WindowManagerPolicy.java revision 9d13264f6b5818812e61d66baaada599b8ad1faf
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.content.res.Configuration;
21import android.graphics.Rect;
22import android.os.IBinder;
23import android.os.LocalPowerManager;
24import android.view.animation.Animation;
25
26import java.io.FileDescriptor;
27import java.io.PrintWriter;
28
29/**
30 * This interface supplies all UI-specific behavior of the window manager.  An
31 * instance of it is created by the window manager when it starts up, and allows
32 * customization of window layering, special window types, key dispatching, and
33 * layout.
34 *
35 * <p>Because this provides deep interaction with the system window manager,
36 * specific methods on this interface can be called from a variety of contexts
37 * with various restrictions on what they can do.  These are encoded through
38 * a suffixes at the end of a method encoding the thread the method is called
39 * from and any locks that are held when it is being called; if no suffix
40 * is attached to a method, then it is not called with any locks and may be
41 * called from the main window manager thread or another thread calling into
42 * the window manager.
43 *
44 * <p>The current suffixes are:
45 *
46 * <dl>
47 * <dt> Ti <dd> Called from the input thread.  This is the thread that
48 * collects pending input events and dispatches them to the appropriate window.
49 * It may block waiting for events to be processed, so that the input stream is
50 * properly serialized.
51 * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
52 * thread that reads events out of the raw input devices and places them
53 * into the global input queue that is read by the <var>Ti</var> thread.
54 * This thread should not block for a long period of time on anything but the
55 * key driver.
56 * <dt> Lw <dd> Called with the main window manager lock held.  Because the
57 * window manager is a very low-level system service, there are few other
58 * system services you can call with this lock held.  It is explicitly okay to
59 * make calls into the package manager and power manager; it is explicitly not
60 * okay to make calls into the activity manager or most other services.  Note that
61 * {@link android.content.Context#checkPermission(String, int, int)} and
62 * variations require calling into the activity manager.
63 * <dt> Li <dd> Called with the input thread lock held.  This lock can be
64 * acquired by the window manager while it holds the window lock, so this is
65 * even more restrictive than <var>Lw</var>.
66 * </dl>
67 *
68 * @hide
69 */
70public interface WindowManagerPolicy {
71    // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
72    public final static int FLAG_WAKE = 0x00000001;
73    public final static int FLAG_WAKE_DROPPED = 0x00000002;
74    public final static int FLAG_SHIFT = 0x00000004;
75    public final static int FLAG_CAPS_LOCK = 0x00000008;
76    public final static int FLAG_ALT = 0x00000010;
77    public final static int FLAG_ALT_GR = 0x00000020;
78    public final static int FLAG_MENU = 0x00000040;
79    public final static int FLAG_LAUNCHER = 0x00000080;
80    public final static int FLAG_VIRTUAL = 0x00000100;
81
82    public final static int FLAG_INJECTED = 0x01000000;
83    public final static int FLAG_TRUSTED = 0x02000000;
84    public final static int FLAG_FILTERED = 0x04000000;
85    public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
86
87    public final static int FLAG_WOKE_HERE = 0x10000000;
88    public final static int FLAG_BRIGHT_HERE = 0x20000000;
89    public final static int FLAG_PASS_TO_USER = 0x40000000;
90
91    public final static boolean WATCH_POINTER = false;
92
93    /**
94     * Sticky broadcast of the current HDMI plugged state.
95     */
96    public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
97
98    /**
99     * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
100     * plugged in to HDMI, false if not.
101     */
102    public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
103
104    // flags for interceptKeyTq
105    /**
106     * Pass this event to the user / app.  To be returned from {@link #interceptKeyTq}.
107     */
108    public final static int ACTION_PASS_TO_USER = 0x00000001;
109
110    /**
111     * This key event should extend the user activity timeout and turn the lights on.
112     * To be returned from {@link #interceptKeyTq}. Do not return this and
113     * {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
114     */
115    public final static int ACTION_POKE_USER_ACTIVITY = 0x00000002;
116
117    /**
118     * This key event should put the device to sleep (and engage keyguard if necessary)
119     * To be returned from {@link #interceptKeyTq}.  Do not return this and
120     * {@link #ACTION_POKE_USER_ACTIVITY} or {@link #ACTION_PASS_TO_USER}.
