1/*
2**
3** Copyright 2007, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#ifndef ANDROID_AUDIO_FLINGER_H
19#define ANDROID_AUDIO_FLINGER_H
20
21#include <stdint.h>
22#include <sys/types.h>
23#include <limits.h>
24
25#include <common_time/cc_helper.h>
26
27#include <media/IAudioFlinger.h>
28#include <media/IAudioFlingerClient.h>
29#include <media/IAudioTrack.h>
30#include <media/IAudioRecord.h>
31#include <media/AudioSystem.h>
32#include <media/AudioTrack.h>
33
34#include <utils/Atomic.h>
35#include <utils/Errors.h>
36#include <utils/threads.h>
37#include <utils/SortedVector.h>
38#include <utils/TypeHelpers.h>
39#include <utils/Vector.h>
40
41#include <binder/BinderService.h>
42#include <binder/MemoryDealer.h>
43
44#include <system/audio.h>
45#include <hardware/audio.h>
46#include <hardware/audio_policy.h>
47
48#include <media/AudioBufferProvider.h>
49#include <media/ExtendedAudioBufferProvider.h>
50#include "FastMixer.h"
51#include <media/nbaio/NBAIO.h>
52#include "AudioWatchdog.h"
53
54#include <powermanager/IPowerManager.h>
55
56namespace android {
57
58class audio_track_cblk_t;
59class effect_param_cblk_t;
60class AudioMixer;
61class AudioBuffer;
62class AudioResampler;
63class FastMixer;
64
65// ----------------------------------------------------------------------------
66
67// AudioFlinger has a hard-coded upper limit of 2 channels for capture and playback.
68// There is support for > 2 channel tracks down-mixed to 2 channel output via a down-mix effect.
69// Adding full support for > 2 channel capture or playback would require more than simply changing
70// this #define.  There is an independent hard-coded upper limit in AudioMixer;
71// removing that AudioMixer limit would be necessary but insufficient to support > 2 channels.
72// The macro FCC_2 highlights some (but not all) places where there is are 2-channel assumptions.
73// Search also for "2", "left", "right", "[0]", "[1]", ">> 16", "<< 16", etc.
74#define FCC_2 2     // FCC_2 = Fixed Channel Count 2
75
76static const nsecs_t kDefaultStandbyTimeInNsecs = seconds(3);
77
78class AudioFlinger :
79    public BinderService<AudioFlinger>,
80    public BnAudioFlinger
81{
82    friend class BinderService<AudioFlinger>;   // for AudioFlinger()
83public:
84    static const char* getServiceName() { return "media.audio_flinger"; }
85
86    virtual     status_t    dump(int fd, const Vector<String16>& args);
87
88    // IAudioFlinger interface, in binder opcode order
89    virtual sp<IAudioTrack> createTrack(
90                                pid_t pid,
91                                audio_stream_type_t streamType,
92                                uint32_t sampleRate,
93                                audio_format_t format,
94                                audio_channel_mask_t channelMask,
95                                int frameCount,
96                                IAudioFlinger::track_flags_t flags,
97                                const sp<IMemory>& sharedBuffer,
98                                audio_io_handle_t output,
99                                pid_t tid,
100                                int *sessionId,
101                                status_t *status);
102
103    virtual sp<IAudioRecord> openRecord(
104                                pid_t pid,
105                                audio_io_handle_t input,
106                                uint32_t sampleRate,
107                                audio_format_t format,
108                                audio_channel_mask_t channelMask,
109                                int frameCount,
110                                IAudioFlinger::track_flags_t flags,
111                                pid_t tid,
112                                int *sessionId,
113                                status_t *status);
114
115    virtual     uint32_t    sampleRate(audio_io_handle_t output) const;
116    virtual     int         channelCount(audio_io_handle_t output) const;
117    virtual     audio_format_t format(audio_io_handle_t output) const;
118    virtual     size_t      frameCount(audio_io_handle_t output) const;
119    virtual     uint32_t    latency(audio_io_handle_t output) const;
120
121    virtual     status_t    setMasterVolume(float value);
122    virtual     status_t    setMasterMute(bool muted);
123
124    virtual     float       masterVolume() const;
125    virtual     bool        masterMute() const;
126
127    virtual     status_t    setStreamVolume(audio_stream_type_t stream, float value,
128                                            audio_io_handle_t output);
129    virtual     status_t    setStreamMute(audio_stream_type_t stream, bool muted);
130
131    virtual     float       streamVolume(audio_stream_type_t stream,
132                                         audio_io_handle_t output) const;
133    virtual     bool        streamMute(audio_stream_type_t stream) const;
134
135    virtual     status_t    setMode(audio_mode_t mode);
136
137    virtual     status_t    setMicMute(bool state);
138    virtual     bool        getMicMute() const;
139
140    virtual     status_t    setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
141    virtual     String8     getParameters(audio_io_handle_t ioHandle, const String8& keys) const;
142
143    virtual     void        registerClient(const sp<IAudioFlingerClient>& client);
144
145    virtual     size_t      getInputBufferSize(uint32_t sampleRate, audio_format_t format,
146                                               audio_channel_mask_t channelMask) const;
147
148    virtual audio_io_handle_t openOutput(audio_module_handle_t module,
149                                         audio_devices_t *pDevices,
150                                         uint32_t *pSamplingRate,
151                                         audio_format_t *pFormat,
152                                         audio_channel_mask_t *pChannelMask,
153                                         uint32_t *pLatencyMs,
154                                         audio_output_flags_t flags);
155
156    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1,
157                                                  audio_io_handle_t output2);
158
159    virtual status_t closeOutput(audio_io_handle_t output);
160
161    virtual status_t suspendOutput(audio_io_handle_t output);
162
163    virtual status_t restoreOutput(audio_io_handle_t output);
164
165    virtual audio_io_handle_t openInput(audio_module_handle_t module,
166                                        audio_devices_t *pDevices,
167                                        uint32_t *pSamplingRate,
168                                        audio_format_t *pFormat,
169                                        audio_channel_mask_t *pChannelMask);
170
171    virtual status_t closeInput(audio_io_handle_t input);
172
173    virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output);
174
175    virtual status_t setVoiceVolume(float volume);
176
177    virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
178                                       audio_io_handle_t output) const;
179
180    virtual     unsigned int  getInputFramesLost(audio_io_handle_t ioHandle) const;
181
182    virtual int newAudioSessionId();
183
184    virtual void acquireAudioSessionId(int audioSession);
185
186    virtual void releaseAudioSessionId(int audioSession);
187
188    virtual status_t queryNumberEffects(uint32_t *numEffects) const;
189
190    virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor) const;
191
192    virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid,
193                                         effect_descriptor_t *descriptor) const;
194
195    virtual sp<IEffect> createEffect(pid_t pid,
196                        effect_descriptor_t *pDesc,
197                        const sp<IEffectClient>& effectClient,
198                        int32_t priority,
199                        audio_io_handle_t io,
200                        int sessionId,
201                        status_t *status,
202                        int *id,
203                        int *enabled);
204
205    virtual status_t moveEffects(int sessionId, audio_io_handle_t srcOutput,
206                        audio_io_handle_t dstOutput);
207
208    virtual audio_module_handle_t loadHwModule(const char *name);
209
210    virtual int32_t getPrimaryOutputSamplingRate();
211    virtual int32_t getPrimaryOutputFrameCount();
212
213    virtual     status_t    onTransact(
214                                uint32_t code,
215                                const Parcel& data,
216                                Parcel* reply,
217                                uint32_t flags);
218
219    // end of IAudioFlinger interface
220
221    class SyncEvent;
222
223    typedef void (*sync_event_callback_t)(const wp<SyncEvent>& event) ;
224
225    class SyncEvent : public RefBase {
226    public:
227        SyncEvent(AudioSystem::sync_event_t type,
228                  int triggerSession,
229                  int listenerSession,
230                  sync_event_callback_t callBack,
231                  void *cookie)
232        : mType(type), mTriggerSession(triggerSession), mListenerSession(listenerSession),
233          mCallback(callBack), mCookie(cookie)
234        {}
235
236        virtual ~SyncEvent() {}
237
238        void trigger() { Mutex::Autolock _l(mLock); if (mCallback) mCallback(this); }
239        bool isCancelled() const { Mutex::Autolock _l(mLock); return (mCallback == NULL); }
240        void cancel() { Mutex::Autolock _l(mLock); mCallback = NULL; }
241        AudioSystem::sync_event_t type() const { return mType; }
242        int triggerSession() const { return mTriggerSession; }
243        int listenerSession() const { return mListenerSession; }
244        void *cookie() const { return mCookie; }
245
246    private:
247          const AudioSystem::sync_event_t mType;
248          const int mTriggerSession;
249          const int mListenerSession;
250          sync_event_callback_t mCallback;
251          void * const mCookie;
252          mutable Mutex mLock;
253    };
254
255    sp<SyncEvent> createSyncEvent(AudioSystem::sync_event_t type,
256                                        int triggerSession,
257                                        int listenerSession,
258                                        sync_event_callback_t callBack,
259                                        void *cookie);
260
261private:
262    class AudioHwDevice;    // fwd declaration for findSuitableHwDev_l
263
264               audio_mode_t getMode() const { return mMode; }
265
266                bool        btNrecIsOff() const { return mBtNrecIsOff; }
267
268                            AudioFlinger();
269    virtual                 ~AudioFlinger();
270
271    // call in any IAudioFlinger method that accesses mPrimaryHardwareDev
272    status_t                initCheck() const { return mPrimaryHardwareDev == NULL ? NO_INIT : NO_ERROR; }
273
274    // RefBase
275    virtual     void        onFirstRef();
276
277    AudioHwDevice*          findSuitableHwDev_l(audio_module_handle_t module, audio_devices_t devices);
278    void                    purgeStaleEffects_l();
279
280    // standby delay for MIXER and DUPLICATING playback threads is read from property
281    // ro.audio.flinger_standbytime_ms or defaults to kDefaultStandbyTimeInNsecs
282    static nsecs_t          mStandbyTimeInNsecs;
283
284    // Internal dump utilities.
