WindowManagerPolicy.java revision ba24e4d8bbeb60e96d74f05e21691dad61ce497e
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.content.res.CompatibilityInfo;
21import android.content.res.Configuration;
22import android.graphics.Rect;
23import android.graphics.RectF;
24import android.os.IBinder;
25import android.os.LocalPowerManager;
26import android.view.animation.Animation;
27
28import java.io.FileDescriptor;
29import java.io.PrintWriter;
30
31/**
32 * This interface supplies all UI-specific behavior of the window manager.  An
33 * instance of it is created by the window manager when it starts up, and allows
34 * customization of window layering, special window types, key dispatching, and
35 * layout.
36 *
37 * <p>Because this provides deep interaction with the system window manager,
38 * specific methods on this interface can be called from a variety of contexts
39 * with various restrictions on what they can do.  These are encoded through
40 * a suffixes at the end of a method encoding the thread the method is called
41 * from and any locks that are held when it is being called; if no suffix
42 * is attached to a method, then it is not called with any locks and may be
43 * called from the main window manager thread or another thread calling into
44 * the window manager.
45 *
46 * <p>The current suffixes are:
47 *
48 * <dl>
49 * <dt> Ti <dd> Called from the input thread.  This is the thread that
50 * collects pending input events and dispatches them to the appropriate window.
51 * It may block waiting for events to be processed, so that the input stream is
52 * properly serialized.
53 * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
54 * thread that reads events out of the raw input devices and places them
55 * into the global input queue that is read by the <var>Ti</var> thread.
56 * This thread should not block for a long period of time on anything but the
57 * key driver.
58 * <dt> Lw <dd> Called with the main window manager lock held.  Because the
59 * window manager is a very low-level system service, there are few other
60 * system services you can call with this lock held.  It is explicitly okay to
61 * make calls into the package manager and power manager; it is explicitly not
62 * okay to make calls into the activity manager or most other services.  Note that
63 * {@link android.content.Context#checkPermission(String, int, int)} and
64 * variations require calling into the activity manager.
65 * <dt> Li <dd> Called with the input thread lock held.  This lock can be
66 * acquired by the window manager while it holds the window lock, so this is
67 * even more restrictive than <var>Lw</var>.
68 * </dl>
69 *
70 * @hide
71 */
72public interface WindowManagerPolicy {
73    // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
74    public final static int FLAG_WAKE = 0x00000001;
75    public final static int FLAG_WAKE_DROPPED = 0x00000002;
76    public final static int FLAG_SHIFT = 0x00000004;
77    public final static int FLAG_CAPS_LOCK = 0x00000008;
78    public final static int FLAG_ALT = 0x00000010;
79    public final static int FLAG_ALT_GR = 0x00000020;
80    public final static int FLAG_MENU = 0x00000040;
81    public final static int FLAG_LAUNCHER = 0x00000080;
82    public final static int FLAG_VIRTUAL = 0x00000100;
83
84    public final static int FLAG_INJECTED = 0x01000000;
85    public final static int FLAG_TRUSTED = 0x02000000;
86    public final static int FLAG_FILTERED = 0x04000000;
87    public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
88
89    public final static int FLAG_WOKE_HERE = 0x10000000;
90    public final static int FLAG_BRIGHT_HERE = 0x20000000;
91    public final static int FLAG_PASS_TO_USER = 0x40000000;
92
93    public final static boolean WATCH_POINTER = false;
94
95    /**
96     * Sticky broadcast of the current HDMI plugged state.
97     */
98    public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
99
100    /**
101     * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
102     * plugged in to HDMI, false if not.
103     */
104    public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
105
106    // flags for interceptKeyTq
107    /**
108     * Pass this event to the user / app.  To be returned from {@link #interceptKeyTq}.
109     */
110    public final static int ACTION_PASS_TO_USER = 0x00000001;
111
112    /**
113     * This key event should extend the user activity timeout and turn the lights on.
114     * To be returned from {@link #interceptKeyTq}. Do not return this and
115     * {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
116     */
117    public final static int ACTION_POKE_USER_ACTIVITY = 0x00000002;
118
119    /**
120     * This key event should put the device to sleep (and engage keyguard if necessary)
121     * To be returned from {@link #interceptKeyTq}.  Do not return this and
122     * {@link #ACTION_POKE_USER_ACTIVITY} or {@link #ACTION_PASS_TO_USER}.
123     */
124    public final static int ACTION_GO_TO_SLEEP = 0x00000004;
125
126    /**
127     * Interface to the Window Manager state associated with a particular
128     * window.  You can hold on to an instance of this interface from the call
129     * to prepareAddWindow() until removeWindow().
