGV("removeNotificationClient() %p, pid %d", client.get(), pid); 865 mNotificationClients.removeItem(pid); 866 } 867} 868 869// audioConfigChanged_l() must be called with AudioFlinger::mLock held 870void AudioFlinger::audioConfigChanged_l(int event, int ioHandle, void *param2) 871{ 872 size_t size = mNotificationClients.size(); 873 for (size_t i = 0; i < size; i++) { 874 mNotificationClients.valueAt(i)->client()->ioConfigChanged(event, ioHandle, param2); 875 } 876} 877 878// removeClient_l() must be called with AudioFlinger::mLock held 879void AudioFlinger::removeClient_l(pid_t pid) 880{ 881 LOGV("removeClient_l() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid()); 882 mClients.removeItem(pid); 883} 884 885 886// ---------------------------------------------------------------------------- 887 888AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, int id, uint32_t device) 889 : Thread(false), 890 mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mChannelCount(0), 891 mFrameSize(1), mFormat(0), mStandby(false), mId(id), mExiting(false), 892 mDevice(device) 893{ 894 mDeathRecipient = new PMDeathRecipient(this); 895} 896 897AudioFlinger::ThreadBase::~ThreadBase() 898{ 899 mParamCond.broadcast(); 900 mNewParameters.clear(); 901 // do not lock the mutex in destructor 902 releaseWakeLock_l(); 903} 904 905void AudioFlinger::ThreadBase::exit() 906{ 907 // keep a strong ref on ourself so that we wont get 908 // destroyed in the middle of requestExitAndWait() 909 sp <ThreadBase> strongMe = this; 910 911 LOGV("ThreadBase::exit"); 912 { 913 AutoMutex lock(&mLock); 914 mExiting = true; 915 requestExit(); 916 mWaitWorkCV.signal(); 917 } 918 requestExitAndWait(); 919} 920 921uint32_t AudioFlinger::ThreadBase::sampleRate() const 922{ 923 return mSampleRate; 924} 925 926int AudioFlinger::ThreadBase::channelCount() const 927{ 928 return (int)mChannelCount; 929} 930 931uint32_t AudioFlinger::ThreadBase::format() const 932{ 933 return mFormat; 934} 935 936size_t AudioFlinger::ThreadBase::frameCount() const 937{ 938 return mFrameCount; 939} 940 941status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs) 942{ 943 status_t status; 944 945 LOGV("ThreadBase::setParameters() %s", keyValuePairs.string()); 946 Mutex::Autolock _l(mLock); 947 948 mNewParameters.add(keyValuePairs); 949 mWaitWorkCV.signal(); 950 // wait condition with timeout in case the thread loop has exited 951 // before the request could be processed 952 if (mParamCond.waitRelative(mLock, seconds(2)) == NO_ERROR) { 953 status = mParamStatus; 954 mWaitWorkCV.signal(); 955 } else { 956 status = TIMED_OUT; 957 } 958 return status; 959} 960 961void AudioFlinger::ThreadBase::sendConfigEvent(int event, int param) 962{ 963 Mutex::Autolock _l(mLock); 964 sendConfigEvent_l(event, param); 965} 966 967// sendConfigEvent_l() must be called with ThreadBase::mLock held 968void AudioFlinger::ThreadBase::sendConfigEvent_l(int event, int param) 969{ 970 ConfigEvent *configEvent = new ConfigEvent(); 971 configEvent->mEvent = event; 972 configEvent->mParam = param; 973 mConfigEvents.add(configEvent); 974 LOGV("sendConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event, param); 975 mWaitWorkCV.signal(); 976} 977 978void AudioFlinger::ThreadBase::processConfigEvents() 979{ 980 mLock.lock(); 981 while(!mConfigEvents.isEmpty()) { 982 LOGV("processConfigEvents() remaining events %d", mConfigEvents.size()); 983 ConfigEvent *configEvent = mConfigEvents[0]; 984 mConfigEvents.removeAt(0); 985 // release mLock before locking AudioFlinger mLock: lock order is always 986 // AudioFlinger then ThreadBase to avoid cross deadlock 987 mLock.unlock(); 988 mAudioFlinger->mLock.lock(); 989 audioConfigChanged_l(configEvent->mEvent, configEvent->mParam); 990 mAudioFlinger->mLock.unlock(); 991 delete configEvent; 992 mLock.lock(); 993 } 994 mLock.unlock(); 995} 996 997status_t AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args) 998{ 999 const size_t SIZE = 256; 1000 char buffer[SIZE]; 1001 String8 result; 1002 1003 bool locked = tryLock(mLock); 1004 if (!locked) { 1005 snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this); 1006 write(fd, buffer, strlen(buffer)); 1007 } 1008 1009 snprintf(buffer, SIZE, "standby: %d\n", mStandby); 1010 result.append(buffer); 1011 snprintf(buffer, SIZE, "Sample rate: %d\n", mSampleRate); 1012 result.append(buffer); 1013 snprintf(buffer, SIZE, "Frame count: %d\n", mFrameCount); 1014 result.append(buffer); 1015 snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount); 1016 result.append(buffer); 1017 snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask); 1018 result.append(buffer); 1019 snprintf(buffer, SIZE, "Format: %d\n", mFormat); 1020 result.append(buffer); 1021 snprintf(buffer, SIZE, "Frame size: %d\n", mFrameSize); 1022 result.append(buffer); 1023 1024 snprintf(buffer, SIZE, "\nPending setParameters commands: \n"); 1025 result.append(buffer); 1026 result.append(" Index Command"); 1027 for (size_t i = 0; i < mNewParameters.size(); ++i) { 1028 snprintf(buffer, SIZE, "\n %02d ", i); 1029 result.append(buffer); 1030 result.append(mNewParameters[i]); 1031 } 1032 1033 snprintf(buffer, SIZE, "\n\nPending config events: \n"); 1034 result.append(buffer); 1035 snprintf(buffer, SIZE, " Index event param\n"); 1036 result.append(buffer); 1037 for (size_t i = 0; i < mConfigEvents.size(); i++) { 1038 snprintf(buffer, SIZE, " %02d %02d %d\n", i, mConfigEvents[i]->mEvent, mConfigEvents[i]->mParam); 1039 result.append(buffer); 1040 } 1041 result.append("\n"); 1042 1043 write(fd, result.string(), result.size()); 1044 1045 if (locked) { 1046 mLock.unlock(); 1047 } 1048 return NO_ERROR; 1049} 1050 1051status_t AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args) 1052{ 1053 const size_t SIZE = 256; 1054 char buffer[SIZE]; 1055 String8 result; 1056 1057 snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size()); 1058 write(fd, buffer, strlen(buffer)); 1059 1060 for (size_t i = 0; i < mEffectChains.size(); ++i) { 1061 sp<EffectChain> chain = mEffectChains[i]; 1062 if (chain != 0) { 1063 chain->dump(fd, args); 1064 } 1065 } 1066 return NO_ERROR; 1067} 1068 1069void AudioFlinger::ThreadBase::acquireWakeLock() 1070{ 1071 Mutex::Autolock _l(mLock); 1072 acquireWakeLock_l(); 1073} 1074 1075void AudioFlinger::ThreadBase::acquireWakeLock_l() 1076{ 1077 if (mPowerManager == 0) { 1078 // use checkService() to avoid blocking if power service is not up yet 1079 sp<IBinder> binder = 1080 defaultServiceManager()->checkService(String16("power")); 1081 if (binder == 0) { 1082 LOGW("Thread %s cannot connect to the power manager service", mName); 1083 } else { 1084 mPowerManager = interface_cast<IPowerManager>(binder); 1085 binder->linkToDeath(mDeathRecipient); 1086 } 1087 } 1088 if (mPowerManager != 0) { 1089 sp<IBinder> binder = new BBinder(); 1090 status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK, 1091 binder, 1092 String16(mName)); 1093 if (status == NO_ERROR) { 1094 mWakeLockToken = binder; 1095 } 1096 LOGV("acquireWakeLock_l() %s status %d", mName, status); 1097 } 1098} 1099 1100void AudioFlinger::ThreadBase::releaseWakeLock() 1101{ 1102 Mutex::Autolock _l(mLock); 1103 releaseWakeLock_l(); 1104} 1105 1106void AudioFlinger::ThreadBase::releaseWakeLock_l() 1107{ 1108 if (mWakeLockToken != 0) { 1109 LOGV("releaseWakeLock_l() %s", mName); 1110 if (mPowerManager != 0) { 1111 mPowerManager->releaseWakeLock(mWakeLockToken, 0); 1112 } 1113 mWakeLockToken.clear(); 1114 } 1115} 1116 1117void AudioFlinger::ThreadBase::clearPowerManager() 1118{ 1119 Mutex::Autolock _l(mLock); 1120 releaseWakeLock_l(); 1121 mPowerManager.clear(); 1122} 1123 1124void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who) 1125{ 1126 sp<ThreadBase> thread = mThread.promote(); 1127 if (thread != 0) { 1128 thread->clearPowerManager(); 1129 } 1130 LOGW("power manager service died !!!"); 1131} 1132 1133// ---------------------------------------------------------------------------- 1134 1135AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger, 1136 AudioStreamOut* output, 1137 int id, 1138 uint32_t device) 1139 : ThreadBase(audioFlinger, id, device), 1140 mMixBuffer(0), mSuspended(0), mBytesWritten(0), mOutput(output), 1141 mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false) 1142{ 1143 snprintf(mName, kNameLength, "AudioOut_%d", id); 1144 1145 readOutputParameters(); 1146 1147 mMasterVolume = mAudioFlinger->masterVolume(); 1148 mMasterMute = mAudioFlinger->masterMute(); 1149 1150 for (int stream = 0; stream < AUDIO_STREAM_CNT; stream++) { 1151 mStreamTypes[stream].volume = mAudioFlinger->streamVolumeInternal(stream); 1152 mStreamTypes[stream].mute = mAudioFlinger->streamMute(stream); 1153 } 1154} 1155 1156AudioFlinger::PlaybackThread::~PlaybackThread() 1157{ 1158 delete [] mMixBuffer; 1159} 1160 1161status_t AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) 1162{ 1163 dumpInternals(fd, args); 1164 dumpTracks(fd, args); 1165 dumpEffectChains(fd, args); 1166 return NO_ERROR; 1167} 1168 1169status_t AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args) 1170{ 1171 const size_t SIZE = 256; 1172 char buffer[SIZE]; 1173 String8 result; 1174 1175 snprintf(buffer, SIZE, "Output thread %p tracks\n", this); 1176 result.append(buffer); 1177 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1178 for (size_t i = 0; i < mTracks.size(); ++i) { 1179 sp<Track> track = mTracks[i]; 1180 if (track != 0) { 1181 track->dump(buffer, SIZE); 1182 result.append(buffer); 1183 } 1184 } 1185 1186 snprintf(buffer, SIZE, "Output thread %p active tracks\n", this); 1187 result.append(buffer); 1188 result.append(" Name Clien Typ Fmt Chn mask Session Buf S M F SRate LeftV RighV Serv User Main buf Aux Buf\n"); 1189 for (size_t i = 0; i < mActiveTracks.size(); ++i) { 1190 wp<Track> wTrack = mActiveTracks[i]; 1191 if (wTrack != 0) { 1192 sp<Track> track = wTrack.promote(); 1193 if (track != 0) { 1194 track->dump(buffer, SIZE); 1195 result.append(buffer); 1196 } 1197 } 1198 } 1199 write(fd, result.string(), result.size()); 1200 return NO_ERROR; 1201} 1202 1203status_t AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args) 1204{ 1205 const size_t SIZE = 256; 1206 char buffer[SIZE]; 1207 String8 result; 1208 1209 snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this); 1210 result.append(buffer); 1211 snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime)); 1212 result.append(buffer); 1213 snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites); 1214 result.append(buffer); 1215 snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites); 1216 result.append(buffer); 1217 snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite); 1218 result.append(buffer); 1219 snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended); 1220 result.append(buffer); 1221 snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer); 1222 result.append(buffer); 1223 write(fd, result.string(), result.size()); 1224 1225 dumpBase(fd, args); 1226 1227 return NO_ERROR; 1228} 1229 1230// Thread virtuals 1231status_t AudioFlinger::PlaybackThread::readyToRun() 1232{ 1233 status_t status = initCheck(); 1234 if (status == NO_ERROR) { 1235 LOGI("AudioFlinger's thread %p ready to run", this); 1236 } else { 1237 LOGE("No working audio driver found."); 1238 } 1239 return status; 1240} 1241 1242void AudioFlinger::PlaybackThread::onFirstRef() 1243{ 1244 run(mName, ANDROID_PRIORITY_URGENT_AUDIO); 1245} 1246 1247// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held 1248sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l( 1249 const sp<AudioFlinger::Client>& client, 1250 int streamType, 1251 uint32_t sampleRate, 1252 uint32_t format, 1253 uint32_t channelMask, 1254 int frameCount, 1255 const sp<IMemory>& sharedBuffer, 1256 int sessionId, 1257 status_t *status) 1258{ 1259 sp<Track> track; 1260 status_t lStatus; 1261 1262 if (mType == DIRECT) { 1263 if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) { 1264 if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { 1265 LOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" 1266 "for output %p with format %d", 1267 sampleRate, format, channelMask, mOutput, mFormat); 1268 lStatus = BAD_VALUE; 1269 goto Exit; 1270 } 1271 } 1272 } else { 1273 // Resampler implementation limits input sampling rate to 2 x output sampling rate. 1274 if (sampleRate > mSampleRate*2) { 1275 LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate); 1276 lStatus = BAD_VALUE; 1277 goto Exit; 1278 } 1279 } 1280 1281 lStatus = initCheck(); 1282 if (lStatus != NO_ERROR) { 1283 LOGE("Audio driver not initialized."); 1284 goto Exit; 1285 } 1286 1287 { // scope for mLock 1288 Mutex::Autolock _l(mLock); 1289 1290 // all tracks in same audio session must share the same routing strategy otherwise 1291 // conflicts will happen when tracks are moved from one output to another by audio policy 1292 // manager 1293 uint32_t strategy = 1294 AudioSystem::getStrategyForStream((audio_stream_type_t)streamType); 1295 for (size_t i = 0; i < mTracks.size(); ++i) { 1296 sp<Track> t = mTracks[i]; 1297 if (t != 0) { 1298 if (sessionId == t->sessionId() && 1299 strategy != AudioSystem::getStrategyForStream((audio_stream_type_t)t->type())) { 1300 lStatus = BAD_VALUE; 1301 goto Exit; 1302 } 1303 } 1304 } 1305 1306 track = new Track(this, client, streamType, sampleRate, format, 1307 channelMask, frameCount, sharedBuffer, sessionId); 1308 if (track->getCblk() == NULL || track->name() < 0) { 1309 lStatus = NO_MEMORY; 1310 goto Exit; 1311 } 1312 mTracks.add(track); 1313 1314 sp<EffectChain> chain = getEffectChain_l(sessionId); 1315 if (chain != 0) { 1316 LOGV("createTrack_l() setting main buffer %p", chain->inBuffer()); 1317 track->setMainBuffer(chain->inBuffer()); 1318 chain->setStrategy(AudioSystem::getStrategyForStream((audio_stream_type_t)track->type())); 1319 chain->incTrackCnt(); 1320 } 1321 } 1322 lStatus = NO_ERROR; 1323 1324Exit: 1325 if(status) { 1326 *status = lStatus; 1327 } 1328 return track; 1329} 1330 1331uint32_t AudioFlinger::PlaybackThread::latency() const 1332{ 1333 Mutex::Autolock _l(mLock); 1334 if (initCheck() == NO_ERROR) { 1335 return mOutput->stream->get_latency(mOutput->stream); 1336 } else { 1337 return 0; 1338 } 1339} 1340 1341status_t AudioFlinger::PlaybackThread::setMasterVolume(float value) 1342{ 1343 mMasterVolume = value; 1344 return NO_ERROR; 1345} 1346 1347status_t AudioFlinger::PlaybackThread::setMasterMute(bool muted) 1348{ 1349 mMasterMute = muted; 1350 return NO_ERROR; 1351} 1352 1353float AudioFlinger::PlaybackThread::masterVolume() const 1354{ 1355 return mMasterVolume; 1356} 1357 1358bool AudioFlinger::PlaybackThread::masterMute() const 1359{ 1360 return mMasterMute; 1361} 1362 1363status_t AudioFlinger::PlaybackThread::setStreamVolume(int stream, float value) 1364{ 1365 mStreamTypes[stream].volume = value; 1366 return NO_ERROR; 1367} 1368 1369status_t AudioFlinger::PlaybackThread::setStreamMute(int stream, bool muted) 1370{ 1371 mStreamTypes[stream].mute = muted; 1372 return NO_ERROR; 1373} 1374 1375float AudioFlinger::PlaybackThread::streamVolume(int stream) const 1376{ 1377 return mStreamTypes[stream].volume; 1378} 1379 1380bool AudioFlinger::PlaybackThread::streamMute(int stream) const 1381{ 1382 return mStreamTypes[stream].mute; 1383} 1384 1385// addTrack_l() must be called with ThreadBase::mLock held 1386status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) 1387{ 1388 status_t status = ALREADY_EXISTS; 1389 1390 // set retry count for buffer fill 1391 track->mRetryCount = kMaxTrackStartupRetries; 1392 if (mActiveTracks.indexOf(track) < 0) { 1393 // the track is newly added, make sure it fills up all its 1394 // buffers before playing. This is to ensure the client will 1395 // effectively get the latency it requested. 1396 track->mFillingUpStatus = Track::FS_FILLING; 1397 track->mResetDone = false; 1398 mActiveTracks.add(track); 1399 if (track->mainBuffer() != mMixBuffer) { 1400 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1401 if (chain != 0) { 1402 LOGV("addTrack_l() starting track on chain %p for session %d", chain.get(), track->sessionId()); 1403 chain->incActiveTrackCnt(); 1404 } 1405 } 1406 1407 status = NO_ERROR; 1408 } 1409 1410 LOGV("mWaitWorkCV.broadcast"); 1411 mWaitWorkCV.broadcast(); 1412 1413 return status; 1414} 1415 1416// destroyTrack_l() must be called with ThreadBase::mLock held 1417void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) 1418{ 1419 track->mState = TrackBase::TERMINATED; 1420 if (mActiveTracks.indexOf(track) < 0) { 1421 removeTrack_l(track); 1422 } 1423} 1424 1425void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) 1426{ 1427 mTracks.remove(track); 1428 deleteTrackName_l(track->name()); 1429 sp<EffectChain> chain = getEffectChain_l(track->sessionId()); 1430 if (chain != 0) { 1431 chain->decTrackCnt(); 1432 } 1433} 1434 1435String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) 1436{ 1437 String8 out_s8 = String8(""); 1438 char *s; 1439 1440 Mutex::Autolock _l(mLock); 1441 if (initCheck() != NO_ERROR) { 1442 return out_s8; 1443 } 1444 1445 s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string()); 1446 out_s8 = String8(s); 1447 free(s); 1448 return out_s8; 1449} 1450 1451// audioConfigChanged_l() must be called with AudioFlinger::mLock held 1452void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { 1453 AudioSystem::OutputDescriptor desc; 1454 void *param2 = 0; 1455 1456 LOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event, param); 1457 1458 switch (event) { 1459 case AudioSystem::OUTPUT_OPENED: 1460 case AudioSystem::OUTPUT_CONFIG_CHANGED: 1461 desc.channels = mChannelMask; 1462 desc.samplingRate = mSampleRate; 1463 desc.format = mFormat; 1464 desc.frameCount = mFrameCount; 1465 desc.latency = latency(); 1466 param2 = &desc; 1467 break; 1468 1469 case AudioSystem::STREAM_CONFIG_CHANGED: 1470 param2 = ¶m; 1471 case AudioSystem::OUTPUT_CLOSED: 1472 default: 1473 break; 1474 } 1475 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 1476} 1477 1478void AudioFlinger::PlaybackThread::readOutputParameters() 1479{ 1480 mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); 1481 mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common); 1482 mChannelCount = (uint16_t)popcount(mChannelMask); 1483 mFormat = mOutput->stream->common.get_format(&mOutput->stream->common); 1484 mFrameSize = (uint16_t)audio_stream_frame_size(&mOutput->stream->common); 1485 mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize; 1486 1487 // FIXME - Current mixer implementation only supports stereo output: Always 1488 // Allocate a stereo buffer even if HW output is mono. 1489 if (mMixBuffer != NULL) delete[] mMixBuffer; 1490 mMixBuffer = new int16_t[mFrameCount * 2]; 1491 memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t)); 1492 1493 // force reconfiguration of effect chains and engines to take new buffer size and audio 1494 // parameters into account 1495 // Note that mLock is not held when readOutputParameters() is called from the constructor 1496 // but in this case nothing is done below as no audio sessions have effect yet so it doesn't 1497 // matter. 1498 // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains 1499 Vector< sp<EffectChain> > effectChains = mEffectChains; 1500 for (size_t i = 0; i < effectChains.size(); i ++) { 1501 mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false); 1502 } 1503} 1504 1505status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) 1506{ 1507 if (halFrames == 0 || dspFrames == 0) { 1508 return BAD_VALUE; 1509 } 1510 Mutex::Autolock _l(mLock); 1511 if (initCheck() != NO_ERROR) { 1512 return INVALID_OPERATION; 1513 } 1514 *halFrames = mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); 1515 1516 return mOutput->stream->get_render_position(mOutput->stream, dspFrames); 1517} 1518 1519uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) 1520{ 1521 Mutex::Autolock _l(mLock); 1522 uint32_t result = 0; 1523 if (getEffectChain_l(sessionId) != 0) { 1524 result = EFFECT_SESSION; 1525 } 1526 1527 for (size_t i = 0; i < mTracks.size(); ++i) { 1528 sp<Track> track = mTracks[i]; 1529 if (sessionId == track->sessionId() && 1530 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1531 result |= TRACK_SESSION; 1532 break; 1533 } 1534 } 1535 1536 return result; 1537} 1538 1539uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId) 1540{ 1541 // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that 1542 // it is moved to correct output by audio policy manager when A2DP is connected or disconnected 1543 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 1544 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1545 } 1546 for (size_t i = 0; i < mTracks.size(); i++) { 1547 sp<Track> track = mTracks[i]; 1548 if (sessionId == track->sessionId() && 1549 !