1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.graphics.Bitmap;
21import android.graphics.Canvas;
22import android.graphics.Matrix;
23import android.graphics.Paint;
24import android.graphics.Rect;
25import android.graphics.SurfaceTexture;
26import android.os.Looper;
27import android.util.AttributeSet;
28import android.util.Log;
29
30/**
31 * <p>A TextureView can be used to display a content stream. Such a content
32 * stream can for instance be a video or an OpenGL scene. The content stream
33 * can come from the application's process as well as a remote process.</p>
34 *
35 * <p>TextureView can only be used in a hardware accelerated window. When
36 * rendered in software, TextureView will draw nothing.</p>
37 *
38 * <p>Unlike {@link SurfaceView}, TextureView does not create a separate
39 * window but behaves as a regular View. This key difference allows a
40 * TextureView to be moved, transformed, animated, etc. For instance, you
41 * can make a TextureView semi-translucent by calling
42 * <code>myView.setAlpha(0.5f)</code>.</p>
43 *
44 * <p>Using a TextureView is simple: all you need to do is get its
45 * {@link SurfaceTexture}. The {@link SurfaceTexture} can then be used to
46 * render content. The following example demonstrates how to render the
47 * camera preview into a TextureView:</p>
48 *
49 * <pre>
50 *  public class LiveCameraActivity extends Activity implements TextureView.SurfaceTextureListener {
51 *      private Camera mCamera;
52 *      private TextureView mTextureView;
53 *
54 *      protected void onCreate(Bundle savedInstanceState) {
55 *          super.onCreate(savedInstanceState);
56 *
57 *          mTextureView = new TextureView(this);
58 *          mTextureView.setSurfaceTextureListener(this);
59 *
60 *          setContentView(mTextureView);
61 *      }
62 *
63 *      public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
64 *          mCamera = Camera.open();
65 *
66 *          try {
67 *              mCamera.setPreviewTexture(surface);
68 *              mCamera.startPreview();
69 *          } catch (IOException ioe) {
70 *              // Something bad happened
71 *          }
72 *      }
73 *
74 *      public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height) {
75 *          // Ignored, Camera does all the work for us
76 *      }
77 *
78 *      public boolean onSurfaceTextureDestroyed(SurfaceTexture surface) {
79 *          mCamera.stopPreview();
80 *          mCamera.release();
81 *          return true;
82 *      }
83 *
84 *      public void onSurfaceTextureUpdated(SurfaceTexture surface) {
85 *          // Invoked every time there's a new Camera preview frame
86 *      }
87 *  }
88 * </pre>
89 *
90 * <p>A TextureView's SurfaceTexture can be obtained either by invoking
91 * {@link #getSurfaceTexture()} or by using a {@link SurfaceTextureListener}.
92 * It is important to know that a SurfaceTexture is available only after the
93 * TextureView is attached to a window (and {@link #onAttachedToWindow()} has
94 * been invoked.) It is therefore highly recommended you use a listener to
95 * be notified when the SurfaceTexture becomes available.</p>
96 *
97 * <p>It is important to note that only one producer can use the TextureView.
98 * For instance, if you use a TextureView to display the camera preview, you
99 * cannot use {@link #lockCanvas()} to draw onto the TextureView at the same
100 * time.</p>
101 *
102 * @see SurfaceView
103 * @see SurfaceTexture
104 */
105public class TextureView extends View {
106    private static final String LOG_TAG = "TextureView";
107
108    private HardwareLayer mLayer;
109    private SurfaceTexture mSurface;
110    private SurfaceTextureListener mListener;
111
112    private boolean mOpaque = true;
113
114    private final Matrix mMatrix = new Matrix();
115    private boolean mMatrixChanged;
116
117    private final Object[] mLock = new Object[0];
118    private boolean mUpdateLayer;
119    private boolean mUpdateSurface;
120
121    private SurfaceTexture.OnFrameAvailableListener mUpdateListener;
122
123    private Canvas mCanvas;
124    private int mSaveCount;
125
126    private final Object[] mNativeWindowLock = new Object[0];
127    // Used from native code, do not write!
128    @SuppressWarnings({"UnusedDeclaration"})
129    private int mNativeWindow;
130
131    /**
132     * Creates a new TextureView.
133     *
134     * @param context The context to associate this view with.
135     */
136    public TextureView(Context context) {
137        super(context);
138        init();
139    }
140
141    /**
142     * Creates a new TextureView.
143     *
144     * @param context The context to associate this view with.