285    void dumpPermissionDenial(int fd, const Vector<String16>& args);
286    void dumpClients(int fd, const Vector<String16>& args);
287    void dumpInternals(int fd, const Vector<String16>& args);
288
289    // --- Client ---
290    class Client : public RefBase {
291    public:
292                            Client(const sp<AudioFlinger>& audioFlinger, pid_t pid);
293        virtual             ~Client();
294        sp<MemoryDealer>    heap() const;
295        pid_t               pid() const { return mPid; }
296        sp<AudioFlinger>    audioFlinger() const { return mAudioFlinger; }
297
298        bool reserveTimedTrack();
299        void releaseTimedTrack();
300
301    private:
302                            Client(const Client&);
303                            Client& operator = (const Client&);
304        const sp<AudioFlinger> mAudioFlinger;
305        const sp<MemoryDealer> mMemoryDealer;
306        const pid_t         mPid;
307
308        Mutex               mTimedTrackLock;
309        int                 mTimedTrackCount;
310    };
311
312    // --- Notification Client ---
313    class NotificationClient : public IBinder::DeathRecipient {
314    public:
315                            NotificationClient(const sp<AudioFlinger>& audioFlinger,
316                                                const sp<IAudioFlingerClient>& client,
317                                                pid_t pid);
318        virtual             ~NotificationClient();
319
320                sp<IAudioFlingerClient> audioFlingerClient() const { return mAudioFlingerClient; }
321
322                // IBinder::DeathRecipient
323                virtual     void        binderDied(const wp<IBinder>& who);
324
325    private:
326                            NotificationClient(const NotificationClient&);
327                            NotificationClient& operator = (const NotificationClient&);
328
329        const sp<AudioFlinger>  mAudioFlinger;
330        const pid_t             mPid;
331        const sp<IAudioFlingerClient> mAudioFlingerClient;
332    };
333
334    class TrackHandle;
335    class RecordHandle;
336    class RecordThread;
337    class PlaybackThread;
338    class MixerThread;
339    class DirectOutputThread;
340    class DuplicatingThread;
341    class Track;
342    class RecordTrack;
343    class EffectModule;
344    class EffectHandle;
345    class EffectChain;
346    struct AudioStreamOut;
347    struct AudioStreamIn;
348
349    class ThreadBase : public Thread {
350    public:
351
352        enum type_t {
353            MIXER,              // Thread class is MixerThread
354            DIRECT,             // Thread class is DirectOutputThread
355            DUPLICATING,        // Thread class is DuplicatingThread
356            RECORD              // Thread class is RecordThread
357        };
358
359        ThreadBase (const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
360                    audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
361        virtual             ~ThreadBase();
362
363        void dumpBase(int fd, const Vector<String16>& args);
364        void dumpEffectChains(int fd, const Vector<String16>& args);
365
366        void clearPowerManager();
367
368        // base for record and playback
369        class TrackBase : public ExtendedAudioBufferProvider, public RefBase {
370
371        public:
372            enum track_state {
373                IDLE,
374                TERMINATED,
375                FLUSHED,
376                STOPPED,
377                // next 2 states are currently used for fast tracks only
378                STOPPING_1,     // waiting for first underrun
379                STOPPING_2,     // waiting for presentation complete
380                RESUMING,
381                ACTIVE,
382                PAUSING,
383                PAUSED
384            };
385
386                                TrackBase(ThreadBase *thread,
387                                        const sp<Client>& client,
388                                        uint32_t sampleRate,
389                                        audio_format_t format,
390                                        audio_channel_mask_t channelMask,
391                                        int frameCount,
392                                        const sp<IMemory>& sharedBuffer,
393                                        int sessionId);
394            virtual             ~TrackBase();
395
396            virtual status_t    start(AudioSystem::sync_event_t event,
397                                     int triggerSession) = 0;
398            virtual void        stop() = 0;
399                    sp<IMemory> getCblk() const { return mCblkMemory; }
400                    audio_track_cblk_t* cblk() const { return mCblk; }
401                    int         sessionId() const { return mSessionId; }
402            virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
403
404        protected:
405                                TrackBase(const TrackBase&);
406                                TrackBase& operator = (const TrackBase&);
407
408            // AudioBufferProvider interface
409            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts) = 0;
410            virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
411
412            // ExtendedAudioBufferProvider interface is only needed for Track,
413            // but putting it in TrackBase avoids the complexity of virtual inheritance
414            virtual size_t  framesReady() const { return SIZE_MAX; }
415
416            audio_format_t format() const {
417                return mFormat;
418            }
419
420            int channelCount() const { return mChannelCount; }
421
422            audio_channel_mask_t channelMask() const { return mChannelMask; }
423
424            int sampleRate() const; // FIXME inline after cblk sr moved
425
426            // Return a pointer to the start of a contiguous slice of the track buffer.
427            // Parameter 'offset' is the requested start position, expressed in
428            // monotonically increasing frame units relative to the track epoch.
429            // Parameter 'frames' is the requested length, also in frame units.
430            // Always returns non-NULL.  It is the caller's responsibility to
431            // verify that this will be successful; the result of calling this
432            // function with invalid 'offset' or 'frames' is undefined.
433            void* getBuffer(uint32_t offset, uint32_t frames) const;
434
435            bool isStopped() const {
436                return (mState == STOPPED || mState == FLUSHED);
437            }
438
439            // for fast tracks only
440            bool isStopping() const {
441                return mState == STOPPING_1 || mState == STOPPING_2;
442            }
443            bool isStopping_1() const {
444                return mState == STOPPING_1;
445            }
446            bool isStopping_2() const {
447                return mState == STOPPING_2;
448            }
449
450            bool isTerminated() const {
451                return mState == TERMINATED;
452            }
453
454            bool step();
455            void reset();
456
457            const wp<ThreadBase> mThread;
458            /*const*/ sp<Client> mClient;   // see explanation at ~TrackBase() why not const
459            sp<IMemory>         mCblkMemory;
460            audio_track_cblk_t* mCblk;
461            void*               mBuffer;    // start of track buffer, typically in shared memory
462            void*               mBufferEnd; // &mBuffer[mFrameCount * frameSize], where frameSize
463                                            //   is based on mChannelCount and 16-bit samples
464            uint32_t            mFrameCount;
465            // we don't really need a lock for these
466            track_state         mState;
467            const uint32_t      mSampleRate;    // initial sample rate only; for tracks which
468                                // support dynamic rates, the current value is in control block
469            const audio_format_t mFormat;
470            bool                mStepServerFailed;
471            const int           mSessionId;
472            uint8_t             mChannelCount;
473            audio_channel_mask_t mChannelMask;
474            Vector < sp<SyncEvent> >mSyncEvents;
475        };
476
477        enum {
478            CFG_EVENT_IO,
479            CFG_EVENT_PRIO
480        };
481
482        class ConfigEvent {
483        public:
484            ConfigEvent(int type) : mType(type) {}
485            virtual ~ConfigEvent() {}
486
487                     int type() const { return mType; }
488
489            virtual  void dump(char *buffer, size_t size) = 0;
490
491        private:
492            const int mType;
493        };
494
495        class IoConfigEvent : public ConfigEvent {
496        public:
497            IoConfigEvent(int event, int param) :
498                ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
499            virtual ~IoConfigEvent() {}
500
501                    int event() const { return mEvent; }
502                    int param() const { return mParam; }
503
504            virtual  void dump(char *buffer, size_t size) {
505                snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
506            }
507
508        private:
509            const int mEvent;
510            const int mParam;
511        };
512
513        class PrioConfigEvent : public ConfigEvent {
514        public:
515            PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
516                ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
517            virtual ~PrioConfigEvent() {}
518
519                    pid_t pid() const { return mPid; }
520                    pid_t tid() const { return mTid; }
521                    int32_t prio() const { return mPrio; }
522
523            virtual  void dump(char *buffer, size_t size) {
524                snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
525            }
526
527        private:
528            const pid_t mPid;
529            const pid_t mTid;
530            const int32_t mPrio;
531        };
532
533
534        class PMDeathRecipient : public IBinder::DeathRecipient {
535        public:
536                        PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
537            virtual     ~PMDeathRecipient() {}
538
539            // IBinder::DeathRecipient
540            virtual     void        binderDied(const wp<IBinder>& who);
541
542        private:
543                        PMDeathRecipient(const PMDeathRecipient&);
544                        PMDeathRecipient& operator = (const PMDeathRecipient&);
545
546            wp<ThreadBase> mThread;
547        };
548
549        virtual     status_t    initCheck() const = 0;
550
551                    // static externally-visible
552                    type_t      type() const { return mType; }
553                    audio_io_handle_t id() const { return mId;}
554
555                    // dynamic externally-visible
556                    uint32_t    sampleRate() const { return mSampleRate; }
557                    int         channelCount() const { return mChannelCount; }
558                    audio_channel_mask_t channelMask() const { return mChannelMask; }
559                    audio_format_t format() const { return mFormat; }
560                    // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
561                    // and returns the normal mix buffer's frame count.
562                    size_t      frameCount() const { return mNormalFrameCount; }
563                    // Return's the HAL's frame count i.e. fast mixer buffer size.
