WindowManagerPolicy.java revision 1cf70bbf96930662cab0e699d70b62865766ff52
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.content.res.CompatibilityInfo;
21import android.content.res.Configuration;
22import android.graphics.Rect;
23import android.graphics.RectF;
24import android.os.IBinder;
25import android.os.Looper;
26import android.view.animation.Animation;
27
28import java.io.PrintWriter;
29
30/**
31 * This interface supplies all UI-specific behavior of the window manager.  An
32 * instance of it is created by the window manager when it starts up, and allows
33 * customization of window layering, special window types, key dispatching, and
34 * layout.
35 *
36 * <p>Because this provides deep interaction with the system window manager,
37 * specific methods on this interface can be called from a variety of contexts
38 * with various restrictions on what they can do.  These are encoded through
39 * a suffixes at the end of a method encoding the thread the method is called
40 * from and any locks that are held when it is being called; if no suffix
41 * is attached to a method, then it is not called with any locks and may be
42 * called from the main window manager thread or another thread calling into
43 * the window manager.
44 *
45 * <p>The current suffixes are:
46 *
47 * <dl>
48 * <dt> Ti <dd> Called from the input thread.  This is the thread that
49 * collects pending input events and dispatches them to the appropriate window.
50 * It may block waiting for events to be processed, so that the input stream is
51 * properly serialized.
52 * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
53 * thread that reads events out of the raw input devices and places them
54 * into the global input queue that is read by the <var>Ti</var> thread.
55 * This thread should not block for a long period of time on anything but the
56 * key driver.
57 * <dt> Lw <dd> Called with the main window manager lock held.  Because the
58 * window manager is a very low-level system service, there are few other
59 * system services you can call with this lock held.  It is explicitly okay to
60 * make calls into the package manager and power manager; it is explicitly not
61 * okay to make calls into the activity manager or most other services.  Note that
62 * {@link android.content.Context#checkPermission(String, int, int)} and
63 * variations require calling into the activity manager.
64 * <dt> Li <dd> Called with the input thread lock held.  This lock can be
65 * acquired by the window manager while it holds the window lock, so this is
66 * even more restrictive than <var>Lw</var>.
67 * </dl>
68 *
69 * @hide
70 */
71public interface WindowManagerPolicy {
72    // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
73    public final static int FLAG_WAKE = 0x00000001;
74    public final static int FLAG_WAKE_DROPPED = 0x00000002;
75    public final static int FLAG_SHIFT = 0x00000004;
76    public final static int FLAG_CAPS_LOCK = 0x00000008;
77    public final static int FLAG_ALT = 0x00000010;
78    public final static int FLAG_ALT_GR = 0x00000020;
79    public final static int FLAG_MENU = 0x00000040;
80    public final static int FLAG_LAUNCHER = 0x00000080;
81    public final static int FLAG_VIRTUAL = 0x00000100;
82
83    public final static int FLAG_INJECTED = 0x01000000;
84    public final static int FLAG_TRUSTED = 0x02000000;
85    public final static int FLAG_FILTERED = 0x04000000;
86    public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
87
88    public final static int FLAG_WOKE_HERE = 0x10000000;
89    public final static int FLAG_BRIGHT_HERE = 0x20000000;
90    public final static int FLAG_PASS_TO_USER = 0x40000000;
91
92    // Flags used for indicating whether the internal and/or external input devices
93    // of some type are available.
94    public final static int PRESENCE_INTERNAL = 1 << 0;
95    public final static int PRESENCE_EXTERNAL = 1 << 1;
96
97    public final static boolean WATCH_POINTER = false;
98
99    /**
100     * Sticky broadcast of the current HDMI plugged state.
101     */
102    public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
103
104    /**
105     * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
106     * plugged in to HDMI, false if not.
107     */
108    public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
109
110    /**
111     * Pass this event to the user / app.  To be returned from
112     * {@link #interceptKeyBeforeQueueing}.
113     */
114    public final static int ACTION_PASS_TO_USER = 0x00000001;
115
116    /**
117     * This key event should wake the device.
118     * To be returned from {@link #interceptKeyBeforeQueueing}.
119     * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
120     */
121    public final static int ACTION_WAKE_UP = 0x00000002;
122
123    /**
124     * This key event should put the device to sleep (and engage keyguard if necessary)
125     * To be returned from {@link #interceptKeyBeforeQueueing}.
126     * Do not return this and {@link #ACTION_WAKE_UP} or {@link #ACTION_PASS_TO_USER}.