145     * @param attrs The attributes of the XML tag that is inflating the view.
146     */
147    @SuppressWarnings({"UnusedDeclaration"})
148    public TextureView(Context context, AttributeSet attrs) {
149        super(context, attrs);
150        init();
151    }
152
153    /**
154     * Creates a new TextureView.
155     *
156     * @param context The context to associate this view with.
157     * @param attrs The attributes of the XML tag that is inflating the view.
158     * @param defStyle The default style to apply to this view. If 0, no style
159     *        will be applied (beyond what is included in the theme). This may
160     *        either be an attribute resource, whose value will be retrieved
161     *        from the current theme, or an explicit style resource.
162     */
163    @SuppressWarnings({"UnusedDeclaration"})
164    public TextureView(Context context, AttributeSet attrs, int defStyle) {
165        super(context, attrs, defStyle);
166        init();
167    }
168
169    private void init() {
170        mLayerPaint = new Paint();
171    }
172
173    /**
174     * {@inheritDoc}
175     */
176    @Override
177    public boolean isOpaque() {
178        return mOpaque;
179    }
180
181    /**
182     * Indicates whether the content of this TextureView is opaque. The
183     * content is assumed to be opaque by default.
184     *
185     * @param opaque True if the content of this TextureView is opaque,
186     *               false otherwise
187     */
188    public void setOpaque(boolean opaque) {
189        if (opaque != mOpaque) {
190            mOpaque = opaque;
191            if (mLayer != null) {
192                updateLayerAndInvalidate();
193            }
194        }
195    }
196
197    @Override
198    protected void onAttachedToWindow() {
199        super.onAttachedToWindow();
200
201        if (!isHardwareAccelerated()) {
202            Log.w(LOG_TAG, "A TextureView or a subclass can only be "
203                    + "used with hardware acceleration enabled.");
204        }
205    }
206
207    @Override
208    protected void onDetachedFromWindow() {
209        super.onDetachedFromWindow();
210        if (mLayer != null && mAttachInfo != null && mAttachInfo.mHardwareRenderer != null) {
211            boolean success = mAttachInfo.mHardwareRenderer.safelyRun(new Runnable() {
212                @Override
213                public void run() {
214                    destroySurface();
215                }
216            });
217
218            if (!success) {
219                Log.w(LOG_TAG, "TextureView was not able to destroy its surface: " + this);
220            }
221        }
222    }
223
224    private void destroySurface() {
225        if (mLayer != null) {
226            mSurface.detachFromGLContext();
227            // SurfaceTexture owns the texture name and detachFromGLContext
228            // should have deleted it
229            mLayer.clearStorage();
230
231            boolean shouldRelease = true;
232            if (mListener != null) {
233                shouldRelease = mListener.onSurfaceTextureDestroyed(mSurface);
234            }
235
236            synchronized (mNativeWindowLock) {
237                nDestroyNativeWindow();
238            }
239
240            mLayer.destroy();
241            if (shouldRelease) mSurface.release();
242            mSurface = null;
243            mLayer = null;
244        }
245    }
246
247    /**
248     * The layer type of a TextureView is ignored since a TextureView is always
249     * considered to act as a hardware layer. The optional paint supplied to this
250     * method will however be taken into account when rendering the content of
251     * this TextureView.
252     *
253     * @param layerType The ype of layer to use with this view, must be one of
254     *        {@link #LAYER_TYPE_NONE}, {@link #LAYER_TYPE_SOFTWARE} or
255     *        {@link #LAYER_TYPE_HARDWARE}
256     * @param paint The paint used to compose the layer. This argument is optional
257     *        and can be null. It is ignored when the layer type is
258     *        {@link #LAYER_TYPE_NONE}
259     */
260    @Override
261    public void setLayerType(int layerType, Paint paint) {
262        if (paint != mLayerPaint) {
263            mLayerPaint = paint;
264            invalidate();
265        }
266    }
267
268    /**
269     * Always returns {@link #LAYER_TYPE_HARDWARE}.
270     */
271    @Override
272    public int getLayerType() {
273        return LAYER_TYPE_HARDWARE;
274    }
275
276    @Override
277    boolean hasStaticLayer() {
278        return true;
279    }
280
281    /**
282     * Calling this method has no effect.
283     */
284    @Override
285    public void buildLayer() {
286    }
287
288    /**
289     * Subclasses of TextureView cannot do their own rendering
290     * with the {@link Canvas} object.