130     */
131    public interface WindowState {
132        /**
133         * Perform standard frame computation.  The result can be obtained with
134         * getFrame() if so desired.  Must be called with the window manager
135         * lock held.
136         *
137         * @param parentFrame The frame of the parent container this window
138         * is in, used for computing its basic position.
139         * @param displayFrame The frame of the overall display in which this
140         * window can appear, used for constraining the overall dimensions
141         * of the window.
142         * @param contentFrame The frame within the display in which we would
143         * like active content to appear.  This will cause windows behind to
144         * be resized to match the given content frame.
145         * @param visibleFrame The frame within the display that the window
146         * is actually visible, used for computing its visible insets to be
147         * given to windows behind.
148         * This can be used as a hint for scrolling (avoiding resizing)
149         * the window to make certain that parts of its content
150         * are visible.
151         */
152        public void computeFrameLw(Rect parentFrame, Rect displayFrame,
153                Rect contentFrame, Rect visibleFrame);
154
155        /**
156         * Retrieve the current frame of the window that has been assigned by
157         * the window manager.  Must be called with the window manager lock held.
158         *
159         * @return Rect The rectangle holding the window frame.
160         */
161        public Rect getFrameLw();
162
163        /**
164         * Retrieve the current frame of the window that is actually shown.
165         * Must be called with the window manager lock held.
166         *
167         * @return Rect The rectangle holding the shown window frame.
168         */
169        public RectF getShownFrameLw();
170
171        /**
172         * Retrieve the frame of the display that this window was last
173         * laid out in.  Must be called with the
174         * window manager lock held.
175         *
176         * @return Rect The rectangle holding the display frame.
177         */
178        public Rect getDisplayFrameLw();
179
180        /**
181         * Retrieve the frame of the content area that this window was last
182         * laid out in.  This is the area in which the content of the window
183         * should be placed.  It will be smaller than the display frame to
184         * account for screen decorations such as a status bar or soft
185         * keyboard.  Must be called with the
186         * window manager lock held.
187         *
188         * @return Rect The rectangle holding the content frame.
189         */
190        public Rect getContentFrameLw();
191
192        /**
193         * Retrieve the frame of the visible area that this window was last
194         * laid out in.  This is the area of the screen in which the window
195         * will actually be fully visible.  It will be smaller than the
196         * content frame to account for transient UI elements blocking it
197         * such as an input method's candidates UI.  Must be called with the
198         * window manager lock held.
199         *
200         * @return Rect The rectangle holding the visible frame.
201         */
202        public Rect getVisibleFrameLw();
203
204        /**
205         * Returns true if this window is waiting to receive its given
206         * internal insets from the client app, and so should not impact the
207         * layout of other windows.
208         */
209        public boolean getGivenInsetsPendingLw();
210
211        /**
212         * Retrieve the insets given by this window's client for the content
213         * area of windows behind it.  Must be called with the
214         * window manager lock held.
215         *
216         * @return Rect The left, top, right, and bottom insets, relative
217         * to the window's frame, of the actual contents.
218         */
219        public Rect getGivenContentInsetsLw();
220
221        /**
222         * Retrieve the insets given by this window's client for the visible
223         * area of windows behind it.  Must be called with the
224         * window manager lock held.
225         *
226         * @return Rect The left, top, right, and bottom insets, relative
227         * to the window's frame, of the actual visible area.
228         */
229        public Rect getGivenVisibleInsetsLw();
230
231        /**
232         * Retrieve the current LayoutParams of the window.
233         *
234         * @return WindowManager.LayoutParams The window's internal LayoutParams
235         *         instance.
236         */
237        public WindowManager.LayoutParams getAttrs();
238
239        /**
240         * Get the layer at which this window's surface will be Z-ordered.
241         */
242        public int getSurfaceLayer();
243
244        /**
245         * Return the token for the application (actually activity) that owns
246         * this window.  May return null for system windows.
247         *
248         * @return An IApplicationToken identifying the owning activity.
249         */
250        public IApplicationToken getAppToken();
251
252        /**
253         * Return true if, at any point, the application token associated with
254         * this window has actually displayed any windows.  This is most useful
255         * with the "starting up" window to determine if any windows were
256         * displayed when it is closed.
257         *
258         * @return Returns true if one or more windows have been displayed,
259         *         else false.
260         */
261        public boolean hasAppShownWindows();
262
263        /**
264         * Is this window visible?  It is not visible if there is no
265         * surface, or we are in the process of running an exit animation
266         * that will remove the surface.