127     */
128    public final static int ACTION_GO_TO_SLEEP = 0x00000004;
129
130    /**
131     * Interface to the Window Manager state associated with a particular
132     * window.  You can hold on to an instance of this interface from the call
133     * to prepareAddWindow() until removeWindow().
134     */
135    public interface WindowState {
136        /**
137         * Perform standard frame computation.  The result can be obtained with
138         * getFrame() if so desired.  Must be called with the window manager
139         * lock held.
140         *
141         * @param parentFrame The frame of the parent container this window
142         * is in, used for computing its basic position.
143         * @param displayFrame The frame of the overall display in which this
144         * window can appear, used for constraining the overall dimensions
145         * of the window.
146         * @param contentFrame The frame within the display in which we would
147         * like active content to appear.  This will cause windows behind to
148         * be resized to match the given content frame.
149         * @param visibleFrame The frame within the display that the window
150         * is actually visible, used for computing its visible insets to be
151         * given to windows behind.
152         * This can be used as a hint for scrolling (avoiding resizing)
153         * the window to make certain that parts of its content
154         * are visible.
155         */
156        public void computeFrameLw(Rect parentFrame, Rect displayFrame,
157                Rect contentFrame, Rect visibleFrame);
158
159        /**
160         * Retrieve the current frame of the window that has been assigned by
161         * the window manager.  Must be called with the window manager lock held.
162         *
163         * @return Rect The rectangle holding the window frame.
164         */
165        public Rect getFrameLw();
166
167        /**
168         * Retrieve the current frame of the window that is actually shown.
169         * Must be called with the window manager lock held.
170         *
171         * @return Rect The rectangle holding the shown window frame.
172         */
173        public RectF getShownFrameLw();
174
175        /**
176         * Retrieve the frame of the display that this window was last
177         * laid out in.  Must be called with the
178         * window manager lock held.
179         *
180         * @return Rect The rectangle holding the display frame.
181         */
182        public Rect getDisplayFrameLw();
183
184        /**
185         * Retrieve the frame of the content area that this window was last
186         * laid out in.  This is the area in which the content of the window
187         * should be placed.  It will be smaller than the display frame to
188         * account for screen decorations such as a status bar or soft
189         * keyboard.  Must be called with the
190         * window manager lock held.
191         *
192         * @return Rect The rectangle holding the content frame.
193         */
194        public Rect getContentFrameLw();
195
196        /**
197         * Retrieve the frame of the visible area that this window was last
198         * laid out in.  This is the area of the screen in which the window
199         * will actually be fully visible.  It will be smaller than the
200         * content frame to account for transient UI elements blocking it
201         * such as an input method's candidates UI.  Must be called with the
202         * window manager lock held.
203         *
204         * @return Rect The rectangle holding the visible frame.
205         */
206        public Rect getVisibleFrameLw();
207
208        /**
209         * Returns true if this window is waiting to receive its given
210         * internal insets from the client app, and so should not impact the
211         * layout of other windows.
212         */
213        public boolean getGivenInsetsPendingLw();
214
215        /**
216         * Retrieve the insets given by this window's client for the content
217         * area of windows behind it.  Must be called with the
218         * window manager lock held.
219         *
220         * @return Rect The left, top, right, and bottom insets, relative
221         * to the window's frame, of the actual contents.
222         */
223        public Rect getGivenContentInsetsLw();
224
225        /**
226         * Retrieve the insets given by this window's client for the visible
227         * area of windows behind it.  Must be called with the
228         * window manager lock held.
229         *
230         * @return Rect The left, top, right, and bottom insets, relative
231         * to the window's frame, of the actual visible area.
232         */
233        public Rect getGivenVisibleInsetsLw();
234
235        /**
236         * Retrieve the current LayoutParams of the window.
237         *
238         * @return WindowManager.LayoutParams The window's internal LayoutParams
239         *         instance.
240         */
241        public WindowManager.LayoutParams getAttrs();
242
243        /**
244         * Return whether this window needs the menu key shown.  Must be called
245         * with window lock held, because it may need to traverse down through
246         * window list to determine the result.
247         * @param bottom The bottom-most window to consider when determining this.
248         */
249        public boolean getNeedsMenuLw(WindowState bottom);
250
251        /**
252         * Retrieve the current system UI visibility flags associated with
253         * this window.
254         */
255        public int getSystemUiVisibility();
256
257        /**
258         * Get the layer at which this window's surface will be Z-ordered.