121     */
122    public final static int ACTION_GO_TO_SLEEP = 0x00000004;
123
124    /**
125     * Interface to the Window Manager state associated with a particular
126     * window.  You can hold on to an instance of this interface from the call
127     * to prepareAddWindow() until removeWindow().
128     */
129    public interface WindowState {
130        /**
131         * Perform standard frame computation.  The result can be obtained with
132         * getFrame() if so desired.  Must be called with the window manager
133         * lock held.
134         *
135         * @param parentFrame The frame of the parent container this window
136         * is in, used for computing its basic position.
137         * @param displayFrame The frame of the overall display in which this
138         * window can appear, used for constraining the overall dimensions
139         * of the window.
140         * @param contentFrame The frame within the display in which we would
141         * like active content to appear.  This will cause windows behind to
142         * be resized to match the given content frame.
143         * @param visibleFrame The frame within the display that the window
144         * is actually visible, used for computing its visible insets to be
145         * given to windows behind.
146         * This can be used as a hint for scrolling (avoiding resizing)
147         * the window to make certain that parts of its content
148         * are visible.
149         */
150        public void computeFrameLw(Rect parentFrame, Rect displayFrame,
151                Rect contentFrame, Rect visibleFrame);
152
153        /**
154         * Retrieve the current frame of the window that has been assigned by
155         * the window manager.  Must be called with the window manager lock held.
156         *
157         * @return Rect The rectangle holding the window frame.
158         */
159        public Rect getFrameLw();
160
161        /**
162         * Retrieve the current frame of the window that is actually shown.
163         * Must be called with the window manager lock held.
164         *
165         * @return Rect The rectangle holding the shown window frame.
166         */
167        public Rect getShownFrameLw();
168
169        /**
170         * Retrieve the frame of the display that this window was last
171         * laid out in.  Must be called with the
172         * window manager lock held.
173         *
174         * @return Rect The rectangle holding the display frame.
175         */
176        public Rect getDisplayFrameLw();
177
178        /**
179         * Retrieve the frame of the content area that this window was last
180         * laid out in.  This is the area in which the content of the window
181         * should be placed.  It will be smaller than the display frame to
182         * account for screen decorations such as a status bar or soft
183         * keyboard.  Must be called with the
184         * window manager lock held.
185         *
186         * @return Rect The rectangle holding the content frame.
187         */
188        public Rect getContentFrameLw();
189
190        /**
191         * Retrieve the frame of the visible area that this window was last
192         * laid out in.  This is the area of the screen in which the window
193         * will actually be fully visible.  It will be smaller than the
194         * content frame to account for transient UI elements blocking it
195         * such as an input method's candidates UI.  Must be called with the
196         * window manager lock held.
197         *
198         * @return Rect The rectangle holding the visible frame.
199         */
200        public Rect getVisibleFrameLw();
201
202        /**
203         * Returns true if this window is waiting to receive its given
204         * internal insets from the client app, and so should not impact the
205         * layout of other windows.
206         */
207        public boolean getGivenInsetsPendingLw();
208
209        /**
210         * Retrieve the insets given by this window's client for the content
211         * area of windows behind it.  Must be called with the
212         * window manager lock held.
213         *
214         * @return Rect The left, top, right, and bottom insets, relative
215         * to the window's frame, of the actual contents.
216         */
217        public Rect getGivenContentInsetsLw();
218
219        /**
220         * Retrieve the insets given by this window's client for the visible
221         * area of windows behind it.  Must be called with the
222         * window manager lock held.
223         *
224         * @return Rect The left, top, right, and bottom insets, relative
225         * to the window's frame, of the actual visible area.
226         */
227        public Rect getGivenVisibleInsetsLw();
228
229        /**
230         * Retrieve the current LayoutParams of the window.
231         *
232         * @return WindowManager.LayoutParams The window's internal LayoutParams
233         *         instance.