564                    size_t      frameCountHAL() const { return mFrameCount; }
565
566        // Should be "virtual status_t requestExitAndWait()" and override same
567        // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
568                    void        exit();
569        virtual     bool        checkForNewParameters_l() = 0;
570        virtual     status_t    setParameters(const String8& keyValuePairs);
571        virtual     String8     getParameters(const String8& keys) = 0;
572        virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
573                    void        sendIoConfigEvent(int event, int param = 0);
574                    void        sendIoConfigEvent_l(int event, int param = 0);
575                    void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
576                    void        processConfigEvents();
577
578                    // see note at declaration of mStandby, mOutDevice and mInDevice
579                    bool        standby() const { return mStandby; }
580                    audio_devices_t outDevice() const { return mOutDevice; }
581                    audio_devices_t inDevice() const { return mInDevice; }
582
583        virtual     audio_stream_t* stream() const = 0;
584
585                    sp<EffectHandle> createEffect_l(
586                                        const sp<AudioFlinger::Client>& client,
587                                        const sp<IEffectClient>& effectClient,
588                                        int32_t priority,
589                                        int sessionId,
590                                        effect_descriptor_t *desc,
591                                        int *enabled,
592                                        status_t *status);
593                    void disconnectEffect(const sp< EffectModule>& effect,
594                                          EffectHandle *handle,
595                                          bool unpinIfLast);
596
597                    // return values for hasAudioSession (bit field)
598                    enum effect_state {
599                        EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
600                                                // effect
601                        TRACK_SESSION = 0x2     // the audio session corresponds to at least one
602                                                // track
603                    };
604
605                    // get effect chain corresponding to session Id.
606                    sp<EffectChain> getEffectChain(int sessionId);
607                    // same as getEffectChain() but must be called with ThreadBase mutex locked
608                    sp<EffectChain> getEffectChain_l(int sessionId) const;
609                    // add an effect chain to the chain list (mEffectChains)
610        virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
611                    // remove an effect chain from the chain list (mEffectChains)
612        virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
613                    // lock all effect chains Mutexes. Must be called before releasing the
614                    // ThreadBase mutex before processing the mixer and effects. This guarantees the
615                    // integrity of the chains during the process.
616                    // Also sets the parameter 'effectChains' to current value of mEffectChains.
617                    void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
618                    // unlock effect chains after process
619                    void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
620                    // set audio mode to all effect chains
621                    void setMode(audio_mode_t mode);
622                    // get effect module with corresponding ID on specified audio session
623                    sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
624                    sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
625                    // add and effect module. Also creates the effect chain is none exists for
626                    // the effects audio session
627                    status_t addEffect_l(const sp< EffectModule>& effect);
628                    // remove and effect module. Also removes the effect chain is this was the last
629                    // effect
630                    void removeEffect_l(const sp< EffectModule>& effect);
631                    // detach all tracks connected to an auxiliary effect
632        virtual     void detachAuxEffect_l(int effectId) {}
633                    // returns either EFFECT_SESSION if effects on this audio session exist in one
634                    // chain, or TRACK_SESSION if tracks on this audio session exist, or both
635                    virtual uint32_t hasAudioSession(int sessionId) const = 0;
636                    // the value returned by default implementation is not important as the
637                    // strategy is only meaningful for PlaybackThread which implements this method
638                    virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
639
640                    // suspend or restore effect according to the type of effect passed. a NULL
641                    // type pointer means suspend all effects in the session
642                    void setEffectSuspended(const effect_uuid_t *type,
643                                            bool suspend,
644                                            int sessionId = AUDIO_SESSION_OUTPUT_MIX);
645                    // check if some effects must be suspended/restored when an effect is enabled
646                    // or disabled
647                    void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
648                                                     bool enabled,
649                                                     int sessionId = AUDIO_SESSION_OUTPUT_MIX);
650                    void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
651                                                       bool enabled,
652                                                       int sessionId = AUDIO_SESSION_OUTPUT_MIX);
653
654                    virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
655                    virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
656
657
658        mutable     Mutex                   mLock;
659
660    protected:
661
662                    // entry describing an effect being suspended in mSuspendedSessions keyed vector
663                    class SuspendedSessionDesc : public RefBase {
664                    public:
665                        SuspendedSessionDesc() : mRefCount(0) {}
666
667                        int mRefCount;          // number of active suspend requests
668                        effect_uuid_t mType;    // effect type UUID
669                    };
670
671                    void        acquireWakeLock();
672                    void        acquireWakeLock_l();
673                    void        releaseWakeLock();
674                    void        releaseWakeLock_l();
675                    void setEffectSuspended_l(const effect_uuid_t *type,
676                                              bool suspend,
677                                              int sessionId);
678                    // updated mSuspendedSessions when an effect suspended or restored
679                    void        updateSuspendedSessions_l(const effect_uuid_t *type,
680                                                          bool suspend,
681                                                          int sessionId);
682                    // check if some effects must be suspended when an effect chain is added
683                    void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
684
685        virtual     void        preExit() { }
686
687        friend class AudioFlinger;      // for mEffectChains
688
689                    const type_t            mType;
690
691                    // Used by parameters, config events, addTrack_l, exit
692                    Condition               mWaitWorkCV;
693
694                    const sp<AudioFlinger>  mAudioFlinger;
695                    uint32_t                mSampleRate;
696                    size_t                  mFrameCount;       // output HAL, direct output, record
697                    size_t                  mNormalFrameCount; // normal mixer and effects
698                    audio_channel_mask_t    mChannelMask;
699                    uint16_t                mChannelCount;
700                    size_t                  mFrameSize;
701                    audio_format_t          mFormat;
702
703                    // Parameter sequence by client: binder thread calling setParameters():
704                    //  1. Lock mLock
705                    //  2. Append to mNewParameters
706                    //  3. mWaitWorkCV.signal
707                    //  4. mParamCond.waitRelative with timeout
708                    //  5. read mParamStatus
709                    //  6. mWaitWorkCV.signal
710                    //  7. Unlock
711                    //
712                    // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
713                    // 1. Lock mLock
714                    // 2. If there is an entry in mNewParameters proceed ...
715                    // 2. Read first entry in mNewParameters
716                    // 3. Process
717                    // 4. Remove first entry from mNewParameters
718                    // 5. Set mParamStatus
719                    // 6. mParamCond.signal
720                    // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
721                    // 8. Unlock
722                    Condition               mParamCond;
723                    Vector<String8>         mNewParameters;
724                    status_t                mParamStatus;
725
726                    Vector<ConfigEvent *>     mConfigEvents;
727
728                    // These fields are written and read by thread itself without lock or barrier,
729                    // and read by other threads without lock or barrier via standby() , outDevice()
730                    // and inDevice().
731                    // Because of the absence of a lock or barrier, any other thread that reads
732                    // these fields must use the information in isolation, or be prepared to deal
733                    // with possibility that it might be inconsistent with other information.
734                    bool                    mStandby;   // Whether thread is currently in standby.
735                    audio_devices_t         mOutDevice;   // output device
736                    audio_devices_t         mInDevice;    // input device
737                    audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
738
739                    const audio_io_handle_t mId;
740                    Vector< sp<EffectChain> > mEffectChains;
741
742                    static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
743                    char                    mName[kNameLength];
744                    sp<IPowerManager>       mPowerManager;
745                    sp<IBinder>             mWakeLockToken;
746                    const sp<PMDeathRecipient> mDeathRecipient;
747                    // list of suspended effects per session and per type. The first vector is
748                    // keyed by session ID, the second by type UUID timeLow field
749                    KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >  mSuspendedSessions;
750    };
751
752    struct  stream_type_t {
753        stream_type_t()
754            :   volume(1.0f),
755                mute(false)
756        {
757        }
758        float       volume;
759        bool        mute;
760    };
761
762    // --- PlaybackThread ---
763    class PlaybackThread : public ThreadBase {
764    public:
765
766        enum mixer_state {
767            MIXER_IDLE,             // no active tracks
768            MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
769            MIXER_TRACKS_READY      // at least one active track, and at least one track has data
770            // standby mode does not have an enum value
771            // suspend by audio policy manager is orthogonal to mixer state
772        };
773
774        // playback track
775        class Track : public TrackBase, public VolumeProvider {
776        public:
777                                Track(  PlaybackThread *thread,
778                                        const sp<Client>& client,
779                                        audio_stream_type_t streamType,
780                                        uint32_t sampleRate,
781                                        audio_format_t format,
782                                        audio_channel_mask_t channelMask,
783                                        int frameCount,
784                                        const sp<IMemory>& sharedBuffer,
785                                        int sessionId,
786                                        IAudioFlinger::track_flags_t flags);
787            virtual             ~Track();
788
789            static  void        appendDumpHeader(String8& result);
790                    void        dump(char* buffer, size_t size);
791            virtual status_t    start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
792                                     int triggerSession = 0);
793            virtual void        stop();
794                    void        pause();
795
796                    void        flush();
797                    void        destroy();
798                    void        mute(bool);
799                    int         name() const { return mName; }
800
801                    audio_stream_type_t streamType() const {
802                        return mStreamType;
803                    }
804                    status_t    attachAuxEffect(int EffectId);
805                    void        setAuxBuffer(int EffectId, int32_t *buffer);
806                    int32_t     *auxBuffer() const { return mAuxBuffer; }
807                    void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
808                    int16_t     *mainBuffer() const { return mMainBuffer; }
809                    int         auxEffectId() const { return mAuxEffectId; }
810
811        // implement FastMixerState::VolumeProvider interface
812            virtual uint32_t    getVolumeLR();
813            virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
814
815        protected:
816            // for numerous
817            friend class PlaybackThread;
818            friend class MixerThread;
819            friend class DirectOutputThread;
820
821                                Track(const Track&);
822                                Track& operator = (const Track&);
823
824            // AudioBufferProvider interface
825            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts = kInvalidPTS);
826            // releaseBuffer() not overridden
827
828            virtual size_t framesReady() const;
829
830            bool isMuted() const { return mMute; }
831            bool isPausing() const {
832                return mState == PAUSING;
833            }
834            bool isPaused() const {
835                return mState == PAUSED;
836            }
837            bool isResuming() const {
838                return mState == RESUMING;
839            }
840            bool isReady() const;
841            void setPaused() { mState = PAUSED; }
842            void reset();
843
844            bool isOutputTrack() const {
845                return (mStreamType == AUDIO_STREAM_CNT);
846            }
847
848            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
849
850            bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
851
852        public:
853            void triggerEvents(AudioSystem::sync_event_t type);
854            virtual bool isTimedTrack() const { return false; }
855            bool isFastTrack() const { return (mFlags & IAudioFlinger::TRACK_FAST) != 0; }
856
857        protected:
858
859            // written by Track::mute() called by binder thread(s), without a mutex or barrier.