259         */
260        public int getSurfaceLayer();
261
262        /**
263         * Return the token for the application (actually activity) that owns
264         * this window.  May return null for system windows.
265         *
266         * @return An IApplicationToken identifying the owning activity.
267         */
268        public IApplicationToken getAppToken();
269
270        /**
271         * Return true if, at any point, the application token associated with
272         * this window has actually displayed any windows.  This is most useful
273         * with the "starting up" window to determine if any windows were
274         * displayed when it is closed.
275         *
276         * @return Returns true if one or more windows have been displayed,
277         *         else false.
278         */
279        public boolean hasAppShownWindows();
280
281        /**
282         * Is this window visible?  It is not visible if there is no
283         * surface, or we are in the process of running an exit animation
284         * that will remove the surface.
285         */
286        boolean isVisibleLw();
287
288        /**
289         * Like {@link #isVisibleLw}, but also counts a window that is currently
290         * "hidden" behind the keyguard as visible.  This allows us to apply
291         * things like window flags that impact the keyguard.
292         */
293        boolean isVisibleOrBehindKeyguardLw();
294
295        /**
296         * Is this window currently visible to the user on-screen?  It is
297         * displayed either if it is visible or it is currently running an
298         * animation before no longer being visible.  Must be called with the
299         * window manager lock held.
300         */
301        boolean isDisplayedLw();
302
303        /**
304         * Return true if this window (or a window it is attached to, but not
305         * considering its app token) is currently animating.
306         */
307        public boolean isAnimatingLw();
308
309        /**
310         * Is this window considered to be gone for purposes of layout?
311         */
312        boolean isGoneForLayoutLw();
313
314        /**
315         * Returns true if this window has been shown on screen at some time in
316         * the past.  Must be called with the window manager lock held.
317         */
318        public boolean hasDrawnLw();
319
320        /**
321         * Can be called by the policy to force a window to be hidden,
322         * regardless of whether the client or window manager would like
323         * it shown.  Must be called with the window manager lock held.
324         * Returns true if {@link #showLw} was last called for the window.
325         */
326        public boolean hideLw(boolean doAnimation);
327
328        /**
329         * Can be called to undo the effect of {@link #hideLw}, allowing a
330         * window to be shown as long as the window manager and client would
331         * also like it to be shown.  Must be called with the window manager
332         * lock held.
333         * Returns true if {@link #hideLw} was last called for the window.
334         */
335        public boolean showLw(boolean doAnimation);
336
337        /**
338         * Check whether the process hosting this window is currently alive.
339         */
340        public boolean isAlive();
341
342        /**
343         * Check if window is on {@link Display#DEFAULT_DISPLAY}.
344         * @return true if window is on default display.
345         */
346        public boolean isDefaultDisplay();
347    }
348
349    /**
350     * Representation of a "fake window" that the policy has added to the
351     * window manager to consume events.
352     */
353    public interface FakeWindow {
354        /**
355         * Remove the fake window from the window manager.
356         */
357        void dismiss();
358    }
359
360    /**
361     * Interface for calling back in to the window manager that is private
362     * between it and the policy.
363     */
364    public interface WindowManagerFuncs {
365        public static final int LID_ABSENT = -1;
366        public static final int LID_CLOSED = 0;
367        public static final int LID_OPEN = 1;
368
369        /**
370         * Ask the window manager to re-evaluate the system UI flags.
371         */
372        public void reevaluateStatusBarVisibility();
373
374        /**
375         * Add a fake window to the window manager.  This window sits
376         * at the top of the other windows and consumes events.
377         */
378        public FakeWindow addFakeWindow(Looper looper,
379                InputEventReceiver.Factory inputEventReceiverFactory,
380                String name, int windowType, int layoutParamsFlags, boolean canReceiveKeys,
381                boolean hasFocus, boolean touchFullscreen);
382
383        /**
384         * Returns a code that describes the current state of the lid switch.
385         */
386        public int getLidState();
387
388        /**
389         * Creates an input channel that will receive all input from the input dispatcher.
390         */
391        public InputChannel monitorInput(String name);
392
393        /**
394         * Switch the keyboard layout for the given device.
395         * Direction should be +1 or -1 to go to the next or previous keyboard layout.
396         */
397        public void switchKeyboardLayout(int deviceId, int direction);
398
399        public void shutdown(boolean confirm);
400        public void rebootSafeMode(boolean confirm);
401    }
402
403    /**
404     * Bit mask that is set for all enter transition.
405     */
406    public final int TRANSIT_ENTER_MASK = 0x1000;
407
408    /**
409     * Bit mask that is set for all exit transitions.