234         */
235        public WindowManager.LayoutParams getAttrs();
236
237        /**
238         * Get the layer at which this window's surface will be Z-ordered.
239         */
240        public int getSurfaceLayer();
241
242        /**
243         * Return the token for the application (actually activity) that owns
244         * this window.  May return null for system windows.
245         *
246         * @return An IApplicationToken identifying the owning activity.
247         */
248        public IApplicationToken getAppToken();
249
250        /**
251         * Return true if, at any point, the application token associated with
252         * this window has actually displayed any windows.  This is most useful
253         * with the "starting up" window to determine if any windows were
254         * displayed when it is closed.
255         *
256         * @return Returns true if one or more windows have been displayed,
257         *         else false.
258         */
259        public boolean hasAppShownWindows();
260
261        /**
262         * Is this window visible?  It is not visible if there is no
263         * surface, or we are in the process of running an exit animation
264         * that will remove the surface.
265         */
266        boolean isVisibleLw();
267
268        /**
269         * Like {@link #isVisibleLw}, but also counts a window that is currently
270         * "hidden" behind the keyguard as visible.  This allows us to apply
271         * things like window flags that impact the keyguard.
272         */
273        boolean isVisibleOrBehindKeyguardLw();
274
275        /**
276         * Is this window currently visible to the user on-screen?  It is
277         * displayed either if it is visible or it is currently running an
278         * animation before no longer being visible.  Must be called with the
279         * window manager lock held.
280         */
281        boolean isDisplayedLw();
282
283        /**
284         * Returns true if this window has been shown on screen at some time in
285         * the past.  Must be called with the window manager lock held.
286         *
287         * @return boolean
288         */
289        public boolean hasDrawnLw();
290
291        /**
292         * Can be called by the policy to force a window to be hidden,
293         * regardless of whether the client or window manager would like
294         * it shown.  Must be called with the window manager lock held.
295         * Returns true if {@link #showLw} was last called for the window.
296         */
297        public boolean hideLw(boolean doAnimation);
298
299        /**
300         * Can be called to undo the effect of {@link #hideLw}, allowing a
301         * window to be shown as long as the window manager and client would
302         * also like it to be shown.  Must be called with the window manager
303         * lock held.
304         * Returns true if {@link #hideLw} was last called for the window.
305         */
306        public boolean showLw(boolean doAnimation);
307    }
308
309    /**
310     * Bit mask that is set for all enter transition.
311     */
312    public final int TRANSIT_ENTER_MASK = 0x1000;
313
314    /**
315     * Bit mask that is set for all exit transitions.
316     */
317    public final int TRANSIT_EXIT_MASK = 0x2000;
318
319    /** Not set up for a transition. */
320    public final int TRANSIT_UNSET = -1;
321    /** No animation for transition. */
322    public final int TRANSIT_NONE = 0;
323    /** Window has been added to the screen. */
324    public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
325    /** Window has been removed from the screen. */
326    public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
327    /** Window has been made visible. */
328    public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
329    /** Window has been made invisible. */
330    public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
331    /** The "application starting" preview window is no longer needed, and will
332     * animate away to show the real window. */
333    public final int TRANSIT_PREVIEW_DONE = 5;
334    /** A window in a new activity is being opened on top of an existing one
335     * in the same task. */
336    public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
337    /** The window in the top-most activity is being closed to reveal the
338     * previous activity in the same task. */
339    public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
340    /** A window in a new task is being opened on top of an existing one
341     * in another activity's task. */
342    public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
343    /** A window in the top-most activity is being closed to reveal the
344     * previous activity in a different task. */
345    public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
346    /** A window in an existing task is being displayed on top of an existing one
347     * in another activity's task. */
348    public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
349    /** A window in an existing task is being put below all other tasks. */
350    public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
351    /** A window in a new activity that doesn't have a wallpaper is being
352     * opened on top of one that does, effectively closing the wallpaper. */
353    public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
354    /** A window in a new activity that does have a wallpaper is being
355     * opened on one that didn't, effectively opening the wallpaper. */
356    public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
357    /** A window in a new activity is being opened on top of an existing one,
358     * and both are on top of the wallpaper. */
359    public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
360    /** The window in the top-most activity is being closed to reveal the
361     * previous activity, and both are on top of he wallpaper. */
362    public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
363
364    // NOTE: screen off reasons are in order of significance, with more
365    // important ones lower than less important ones.