860            // read by Track::isMuted() called by playback thread, also without a mutex or barrier.
861            // The lack of mutex or barrier is safe because the mute status is only used by itself.
862            bool                mMute;
863
864            // FILLED state is used for suppressing volume ramp at begin of playing
865            enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
866            mutable uint8_t     mFillingUpStatus;
867            int8_t              mRetryCount;
868            const sp<IMemory>   mSharedBuffer;
869            bool                mResetDone;
870            const audio_stream_type_t mStreamType;
871            int                 mName;      // track name on the normal mixer,
872                                            // allocated statically at track creation time,
873                                            // and is even allocated (though unused) for fast tracks
874                                            // FIXME don't allocate track name for fast tracks
875            int16_t             *mMainBuffer;
876            int32_t             *mAuxBuffer;
877            int                 mAuxEffectId;
878            bool                mHasVolumeController;
879            size_t              mPresentationCompleteFrames; // number of frames written to the audio HAL
880                                                       // when this track will be fully rendered
881        private:
882            IAudioFlinger::track_flags_t mFlags;
883
884            // The following fields are only for fast tracks, and should be in a subclass
885            int                 mFastIndex; // index within FastMixerState::mFastTracks[];
886                                            // either mFastIndex == -1 if not isFastTrack()
887                                            // or 0 < mFastIndex < FastMixerState::kMaxFast because
888                                            // index 0 is reserved for normal mixer's submix;
889                                            // index is allocated statically at track creation time
890                                            // but the slot is only used if track is active
891            FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
892                                            // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
893            uint32_t            mUnderrunCount; // Counter of total number of underruns, never reset
894            volatile float      mCachedVolume;  // combined master volume and stream type volume;
895                                                // 'volatile' means accessed without lock or
896                                                // barrier, but is read/written atomically
897        };  // end of Track
898
899        class TimedTrack : public Track {
900          public:
901            static sp<TimedTrack> create(PlaybackThread *thread,
902                                         const sp<Client>& client,
903                                         audio_stream_type_t streamType,
904                                         uint32_t sampleRate,
905                                         audio_format_t format,
906                                         audio_channel_mask_t channelMask,
907                                         int frameCount,
908                                         const sp<IMemory>& sharedBuffer,
909                                         int sessionId);
910            virtual ~TimedTrack();
911
912            class TimedBuffer {
913              public:
914                TimedBuffer();
915                TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
916                const sp<IMemory>& buffer() const { return mBuffer; }
917                int64_t pts() const { return mPTS; }
918                uint32_t position() const { return mPosition; }
919                void setPosition(uint32_t pos) { mPosition = pos; }
920              private:
921                sp<IMemory> mBuffer;
922                int64_t     mPTS;
923                uint32_t    mPosition;
924            };
925
926            // Mixer facing methods.
927            virtual bool isTimedTrack() const { return true; }
928            virtual size_t framesReady() const;
929
930            // AudioBufferProvider interface
931            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
932                                           int64_t pts);
933            virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
934
935            // Client/App facing methods.
936            status_t    allocateTimedBuffer(size_t size,
937                                            sp<IMemory>* buffer);
938            status_t    queueTimedBuffer(const sp<IMemory>& buffer,
939                                         int64_t pts);
940            status_t    setMediaTimeTransform(const LinearTransform& xform,
941                                              TimedAudioTrack::TargetTimeline target);
942
943          private:
944            TimedTrack(PlaybackThread *thread,
945                       const sp<Client>& client,
946                       audio_stream_type_t streamType,
947                       uint32_t sampleRate,
948                       audio_format_t format,
949                       audio_channel_mask_t channelMask,
950                       int frameCount,
951                       const sp<IMemory>& sharedBuffer,
952                       int sessionId);
953
954            void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
955            void timedYieldSilence_l(uint32_t numFrames,
956                                     AudioBufferProvider::Buffer* buffer);
957            void trimTimedBufferQueue_l();
958            void trimTimedBufferQueueHead_l(const char* logTag);
959            void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
960                                                const char* logTag);
961
962            uint64_t            mLocalTimeFreq;
963            LinearTransform     mLocalTimeToSampleTransform;
964            LinearTransform     mMediaTimeToSampleTransform;
965            sp<MemoryDealer>    mTimedMemoryDealer;
966
967            Vector<TimedBuffer> mTimedBufferQueue;
968            bool                mQueueHeadInFlight;
969            bool                mTrimQueueHeadOnRelease;
970            uint32_t            mFramesPendingInQueue;
971
972            uint8_t*            mTimedSilenceBuffer;
973            uint32_t            mTimedSilenceBufferSize;
974            mutable Mutex       mTimedBufferQueueLock;
975            bool                mTimedAudioOutputOnTime;
976            CCHelper            mCCHelper;
977
978            Mutex               mMediaTimeTransformLock;
979            LinearTransform     mMediaTimeTransform;
980            bool                mMediaTimeTransformValid;
981            TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
982        };
983
984
985        // playback track
986        class OutputTrack : public Track {
987        public:
988
989            class Buffer: public AudioBufferProvider::Buffer {
990            public:
991                int16_t *mBuffer;
992            };
993
994                                OutputTrack(PlaybackThread *thread,
995                                        DuplicatingThread *sourceThread,
996                                        uint32_t sampleRate,
997                                        audio_format_t format,
998                                        audio_channel_mask_t channelMask,
999                                        int frameCount);
1000            virtual             ~OutputTrack();
1001
1002            virtual status_t    start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
1003                                     int triggerSession = 0);
1004            virtual void        stop();
1005                    bool        write(int16_t* data, uint32_t frames);
1006                    bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
1007                    bool        isActive() const { return mActive; }
1008            const wp<ThreadBase>& thread() const { return mThread; }
1009
1010        private:
1011
1012            enum {
1013                NO_MORE_BUFFERS = 0x80000001,   // same in AudioTrack.h, ok to be different value
1014            };
1015
1016            status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs);
1017            void                clearBufferQueue();
1018
1019            // Maximum number of pending buffers allocated by OutputTrack::write()
1020            static const uint8_t kMaxOverFlowBuffers = 10;
1021
1022            Vector < Buffer* >          mBufferQueue;
1023            AudioBufferProvider::Buffer mOutBuffer;
1024            bool                        mActive;
1025            DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
1026        };  // end of OutputTrack
1027
1028        PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1029                        audio_io_handle_t id, audio_devices_t device, type_t type);
1030        virtual             ~PlaybackThread();
1031
1032                    void        dump(int fd, const Vector<String16>& args);
1033
1034        // Thread virtuals
1035        virtual     status_t    readyToRun();
1036        virtual     bool        threadLoop();
1037
1038        // RefBase
1039        virtual     void        onFirstRef();
1040
1041protected:
1042        // Code snippets that were lifted up out of threadLoop()
1043        virtual     void        threadLoop_mix() = 0;
1044        virtual     void        threadLoop_sleepTime() = 0;
1045        virtual     void        threadLoop_write();
1046        virtual     void        threadLoop_standby();
1047        virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1048
1049                    // prepareTracks_l reads and writes mActiveTracks, and returns
1050                    // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
1051                    // is responsible for clearing or destroying this Vector later on, when it
1052                    // is safe to do so. That will drop the final ref count and destroy the tracks.
1053        virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
1054
1055        // ThreadBase virtuals
1056        virtual     void        preExit();
1057
1058public:
1059
1060        virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
1061
1062                    // return estimated latency in milliseconds, as reported by HAL
1063                    uint32_t    latency() const;
1064                    // same, but lock must already be held
1065                    uint32_t    latency_l() const;
1066
1067                    void        setMasterVolume(float value);
1068                    void        setMasterMute(bool muted);
1069
1070                    void        setStreamVolume(audio_stream_type_t stream, float value);
1071                    void        setStreamMute(audio_stream_type_t stream, bool muted);
1072
1073                    float       streamVolume(audio_stream_type_t stream) const;
1074
1075                    sp<Track>   createTrack_l(
1076                                    const sp<AudioFlinger::Client>& client,
1077                                    audio_stream_type_t streamType,
1078                                    uint32_t sampleRate,
1079                                    audio_format_t format,
1080                                    audio_channel_mask_t channelMask,
1081                                    int frameCount,
1082                                    const sp<IMemory>& sharedBuffer,
1083                                    int sessionId,
1084                                    IAudioFlinger::track_flags_t flags,
1085                                    pid_t tid,
1086                                    status_t *status);
1087
1088                    AudioStreamOut* getOutput() const;
1089                    AudioStreamOut* clearOutput();
1090                    virtual audio_stream_t* stream() const;
1091
1092                    // a very large number of suspend() will eventually wraparound, but unlikely
1093                    void        suspend() { (void) android_atomic_inc(&mSuspended); }
1094                    void        restore()
1095                                    {
1096                                        // if restore() is done without suspend(), get back into
1097                                        // range so that the next suspend() will operate correctly
1098                                        if (android_atomic_dec(&mSuspended) <= 0) {
1099                                            android_atomic_release_store(0, &mSuspended);
1100                                        }
1101                                    }
1102                    bool        isSuspended() const
1103                                    { return android_atomic_acquire_load(&mSuspended) > 0; }
1104
1105        virtual     String8     getParameters(const String8& keys);
1106        virtual     void        audioConfigChanged_l(int event, int param = 0);
1107                    status_t    getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
1108                    int16_t     *mixBuffer() const { return mMixBuffer; };
1109
1110        virtual     void detachAuxEffect_l(int effectId);
1111                    status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
1112                            int EffectId);
1113                    status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
1114                            int EffectId);
1115
1116                    virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1117                    virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1118                    virtual uint32_t hasAudioSession(int sessionId) const;
1119                    virtual uint32_t getStrategyForSession_l(int sessionId);
1120
1121
1122                    virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1123                    virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1124                            void     invalidateTracks(audio_stream_type_t streamType);
1125
1126
1127    protected:
1128        int16_t*                        mMixBuffer;
1129
1130        // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
1131        // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
1132        // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
1133        // workaround that restriction.