291     *
292     * @param canvas The Canvas to which the View is rendered.
293     */
294    @Override
295    public final void draw(Canvas canvas) {
296        // NOTE: Maintain this carefully (see View.java)
297        mPrivateFlags = (mPrivateFlags & ~PFLAG_DIRTY_MASK) | PFLAG_DRAWN;
298
299        applyUpdate();
300        applyTransformMatrix();
301    }
302
303    /**
304     * Subclasses of TextureView cannot do their own rendering
305     * with the {@link Canvas} object.
306     *
307     * @param canvas The Canvas to which the View is rendered.
308     */
309    @Override
310    protected final void onDraw(Canvas canvas) {
311    }
312
313    @Override
314    protected void onSizeChanged(int w, int h, int oldw, int oldh) {
315        super.onSizeChanged(w, h, oldw, oldh);
316        if (mSurface != null) {
317            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
318            updateLayer();
319            if (mListener != null) {
320                mListener.onSurfaceTextureSizeChanged(mSurface, getWidth(), getHeight());
321            }
322        }
323    }
324
325    @Override
326    boolean destroyLayer(boolean valid) {
327        return false;
328    }
329
330    /**
331     * @hide
332     */
333    @Override
334    protected void destroyHardwareResources() {
335        super.destroyHardwareResources();
336        destroySurface();
337        invalidateParentCaches();
338        invalidate(true);
339    }
340
341    @Override
342    HardwareLayer getHardwareLayer() {
343        // NOTE: Maintain these two lines very carefully (see View.java)
344        mPrivateFlags |= PFLAG_DRAWN | PFLAG_DRAWING_CACHE_VALID;
345        mPrivateFlags &= ~PFLAG_DIRTY_MASK;
346
347        if (mLayer == null) {
348            if (mAttachInfo == null || mAttachInfo.mHardwareRenderer == null) {
349                return null;
350            }
351
352            mLayer = mAttachInfo.mHardwareRenderer.createHardwareLayer(mOpaque);
353            if (!mUpdateSurface) {
354                // Create a new SurfaceTexture for the layer.
355                mSurface = mAttachInfo.mHardwareRenderer.createSurfaceTexture(mLayer);
356            }
357            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
358            nCreateNativeWindow(mSurface);
359
360            mUpdateListener = new SurfaceTexture.OnFrameAvailableListener() {
361                @Override
362                public void onFrameAvailable(SurfaceTexture surfaceTexture) {
363                    // Per SurfaceTexture's documentation, the callback may be invoked
364                    // from an arbitrary thread
365                    updateLayer();
366
367                    if (Looper.myLooper() == Looper.getMainLooper()) {
368                        invalidate();
369                    } else {
370                        postInvalidate();
371                    }
372                }
373            };
374            mSurface.setOnFrameAvailableListener(mUpdateListener);
375
376            if (mListener != null && !mUpdateSurface) {
377                mListener.onSurfaceTextureAvailable(mSurface, getWidth(), getHeight());
378            }
379            mLayer.setLayerPaint(mLayerPaint);
380        }
381
382        if (mUpdateSurface) {
383            // Someone has requested that we use a specific SurfaceTexture, so
384            // tell mLayer about it and set the SurfaceTexture to use the
385            // current view size.
386            mUpdateSurface = false;
387
388            // Since we are updating the layer, force an update to ensure its
389            // parameters are correct (width, height, transform, etc.)
390            updateLayer();
391            mMatrixChanged = true;
392
393            mAttachInfo.mHardwareRenderer.setSurfaceTexture(mLayer, mSurface);
394            nSetDefaultBufferSize(mSurface, getWidth(), getHeight());
395        }
396
397        applyUpdate();
398        applyTransformMatrix();
399
400        return mLayer;
401    }
402
403    @Override
404    protected void onVisibilityChanged(View changedView, int visibility) {
405        super.onVisibilityChanged(changedView, visibility);
406
407        if (mSurface != null) {
408            // When the view becomes invisible, stop updating it, it's a waste of CPU
409            // To cancel updates, the easiest thing to do is simply to remove the
410            // updates listener
411            if (visibility == VISIBLE) {
412                mSurface.setOnFrameAvailableListener(mUpdateListener);
413                updateLayerAndInvalidate();
414            } else {
415                mSurface.setOnFrameAvailableListener(null);
416            }
417        }
418    }
419
420    private void updateLayer() {
421        synchronized (mLock) {
422            mUpdateLayer = true;
423        }
424    }
425
426    private void updateLayerAndInvalidate() {
427        synchronized (mLock) {
428            mUpdateLayer = true;
429        }
430        invalidate();
431    }
432
433    private void applyUpdate() {
434        if (mLayer == null) {
435            return;
436        }
437
438        synchronized (mLock) {
439            if (mUpdateLayer) {
440                mUpdateLayer = false;
441            } else {
442                return;
443            }
444        }
445
446        mLayer.update(getWidth(), getHeight(), mOpaque);
447
448        if (mListener != null) {
449            mListener.onSurfaceTextureUpdated(mSurface);
450        }
451    }
452
453    /**
454     * <p>Sets the transform to associate with this texture view.