366
367    /** Screen turned off because of a device admin */
368    public final int OFF_BECAUSE_OF_ADMIN = 1;
369    /** Screen turned off because of power button */
370    public final int OFF_BECAUSE_OF_USER = 2;
371    /** Screen turned off because of timeout */
372    public final int OFF_BECAUSE_OF_TIMEOUT = 3;
373    /** Screen turned off because of proximity sensor */
374    public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
375
376    /**
377     * Magic constant to {@link IWindowManager#setRotation} to not actually
378     * modify the rotation.
379     */
380    public final int USE_LAST_ROTATION = -1000;
381
382    /** When not otherwise specified by the activity's screenOrientation, rotation should be
383     * determined by the system (that is, using sensors). */
384    public final int USER_ROTATION_FREE = 0;
385    /** When not otherwise specified by the activity's screenOrientation, rotation is set by
386     * the user. */
387    public final int USER_ROTATION_LOCKED = 1;
388
389    /**
390     * Perform initialization of the policy.
391     *
392     * @param context The system context we are running in.
393     * @param powerManager
394     */
395    public void init(Context context, IWindowManager windowManager,
396            LocalPowerManager powerManager);
397
398    /**
399     * Called by window manager once it has the initial, default native
400     * display dimensions.
401     */
402    public void setInitialDisplaySize(int width, int height);
403
404    /**
405     * Check permissions when adding a window.
406     *
407     * @param attrs The window's LayoutParams.
408     *
409     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed;
410     *      else an error code, usually
411     *      {@link WindowManagerImpl#ADD_PERMISSION_DENIED}, to abort the add.
412     */
413    public int checkAddPermission(WindowManager.LayoutParams attrs);
414
415    /**
416     * Sanitize the layout parameters coming from a client.  Allows the policy
417     * to do things like ensure that windows of a specific type can't take
418     * input focus.
419     *
420     * @param attrs The window layout parameters to be modified.  These values
421     * are modified in-place.
422     */
423    public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
424
425    /**
426     * After the window manager has computed the current configuration based
427     * on its knowledge of the display and input devices, it gives the policy
428     * a chance to adjust the information contained in it.  If you want to
429     * leave it as-is, simply do nothing.
430     *
431     * <p>This method may be called by any thread in the window manager, but
432     * no internal locks in the window manager will be held.
433     *
434     * @param config The Configuration being computed, for you to change as
435     * desired.
436     */
437    public void adjustConfigurationLw(Configuration config);
438
439    /**
440     * Assign a window type to a layer.  Allows you to control how different
441     * kinds of windows are ordered on-screen.
442     *
443     * @param type The type of window being assigned.
444     *
445     * @return int An arbitrary integer used to order windows, with lower
446     *         numbers below higher ones.
447     */
448    public int windowTypeToLayerLw(int type);
449
450    /**
451     * Return how to Z-order sub-windows in relation to the window they are
452     * attached to.  Return positive to have them ordered in front, negative for
453     * behind.
454     *
455     * @param type The sub-window type code.
456     *
457     * @return int Layer in relation to the attached window, where positive is
458     *         above and negative is below.
459     */
460    public int subWindowTypeToLayerLw(int type);
461
462    /**
463     * Get the highest layer (actually one more than) that the wallpaper is
464     * allowed to be in.
465     */
466    public int getMaxWallpaperLayer();
467
468    /**
469     * Return whether the given window should forcibly hide everything
470     * behind it.  Typically returns true for the keyguard.
471     */
472    public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
473
474    /**
475     * Determine if a window that is behind one that is force hiding
476     * (as determined by {@link #doesForceHide}) should actually be hidden.
477     * For example, typically returns false for the status bar.  Be careful
478     * to return false for any window that you may hide yourself, since this
479     * will conflict with what you set.