1134        // 'volatile' means accessed via atomic operations and no lock.
1135        volatile int32_t                mSuspended;
1136
1137        int                             mBytesWritten;
1138    private:
1139        // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
1140        // PlaybackThread needs to find out if master-muted, it checks it's local
1141        // copy rather than the one in AudioFlinger.  This optimization saves a lock.
1142        bool                            mMasterMute;
1143                    void        setMasterMute_l(bool muted) { mMasterMute = muted; }
1144    protected:
1145        SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
1146
1147        // Allocate a track name for a given channel mask.
1148        //   Returns name >= 0 if successful, -1 on failure.
1149        virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
1150        virtual void            deleteTrackName_l(int name) = 0;
1151
1152        // Time to sleep between cycles when:
1153        virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
1154        virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
1155        virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
1156        // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
1157        // No sleep in standby mode; waits on a condition
1158
1159        // Code snippets that are temporarily lifted up out of threadLoop() until the merge
1160                    void        checkSilentMode_l();
1161
1162        // Non-trivial for DUPLICATING only
1163        virtual     void        saveOutputTracks() { }
1164        virtual     void        clearOutputTracks() { }
1165
1166        // Cache various calculated values, at threadLoop() entry and after a parameter change
1167        virtual     void        cacheParameters_l();
1168
1169        virtual     uint32_t    correctLatency(uint32_t latency) const;
1170
1171    private:
1172
1173        friend class AudioFlinger;      // for numerous
1174
1175        PlaybackThread(const Client&);
1176        PlaybackThread& operator = (const PlaybackThread&);
1177
1178        status_t    addTrack_l(const sp<Track>& track);
1179        void        destroyTrack_l(const sp<Track>& track);
1180        void        removeTrack_l(const sp<Track>& track);
1181
1182        void        readOutputParameters();
1183
1184        virtual void dumpInternals(int fd, const Vector<String16>& args);
1185        void        dumpTracks(int fd, const Vector<String16>& args);
1186
1187        SortedVector< sp<Track> >       mTracks;
1188        // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by DuplicatingThread
1189        stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
1190        AudioStreamOut                  *mOutput;
1191
1192        float                           mMasterVolume;
1193        nsecs_t                         mLastWriteTime;
1194        int                             mNumWrites;
1195        int                             mNumDelayedWrites;
1196        bool                            mInWrite;
1197
1198        // FIXME rename these former local variables of threadLoop to standard "m" names
1199        nsecs_t                         standbyTime;
1200        size_t                          mixBufferSize;
1201
1202        // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
1203        uint32_t                        activeSleepTime;
1204        uint32_t                        idleSleepTime;
1205
1206        uint32_t                        sleepTime;
1207
1208        // mixer status returned by prepareTracks_l()
1209        mixer_state                     mMixerStatus; // current cycle
1210                                                      // previous cycle when in prepareTracks_l()
1211        mixer_state                     mMixerStatusIgnoringFastTracks;
1212                                                      // FIXME or a separate ready state per track
1213
1214        // FIXME move these declarations into the specific sub-class that needs them
1215        // MIXER only
1216        uint32_t                        sleepTimeShift;
1217
1218        // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
1219        nsecs_t                         standbyDelay;
1220
1221        // MIXER only
1222        nsecs_t                         maxPeriod;
1223
1224        // DUPLICATING only
1225        uint32_t                        writeFrames;
1226
1227    private:
1228        // The HAL output sink is treated as non-blocking, but current implementation is blocking
1229        sp<NBAIO_Sink>          mOutputSink;
1230        // If a fast mixer is present, the blocking pipe sink, otherwise clear
1231        sp<NBAIO_Sink>          mPipeSink;
1232        // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
1233        sp<NBAIO_Sink>          mNormalSink;
1234        // For dumpsys
1235        sp<NBAIO_Sink>          mTeeSink;
1236        sp<NBAIO_Source>        mTeeSource;
1237        uint32_t                mScreenState;   // cached copy of gScreenState
1238    public:
1239        virtual     bool        hasFastMixer() const = 0;
1240        virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
1241                                    { FastTrackUnderruns dummy; return dummy; }
1242
1243    protected:
1244                    // accessed by both binder threads and within threadLoop(), lock on mutex needed
1245                    unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
1246
1247    };
1248
1249    class MixerThread : public PlaybackThread {
1250    public:
1251        MixerThread (const sp<AudioFlinger>& audioFlinger,
1252                     AudioStreamOut* output,
1253                     audio_io_handle_t id,
1254                     audio_devices_t device,
1255                     type_t type = MIXER);
1256        virtual             ~MixerThread();
1257
1258        // Thread virtuals
1259
1260        virtual     bool        checkForNewParameters_l();
1261        virtual     void        dumpInternals(int fd, const Vector<String16>& args);
1262
1263    protected:
1264        virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1265        virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
1266        virtual     void        deleteTrackName_l(int name);
1267        virtual     uint32_t    idleSleepTimeUs() const;
1268        virtual     uint32_t    suspendSleepTimeUs() const;
1269        virtual     void        cacheParameters_l();
1270
1271        // threadLoop snippets
1272        virtual     void        threadLoop_write();
1273        virtual     void        threadLoop_standby();
1274        virtual     void        threadLoop_mix();
1275        virtual     void        threadLoop_sleepTime();
1276        virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
1277        virtual     uint32_t    correctLatency(uint32_t latency) const;
1278
1279                    AudioMixer* mAudioMixer;    // normal mixer
1280    private:
1281                    // one-time initialization, no locks required
1282                    FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
1283                    sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
1284
1285                    // contents are not guaranteed to be consistent, no locks required
1286                    FastMixerDumpState mFastMixerDumpState;
1287#ifdef STATE_QUEUE_DUMP
1288                    StateQueueObserverDump mStateQueueObserverDump;
1289                    StateQueueMutatorDump  mStateQueueMutatorDump;
1290#endif
1291                    AudioWatchdogDump mAudioWatchdogDump;
1292
1293                    // accessible only within the threadLoop(), no locks required
1294                    //          mFastMixer->sq()    // for mutating and pushing state
1295                    int32_t     mFastMixerFutex;    // for cold idle
1296
1297    public:
1298        virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
1299        virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
1300                                  ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
1301                                  return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
1302                                }
1303    };
1304
1305    class DirectOutputThread : public PlaybackThread {
1306    public:
1307
1308        DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
1309                            audio_io_handle_t id, audio_devices_t device);
1310        virtual                 ~DirectOutputThread();
1311
1312        // Thread virtuals
1313
1314        virtual     bool        checkForNewParameters_l();
1315
1316    protected:
1317        virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
1318        virtual     void        deleteTrackName_l(int name);
1319        virtual     uint32_t    activeSleepTimeUs() const;
1320        virtual     uint32_t    idleSleepTimeUs() const;
1321        virtual     uint32_t    suspendSleepTimeUs() const;
1322        virtual     void        cacheParameters_l();
1323
1324        // threadLoop snippets
1325        virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
1326        virtual     void        threadLoop_mix();
1327        virtual     void        threadLoop_sleepTime();
1328
1329        // volumes last sent to audio HAL with stream->set_volume()
1330        float mLeftVolFloat;
1331        float mRightVolFloat;
1332
1333private:
1334        // prepareTracks_l() tells threadLoop_mix() the name of the single active track
1335        sp<Track>               mActiveTrack;
1336    public:
1337        virtual     bool        hasFastMixer() const { return false; }
1338    };
1339
1340    class DuplicatingThread : public MixerThread {
1341    public:
1342        DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
1343                           audio_io_handle_t id);
1344        virtual                 ~DuplicatingThread();
1345
1346        // Thread virtuals
1347                    void        addOutputTrack(MixerThread* thread);
1348                    void        removeOutputTrack(MixerThread* thread);
1349                    uint32_t    waitTimeMs() const { return mWaitTimeMs; }
1350    protected:
1351        virtual     uint32_t    activeSleepTimeUs() const;
1352
1353    private:
1354                    bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
1355    protected:
1356        // threadLoop snippets
1357        virtual     void        threadLoop_mix();
1358        virtual     void        threadLoop_sleepTime();
1359        virtual     void        threadLoop_write();
1360        virtual     void        threadLoop_standby();
1361        virtual     void        cacheParameters_l();
1362
1363    private:
1364        // called from threadLoop, addOutputTrack, removeOutputTrack
1365        virtual     void        updateWaitTime_l();
1366    protected:
1367        virtual     void        saveOutputTracks();
1368        virtual     void        clearOutputTracks();
1369    private:
1370
1371                    uint32_t    mWaitTimeMs;
1372        SortedVector < sp<OutputTrack> >  outputTracks;
1373        SortedVector < sp<OutputTrack> >  mOutputTracks;
1374    public:
1375        virtual     bool        hasFastMixer() const { return false; }
1376    };
1377
1378              PlaybackThread *checkPlaybackThread_l(audio_io_handle_t output) const;
1379              MixerThread *checkMixerThread_l(audio_io_handle_t output) const;
1380              RecordThread *checkRecordThread_l(audio_io_handle_t input) const;
1381              // no range check, AudioFlinger::mLock held
1382              bool streamMute_l(audio_stream_type_t stream) const
1383                                { return mStreamTypes[stream].mute; }