455     * The specified transform applies to the underlying surface
456     * texture and does not affect the size or position of the view
457     * itself, only of its content.</p>
458     *
459     * <p>Some transforms might prevent the content from drawing
460     * all the pixels contained within this view's bounds. In such
461     * situations, make sure this texture view is not marked opaque.</p>
462     *
463     * @param transform The transform to apply to the content of
464     *        this view.
465     *
466     * @see #getTransform(android.graphics.Matrix)
467     * @see #isOpaque()
468     * @see #setOpaque(boolean)
469     */
470    public void setTransform(Matrix transform) {
471        mMatrix.set(transform);
472        mMatrixChanged = true;
473        invalidateParentIfNeeded();
474    }
475
476    /**
477     * Returns the transform associated with this texture view.
478     *
479     * @param transform The {@link Matrix} in which to copy the current
480     *        transform. Can be null.
481     *
482     * @return The specified matrix if not null or a new {@link Matrix}
483     *         instance otherwise.
484     *
485     * @see #setTransform(android.graphics.Matrix)
486     */
487    public Matrix getTransform(Matrix transform) {
488        if (transform == null) {
489            transform = new Matrix();
490        }
491
492        transform.set(mMatrix);
493
494        return transform;
495    }
496
497    private void applyTransformMatrix() {
498        if (mMatrixChanged && mLayer != null) {
499            mLayer.setTransform(mMatrix);
500            mMatrixChanged = false;
501        }
502    }
503
504    /**
505     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
506     * of the associated surface texture. If the surface texture is not available,
507     * this method returns null.</p>
508     *
509     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
510     * pixel format and its dimensions are the same as this view's.</p>
511     *
512     * <p><strong>Do not</strong> invoke this method from a drawing method
513     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
514     *
515     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
516     *
517     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
518     *         texture is not available or the width &lt;= 0 or the height &lt;= 0
519     *
520     * @see #isAvailable()
521     * @see #getBitmap(android.graphics.Bitmap)
522     * @see #getBitmap(int, int)
523     */
524    public Bitmap getBitmap() {
525        return getBitmap(getWidth(), getHeight());
526    }
527
528    /**
529     * <p>Returns a {@link android.graphics.Bitmap} representation of the content
530     * of the associated surface texture. If the surface texture is not available,
531     * this method returns null.</p>
532     *
533     * <p>The bitmap returned by this method uses the {@link Bitmap.Config#ARGB_8888}
534     * pixel format.</p>
535     *
536     * <p><strong>Do not</strong> invoke this method from a drawing method
537     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
538     *
539     * <p>If an error occurs during the copy, an empty bitmap will be returned.</p>
540     *
541     * @param width The width of the bitmap to create
542     * @param height The height of the bitmap to create
543     *
544     * @return A valid {@link Bitmap.Config#ARGB_8888} bitmap, or null if the surface
545     *         texture is not available or width is &lt;= 0 or height is &lt;= 0
546     *
547     * @see #isAvailable()
548     * @see #getBitmap(android.graphics.Bitmap)
549     * @see #getBitmap()
550     */
551    public Bitmap getBitmap(int width, int height) {
552        if (isAvailable() && width > 0 && height > 0) {
553            return getBitmap(Bitmap.createBitmap(getResources().getDisplayMetrics(),
554                    width, height, Bitmap.Config.ARGB_8888));
555        }
556        return null;
557    }
558
559    /**
560     * <p>Copies the content of this view's surface texture into the specified
561     * bitmap. If the surface texture is not available, the copy is not executed.