480     */
481    public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
482
483    /**
484     * Called when the system would like to show a UI to indicate that an
485     * application is starting.  You can use this to add a
486     * APPLICATION_STARTING_TYPE window with the given appToken to the window
487     * manager (using the normal window manager APIs) that will be shown until
488     * the application displays its own window.  This is called without the
489     * window manager locked so that you can call back into it.
490     *
491     * @param appToken Token of the application being started.
492     * @param packageName The name of the application package being started.
493     * @param theme Resource defining the application's overall visual theme.
494     * @param nonLocalizedLabel The default title label of the application if
495     *        no data is found in the resource.
496     * @param labelRes The resource ID the application would like to use as its name.
497     * @param icon The resource ID the application would like to use as its icon.
498     * @param windowFlags Window layout flags.
499     *
500     * @return Optionally you can return the View that was used to create the
501     *         window, for easy removal in removeStartingWindow.
502     *
503     * @see #removeStartingWindow
504     */
505    public View addStartingWindow(IBinder appToken, String packageName,
506            int theme, CharSequence nonLocalizedLabel,
507            int labelRes, int icon, int windowFlags);
508
509    /**
510     * Called when the first window of an application has been displayed, while
511     * {@link #addStartingWindow} has created a temporary initial window for
512     * that application.  You should at this point remove the window from the
513     * window manager.  This is called without the window manager locked so
514     * that you can call back into it.
515     *
516     * <p>Note: due to the nature of these functions not being called with the
517     * window manager locked, you must be prepared for this function to be
518     * called multiple times and/or an initial time with a null View window
519     * even if you previously returned one.
520     *
521     * @param appToken Token of the application that has started.
522     * @param window Window View that was returned by createStartingWindow.
523     *
524     * @see #addStartingWindow
525     */
526    public void removeStartingWindow(IBinder appToken, View window);
527
528    /**
529     * Prepare for a window being added to the window manager.  You can throw an
530     * exception here to prevent the window being added, or do whatever setup
531     * you need to keep track of the window.
532     *
533     * @param win The window being added.
534     * @param attrs The window's LayoutParams.
535     *
536     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed, else an
537     *         error code to abort the add.
538     */
539    public int prepareAddWindowLw(WindowState win,
540            WindowManager.LayoutParams attrs);
541
542    /**
543     * Called when a window is being removed from a window manager.  Must not
544     * throw an exception -- clean up as much as possible.
545     *
546     * @param win The window being removed.
547     */
548    public void removeWindowLw(WindowState win);
549
550    /**
551     * Control the animation to run when a window's state changes.  Return a
552     * non-0 number to force the animation to a specific resource ID, or 0
553     * to use the default animation.
554     *
555     * @param win The window that is changing.
556     * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
557     *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
558     *                {@link #TRANSIT_HIDE}.
559     *
560     * @return Resource ID of the actual animation to use, or 0 for none.
561     */
562    public int selectAnimationLw(WindowState win, int transit);
563
564    /**
565     * Create and return an animation to re-display a force hidden window.
566     */
567    public Animation createForceHideEnterAnimation();
568
569    /**
570     * Called from the input reader thread before a key is enqueued.
571     *
572     * <p>There are some actions that need to be handled here because they
573     * affect the power state of the device, for example, the power keys.
574     * Generally, it's best to keep as little as possible in the queue thread
575     * because it's the most fragile.
576     * @param event The key event.
577     * @param policyFlags The policy flags associated with the key.
578     * @param isScreenOn True if the screen is already on
579     *
580     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
581     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
582     */
583    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
584
585    /**
586     * Called from the input reader thread before a motion is enqueued when the screen is off.
587     *
588     * <p>There are some actions that need to be handled here because they
589     * affect the power state of the device, for example, waking on motions.
590     * Generally, it's best to keep as little as possible in the queue thread
591     * because it's the most fragile.
592     * @param policyFlags The policy flags associated with the motion.
593     *
594     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
595     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
596     */
597    public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
598
599    /**
600     * Called from the input dispatcher thread before a key is dispatched to a window.