(track->mCblk->flags & CBLK_INVALID_MSK)) { 1550 return AudioSystem::getStrategyForStream((audio_stream_type_t) track->type()); 1551 } 1552 } 1553 return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 1554} 1555 1556 1557AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() 1558{ 1559 Mutex::Autolock _l(mLock); 1560 return mOutput; 1561} 1562 1563AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput() 1564{ 1565 Mutex::Autolock _l(mLock); 1566 AudioStreamOut *output = mOutput; 1567 mOutput = NULL; 1568 return output; 1569} 1570 1571// this method must always be called either with ThreadBase mLock held or inside the thread loop 1572audio_stream_t* AudioFlinger::PlaybackThread::stream() 1573{ 1574 if (mOutput == NULL) { 1575 return NULL; 1576 } 1577 return &mOutput->stream->common; 1578} 1579 1580// ---------------------------------------------------------------------------- 1581 1582AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 1583 : PlaybackThread(audioFlinger, output, id, device), 1584 mAudioMixer(0) 1585{ 1586 mType = ThreadBase::MIXER; 1587 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 1588 1589 // FIXME - Current mixer implementation only supports stereo output 1590 if (mChannelCount == 1) { 1591 LOGE("Invalid audio hardware channel count"); 1592 } 1593} 1594 1595AudioFlinger::MixerThread::~MixerThread() 1596{ 1597 delete mAudioMixer; 1598} 1599 1600bool AudioFlinger::MixerThread::threadLoop() 1601{ 1602 Vector< sp<Track> > tracksToRemove; 1603 uint32_t mixerStatus = MIXER_IDLE; 1604 nsecs_t standbyTime = systemTime(); 1605 size_t mixBufferSize = mFrameCount * mFrameSize; 1606 // FIXME: Relaxed timing because of a certain device that can't meet latency 1607 // Should be reduced to 2x after the vendor fixes the driver issue 1608 nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1609 nsecs_t lastWarning = 0; 1610 bool longStandbyExit = false; 1611 uint32_t activeSleepTime = activeSleepTimeUs(); 1612 uint32_t idleSleepTime = idleSleepTimeUs(); 1613 uint32_t sleepTime = idleSleepTime; 1614 Vector< sp<EffectChain> > effectChains; 1615#ifdef DEBUG_CPU_USAGE 1616 ThreadCpuUsage cpu; 1617 const CentralTendencyStatistics& stats = cpu.statistics(); 1618#endif 1619 1620 acquireWakeLock(); 1621 1622 while (!exitPending()) 1623 { 1624#ifdef DEBUG_CPU_USAGE 1625 cpu.sampleAndEnable(); 1626 unsigned n = stats.n(); 1627 // cpu.elapsed() is expensive, so don't call it every loop 1628 if ((n & 127) == 1) { 1629 long long elapsed = cpu.elapsed(); 1630 if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) { 1631 double perLoop = elapsed / (double) n; 1632 double perLoop100 = perLoop * 0.01; 1633 double mean = stats.mean(); 1634 double stddev = stats.stddev(); 1635 double minimum = stats.minimum(); 1636 double maximum = stats.maximum(); 1637 cpu.resetStatistics(); 1638 LOGI("CPU usage over past %.1f secs (%u mixer loops at %.1f mean ms per loop):\n us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f", 1639 elapsed * .000000001, n, perLoop * .000001, 1640 mean * .001, 1641 stddev * .001, 1642 minimum * .001, 1643 maximum * .001, 1644 mean / perLoop100, 1645 stddev / perLoop100, 1646 minimum / perLoop100, 1647 maximum / perLoop100); 1648 } 1649 } 1650#endif 1651 processConfigEvents(); 1652 1653 mixerStatus = MIXER_IDLE; 1654 { // scope for mLock 1655 1656 Mutex::Autolock _l(mLock); 1657 1658 if (checkForNewParameters_l()) { 1659 mixBufferSize = mFrameCount * mFrameSize; 1660 // FIXME: Relaxed timing because of a certain device that can't meet latency 1661 // Should be reduced to 2x after the vendor fixes the driver issue 1662 maxPeriod = seconds(mFrameCount) / mSampleRate * 3; 1663 activeSleepTime = activeSleepTimeUs(); 1664 idleSleepTime = idleSleepTimeUs(); 1665 } 1666 1667 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 1668 1669 // put audio hardware into standby after short delay 1670 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 1671 mSuspended) { 1672 if (!mStandby) { 1673 LOGV("Audio hardware entering standby, mixer %p, mSuspended %d\n", this, mSuspended); 1674 mOutput->stream->common.standby(&mOutput->stream->common); 1675 mStandby = true; 1676 mBytesWritten = 0; 1677 } 1678 1679 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 1680 // we're about to wait, flush the binder command buffer 1681 IPCThreadState::self()->flushCommands(); 1682 1683 if (exitPending()) break; 1684 1685 releaseWakeLock_l(); 1686 // wait until we have something to do... 1687 LOGV("MixerThread %p TID %d going to sleep\n", this, gettid()); 1688 mWaitWorkCV.wait(mLock); 1689 LOGV("MixerThread %p TID %d waking up\n", this, gettid()); 1690 acquireWakeLock_l(); 1691 1692 if (mMasterMute == false) { 1693 char value[PROPERTY_VALUE_MAX]; 1694 property_get("ro.audio.silent", value, "0"); 1695 if (atoi(value)) { 1696 LOGD("Silence is golden"); 1697 setMasterMute(true); 1698 } 1699 } 1700 1701 standbyTime = systemTime() + kStandbyTimeInNsecs; 1702 sleepTime = idleSleepTime; 1703 continue; 1704 } 1705 } 1706 1707 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 1708 1709 // prevent any changes in effect chain list and in each effect chain 1710 // during mixing and effect process as the audio buffers could be deleted 1711 // or modified if an effect is created or deleted 1712 lockEffectChains_l(effectChains); 1713 } 1714 1715 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 1716 // mix buffers... 1717 mAudioMixer->process(); 1718 sleepTime = 0; 1719 standbyTime = systemTime() + kStandbyTimeInNsecs; 1720 //TODO: delay standby when effects have a tail 1721 } else { 1722 // If no tracks are ready, sleep once for the duration of an output 1723 // buffer size, then write 0s to the output 1724 if (sleepTime == 0) { 1725 if (mixerStatus == MIXER_TRACKS_ENABLED) { 1726 sleepTime = activeSleepTime; 1727 } else { 1728 sleepTime = idleSleepTime; 1729 } 1730 } else if (mBytesWritten != 0 || 1731 (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)) { 1732 memset (mMixBuffer, 0, mixBufferSize); 1733 sleepTime = 0; 1734 LOGV_IF((mBytesWritten == 0 && (mixerStatus == MIXER_TRACKS_ENABLED && longStandbyExit)), "anticipated start"); 1735 } 1736 // TODO add standby time extension fct of effect tail 1737 } 1738 1739 if (mSuspended) { 1740 sleepTime = suspendSleepTimeUs(); 1741 } 1742 // sleepTime == 0 means we must write to audio hardware 1743 if (sleepTime == 0) { 1744 for (size_t i = 0; i < effectChains.size(); i ++) { 1745 effectChains[i]->process_l(); 1746 } 1747 // enable changes in effect chain 1748 unlockEffectChains(effectChains); 1749 mLastWriteTime = systemTime(); 1750 mInWrite = true; 1751 mBytesWritten += mixBufferSize; 1752 1753 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 1754 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 1755 mNumWrites++; 1756 mInWrite = false; 1757 nsecs_t now = systemTime(); 1758 nsecs_t delta = now - mLastWriteTime; 1759 if (delta > maxPeriod) { 1760 mNumDelayedWrites++; 1761 if ((now - lastWarning) > kWarningThrottle) { 1762 LOGW("write blocked for %llu msecs, %d delayed writes, thread %p", 1763 ns2ms(delta), mNumDelayedWrites, this); 1764 lastWarning = now; 1765 } 1766 if (mStandby) { 1767 longStandbyExit = true; 1768 } 1769 } 1770 mStandby = false; 1771 } else { 1772 // enable changes in effect chain 1773 unlockEffectChains(effectChains); 1774 usleep(sleepTime); 1775 } 1776 1777 // finally let go of all our tracks, without the lock held 1778 // since we can't guarantee the destructors won't acquire that 1779 // same lock. 1780 tracksToRemove.clear(); 1781 1782 // Effect chains will be actually deleted here if they were removed from 1783 // mEffectChains list during mixing or effects processing 1784 effectChains.clear(); 1785 } 1786 1787 if (!mStandby) { 1788 mOutput->stream->common.standby(&mOutput->stream->common); 1789 } 1790 1791 releaseWakeLock(); 1792 1793 LOGV("MixerThread %p exiting", this); 1794 return false; 1795} 1796 1797// prepareTracks_l() must be called with ThreadBase::mLock held 1798uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track> >& activeTracks, Vector< sp<Track> > *tracksToRemove) 1799{ 1800 1801 uint32_t mixerStatus = MIXER_IDLE; 1802 // find out which tracks need to be processed 1803 size_t count = activeTracks.size(); 1804 size_t mixedTracks = 0; 1805 size_t tracksWithEffect = 0; 1806 1807 float masterVolume = mMasterVolume; 1808 bool masterMute = mMasterMute; 1809 1810 if (masterMute) { 1811 masterVolume = 0; 1812 } 1813 // Delegate master volume control to effect in output mix effect chain if needed 1814 sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX); 1815 if (chain != 0) { 1816 uint32_t v = (uint32_t)(masterVolume * (1 << 24)); 1817 chain->setVolume_l(&v, &v); 1818 masterVolume = (float)((v + (1 << 23)) >> 24); 1819 chain.clear(); 1820 } 1821 1822 for (size_t i=0 ; i<count ; i++) { 1823 sp<Track> t = activeTracks[i].promote(); 1824 if (t == 0) continue; 1825 1826 Track* const track = t.get(); 1827 audio_track_cblk_t* cblk = track->cblk(); 1828 1829 // The first time a track is added we wait 1830 // for all its buffers to be filled before processing it 1831 mAudioMixer->setActiveTrack(track->name()); 1832 if (cblk->framesReady() && track->isReady() && 1833 !track->isPaused() && !track->isTerminated()) 1834 { 1835 //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); 1836 1837 mixedTracks++; 1838 1839 // track->mainBuffer() != mMixBuffer means there is an effect chain 1840 // connected to the track 1841 chain.clear(); 1842 if (track->mainBuffer() != mMixBuffer) { 1843 chain = getEffectChain_l(track->sessionId()); 1844 // Delegate volume control to effect in track effect chain if needed 1845 if (chain != 0) { 1846 tracksWithEffect++; 1847 } else { 1848 LOGW("prepareTracks_l(): track %08x attached to effect but no chain found on session %d", 1849 track->name(), track->sessionId()); 1850 } 1851 } 1852 1853 1854 int param = AudioMixer::VOLUME; 1855 if (track->mFillingUpStatus == Track::FS_FILLED) { 1856 // no ramp for the first volume setting 1857 track->mFillingUpStatus = Track::FS_ACTIVE; 1858 if (track->mState == TrackBase::RESUMING) { 1859 track->mState = TrackBase::ACTIVE; 1860 param = AudioMixer::RAMP_VOLUME; 1861 } 1862 mAudioMixer->setParameter(AudioMixer::RESAMPLE, AudioMixer::RESET, NULL); 1863 } else if (cblk->server != 0) { 1864 // If the track is stopped before the first frame was mixed, 1865 // do not apply ramp 1866 param = AudioMixer::RAMP_VOLUME; 1867 } 1868 1869 // compute volume for this track 1870 uint32_t vl, vr, va; 1871 if (track->isMuted() || track->isPausing() || 1872 mStreamTypes[track->type()].mute) { 1873 vl = vr = va = 0; 1874 if (track->isPausing()) { 1875 track->setPaused(); 1876 } 1877 } else { 1878 1879 // read original volumes with volume control 1880 float typeVolume = mStreamTypes[track->type()].volume; 1881 float v = masterVolume * typeVolume; 1882 vl = (uint32_t)(v * cblk->volume[0]) << 12; 1883 vr = (uint32_t)(v * cblk->volume[1]) << 12; 1884 1885 va = (uint32_t)(v * cblk->sendLevel); 1886 } 1887 // Delegate volume control to effect in track effect chain if needed 1888 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 1889 // Do not ramp volume if volume is controlled by effect 1890 param = AudioMixer::VOLUME; 1891 track->mHasVolumeController = true; 1892 } else { 1893 // force no volume ramp when volume controller was just disabled or removed 1894 // from effect chain to avoid volume spike 1895 if (track->mHasVolumeController) { 1896 param = AudioMixer::VOLUME; 1897 } 1898 track->mHasVolumeController = false; 1899 } 1900 1901 // Convert volumes from 8.24 to 4.12 format 1902 int16_t left, right, aux; 1903 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 1904 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1905 left = int16_t(v_clamped); 1906 v_clamped = (vr + (1 << 11)) >> 12; 1907 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 1908 right = int16_t(v_clamped); 1909 1910 if (va > MAX_GAIN_INT) va = MAX_GAIN_INT; 1911 aux = int16_t(va); 1912 1913 // XXX: these things DON'T need to be done each time 1914 mAudioMixer->setBufferProvider(track); 1915 mAudioMixer->enable(AudioMixer::MIXING); 1916 1917 mAudioMixer->setParameter(param, AudioMixer::VOLUME0, (void *)left); 1918 mAudioMixer->setParameter(param, AudioMixer::VOLUME1, (void *)right); 1919 mAudioMixer->setParameter(param, AudioMixer::AUXLEVEL, (void *)aux); 1920 mAudioMixer->setParameter( 1921 AudioMixer::TRACK, 1922 AudioMixer::FORMAT, (void *)track->format()); 1923 mAudioMixer->setParameter( 1924 AudioMixer::TRACK, 1925 AudioMixer::CHANNEL_MASK, (void *)track->channelMask()); 1926 mAudioMixer->setParameter( 1927 AudioMixer::RESAMPLE, 1928 AudioMixer::SAMPLE_RATE, 1929 (void *)(cblk->sampleRate)); 1930 mAudioMixer->setParameter( 1931 AudioMixer::TRACK, 1932 AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer()); 1933 mAudioMixer->setParameter( 1934 AudioMixer::TRACK, 1935 AudioMixer::AUX_BUFFER, (void *)track->auxBuffer()); 1936 1937 // reset retry count 1938 track->mRetryCount = kMaxTrackRetries; 1939 mixerStatus = MIXER_TRACKS_READY; 1940 } else { 1941 //LOGV("track %d u=%08x, s=%08x [NOT READY] on thread %p", track->name(), cblk->user, cblk->server, this); 1942 if (track->isStopped()) { 1943 track->reset(); 1944 } 1945 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 1946 // We have consumed all the buffers of this track. 1947 // Remove it from the list of active tracks. 1948 tracksToRemove->add(track); 1949 } else { 1950 // No buffers for this track. Give it a few chances to 1951 // fill a buffer, then remove it from active list. 1952 if (--(track->mRetryCount) <= 0) { 1953 LOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", track->name(), this); 1954 tracksToRemove->add(track); 1955 // indicate to client process that the track was disabled because of underrun 1956 android_atomic_or(CBLK_DISABLED_ON, &cblk->flags); 1957 } else if (mixerStatus != MIXER_TRACKS_READY) { 1958 mixerStatus = MIXER_TRACKS_ENABLED; 1959 } 1960 } 1961 mAudioMixer->disable(AudioMixer::MIXING); 1962 } 1963 } 1964 1965 // remove all the tracks that need to be... 1966 count = tracksToRemove->size(); 1967 if (UNLIKELY(count)) { 1968 for (size_t i=0 ; i<count ; i++) { 1969 const sp<Track>& track = tracksToRemove->itemAt(i); 1970 mActiveTracks.remove(track); 1971 if (track->mainBuffer() != mMixBuffer) { 1972 chain = getEffectChain_l(track->sessionId()); 1973 if (chain != 0) { 1974 LOGV("stopping track on chain %p for session Id: %d", chain.get(), track->sessionId()); 1975 chain->decActiveTrackCnt(); 1976 } 1977 } 1978 if (track->isTerminated()) { 1979 removeTrack_l(track); 1980 } 1981 } 1982 } 1983 1984 // mix buffer must be cleared if all tracks are connected to an 1985 // effect chain as in this case the mixer will not write to 1986 // mix buffer and track effects will accumulate into it 1987 if (mixedTracks != 0 && mixedTracks == tracksWithEffect) { 1988 memset(mMixBuffer, 0, mFrameCount * mChannelCount * sizeof(int16_t)); 1989 } 1990 1991 return mixerStatus; 1992} 1993 1994void AudioFlinger::MixerThread::invalidateTracks(int streamType) 1995{ 1996 LOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d", 1997 this, streamType, mTracks.size()); 1998 Mutex::Autolock _l(mLock); 1999 2000 size_t size = mTracks.size(); 2001 for (size_t i = 0; i < size; i++) { 2002 sp<Track> t = mTracks[i]; 2003 if (t->type() == streamType) { 2004 android_atomic_or(CBLK_INVALID_ON, &t->mCblk->flags); 2005 t->mCblk->cv.signal(); 2006 } 2007 } 2008} 2009 2010 2011// getTrackName_l() must be called with ThreadBase::mLock held 2012int AudioFlinger::MixerThread::getTrackName_l() 2013{ 2014 return mAudioMixer->getTrackName(); 2015} 2016 2017// deleteTrackName_l() must be called with ThreadBase::mLock held 2018void AudioFlinger::MixerThread::deleteTrackName_l(int name) 2019{ 2020 LOGV("remove track (%d) and delete from mixer", name); 2021 mAudioMixer->deleteTrackName(name); 2022} 2023 2024// checkForNewParameters_l() must be called with ThreadBase::mLock held 2025bool AudioFlinger::MixerThread::checkForNewParameters_l() 2026{ 2027 bool reconfig = false; 2028 2029 while (!mNewParameters.isEmpty()) { 2030 status_t status = NO_ERROR; 2031 String8 keyValuePair = mNewParameters[0]; 2032 AudioParameter param = AudioParameter(keyValuePair); 2033 int value; 2034 2035 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 2036 reconfig = true; 2037 } 2038 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 2039 if (value != AUDIO_FORMAT_PCM_16_BIT) { 2040 status = BAD_VALUE; 2041 } else { 2042 reconfig = true; 2043 } 2044 } 2045 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 2046 if (value != AUDIO_CHANNEL_OUT_STEREO) { 2047 status = BAD_VALUE; 2048 } else { 2049 reconfig = true; 2050 } 2051 } 2052 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2053 // do not accept frame count changes if tracks are open as the track buffer 2054 // size depends on frame count and correct behavior would not be garantied 2055 // if frame count is changed after track creation 2056 if (!mTracks.isEmpty()) { 2057 status = INVALID_OPERATION; 2058 } else { 2059 reconfig = true; 2060 } 2061 } 2062 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 2063 // when changing the audio output device, call addBatteryData to notify 2064 // the change 2065 if ((int)mDevice != value) { 2066 uint32_t params = 0; 2067 // check whether speaker is on 2068 if (value & AUDIO_DEVICE_OUT_SPEAKER) { 2069 params |= IMediaPlayerService::kBatteryDataSpeakerOn; 2070 } 2071 2072 int deviceWithoutSpeaker 2073 = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER; 2074 // check if any other device (except speaker) is on 2075 if (value & deviceWithoutSpeaker ) { 2076 params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn; 2077 } 2078 2079 if (params != 0) { 2080 addBatteryData(params); 2081 } 2082 } 2083 2084 // forward device change to effects that have requested to be 2085 // aware of attached audio device. 2086 mDevice = (uint32_t)value; 2087 for (size_t i = 0; i < mEffectChains.size(); i++) { 2088 mEffectChains[i]->setDevice_l(mDevice); 2089 } 2090 } 2091 2092 if (status == NO_ERROR) { 2093 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2094 keyValuePair.string()); 2095 if (!mStandby && status == INVALID_OPERATION) { 2096 mOutput->stream->common.standby(&mOutput->stream->common); 2097 mStandby = true; 2098 mBytesWritten = 0; 2099 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2100 keyValuePair.string()); 2101 } 2102 if (status == NO_ERROR && reconfig) { 2103 delete mAudioMixer; 2104 readOutputParameters(); 2105 mAudioMixer = new AudioMixer(mFrameCount, mSampleRate); 2106 for (size_t i = 0; i < mTracks.size() ; i++) { 2107 int name = getTrackName_l(); 2108 if (name < 0) break; 2109 mTracks[i]->mName = name; 2110 // limit track sample rate to 2 x new output sample rate 2111 if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) { 2112 mTracks[i]->mCblk->sampleRate = 2 * sampleRate(); 2113 } 2114 } 2115 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2116 } 2117 } 2118 2119 mNewParameters.removeAt(0); 2120 2121 mParamStatus = status; 2122 mParamCond.signal(); 2123 mWaitWorkCV.wait(mLock); 2124 } 2125 return reconfig; 2126} 2127 2128status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args) 2129{ 2130 const size_t SIZE = 256; 2131 char buffer[SIZE]; 2132 String8 result; 2133 2134 PlaybackThread::dumpInternals(fd, args); 2135 2136 snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames()); 2137 result.append(buffer); 2138 write(fd, result.string(), result.size()); 2139 return NO_ERROR; 2140} 2141 2142uint32_t AudioFlinger::MixerThread::activeSleepTimeUs() 2143{ 2144 return (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 2145} 2146 2147uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() 2148{ 2149 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2150} 2151 2152uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() 2153{ 2154 return (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2155} 2156 2157// ---------------------------------------------------------------------------- 2158AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int id, uint32_t device) 2159 : PlaybackThread(audioFlinger, output, id, device) 2160{ 2161 mType = ThreadBase::DIRECT; 2162} 2163 2164AudioFlinger::DirectOutputThread::~DirectOutputThread() 2165{ 2166} 2167 2168 2169static inline int16_t clamp16(int32_t sample) 2170{ 2171 if ((sample>>15) ^ (sample>>31)) 2172 sample = 0x7FFF ^ (sample>>31); 2173 return sample; 2174} 2175 2176static inline 2177int32_t mul(int16_t in, int16_t v) 2178{ 2179#if defined(__arm__) && !defined(__thumb__) 2180 int32_t out; 2181 asm( "smulbb %[out], %[in], %[v] \n" 2182 : [out]"=r"(out) 2183 : [in]"%r"(in), [v]"r"(v) 2184 : ); 2185 return out; 2186#else 2187 return in * int32_t(v); 2188#endif 2189} 2190 2191void AudioFlinger::DirectOutputThread::applyVolume(uint16_t leftVol, uint16_t rightVol, bool ramp) 2192{ 2193 // Do not apply volume on compressed audio 2194 if (!audio_is_linear_pcm(mFormat)) { 2195 return; 2196 } 2197 2198 // convert to signed 16 bit before volume calculation 2199 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2200 size_t count = mFrameCount * mChannelCount; 2201 uint8_t *src = (uint8_t *)mMixBuffer + count-1; 2202 int16_t *dst = mMixBuffer + count-1; 2203 while(count--) { 2204 *dst-- = (int16_t)(*src--^0x80) << 8; 2205 } 2206 } 2207 2208 size_t frameCount = mFrameCount; 2209 int16_t *out = mMixBuffer; 2210 if (ramp) { 2211 if (mChannelCount == 1) { 2212 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2213 int32_t vlInc = d / (int32_t)frameCount; 2214 int32_t vl = ((int32_t)mLeftVolShort << 16); 2215 do { 2216 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2217 out++; 2218 vl += vlInc; 2219 } while (--frameCount); 2220 2221 } else { 2222 int32_t d = ((int32_t)leftVol - (int32_t)mLeftVolShort) << 16; 2223 int32_t vlInc = d / (int32_t)frameCount; 2224 d = ((int32_t)rightVol - (int32_t)mRightVolShort) << 16; 2225 int32_t vrInc = d / (int32_t)frameCount; 2226 int32_t vl = ((int32_t)mLeftVolShort << 16); 2227 int32_t vr = ((int32_t)mRightVolShort << 16); 2228 do { 2229 out[0] = clamp16(mul(out[0], vl >> 16) >> 12); 2230 out[1] = clamp16(mul(out[1], vr >> 16) >> 12); 2231 out += 2; 2232 vl += vlInc; 2233 vr += vrInc; 2234 } while (--frameCount); 2235 } 2236 } else { 2237 if (mChannelCount == 1) { 2238 do { 2239 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2240 out++; 2241 } while (--frameCount); 2242 } else { 2243 do { 2244 out[0] = clamp16(mul(out[0], leftVol) >> 12); 2245 out[1] = clamp16(mul(out[1], rightVol) >> 12); 2246 out += 2; 2247 } while (--frameCount); 2248 } 2249 } 2250 2251 // convert back to unsigned 8 bit after volume calculation 2252 if (mFormat == AUDIO_FORMAT_PCM_8_BIT) { 2253 size_t count = mFrameCount * mChannelCount; 2254 int16_t *src = mMixBuffer; 2255 uint8_t *dst = (uint8_t *)mMixBuffer; 2256 while(count--) { 2257 *dst++ = (uint8_t)(((int32_t)*src++ + (1<<7)) >> 8)^0x80; 2258 } 2259 } 2260 2261 mLeftVolShort = leftVol; 2262 mRightVolShort = rightVol; 2263} 2264 2265bool AudioFlinger::DirectOutputThread::threadLoop() 2266{ 2267 uint32_t mixerStatus = MIXER_IDLE; 2268 sp<Track> trackToRemove; 2269 sp<Track> activeTrack; 2270 nsecs_t standbyTime = systemTime(); 2271 int8_t *curBuf; 2272 size_t mixBufferSize = mFrameCount*mFrameSize; 2273 uint32_t activeSleepTime = activeSleepTimeUs(); 2274 uint32_t idleSleepTime = idleSleepTimeUs(); 2275 uint32_t sleepTime = idleSleepTime; 2276 // use shorter standby delay as on normal output to release 2277 // hardware resources as soon as possible 2278 nsecs_t standbyDelay = microseconds(activeSleepTime*2); 2279 2280 acquireWakeLock(); 2281 2282 while (!exitPending()) 2283 { 2284 bool rampVolume; 2285 uint16_t leftVol; 2286 uint16_t rightVol; 2287 Vector< sp<EffectChain> > effectChains; 2288 2289 processConfigEvents(); 2290 2291 mixerStatus = MIXER_IDLE; 2292 2293 { // scope for the mLock 2294 2295 Mutex::Autolock _l(mLock); 2296 2297 if (checkForNewParameters_l()) { 2298 mixBufferSize = mFrameCount*mFrameSize; 2299 activeSleepTime = activeSleepTimeUs(); 2300 idleSleepTime = idleSleepTimeUs(); 2301 standbyDelay = microseconds(activeSleepTime*2); 2302 } 2303 2304 // put audio hardware into standby after short delay 2305 if UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || 2306 mSuspended) { 2307 // wait until we have something to do... 2308 if (!mStandby) { 2309 LOGV("Audio hardware entering standby, mixer %p\n", this); 2310 mOutput->stream->common.standby(&mOutput->stream->common); 2311 mStandby = true; 2312 mBytesWritten = 0; 2313 } 2314 2315 if (!mActiveTracks.size() && mConfigEvents.isEmpty()) { 2316 // we're about to wait, flush the binder command buffer 2317 IPCThreadState::self()->flushCommands(); 2318 2319 if (exitPending()) break; 2320 2321 releaseWakeLock_l(); 2322 LOGV("DirectOutputThread %p TID %d going to sleep\n", this, gettid()); 2323 mWaitWorkCV.wait(mLock); 2324 LOGV("DirectOutputThread %p TID %d waking up in active mode\n", this, gettid()); 2325 acquireWakeLock_l(); 2326 2327 if (mMasterMute == false) { 2328 char value[PROPERTY_VALUE_MAX]; 2329 property_get("ro.audio.silent", value, "0"); 2330 if (atoi(value)) { 2331 LOGD("Silence is golden"); 2332 setMasterMute(true); 2333 } 2334 } 2335 2336 standbyTime = systemTime() + standbyDelay; 2337 sleepTime = idleSleepTime; 2338 continue; 2339 } 2340 } 2341 2342 effectChains = mEffectChains; 2343 2344 // find out which tracks need to be processed 2345 if (mActiveTracks.size() != 0) { 2346 sp<Track> t = mActiveTracks[0].promote(); 2347 if (t == 0) continue; 2348 2349 Track* const track = t.get(); 2350 audio_track_cblk_t* cblk = track->cblk(); 2351 2352 // The first time a track is added we wait 2353 // for all its buffers to be filled before processing it 2354 if (cblk->framesReady() && track->isReady() && 2355 !track->isPaused() && !track->isTerminated()) 2356 { 2357 //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); 2358 2359 if (track->mFillingUpStatus == Track::FS_FILLED) { 2360 track->mFillingUpStatus = Track::FS_ACTIVE; 2361 mLeftVolFloat = mRightVolFloat = 0; 2362 mLeftVolShort = mRightVolShort = 0; 2363 if (track->mState == TrackBase::RESUMING) { 2364 track->mState = TrackBase::ACTIVE; 2365 rampVolume = true; 2366 } 2367 } else if (cblk->server != 0) { 2368 // If the track is stopped before the first frame was mixed, 2369 // do not apply ramp 2370 rampVolume = true; 2371 } 2372 // compute volume for this track 2373 float left, right; 2374 if (track->isMuted() || mMasterMute || track->isPausing() || 2375 mStreamTypes[track->type()].mute) { 2376 left = right = 0; 2377 if (track->isPausing()) { 2378 track->setPaused(); 2379 } 2380 } else { 2381 float typeVolume = mStreamTypes[track->type()].volume; 2382 float v = mMasterVolume * typeVolume; 2383 float v_clamped = v * cblk->volume[0]; 2384 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2385 left = v_clamped/MAX_GAIN; 2386 v_clamped = v * cblk->volume[1]; 2387 if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; 2388 right = v_clamped/MAX_GAIN; 2389 } 2390 2391 if (left != mLeftVolFloat || right != mRightVolFloat) { 2392 mLeftVolFloat = left; 2393 mRightVolFloat = right; 2394 2395 // If audio HAL implements volume control, 2396 // force software volume to nominal value 2397 if (mOutput->stream->set_volume(mOutput->stream, left, right) == NO_ERROR) { 2398 left = 1.0f; 2399 right = 1.0f; 2400 } 2401 2402 // Convert volumes from float to 8.24 2403 uint32_t vl = (uint32_t)(left * (1 << 24)); 2404 uint32_t vr = (uint32_t)(right * (1 << 24)); 2405 2406 // Delegate volume control to effect in track effect chain if needed 2407 // only one effect chain can be present on DirectOutputThread, so if 2408 // there is one, the track is connected to it 2409 if (!effectChains.isEmpty()) { 2410 // Do not ramp volume if volume is controlled by effect 2411 if(effectChains[0]->setVolume_l(&vl, &vr)) { 2412 rampVolume = false; 2413 } 2414 } 2415 2416 // Convert volumes from 8.24 to 4.12 format 2417 uint32_t v_clamped = (vl + (1 << 11)) >> 12; 2418 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2419 leftVol = (uint16_t)v_clamped; 2420 v_clamped = (vr + (1 << 11)) >> 12; 2421 if (v_clamped > MAX_GAIN_INT) v_clamped = MAX_GAIN_INT; 2422 rightVol = (uint16_t)v_clamped; 2423 } else { 2424 leftVol = mLeftVolShort; 2425 rightVol = mRightVolShort; 2426 rampVolume = false; 2427 } 2428 2429 // reset retry count 2430 track->mRetryCount = kMaxTrackRetriesDirect; 2431 activeTrack = t; 2432 mixerStatus = MIXER_TRACKS_READY; 2433 } else { 2434 //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server); 2435 if (track->isStopped()) { 2436 track->reset(); 2437 } 2438 if (track->isTerminated() || track->isStopped() || track->isPaused()) { 2439 // We have consumed all the buffers of this track. 