1384              // no range check, doesn't check per-thread stream volume, AudioFlinger::mLock held
1385              float streamVolume_l(audio_stream_type_t stream) const
1386                                { return mStreamTypes[stream].volume; }
1387              void audioConfigChanged_l(int event, audio_io_handle_t ioHandle, const void *param2);
1388
1389              // allocate an audio_io_handle_t, session ID, or effect ID
1390              uint32_t nextUniqueId();
1391
1392              status_t moveEffectChain_l(int sessionId,
1393                                     PlaybackThread *srcThread,
1394                                     PlaybackThread *dstThread,
1395                                     bool reRegister);
1396              // return thread associated with primary hardware device, or NULL
1397              PlaybackThread *primaryPlaybackThread_l() const;
1398              audio_devices_t primaryOutputDevice_l() const;
1399
1400              sp<PlaybackThread> getEffectThread_l(int sessionId, int EffectId);
1401
1402    // server side of the client's IAudioTrack
1403    class TrackHandle : public android::BnAudioTrack {
1404    public:
1405                            TrackHandle(const sp<PlaybackThread::Track>& track);
1406        virtual             ~TrackHandle();
1407        virtual sp<IMemory> getCblk() const;
1408        virtual status_t    start();
1409        virtual void        stop();
1410        virtual void        flush();
1411        virtual void        mute(bool);
1412        virtual void        pause();
1413        virtual status_t    attachAuxEffect(int effectId);
1414        virtual status_t    allocateTimedBuffer(size_t size,
1415                                                sp<IMemory>* buffer);
1416        virtual status_t    queueTimedBuffer(const sp<IMemory>& buffer,
1417                                             int64_t pts);
1418        virtual status_t    setMediaTimeTransform(const LinearTransform& xform,
1419                                                  int target);
1420        virtual status_t onTransact(
1421            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
1422    private:
1423        const sp<PlaybackThread::Track> mTrack;
1424    };
1425
1426                void        removeClient_l(pid_t pid);
1427                void        removeNotificationClient(pid_t pid);
1428
1429
1430    // record thread
1431    class RecordThread : public ThreadBase, public AudioBufferProvider
1432                            // derives from AudioBufferProvider interface for use by resampler
1433    {
1434    public:
1435
1436        // record track
1437        class RecordTrack : public TrackBase {
1438        public:
1439                                RecordTrack(RecordThread *thread,
1440                                        const sp<Client>& client,
1441                                        uint32_t sampleRate,
1442                                        audio_format_t format,
1443                                        audio_channel_mask_t channelMask,
1444                                        int frameCount,
1445                                        int sessionId);
1446            virtual             ~RecordTrack();
1447
1448            virtual status_t    start(AudioSystem::sync_event_t event, int triggerSession);
1449            virtual void        stop();
1450
1451                    void        destroy();
1452
1453                    // clear the buffer overflow flag
1454                    void        clearOverflow() { mOverflow = false; }
1455                    // set the buffer overflow flag and return previous value
1456                    bool        setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
1457
1458            static  void        appendDumpHeader(String8& result);
1459                    void        dump(char* buffer, size_t size);
1460
1461        private:
1462            friend class AudioFlinger;  // for mState
1463
1464                                RecordTrack(const RecordTrack&);
1465                                RecordTrack& operator = (const RecordTrack&);
1466
1467            // AudioBufferProvider interface
1468            virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts = kInvalidPTS);
1469            // releaseBuffer() not overridden
1470
1471            bool                mOverflow;  // overflow on most recent attempt to fill client buffer
1472        };
1473
1474                RecordThread(const sp<AudioFlinger>& audioFlinger,
1475                        AudioStreamIn *input,
1476                        uint32_t sampleRate,
1477                        audio_channel_mask_t channelMask,
1478                        audio_io_handle_t id,
1479                        audio_devices_t device);
1480                virtual     ~RecordThread();
1481
1482        // no addTrack_l ?
1483        void        destroyTrack_l(const sp<RecordTrack>& track);
1484        void        removeTrack_l(const sp<RecordTrack>& track);
1485
1486        void        dumpInternals(int fd, const Vector<String16>& args);
1487        void        dumpTracks(int fd, const Vector<String16>& args);
1488
1489        // Thread virtuals
1490        virtual bool        threadLoop();
1491        virtual status_t    readyToRun();
1492
1493        // RefBase
1494        virtual void        onFirstRef();
1495
1496        virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
1497                sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
1498                        const sp<AudioFlinger::Client>& client,
1499                        uint32_t sampleRate,
1500                        audio_format_t format,
1501                        audio_channel_mask_t channelMask,
1502                        int frameCount,
1503                        int sessionId,
1504                        IAudioFlinger::track_flags_t flags,
1505                        pid_t tid,
1506                        status_t *status);
1507
1508                status_t    start(RecordTrack* recordTrack,
1509                                  AudioSystem::sync_event_t event,
1510                                  int triggerSession);
1511
1512                // ask the thread to stop the specified track, and
1513                // return true if the caller should then do it's part of the stopping process
1514                bool        stop_l(RecordTrack* recordTrack);
1515
1516                void        dump(int fd, const Vector<String16>& args);
1517                AudioStreamIn* clearInput();
1518                virtual audio_stream_t* stream() const;
1519
1520        // AudioBufferProvider interface
1521        virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
1522        virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
1523
1524        virtual bool        checkForNewParameters_l();
1525        virtual String8     getParameters(const String8& keys);
1526        virtual void        audioConfigChanged_l(int event, int param = 0);
1527                void        readInputParameters();
1528        virtual unsigned int  getInputFramesLost();
1529
1530        virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
1531        virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
1532        virtual uint32_t hasAudioSession(int sessionId) const;
1533
1534                // Return the set of unique session IDs across all tracks.
1535                // The keys are the session IDs, and the associated values are meaningless.
1536                // FIXME replace by Set [and implement Bag/Multiset for other uses].
1537                KeyedVector<int, bool> sessionIds() const;
1538
1539        virtual status_t setSyncEvent(const sp<SyncEvent>& event);
1540        virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
1541
1542        static void syncStartEventCallback(const wp<SyncEvent>& event);
1543               void handleSyncStartEvent(const sp<SyncEvent>& event);
1544
1545    private:
1546                void clearSyncStartEvent();
1547
1548                // Enter standby if not already in standby, and set mStandby flag
1549                void standby();
1550
1551                // Call the HAL standby method unconditionally, and don't change mStandby flag
1552                void inputStandBy();
1553
1554                AudioStreamIn                       *mInput;
1555                SortedVector < sp<RecordTrack> >    mTracks;
1556                // mActiveTrack has dual roles:  it indicates the current active track, and
1557                // is used together with mStartStopCond to indicate start()/stop() progress
1558                sp<RecordTrack>                     mActiveTrack;
1559                Condition                           mStartStopCond;
1560                AudioResampler                      *mResampler;
1561                int32_t                             *mRsmpOutBuffer;
1562                int16_t                             *mRsmpInBuffer;
1563                size_t                              mRsmpInIndex;
1564                size_t                              mInputBytes;
1565                const int                           mReqChannelCount;
1566                const uint32_t                      mReqSampleRate;
1567                ssize_t                             mBytesRead;
1568                // sync event triggering actual audio capture. Frames read before this event will
1569                // be dropped and therefore not read by the application.
1570                sp<SyncEvent>                       mSyncStartEvent;
1571                // number of captured frames to drop after the start sync event has been received.
1572                // when < 0, maximum frames to drop before starting capture even if sync event is
1573                // not received
1574                ssize_t                             mFramestoDrop;
1575    };
1576
1577    // server side of the client's IAudioRecord
1578    class RecordHandle : public android::BnAudioRecord {
1579    public:
1580        RecordHandle(const sp<RecordThread::RecordTrack>& recordTrack);
1581        virtual             ~RecordHandle();
1582        virtual sp<IMemory> getCblk() const;
1583        virtual status_t    start(int /*AudioSystem::sync_event_t*/ event, int triggerSession);
1584        virtual void        stop();
1585        virtual status_t onTransact(
1586            uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
1587    private:
1588        const sp<RecordThread::RecordTrack> mRecordTrack;
1589
1590        // for use from destructor
1591        void                stop_nonvirtual();
1592    };
1593
1594    //--- Audio Effect Management
1595
1596    // EffectModule and EffectChain classes both have their own mutex to protect
1597    // state changes or resource modifications. Always respect the following order
1598    // if multiple mutexes must be acquired to avoid cross deadlock:
1599    // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
1600
1601    // The EffectModule class is a wrapper object controlling the effect engine implementation
1602    // in the effect library. It prevents concurrent calls to process() and command() functions
1603    // from different client threads. It keeps a list of EffectHandle objects corresponding
1604    // to all client applications using this effect and notifies applications of effect state,
1605    // control or parameter changes. It manages the activation state machine to send appropriate
1606    // reset, enable, disable commands to effect engine and provide volume
1607    // ramping when effects are activated/deactivated.
1608    // When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
1609    // the attached track(s) to accumulate their auxiliary channel.