410     */
411    public final int TRANSIT_EXIT_MASK = 0x2000;
412
413    /** Not set up for a transition. */
414    public final int TRANSIT_UNSET = -1;
415    /** No animation for transition. */
416    public final int TRANSIT_NONE = 0;
417    /** Window has been added to the screen. */
418    public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
419    /** Window has been removed from the screen. */
420    public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
421    /** Window has been made visible. */
422    public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
423    /** Window has been made invisible. */
424    public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
425    /** The "application starting" preview window is no longer needed, and will
426     * animate away to show the real window. */
427    public final int TRANSIT_PREVIEW_DONE = 5;
428    /** A window in a new activity is being opened on top of an existing one
429     * in the same task. */
430    public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
431    /** The window in the top-most activity is being closed to reveal the
432     * previous activity in the same task. */
433    public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
434    /** A window in a new task is being opened on top of an existing one
435     * in another activity's task. */
436    public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
437    /** A window in the top-most activity is being closed to reveal the
438     * previous activity in a different task. */
439    public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
440    /** A window in an existing task is being displayed on top of an existing one
441     * in another activity's task. */
442    public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
443    /** A window in an existing task is being put below all other tasks. */
444    public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
445    /** A window in a new activity that doesn't have a wallpaper is being
446     * opened on top of one that does, effectively closing the wallpaper. */
447    public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
448    /** A window in a new activity that does have a wallpaper is being
449     * opened on one that didn't, effectively opening the wallpaper. */
450    public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
451    /** A window in a new activity is being opened on top of an existing one,
452     * and both are on top of the wallpaper. */
453    public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
454    /** The window in the top-most activity is being closed to reveal the
455     * previous activity, and both are on top of he wallpaper. */
456    public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
457
458    // NOTE: screen off reasons are in order of significance, with more
459    // important ones lower than less important ones.
460
461    /** Screen turned off because of a device admin */
462    public final int OFF_BECAUSE_OF_ADMIN = 1;
463    /** Screen turned off because of power button */
464    public final int OFF_BECAUSE_OF_USER = 2;
465    /** Screen turned off because of timeout */
466    public final int OFF_BECAUSE_OF_TIMEOUT = 3;
467    /** Screen turned off because of proximity sensor */
468    public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
469
470    /** When not otherwise specified by the activity's screenOrientation, rotation should be
471     * determined by the system (that is, using sensors). */
472    public final int USER_ROTATION_FREE = 0;
473    /** When not otherwise specified by the activity's screenOrientation, rotation is set by
474     * the user. */
475    public final int USER_ROTATION_LOCKED = 1;
476
477    /**
478     * Perform initialization of the policy.
479     *
480     * @param context The system context we are running in.
481     */
482    public void init(Context context, IWindowManager windowManager,
483            WindowManagerFuncs windowManagerFuncs);
484
485    /**
486     * Called by window manager once it has the initial, default native
487     * display dimensions.
488     */
489    public void setInitialDisplaySize(Display display, int width, int height, int density);
490
491    /**
492     * Check permissions when adding a window.
493     *
494     * @param attrs The window's LayoutParams.
495     *
496     * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
497     *      else an error code, usually
498     *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
499     */
500    public int checkAddPermission(WindowManager.LayoutParams attrs);
501
502    /**
503     * Sanitize the layout parameters coming from a client.  Allows the policy
504     * to do things like ensure that windows of a specific type can't take
505     * input focus.
506     *
507     * @param attrs The window layout parameters to be modified.  These values
508     * are modified in-place.
509     */
510    public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
511
512    /**
513     * After the window manager has computed the current configuration based
514     * on its knowledge of the display and input devices, it gives the policy
515     * a chance to adjust the information contained in it.  If you want to
516     * leave it as-is, simply do nothing.
517     *
518     * <p>This method may be called by any thread in the window manager, but
519     * no internal locks in the window manager will be held.
520     *
521     * @param config The Configuration being computed, for you to change as
522     * desired.
523     * @param keyboardPresence Flags that indicate whether internal or external
524     * keyboards are present.
525     * @param navigationPresence Flags that indicate whether internal or external
526     * navigation devices are present.
527     */
528    public void adjustConfigurationLw(Configuration config, int keyboardPresence,
529            int navigationPresence);
530
531    /**
532     * Assign a window type to a layer.  Allows you to control how different
533     * kinds of windows are ordered on-screen.
534     *
535     * @param type The type of window being assigned.