267         */
268        boolean isVisibleLw();
269
270        /**
271         * Like {@link #isVisibleLw}, but also counts a window that is currently
272         * "hidden" behind the keyguard as visible.  This allows us to apply
273         * things like window flags that impact the keyguard.
274         */
275        boolean isVisibleOrBehindKeyguardLw();
276
277        /**
278         * Is this window currently visible to the user on-screen?  It is
279         * displayed either if it is visible or it is currently running an
280         * animation before no longer being visible.  Must be called with the
281         * window manager lock held.
282         */
283        boolean isDisplayedLw();
284
285        /**
286         * Returns true if this window has been shown on screen at some time in
287         * the past.  Must be called with the window manager lock held.
288         *
289         * @return boolean
290         */
291        public boolean hasDrawnLw();
292
293        /**
294         * Can be called by the policy to force a window to be hidden,
295         * regardless of whether the client or window manager would like
296         * it shown.  Must be called with the window manager lock held.
297         * Returns true if {@link #showLw} was last called for the window.
298         */
299        public boolean hideLw(boolean doAnimation);
300
301        /**
302         * Can be called to undo the effect of {@link #hideLw}, allowing a
303         * window to be shown as long as the window manager and client would
304         * also like it to be shown.  Must be called with the window manager
305         * lock held.
306         * Returns true if {@link #hideLw} was last called for the window.
307         */
308        public boolean showLw(boolean doAnimation);
309    }
310
311    /**
312     * Bit mask that is set for all enter transition.
313     */
314    public final int TRANSIT_ENTER_MASK = 0x1000;
315
316    /**
317     * Bit mask that is set for all exit transitions.
318     */
319    public final int TRANSIT_EXIT_MASK = 0x2000;
320
321    /** Not set up for a transition. */
322    public final int TRANSIT_UNSET = -1;
323    /** No animation for transition. */
324    public final int TRANSIT_NONE = 0;
325    /** Window has been added to the screen. */
326    public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
327    /** Window has been removed from the screen. */
328    public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
329    /** Window has been made visible. */
330    public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
331    /** Window has been made invisible. */
332    public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
333    /** The "application starting" preview window is no longer needed, and will
334     * animate away to show the real window. */
335    public final int TRANSIT_PREVIEW_DONE = 5;
336    /** A window in a new activity is being opened on top of an existing one
337     * in the same task. */
338    public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
339    /** The window in the top-most activity is being closed to reveal the
340     * previous activity in the same task. */
341    public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
342    /** A window in a new task is being opened on top of an existing one
343     * in another activity's task. */
344    public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
345    /** A window in the top-most activity is being closed to reveal the
346     * previous activity in a different task. */
347    public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
348    /** A window in an existing task is being displayed on top of an existing one
349     * in another activity's task. */
350    public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
351    /** A window in an existing task is being put below all other tasks. */
352    public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
353    /** A window in a new activity that doesn't have a wallpaper is being
354     * opened on top of one that does, effectively closing the wallpaper. */
355    public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
356    /** A window in a new activity that does have a wallpaper is being
357     * opened on one that didn't, effectively opening the wallpaper. */
358    public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
359    /** A window in a new activity is being opened on top of an existing one,
360     * and both are on top of the wallpaper. */
361    public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
362    /** The window in the top-most activity is being closed to reveal the
363     * previous activity, and both are on top of he wallpaper. */
364    public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
365
366    // NOTE: screen off reasons are in order of significance, with more
367    // important ones lower than less important ones.
368
369    /** Screen turned off because of a device admin */
370    public final int OFF_BECAUSE_OF_ADMIN = 1;
371    /** Screen turned off because of power button */
372    public final int OFF_BECAUSE_OF_USER = 2;
373    /** Screen turned off because of timeout */
374    public final int OFF_BECAUSE_OF_TIMEOUT = 3;
375    /** Screen turned off because of proximity sensor */
376    public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
377
378    /**
379     * Magic constant to {@link IWindowManager#setRotation} to not actually
380     * modify the rotation.
381     */
382    public final int USE_LAST_ROTATION = -1000;
383
384    /** When not otherwise specified by the activity's screenOrientation, rotation should be
385     * determined by the system (that is, using sensors). */
386    public final int USER_ROTATION_FREE = 0;
387    /** When not otherwise specified by the activity's screenOrientation, rotation is set by
388     * the user. */
389    public final int USER_ROTATION_LOCKED = 1;
390
391    /**
392     * Perform initialization of the policy.