562     * The content of the surface texture will be scaled to fit exactly inside
563     * the specified bitmap.</p>
564     *
565     * <p><strong>Do not</strong> invoke this method from a drawing method
566     * ({@link #onDraw(android.graphics.Canvas)} for instance).</p>
567     *
568     * <p>If an error occurs, the bitmap is left unchanged.</p>
569     *
570     * @param bitmap The bitmap to copy the content of the surface texture into,
571     *               cannot be null, all configurations are supported
572     *
573     * @return The bitmap specified as a parameter
574     *
575     * @see #isAvailable()
576     * @see #getBitmap(int, int)
577     * @see #getBitmap()
578     *
579     * @throws IllegalStateException if the hardware rendering context cannot be
580     *         acquired to capture the bitmap
581     */
582    public Bitmap getBitmap(Bitmap bitmap) {
583        if (bitmap != null && isAvailable()) {
584            AttachInfo info = mAttachInfo;
585            if (info != null && info.mHardwareRenderer != null &&
586                    info.mHardwareRenderer.isEnabled()) {
587                if (!info.mHardwareRenderer.validate()) {
588                    throw new IllegalStateException("Could not acquire hardware rendering context");
589                }
590            }
591
592            applyUpdate();
593            applyTransformMatrix();
594
595            // This case can happen if the app invokes setSurfaceTexture() before
596            // we are able to create the hardware layer. We can safely initialize
597            // the layer here thanks to the validate() call at the beginning of
598            // this method
599            if (mLayer == null && mUpdateSurface) {
600                getHardwareLayer();
601            }
602
603            if (mLayer != null) {
604                mLayer.copyInto(bitmap);
605            }
606        }
607        return bitmap;
608    }
609
610    /**
611     * Returns true if the {@link SurfaceTexture} associated with this
612     * TextureView is available for rendering. When this method returns
613     * true, {@link #getSurfaceTexture()} returns a valid surface texture.
614     */
615    public boolean isAvailable() {
616        return mSurface != null;
617    }
618
619    /**
620     * <p>Start editing the pixels in the surface.  The returned Canvas can be used
621     * to draw into the surface's bitmap.  A null is returned if the surface has
622     * not been created or otherwise cannot be edited. You will usually need
623     * to implement
624     * {@link SurfaceTextureListener#onSurfaceTextureAvailable(android.graphics.SurfaceTexture, int, int)}
625     * to find out when the Surface is available for use.</p>
626     *
627     * <p>The content of the Surface is never preserved between unlockCanvas()
628     * and lockCanvas(), for this reason, every pixel within the Surface area
629     * must be written. The only exception to this rule is when a dirty
630     * rectangle is specified, in which case, non-dirty pixels will be
631     * preserved.</p>
632     *
633     * <p>This method can only be used if the underlying surface is not already
634     * owned by another producer. For instance, if the TextureView is being used
635     * to render the camera's preview you cannot invoke this method.</p>
636     *
637     * @return A Canvas used to draw into the surface.
638     *
639     * @see #lockCanvas(android.graphics.Rect)
640     * @see #unlockCanvasAndPost(android.graphics.Canvas)
641     */
642    public Canvas lockCanvas() {
643        return lockCanvas(null);
644    }
645
646    /**
647     * Just like {@link #lockCanvas()} but allows specification of a dirty
648     * rectangle. Every pixel within that rectangle must be written; however
649     * pixels outside the dirty rectangle will be preserved by the next call
650     * to lockCanvas().
651     *
652     * @param dirty Area of the surface that will be modified.
653
654     * @return A Canvas used to draw into the surface.
655     *
656     * @see #lockCanvas()
657     * @see #unlockCanvasAndPost(android.graphics.Canvas)
658     */
659    public Canvas lockCanvas(Rect dirty) {
660        if (!isAvailable()) return null;
661
662        if (mCanvas == null) {
663            mCanvas = new Canvas();
664        }
665
666        synchronized (mNativeWindowLock) {
667            nLockCanvas(mNativeWindow, mCanvas, dirty);
668        }
669        mSaveCount = mCanvas.save();
670
671        return mCanvas;
672    }
673
674    /**
675     * Finish editing pixels in the surface. After this call, the surface's
676     * current pixels will be shown on the screen, but its content is lost,
677     * in particular there is no guarantee that the content of the Surface
678     * will remain unchanged when lockCanvas() is called again.