536     *
537     * @return int An arbitrary integer used to order windows, with lower
538     *         numbers below higher ones.
539     */
540    public int windowTypeToLayerLw(int type);
541
542    /**
543     * Return how to Z-order sub-windows in relation to the window they are
544     * attached to.  Return positive to have them ordered in front, negative for
545     * behind.
546     *
547     * @param type The sub-window type code.
548     *
549     * @return int Layer in relation to the attached window, where positive is
550     *         above and negative is below.
551     */
552    public int subWindowTypeToLayerLw(int type);
553
554    /**
555     * Get the highest layer (actually one more than) that the wallpaper is
556     * allowed to be in.
557     */
558    public int getMaxWallpaperLayer();
559
560    /**
561     * Return the window layer at which windows appear above the normal
562     * universe (that is no longer impacted by the universe background
563     * transform).
564     */
565    public int getAboveUniverseLayer();
566
567    /**
568     * Return true if the policy desires a full unified system nav bar.  Otherwise,
569     * it is a phone-style status bar with optional nav bar.
570     */
571    public boolean hasSystemNavBar();
572
573    /**
574     * Return the display width available after excluding any screen
575     * decorations that can never be removed.  That is, system bar or
576     * button bar.
577     */
578    public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
579
580    /**
581     * Return the display height available after excluding any screen
582     * decorations that can never be removed.  That is, system bar or
583     * button bar.
584     */
585    public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
586
587    /**
588     * Return the available screen width that we should report for the
589     * configuration.  This must be no larger than
590     * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
591     * that to account for more transient decoration like a status bar.
592     */
593    public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
594
595    /**
596     * Return the available screen height that we should report for the
597     * configuration.  This must be no larger than
598     * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
599     * that to account for more transient decoration like a status bar.
600     */
601    public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
602
603    /**
604     * Return whether the given window should forcibly hide everything
605     * behind it.  Typically returns true for the keyguard.
606     */
607    public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
608
609    /**
610     * Determine if a window that is behind one that is force hiding
611     * (as determined by {@link #doesForceHide}) should actually be hidden.
612     * For example, typically returns false for the status bar.  Be careful
613     * to return false for any window that you may hide yourself, since this
614     * will conflict with what you set.
615     */
616    public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
617
618    /**
619     * Called when the system would like to show a UI to indicate that an
620     * application is starting.  You can use this to add a
621     * APPLICATION_STARTING_TYPE window with the given appToken to the window
622     * manager (using the normal window manager APIs) that will be shown until
623     * the application displays its own window.  This is called without the
624     * window manager locked so that you can call back into it.
625     *
626     * @param appToken Token of the application being started.
627     * @param packageName The name of the application package being started.
628     * @param theme Resource defining the application's overall visual theme.
629     * @param nonLocalizedLabel The default title label of the application if
630     *        no data is found in the resource.
631     * @param labelRes The resource ID the application would like to use as its name.
632     * @param icon The resource ID the application would like to use as its icon.
633     * @param windowFlags Window layout flags.
634     *
635     * @return Optionally you can return the View that was used to create the
636     *         window, for easy removal in removeStartingWindow.
637     *
638     * @see #removeStartingWindow
639     */
640    public View addStartingWindow(IBinder appToken, String packageName,
641            int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
642            int labelRes, int icon, int windowFlags);
643
644    /**
645     * Called when the first window of an application has been displayed, while
646     * {@link #addStartingWindow} has created a temporary initial window for
647     * that application.  You should at this point remove the window from the
648     * window manager.  This is called without the window manager locked so
649     * that you can call back into it.
650     *
651     * <p>Note: due to the nature of these functions not being called with the
652     * window manager locked, you must be prepared for this function to be
653     * called multiple times and/or an initial time with a null View window
654     * even if you previously returned one.
655     *
656     * @param appToken Token of the application that has started.
657     * @param window Window View that was returned by createStartingWindow.
658     *
659     * @see #addStartingWindow
660     */
661    public void removeStartingWindow(IBinder appToken, View window);
662
663    /**
664     * Prepare for a window being added to the window manager.  You can throw an
665     * exception here to prevent the window being added, or do whatever setup
666     * you need to keep track of the window.
667     *
668     * @param win The window being added.
669     * @param attrs The window's LayoutParams.
670     *
671     * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
672     *         error code to abort the add.
673     */
674    public int prepareAddWindowLw(WindowState win,
675            WindowManager.LayoutParams attrs);
676
677    /**
678     * Called when a window is being removed from a window manager.  Must not
679     * throw an exception -- clean up as much as possible.