2440 // Remove it from the list of active tracks. 2441 trackToRemove = track; 2442 } else { 2443 // No buffers for this track. Give it a few chances to 2444 // fill a buffer, then remove it from active list. 2445 if (--(track->mRetryCount) <= 0) { 2446 LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); 2447 trackToRemove = track; 2448 } else { 2449 mixerStatus = MIXER_TRACKS_ENABLED; 2450 } 2451 } 2452 } 2453 } 2454 2455 // remove all the tracks that need to be... 2456 if (UNLIKELY(trackToRemove != 0)) { 2457 mActiveTracks.remove(trackToRemove); 2458 if (!effectChains.isEmpty()) { 2459 LOGV("stopping track on chain %p for session Id: %d", effectChains[0].get(), 2460 trackToRemove->sessionId()); 2461 effectChains[0]->decActiveTrackCnt(); 2462 } 2463 if (trackToRemove->isTerminated()) { 2464 removeTrack_l(trackToRemove); 2465 } 2466 } 2467 2468 lockEffectChains_l(effectChains); 2469 } 2470 2471 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2472 AudioBufferProvider::Buffer buffer; 2473 size_t frameCount = mFrameCount; 2474 curBuf = (int8_t *)mMixBuffer; 2475 // output audio to hardware 2476 while (frameCount) { 2477 buffer.frameCount = frameCount; 2478 activeTrack->getNextBuffer(&buffer); 2479 if (UNLIKELY(buffer.raw == 0)) { 2480 memset(curBuf, 0, frameCount * mFrameSize); 2481 break; 2482 } 2483 memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize); 2484 frameCount -= buffer.frameCount; 2485 curBuf += buffer.frameCount * mFrameSize; 2486 activeTrack->releaseBuffer(&buffer); 2487 } 2488 sleepTime = 0; 2489 standbyTime = systemTime() + standbyDelay; 2490 } else { 2491 if (sleepTime == 0) { 2492 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2493 sleepTime = activeSleepTime; 2494 } else { 2495 sleepTime = idleSleepTime; 2496 } 2497 } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) { 2498 memset (mMixBuffer, 0, mFrameCount * mFrameSize); 2499 sleepTime = 0; 2500 } 2501 } 2502 2503 if (mSuspended) { 2504 sleepTime = suspendSleepTimeUs(); 2505 } 2506 // sleepTime == 0 means we must write to audio hardware 2507 if (sleepTime == 0) { 2508 if (mixerStatus == MIXER_TRACKS_READY) { 2509 applyVolume(leftVol, rightVol, rampVolume); 2510 } 2511 for (size_t i = 0; i < effectChains.size(); i ++) { 2512 effectChains[i]->process_l(); 2513 } 2514 unlockEffectChains(effectChains); 2515 2516 mLastWriteTime = systemTime(); 2517 mInWrite = true; 2518 mBytesWritten += mixBufferSize; 2519 int bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); 2520 if (bytesWritten < 0) mBytesWritten -= mixBufferSize; 2521 mNumWrites++; 2522 mInWrite = false; 2523 mStandby = false; 2524 } else { 2525 unlockEffectChains(effectChains); 2526 usleep(sleepTime); 2527 } 2528 2529 // finally let go of removed track, without the lock held 2530 // since we can't guarantee the destructors won't acquire that 2531 // same lock. 2532 trackToRemove.clear(); 2533 activeTrack.clear(); 2534 2535 // Effect chains will be actually deleted here if they were removed from 2536 // mEffectChains list during mixing or effects processing 2537 effectChains.clear(); 2538 } 2539 2540 if (!mStandby) { 2541 mOutput->stream->common.standby(&mOutput->stream->common); 2542 } 2543 2544 releaseWakeLock(); 2545 2546 LOGV("DirectOutputThread %p exiting", this); 2547 return false; 2548} 2549 2550// getTrackName_l() must be called with ThreadBase::mLock held 2551int AudioFlinger::DirectOutputThread::getTrackName_l() 2552{ 2553 return 0; 2554} 2555 2556// deleteTrackName_l() must be called with ThreadBase::mLock held 2557void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name) 2558{ 2559} 2560 2561// checkForNewParameters_l() must be called with ThreadBase::mLock held 2562bool AudioFlinger::DirectOutputThread::checkForNewParameters_l() 2563{ 2564 bool reconfig = false; 2565 2566 while (!mNewParameters.isEmpty()) { 2567 status_t status = NO_ERROR; 2568 String8 keyValuePair = mNewParameters[0]; 2569 AudioParameter param = AudioParameter(keyValuePair); 2570 int value; 2571 2572 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 2573 // do not accept frame count changes if tracks are open as the track buffer 2574 // size depends on frame count and correct behavior would not be garantied 2575 // if frame count is changed after track creation 2576 if (!mTracks.isEmpty()) { 2577 status = INVALID_OPERATION; 2578 } else { 2579 reconfig = true; 2580 } 2581 } 2582 if (status == NO_ERROR) { 2583 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2584 keyValuePair.string()); 2585 if (!mStandby && status == INVALID_OPERATION) { 2586 mOutput->stream->common.standby(&mOutput->stream->common); 2587 mStandby = true; 2588 mBytesWritten = 0; 2589 status = mOutput->stream->common.set_parameters(&mOutput->stream->common, 2590 keyValuePair.string()); 2591 } 2592 if (status == NO_ERROR && reconfig) { 2593 readOutputParameters(); 2594 sendConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED); 2595 } 2596 } 2597 2598 mNewParameters.removeAt(0); 2599 2600 mParamStatus = status; 2601 mParamCond.signal(); 2602 mWaitWorkCV.wait(mLock); 2603 } 2604 return reconfig; 2605} 2606 2607uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() 2608{ 2609 uint32_t time; 2610 if (audio_is_linear_pcm(mFormat)) { 2611 time = (uint32_t)(mOutput->stream->get_latency(mOutput->stream) * 1000) / 2; 2612 } else { 2613 time = 10000; 2614 } 2615 return time; 2616} 2617 2618uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() 2619{ 2620 uint32_t time; 2621 if (audio_is_linear_pcm(mFormat)) { 2622 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2; 2623 } else { 2624 time = 10000; 2625 } 2626 return time; 2627} 2628 2629uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() 2630{ 2631 uint32_t time; 2632 if (audio_is_linear_pcm(mFormat)) { 2633 time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000); 2634 } else { 2635 time = 10000; 2636 } 2637 return time; 2638} 2639 2640 2641// ---------------------------------------------------------------------------- 2642 2643AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, int id) 2644 : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->device()), mWaitTimeMs(UINT_MAX) 2645{ 2646 mType = ThreadBase::DUPLICATING; 2647 addOutputTrack(mainThread); 2648} 2649 2650AudioFlinger::DuplicatingThread::~DuplicatingThread() 2651{ 2652 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2653 mOutputTracks[i]->destroy(); 2654 } 2655 mOutputTracks.clear(); 2656} 2657 2658bool AudioFlinger::DuplicatingThread::threadLoop() 2659{ 2660 Vector< sp<Track> > tracksToRemove; 2661 uint32_t mixerStatus = MIXER_IDLE; 2662 nsecs_t standbyTime = systemTime(); 2663 size_t mixBufferSize = mFrameCount*mFrameSize; 2664 SortedVector< sp<OutputTrack> > outputTracks; 2665 uint32_t writeFrames = 0; 2666 uint32_t activeSleepTime = activeSleepTimeUs(); 2667 uint32_t idleSleepTime = idleSleepTimeUs(); 2668 uint32_t sleepTime = idleSleepTime; 2669 Vector< sp<EffectChain> > effectChains; 2670 2671 acquireWakeLock(); 2672 2673 while (!exitPending()) 2674 { 2675 processConfigEvents(); 2676 2677 mixerStatus = MIXER_IDLE; 2678 { // scope for the mLock 2679 2680 Mutex::Autolock _l(mLock); 2681 2682 if (checkForNewParameters_l()) { 2683 mixBufferSize = mFrameCount*mFrameSize; 2684 updateWaitTime(); 2685 activeSleepTime = activeSleepTimeUs(); 2686 idleSleepTime = idleSleepTimeUs(); 2687 } 2688 2689 const SortedVector< wp<Track> >& activeTracks = mActiveTracks; 2690 2691 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2692 outputTracks.add(mOutputTracks[i]); 2693 } 2694 2695 // put audio hardware into standby after short delay 2696 if UNLIKELY((!activeTracks.size() && systemTime() > standbyTime) || 2697 mSuspended) { 2698 if (!mStandby) { 2699 for (size_t i = 0; i < outputTracks.size(); i++) { 2700 outputTracks[i]->stop(); 2701 } 2702 mStandby = true; 2703 mBytesWritten = 0; 2704 } 2705 2706 if (!activeTracks.size() && mConfigEvents.isEmpty()) { 2707 // we're about to wait, flush the binder command buffer 2708 IPCThreadState::self()->flushCommands(); 2709 outputTracks.clear(); 2710 2711 if (exitPending()) break; 2712 2713 releaseWakeLock_l(); 2714 LOGV("DuplicatingThread %p TID %d going to sleep\n", this, gettid()); 2715 mWaitWorkCV.wait(mLock); 2716 LOGV("DuplicatingThread %p TID %d waking up\n", this, gettid()); 2717 acquireWakeLock_l(); 2718 2719 if (mMasterMute == false) { 2720 char value[PROPERTY_VALUE_MAX]; 2721 property_get("ro.audio.silent", value, "0"); 2722 if (atoi(value)) { 2723 LOGD("Silence is golden"); 2724 setMasterMute(true); 2725 } 2726 } 2727 2728 standbyTime = systemTime() + kStandbyTimeInNsecs; 2729 sleepTime = idleSleepTime; 2730 continue; 2731 } 2732 } 2733 2734 mixerStatus = prepareTracks_l(activeTracks, &tracksToRemove); 2735 2736 // prevent any changes in effect chain list and in each effect chain 2737 // during mixing and effect process as the audio buffers could be deleted 2738 // or modified if an effect is created or deleted 2739 lockEffectChains_l(effectChains); 2740 } 2741 2742 if (LIKELY(mixerStatus == MIXER_TRACKS_READY)) { 2743 // mix buffers... 2744 if (outputsReady(outputTracks)) { 2745 mAudioMixer->process(); 2746 } else { 2747 memset(mMixBuffer, 0, mixBufferSize); 2748 } 2749 sleepTime = 0; 2750 writeFrames = mFrameCount; 2751 } else { 2752 if (sleepTime == 0) { 2753 if (mixerStatus == MIXER_TRACKS_ENABLED) { 2754 sleepTime = activeSleepTime; 2755 } else { 2756 sleepTime = idleSleepTime; 2757 } 2758 } else if (mBytesWritten != 0) { 2759 // flush remaining overflow buffers in output tracks 2760 for (size_t i = 0; i < outputTracks.size(); i++) { 2761 if (outputTracks[i]->isActive()) { 2762 sleepTime = 0; 2763 writeFrames = 0; 2764 memset(mMixBuffer, 0, mixBufferSize); 2765 break; 2766 } 2767 } 2768 } 2769 } 2770 2771 if (mSuspended) { 2772 sleepTime = suspendSleepTimeUs(); 2773 } 2774 // sleepTime == 0 means we must write to audio hardware 2775 if (sleepTime == 0) { 2776 for (size_t i = 0; i < effectChains.size(); i ++) { 2777 effectChains[i]->process_l(); 2778 } 2779 // enable changes in effect chain 2780 unlockEffectChains(effectChains); 2781 2782 standbyTime = systemTime() + kStandbyTimeInNsecs; 2783 for (size_t i = 0; i < outputTracks.size(); i++) { 2784 outputTracks[i]->write(mMixBuffer, writeFrames); 2785 } 2786 mStandby = false; 2787 mBytesWritten += mixBufferSize; 2788 } else { 2789 // enable changes in effect chain 2790 unlockEffectChains(effectChains); 2791 usleep(sleepTime); 2792 } 2793 2794 // finally let go of all our tracks, without the lock held 2795 // since we can't guarantee the destructors won't acquire that 2796 // same lock. 2797 tracksToRemove.clear(); 2798 outputTracks.clear(); 2799 2800 // Effect chains will be actually deleted here if they were removed from 2801 // mEffectChains list during mixing or effects processing 2802 effectChains.clear(); 2803 } 2804 2805 releaseWakeLock(); 2806 2807 return false; 2808} 2809 2810void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread) 2811{ 2812 int frameCount = (3 * mFrameCount * mSampleRate) / thread->sampleRate(); 2813 OutputTrack *outputTrack = new OutputTrack((ThreadBase *)thread, 2814 this, 2815 mSampleRate, 2816 mFormat, 2817 mChannelMask, 2818 frameCount); 2819 if (outputTrack->cblk() != NULL) { 2820 thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f); 2821 mOutputTracks.add(outputTrack); 2822 LOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread); 2823 updateWaitTime(); 2824 } 2825} 2826 2827void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread) 2828{ 2829 Mutex::Autolock _l(mLock); 2830 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2831 if (mOutputTracks[i]->thread() == (ThreadBase *)thread) { 2832 mOutputTracks[i]->destroy(); 2833 mOutputTracks.removeAt(i); 2834 updateWaitTime(); 2835 return; 2836 } 2837 } 2838 LOGV("removeOutputTrack(): unkonwn thread: %p", thread); 2839} 2840 2841void AudioFlinger::DuplicatingThread::updateWaitTime() 2842{ 2843 mWaitTimeMs = UINT_MAX; 2844 for (size_t i = 0; i < mOutputTracks.size(); i++) { 2845 sp<ThreadBase> strong = mOutputTracks[i]->thread().promote(); 2846 if (strong != NULL) { 2847 uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate(); 2848 if (waitTimeMs < mWaitTimeMs) { 2849 mWaitTimeMs = waitTimeMs; 2850 } 2851 } 2852 } 2853} 2854 2855 2856bool AudioFlinger::DuplicatingThread::outputsReady(SortedVector< sp<OutputTrack> > &outputTracks) 2857{ 2858 for (size_t i = 0; i < outputTracks.size(); i++) { 2859 sp <ThreadBase> thread = outputTracks[i]->thread().promote(); 2860 if (thread == 0) { 2861 LOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p", outputTracks[i].get()); 2862 return false; 2863 } 2864 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 2865 if (playbackThread->standby() && !playbackThread->isSuspended()) { 2866 LOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(), thread.get()); 2867 return false; 2868 } 2869 } 2870 return true; 2871} 2872 2873uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() 2874{ 2875 return (mWaitTimeMs * 1000) / 2; 2876} 2877 2878// ---------------------------------------------------------------------------- 2879 2880// TrackBase constructor must be called with AudioFlinger::mLock held 2881AudioFlinger::ThreadBase::TrackBase::TrackBase( 2882 const wp<ThreadBase>& thread, 2883 const sp<Client>& client, 2884 uint32_t sampleRate, 2885 uint32_t format, 2886 uint32_t channelMask, 2887 int frameCount, 2888 uint32_t flags, 2889 const sp<IMemory>& sharedBuffer, 2890 int sessionId) 2891 : RefBase(), 2892 mThread(thread), 2893 mClient(client), 2894 mCblk(0), 2895 mFrameCount(0), 2896 mState(IDLE), 2897 mClientTid(-1), 2898 mFormat(format), 2899 mFlags(flags & ~SYSTEM_FLAGS_MASK), 2900 mSessionId(sessionId) 2901{ 2902 LOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(), sharedBuffer->size()); 2903 2904 // LOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize); 2905 size_t size = sizeof(audio_track_cblk_t); 2906 uint8_t channelCount = popcount(channelMask); 2907 size_t bufferSize = frameCount*channelCount*sizeof(int16_t); 2908 if (sharedBuffer == 0) { 2909 size += bufferSize; 2910 } 2911 2912 if (client != NULL) { 2913 mCblkMemory = client->heap()->allocate(size); 2914 if (mCblkMemory != 0) { 2915 mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer()); 2916 if (mCblk) { // construct the shared structure in-place. 2917 new(mCblk) audio_track_cblk_t(); 2918 // clear all buffers 2919 mCblk->frameCount = frameCount; 2920 mCblk->sampleRate = sampleRate; 2921 mChannelCount = channelCount; 2922 mChannelMask = channelMask; 2923 if (sharedBuffer == 0) { 2924 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2925 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2926 // Force underrun condition to avoid false underrun callback until first data is 2927 // written to buffer (other flags are cleared) 2928 mCblk->flags = CBLK_UNDERRUN_ON; 2929 } else { 2930 mBuffer = sharedBuffer->pointer(); 2931 } 2932 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2933 } 2934 } else { 2935 LOGE("not enough memory for AudioTrack size=%u", size); 2936 client->heap()->dump("AudioTrack"); 2937 return; 2938 } 2939 } else { 2940 mCblk = (audio_track_cblk_t *)(new uint8_t[size]); 2941 if (mCblk) { // construct the shared structure in-place. 2942 new(mCblk) audio_track_cblk_t(); 2943 // clear all buffers 2944 mCblk->frameCount = frameCount; 2945 mCblk->sampleRate = sampleRate; 2946 mChannelCount = channelCount; 2947 mChannelMask = channelMask; 2948 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t); 2949 memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t)); 2950 // Force underrun condition to avoid false underrun callback until first data is 2951 // written to buffer (other flags are cleared) 2952 mCblk->flags = CBLK_UNDERRUN_ON; 2953 mBufferEnd = (uint8_t *)mBuffer + bufferSize; 2954 } 2955 } 2956} 2957 2958AudioFlinger::ThreadBase::TrackBase::~TrackBase() 2959{ 2960 if (mCblk) { 2961 mCblk->~audio_track_cblk_t(); // destroy our shared-structure. 2962 if (mClient == NULL) { 2963 delete mCblk; 2964 } 2965 } 2966 mCblkMemory.clear(); // and free the shared memory 2967 if (mClient != NULL) { 2968 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 2969 mClient.clear(); 2970 } 2971} 2972 2973void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer) 2974{ 2975 buffer->raw = 0; 2976 mFrameCount = buffer->frameCount; 2977 step(); 2978 buffer->frameCount = 0; 2979} 2980 2981bool AudioFlinger::ThreadBase::TrackBase::step() { 2982 bool result; 2983 audio_track_cblk_t* cblk = this->cblk(); 2984 2985 result = cblk->stepServer(mFrameCount); 2986 if (!result) { 2987 LOGV("stepServer failed acquiring cblk mutex"); 2988 mFlags |= STEPSERVER_FAILED; 2989 } 2990 return result; 2991} 2992 2993void AudioFlinger::ThreadBase::TrackBase::reset() { 2994 audio_track_cblk_t* cblk = this->cblk(); 2995 2996 cblk->user = 0; 2997 cblk->server = 0; 2998 cblk->userBase = 0; 2999 cblk->serverBase = 0; 3000 mFlags &= (uint32_t)(~SYSTEM_FLAGS_MASK); 3001 LOGV("TrackBase::reset"); 3002} 3003 3004sp<IMemory> AudioFlinger::ThreadBase::TrackBase::getCblk() const 3005{ 3006 return mCblkMemory; 3007} 3008 3009int AudioFlinger::ThreadBase::TrackBase::sampleRate() const { 3010 return (int)mCblk->sampleRate; 3011} 3012 3013int AudioFlinger::ThreadBase::TrackBase::channelCount() const { 3014 return (const int)mChannelCount; 3015} 3016 3017uint32_t AudioFlinger::ThreadBase::TrackBase::channelMask() const { 3018 return mChannelMask; 3019} 3020 3021void* AudioFlinger::ThreadBase::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const { 3022 audio_track_cblk_t* cblk = this->cblk(); 3023 int8_t *bufferStart = (int8_t *)mBuffer + (offset-cblk->serverBase)*cblk->frameSize; 3024 int8_t *bufferEnd = bufferStart + frames * cblk->frameSize; 3025 3026 // Check validity of returned pointer in case the track control block would have been corrupted. 3027 if (bufferStart < mBuffer || bufferStart > bufferEnd || bufferEnd > mBufferEnd || 3028 ((unsigned long)bufferStart & (unsigned long)(cblk->frameSize - 1))) { 3029 LOGE("TrackBase::getBuffer buffer out of range:\n start: %p, end %p , mBuffer %p mBufferEnd %p\n \ 3030 server %d, serverBase %d, user %d, userBase %d", 3031 bufferStart, bufferEnd, mBuffer, mBufferEnd, 3032 cblk->server, cblk->serverBase, cblk->user, cblk->userBase); 3033 return 0; 3034 } 3035 3036 return bufferStart; 3037} 3038 3039// ---------------------------------------------------------------------------- 3040 3041// Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held 3042AudioFlinger::PlaybackThread::Track::Track( 3043 const wp<ThreadBase>& thread, 3044 const sp<Client>& client, 3045 int streamType, 3046 uint32_t sampleRate, 3047 uint32_t format, 3048 uint32_t channelMask, 3049 int frameCount, 3050 const sp<IMemory>& sharedBuffer, 3051 int sessionId) 3052 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 0, sharedBuffer, sessionId), 3053 mMute(false), mSharedBuffer(sharedBuffer), mName(-1), mMainBuffer(NULL), mAuxBuffer(NULL), 3054 mAuxEffectId(0), mHasVolumeController(false) 3055{ 3056 if (mCblk != NULL) { 3057 sp<ThreadBase> baseThread = thread.promote(); 3058 if (baseThread != 0) { 3059 PlaybackThread *playbackThread = (PlaybackThread *)baseThread.get(); 3060 mName = playbackThread->getTrackName_l(); 3061 mMainBuffer = playbackThread->mixBuffer(); 3062 } 3063 LOGV("Track constructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3064 if (mName < 0) { 3065 LOGE("no more track names available"); 3066 } 3067 mVolume[0] = 1.0f; 3068 mVolume[1] = 1.0f; 3069 mStreamType = streamType; 3070 // NOTE: audio_track_cblk_t::frameSize for 8 bit PCM data is based on a sample size of 3071 // 16 bit because data is converted to 16 bit before being stored in buffer by AudioTrack 3072 mCblk->frameSize = audio_is_linear_pcm(format) ? mChannelCount * sizeof(int16_t) : sizeof(uint8_t); 3073 } 3074} 3075 3076AudioFlinger::PlaybackThread::Track::~Track() 3077{ 3078 LOGV("PlaybackThread::Track destructor"); 3079 sp<ThreadBase> thread = mThread.promote(); 3080 if (thread != 0) { 3081 Mutex::Autolock _l(thread->mLock); 3082 mState = TERMINATED; 3083 } 3084} 3085 3086void AudioFlinger::PlaybackThread::Track::destroy() 3087{ 3088 // NOTE: destroyTrack_l() can remove a strong reference to this Track 3089 // by removing it from mTracks vector, so there is a risk that this Tracks's 3090 // desctructor is called. As the destructor needs to lock mLock, 3091 // we must acquire a strong reference on this Track before locking mLock 3092 // here so that the destructor is called only when exiting this function. 