601     *
602     * <p>Allows you to define
603     * behavior for keys that can not be overridden by applications.
604     * This method is called from the input thread, with no locks held.
605     *
606     * @param win The window that currently has focus.  This is where the key
607     *            event will normally go.
608     * @param event The key event.
609     * @param policyFlags The policy flags associated with the key.
610     * @return Returns true if the policy consumed the event and it should
611     * not be further dispatched.
612     */
613    public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
614
615    /**
616     * Called from the input dispatcher thread when an application did not handle
617     * a key that was dispatched to it.
618     *
619     * <p>Allows you to define default global behavior for keys that were not handled
620     * by applications.  This method is called from the input thread, with no locks held.
621     *
622     * @param win The window that currently has focus.  This is where the key
623     *            event will normally go.
624     * @param event The key event.
625     * @param policyFlags The policy flags associated with the key.
626     * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
627     * The caller is responsible for recycling the key event.
628     */
629    public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
630
631    /**
632     * Called when layout of the windows is about to start.
633     *
634     * @param displayWidth The current full width of the screen.
635     * @param displayHeight The current full height of the screen.
636     */
637    public void beginLayoutLw(int displayWidth, int displayHeight);
638
639    /**
640     * Called for each window attached to the window manager as layout is
641     * proceeding.  The implementation of this function must take care of
642     * setting the window's frame, either here or in finishLayout().
643     *
644     * @param win The window being positioned.
645     * @param attrs The LayoutParams of the window.
646     * @param attached For sub-windows, the window it is attached to; this
647     *                 window will already have had layoutWindow() called on it
648     *                 so you can use its Rect.  Otherwise null.
649     */
650    public void layoutWindowLw(WindowState win,
651            WindowManager.LayoutParams attrs, WindowState attached);
652
653
654    /**
655     * Return the insets for the areas covered by system windows. These values
656     * are computed on the most recent layout, so they are not guaranteed to
657     * be correct.
658     *
659     * @param attrs The LayoutParams of the window.
660     * @param contentInset The areas covered by system windows, expressed as positive insets
661     *
662     */
663    public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
664
665    /**
666     * Called when layout of the windows is finished.  After this function has
667     * returned, all windows given to layoutWindow() <em>must</em> have had a
668     * frame assigned.
669     *
670     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
671     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
672     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
673     */
674    public int finishLayoutLw();
675
676    /** Layout state may have changed (so another layout will be performed) */
677    static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
678    /** Configuration state may have changed */
679    static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
680    /** Wallpaper may need to move */
681    static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
682    /** Need to recompute animations */
683    static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
684
685    /**
686     * Called when animation of the windows is about to start.
687     *
688     * @param displayWidth The current full width of the screen.
689     * @param displayHeight The current full height of the screen.
690     */
691    public void beginAnimationLw(int displayWidth, int displayHeight);
692
693    /**
694     * Called each time a window is animating.
695     *
696     * @param win The window being positioned.
697     * @param attrs The LayoutParams of the window.
698     */
699    public void animatingWindowLw(WindowState win,
700            WindowManager.LayoutParams attrs);
701
702    /**
703     * Called when animation of the windows is finished.  If in this function you do
704     * something that may have modified the animation state of another window,
705     * be sure to return true in order to perform another animation frame.
706     *
707     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
708     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
709     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
710     */
711    public int finishAnimationLw();
712
713    /**
714     * Return true if it is okay to perform animations for an app transition
715     * that is about to occur.  You may return false for this if, for example,
716     * the lock screen is currently displayed so the switch should happen
717     * immediately.
718     */
719    public boolean allowAppAnimationsLw();
720
721
722    /**
723     * A new window has been focused.
724     */
725    public void focusChanged(WindowState lastFocus, WindowState newFocus);
726
727    /**
728     * Called after the screen turns off.
729     *
730     * @param why {@link #OFF_BECAUSE_OF_USER} or
731     * {@link #OFF_BECAUSE_OF_TIMEOUT}.
732     */
733    public void screenTurnedOff(int why);
734
735    /**
736     * Called after the screen turns on.