393     *
394     * @param context The system context we are running in.
395     * @param powerManager
396     */
397    public void init(Context context, IWindowManager windowManager,
398            LocalPowerManager powerManager);
399
400    /**
401     * Called by window manager once it has the initial, default native
402     * display dimensions.
403     */
404    public void setInitialDisplaySize(int width, int height);
405
406    /**
407     * Check permissions when adding a window.
408     *
409     * @param attrs The window's LayoutParams.
410     *
411     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed;
412     *      else an error code, usually
413     *      {@link WindowManagerImpl#ADD_PERMISSION_DENIED}, to abort the add.
414     */
415    public int checkAddPermission(WindowManager.LayoutParams attrs);
416
417    /**
418     * Sanitize the layout parameters coming from a client.  Allows the policy
419     * to do things like ensure that windows of a specific type can't take
420     * input focus.
421     *
422     * @param attrs The window layout parameters to be modified.  These values
423     * are modified in-place.
424     */
425    public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
426
427    /**
428     * After the window manager has computed the current configuration based
429     * on its knowledge of the display and input devices, it gives the policy
430     * a chance to adjust the information contained in it.  If you want to
431     * leave it as-is, simply do nothing.
432     *
433     * <p>This method may be called by any thread in the window manager, but
434     * no internal locks in the window manager will be held.
435     *
436     * @param config The Configuration being computed, for you to change as
437     * desired.
438     */
439    public void adjustConfigurationLw(Configuration config);
440
441    /**
442     * Assign a window type to a layer.  Allows you to control how different
443     * kinds of windows are ordered on-screen.
444     *
445     * @param type The type of window being assigned.
446     *
447     * @return int An arbitrary integer used to order windows, with lower
448     *         numbers below higher ones.
449     */
450    public int windowTypeToLayerLw(int type);
451
452    /**
453     * Return how to Z-order sub-windows in relation to the window they are
454     * attached to.  Return positive to have them ordered in front, negative for
455     * behind.
456     *
457     * @param type The sub-window type code.
458     *
459     * @return int Layer in relation to the attached window, where positive is
460     *         above and negative is below.
461     */
462    public int subWindowTypeToLayerLw(int type);
463
464    /**
465     * Get the highest layer (actually one more than) that the wallpaper is
466     * allowed to be in.
467     */
468    public int getMaxWallpaperLayer();
469
470    /**
471     * Return true if the policy allows the status bar to hide.  Otherwise,
472     * it is a tablet-style system bar.
473     */
474    public boolean canStatusBarHide();
475
476    /**
477     * Return the display width available after excluding any screen
478     * decorations that can never be removed.  That is, system bar or
479     * button bar.
480     */
481    public int getNonDecorDisplayWidth(int rotation, int fullWidth);
482
483    /**
484     * Return the display height available after excluding any screen
485     * decorations that can never be removed.  That is, system bar or
486     * button bar.
487     */
488    public int getNonDecorDisplayHeight(int rotation, int fullHeight);
489
490    /**
491     * Return the available screen width that we should report for the
492     * configuration.  This must be no larger than
493     * {@link #getNonDecorDisplayWidth(int, int)}; it may be smaller than
494     * that to account for more transient decoration like a status bar.
495     */
496    public int getConfigDisplayWidth(int rotation, int fullWidth);
497
498    /**
499     * Return the available screen height that we should report for the
500     * configuration.  This must be no larger than
501     * {@link #getNonDecorDisplayHeight(int, int)}; it may be smaller than
502     * that to account for more transient decoration like a status bar.
503     */
504    public int getConfigDisplayHeight(int rotation, int fullHeight);
505
506    /**
507     * Return whether the given window should forcibly hide everything
508     * behind it.  Typically returns true for the keyguard.
509     */
510    public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
511
512    /**
513     * Determine if a window that is behind one that is force hiding
514     * (as determined by {@link #doesForceHide}) should actually be hidden.
515     * For example, typically returns false for the status bar.  Be careful
516     * to return false for any window that you may hide yourself, since this
517     * will conflict with what you set.
518     */
519    public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
520
521    /**
522     * Called when the system would like to show a UI to indicate that an
523     * application is starting.  You can use this to add a
524     * APPLICATION_STARTING_TYPE window with the given appToken to the window
525     * manager (using the normal window manager APIs) that will be shown until
526     * the application displays its own window.  This is called without the
527     * window manager locked so that you can call back into it.
528     *
529     * @param appToken Token of the application being started.
530     * @param packageName The name of the application package being started.