3093 // On the other hand, as long as Track::destroy() is only called by 3094 // TrackHandle destructor, the TrackHandle still holds a strong ref on 3095 // this Track with its member mTrack. 3096 sp<Track> keep(this); 3097 { // scope for mLock 3098 sp<ThreadBase> thread = mThread.promote(); 3099 if (thread != 0) { 3100 if (!isOutputTrack()) { 3101 if (mState == ACTIVE || mState == RESUMING) { 3102 AudioSystem::stopOutput(thread->id(), 3103 (audio_stream_type_t)mStreamType, 3104 mSessionId); 3105 3106 // to track the speaker usage 3107 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3108 } 3109 AudioSystem::releaseOutput(thread->id()); 3110 } 3111 Mutex::Autolock _l(thread->mLock); 3112 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3113 playbackThread->destroyTrack_l(this); 3114 } 3115 } 3116} 3117 3118void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size) 3119{ 3120 snprintf(buffer, size, " %05d %05d %03u %03u 0x%08x %05u %04u %1d %1d %1d %05u %05u %05u 0x%08x 0x%08x 0x%08x 0x%08x\n", 3121 mName - AudioMixer::TRACK0, 3122 (mClient == NULL) ? getpid() : mClient->pid(), 3123 mStreamType, 3124 mFormat, 3125 mChannelMask, 3126 mSessionId, 3127 mFrameCount, 3128 mState, 3129 mMute, 3130 mFillingUpStatus, 3131 mCblk->sampleRate, 3132 mCblk->volume[0], 3133 mCblk->volume[1], 3134 mCblk->server, 3135 mCblk->user, 3136 (int)mMainBuffer, 3137 (int)mAuxBuffer); 3138} 3139 3140status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3141{ 3142 audio_track_cblk_t* cblk = this->cblk(); 3143 uint32_t framesReady; 3144 uint32_t framesReq = buffer->frameCount; 3145 3146 // Check if last stepServer failed, try to step now 3147 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3148 if (!step()) goto getNextBuffer_exit; 3149 LOGV("stepServer recovered"); 3150 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3151 } 3152 3153 framesReady = cblk->framesReady(); 3154 3155 if (LIKELY(framesReady)) { 3156 uint32_t s = cblk->server; 3157 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3158 3159 bufferEnd = (cblk->loopEnd < bufferEnd) ? cblk->loopEnd : bufferEnd; 3160 if (framesReq > framesReady) { 3161 framesReq = framesReady; 3162 } 3163 if (s + framesReq > bufferEnd) { 3164 framesReq = bufferEnd - s; 3165 } 3166 3167 buffer->raw = getBuffer(s, framesReq); 3168 if (buffer->raw == 0) goto getNextBuffer_exit; 3169 3170 buffer->frameCount = framesReq; 3171 return NO_ERROR; 3172 } 3173 3174getNextBuffer_exit: 3175 buffer->raw = 0; 3176 buffer->frameCount = 0; 3177 LOGV("getNextBuffer() no more data for track %d on thread %p", mName, mThread.unsafe_get()); 3178 return NOT_ENOUGH_DATA; 3179} 3180 3181bool AudioFlinger::PlaybackThread::Track::isReady() const { 3182 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; 3183 3184 if (mCblk->framesReady() >= mCblk->frameCount || 3185 (mCblk->flags & CBLK_FORCEREADY_MSK)) { 3186 mFillingUpStatus = FS_FILLED; 3187 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3188 return true; 3189 } 3190 return false; 3191} 3192 3193status_t AudioFlinger::PlaybackThread::Track::start() 3194{ 3195 status_t status = NO_ERROR; 3196 LOGV("start(%d), calling thread %d session %d", 3197 mName, IPCThreadState::self()->getCallingPid(), mSessionId); 3198 sp<ThreadBase> thread = mThread.promote(); 3199 if (thread != 0) { 3200 Mutex::Autolock _l(thread->mLock); 3201 int state = mState; 3202 // here the track could be either new, or restarted 3203 // in both cases "unstop" the track 3204 if (mState == PAUSED) { 3205 mState = TrackBase::RESUMING; 3206 LOGV("PAUSED => RESUMING (%d) on thread %p", mName, this); 3207 } else { 3208 mState = TrackBase::ACTIVE; 3209 LOGV("? => ACTIVE (%d) on thread %p", mName, this); 3210 } 3211 3212 if (!isOutputTrack() && state != ACTIVE && state != RESUMING) { 3213 thread->mLock.unlock(); 3214 status = AudioSystem::startOutput(thread->id(), 3215 (audio_stream_type_t)mStreamType, 3216 mSessionId); 3217 thread->mLock.lock(); 3218 3219 // to track the speaker usage 3220 if (status == NO_ERROR) { 3221 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); 3222 } 3223 } 3224 if (status == NO_ERROR) { 3225 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3226 playbackThread->addTrack_l(this); 3227 } else { 3228 mState = state; 3229 } 3230 } else { 3231 status = BAD_VALUE; 3232 } 3233 return status; 3234} 3235 3236void AudioFlinger::PlaybackThread::Track::stop() 3237{ 3238 LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3239 sp<ThreadBase> thread = mThread.promote(); 3240 if (thread != 0) { 3241 Mutex::Autolock _l(thread->mLock); 3242 int state = mState; 3243 if (mState > STOPPED) { 3244 mState = STOPPED; 3245 // If the track is not active (PAUSED and buffers full), flush buffers 3246 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3247 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3248 reset(); 3249 } 3250 LOGV("(> STOPPED) => STOPPED (%d) on thread %p", mName, playbackThread); 3251 } 3252 if (!isOutputTrack() && (state == ACTIVE || state == RESUMING)) { 3253 thread->mLock.unlock(); 3254 AudioSystem::stopOutput(thread->id(), 3255 (audio_stream_type_t)mStreamType, 3256 mSessionId); 3257 thread->mLock.lock(); 3258 3259 // to track the speaker usage 3260 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3261 } 3262 } 3263} 3264 3265void AudioFlinger::PlaybackThread::Track::pause() 3266{ 3267 LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid()); 3268 sp<ThreadBase> thread = mThread.promote(); 3269 if (thread != 0) { 3270 Mutex::Autolock _l(thread->mLock); 3271 if (mState == ACTIVE || mState == RESUMING) { 3272 mState = PAUSING; 3273 LOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get()); 3274 if (!isOutputTrack()) { 3275 thread->mLock.unlock(); 3276 AudioSystem::stopOutput(thread->id(), 3277 (audio_stream_type_t)mStreamType, 3278 mSessionId); 3279 thread->mLock.lock(); 3280 3281 // to track the speaker usage 3282 addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); 3283 } 3284 } 3285 } 3286} 3287 3288void AudioFlinger::PlaybackThread::Track::flush() 3289{ 3290 LOGV("flush(%d)", mName); 3291 sp<ThreadBase> thread = mThread.promote(); 3292 if (thread != 0) { 3293 Mutex::Autolock _l(thread->mLock); 3294 if (mState != STOPPED && mState != PAUSED && mState != PAUSING) { 3295 return; 3296 } 3297 // No point remaining in PAUSED state after a flush => go to 3298 // STOPPED state 3299 mState = STOPPED; 3300 3301 // do not reset the track if it is still in the process of being stopped or paused. 3302 // this will be done by prepareTracks_l() when the track is stopped. 3303 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3304 if (playbackThread->mActiveTracks.indexOf(this) < 0) { 3305 reset(); 3306 } 3307 } 3308} 3309 3310void AudioFlinger::PlaybackThread::Track::reset() 3311{ 3312 // Do not reset twice to avoid discarding data written just after a flush and before 3313 // the audioflinger thread detects the track is stopped. 3314 if (!mResetDone) { 3315 TrackBase::reset(); 3316 // Force underrun condition to avoid false underrun callback until first data is 3317 // written to buffer 3318 android_atomic_and(~CBLK_FORCEREADY_MSK, &mCblk->flags); 3319 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3320 mFillingUpStatus = FS_FILLING; 3321 mResetDone = true; 3322 } 3323} 3324 3325void AudioFlinger::PlaybackThread::Track::mute(bool muted) 3326{ 3327 mMute = muted; 3328} 3329 3330void AudioFlinger::PlaybackThread::Track::setVolume(float left, float right) 3331{ 3332 mVolume[0] = left; 3333 mVolume[1] = right; 3334} 3335 3336status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId) 3337{ 3338 status_t status = DEAD_OBJECT; 3339 sp<ThreadBase> thread = mThread.promote(); 3340 if (thread != 0) { 3341 PlaybackThread *playbackThread = (PlaybackThread *)thread.get(); 3342 status = playbackThread->attachAuxEffect(this, EffectId); 3343 } 3344 return status; 3345} 3346 3347void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer) 3348{ 3349 mAuxEffectId = EffectId; 3350 mAuxBuffer = buffer; 3351} 3352 3353// ---------------------------------------------------------------------------- 3354 3355// RecordTrack constructor must be called with AudioFlinger::mLock held 3356AudioFlinger::RecordThread::RecordTrack::RecordTrack( 3357 const wp<ThreadBase>& thread, 3358 const sp<Client>& client, 3359 uint32_t sampleRate, 3360 uint32_t format, 3361 uint32_t channelMask, 3362 int frameCount, 3363 uint32_t flags, 3364 int sessionId) 3365 : TrackBase(thread, client, sampleRate, format, 3366 channelMask, frameCount, flags, 0, sessionId), 3367 mOverflow(false) 3368{ 3369 if (mCblk != NULL) { 3370 LOGV("RecordTrack constructor, size %d", (int)mBufferEnd - (int)mBuffer); 3371 if (format == AUDIO_FORMAT_PCM_16_BIT) { 3372 mCblk->frameSize = mChannelCount * sizeof(int16_t); 3373 } else if (format == AUDIO_FORMAT_PCM_8_BIT) { 3374 mCblk->frameSize = mChannelCount * sizeof(int8_t); 3375 } else { 3376 mCblk->frameSize = sizeof(int8_t); 3377 } 3378 } 3379} 3380 3381AudioFlinger::RecordThread::RecordTrack::~RecordTrack() 3382{ 3383 sp<ThreadBase> thread = mThread.promote(); 3384 if (thread != 0) { 3385 AudioSystem::releaseInput(thread->id()); 3386 } 3387} 3388 3389status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer) 3390{ 3391 audio_track_cblk_t* cblk = this->cblk(); 3392 uint32_t framesAvail; 3393 uint32_t framesReq = buffer->frameCount; 3394 3395 // Check if last stepServer failed, try to step now 3396 if (mFlags & TrackBase::STEPSERVER_FAILED) { 3397 if (!step()) goto getNextBuffer_exit; 3398 LOGV("stepServer recovered"); 3399 mFlags &= ~TrackBase::STEPSERVER_FAILED; 3400 } 3401 3402 framesAvail = cblk->framesAvailable_l(); 3403 3404 if (LIKELY(framesAvail)) { 3405 uint32_t s = cblk->server; 3406 uint32_t bufferEnd = cblk->serverBase + cblk->frameCount; 3407 3408 if (framesReq > framesAvail) { 3409 framesReq = framesAvail; 3410 } 3411 if (s + framesReq > bufferEnd) { 3412 framesReq = bufferEnd - s; 3413 } 3414 3415 buffer->raw = getBuffer(s, framesReq); 3416 if (buffer->raw == 0) goto getNextBuffer_exit; 3417 3418 buffer->frameCount = framesReq; 3419 return NO_ERROR; 3420 } 3421 3422getNextBuffer_exit: 3423 buffer->raw = 0; 3424 buffer->frameCount = 0; 3425 return NOT_ENOUGH_DATA; 3426} 3427 3428status_t AudioFlinger::RecordThread::RecordTrack::start() 3429{ 3430 sp<ThreadBase> thread = mThread.promote(); 3431 if (thread != 0) { 3432 RecordThread *recordThread = (RecordThread *)thread.get(); 3433 return recordThread->start(this); 3434 } else { 3435 return BAD_VALUE; 3436 } 3437} 3438 3439void AudioFlinger::RecordThread::RecordTrack::stop() 3440{ 3441 sp<ThreadBase> thread = mThread.promote(); 3442 if (thread != 0) { 3443 RecordThread *recordThread = (RecordThread *)thread.get(); 3444 recordThread->stop(this); 3445 TrackBase::reset(); 3446 // Force overerrun condition to avoid false overrun callback until first data is 3447 // read from buffer 3448 android_atomic_or(CBLK_UNDERRUN_ON, &mCblk->flags); 3449 } 3450} 3451 3452void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size) 3453{ 3454 snprintf(buffer, size, " %05d %03u 0x%08x %05d %04u %01d %05u %08x %08x\n", 3455 (mClient == NULL) ? getpid() : mClient->pid(), 3456 mFormat, 3457 mChannelMask, 3458 mSessionId, 3459 mFrameCount, 3460 mState, 3461 mCblk->sampleRate, 3462 mCblk->server, 3463 mCblk->user); 3464} 3465 3466 3467// ---------------------------------------------------------------------------- 3468 3469AudioFlinger::PlaybackThread::OutputTrack::OutputTrack( 3470 const wp<ThreadBase>& thread, 3471 DuplicatingThread *sourceThread, 3472 uint32_t sampleRate, 3473 uint32_t format, 3474 uint32_t channelMask, 3475 int frameCount) 3476 : Track(thread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount, NULL, 0), 3477 mActive(false), mSourceThread(sourceThread) 3478{ 3479 3480 PlaybackThread *playbackThread = (PlaybackThread *)thread.unsafe_get(); 3481 if (mCblk != NULL) { 3482 mCblk->flags |= CBLK_DIRECTION_OUT; 3483 mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t); 3484 mCblk->volume[0] = mCblk->volume[1] = 0x1000; 3485 mOutBuffer.frameCount = 0; 3486 playbackThread->mTracks.add(this); 3487 LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, " \ 3488 "mCblk->frameCount %d, mCblk->sampleRate %d, mChannelMask 0x%08x mBufferEnd %p", 3489 mCblk, mBuffer, mCblk->buffers, 3490 mCblk->frameCount, mCblk->sampleRate, mChannelMask, mBufferEnd); 3491 } else { 3492 LOGW("Error creating output track on thread %p", playbackThread); 3493 } 3494} 3495 3496AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack() 3497{ 3498 clearBufferQueue(); 3499} 3500 3501status_t AudioFlinger::PlaybackThread::OutputTrack::start() 3502{ 3503 status_t status = Track::start(); 3504 if (status != NO_ERROR) { 3505 return status; 3506 } 3507 3508 mActive = true; 3509 mRetryCount = 127; 3510 return status; 3511} 3512 3513void AudioFlinger::PlaybackThread::OutputTrack::stop() 3514{ 3515 Track::stop(); 3516 clearBufferQueue(); 3517 mOutBuffer.frameCount = 0; 3518 mActive = false; 3519} 3520 3521bool AudioFlinger::PlaybackThread::OutputTrack::write(int16_t* data, uint32_t frames) 3522{ 3523 Buffer *pInBuffer; 3524 Buffer inBuffer; 3525 uint32_t channelCount = mChannelCount; 3526 bool outputBufferFull = false; 3527 inBuffer.frameCount = frames; 3528 inBuffer.i16 = data; 3529 3530 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs(); 3531 3532 if (!mActive && frames != 0) { 3533 start(); 3534 sp<ThreadBase> thread = mThread.promote(); 3535 if (thread != 0) { 3536 MixerThread *mixerThread = (MixerThread *)thread.get(); 3537 if (mCblk->frameCount > frames){ 3538 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3539 uint32_t startFrames = (mCblk->frameCount - frames); 3540 pInBuffer = new Buffer; 3541 pInBuffer->mBuffer = new int16_t[startFrames * channelCount]; 3542 pInBuffer->frameCount = startFrames; 3543 pInBuffer->i16 = pInBuffer->mBuffer; 3544 memset(pInBuffer->raw, 0, startFrames * channelCount * sizeof(int16_t)); 3545 mBufferQueue.add(pInBuffer); 3546 } else { 3547 LOGW ("OutputTrack::write() %p no more buffers in queue", this); 3548 } 3549 } 3550 } 3551 } 3552 3553 while (waitTimeLeftMs) { 3554 // First write pending buffers, then new data 3555 if (mBufferQueue.size()) { 3556 pInBuffer = mBufferQueue.itemAt(0); 3557 } else { 3558 pInBuffer = &inBuffer; 3559 } 3560 3561 if (pInBuffer->frameCount == 0) { 3562 break; 3563 } 3564 3565 if (mOutBuffer.frameCount == 0) { 3566 mOutBuffer.frameCount = pInBuffer->frameCount; 3567 nsecs_t startTime = systemTime(); 3568 if (obtainBuffer(&mOutBuffer, waitTimeLeftMs) == (status_t)AudioTrack::NO_MORE_BUFFERS) { 3569 LOGV ("OutputTrack::write() %p thread %p no more output buffers", this, mThread.unsafe_get()); 3570 outputBufferFull = true; 3571 break; 3572 } 3573 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime); 3574 if (waitTimeLeftMs >= waitTimeMs) { 3575 waitTimeLeftMs -= waitTimeMs; 3576 } else { 3577 waitTimeLeftMs = 0; 3578 } 3579 } 3580 3581 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount; 3582 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channelCount * sizeof(int16_t)); 3583 mCblk->stepUser(outFrames); 3584 pInBuffer->frameCount -= outFrames; 3585 pInBuffer->i16 += outFrames * channelCount; 3586 mOutBuffer.frameCount -= outFrames; 3587 mOutBuffer.i16 += outFrames * channelCount; 3588 3589 if (pInBuffer->frameCount == 0) { 3590 if (mBufferQueue.size()) { 3591 mBufferQueue.removeAt(0); 3592 delete [] pInBuffer->mBuffer; 3593 delete pInBuffer; 3594 LOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3595 } else { 3596 break; 3597 } 3598 } 3599 } 3600 3601 // If we could not write all frames, allocate a buffer and queue it for next time. 3602 if (inBuffer.frameCount) { 3603 sp<ThreadBase> thread = mThread.promote(); 3604 if (thread != 0 && !thread->standby()) { 3605 if (mBufferQueue.size() < kMaxOverFlowBuffers) { 3606 pInBuffer = new Buffer; 3607 pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channelCount]; 3608 pInBuffer->frameCount = inBuffer.frameCount; 3609 pInBuffer->i16 = pInBuffer->mBuffer; 3610 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channelCount * sizeof(int16_t)); 3611 mBufferQueue.add(pInBuffer); 3612 LOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this, mThread.unsafe_get(), mBufferQueue.size()); 3613 } else { 3614 LOGW("OutputTrack::write() %p thread %p no more overflow buffers", mThread.unsafe_get(), this); 3615 } 3616 } 3617 } 3618 3619 // Calling write() with a 0 length buffer, means that no more data will be written: 3620 // If no more buffers are pending, fill output track buffer to make sure it is started 3621 // by output mixer. 3622 if (frames == 0 && mBufferQueue.size() == 0) { 3623 if (mCblk->user < mCblk->frameCount) { 3624 frames = mCblk->frameCount - mCblk->user; 3625 pInBuffer = new Buffer; 3626 pInBuffer->mBuffer = new int16_t[frames * channelCount]; 3627 pInBuffer->frameCount = frames; 3628 pInBuffer->i16 = pInBuffer->mBuffer; 3629 memset(pInBuffer->raw, 0, frames * channelCount * sizeof(int16_t)); 3630 mBufferQueue.add(pInBuffer); 3631 } else if (mActive) { 3632 stop(); 3633 } 3634 } 3635 3636 return outputBufferFull; 3637} 3638 3639status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs) 3640{ 3641 int active; 3642 status_t result; 3643 audio_track_cblk_t* cblk = mCblk; 3644 uint32_t framesReq = buffer->frameCount; 3645 3646// LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server); 3647 buffer->frameCount = 0; 3648 3649 uint32_t framesAvail = cblk->framesAvailable(); 3650 3651 3652 if (framesAvail == 0) { 3653 Mutex::Autolock _l(cblk->lock); 3654 goto start_loop_here; 3655 while (framesAvail == 0) { 3656 active = mActive; 3657 if (UNLIKELY(!active)) { 3658 LOGV("Not active and NO_MORE_BUFFERS"); 3659 return AudioTrack::NO_MORE_BUFFERS; 3660 } 3661 result = cblk->cv.waitRelative(cblk->lock, milliseconds(waitTimeMs)); 3662 if (result != NO_ERROR) { 3663 return AudioTrack::NO_MORE_BUFFERS; 3664 } 3665 // read the server count again 3666 start_loop_here: 3667 framesAvail = cblk->framesAvailable_l(); 3668 } 3669 } 3670 3671// if (framesAvail < framesReq) { 3672// return AudioTrack::NO_MORE_BUFFERS; 3673// } 3674 3675 if (framesReq > framesAvail) { 3676 framesReq = framesAvail; 3677 } 3678 3679 uint32_t u = cblk->user; 3680 uint32_t bufferEnd = cblk->userBase + cblk->frameCount; 3681 3682 if (u + framesReq > bufferEnd) { 3683 framesReq = bufferEnd - u; 3684 } 3685 3686 buffer->frameCount = framesReq; 3687 buffer->raw = (void *)cblk->buffer(u); 3688 return NO_ERROR; 3689} 3690 3691 3692void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue() 3693{ 3694 size_t size = mBufferQueue.size(); 3695 Buffer *pBuffer; 3696 3697 for (size_t i = 0; i < size; i++) { 3698 pBuffer = mBufferQueue.itemAt(i); 3699 delete [] pBuffer->mBuffer; 3700 delete pBuffer; 3701 } 3702 mBufferQueue.clear(); 3703} 3704 3705// ---------------------------------------------------------------------------- 3706 3707AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid) 3708 : RefBase(), 3709 mAudioFlinger(audioFlinger), 3710 mMemoryDealer(new MemoryDealer(1024*1024, "AudioFlinger::Client")), 3711 mPid(pid) 3712{ 3713 // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer 3714} 3715 3716// Client destructor must be called with AudioFlinger::mLock held 3717AudioFlinger::Client::~Client() 3718{ 3719 mAudioFlinger->removeClient_l(mPid); 3720} 3721 3722const sp<MemoryDealer>& AudioFlinger::Client::heap() const 3723{ 3724 return mMemoryDealer; 3725} 3726 3727// ---------------------------------------------------------------------------- 3728 3729AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger, 3730 const sp<IAudioFlingerClient>& client, 3731 pid_t pid) 3732 : mAudioFlinger(audioFlinger), mPid(pid), mClient(client) 3733{ 3734} 3735 3736AudioFlinger::NotificationClient::~NotificationClient() 3737{ 3738 mClient.clear(); 3739} 3740 3741void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who) 3742{ 3743 sp<NotificationClient> keep(this); 3744 { 3745 mAudioFlinger->removeNotificationClient(mPid); 3746 } 3747} 3748 3749// ---------------------------------------------------------------------------- 3750 3751AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track) 3752 : BnAudioTrack(), 3753 mTrack(track) 3754{ 3755} 3756 3757AudioFlinger::TrackHandle::~TrackHandle() { 3758 // just stop the track on deletion, associated resources 3759 // will be freed from the main thread once all pending buffers have 3760 // been played. Unless it's not in the active track list, in which 3761 // case we free everything now... 3762 mTrack->destroy(); 3763} 3764 3765status_t AudioFlinger::TrackHandle::start() { 3766 return mTrack->start(); 3767} 3768 3769void AudioFlinger::TrackHandle::stop() { 3770 mTrack->stop(); 3771} 3772 3773void AudioFlinger::TrackHandle::flush() { 3774 mTrack->flush(); 3775} 3776 3777void AudioFlinger::TrackHandle::mute(bool e) { 3778 mTrack->mute(e); 3779} 3780 3781void AudioFlinger::TrackHandle::pause() { 3782 mTrack->pause(); 3783} 3784 3785void AudioFlinger::TrackHandle::setVolume(float left, float right) { 3786 mTrack->setVolume(left, right); 3787} 3788 3789sp<IMemory> AudioFlinger::TrackHandle::getCblk() const { 3790 return mTrack->getCblk(); 3791} 3792 3793status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId) 3794{ 3795 return mTrack->attachAuxEffect(EffectId); 3796} 3797 3798status_t AudioFlinger::TrackHandle::onTransact( 3799 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3800{ 3801 return BnAudioTrack::onTransact(code, data, reply, flags); 3802} 3803 3804// ---------------------------------------------------------------------------- 3805 3806sp<IAudioRecord> AudioFlinger::openRecord( 3807 pid_t pid, 3808 int input, 3809 uint32_t sampleRate, 3810 uint32_t format, 3811 uint32_t channelMask, 3812 int frameCount, 3813 uint32_t flags, 3814 int *sessionId, 3815 status_t *status) 3816{ 3817 sp<RecordThread::RecordTrack> recordTrack; 3818 sp<RecordHandle> recordHandle; 3819 sp<Client> client; 3820 wp<Client> wclient; 3821 status_t lStatus; 3822 RecordThread *thread; 3823 size_t inFrameCount; 3824 int lSessionId; 3825 3826 // check calling permissions 3827 if (!recordingAllowed()) { 3828 lStatus = PERMISSION_DENIED; 3829 goto Exit; 3830 } 3831 3832 // add client to list 3833 { // scope for mLock 3834 Mutex::Autolock _l(mLock); 3835 thread = checkRecordThread_l(input); 3836 if (thread == NULL) { 3837 lStatus = BAD_VALUE; 3838 goto Exit; 3839 } 3840 3841 wclient = mClients.valueFor(pid); 3842 if (wclient != NULL) { 3843 client = wclient.promote(); 3844 } else { 3845 client = new Client(this, pid); 3846 mClients.add(pid, client); 3847 } 3848 3849 // If no audio session id is provided, create one here 3850 if (sessionId != NULL && *sessionId != AUDIO_SESSION_OUTPUT_MIX) { 3851 lSessionId = *sessionId; 3852 } else { 3853 lSessionId = nextUniqueId(); 3854 if (sessionId != NULL) { 3855 *sessionId = lSessionId; 3856 } 3857 } 3858 // create new record track. The record track uses one track in mHardwareMixerThread by convention. 