679     *
680     * @param canvas The Canvas previously returned by lockCanvas()
681     *
682     * @see #lockCanvas()
683     * @see #lockCanvas(android.graphics.Rect)
684     */
685    public void unlockCanvasAndPost(Canvas canvas) {
686        if (mCanvas != null && canvas == mCanvas) {
687            canvas.restoreToCount(mSaveCount);
688            mSaveCount = 0;
689
690            synchronized (mNativeWindowLock) {
691                nUnlockCanvasAndPost(mNativeWindow, mCanvas);
692            }
693        }
694    }
695
696    /**
697     * Returns the {@link SurfaceTexture} used by this view. This method
698     * may return null if the view is not attached to a window or if the surface
699     * texture has not been initialized yet.
700     *
701     * @see #isAvailable()
702     */
703    public SurfaceTexture getSurfaceTexture() {
704        return mSurface;
705    }
706
707    /**
708     * Set the {@link SurfaceTexture} for this view to use. If a {@link
709     * SurfaceTexture} is already being used by this view, it is immediately
710     * released and not be usable any more.  The {@link
711     * SurfaceTextureListener#onSurfaceTextureDestroyed} callback is <b>not</b>
712     * called for the previous {@link SurfaceTexture}.  Similarly, the {@link
713     * SurfaceTextureListener#onSurfaceTextureAvailable} callback is <b>not</b>
714     * called for the {@link SurfaceTexture} passed to setSurfaceTexture.
715     *
716     * The {@link SurfaceTexture} object must be detached from all OpenGL ES
717     * contexts prior to calling this method.
718     *
719     * @param surfaceTexture The {@link SurfaceTexture} that the view should use.
720     * @see SurfaceTexture#detachFromGLContext()
721     */
722    public void setSurfaceTexture(SurfaceTexture surfaceTexture) {
723        if (surfaceTexture == null) {
724            throw new NullPointerException("surfaceTexture must not be null");
725        }
726        if (mSurface != null) {
727            mSurface.release();
728        }
729        mSurface = surfaceTexture;
730        mUpdateSurface = true;
731        invalidateParentIfNeeded();
732    }
733
734    /**
735     * Returns the {@link SurfaceTextureListener} currently associated with this
736     * texture view.
737     *
738     * @see #setSurfaceTextureListener(android.view.TextureView.SurfaceTextureListener)
739     * @see SurfaceTextureListener
740     */
741    public SurfaceTextureListener getSurfaceTextureListener() {
742        return mListener;
743    }
744
745    /**
746     * Sets the {@link SurfaceTextureListener} used to listen to surface
747     * texture events.
748     *
749     * @see #getSurfaceTextureListener()
750     * @see SurfaceTextureListener
751     */
752    public void setSurfaceTextureListener(SurfaceTextureListener listener) {
753        mListener = listener;
754    }
755
756    /**
757     * This listener can be used to be notified when the surface texture
758     * associated with this texture view is available.
759     */
760    public static interface SurfaceTextureListener {
761        /**
762         * Invoked when a {@link TextureView}'s SurfaceTexture is ready for use.
763         *
764         * @param surface The surface returned by
765         *                {@link android.view.TextureView#getSurfaceTexture()}
766         * @param width The width of the surface
767         * @param height The height of the surface
768         */
769        public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height);
770
771        /**
772         * Invoked when the {@link SurfaceTexture}'s buffers size changed.
773         *
774         * @param surface The surface returned by
775         *                {@link android.view.TextureView#getSurfaceTexture()}
776         * @param width The new width of the surface
777         * @param height The new height of the surface
778         */
779        public void onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height);
780
781        /**
782         * Invoked when the specified {@link SurfaceTexture} is about to be destroyed.
783         * If returns true, no rendering should happen inside the surface texture after this method
784         * is invoked. If returns false, the client needs to call {@link SurfaceTexture#release()}.
785         * Most applications should return true.
786         *
787         * @param surface The surface about to be destroyed
788         */
789        public boolean onSurfaceTextureDestroyed(SurfaceTexture surface);
790
791        /**
792         * Invoked when the specified {@link SurfaceTexture} is updated through
793         * {@link SurfaceTexture#updateTexImage()}.
794         *
795         * @param surface The surface just updated
796         */
797        public void onSurfaceTextureUpdated(SurfaceTexture surface);
798    }
799
800    private native void nCreateNativeWindow(SurfaceTexture surface);
801    private native void nDestroyNativeWindow();
802
803    private static native void nSetDefaultBufferSize(SurfaceTexture surfaceTexture,
804            int width, int height);
805
806    private static native void nLockCanvas(int nativeWindow, Canvas canvas, Rect dirty);
807    private static native void nUnlockCanvasAndPost(int nativeWindow, Canvas canvas);
808}
809