737     */
738    public void screenTurnedOn();
739
740    /**
741     * Return whether the screen is currently on.
742     */
743    public boolean isScreenOn();
744
745    /**
746     * Tell the policy that the lid switch has changed state.
747     * @param whenNanos The time when the change occurred in uptime nanoseconds.
748     * @param lidOpen True if the lid is now open.
749     */
750    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
751
752    /**
753     * Tell the policy if anyone is requesting that keyguard not come on.
754     *
755     * @param enabled Whether keyguard can be on or not.  does not actually
756     * turn it on, unless it was previously disabled with this function.
757     *
758     * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
759     * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
760     */
761    public void enableKeyguard(boolean enabled);
762
763    /**
764     * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
765     */
766    interface OnKeyguardExitResult {
767        void onKeyguardExitResult(boolean success);
768    }
769
770    /**
771     * Tell the policy if anyone is requesting the keyguard to exit securely
772     * (this would be called after the keyguard was disabled)
773     * @param callback Callback to send the result back.
774     * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
775     */
776    void exitKeyguardSecurely(OnKeyguardExitResult callback);
777
778    /**
779     * isKeyguardLocked
780     *
781     * Return whether the keyguard is currently locked.
782     *
783     * @return true if in keyguard is locked.
784     */
785    public boolean isKeyguardLocked();
786
787    /**
788     * isKeyguardSecure
789     *
790     * Return whether the keyguard requires a password to unlock.
791     *
792     * @return true if in keyguard is secure.
793     */
794    public boolean isKeyguardSecure();
795
796    /**
797     * inKeyguardRestrictedKeyInputMode
798     *
799     * if keyguard screen is showing or in restricted key input mode (i.e. in
800     * keyguard password emergency screen). When in such mode, certain keys,
801     * such as the Home key and the right soft keys, don't work.
802     *
803     * @return true if in keyguard restricted input mode.
804     */
805    public boolean inKeyguardRestrictedKeyInputMode();
806
807    /**
808     * Given an orientation constant
809     * ({@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE
810     * ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE} or
811     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_PORTRAIT
812     * ActivityInfo.SCREEN_ORIENTATION_PORTRAIT}), return a surface
813     * rotation.
814     */
815    public int rotationForOrientationLw(int orientation, int lastRotation,
816            boolean displayEnabled);
817
818    /**
819     * Called when the system is mostly done booting to determine whether
820     * the system should go into safe mode.
821     */
822    public boolean detectSafeMode();
823
824    /**
825     * Called when the system is mostly done booting.
826     */
827    public void systemReady();
828
829    /**
830     * Called when userActivity is signalled in the power manager.
831     * This is safe to call from any thread, with any window manager locks held or not.
832     */
833    public void userActivity();
834
835    /**
836     * Called when we have finished booting and can now display the home
837     * screen to the user.  This wilWl happen after systemReady(), and at
838     * this point the display is active.
839     */
840    public void enableScreenAfterBoot();
841
842    public void setCurrentOrientationLw(int newOrientation);
843
844    /**
845     * Call from application to perform haptic feedback on its window.
846     */
847    public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
848
849    /**
850     * Called when we have stopped keeping the screen on because a window
851     * requesting this is no longer visible.
852     */
853    public void screenOnStoppedLw();
854
855    /**
856     * Return false to disable key repeat events from being generated.
857     */
858    public boolean allowKeyRepeat();
859
860    /**
861     * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
862     *
863     * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
864     *             {@link * WindowManagerPolicy#USER_ROTATION_FREE}.
865     * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
866     *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
867     */
868    public void setUserRotationMode(int mode, int rotation);
869
870    /**
871     * Print the WindowManagerPolicy's state into the given stream.
872     *
873     * @param prefix Text to print at the front of each line.
874     * @param fd The raw file descriptor that the dump is being sent to.
875     * @param writer The PrintWriter to which you should dump your state.  This will be
876     * closed for you after you return.
877     * @param args additional arguments to the dump request.
878     */
879    public void dump(String prefix, FileDescriptor fd, PrintWriter writer, String[] args);
880}
881