3859 recordTrack = thread->createRecordTrack_l(client, 3860 sampleRate, 3861 format, 3862 channelMask, 3863 frameCount, 3864 flags, 3865 lSessionId, 3866 &lStatus); 3867 } 3868 if (lStatus != NO_ERROR) { 3869 // remove local strong reference to Client before deleting the RecordTrack so that the Client 3870 // destructor is called by the TrackBase destructor with mLock held 3871 client.clear(); 3872 recordTrack.clear(); 3873 goto Exit; 3874 } 3875 3876 // return to handle to client 3877 recordHandle = new RecordHandle(recordTrack); 3878 lStatus = NO_ERROR; 3879 3880Exit: 3881 if (status) { 3882 *status = lStatus; 3883 } 3884 return recordHandle; 3885} 3886 3887// ---------------------------------------------------------------------------- 3888 3889AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack) 3890 : BnAudioRecord(), 3891 mRecordTrack(recordTrack) 3892{ 3893} 3894 3895AudioFlinger::RecordHandle::~RecordHandle() { 3896 stop(); 3897} 3898 3899status_t AudioFlinger::RecordHandle::start() { 3900 LOGV("RecordHandle::start()"); 3901 return mRecordTrack->start(); 3902} 3903 3904void AudioFlinger::RecordHandle::stop() { 3905 LOGV("RecordHandle::stop()"); 3906 mRecordTrack->stop(); 3907} 3908 3909sp<IMemory> AudioFlinger::RecordHandle::getCblk() const { 3910 return mRecordTrack->getCblk(); 3911} 3912 3913status_t AudioFlinger::RecordHandle::onTransact( 3914 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 3915{ 3916 return BnAudioRecord::onTransact(code, data, reply, flags); 3917} 3918 3919// ---------------------------------------------------------------------------- 3920 3921AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger, 3922 AudioStreamIn *input, 3923 uint32_t sampleRate, 3924 uint32_t channels, 3925 int id, 3926 uint32_t device) : 3927 ThreadBase(audioFlinger, id, device), 3928 mInput(input), mTrack(NULL), mResampler(0), mRsmpOutBuffer(0), mRsmpInBuffer(0) 3929{ 3930 mType = ThreadBase::RECORD; 3931 3932 snprintf(mName, kNameLength, "AudioIn_%d", id); 3933 3934 mReqChannelCount = popcount(channels); 3935 mReqSampleRate = sampleRate; 3936 readInputParameters(); 3937} 3938 3939 3940AudioFlinger::RecordThread::~RecordThread() 3941{ 3942 delete[] mRsmpInBuffer; 3943 if (mResampler != 0) { 3944 delete mResampler; 3945 delete[] mRsmpOutBuffer; 3946 } 3947} 3948 3949void AudioFlinger::RecordThread::onFirstRef() 3950{ 3951 run(mName, PRIORITY_URGENT_AUDIO); 3952} 3953 3954status_t AudioFlinger::RecordThread::readyToRun() 3955{ 3956 status_t status = initCheck(); 3957 LOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this); 3958 return status; 3959} 3960 3961bool AudioFlinger::RecordThread::threadLoop() 3962{ 3963 AudioBufferProvider::Buffer buffer; 3964 sp<RecordTrack> activeTrack; 3965 Vector< sp<EffectChain> > effectChains; 3966 3967 nsecs_t lastWarning = 0; 3968 3969 acquireWakeLock(); 3970 3971 // start recording 3972 while (!exitPending()) { 3973 3974 processConfigEvents(); 3975 3976 { // scope for mLock 3977 Mutex::Autolock _l(mLock); 3978 checkForNewParameters_l(); 3979 if (mActiveTrack == 0 && mConfigEvents.isEmpty()) { 3980 if (!mStandby) { 3981 mInput->stream->common.standby(&mInput->stream->common); 3982 mStandby = true; 3983 } 3984 3985 if (exitPending()) break; 3986 3987 releaseWakeLock_l(); 3988 LOGV("RecordThread: loop stopping"); 3989 // go to sleep 3990 mWaitWorkCV.wait(mLock); 3991 LOGV("RecordThread: loop starting"); 3992 acquireWakeLock_l(); 3993 continue; 3994 } 3995 if (mActiveTrack != 0) { 3996 if (mActiveTrack->mState == TrackBase::PAUSING) { 3997 if (!mStandby) { 3998 mInput->stream->common.standby(&mInput->stream->common); 3999 mStandby = true; 4000 } 4001 mActiveTrack.clear(); 4002 mStartStopCond.broadcast(); 4003 } else if (mActiveTrack->mState == TrackBase::RESUMING) { 4004 if (mReqChannelCount != mActiveTrack->channelCount()) { 4005 mActiveTrack.clear(); 4006 mStartStopCond.broadcast(); 4007 } else if (mBytesRead != 0) { 4008 // record start succeeds only if first read from audio input 4009 // succeeds 4010 if (mBytesRead > 0) { 4011 mActiveTrack->mState = TrackBase::ACTIVE; 4012 } else { 4013 mActiveTrack.clear(); 4014 } 4015 mStartStopCond.broadcast(); 4016 } 4017 mStandby = false; 4018 } 4019 } 4020 lockEffectChains_l(effectChains); 4021 } 4022 4023 if (mActiveTrack != 0) { 4024 if (mActiveTrack->mState != TrackBase::ACTIVE && 4025 mActiveTrack->mState != TrackBase::RESUMING) { 4026 unlockEffectChains(effectChains); 4027 usleep(kRecordThreadSleepUs); 4028 continue; 4029 } 4030 for (size_t i = 0; i < effectChains.size(); i ++) { 4031 effectChains[i]->process_l(); 4032 } 4033 4034 buffer.frameCount = mFrameCount; 4035 if (LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) { 4036 size_t framesOut = buffer.frameCount; 4037 if (mResampler == 0) { 4038 // no resampling 4039 while (framesOut) { 4040 size_t framesIn = mFrameCount - mRsmpInIndex; 4041 if (framesIn) { 4042 int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize; 4043 int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) * mActiveTrack->mCblk->frameSize; 4044 if (framesIn > framesOut) 4045 framesIn = framesOut; 4046 mRsmpInIndex += framesIn; 4047 framesOut -= framesIn; 4048 if ((int)mChannelCount == mReqChannelCount || 4049 mFormat != AUDIO_FORMAT_PCM_16_BIT) { 4050 memcpy(dst, src, framesIn * mFrameSize); 4051 } else { 4052 int16_t *src16 = (int16_t *)src; 4053 int16_t *dst16 = (int16_t *)dst; 4054 if (mChannelCount == 1) { 4055 while (framesIn--) { 4056 *dst16++ = *src16; 4057 *dst16++ = *src16++; 4058 } 4059 } else { 4060 while (framesIn--) { 4061 *dst16++ = (int16_t)(((int32_t)*src16 + (int32_t)*(src16 + 1)) >> 1); 4062 src16 += 2; 4063 } 4064 } 4065 } 4066 } 4067 if (framesOut && mFrameCount == mRsmpInIndex) { 4068 if (framesOut == mFrameCount && 4069 ((int)mChannelCount == mReqChannelCount || mFormat != AUDIO_FORMAT_PCM_16_BIT)) { 4070 mBytesRead = mInput->stream->read(mInput->stream, buffer.raw, mInputBytes); 4071 framesOut = 0; 4072 } else { 4073 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4074 mRsmpInIndex = 0; 4075 } 4076 if (mBytesRead < 0) { 4077 LOGE("Error reading audio input"); 4078 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4079 // Force input into standby so that it tries to 4080 // recover at next read attempt 4081 mInput->stream->common.standby(&mInput->stream->common); 4082 usleep(kRecordThreadSleepUs); 4083 } 4084 mRsmpInIndex = mFrameCount; 4085 framesOut = 0; 4086 buffer.frameCount = 0; 4087 } 4088 } 4089 } 4090 } else { 4091 // resampling 4092 4093 memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t)); 4094 // alter output frame count as if we were expecting stereo samples 4095 if (mChannelCount == 1 && mReqChannelCount == 1) { 4096 framesOut >>= 1; 4097 } 4098 mResampler->resample(mRsmpOutBuffer, framesOut, this); 4099 // ditherAndClamp() works as long as all buffers returned by mActiveTrack->getNextBuffer() 4100 // are 32 bit aligned which should be always true. 4101 if (mChannelCount == 2 && mReqChannelCount == 1) { 4102 AudioMixer::ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut); 4103 // the resampler always outputs stereo samples: do post stereo to mono conversion 4104 int16_t *src = (int16_t *)mRsmpOutBuffer; 4105 int16_t *dst = buffer.i16; 4106 while (framesOut--) { 4107 *dst++ = (int16_t)(((int32_t)*src + (int32_t)*(src + 1)) >> 1); 4108 src += 2; 4109 } 4110 } else { 4111 AudioMixer::ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut); 4112 } 4113 4114 } 4115 mActiveTrack->releaseBuffer(&buffer); 4116 mActiveTrack->overflow(); 4117 } 4118 // client isn't retrieving buffers fast enough 4119 else { 4120 if (!mActiveTrack->setOverflow()) { 4121 nsecs_t now = systemTime(); 4122 if ((now - lastWarning) > kWarningThrottle) { 4123 LOGW("RecordThread: buffer overflow"); 4124 lastWarning = now; 4125 } 4126 } 4127 // Release the processor for a while before asking for a new buffer. 4128 // This will give the application more chance to read from the buffer and 4129 // clear the overflow. 4130 usleep(kRecordThreadSleepUs); 4131 } 4132 } 4133 // enable changes in effect chain 4134 unlockEffectChains(effectChains); 4135 effectChains.clear(); 4136 } 4137 4138 if (!mStandby) { 4139 mInput->stream->common.standby(&mInput->stream->common); 4140 } 4141 mActiveTrack.clear(); 4142 4143 mStartStopCond.broadcast(); 4144 4145 releaseWakeLock(); 4146 4147 LOGV("RecordThread %p exiting", this); 4148 return false; 4149} 4150 4151 4152sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l( 4153 const sp<AudioFlinger::Client>& client, 4154 uint32_t sampleRate, 4155 int format, 4156 int channelMask, 4157 int frameCount, 4158 uint32_t flags, 4159 int sessionId, 4160 status_t *status) 4161{ 4162 sp<RecordTrack> track; 4163 status_t lStatus; 4164 4165 lStatus = initCheck(); 4166 if (lStatus != NO_ERROR) { 4167 LOGE("Audio driver not initialized."); 4168 goto Exit; 4169 } 4170 4171 { // scope for mLock 4172 Mutex::Autolock _l(mLock); 4173 4174 track = new RecordTrack(this, client, sampleRate, 4175 format, channelMask, frameCount, flags, sessionId); 4176 4177 if (track->getCblk() == NULL) { 4178 lStatus = NO_MEMORY; 4179 goto Exit; 4180 } 4181 4182 mTrack = track.get(); 4183 4184 } 4185 lStatus = NO_ERROR; 4186 4187Exit: 4188 if (status) { 4189 *status = lStatus; 4190 } 4191 return track; 4192} 4193 4194status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack) 4195{ 4196 LOGV("RecordThread::start"); 4197 sp <ThreadBase> strongMe = this; 4198 status_t status = NO_ERROR; 4199 { 4200 AutoMutex lock(&mLock); 4201 if (mActiveTrack != 0) { 4202 if (recordTrack != mActiveTrack.get()) { 4203 status = -EBUSY; 4204 } else if (mActiveTrack->mState == TrackBase::PAUSING) { 4205 mActiveTrack->mState = TrackBase::ACTIVE; 4206 } 4207 return status; 4208 } 4209 4210 recordTrack->mState = TrackBase::IDLE; 4211 mActiveTrack = recordTrack; 4212 mLock.unlock(); 4213 status_t status = AudioSystem::startInput(mId); 4214 mLock.lock(); 4215 if (status != NO_ERROR) { 4216 mActiveTrack.clear(); 4217 return status; 4218 } 4219 mRsmpInIndex = mFrameCount; 4220 mBytesRead = 0; 4221 if (mResampler != NULL) { 4222 mResampler->reset(); 4223 } 4224 mActiveTrack->mState = TrackBase::RESUMING; 4225 // signal thread to start 4226 LOGV("Signal record thread"); 4227 mWaitWorkCV.signal(); 4228 // do not wait for mStartStopCond if exiting 4229 if (mExiting) { 4230 mActiveTrack.clear(); 4231 status = INVALID_OPERATION; 4232 goto startError; 4233 } 4234 mStartStopCond.wait(mLock); 4235 if (mActiveTrack == 0) { 4236 LOGV("Record failed to start"); 4237 status = BAD_VALUE; 4238 goto startError; 4239 } 4240 LOGV("Record started OK"); 4241 return status; 4242 } 4243startError: 4244 AudioSystem::stopInput(mId); 4245 return status; 4246} 4247 4248void AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) { 4249 LOGV("RecordThread::stop"); 4250 sp <ThreadBase> strongMe = this; 4251 { 4252 AutoMutex lock(&mLock); 4253 if (mActiveTrack != 0 && recordTrack == mActiveTrack.get()) { 4254 mActiveTrack->mState = TrackBase::PAUSING; 4255 // do not wait for mStartStopCond if exiting 4256 if (mExiting) { 4257 return; 4258 } 4259 mStartStopCond.wait(mLock); 4260 // if we have been restarted, recordTrack == mActiveTrack.get() here 4261 if (mActiveTrack == 0 || recordTrack != mActiveTrack.get()) { 4262 mLock.unlock(); 4263 AudioSystem::stopInput(mId); 4264 mLock.lock(); 4265 LOGV("Record stopped OK"); 4266 } 4267 } 4268 } 4269} 4270 4271status_t AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args) 4272{ 4273 const size_t SIZE = 256; 4274 char buffer[SIZE]; 4275 String8 result; 4276 pid_t pid = 0; 4277 4278 snprintf(buffer, SIZE, "\nInput thread %p internals\n", this); 4279 result.append(buffer); 4280 4281 if (mActiveTrack != 0) { 4282 result.append("Active Track:\n"); 4283 result.append(" Clien Fmt Chn mask Session Buf S SRate Serv User\n"); 4284 mActiveTrack->dump(buffer, SIZE); 4285 result.append(buffer); 4286 4287 snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex); 4288 result.append(buffer); 4289 snprintf(buffer, SIZE, "In size: %d\n", mInputBytes); 4290 result.append(buffer); 4291 snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != 0)); 4292 result.append(buffer); 4293 snprintf(buffer, SIZE, "Out channel count: %d\n", mReqChannelCount); 4294 result.append(buffer); 4295 snprintf(buffer, SIZE, "Out sample rate: %d\n", mReqSampleRate); 4296 result.append(buffer); 4297 4298 4299 } else { 4300 result.append("No record client\n"); 4301 } 4302 write(fd, result.string(), result.size()); 4303 4304 dumpBase(fd, args); 4305 dumpEffectChains(fd, args); 4306 4307 return NO_ERROR; 4308} 4309 4310status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer) 4311{ 4312 size_t framesReq = buffer->frameCount; 4313 size_t framesReady = mFrameCount - mRsmpInIndex; 4314 int channelCount; 4315 4316 if (framesReady == 0) { 4317 mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes); 4318 if (mBytesRead < 0) { 4319 LOGE("RecordThread::getNextBuffer() Error reading audio input"); 4320 if (mActiveTrack->mState == TrackBase::ACTIVE) { 4321 // Force input into standby so that it tries to 4322 // recover at next read attempt 4323 mInput->stream->common.standby(&mInput->stream->common); 4324 usleep(kRecordThreadSleepUs); 4325 } 4326 buffer->raw = 0; 4327 buffer->frameCount = 0; 4328 return NOT_ENOUGH_DATA; 4329 } 4330 mRsmpInIndex = 0; 4331 framesReady = mFrameCount; 4332 } 4333 4334 if (framesReq > framesReady) { 4335 framesReq = framesReady; 4336 } 4337 4338 if (mChannelCount == 1 && mReqChannelCount == 2) { 4339 channelCount = 1; 4340 } else { 4341 channelCount = 2; 4342 } 4343 buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount; 4344 buffer->frameCount = framesReq; 4345 return NO_ERROR; 4346} 4347 4348void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer) 4349{ 4350 mRsmpInIndex += buffer->frameCount; 4351 buffer->frameCount = 0; 4352} 4353 4354bool AudioFlinger::RecordThread::checkForNewParameters_l() 4355{ 4356 bool reconfig = false; 4357 4358 while (!mNewParameters.isEmpty()) { 4359 status_t status = NO_ERROR; 4360 String8 keyValuePair = mNewParameters[0]; 4361 AudioParameter param = AudioParameter(keyValuePair); 4362 int value; 4363 int reqFormat = mFormat; 4364 int reqSamplingRate = mReqSampleRate; 4365 int reqChannelCount = mReqChannelCount; 4366 4367 if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) { 4368 reqSamplingRate = value; 4369 reconfig = true; 4370 } 4371 if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) { 4372 reqFormat = value; 4373 reconfig = true; 4374 } 4375 if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) { 4376 reqChannelCount = popcount(value); 4377 reconfig = true; 4378 } 4379 if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) { 4380 // do not accept frame count changes if tracks are open as the track buffer 4381 // size depends on frame count and correct behavior would not be garantied 4382 // if frame count is changed after track creation 4383 if (mActiveTrack != 0) { 4384 status = INVALID_OPERATION; 4385 } else { 4386 reconfig = true; 4387 } 4388 } 4389 if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) { 4390 // forward device change to effects that have requested to be 4391 // aware of attached audio device. 4392 for (size_t i = 0; i < mEffectChains.size(); i++) { 4393 mEffectChains[i]->setDevice_l(value); 4394 } 4395 // store input device and output device but do not forward output device to audio HAL. 4396 // Note that status is ignored by the caller for output device 4397 // (see AudioFlinger::setParameters() 4398 if (value & AUDIO_DEVICE_OUT_ALL) { 4399 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_OUT_ALL); 4400 status = BAD_VALUE; 4401 } else { 4402 mDevice &= (uint32_t)~(value & AUDIO_DEVICE_IN_ALL); 4403 } 4404 mDevice |= (uint32_t)value; 4405 } 4406 if (status == NO_ERROR) { 4407 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 4408 if (status == INVALID_OPERATION) { 4409 mInput->stream->common.standby(&mInput->stream->common); 4410 status = mInput->stream->common.set_parameters(&mInput->stream->common, keyValuePair.string()); 4411 } 4412 if (reconfig) { 4413 if (status == BAD_VALUE && 4414 reqFormat == mInput->stream->common.get_format(&mInput->stream->common) && 4415 reqFormat == AUDIO_FORMAT_PCM_16_BIT && 4416 ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common) <= (2 * reqSamplingRate)) && 4417 (popcount(mInput->stream->common.get_channels(&mInput->stream->common)) < 3) && 4418 (reqChannelCount < 3)) { 4419 status = NO_ERROR; 4420 } 4421 if (status == NO_ERROR) { 4422 readInputParameters(); 4423 sendConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED); 4424 } 4425 } 4426 } 4427 4428 mNewParameters.removeAt(0); 4429 4430 mParamStatus = status; 4431 mParamCond.signal(); 4432 mWaitWorkCV.wait(mLock); 4433 } 4434 return reconfig; 4435} 4436 4437String8 AudioFlinger::RecordThread::getParameters(const String8& keys) 4438{ 4439 char *s; 4440 String8 out_s8 = String8(); 4441 4442 Mutex::Autolock _l(mLock); 4443 if (initCheck() != NO_ERROR) { 4444 return out_s8; 4445 } 4446 4447 s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string()); 4448 out_s8 = String8(s); 4449 free(s); 4450 return out_s8; 4451} 4452 4453void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) { 4454 AudioSystem::OutputDescriptor desc; 4455 void *param2 = 0; 4456 4457 switch (event) { 4458 case AudioSystem::INPUT_OPENED: 4459 case AudioSystem::INPUT_CONFIG_CHANGED: 4460 desc.channels = mChannelMask; 4461 desc.samplingRate = mSampleRate; 4462 desc.format = mFormat; 4463 desc.frameCount = mFrameCount; 4464 desc.latency = 0; 4465 param2 = &desc; 4466 break; 4467 4468 case AudioSystem::INPUT_CLOSED: 4469 default: 4470 break; 4471 } 4472 mAudioFlinger->audioConfigChanged_l(event, mId, param2); 4473} 4474 4475void AudioFlinger::RecordThread::readInputParameters() 4476{ 4477 if (mRsmpInBuffer) delete mRsmpInBuffer; 4478 if (mRsmpOutBuffer) delete mRsmpOutBuffer; 4479 if (mResampler) delete mResampler; 4480 mResampler = 0; 4481 4482 mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common); 4483 mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common); 4484 mChannelCount = (uint16_t)popcount(mChannelMask); 4485 mFormat = mInput->stream->common.get_format(&mInput->stream->common); 4486 mFrameSize = (uint16_t)audio_stream_frame_size(&mInput->stream->common); 4487 mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common); 4488 mFrameCount = mInputBytes / mFrameSize; 4489 mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount]; 4490 4491 if (mSampleRate != mReqSampleRate && mChannelCount < 3 && mReqChannelCount < 3) 4492 { 4493 int channelCount; 4494 // optmization: if mono to mono, use the resampler in stereo to stereo mode to avoid 4495 // stereo to mono post process as the resampler always outputs stereo. 4496 if (mChannelCount == 1 && mReqChannelCount == 2) { 4497 channelCount = 1; 4498 } else { 4499 channelCount = 2; 4500 } 4501 mResampler = AudioResampler::create(16, channelCount, mReqSampleRate); 4502 mResampler->setSampleRate(mSampleRate); 4503 mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN); 4504 mRsmpOutBuffer = new int32_t[mFrameCount * 2]; 4505 4506 // optmization: if mono to mono, alter input frame count as if we were inputing stereo samples 4507 if (mChannelCount == 1 && mReqChannelCount == 1) { 4508 mFrameCount >>= 1; 4509 } 4510 4511 } 4512 mRsmpInIndex = mFrameCount; 4513} 4514 4515unsigned int AudioFlinger::RecordThread::getInputFramesLost() 4516{ 4517 Mutex::Autolock _l(mLock); 4518 if (initCheck() != NO_ERROR) { 4519 return 0; 4520 } 4521 4522 return mInput->stream->get_input_frames_lost(mInput->stream); 4523} 4524 4525uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) 4526{ 4527 Mutex::Autolock _l(mLock); 4528 uint32_t result = 0; 4529 if (getEffectChain_l(sessionId) != 0) { 4530 result = EFFECT_SESSION; 4531 } 4532 4533 if (mTrack != NULL && sessionId == mTrack->sessionId()) { 4534 result |= TRACK_SESSION; 4535 } 4536 4537 return result; 4538} 4539 4540AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::getInput() 4541{ 4542 Mutex::Autolock _l(mLock); 4543 return mInput; 4544} 4545 4546AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput() 4547{ 4548 Mutex::Autolock _l(mLock); 4549 AudioStreamIn *input = mInput; 4550 mInput = NULL; 4551 return input; 4552} 4553 4554// this method must always be called either with ThreadBase mLock held or inside the thread loop 4555audio_stream_t* AudioFlinger::RecordThread::stream() 4556{ 4557 if (mInput == NULL) { 4558 return NULL; 4559 } 4560 return &mInput->stream->common; 4561} 4562 4563 4564// ---------------------------------------------------------------------------- 4565 4566int AudioFlinger::openOutput(uint32_t *pDevices, 4567 uint32_t *pSamplingRate, 4568 uint32_t *pFormat, 4569 uint32_t *pChannels, 4570 uint32_t *pLatencyMs, 4571 uint32_t flags) 4572{ 4573 status_t status; 4574 PlaybackThread *thread = NULL; 4575 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN; 4576 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4577 uint32_t format = pFormat ? *pFormat : 0; 4578 uint32_t channels = pChannels ? *pChannels : 0; 4579 uint32_t latency = pLatencyMs ? *pLatencyMs : 0; 4580 audio_stream_out_t *outStream; 4581 audio_hw_device_t *outHwDev; 4582 4583 LOGV("openOutput(), Device %x, SamplingRate %d, Format %d, Channels %x, flags %x", 4584 pDevices ? *pDevices : 0, 4585 samplingRate, 4586 format, 4587 channels, 4588 flags); 4589 4590 if (pDevices == NULL || *pDevices == 0) { 4591 return 0; 4592 } 4593 4594 Mutex::Autolock _l(mLock); 4595 4596 outHwDev = findSuitableHwDev_l(*pDevices); 4597 if (outHwDev == NULL) 4598 return 0; 4599 4600 status = outHwDev->open_output_stream(outHwDev, *pDevices, (int *)&format, 4601 &channels, &samplingRate, &outStream); 4602 LOGV("openOutput() openOutputStream returned output %p, SamplingRate %d, Format %d, Channels %x, status %d", 4603 outStream, 4604 samplingRate, 4605 format, 4606 channels, 4607 status); 4608 4609 mHardwareStatus = AUDIO_HW_IDLE; 4610 if (outStream != NULL) { 4611 AudioStreamOut *output = new AudioStreamOut(outHwDev, outStream); 4612 int id = nextUniqueId(); 4613 4614 if ((flags & AUDIO_POLICY_OUTPUT_FLAG_DIRECT) || 4615 (format != AUDIO_FORMAT_PCM_16_BIT) || 4616 (channels != AUDIO_CHANNEL_OUT_STEREO)) { 4617 thread = new DirectOutputThread(this, output, id, *pDevices); 4618 LOGV("openOutput() created direct output: ID %d thread %p", id, thread); 4619 } else { 4620 thread = new MixerThread(this, output, id, *pDevices); 4621 LOGV("openOutput() created mixer output: ID %d thread %p", id, thread); 4622 } 4623 mPlaybackThreads.add(id, thread); 4624 4625 if (pSamplingRate) *pSamplingRate = samplingRate; 4626 if (pFormat) *pFormat = format; 4627 if (pChannels) *pChannels = channels; 4628 if (pLatencyMs) *pLatencyMs = thread->latency(); 4629 4630 // notify client processes of the new output creation 4631 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4632 return id; 4633 } 4634 4635 return 0; 4636} 4637 4638int AudioFlinger::openDuplicateOutput(int output1, int output2) 4639{ 4640 Mutex::Autolock _l(mLock); 4641 MixerThread *thread1 = checkMixerThread_l(output1); 4642 