1610    class EffectModule: public RefBase {
1611    public:
1612        EffectModule(ThreadBase *thread,
1613                        const wp<AudioFlinger::EffectChain>& chain,
1614                        effect_descriptor_t *desc,
1615                        int id,
1616                        int sessionId);
1617        virtual ~EffectModule();
1618
1619        enum effect_state {
1620            IDLE,
1621            RESTART,
1622            STARTING,
1623            ACTIVE,
1624            STOPPING,
1625            STOPPED,
1626            DESTROYED
1627        };
1628
1629        int         id() const { return mId; }
1630        void process();
1631        void updateState();
1632        status_t command(uint32_t cmdCode,
1633                         uint32_t cmdSize,
1634                         void *pCmdData,
1635                         uint32_t *replySize,
1636                         void *pReplyData);
1637
1638        void reset_l();
1639        status_t configure();
1640        status_t init();
1641        effect_state state() const {
1642            return mState;
1643        }
1644        uint32_t status() {
1645            return mStatus;
1646        }
1647        int sessionId() const {
1648            return mSessionId;
1649        }
1650        status_t    setEnabled(bool enabled);
1651        status_t    setEnabled_l(bool enabled);
1652        bool isEnabled() const;
1653        bool isProcessEnabled() const;
1654
1655        void        setInBuffer(int16_t *buffer) { mConfig.inputCfg.buffer.s16 = buffer; }
1656        int16_t     *inBuffer() { return mConfig.inputCfg.buffer.s16; }
1657        void        setOutBuffer(int16_t *buffer) { mConfig.outputCfg.buffer.s16 = buffer; }
1658        int16_t     *outBuffer() { return mConfig.outputCfg.buffer.s16; }
1659        void        setChain(const wp<EffectChain>& chain) { mChain = chain; }
1660        void        setThread(const wp<ThreadBase>& thread) { mThread = thread; }
1661        const wp<ThreadBase>& thread() { return mThread; }
1662
1663        status_t addHandle(EffectHandle *handle);
1664        size_t disconnect(EffectHandle *handle, bool unpinIfLast);
1665        size_t removeHandle(EffectHandle *handle);
1666
1667        const effect_descriptor_t& desc() const { return mDescriptor; }
1668        wp<EffectChain>&     chain() { return mChain; }
1669
1670        status_t         setDevice(audio_devices_t device);
1671        status_t         setVolume(uint32_t *left, uint32_t *right, bool controller);
1672        status_t         setMode(audio_mode_t mode);
1673        status_t         setAudioSource(audio_source_t source);
1674        status_t         start();
1675        status_t         stop();
1676        void             setSuspended(bool suspended);
1677        bool             suspended() const;
1678
1679        EffectHandle*    controlHandle_l();
1680
1681        bool             isPinned() const { return mPinned; }
1682        void             unPin() { mPinned = false; }
1683        bool             purgeHandles();
1684        void             lock() { mLock.lock(); }
1685        void             unlock() { mLock.unlock(); }
1686
1687        void             dump(int fd, const Vector<String16>& args);
1688
1689    protected:
1690        friend class AudioFlinger;      // for mHandles
1691        bool                mPinned;
1692
1693        // Maximum time allocated to effect engines to complete the turn off sequence
1694        static const uint32_t MAX_DISABLE_TIME_MS = 10000;
1695
1696        EffectModule(const EffectModule&);
1697        EffectModule& operator = (const EffectModule&);
1698
1699        status_t start_l();
1700        status_t stop_l();
1701
1702mutable Mutex               mLock;      // mutex for process, commands and handles list protection
1703        wp<ThreadBase>      mThread;    // parent thread
1704        wp<EffectChain>     mChain;     // parent effect chain
1705        const int           mId;        // this instance unique ID
1706        const int           mSessionId; // audio session ID
1707        const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
1708        effect_config_t     mConfig;    // input and output audio configuration
1709        effect_handle_t  mEffectInterface; // Effect module C API
1710        status_t            mStatus;    // initialization status
1711        effect_state        mState;     // current activation state
1712        Vector<EffectHandle *> mHandles;    // list of client handles
1713                    // First handle in mHandles has highest priority and controls the effect module
1714        uint32_t mMaxDisableWaitCnt;    // maximum grace period before forcing an effect off after
1715                                        // sending disable command.
1716        uint32_t mDisableWaitCnt;       // current process() calls count during disable period.
1717        bool     mSuspended;            // effect is suspended: temporarily disabled by framework
1718    };
1719
1720    // The EffectHandle class implements the IEffect interface. It provides resources
1721    // to receive parameter updates, keeps track of effect control
1722    // ownership and state and has a pointer to the EffectModule object it is controlling.
1723    // There is one EffectHandle object for each application controlling (or using)
1724    // an effect module.
1725    // The EffectHandle is obtained by calling AudioFlinger::createEffect().
1726    class EffectHandle: public android::BnEffect {
1727    public:
1728
1729        EffectHandle(const sp<EffectModule>& effect,
1730                const sp<AudioFlinger::Client>& client,
1731                const sp<IEffectClient>& effectClient,
1732                int32_t priority);
1733        virtual ~EffectHandle();
1734
1735        // IEffect
1736        virtual status_t enable();
1737        virtual status_t disable();
1738        virtual status_t command(uint32_t cmdCode,
1739                                 uint32_t cmdSize,
1740                                 void *pCmdData,
1741                                 uint32_t *replySize,
1742                                 void *pReplyData);
1743        virtual void disconnect();
1744    private:
1745                void disconnect(bool unpinIfLast);
1746    public:
1747        virtual sp<IMemory> getCblk() const { return mCblkMemory; }
1748        virtual status_t onTransact(uint32_t code, const Parcel& data,
1749                Parcel* reply, uint32_t flags);
1750
1751
1752        // Give or take control of effect module
1753        // - hasControl: true if control is given, false if removed
1754        // - signal: true client app should be signaled of change, false otherwise
1755        // - enabled: state of the effect when control is passed
1756        void setControl(bool hasControl, bool signal, bool enabled);
1757        void commandExecuted(uint32_t cmdCode,
1758                             uint32_t cmdSize,
1759                             void *pCmdData,
1760                             uint32_t replySize,
1761                             void *pReplyData);
1762        void setEnabled(bool enabled);
1763        bool enabled() const { return mEnabled; }
1764
1765        // Getters
1766        int id() const { return mEffect->id(); }
1767        int priority() const { return mPriority; }
1768        bool hasControl() const { return mHasControl; }
1769        sp<EffectModule> effect() const { return mEffect; }
1770        // destroyed_l() must be called with the associated EffectModule mLock held
1771        bool destroyed_l() const { return mDestroyed; }
1772
1773        void dump(char* buffer, size_t size);
1774
1775    protected:
1776        friend class AudioFlinger;          // for mEffect, mHasControl, mEnabled
1777        EffectHandle(const EffectHandle&);
1778        EffectHandle& operator =(const EffectHandle&);
1779
1780        sp<EffectModule> mEffect;           // pointer to controlled EffectModule
1781        sp<IEffectClient> mEffectClient;    // callback interface for client notifications
1782        /*const*/ sp<Client> mClient;       // client for shared memory allocation, see disconnect()
1783        sp<IMemory>         mCblkMemory;    // shared memory for control block
1784        effect_param_cblk_t* mCblk;         // control block for deferred parameter setting via shared memory
1785        uint8_t*            mBuffer;        // pointer to parameter area in shared memory
1786        int mPriority;                      // client application priority to control the effect
1787        bool mHasControl;                   // true if this handle is controlling the effect
1788        bool mEnabled;                      // cached enable state: needed when the effect is
1789                                            // restored after being suspended
1790        bool mDestroyed;                    // Set to true by destructor. Access with EffectModule
1791                                            // mLock held
1792    };
1793
1794    // the EffectChain class represents a group of effects associated to one audio session.
1795    // There can be any number of EffectChain objects per output mixer thread (PlaybackThread).
1796    // The EffecChain with session ID 0 contains global effects applied to the output mix.
1797    // Effects in this chain can be insert or auxiliary. Effects in other chains (attached to tracks)
1798    // are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
1799    // in the effect process order. When attached to a track (session ID != 0), it also provide it's own
1800    // input buffer used by the track as accumulation buffer.
1801    class EffectChain: public RefBase {
1802    public:
1803        EffectChain(const wp<ThreadBase>& wThread, int sessionId);
1804        EffectChain(ThreadBase *thread, int sessionId);
1805        virtual ~EffectChain();
1806
1807        // special key used for an entry in mSuspendedEffects keyed vector
1808        // corresponding to a suspend all request.
1809        static const int        kKeyForSuspendAll = 0;
1810
1811        // minimum duration during which we force calling effect process when last track on
1812        // a session is stopped or removed to allow effect tail to be rendered
1813        static const int        kProcessTailDurationMs = 1000;
1814
1815        void process_l();
1816
1817        void lock() {
1818            mLock.lock();
1819        }
1820        void unlock() {
1821            mLock.unlock();
1822        }
1823
1824        status_t addEffect_l(const sp<EffectModule>& handle);
1825        size_t removeEffect_l(const sp<EffectModule>& handle);
1826
1827        int sessionId() const { return mSessionId; }
1828        void setSessionId(int sessionId) { mSessionId = sessionId; }
1829
1830        sp<EffectModule> getEffectFromDesc_l(effect_descriptor_t *descriptor);
1831        sp<EffectModule> getEffectFromId_l(int id);
1832        sp<EffectModule> getEffectFromType_l(const effect_uuid_t *type);
1833        bool setVolume_l(uint32_t *left, uint32_t *right);
1834        void setDevice_l(audio_devices_t device);
1835        void setMode_l(audio_mode_t mode);
1836        void setAudioSource_l(audio_source_t source);
1837
1838        void setInBuffer(int16_t *buffer, bool ownsBuffer = false) {
1839            mInBuffer = buffer;
1840            mOwnInBuffer = ownsBuffer;
1841        }
1842        int16_t *inBuffer() const {
1843            return mInBuffer;
1844        }
1845        void setOutBuffer(int16_t *buffer) {
1846            mOutBuffer = buffer;
1847        }
1848        int16_t *outBuffer() const {
1849            return mOutBuffer;
1850        }
1851
1852        void incTrackCnt() { android_atomic_inc(&mTrackCnt); }
1853        void decTrackCnt() { android_atomic_dec(&mTrackCnt); }
1854        int32_t trackCnt() const { return android_atomic_acquire_load(&mTrackCnt); }
1855
1856        void incActiveTrackCnt() { android_atomic_inc(&mActiveTrackCnt);
1857                                   mTailBufferCount = mMaxTailBuffers; }
1858        void decActiveTrackCnt() { android_atomic_dec(&mActiveTrackCnt); }
1859        int32_t activeTrackCnt() const { return android_atomic_acquire_load(&mActiveTrackCnt); }
1860
1861        uint32_t strategy() const { return mStrategy; }
1862        void setStrategy(uint32_t strategy)
1863                { mStrategy = strategy; }
1864
1865        // suspend effect of the given type
1866        void setEffectSuspended_l(const effect_uuid_t *type,
1867                                  bool suspend);
1868        // suspend all eligible effects
1869        void setEffectSuspendedAll_l(bool suspend);
1870        // check if effects should be suspend or restored when a given effect is enable or disabled
1871        void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1872                                              bool enabled);
1873
1874        void clearInputBuffer();
1875
1876        void dump(int fd, const Vector<String16>& args);
1877
1878    protected:
1879        friend class AudioFlinger;  // for mThread, mEffects
1880        EffectChain(const EffectChain&);
1881        EffectChain& operator =(const EffectChain&);
1882
1883        class SuspendedEffectDesc : public RefBase {
1884        public:
1885            SuspendedEffectDesc() : mRefCount(0) {}
1886
1887            int mRefCount;
1888            effect_uuid_t mType;
1889            wp<EffectModule> mEffect;
1890        };
1891
1892        // get a list of effect modules to suspend when an effect of the type
1893        // passed is enabled.