680     *
681     * @param win The window being removed.
682     */
683    public void removeWindowLw(WindowState win);
684
685    /**
686     * Control the animation to run when a window's state changes.  Return a
687     * non-0 number to force the animation to a specific resource ID, or 0
688     * to use the default animation.
689     *
690     * @param win The window that is changing.
691     * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
692     *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
693     *                {@link #TRANSIT_HIDE}.
694     *
695     * @return Resource ID of the actual animation to use, or 0 for none.
696     */
697    public int selectAnimationLw(WindowState win, int transit);
698
699    /**
700     * Create and return an animation to re-display a force hidden window.
701     */
702    public Animation createForceHideEnterAnimation(boolean onWallpaper);
703
704    /**
705     * Called from the input reader thread before a key is enqueued.
706     *
707     * <p>There are some actions that need to be handled here because they
708     * affect the power state of the device, for example, the power keys.
709     * Generally, it's best to keep as little as possible in the queue thread
710     * because it's the most fragile.
711     * @param event The key event.
712     * @param policyFlags The policy flags associated with the key.
713     * @param isScreenOn True if the screen is already on
714     *
715     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
716     *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
717     */
718    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
719
720    /**
721     * Called from the input reader thread before a motion is enqueued when the screen is off.
722     *
723     * <p>There are some actions that need to be handled here because they
724     * affect the power state of the device, for example, waking on motions.
725     * Generally, it's best to keep as little as possible in the queue thread
726     * because it's the most fragile.
727     * @param policyFlags The policy flags associated with the motion.
728     *
729     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
730     *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
731     */
732    public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
733
734    /**
735     * Called from the input dispatcher thread before a key is dispatched to a window.
736     *
737     * <p>Allows you to define
738     * behavior for keys that can not be overridden by applications.
739     * This method is called from the input thread, with no locks held.
740     *
741     * @param win The window that currently has focus.  This is where the key
742     *            event will normally go.
743     * @param event The key event.
744     * @param policyFlags The policy flags associated with the key.
745     * @return 0 if the key should be dispatched immediately, -1 if the key should
746     * not be dispatched ever, or a positive value indicating the number of
747     * milliseconds by which the key dispatch should be delayed before trying
748     * again.
749     */
750    public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
751
752    /**
753     * Called from the input dispatcher thread when an application did not handle
754     * a key that was dispatched to it.
755     *
756     * <p>Allows you to define default global behavior for keys that were not handled
757     * by applications.  This method is called from the input thread, with no locks held.
758     *
759     * @param win The window that currently has focus.  This is where the key
760     *            event will normally go.
761     * @param event The key event.
762     * @param policyFlags The policy flags associated with the key.
763     * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
764     * The caller is responsible for recycling the key event.
765     */
766    public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
767
768    /**
769     * Called when layout of the windows is about to start.
770     *
771     * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
772     * @param displayWidth The current full width of the screen.
773     * @param displayHeight The current full height of the screen.
774     * @param displayRotation The current rotation being applied to the base
775     * window.
776     */
777    public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
778                              int displayRotation);
779
780    /**
781     * Return the rectangle of the screen currently covered by system decorations.
782     * This will be called immediately after {@link #layoutWindowLw}.  It can
783     * fill in the rectangle to indicate any part of the screen that it knows
784     * for sure is covered by system decor such as the status bar.  The rectangle
785     * is initially set to the actual size of the screen, indicating nothing is
786     * covered.
787     *
788     * @param systemRect The rectangle of the screen that is not covered by
789     * system decoration.
790     * @return Returns the layer above which the system rectangle should
791     * not be applied.
792     */
793    public int getSystemDecorRectLw(Rect systemRect);
794
795    /**
796     * Called for each window attached to the window manager as layout is
797     * proceeding.  The implementation of this function must take care of
798     * setting the window's frame, either here or in finishLayout().
799     *
800     * @param win The window being positioned.
801     * @param attrs The LayoutParams of the window.
802     * @param attached For sub-windows, the window it is attached to; this
803     *                 window will already have had layoutWindow() called on it
804     *                 so you can use its Rect.  Otherwise null.
805     */
806    public void layoutWindowLw(WindowState win,
807            WindowManager.LayoutParams attrs, WindowState attached);
808
809
810    /**
811     * Return the insets for the areas covered by system windows. These values
812     * are computed on the most recent layout, so they are not guaranteed to
813     * be correct.
814     *
815     * @param attrs The LayoutParams of the window.