MixerThread *thread2 = checkMixerThread_l(output2); 4643 4644 if (thread1 == NULL || thread2 == NULL) { 4645 LOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1, output2); 4646 return 0; 4647 } 4648 4649 int id = nextUniqueId(); 4650 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id); 4651 thread->addOutputTrack(thread2); 4652 mPlaybackThreads.add(id, thread); 4653 // notify client processes of the new output creation 4654 thread->audioConfigChanged_l(AudioSystem::OUTPUT_OPENED); 4655 return id; 4656} 4657 4658status_t AudioFlinger::closeOutput(int output) 4659{ 4660 // keep strong reference on the playback thread so that 4661 // it is not destroyed while exit() is executed 4662 sp <PlaybackThread> thread; 4663 { 4664 Mutex::Autolock _l(mLock); 4665 thread = checkPlaybackThread_l(output); 4666 if (thread == NULL) { 4667 return BAD_VALUE; 4668 } 4669 4670 LOGV("closeOutput() %d", output); 4671 4672 if (thread->type() == ThreadBase::MIXER) { 4673 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4674 if (mPlaybackThreads.valueAt(i)->type() == ThreadBase::DUPLICATING) { 4675 DuplicatingThread *dupThread = (DuplicatingThread *)mPlaybackThreads.valueAt(i).get(); 4676 dupThread->removeOutputTrack((MixerThread *)thread.get()); 4677 } 4678 } 4679 } 4680 void *param2 = 0; 4681 audioConfigChanged_l(AudioSystem::OUTPUT_CLOSED, output, param2); 4682 mPlaybackThreads.removeItem(output); 4683 } 4684 thread->exit(); 4685 4686 if (thread->type() != ThreadBase::DUPLICATING) { 4687 AudioStreamOut *out = thread->clearOutput(); 4688 // from now on thread->mOutput is NULL 4689 out->hwDev->close_output_stream(out->hwDev, out->stream); 4690 delete out; 4691 } 4692 return NO_ERROR; 4693} 4694 4695status_t AudioFlinger::suspendOutput(int output) 4696{ 4697 Mutex::Autolock _l(mLock); 4698 PlaybackThread *thread = checkPlaybackThread_l(output); 4699 4700 if (thread == NULL) { 4701 return BAD_VALUE; 4702 } 4703 4704 LOGV("suspendOutput() %d", output); 4705 thread->suspend(); 4706 4707 return NO_ERROR; 4708} 4709 4710status_t AudioFlinger::restoreOutput(int output) 4711{ 4712 Mutex::Autolock _l(mLock); 4713 PlaybackThread *thread = checkPlaybackThread_l(output); 4714 4715 if (thread == NULL) { 4716 return BAD_VALUE; 4717 } 4718 4719 LOGV("restoreOutput() %d", output); 4720 4721 thread->restore(); 4722 4723 return NO_ERROR; 4724} 4725 4726int AudioFlinger::openInput(uint32_t *pDevices, 4727 uint32_t *pSamplingRate, 4728 uint32_t *pFormat, 4729 uint32_t *pChannels, 4730 uint32_t acoustics) 4731{ 4732 status_t status; 4733 RecordThread *thread = NULL; 4734 uint32_t samplingRate = pSamplingRate ? *pSamplingRate : 0; 4735 uint32_t format = pFormat ? *pFormat : 0; 4736 uint32_t channels = pChannels ? *pChannels : 0; 4737 uint32_t reqSamplingRate = samplingRate; 4738 uint32_t reqFormat = format; 4739 uint32_t reqChannels = channels; 4740 audio_stream_in_t *inStream; 4741 audio_hw_device_t *inHwDev; 4742 4743 if (pDevices == NULL || *pDevices == 0) { 4744 return 0; 4745 } 4746 4747 Mutex::Autolock _l(mLock); 4748 4749 inHwDev = findSuitableHwDev_l(*pDevices); 4750 if (inHwDev == NULL) 4751 return 0; 4752 4753 status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format, 4754 &channels, &samplingRate, 4755 (audio_in_acoustics_t)acoustics, 4756 &inStream); 4757 LOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", 4758 inStream, 4759 samplingRate, 4760 format, 4761 channels, 4762 acoustics, 4763 status); 4764 4765 // If the input could not be opened with the requested parameters and we can handle the conversion internally, 4766 // try to open again with the proposed parameters. The AudioFlinger can resample the input and do mono to stereo 4767 // or stereo to mono conversions on 16 bit PCM inputs. 4768 if (inStream == NULL && status == BAD_VALUE && 4769 reqFormat == format && format == AUDIO_FORMAT_PCM_16_BIT && 4770 (samplingRate <= 2 * reqSamplingRate) && 4771 (popcount(channels) < 3) && (popcount(reqChannels) < 3)) { 4772 LOGV("openInput() reopening with proposed sampling rate and channels"); 4773 status = inHwDev->open_input_stream(inHwDev, *pDevices, (int *)&format, 4774 &channels, &samplingRate, 4775 (audio_in_acoustics_t)acoustics, 4776 &inStream); 4777 } 4778 4779 if (inStream != NULL) { 4780 AudioStreamIn *input = new AudioStreamIn(inHwDev, inStream); 4781 4782 int id = nextUniqueId(); 4783 // Start record thread 4784 // RecorThread require both input and output device indication to forward to audio 4785 // pre processing modules 4786 uint32_t device = (*pDevices) | primaryOutputDevice_l(); 4787 thread = new RecordThread(this, 4788 input, 4789 reqSamplingRate, 4790 reqChannels, 4791 id, 4792 device); 4793 mRecordThreads.add(id, thread); 4794 LOGV("openInput() created record thread: ID %d thread %p", id, thread); 4795 if (pSamplingRate) *pSamplingRate = reqSamplingRate; 4796 if (pFormat) *pFormat = format; 4797 if (pChannels) *pChannels = reqChannels; 4798 4799 input->stream->common.standby(&input->stream->common); 4800 4801 // notify client processes of the new input creation 4802 thread->audioConfigChanged_l(AudioSystem::INPUT_OPENED); 4803 return id; 4804 } 4805 4806 return 0; 4807} 4808 4809status_t AudioFlinger::closeInput(int input) 4810{ 4811 // keep strong reference on the record thread so that 4812 // it is not destroyed while exit() is executed 4813 sp <RecordThread> thread; 4814 { 4815 Mutex::Autolock _l(mLock); 4816 thread = checkRecordThread_l(input); 4817 if (thread == NULL) { 4818 return BAD_VALUE; 4819 } 4820 4821 LOGV("closeInput() %d", input); 4822 void *param2 = 0; 4823 audioConfigChanged_l(AudioSystem::INPUT_CLOSED, input, param2); 4824 mRecordThreads.removeItem(input); 4825 } 4826 thread->exit(); 4827 4828 AudioStreamIn *in = thread->clearInput(); 4829 // from now on thread->mInput is NULL 4830 in->hwDev->close_input_stream(in->hwDev, in->stream); 4831 delete in; 4832 4833 return NO_ERROR; 4834} 4835 4836status_t AudioFlinger::setStreamOutput(uint32_t stream, int output) 4837{ 4838 Mutex::Autolock _l(mLock); 4839 MixerThread *dstThread = checkMixerThread_l(output); 4840 if (dstThread == NULL) { 4841 LOGW("setStreamOutput() bad output id %d", output); 4842 return BAD_VALUE; 4843 } 4844 4845 LOGV("setStreamOutput() stream %d to output %d", stream, output); 4846 audioConfigChanged_l(AudioSystem::STREAM_CONFIG_CHANGED, output, &stream); 4847 4848 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4849 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 4850 if (thread != dstThread && 4851 thread->type() != ThreadBase::DIRECT) { 4852 MixerThread *srcThread = (MixerThread *)thread; 4853 srcThread->invalidateTracks(stream); 4854 } 4855 } 4856 4857 return NO_ERROR; 4858} 4859 4860 4861int AudioFlinger::newAudioSessionId() 4862{ 4863 return nextUniqueId(); 4864} 4865 4866// checkPlaybackThread_l() must be called with AudioFlinger::mLock held 4867AudioFlinger::PlaybackThread *AudioFlinger::checkPlaybackThread_l(int output) const 4868{ 4869 PlaybackThread *thread = NULL; 4870 if (mPlaybackThreads.indexOfKey(output) >= 0) { 4871 thread = (PlaybackThread *)mPlaybackThreads.valueFor(output).get(); 4872 } 4873 return thread; 4874} 4875 4876// checkMixerThread_l() must be called with AudioFlinger::mLock held 4877AudioFlinger::MixerThread *AudioFlinger::checkMixerThread_l(int output) const 4878{ 4879 PlaybackThread *thread = checkPlaybackThread_l(output); 4880 if (thread != NULL) { 4881 if (thread->type() == ThreadBase::DIRECT) { 4882 thread = NULL; 4883 } 4884 } 4885 return (MixerThread *)thread; 4886} 4887 4888// checkRecordThread_l() must be called with AudioFlinger::mLock held 4889AudioFlinger::RecordThread *AudioFlinger::checkRecordThread_l(int input) const 4890{ 4891 RecordThread *thread = NULL; 4892 if (mRecordThreads.indexOfKey(input) >= 0) { 4893 thread = (RecordThread *)mRecordThreads.valueFor(input).get(); 4894 } 4895 return thread; 4896} 4897 4898uint32_t AudioFlinger::nextUniqueId() 4899{ 4900 return android_atomic_inc(&mNextUniqueId); 4901} 4902 4903AudioFlinger::PlaybackThread *AudioFlinger::primaryPlaybackThread_l() 4904{ 4905 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 4906 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); 4907 AudioStreamOut *output = thread->getOutput(); 4908 if (output != NULL && output->hwDev == mPrimaryHardwareDev) { 4909 return thread; 4910 } 4911 } 4912 return NULL; 4913} 4914 4915uint32_t AudioFlinger::primaryOutputDevice_l() 4916{ 4917 PlaybackThread *thread = primaryPlaybackThread_l(); 4918 4919 if (thread == NULL) { 4920 return 0; 4921 } 4922 4923 return thread->device(); 4924} 4925 4926 4927// ---------------------------------------------------------------------------- 4928// Effect management 4929// ---------------------------------------------------------------------------- 4930 4931 4932status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) 4933{ 4934 Mutex::Autolock _l(mLock); 4935 return EffectQueryNumberEffects(numEffects); 4936} 4937 4938status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) 4939{ 4940 Mutex::Autolock _l(mLock); 4941 return EffectQueryEffect(index, descriptor); 4942} 4943 4944status_t AudioFlinger::getEffectDescriptor(effect_uuid_t *pUuid, effect_descriptor_t *descriptor) 4945{ 4946 Mutex::Autolock _l(mLock); 4947 return EffectGetDescriptor(pUuid, descriptor); 4948} 4949 4950 4951// this UUID must match the one defined in media/libeffects/EffectVisualizer.cpp 4952static const effect_uuid_t VISUALIZATION_UUID_ = 4953 {0xd069d9e0, 0x8329, 0x11df, 0x9168, {0x00, 0x02, 0xa5, 0xd5, 0xc5, 0x1b}}; 4954 4955sp<IEffect> AudioFlinger::createEffect(pid_t pid, 4956 effect_descriptor_t *pDesc, 4957 const sp<IEffectClient>& effectClient, 4958 int32_t priority, 4959 int io, 4960 int sessionId, 4961 status_t *status, 4962 int *id, 4963 int *enabled) 4964{ 4965 status_t lStatus = NO_ERROR; 4966 sp<EffectHandle> handle; 4967 effect_descriptor_t desc; 4968 sp<Client> client; 4969 wp<Client> wclient; 4970 4971 LOGV("createEffect pid %d, client %p, priority %d, sessionId %d, io %d", 4972 pid, effectClient.get(), priority, sessionId, io); 4973 4974 if (pDesc == NULL) { 4975 lStatus = BAD_VALUE; 4976 goto Exit; 4977 } 4978 4979 // check audio settings permission for global effects 4980 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && !settingsAllowed()) { 4981 lStatus = PERMISSION_DENIED; 4982 goto Exit; 4983 } 4984 4985 // Session AUDIO_SESSION_OUTPUT_STAGE is reserved for output stage effects 4986 // that can only be created by audio policy manager (running in same process) 4987 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE && getpid() != pid) { 4988 lStatus = PERMISSION_DENIED; 4989 goto Exit; 4990 } 4991 4992 // check recording permission for visualizer 4993 if ((memcmp(&pDesc->type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0 || 4994 memcmp(&pDesc->uuid, &VISUALIZATION_UUID_, sizeof(effect_uuid_t)) == 0) && 4995 !recordingAllowed()) { 4996 lStatus = PERMISSION_DENIED; 4997 goto Exit; 4998 } 4999 5000 if (io == 0) { 5001 if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) { 5002 // output must be specified by AudioPolicyManager when using session 5003 // AUDIO_SESSION_OUTPUT_STAGE 5004 lStatus = BAD_VALUE; 5005 goto Exit; 5006 } else if (sessionId == AUDIO_SESSION_OUTPUT_MIX) { 5007 // if the output returned by getOutputForEffect() is removed before we lock the 5008 // mutex below, the call to checkPlaybackThread_l(io) below will detect it 5009 // and we will exit safely 5010 io = AudioSystem::getOutputForEffect(&desc); 5011 } 5012 } 5013 5014 { 5015 Mutex::Autolock _l(mLock); 5016 5017 5018 if (!EffectIsNullUuid(&pDesc->uuid)) { 5019 // if uuid is specified, request effect descriptor 5020 lStatus = EffectGetDescriptor(&pDesc->uuid, &desc); 5021 if (lStatus < 0) { 5022 LOGW("createEffect() error %d from EffectGetDescriptor", lStatus); 5023 goto Exit; 5024 } 5025 } else { 5026 // if uuid is not specified, look for an available implementation 5027 // of the required type in effect factory 5028 if (EffectIsNullUuid(&pDesc->type)) { 5029 LOGW("createEffect() no effect type"); 5030 lStatus = BAD_VALUE; 5031 goto Exit; 5032 } 5033 uint32_t numEffects = 0; 5034 effect_descriptor_t d; 5035 bool found = false; 5036 5037 lStatus = EffectQueryNumberEffects(&numEffects); 5038 if (lStatus < 0) { 5039 LOGW("createEffect() error %d from EffectQueryNumberEffects", lStatus); 5040 goto Exit; 5041 } 5042 for (uint32_t i = 0; i < numEffects; i++) { 5043 lStatus = EffectQueryEffect(i, &desc); 5044 if (lStatus < 0) { 5045 LOGW("createEffect() error %d from EffectQueryEffect", lStatus); 5046 continue; 5047 } 5048 if (memcmp(&desc.type, &pDesc->type, sizeof(effect_uuid_t)) == 0) { 5049 // If matching type found save effect descriptor. If the session is 5050 // 0 and the effect is not auxiliary, continue enumeration in case 5051 // an auxiliary version of this effect type is available 5052 found = true; 5053 memcpy(&d, &desc, sizeof(effect_descriptor_t)); 5054 if (sessionId != AUDIO_SESSION_OUTPUT_MIX || 5055 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5056 break; 5057 } 5058 } 5059 } 5060 if (!found) { 5061 lStatus = BAD_VALUE; 5062 LOGW("createEffect() effect not found"); 5063 goto Exit; 5064 } 5065 // For same effect type, chose auxiliary version over insert version if 5066 // connect to output mix (Compliance to OpenSL ES) 5067 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && 5068 (d.flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_AUXILIARY) { 5069 memcpy(&desc, &d, sizeof(effect_descriptor_t)); 5070 } 5071 } 5072 5073 // Do not allow auxiliary effects on a session different from 0 (output mix) 5074 if (sessionId != AUDIO_SESSION_OUTPUT_MIX && 5075 (desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5076 lStatus = INVALID_OPERATION; 5077 goto Exit; 5078 } 5079 5080 // return effect descriptor 5081 memcpy(pDesc, &desc, sizeof(effect_descriptor_t)); 5082 5083 // If output is not specified try to find a matching audio session ID in one of the 5084 // output threads. 5085 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX 5086 // because of code checking output when entering the function. 5087 // Note: io is never 0 when creating an effect on an input 5088 if (io == 0) { 5089 // look for the thread where the specified audio session is present 5090 for (size_t i = 0; i < mPlaybackThreads.size(); i++) { 5091 if (mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 5092 io = mPlaybackThreads.keyAt(i); 5093 break; 5094 } 5095 } 5096 if (io == 0) { 5097 for (size_t i = 0; i < mRecordThreads.size(); i++) { 5098 if (mRecordThreads.valueAt(i)->hasAudioSession(sessionId) != 0) { 5099 io = mRecordThreads.keyAt(i); 5100 break; 5101 } 5102 } 5103 } 5104 // If no output thread contains the requested session ID, default to 5105 // first output. The effect chain will be moved to the correct output 5106 // thread when a track with the same session ID is created 5107 if (io == 0 && mPlaybackThreads.size()) { 5108 io = mPlaybackThreads.keyAt(0); 5109 } 5110 LOGV("createEffect() got io %d for effect %s", io, desc.name); 5111 } 5112 ThreadBase *thread = checkRecordThread_l(io); 5113 if (thread == NULL) { 5114 thread = checkPlaybackThread_l(io); 5115 if (thread == NULL) { 5116 LOGE("createEffect() unknown output thread"); 5117 lStatus = BAD_VALUE; 5118 goto Exit; 5119 } 5120 } 5121 5122 wclient = mClients.valueFor(pid); 5123 5124 if (wclient != NULL) { 5125 client = wclient.promote(); 5126 } else { 5127 client = new Client(this, pid); 5128 mClients.add(pid, client); 5129 } 5130 5131 // create effect on selected output trhead 5132 handle = thread->createEffect_l(client, effectClient, priority, sessionId, 5133 &desc, enabled, &lStatus); 5134 if (handle != 0 && id != NULL) { 5135 *id = handle->id(); 5136 } 5137 } 5138 5139Exit: 5140 if(status) { 5141 *status = lStatus; 5142 } 5143 return handle; 5144} 5145 5146status_t AudioFlinger::moveEffects(int session, int srcOutput, int dstOutput) 5147{ 5148 LOGV("moveEffects() session %d, srcOutput %d, dstOutput %d", 5149 session, srcOutput, dstOutput); 5150 Mutex::Autolock _l(mLock); 5151 if (srcOutput == dstOutput) { 5152 LOGW("moveEffects() same dst and src outputs %d", dstOutput); 5153 return NO_ERROR; 5154 } 5155 PlaybackThread *srcThread = checkPlaybackThread_l(srcOutput); 5156 if (srcThread == NULL) { 5157 LOGW("moveEffects() bad srcOutput %d", srcOutput); 5158 return BAD_VALUE; 5159 } 5160 PlaybackThread *dstThread = checkPlaybackThread_l(dstOutput); 5161 if (dstThread == NULL) { 5162 LOGW("moveEffects() bad dstOutput %d", dstOutput); 5163 return BAD_VALUE; 5164 } 5165 5166 Mutex::Autolock _dl(dstThread->mLock); 5167 Mutex::Autolock _sl(srcThread->mLock); 5168 moveEffectChain_l(session, srcThread, dstThread, false); 5169 5170 return NO_ERROR; 5171} 5172 5173// moveEffectChain_l mustbe called with both srcThread and dstThread mLocks held 5174status_t AudioFlinger::moveEffectChain_l(int session, 5175 AudioFlinger::PlaybackThread *srcThread, 5176 AudioFlinger::PlaybackThread *dstThread, 5177 bool reRegister) 5178{ 5179 LOGV("moveEffectChain_l() session %d from thread %p to thread %p", 5180 session, srcThread, dstThread); 5181 5182 sp<EffectChain> chain = srcThread->getEffectChain_l(session); 5183 if (chain == 0) { 5184 LOGW("moveEffectChain_l() effect chain for session %d not on source thread %p", 5185 session, srcThread); 5186 return INVALID_OPERATION; 5187 } 5188 5189 // remove chain first. This is useful only if reconfiguring effect chain on same output thread, 5190 // so that a new chain is created with correct parameters when first effect is added. This is 5191 // otherwise unecessary as removeEffect_l() will remove the chain when last effect is 5192 // removed. 5193 srcThread->removeEffectChain_l(chain); 5194 5195 // transfer all effects one by one so that new effect chain is created on new thread with 5196 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly 5197 int dstOutput = dstThread->id(); 5198 sp<EffectChain> dstChain; 5199 uint32_t strategy; 5200 sp<EffectModule> effect = chain->getEffectFromId_l(0); 5201 while (effect != 0) { 5202 srcThread->removeEffect_l(effect); 5203 dstThread->addEffect_l(effect); 5204 // if the move request is not received from audio policy manager, the effect must be 5205 // re-registered with the new strategy and output 5206 if (dstChain == 0) { 5207 dstChain = effect->chain().promote(); 5208 if (dstChain == 0) { 5209 LOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get()); 5210 srcThread->addEffect_l(effect); 5211 return NO_INIT; 5212 } 5213 strategy = dstChain->strategy(); 5214 } 5215 if (reRegister) { 5216 AudioSystem::unregisterEffect(effect->id()); 5217 AudioSystem::registerEffect(&effect->desc(), 5218 dstOutput, 5219 strategy, 5220 session, 5221 effect->id()); 5222 } 5223 effect = chain->getEffectFromId_l(0); 5224 } 5225 5226 return NO_ERROR; 5227} 5228 5229 5230// PlaybackThread::createEffect_l() must be called with AudioFlinger::mLock held 5231sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l( 5232 const sp<AudioFlinger::Client>& client, 5233 const sp<IEffectClient>& effectClient, 5234 int32_t priority, 5235 int sessionId, 5236 effect_descriptor_t *desc, 5237 int *enabled, 5238 status_t *status 5239 ) 5240{ 5241 sp<EffectModule> effect; 5242 sp<EffectHandle> handle; 5243 status_t lStatus; 5244 sp<EffectChain> chain; 5245 bool chainCreated = false; 5246 bool effectCreated = false; 5247 bool effectRegistered = false; 5248 5249 lStatus = initCheck(); 5250 if (lStatus != NO_ERROR) { 5251 LOGW("createEffect_l() Audio driver not initialized."); 5252 goto Exit; 5253 } 5254 5255 // Do not allow effects with session ID 0 on direct output or duplicating threads 5256 // TODO: add rule for hw accelerated effects on direct outputs with non PCM format 5257 if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) { 5258 LOGW("createEffect_l() Cannot add auxiliary effect %s to session %d", 5259 desc->name, sessionId); 5260 lStatus = BAD_VALUE; 5261 goto Exit; 5262 } 5263 // Only Pre processor effects are allowed on input threads and only on input threads 5264 if ((mType == RECORD && 5265 (desc->flags & EFFECT_FLAG_TYPE_MASK) != EFFECT_FLAG_TYPE_PRE_PROC) || 5266 (mType != RECORD && 5267 (desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) { 5268 LOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d", 5269 desc->name, desc->flags, mType); 5270 lStatus = BAD_VALUE; 5271 goto Exit; 5272 } 5273 5274 LOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId); 5275 5276 { // scope for mLock 5277 Mutex::Autolock _l(mLock); 5278 5279 // check for existing effect chain with the requested audio session 5280 chain = getEffectChain_l(sessionId); 5281 if (chain == 0) { 5282 // create a new chain for this session 5283 LOGV("createEffect_l() new effect chain for session %d", sessionId); 5284 chain = new EffectChain(this, sessionId); 5285 addEffectChain_l(chain); 5286 chain->setStrategy(getStrategyForSession_l(sessionId)); 5287 chainCreated = true; 5288 } else { 5289 effect = chain->getEffectFromDesc_l(desc); 5290 } 5291 5292 LOGV("createEffect_l() got effect %p on chain %p", effect == 0 ? 