1894        void                       getSuspendEligibleEffects(Vector< sp<EffectModule> > &effects);
1895
1896        // get an effect module if it is currently enable
1897        sp<EffectModule> getEffectIfEnabled(const effect_uuid_t *type);
1898        // true if the effect whose descriptor is passed can be suspended
1899        // OEMs can modify the rules implemented in this method to exclude specific effect
1900        // types or implementations from the suspend/restore mechanism.
1901        bool isEffectEligibleForSuspend(const effect_descriptor_t& desc);
1902
1903        void clearInputBuffer_l(sp<ThreadBase> thread);
1904
1905        wp<ThreadBase> mThread;     // parent mixer thread
1906        Mutex mLock;                // mutex protecting effect list
1907        Vector< sp<EffectModule> > mEffects; // list of effect modules
1908        int mSessionId;             // audio session ID
1909        int16_t *mInBuffer;         // chain input buffer
1910        int16_t *mOutBuffer;        // chain output buffer
1911
1912        // 'volatile' here means these are accessed with atomic operations instead of mutex
1913        volatile int32_t mActiveTrackCnt;    // number of active tracks connected
1914        volatile int32_t mTrackCnt;          // number of tracks connected
1915
1916        int32_t mTailBufferCount;   // current effect tail buffer count
1917        int32_t mMaxTailBuffers;    // maximum effect tail buffers
1918        bool mOwnInBuffer;          // true if the chain owns its input buffer
1919        int mVolumeCtrlIdx;         // index of insert effect having control over volume
1920        uint32_t mLeftVolume;       // previous volume on left channel
1921        uint32_t mRightVolume;      // previous volume on right channel
1922        uint32_t mNewLeftVolume;       // new volume on left channel
1923        uint32_t mNewRightVolume;      // new volume on right channel
1924        uint32_t mStrategy; // strategy for this effect chain
1925        // mSuspendedEffects lists all effects currently suspended in the chain.
1926        // Use effect type UUID timelow field as key. There is no real risk of identical
1927        // timeLow fields among effect type UUIDs.
1928        // Updated by updateSuspendedSessions_l() only.
1929        KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects;
1930    };
1931
1932    class AudioHwDevice {
1933    public:
1934        enum Flags {
1935            AHWD_CAN_SET_MASTER_VOLUME  = 0x1,
1936            AHWD_CAN_SET_MASTER_MUTE    = 0x2,
1937        };
1938
1939        AudioHwDevice(const char *moduleName,
1940                      audio_hw_device_t *hwDevice,
1941                      Flags flags)
1942            : mModuleName(strdup(moduleName))
1943            , mHwDevice(hwDevice)
1944            , mFlags(flags) { }
1945        /*virtual*/ ~AudioHwDevice() { free((void *)mModuleName); }
1946
1947        bool canSetMasterVolume() const {
1948            return (0 != (mFlags & AHWD_CAN_SET_MASTER_VOLUME));
1949        }
1950
1951        bool canSetMasterMute() const {
1952            return (0 != (mFlags & AHWD_CAN_SET_MASTER_MUTE));
1953        }
1954
1955        const char *moduleName() const { return mModuleName; }
1956        audio_hw_device_t *hwDevice() const { return mHwDevice; }
1957    private:
1958        const char * const mModuleName;
1959        audio_hw_device_t * const mHwDevice;
1960        Flags mFlags;
1961    };
1962
1963    // AudioStreamOut and AudioStreamIn are immutable, so their fields are const.
1964    // For emphasis, we could also make all pointers to them be "const *",
1965    // but that would clutter the code unnecessarily.
1966
1967    struct AudioStreamOut {
1968        AudioHwDevice* const audioHwDev;
1969        audio_stream_out_t* const stream;
1970
1971        audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }
1972
1973        AudioStreamOut(AudioHwDevice *dev, audio_stream_out_t *out) :
1974            audioHwDev(dev), stream(out) {}
1975    };
1976
1977    struct AudioStreamIn {
1978        AudioHwDevice* const audioHwDev;
1979        audio_stream_in_t* const stream;
1980
1981        audio_hw_device_t* hwDev() const { return audioHwDev->hwDevice(); }
1982
1983        AudioStreamIn(AudioHwDevice *dev, audio_stream_in_t *in) :
1984            audioHwDev(dev), stream(in) {}
1985    };
1986
1987    // for mAudioSessionRefs only
1988    struct AudioSessionRef {
1989        AudioSessionRef(int sessionid, pid_t pid) :
1990            mSessionid(sessionid), mPid(pid), mCnt(1) {}
1991        const int   mSessionid;
1992        const pid_t mPid;
1993        int         mCnt;
1994    };
1995
1996    mutable     Mutex                               mLock;
1997
1998                DefaultKeyedVector< pid_t, wp<Client> >     mClients;   // see ~Client()
1999
2000                mutable     Mutex                   mHardwareLock;
2001                // NOTE: If both mLock and mHardwareLock mutexes must be held,
2002                // always take mLock before mHardwareLock
2003
2004                // These two fields are immutable after onFirstRef(), so no lock needed to access
2005                AudioHwDevice*                      mPrimaryHardwareDev; // mAudioHwDevs[0] or NULL
2006                DefaultKeyedVector<audio_module_handle_t, AudioHwDevice*>  mAudioHwDevs;
2007
2008    // for dump, indicates which hardware operation is currently in progress (but not stream ops)
2009    enum hardware_call_state {
2010        AUDIO_HW_IDLE = 0,              // no operation in progress
2011        AUDIO_HW_INIT,                  // init_check
2012        AUDIO_HW_OUTPUT_OPEN,           // open_output_stream
2013        AUDIO_HW_OUTPUT_CLOSE,          // unused
2014        AUDIO_HW_INPUT_OPEN,            // unused
2015        AUDIO_HW_INPUT_CLOSE,           // unused
2016        AUDIO_HW_STANDBY,               // unused
2017        AUDIO_HW_SET_MASTER_VOLUME,     // set_master_volume
2018        AUDIO_HW_GET_ROUTING,           // unused
2019        AUDIO_HW_SET_ROUTING,           // unused
2020        AUDIO_HW_GET_MODE,              // unused
2021        AUDIO_HW_SET_MODE,              // set_mode
2022        AUDIO_HW_GET_MIC_MUTE,          // get_mic_mute
2023        AUDIO_HW_SET_MIC_MUTE,          // set_mic_mute
2024        AUDIO_HW_SET_VOICE_VOLUME,      // set_voice_volume
2025        AUDIO_HW_SET_PARAMETER,         // set_parameters
2026        AUDIO_HW_GET_INPUT_BUFFER_SIZE, // get_input_buffer_size
2027        AUDIO_HW_GET_MASTER_VOLUME,     // get_master_volume
2028        AUDIO_HW_GET_PARAMETER,         // get_parameters
2029        AUDIO_HW_SET_MASTER_MUTE,       // set_master_mute
2030        AUDIO_HW_GET_MASTER_MUTE,       // get_master_mute
2031    };
2032
2033    mutable     hardware_call_state                 mHardwareStatus;    // for dump only
2034
2035
2036                DefaultKeyedVector< audio_io_handle_t, sp<PlaybackThread> >  mPlaybackThreads;
2037                stream_type_t                       mStreamTypes[AUDIO_STREAM_CNT];
2038
2039                // member variables below are protected by mLock
2040                float                               mMasterVolume;
2041                bool                                mMasterMute;
2042                // end of variables protected by mLock
2043
2044                DefaultKeyedVector< audio_io_handle_t, sp<RecordThread> >    mRecordThreads;
2045
2046                DefaultKeyedVector< pid_t, sp<NotificationClient> >    mNotificationClients;
2047                volatile int32_t                    mNextUniqueId;  // updated by android_atomic_inc
2048                audio_mode_t                        mMode;
2049                bool                                mBtNrecIsOff;
2050
2051                // protected by mLock
2052                Vector<AudioSessionRef*> mAudioSessionRefs;
2053
2054                float       masterVolume_l() const;
2055                bool        masterMute_l() const;
2056                audio_module_handle_t loadHwModule_l(const char *name);
2057
2058                Vector < sp<SyncEvent> > mPendingSyncEvents; // sync events awaiting for a session
2059                                                             // to be created
2060
2061private:
2062    sp<Client>  registerPid_l(pid_t pid);    // always returns non-0
2063
2064    // for use from destructor
2065    status_t    closeOutput_nonvirtual(audio_io_handle_t output);
2066    status_t    closeInput_nonvirtual(audio_io_handle_t input);
2067};
2068
2069
2070// ----------------------------------------------------------------------------
2071
2072}; // namespace android
2073
2074#endif // ANDROID_AUDIO_FLINGER_H
2075