816     * @param contentInset The areas covered by system windows, expressed as positive insets
817     *
818     */
819    public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
820
821    /**
822     * Called when layout of the windows is finished.  After this function has
823     * returned, all windows given to layoutWindow() <em>must</em> have had a
824     * frame assigned.
825     */
826    public void finishLayoutLw();
827
828    /** Layout state may have changed (so another layout will be performed) */
829    static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
830    /** Configuration state may have changed */
831    static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
832    /** Wallpaper may need to move */
833    static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
834    /** Need to recompute animations */
835    static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
836
837    /**
838     * Called following layout of all windows before each window has policy applied.
839     *
840     * @param displayWidth The current full width of the screen.
841     * @param displayHeight The current full height of the screen.
842     */
843    public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
844
845    /**
846     * Called following layout of all window to apply policy to each window.
847     *
848     * @param win The window being positioned.
849     * @param attrs The LayoutParams of the window.
850     */
851    public void applyPostLayoutPolicyLw(WindowState win,
852            WindowManager.LayoutParams attrs);
853
854    /**
855     * Called following layout of all windows and after policy has been applied
856     * to each window. If in this function you do
857     * something that may have modified the animation state of another window,
858     * be sure to return non-zero in order to perform another pass through layout.
859     *
860     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
861     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
862     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
863     */
864    public int finishPostLayoutPolicyLw();
865
866    /**
867     * Return true if it is okay to perform animations for an app transition
868     * that is about to occur.  You may return false for this if, for example,
869     * the lock screen is currently displayed so the switch should happen
870     * immediately.
871     */
872    public boolean allowAppAnimationsLw();
873
874
875    /**
876     * A new window has been focused.
877     */
878    public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
879
880    /**
881     * Called after the screen turns off.
882     *
883     * @param why {@link #OFF_BECAUSE_OF_USER} or
884     * {@link #OFF_BECAUSE_OF_TIMEOUT}.
885     */
886    public void screenTurnedOff(int why);
887
888    public interface ScreenOnListener {
889        void onScreenOn();
890    }
891
892    /**
893     * Called when the power manager would like to turn the screen on.
894     * Must call back on the listener to tell it when the higher-level system
895     * is ready for the screen to go on (i.e. the lock screen is shown).
896     */
897    public void screenTurningOn(ScreenOnListener screenOnListener);
898
899    /**
900     * Return whether the screen is about to turn on or is currently on.
901     */
902    public boolean isScreenOnEarly();
903
904    /**
905     * Return whether the screen is fully turned on.
906     */
907    public boolean isScreenOnFully();
908
909    /**
910     * Tell the policy that the lid switch has changed state.
911     * @param whenNanos The time when the change occurred in uptime nanoseconds.
912     * @param lidOpen True if the lid is now open.
913     */
914    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
915
916    /**
917     * Tell the policy if anyone is requesting that keyguard not come on.
918     *
919     * @param enabled Whether keyguard can be on or not.  does not actually
920     * turn it on, unless it was previously disabled with this function.
921     *
922     * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
923     * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
924     */
925    public void enableKeyguard(boolean enabled);
926
927    /**
928     * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
929     */
930    interface OnKeyguardExitResult {
931        void onKeyguardExitResult(boolean success);
932    }
933
934    /**
935     * Tell the policy if anyone is requesting the keyguard to exit securely
936     * (this would be called after the keyguard was disabled)
937     * @param callback Callback to send the result back.
938     * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
939     */
940    void exitKeyguardSecurely(OnKeyguardExitResult callback);
941
942    /**
943     * isKeyguardLocked
944     *
945     * Return whether the keyguard is currently locked.
946     *
947     * @return true if in keyguard is locked.
948     */
949    public boolean isKeyguardLocked();
950
951    /**
952     * isKeyguardSecure
953     *
954     * Return whether the keyguard requires a password to unlock.
955     *
956     * @return true if in keyguard is secure.
957     */
958    public boolean isKeyguardSecure();
959
960    /**
961     * inKeyguardRestrictedKeyInputMode
962     *
963     * if keyguard screen is showing or in restricted key input mode (i.e. in
964     * keyguard password emergency screen). When in such mode, certain keys,
965     * such as the Home key and the right soft keys, don't work.
966     *
967     * @return true if in keyguard restricted input mode.
968     */
969    public boolean inKeyguardRestrictedKeyInputMode();
970
971    /**
972     * Ask the policy to dismiss the keyguard, if it is currently shown.