0 : effect.get(), chain.get()); 5293 5294 if (effect == 0) { 5295 int id = mAudioFlinger->nextUniqueId(); 5296 // Check CPU and memory usage 5297 lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id); 5298 if (lStatus != NO_ERROR) { 5299 goto Exit; 5300 } 5301 effectRegistered = true; 5302 // create a new effect module if none present in the chain 5303 effect = new EffectModule(this, chain, desc, id, sessionId); 5304 lStatus = effect->status(); 5305 if (lStatus != NO_ERROR) { 5306 goto Exit; 5307 } 5308 lStatus = chain->addEffect_l(effect); 5309 if (lStatus != NO_ERROR) { 5310 goto Exit; 5311 } 5312 effectCreated = true; 5313 5314 effect->setDevice(mDevice); 5315 effect->setMode(mAudioFlinger->getMode()); 5316 } 5317 // create effect handle and connect it to effect module 5318 handle = new EffectHandle(effect, client, effectClient, priority); 5319 lStatus = effect->addHandle(handle); 5320 if (enabled) { 5321 *enabled = (int)effect->isEnabled(); 5322 } 5323 } 5324 5325Exit: 5326 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) { 5327 Mutex::Autolock _l(mLock); 5328 if (effectCreated) { 5329 chain->removeEffect_l(effect); 5330 } 5331 if (effectRegistered) { 5332 AudioSystem::unregisterEffect(effect->id()); 5333 } 5334 if (chainCreated) { 5335 removeEffectChain_l(chain); 5336 } 5337 handle.clear(); 5338 } 5339 5340 if(status) { 5341 *status = lStatus; 5342 } 5343 return handle; 5344} 5345 5346sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId) 5347{ 5348 sp<EffectModule> effect; 5349 5350 sp<EffectChain> chain = getEffectChain_l(sessionId); 5351 if (chain != 0) { 5352 effect = chain->getEffectFromId_l(effectId); 5353 } 5354 return effect; 5355} 5356 5357// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and 5358// PlaybackThread::mLock held 5359status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect) 5360{ 5361 // check for existing effect chain with the requested audio session 5362 int sessionId = effect->sessionId(); 5363 sp<EffectChain> chain = getEffectChain_l(sessionId); 5364 bool chainCreated = false; 5365 5366 if (chain == 0) { 5367 // create a new chain for this session 5368 LOGV("addEffect_l() new effect chain for session %d", sessionId); 5369 chain = new EffectChain(this, sessionId); 5370 addEffectChain_l(chain); 5371 chain->setStrategy(getStrategyForSession_l(sessionId)); 5372 chainCreated = true; 5373 } 5374 LOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get()); 5375 5376 if (chain->getEffectFromId_l(effect->id()) != 0) { 5377 LOGW("addEffect_l() %p effect %s already present in chain %p", 5378 this, effect->desc().name, chain.get()); 5379 return BAD_VALUE; 5380 } 5381 5382 status_t status = chain->addEffect_l(effect); 5383 if (status != NO_ERROR) { 5384 if (chainCreated) { 5385 removeEffectChain_l(chain); 5386 } 5387 return status; 5388 } 5389 5390 effect->setDevice(mDevice); 5391 effect->setMode(mAudioFlinger->getMode()); 5392 return NO_ERROR; 5393} 5394 5395void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) { 5396 5397 LOGV("removeEffect_l() %p effect %p", this, effect.get()); 5398 effect_descriptor_t desc = effect->desc(); 5399 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5400 detachAuxEffect_l(effect->id()); 5401 } 5402 5403 sp<EffectChain> chain = effect->chain().promote(); 5404 if (chain != 0) { 5405 // remove effect chain if removing last effect 5406 if (chain->removeEffect_l(effect) == 0) { 5407 removeEffectChain_l(chain); 5408 } 5409 } else { 5410 LOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get()); 5411 } 5412} 5413 5414void AudioFlinger::ThreadBase::lockEffectChains_l( 5415 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5416{ 5417 effectChains = mEffectChains; 5418 for (size_t i = 0; i < mEffectChains.size(); i++) { 5419 mEffectChains[i]->lock(); 5420 } 5421} 5422 5423void AudioFlinger::ThreadBase::unlockEffectChains( 5424 Vector<sp <AudioFlinger::EffectChain> >& effectChains) 5425{ 5426 for (size_t i = 0; i < effectChains.size(); i++) { 5427 effectChains[i]->unlock(); 5428 } 5429} 5430 5431sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId) 5432{ 5433 Mutex::Autolock _l(mLock); 5434 return getEffectChain_l(sessionId); 5435} 5436 5437sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) 5438{ 5439 sp<EffectChain> chain; 5440 5441 size_t size = mEffectChains.size(); 5442 for (size_t i = 0; i < size; i++) { 5443 if (mEffectChains[i]->sessionId() == sessionId) { 5444 chain = mEffectChains[i]; 5445 break; 5446 } 5447 } 5448 return chain; 5449} 5450 5451void AudioFlinger::ThreadBase::setMode(uint32_t mode) 5452{ 5453 Mutex::Autolock _l(mLock); 5454 size_t size = mEffectChains.size(); 5455 for (size_t i = 0; i < size; i++) { 5456 mEffectChains[i]->setMode_l(mode); 5457 } 5458} 5459 5460void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect, 5461 const wp<EffectHandle>& handle) { 5462 Mutex::Autolock _l(mLock); 5463 LOGV("disconnectEffect() %p effect %p", this, effect.get()); 5464 // delete the effect module if removing last handle on it 5465 if (effect->removeHandle(handle) == 0) { 5466 removeEffect_l(effect); 5467 AudioSystem::unregisterEffect(effect->id()); 5468 } 5469} 5470 5471status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain) 5472{ 5473 int session = chain->sessionId(); 5474 int16_t *buffer = mMixBuffer; 5475 bool ownsBuffer = false; 5476 5477 LOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session); 5478 if (session > 0) { 5479 // Only one effect chain can be present in direct output thread and it uses 5480 // the mix buffer as input 5481 if (mType != DIRECT) { 5482 size_t numSamples = mFrameCount * mChannelCount; 5483 buffer = new int16_t[numSamples]; 5484 memset(buffer, 0, numSamples * sizeof(int16_t)); 5485 LOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session); 5486 ownsBuffer = true; 5487 } 5488 5489 // Attach all tracks with same session ID to this chain. 5490 for (size_t i = 0; i < mTracks.size(); ++i) { 5491 sp<Track> track = mTracks[i]; 5492 if (session == track->sessionId()) { 5493 LOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(), buffer); 5494 track->setMainBuffer(buffer); 5495 chain->incTrackCnt(); 5496 } 5497 } 5498 5499 // indicate all active tracks in the chain 5500 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5501 sp<Track> track = mActiveTracks[i].promote(); 5502 if (track == 0) continue; 5503 if (session == track->sessionId()) { 5504 LOGV("addEffectChain_l() activating track %p on session %d", track.get(), session); 5505 chain->incActiveTrackCnt(); 5506 } 5507 } 5508 } 5509 5510 chain->setInBuffer(buffer, ownsBuffer); 5511 chain->setOutBuffer(mMixBuffer); 5512 // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect 5513 // chains list in order to be processed last as it contains output stage effects 5514 // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before 5515 // session AUDIO_SESSION_OUTPUT_STAGE to be processed 5516 // after track specific effects and before output stage 5517 // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and 5518 // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX 5519 // Effect chain for other sessions are inserted at beginning of effect 5520 // chains list to be processed before output mix effects. Relative order between other 5521 // sessions is not important 5522 size_t size = mEffectChains.size(); 5523 size_t i = 0; 5524 for (i = 0; i < size; i++) { 5525 if (mEffectChains[i]->sessionId() < session) break; 5526 } 5527 mEffectChains.insertAt(chain, i); 5528 5529 return NO_ERROR; 5530} 5531 5532size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain) 5533{ 5534 int session = chain->sessionId(); 5535 5536 LOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session); 5537 5538 for (size_t i = 0; i < mEffectChains.size(); i++) { 5539 if (chain == mEffectChains[i]) { 5540 mEffectChains.removeAt(i); 5541 // detach all active tracks from the chain 5542 for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) { 5543 sp<Track> track = mActiveTracks[i].promote(); 5544 if (track == 0) continue; 5545 if (session == track->sessionId()) { 5546 LOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d", 5547 chain.get(), session); 5548 chain->decActiveTrackCnt(); 5549 } 5550 } 5551 5552 // detach all tracks with same session ID from this chain 5553 for (size_t i = 0; i < mTracks.size(); ++i) { 5554 sp<Track> track = mTracks[i]; 5555 if (session == track->sessionId()) { 5556 track->setMainBuffer(mMixBuffer); 5557 chain->decTrackCnt(); 5558 } 5559 } 5560 break; 5561 } 5562 } 5563 return mEffectChains.size(); 5564} 5565 5566status_t AudioFlinger::PlaybackThread::attachAuxEffect( 5567 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5568{ 5569 Mutex::Autolock _l(mLock); 5570 return attachAuxEffect_l(track, EffectId); 5571} 5572 5573status_t AudioFlinger::PlaybackThread::attachAuxEffect_l( 5574 const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId) 5575{ 5576 status_t status = NO_ERROR; 5577 5578 if (EffectId == 0) { 5579 track->setAuxBuffer(0, NULL); 5580 } else { 5581 // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX 5582 sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId); 5583 if (effect != 0) { 5584 if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5585 track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer()); 5586 } else { 5587 status = INVALID_OPERATION; 5588 } 5589 } else { 5590 status = BAD_VALUE; 5591 } 5592 } 5593 return status; 5594} 5595 5596void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId) 5597{ 5598 for (size_t i = 0; i < mTracks.size(); ++i) { 5599 sp<Track> track = mTracks[i]; 5600 if (track->auxEffectId() == effectId) { 5601 attachAuxEffect_l(track, 0); 5602 } 5603 } 5604} 5605 5606status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain) 5607{ 5608 // only one chain per input thread 5609 if (mEffectChains.size() != 0) { 5610 return INVALID_OPERATION; 5611 } 5612 LOGV("addEffectChain_l() %p on thread %p", chain.get(), this); 5613 5614 chain->setInBuffer(NULL); 5615 chain->setOutBuffer(NULL); 5616 5617 mEffectChains.add(chain); 5618 5619 return NO_ERROR; 5620} 5621 5622size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain) 5623{ 5624 LOGV("removeEffectChain_l() %p from thread %p", chain.get(), this); 5625 LOGW_IF(mEffectChains.size() != 1, 5626 "removeEffectChain_l() %p invalid chain size %d on thread %p", 5627 chain.get(), mEffectChains.size(), this); 5628 if (mEffectChains.size() == 1) { 5629 mEffectChains.removeAt(0); 5630 } 5631 return 0; 5632} 5633 5634// ---------------------------------------------------------------------------- 5635// EffectModule implementation 5636// ---------------------------------------------------------------------------- 5637 5638#undef LOG_TAG 5639#define LOG_TAG "AudioFlinger::EffectModule" 5640 5641AudioFlinger::EffectModule::EffectModule(const wp<ThreadBase>& wThread, 5642 const wp<AudioFlinger::EffectChain>& chain, 5643 effect_descriptor_t *desc, 5644 int id, 5645 int sessionId) 5646 : mThread(wThread), mChain(chain), mId(id), mSessionId(sessionId), mEffectInterface(NULL), 5647 mStatus(NO_INIT), mState(IDLE) 5648{ 5649 LOGV("Constructor %p", this); 5650 int lStatus; 5651 sp<ThreadBase> thread = mThread.promote(); 5652 if (thread == 0) { 5653 return; 5654 } 5655 5656 memcpy(&mDescriptor, desc, sizeof(effect_descriptor_t)); 5657 5658 // create effect engine from effect factory 5659 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 5660 5661 if (mStatus != NO_ERROR) { 5662 return; 5663 } 5664 lStatus = init(); 5665 if (lStatus < 0) { 5666 mStatus = lStatus; 5667 goto Error; 5668 } 5669 5670 LOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface); 5671 return; 5672Error: 5673 EffectRelease(mEffectInterface); 5674 mEffectInterface = NULL; 5675 LOGV("Constructor Error %d", mStatus); 5676} 5677 5678AudioFlinger::EffectModule::~EffectModule() 5679{ 5680 LOGV("Destructor %p", this); 5681 if (mEffectInterface != NULL) { 5682 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 5683 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) { 5684 sp<ThreadBase> thread = mThread.promote(); 5685 if (thread != 0) { 5686 audio_stream_t *stream = thread->stream(); 5687 if (stream != NULL) { 5688 stream->remove_audio_effect(stream, mEffectInterface); 5689 } 5690 } 5691 } 5692 // release effect engine 5693 EffectRelease(mEffectInterface); 5694 } 5695} 5696 5697status_t AudioFlinger::EffectModule::addHandle(sp<EffectHandle>& handle) 5698{ 5699 status_t status; 5700 5701 Mutex::Autolock _l(mLock); 5702 // First handle in mHandles has highest priority and controls the effect module 5703 int priority = handle->priority(); 5704 size_t size = mHandles.size(); 5705 sp<EffectHandle> h; 5706 size_t i; 5707 for (i = 0; i < size; i++) { 5708 h = mHandles[i].promote(); 5709 if (h == 0) continue; 5710 if (h->priority() <= priority) break; 5711 } 5712 // if inserted in first place, move effect control from previous owner to this handle 5713 if (i == 0) { 5714 if (h != 0) { 5715 h->setControl(false, true); 5716 } 5717 handle->setControl(true, false); 5718 status = NO_ERROR; 5719 } else { 5720 status = ALREADY_EXISTS; 5721 } 5722 mHandles.insertAt(handle, i); 5723 return status; 5724} 5725 5726size_t AudioFlinger::EffectModule::removeHandle(const wp<EffectHandle>& handle) 5727{ 5728 Mutex::Autolock _l(mLock); 5729 size_t size = mHandles.size(); 5730 size_t i; 5731 for (i = 0; i < size; i++) { 5732 if (mHandles[i] == handle) break; 5733 } 5734 if (i == size) { 5735 return size; 5736 } 5737 mHandles.removeAt(i); 5738 size = mHandles.size(); 5739 // if removed from first place, move effect control from this handle to next in line 5740 if (i == 0 && size != 0) { 5741 sp<EffectHandle> h = mHandles[0].promote(); 5742 if (h != 0) { 5743 h->setControl(true, true); 5744 } 5745 } 5746 5747 // Prevent calls to process() and other functions on effect interface from now on. 5748 // The effect engine will be released by the destructor when the last strong reference on 5749 // this object is released which can happen after next process is called. 5750 if (size == 0) { 5751 mState = DESTROYED; 5752 } 5753 5754 return size; 5755} 5756 5757void AudioFlinger::EffectModule::disconnect(const wp<EffectHandle>& handle) 5758{ 5759 // keep a strong reference on this EffectModule to avoid calling the 5760 // destructor before we exit 5761 sp<EffectModule> keep(this); 5762 { 5763 sp<ThreadBase> thread = mThread.promote(); 5764 if (thread != 0) { 5765 thread->disconnectEffect(keep, handle); 5766 } 5767 } 5768} 5769 5770void AudioFlinger::EffectModule::updateState() { 5771 Mutex::Autolock _l(mLock); 5772 5773 switch (mState) { 5774 case RESTART: 5775 reset_l(); 5776 // FALL THROUGH 5777 5778 case STARTING: 5779 // clear auxiliary effect input buffer for next accumulation 5780 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5781 memset(mConfig.inputCfg.buffer.raw, 5782 0, 5783 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5784 } 5785 start_l(); 5786 mState = ACTIVE; 5787 break; 5788 case STOPPING: 5789 stop_l(); 5790 mDisableWaitCnt = mMaxDisableWaitCnt; 5791 mState = STOPPED; 5792 break; 5793 case STOPPED: 5794 // mDisableWaitCnt is forced to 1 by process() when the engine indicates the end of the 5795 // turn off sequence. 5796 if (--mDisableWaitCnt == 0) { 5797 reset_l(); 5798 mState = IDLE; 5799 } 5800 break; 5801 default: //IDLE , ACTIVE, DESTROYED 5802 break; 5803 } 5804} 5805 5806void AudioFlinger::EffectModule::process() 5807{ 5808 Mutex::Autolock _l(mLock); 5809 5810 if (mState == DESTROYED || mEffectInterface == NULL || 5811 mConfig.inputCfg.buffer.raw == NULL || 5812 mConfig.outputCfg.buffer.raw == NULL) { 5813 return; 5814 } 5815 5816 if (isProcessEnabled()) { 5817 // do 32 bit to 16 bit conversion for auxiliary effect input buffer 5818 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5819 AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32, 5820 mConfig.inputCfg.buffer.s32, 5821 mConfig.inputCfg.buffer.frameCount/2); 5822 } 5823 5824 // do the actual processing in the effect engine 5825 int ret = (*mEffectInterface)->process(mEffectInterface, 5826 &mConfig.inputCfg.buffer, 5827 &mConfig.outputCfg.buffer); 5828 5829 // force transition to IDLE state when engine is ready 5830 if (mState == STOPPED && ret == -ENODATA) { 5831 mDisableWaitCnt = 1; 5832 } 5833 5834 // clear auxiliary effect input buffer for next accumulation 5835 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5836 memset(mConfig.inputCfg.buffer.raw, 0, 5837 mConfig.inputCfg.buffer.frameCount*sizeof(int32_t)); 5838 } 5839 } else if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_INSERT && 5840 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5841 // If an insert effect is idle and input buffer is different from output buffer, 5842 // accumulate input onto output 5843 sp<EffectChain> chain = mChain.promote(); 5844 if (chain != 0 && chain->activeTrackCnt() != 0) { 5845 size_t frameCnt = mConfig.inputCfg.buffer.frameCount * 2; //always stereo here 5846 int16_t *in = mConfig.inputCfg.buffer.s16; 5847 int16_t *out = mConfig.outputCfg.buffer.s16; 5848 for (size_t i = 0; i < frameCnt; i++) { 5849 out[i] = clamp16((int32_t)out[i] + (int32_t)in[i]); 5850 } 5851 } 5852 } 5853} 5854 5855void AudioFlinger::EffectModule::reset_l() 5856{ 5857 if (mEffectInterface == NULL) { 5858 return; 5859 } 5860 (*mEffectInterface)->command(mEffectInterface, EFFECT_CMD_RESET, 0, NULL, 0, NULL); 5861} 5862 5863status_t AudioFlinger::EffectModule::configure() 5864{ 5865 uint32_t channels; 5866 if (mEffectInterface == NULL) { 5867 return NO_INIT; 5868 } 5869 5870 sp<ThreadBase> thread = mThread.promote(); 5871 if (thread == 0) { 5872 return DEAD_OBJECT; 5873 } 5874 5875 // TODO: handle configuration of effects replacing track process 5876 if (thread->channelCount() == 1) { 5877 channels = AUDIO_CHANNEL_OUT_MONO; 5878 } else { 5879 channels = AUDIO_CHANNEL_OUT_STEREO; 5880 } 5881 5882 if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 5883 mConfig.inputCfg.channels = AUDIO_CHANNEL_OUT_MONO; 5884 } else { 5885 mConfig.inputCfg.channels = channels; 5886 } 5887 mConfig.outputCfg.channels = channels; 5888 mConfig.inputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 5889 mConfig.outputCfg.format = AUDIO_FORMAT_PCM_16_BIT; 5890 mConfig.inputCfg.samplingRate = thread->sampleRate(); 5891 mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate; 5892 mConfig.inputCfg.bufferProvider.cookie = NULL; 5893 mConfig.inputCfg.bufferProvider.getBuffer = NULL; 5894 mConfig.inputCfg.bufferProvider.releaseBuffer = NULL; 5895 mConfig.outputCfg.bufferProvider.cookie = NULL; 5896 mConfig.outputCfg.bufferProvider.getBuffer = NULL; 5897 mConfig.outputCfg.bufferProvider.releaseBuffer = NULL; 5898 mConfig.inputCfg.accessMode = EFFECT_BUFFER_ACCESS_READ; 5899 // Insert effect: 5900 // - in session AUDIO_SESSION_OUTPUT_MIX or AUDIO_SESSION_OUTPUT_STAGE, 5901 // always overwrites output buffer: input buffer == output buffer 5902 // - in other sessions: 5903 // last effect in the chain accumulates in output buffer: input buffer != output buffer 5904 // other effect: overwrites output buffer: input buffer == output buffer 5905 // Auxiliary effect: 5906 // accumulates in output buffer: input buffer != output buffer 5907 // Therefore: accumulate <=> input buffer != output buffer 5908 if (mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) { 5909 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_ACCUMULATE; 5910 } else { 5911 mConfig.outputCfg.accessMode = EFFECT_BUFFER_ACCESS_WRITE; 5912 } 5913 mConfig.inputCfg.mask = EFFECT_CONFIG_ALL; 5914 mConfig.outputCfg.mask = EFFECT_CONFIG_ALL; 5915 mConfig.inputCfg.buffer.frameCount = thread->frameCount(); 5916 mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount; 5917 5918 LOGV("configure() %p thread %p buffer %p framecount %d", 5919 this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount); 5920 5921 status_t cmdStatus; 5922 uint32_t size = sizeof(int); 5923 status_t status = (*mEffectInterface)->command(mEffectInterface, 5924 EFFECT_CMD_CONFIGURE, 5925 sizeof(effect_config_t), 5926 &mConfig, 5927 &size, 5928 &cmdStatus); 5929 if (status == 0) { 5930 status = cmdStatus; 5931 } 5932 5933 mMaxDisableWaitCnt = (MAX_DISABLE_TIME_MS * mConfig.outputCfg.samplingRate) / 5934 (1000 * mConfig.outputCfg.buffer.frameCount); 5935 5936 return status; 5937} 5938 5939status_t AudioFlinger::EffectModule::init() 5940{ 5941 Mutex::Autolock _l(mLock); 5942 if (mEffectInterface == NULL) { 5943 return NO_INIT; 5944 } 5945 status_t cmdStatus; 5946 uint32_t size = sizeof(status_t); 5947 status_t status = (*mEffectInterface)->command(mEffectInterface, 5948 EFFECT_CMD_INIT, 5949 0, 5950 NULL, 5951 &size, 5952 &cmdStatus); 5953 if (status == 0) { 5954 status = cmdStatus; 5955 } 5956 return status; 5957} 5958 5959status_t AudioFlinger::EffectModule::start_l() 5960{ 5961 if (mEffectInterface == NULL) { 5962 return NO_INIT; 5963 } 5964 status_t cmdStatus; 5965 uint32_t size = sizeof(status_t); 5966 status_t status = (*mEffectInterface)->command(mEffectInterface, 5967 EFFECT_CMD_ENABLE, 5968 0, 5969 NULL, 5970 &size, 5971 &cmdStatus); 5972 if (status == 0) { 5973 status = cmdStatus; 5974 } 5975 if (status == 0 && 5976 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 5977 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 5978 sp<ThreadBase> thread = mThread.promote(); 5979 if (thread != 0) { 5980 audio_stream_t *stream = thread->stream(); 5981 if (stream != NULL) { 5982 stream->add_audio_effect(stream, mEffectInterface); 5983 } 5984 } 5985 } 5986 return status; 5987} 5988 5989status_t AudioFlinger::EffectModule::stop() 5990{ 5991 Mutex::Autolock _l(mLock); 5992 return stop_l(); 5993} 5994 5995status_t AudioFlinger::EffectModule::stop_l() 5996{ 5997 if (mEffectInterface == NULL) { 5998 return NO_INIT; 5999 } 6000 status_t cmdStatus; 6001 uint32_t size = sizeof(status_t); 6002 status_t status = (*mEffectInterface)->command(mEffectInterface, 6003 EFFECT_CMD_DISABLE, 6004 0, 6005 NULL, 6006 &size, 6007 &cmdStatus); 6008 if (status == 0) { 6009 status = cmdStatus; 6010 } 6011 if (status == 0 && 6012 ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC || 6013 (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC)) { 6014 sp<ThreadBase> thread = mThread.promote(); 6015 if (thread != 0) { 6016 audio_stream_t *stream = thread->stream(); 6017 if (stream != NULL) { 6018 stream->remove_audio_effect(stream, mEffectInterface); 6019 } 6020 } 6021 } 6022 return status; 6023} 6024 6025status_t AudioFlinger::EffectModule::command(uint32_t cmdCode, 6026 uint32_t cmdSize, 6027 void *pCmdData, 6028 uint32_t *replySize, 6029 void *pReplyData) 6030{ 6031 Mutex::Autolock _l(mLock); 6032// LOGV("command(), cmdCode: %d, mEffectInterface: %p", cmdCode, mEffectInterface); 6033 6034 if (mState == DESTROYED || mEffectInterface == NULL) { 6035 return NO_INIT; 6036 } 6037 status_t status = (*mEffectInterface)->command(mEffectInterface, 6038 cmdCode, 6039 cmdSize, 6040 pCmdData, 6041 replySize, 6042 pReplyData); 6043 if (cmdCode != EFFECT_CMD_GET_PARAM && status == NO_ERROR) { 6044 uint32_t size = (replySize == NULL) ? 