973     */
974    public void dismissKeyguardLw();
975
976    /**
977     * Given an orientation constant, returns the appropriate surface rotation,
978     * taking into account sensors, docking mode, rotation lock, and other factors.
979     *
980     * @param orientation An orientation constant, such as
981     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
982     * @param lastRotation The most recently used rotation.
983     * @return The surface rotation to use.
984     */
985    public int rotationForOrientationLw(int orientation, int lastRotation);
986
987    /**
988     * Given an orientation constant and a rotation, returns true if the rotation
989     * has compatible metrics to the requested orientation.  For example, if
990     * the application requested landscape and got seascape, then the rotation
991     * has compatible metrics; if the application requested portrait and got landscape,
992     * then the rotation has incompatible metrics; if the application did not specify
993     * a preference, then anything goes.
994     *
995     * @param orientation An orientation constant, such as
996     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
997     * @param rotation The rotation to check.
998     * @return True if the rotation is compatible with the requested orientation.
999     */
1000    public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation);
1001
1002    /**
1003     * Called by the window manager when the rotation changes.
1004     *
1005     * @param rotation The new rotation.
1006     */
1007    public void setRotationLw(int rotation);
1008
1009    /**
1010     * Called when the system is mostly done booting to set whether
1011     * the system should go into safe mode.
1012     */
1013    public void setSafeMode(boolean safeMode);
1014
1015    /**
1016     * Called when the system is mostly done booting.
1017     */
1018    public void systemReady();
1019
1020    /**
1021     * Called when the system is done booting to the point where the
1022     * user can start interacting with it.
1023     */
1024    public void systemBooted();
1025
1026    /**
1027     * Show boot time message to the user.
1028     */
1029    public void showBootMessage(final CharSequence msg, final boolean always);
1030
1031    /**
1032     * Hide the UI for showing boot messages, never to be displayed again.
1033     */
1034    public void hideBootMessages();
1035
1036    /**
1037     * Called when userActivity is signalled in the power manager.
1038     * This is safe to call from any thread, with any window manager locks held or not.
1039     */
1040    public void userActivity();
1041
1042    /**
1043     * Called when we have finished booting and can now display the home
1044     * screen to the user.  This will happen after systemReady(), and at
1045     * this point the display is active.
1046     */
1047    public void enableScreenAfterBoot();
1048
1049    public void setCurrentOrientationLw(int newOrientation);
1050
1051    /**
1052     * Call from application to perform haptic feedback on its window.
1053     */
1054    public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
1055
1056    /**
1057     * Called when we have started keeping the screen on because a window
1058     * requesting this has become visible.
1059     */
1060    public void screenOnStartedLw();
1061
1062    /**
1063     * Called when we have stopped keeping the screen on because the last window
1064     * requesting this is no longer visible.
1065     */
1066    public void screenOnStoppedLw();
1067
1068    /**
1069     * Return false to disable key repeat events from being generated.
1070     */
1071    public boolean allowKeyRepeat();
1072
1073    /**
1074     * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
1075     *
1076     * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
1077     *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
1078     * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
1079     *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
1080     */
1081    public void setUserRotationMode(int mode, int rotation);
1082
1083    /**
1084     * Called when a new system UI visibility is being reported, allowing
1085     * the policy to adjust what is actually reported.
1086     * @param visibility The raw visiblity reported by the status bar.
1087     * @return The new desired visibility.
1088     */
1089    public int adjustSystemUiVisibilityLw(int visibility);
1090
1091    /**
1092     * Specifies whether there is an on-screen navigation bar separate from the status bar.
1093     */
1094    public boolean hasNavigationBar();
1095
1096    /**
1097     * Lock the device now.
1098     */
1099    public void lockNow();
1100
1101    /**
1102     * Set the last used input method window state. This state is used to make IME transition
1103     * smooth.
1104     * @hide
1105     */
1106    public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
1107
1108    /**
1109     * Returns whether magnification can be applied to the given window type.
1110     *
1111     * @param attrs The window's LayoutParams.
1112     * @return Whether magnification can be applied.
1113     */
1114    public boolean canMagnifyWindow(WindowManager.LayoutParams attrs);
1115
1116    /**
1117     * Print the WindowManagerPolicy's state into the given stream.
1118     *
1119     * @param prefix Text to print at the front of each line.
1120     * @param writer The PrintWriter to which you should dump your state.  This will be
1121     * closed for you after you return.
1122     * @param args additional arguments to the dump request.
1123     */
1124    public void dump(String prefix, PrintWriter writer, String[] args);
1125}
1126