0 : *replySize; 6045 for (size_t i = 1; i < mHandles.size(); i++) { 6046 sp<EffectHandle> h = mHandles[i].promote(); 6047 if (h != 0) { 6048 h->commandExecuted(cmdCode, cmdSize, pCmdData, size, pReplyData); 6049 } 6050 } 6051 } 6052 return status; 6053} 6054 6055status_t AudioFlinger::EffectModule::setEnabled(bool enabled) 6056{ 6057 Mutex::Autolock _l(mLock); 6058 LOGV("setEnabled %p enabled %d", this, enabled); 6059 6060 if (enabled != isEnabled()) { 6061 switch (mState) { 6062 // going from disabled to enabled 6063 case IDLE: 6064 mState = STARTING; 6065 break; 6066 case STOPPED: 6067 mState = RESTART; 6068 break; 6069 case STOPPING: 6070 mState = ACTIVE; 6071 break; 6072 6073 // going from enabled to disabled 6074 case RESTART: 6075 mState = STOPPED; 6076 break; 6077 case STARTING: 6078 mState = IDLE; 6079 break; 6080 case ACTIVE: 6081 mState = STOPPING; 6082 break; 6083 case DESTROYED: 6084 return NO_ERROR; // simply ignore as we are being destroyed 6085 } 6086 for (size_t i = 1; i < mHandles.size(); i++) { 6087 sp<EffectHandle> h = mHandles[i].promote(); 6088 if (h != 0) { 6089 h->setEnabled(enabled); 6090 } 6091 } 6092 } 6093 return NO_ERROR; 6094} 6095 6096bool AudioFlinger::EffectModule::isEnabled() 6097{ 6098 switch (mState) { 6099 case RESTART: 6100 case STARTING: 6101 case ACTIVE: 6102 return true; 6103 case IDLE: 6104 case STOPPING: 6105 case STOPPED: 6106 case DESTROYED: 6107 default: 6108 return false; 6109 } 6110} 6111 6112bool AudioFlinger::EffectModule::isProcessEnabled() 6113{ 6114 switch (mState) { 6115 case RESTART: 6116 case ACTIVE: 6117 case STOPPING: 6118 case STOPPED: 6119 return true; 6120 case IDLE: 6121 case STARTING: 6122 case DESTROYED: 6123 default: 6124 return false; 6125 } 6126} 6127 6128status_t AudioFlinger::EffectModule::setVolume(uint32_t *left, uint32_t *right, bool controller) 6129{ 6130 Mutex::Autolock _l(mLock); 6131 status_t status = NO_ERROR; 6132 6133 // Send volume indication if EFFECT_FLAG_VOLUME_IND is set and read back altered volume 6134 // if controller flag is set (Note that controller == TRUE => EFFECT_FLAG_VOLUME_CTRL set) 6135 if (isProcessEnabled() && 6136 ((mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL || 6137 (mDescriptor.flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_IND)) { 6138 status_t cmdStatus; 6139 uint32_t volume[2]; 6140 uint32_t *pVolume = NULL; 6141 uint32_t size = sizeof(volume); 6142 volume[0] = *left; 6143 volume[1] = *right; 6144 if (controller) { 6145 pVolume = volume; 6146 } 6147 status = (*mEffectInterface)->command(mEffectInterface, 6148 EFFECT_CMD_SET_VOLUME, 6149 size, 6150 volume, 6151 &size, 6152 pVolume); 6153 if (controller && status == NO_ERROR && size == sizeof(volume)) { 6154 *left = volume[0]; 6155 *right = volume[1]; 6156 } 6157 } 6158 return status; 6159} 6160 6161status_t AudioFlinger::EffectModule::setDevice(uint32_t device) 6162{ 6163 Mutex::Autolock _l(mLock); 6164 status_t status = NO_ERROR; 6165 if (device && (mDescriptor.flags & EFFECT_FLAG_DEVICE_MASK) == EFFECT_FLAG_DEVICE_IND) { 6166 // audio pre processing modules on RecordThread can receive both output and 6167 // input device indication in the same call 6168 uint32_t dev = device & AUDIO_DEVICE_OUT_ALL; 6169 if (dev) { 6170 status_t cmdStatus; 6171 uint32_t size = sizeof(status_t); 6172 6173 status = (*mEffectInterface)->command(mEffectInterface, 6174 EFFECT_CMD_SET_DEVICE, 6175 sizeof(uint32_t), 6176 &dev, 6177 &size, 6178 &cmdStatus); 6179 if (status == NO_ERROR) { 6180 status = cmdStatus; 6181 } 6182 } 6183 dev = device & AUDIO_DEVICE_IN_ALL; 6184 if (dev) { 6185 status_t cmdStatus; 6186 uint32_t size = sizeof(status_t); 6187 6188 status_t status2 = (*mEffectInterface)->command(mEffectInterface, 6189 EFFECT_CMD_SET_INPUT_DEVICE, 6190 sizeof(uint32_t), 6191 &dev, 6192 &size, 6193 &cmdStatus); 6194 if (status2 == NO_ERROR) { 6195 status2 = cmdStatus; 6196 } 6197 if (status == NO_ERROR) { 6198 status = status2; 6199 } 6200 } 6201 } 6202 return status; 6203} 6204 6205status_t AudioFlinger::EffectModule::setMode(uint32_t mode) 6206{ 6207 Mutex::Autolock _l(mLock); 6208 status_t status = NO_ERROR; 6209 if ((mDescriptor.flags & EFFECT_FLAG_AUDIO_MODE_MASK) == EFFECT_FLAG_AUDIO_MODE_IND) { 6210 status_t cmdStatus; 6211 uint32_t size = sizeof(status_t); 6212 status = (*mEffectInterface)->command(mEffectInterface, 6213 EFFECT_CMD_SET_AUDIO_MODE, 6214 sizeof(int), 6215 &mode, 6216 &size, 6217 &cmdStatus); 6218 if (status == NO_ERROR) { 6219 status = cmdStatus; 6220 } 6221 } 6222 return status; 6223} 6224 6225status_t AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args) 6226{ 6227 const size_t SIZE = 256; 6228 char buffer[SIZE]; 6229 String8 result; 6230 6231 snprintf(buffer, SIZE, "\tEffect ID %d:\n", mId); 6232 result.append(buffer); 6233 6234 bool locked = tryLock(mLock); 6235 // failed to lock - AudioFlinger is probably deadlocked 6236 if (!locked) { 6237 result.append("\t\tCould not lock Fx mutex:\n"); 6238 } 6239 6240 result.append("\t\tSession Status State Engine:\n"); 6241 snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n", 6242 mSessionId, mStatus, mState, (uint32_t)mEffectInterface); 6243 result.append(buffer); 6244 6245 result.append("\t\tDescriptor:\n"); 6246 snprintf(buffer, SIZE, "\t\t- UUID: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 6247 mDescriptor.uuid.timeLow, mDescriptor.uuid.timeMid, mDescriptor.uuid.timeHiAndVersion, 6248 mDescriptor.uuid.clockSeq, mDescriptor.uuid.node[0], mDescriptor.uuid.node[1],mDescriptor.uuid.node[2], 6249 mDescriptor.uuid.node[3],mDescriptor.uuid.node[4],mDescriptor.uuid.node[5]); 6250 result.append(buffer); 6251 snprintf(buffer, SIZE, "\t\t- TYPE: %08X-%04X-%04X-%04X-%02X%02X%02X%02X%02X%02X\n", 6252 mDescriptor.type.timeLow, mDescriptor.type.timeMid, mDescriptor.type.timeHiAndVersion, 6253 mDescriptor.type.clockSeq, mDescriptor.type.node[0], mDescriptor.type.node[1],mDescriptor.type.node[2], 6254 mDescriptor.type.node[3],mDescriptor.type.node[4],mDescriptor.type.node[5]); 6255 result.append(buffer); 6256 snprintf(buffer, SIZE, "\t\t- apiVersion: %08X\n\t\t- flags: %08X\n", 6257 mDescriptor.apiVersion, 6258 mDescriptor.flags); 6259 result.append(buffer); 6260 snprintf(buffer, SIZE, "\t\t- name: %s\n", 6261 mDescriptor.name); 6262 result.append(buffer); 6263 snprintf(buffer, SIZE, "\t\t- implementor: %s\n", 6264 mDescriptor.implementor); 6265 result.append(buffer); 6266 6267 result.append("\t\t- Input configuration:\n"); 6268 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 6269 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 6270 (uint32_t)mConfig.inputCfg.buffer.raw, 6271 mConfig.inputCfg.buffer.frameCount, 6272 mConfig.inputCfg.samplingRate, 6273 mConfig.inputCfg.channels, 6274 mConfig.inputCfg.format); 6275 result.append(buffer); 6276 6277 result.append("\t\t- Output configuration:\n"); 6278 result.append("\t\t\tBuffer Frames Smp rate Channels Format\n"); 6279 snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n", 6280 (uint32_t)mConfig.outputCfg.buffer.raw, 6281 mConfig.outputCfg.buffer.frameCount, 6282 mConfig.outputCfg.samplingRate, 6283 mConfig.outputCfg.channels, 6284 mConfig.outputCfg.format); 6285 result.append(buffer); 6286 6287 snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size()); 6288 result.append(buffer); 6289 result.append("\t\t\tPid Priority Ctrl Locked client server\n"); 6290 for (size_t i = 0; i < mHandles.size(); ++i) { 6291 sp<EffectHandle> handle = mHandles[i].promote(); 6292 if (handle != 0) { 6293 handle->dump(buffer, SIZE); 6294 result.append(buffer); 6295 } 6296 } 6297 6298 result.append("\n"); 6299 6300 write(fd, result.string(), result.length()); 6301 6302 if (locked) { 6303 mLock.unlock(); 6304 } 6305 6306 return NO_ERROR; 6307} 6308 6309// ---------------------------------------------------------------------------- 6310// EffectHandle implementation 6311// ---------------------------------------------------------------------------- 6312 6313#undef LOG_TAG 6314#define LOG_TAG "AudioFlinger::EffectHandle" 6315 6316AudioFlinger::EffectHandle::EffectHandle(const sp<EffectModule>& effect, 6317 const sp<AudioFlinger::Client>& client, 6318 const sp<IEffectClient>& effectClient, 6319 int32_t priority) 6320 : BnEffect(), 6321 mEffect(effect), mEffectClient(effectClient), mClient(client), mPriority(priority), mHasControl(false) 6322{ 6323 LOGV("constructor %p", this); 6324 6325 int bufOffset = ((sizeof(effect_param_cblk_t) - 1) / sizeof(int) + 1) * sizeof(int); 6326 mCblkMemory = client->heap()->allocate(EFFECT_PARAM_BUFFER_SIZE + bufOffset); 6327 if (mCblkMemory != 0) { 6328 mCblk = static_cast<effect_param_cblk_t *>(mCblkMemory->pointer()); 6329 6330 if (mCblk) { 6331 new(mCblk) effect_param_cblk_t(); 6332 mBuffer = (uint8_t *)mCblk + bufOffset; 6333 } 6334 } else { 6335 LOGE("not enough memory for Effect size=%u", EFFECT_PARAM_BUFFER_SIZE + sizeof(effect_param_cblk_t)); 6336 return; 6337 } 6338} 6339 6340AudioFlinger::EffectHandle::~EffectHandle() 6341{ 6342 LOGV("Destructor %p", this); 6343 disconnect(); 6344} 6345 6346status_t AudioFlinger::EffectHandle::enable() 6347{ 6348 if (!mHasControl) return INVALID_OPERATION; 6349 if (mEffect == 0) return DEAD_OBJECT; 6350 6351 return mEffect->setEnabled(true); 6352} 6353 6354status_t AudioFlinger::EffectHandle::disable() 6355{ 6356 if (!mHasControl) return INVALID_OPERATION; 6357 if (mEffect == NULL) return DEAD_OBJECT; 6358 6359 return mEffect->setEnabled(false); 6360} 6361 6362void AudioFlinger::EffectHandle::disconnect() 6363{ 6364 if (mEffect == 0) { 6365 return; 6366 } 6367 mEffect->disconnect(this); 6368 // release sp on module => module destructor can be called now 6369 mEffect.clear(); 6370 if (mCblk) { 6371 mCblk->~effect_param_cblk_t(); // destroy our shared-structure. 6372 } 6373 mCblkMemory.clear(); // and free the shared memory 6374 if (mClient != 0) { 6375 Mutex::Autolock _l(mClient->audioFlinger()->mLock); 6376 mClient.clear(); 6377 } 6378} 6379 6380status_t AudioFlinger::EffectHandle::command(uint32_t cmdCode, 6381 uint32_t cmdSize, 6382 void *pCmdData, 6383 uint32_t *replySize, 6384 void *pReplyData) 6385{ 6386// LOGV("command(), cmdCode: %d, mHasControl: %d, mEffect: %p", 6387// cmdCode, mHasControl, (mEffect == 0) ? 0 : mEffect.get()); 6388 6389 // only get parameter command is permitted for applications not controlling the effect 6390 if (!mHasControl && cmdCode != EFFECT_CMD_GET_PARAM) { 6391 return INVALID_OPERATION; 6392 } 6393 if (mEffect == 0) return DEAD_OBJECT; 6394 6395 // handle commands that are not forwarded transparently to effect engine 6396 if (cmdCode == EFFECT_CMD_SET_PARAM_COMMIT) { 6397 // No need to trylock() here as this function is executed in the binder thread serving a particular client process: 6398 // no risk to block the whole media server process or mixer threads is we are stuck here 6399 Mutex::Autolock _l(mCblk->lock); 6400 if (mCblk->clientIndex > EFFECT_PARAM_BUFFER_SIZE || 6401 mCblk->serverIndex > EFFECT_PARAM_BUFFER_SIZE) { 6402 mCblk->serverIndex = 0; 6403 mCblk->clientIndex = 0; 6404 return BAD_VALUE; 6405 } 6406 status_t status = NO_ERROR; 6407 while (mCblk->serverIndex < mCblk->clientIndex) { 6408 int reply; 6409 uint32_t rsize = sizeof(int); 6410 int *p = (int *)(mBuffer + mCblk->serverIndex); 6411 int size = *p++; 6412 if (((uint8_t *)p + size) > mBuffer + mCblk->clientIndex) { 6413 LOGW("command(): invalid parameter block size"); 6414 break; 6415 } 6416 effect_param_t *param = (effect_param_t *)p; 6417 if (param->psize == 0 || param->vsize == 0) { 6418 LOGW("command(): null parameter or value size"); 6419 mCblk->serverIndex += size; 6420 continue; 6421 } 6422 uint32_t psize = sizeof(effect_param_t) + 6423 ((param->psize - 1) / sizeof(int) + 1) * sizeof(int) + 6424 param->vsize; 6425 status_t ret = mEffect->command(EFFECT_CMD_SET_PARAM, 6426 psize, 6427 p, 6428 &rsize, 6429 &reply); 6430 // stop at first error encountered 6431 if (ret != NO_ERROR) { 6432 status = ret; 6433 *(int *)pReplyData = reply; 6434 break; 6435 } else if (reply != NO_ERROR) { 6436 *(int *)pReplyData = reply; 6437 break; 6438 } 6439 mCblk->serverIndex += size; 6440 } 6441 mCblk->serverIndex = 0; 6442 mCblk->clientIndex = 0; 6443 return status; 6444 } else if (cmdCode == EFFECT_CMD_ENABLE) { 6445 *(int *)pReplyData = NO_ERROR; 6446 return enable(); 6447 } else if (cmdCode == EFFECT_CMD_DISABLE) { 6448 *(int *)pReplyData = NO_ERROR; 6449 return disable(); 6450 } 6451 6452 return mEffect->command(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 6453} 6454 6455sp<IMemory> AudioFlinger::EffectHandle::getCblk() const { 6456 return mCblkMemory; 6457} 6458 6459void AudioFlinger::EffectHandle::setControl(bool hasControl, bool signal) 6460{ 6461 LOGV("setControl %p control %d", this, hasControl); 6462 6463 mHasControl = hasControl; 6464 if (signal && mEffectClient != 0) { 6465 mEffectClient->controlStatusChanged(hasControl); 6466 } 6467} 6468 6469void AudioFlinger::EffectHandle::commandExecuted(uint32_t cmdCode, 6470 uint32_t cmdSize, 6471 void *pCmdData, 6472 uint32_t replySize, 6473 void *pReplyData) 6474{ 6475 if (mEffectClient != 0) { 6476 mEffectClient->commandExecuted(cmdCode, cmdSize, pCmdData, replySize, pReplyData); 6477 } 6478} 6479 6480 6481 6482void AudioFlinger::EffectHandle::setEnabled(bool enabled) 6483{ 6484 if (mEffectClient != 0) { 6485 mEffectClient->enableStatusChanged(enabled); 6486 } 6487} 6488 6489status_t AudioFlinger::EffectHandle::onTransact( 6490 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6491{ 6492 return BnEffect::onTransact(code, data, reply, flags); 6493} 6494 6495 6496void AudioFlinger::EffectHandle::dump(char* buffer, size_t size) 6497{ 6498 bool locked = tryLock(mCblk->lock); 6499 6500 snprintf(buffer, size, "\t\t\t%05d %05d %01u %01u %05u %05u\n", 6501 (mClient == NULL) ? getpid() : mClient->pid(), 6502 mPriority, 6503 mHasControl, 6504 !locked, 6505 mCblk->clientIndex, 6506 mCblk->serverIndex 6507 ); 6508 6509 if (locked) { 6510 mCblk->lock.unlock(); 6511 } 6512} 6513 6514#undef LOG_TAG 6515#define LOG_TAG "AudioFlinger::EffectChain" 6516 6517AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread, 6518 int sessionId) 6519 : mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), 6520 mOwnInBuffer(false), mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX), 6521 mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX) 6522{ 6523 mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC); 6524} 6525 6526AudioFlinger::EffectChain::~EffectChain() 6527{ 6528 if (mOwnInBuffer) { 6529 delete mInBuffer; 6530 } 6531 6532} 6533 6534// getEffectFromDesc_l() must be called with PlaybackThread::mLock held 6535sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromDesc_l(effect_descriptor_t *descriptor) 6536{ 6537 sp<EffectModule> effect; 6538 size_t size = mEffects.size(); 6539 6540 for (size_t i = 0; i < size; i++) { 6541 if (memcmp(&mEffects[i]->desc().uuid, &descriptor->uuid, sizeof(effect_uuid_t)) == 0) { 6542 effect = mEffects[i]; 6543 break; 6544 } 6545 } 6546 return effect; 6547} 6548 6549// getEffectFromId_l() must be called with PlaybackThread::mLock held 6550sp<AudioFlinger::EffectModule> AudioFlinger::EffectChain::getEffectFromId_l(int id) 6551{ 6552 sp<EffectModule> effect; 6553 size_t size = mEffects.size(); 6554 6555 for (size_t i = 0; i < size; i++) { 6556 // by convention, return first effect if id provided is 0 (0 is never a valid id) 6557 if (id == 0 || mEffects[i]->id() == id) { 6558 effect = mEffects[i]; 6559 break; 6560 } 6561 } 6562 return effect; 6563} 6564 6565// Must be called with EffectChain::mLock locked 6566void AudioFlinger::EffectChain::process_l() 6567{ 6568 sp<ThreadBase> thread = mThread.promote(); 6569 if (thread == 0) { 6570 LOGW("process_l(): cannot promote mixer thread"); 6571 return; 6572 } 6573 bool isGlobalSession = (mSessionId == AUDIO_SESSION_OUTPUT_MIX) || 6574 (mSessionId == AUDIO_SESSION_OUTPUT_STAGE); 6575 bool tracksOnSession = false; 6576 if (!isGlobalSession) { 6577 tracksOnSession = (trackCnt() != 0); 6578 } 6579 6580 // if no track is active, input buffer must be cleared here as the mixer process 6581 // will not do it 6582 if (tracksOnSession && 6583 activeTrackCnt() == 0) { 6584 size_t numSamples = thread->frameCount() * thread->channelCount(); 6585 memset(mInBuffer, 0, numSamples * sizeof(int16_t)); 6586 } 6587 6588 size_t size = mEffects.size(); 6589 // do not process effect if no track is present in same audio session 6590 if (isGlobalSession || tracksOnSession) { 6591 for (size_t i = 0; i < size; i++) { 6592 mEffects[i]->process(); 6593 } 6594 } 6595 for (size_t i = 0; i < size; i++) { 6596 mEffects[i]->updateState(); 6597 } 6598} 6599 6600// addEffect_l() must be called with PlaybackThread::mLock held 6601status_t AudioFlinger::EffectChain::addEffect_l(const sp<EffectModule>& effect) 6602{ 6603 effect_descriptor_t desc = effect->desc(); 6604 uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK; 6605 6606 Mutex::Autolock _l(mLock); 6607 effect->setChain(this); 6608 sp<ThreadBase> thread = mThread.promote(); 6609 if (thread == 0) { 6610 return NO_INIT; 6611 } 6612 effect->setThread(thread); 6613 6614 if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) { 6615 // Auxiliary effects are inserted at the beginning of mEffects vector as 6616 // they are processed first and accumulated in chain input buffer 6617 mEffects.insertAt(effect, 0); 6618 6619 // the input buffer for auxiliary effect contains mono samples in 6620 // 32 bit format. This is to avoid saturation in AudoMixer 6621 // accumulation stage. Saturation is done in EffectModule::process() before 6622 // calling the process in effect engine 6623 size_t numSamples = thread->frameCount(); 6624 int32_t *buffer = new int32_t[numSamples]; 6625 memset(buffer, 0, numSamples * sizeof(int32_t)); 6626 effect->setInBuffer((int16_t *)buffer); 6627 // auxiliary effects output samples to chain input buffer for further processing 6628 // by insert effects 6629 effect->setOutBuffer(mInBuffer); 6630 } else { 6631 // Insert effects are inserted at the end of mEffects vector as they are processed 6632 // after track and auxiliary effects. 6633 // Insert effect order as a function of indicated preference: 6634 // if EFFECT_FLAG_INSERT_EXCLUSIVE, insert in first position or reject if 6635 // another effect is present 6636 // else if EFFECT_FLAG_INSERT_FIRST, insert in first position or after the 6637 // last effect claiming first position 6638 // else if EFFECT_FLAG_INSERT_LAST, insert in last position or before the 6639 // first effect claiming last position 6640 // else if EFFECT_FLAG_INSERT_ANY insert after first or before last 6641 // Reject insertion if an effect with EFFECT_FLAG_INSERT_EXCLUSIVE is 6642 // already present 6643 6644 int size = (int)mEffects.size(); 6645 int idx_insert = size; 6646 int idx_insert_first = -1; 6647 int idx_insert_last = -1; 6648 6649 for (int i = 0; i < size; i++) { 6650 effect_descriptor_t d = mEffects[i]->desc(); 6651 uint32_t iMode = d.flags & EFFECT_FLAG_TYPE_MASK; 6652 uint32_t iPref = d.flags & EFFECT_FLAG_INSERT_MASK; 6653 if (iMode == EFFECT_FLAG_TYPE_INSERT) { 6654 // check invalid effect chaining combinations 6655 if (insertPref == EFFECT_FLAG_INSERT_EXCLUSIVE || 6656 iPref == EFFECT_FLAG_INSERT_EXCLUSIVE) { 6657 LOGW("addEffect_l() could not insert effect %s: exclusive conflict with %s", desc.name, d.name); 6658 return INVALID_OPERATION; 6659 } 6660 // remember position of first insert effect and by default 6661 // select this as insert position for new effect 6662 if (idx_insert == size) { 6663 idx_insert = i; 6664 } 6665 // remember position of last insert effect claiming 6666 // first position 6667 if (iPref == EFFECT_FLAG_INSERT_FIRST) { 6668 idx_insert_first = i; 6669 } 6670 // remember position of first insert effect claiming 6671 // last position 6672 if (iPref == EFFECT_FLAG_INSERT_LAST && 6673 idx_insert_last == -1) { 6674 idx_insert_last = i; 6675 } 6676 } 6677 } 6678 6679 // modify idx_insert from first position if needed 6680 if (insertPref == EFFECT_FLAG_INSERT_LAST) { 6681 if (idx_insert_last != -1) { 6682 idx_insert = idx_insert_last; 6683 } else { 6684 idx_insert = size; 6685 } 6686 } else { 6687 if (idx_insert_first != -1) { 6688 idx_insert = idx_insert_first + 1; 6689 } 6690 } 6691 6692 // always read samples from chain input buffer 6693 effect->setInBuffer(mInBuffer); 6694 6695 // if last effect in the chain, output samples to chain 6696 // output buffer, otherwise to chain input buffer 6697 if (idx_insert == size) { 6698 if (idx_insert != 0) { 6699 mEffects[idx_insert-1]->setOutBuffer(mInBuffer); 6700 mEffects[idx_insert-1]->configure(); 6701 } 6702 effect->setOutBuffer(mOutBuffer); 6703 } else { 6704 effect->setOutBuffer(mInBuffer); 6705 } 6706 mEffects.insertAt(effect, idx_insert); 6707 6708 LOGV("addEffect_l() effect %p, added in chain %p at rank %d", effect.get(), this, idx_insert); 6709 } 6710 effect->configure(); 6711 return NO_ERROR; 6712} 6713 6714// removeEffect_l() must be called with PlaybackThread::mLock held 6715size_t AudioFlinger::EffectChain::removeEffect_l(const sp<EffectModule>& effect) 6716{ 6717 Mutex::Autolock _l(mLock); 6718 int size = (int)mEffects.size(); 6719 int i; 6720 uint32_t type = effect->desc().flags & EFFECT_FLAG_TYPE_MASK; 6721 6722 for (i = 0; i < size; i++) { 6723 if (effect == mEffects[i]) { 6724 // calling stop here will remove pre-processing effect from the audio HAL. 6725 // This is safe as we hold the EffectChain mutex which guarantees that we are not in 6726 // the middle of a read from audio HAL 6727 mEffects[i]->stop(); 6728 if (type == EFFECT_FLAG_TYPE_AUXILIARY) { 6729 delete[] effect->inBuffer(); 6730 } else { 6731 if (i == size - 1 && i != 0) { 6732 mEffects[i - 1]->setOutBuffer(mOutBuffer); 6733 mEffects[i - 1]->configure(); 6734 } 6735 } 6736 mEffects.removeAt(i); 6737 LOGV("removeEffect_l() effect %p, removed from chain %p at rank %d", effect.get(), this, i); 6738 break; 6739 } 6740 } 6741 6742 return mEffects.size(); 6743} 6744 6745// setDevice_l() must be called with PlaybackThread::mLock held 6746void AudioFlinger::EffectChain::setDevice_l(uint32_t device) 6747{ 6748 size_t size = mEffects.size(); 6749 for (size_t i = 0; i < size; i++) { 6750 mEffects[i]->setDevice(device); 6751 } 6752} 6753 6754// setMode_l() must be called with PlaybackThread::mLock held 6755void AudioFlinger::EffectChain::setMode_l(uint32_t mode) 6756{ 6757 size_t size = mEffects.size(); 6758 for (size_t i = 0; i < size; i++) { 6759 mEffects[i]->setMode(mode); 6760 } 6761} 6762 6763// setVolume_l() must be called with PlaybackThread::mLock held 6764bool AudioFlinger::EffectChain::setVolume_l(uint32_t *left, uint32_t *right) 6765{ 6766 uint32_t newLeft = *left; 6767 uint32_t newRight = *right; 6768 bool hasControl = false; 6769 int ctrlIdx = -1; 6770 size_t size = mEffects.size(); 6771 6772 // first update volume controller 6773 for (size_t i = size; i > 0; i--) { 6774 if (mEffects[i - 1]->isProcessEnabled() && 6775 (mEffects[i - 1]->desc().flags & EFFECT_FLAG_VOLUME_MASK) == EFFECT_FLAG_VOLUME_CTRL) { 6776 ctrlIdx = i - 1; 6777 hasControl = true; 6778 break; 6779 } 6780 } 6781 6782 if (ctrlIdx == mVolumeCtrlIdx && *left == mLeftVolume && *right == mRightVolume) { 6783 if (hasControl) { 6784 *left = mNewLeftVolume; 6785 *right = mNewRightVolume; 6786 } 6787 return hasControl; 6788 } 6789 6790 mVolumeCtrlIdx = ctrlIdx; 6791 mLeftVolume = newLeft; 6792 mRightVolume = newRight; 6793 6794 // second get volume update from volume controller 6795 if (ctrlIdx >= 0) { 6796 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); 6797 mNewLeftVolume = newLeft; 6798 mNewRightVolume = newRight; 6799 } 6800 // then indicate volume to all other effects in chain. 6801 // Pass altered volume to effects before volume controller 6802 // and requested volume to effects after controller 6803 uint32_t lVol = newLeft; 6804 uint32_t rVol = newRight; 6805 6806 for (size_t i = 0; i < size; i++) { 6807 if ((int)i == ctrlIdx) continue; 6808 // this also works for ctrlIdx == -1 when there is no volume controller 6809 if ((int)i > ctrlIdx) { 6810 lVol = *left; 6811 rVol = *right; 6812 } 6813 mEffects[i]->setVolume(&lVol, &rVol, false); 6814 } 6815 *left = newLeft; 6816 *right = newRight; 6817 6818 return hasControl; 6819} 6820 6821status_t AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args) 6822{ 6823 const size_t SIZE = 256; 6824 char buffer[SIZE]; 6825 String8 result; 6826 6827 snprintf(buffer, SIZE, "Effects for session %d:\n", mSessionId); 6828 result.append(buffer); 6829 6830 bool locked = tryLock(mLock); 6831 // failed to lock - AudioFlinger is probably deadlocked 6832 if (!locked) { 6833 result.append("\tCould not lock mutex:\n"); 6834 } 6835 6836 result.append("\tNum fx In buffer Out buffer Active tracks:\n"); 6837 snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n", 6838 mEffects.size(), 6839 (uint32_t)mInBuffer, 6840 (uint32_t)mOutBuffer, 6841 mActiveTrackCnt); 6842 result.append(buffer); 6843 write(fd, result.string(), result.size()); 6844 6845 for (size_t i = 0; i < mEffects.size(); ++i) { 6846 sp<EffectModule> effect = mEffects[i]; 6847 if (effect != 0) { 6848 effect->dump(fd, args); 6849 } 6850 } 6851 6852 if (locked) { 6853 mLock.unlock(); 6854 } 6855 6856 return NO_ERROR; 6857} 6858 6859#undef LOG_TAG 6860#define LOG_TAG "AudioFlinger" 6861 6862// ---------------------------------------------------------------------------- 6863 6864status_t AudioFlinger::onTransact( 6865 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) 6866{ 6867 return BnAudioFlinger::onTransact(code, data, reply, flags); 6868} 6869 6870}; // namespace android 6871