531     * @param theme Resource defining the application's overall visual theme.
532     * @param nonLocalizedLabel The default title label of the application if
533     *        no data is found in the resource.
534     * @param labelRes The resource ID the application would like to use as its name.
535     * @param icon The resource ID the application would like to use as its icon.
536     * @param windowFlags Window layout flags.
537     *
538     * @return Optionally you can return the View that was used to create the
539     *         window, for easy removal in removeStartingWindow.
540     *
541     * @see #removeStartingWindow
542     */
543    public View addStartingWindow(IBinder appToken, String packageName,
544            int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
545            int labelRes, int icon, int windowFlags);
546
547    /**
548     * Called when the first window of an application has been displayed, while
549     * {@link #addStartingWindow} has created a temporary initial window for
550     * that application.  You should at this point remove the window from the
551     * window manager.  This is called without the window manager locked so
552     * that you can call back into it.
553     *
554     * <p>Note: due to the nature of these functions not being called with the
555     * window manager locked, you must be prepared for this function to be
556     * called multiple times and/or an initial time with a null View window
557     * even if you previously returned one.
558     *
559     * @param appToken Token of the application that has started.
560     * @param window Window View that was returned by createStartingWindow.
561     *
562     * @see #addStartingWindow
563     */
564    public void removeStartingWindow(IBinder appToken, View window);
565
566    /**
567     * Prepare for a window being added to the window manager.  You can throw an
568     * exception here to prevent the window being added, or do whatever setup
569     * you need to keep track of the window.
570     *
571     * @param win The window being added.
572     * @param attrs The window's LayoutParams.
573     *
574     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed, else an
575     *         error code to abort the add.
576     */
577    public int prepareAddWindowLw(WindowState win,
578            WindowManager.LayoutParams attrs);
579
580    /**
581     * Called when a window is being removed from a window manager.  Must not
582     * throw an exception -- clean up as much as possible.
583     *
584     * @param win The window being removed.
585     */
586    public void removeWindowLw(WindowState win);
587
588    /**
589     * Control the animation to run when a window's state changes.  Return a
590     * non-0 number to force the animation to a specific resource ID, or 0
591     * to use the default animation.
592     *
593     * @param win The window that is changing.
594     * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
595     *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
596     *                {@link #TRANSIT_HIDE}.
597     *
598     * @return Resource ID of the actual animation to use, or 0 for none.
599     */
600    public int selectAnimationLw(WindowState win, int transit);
601
602    /**
603     * Create and return an animation to re-display a force hidden window.
604     */
605    public Animation createForceHideEnterAnimation();
606
607    /**
608     * Called from the input reader thread before a key is enqueued.
609     *
610     * <p>There are some actions that need to be handled here because they
611     * affect the power state of the device, for example, the power keys.
612     * Generally, it's best to keep as little as possible in the queue thread
613     * because it's the most fragile.
614     * @param event The key event.
615     * @param policyFlags The policy flags associated with the key.
616     * @param isScreenOn True if the screen is already on
617     *
618     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
619     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
620     */
621    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
622
623    /**
624     * Called from the input reader thread before a motion is enqueued when the screen is off.
625     *
626     * <p>There are some actions that need to be handled here because they
627     * affect the power state of the device, for example, waking on motions.
628     * Generally, it's best to keep as little as possible in the queue thread
629     * because it's the most fragile.
630     * @param policyFlags The policy flags associated with the motion.
631     *
632     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
633     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
634     */
635    public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
636
637    /**
638     * Called from the input dispatcher thread before a key is dispatched to a window.
639     *
640     * <p>Allows you to define
641     * behavior for keys that can not be overridden by applications.
642     * This method is called from the input thread, with no locks held.
643     *
644     * @param win The window that currently has focus.  This is where the key
645     *            event will normally go.
646     * @param event The key event.
647     * @param policyFlags The policy flags associated with the key.
648     * @return Returns true if the policy consumed the event and it should
649     * not be further dispatched.
650     */
651    public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
652
653    /**
654     * Called from the input dispatcher thread when an application did not handle
655     * a key that was dispatched to it.
656     *
657     * <p>Allows you to define default global behavior for keys that were not handled
658     * by applications.  This method is called from the input thread, with no locks held.
659     *
660     * @param win The window that currently has focus.  This is where the key
661     *            event will normally go.
662     * @param event The key event.
663     * @param policyFlags The policy flags associated with the key.
664     * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
665     * The caller is responsible for recycling the key event.
666     */
667    public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
668
669    /**
670     * Called when layout of the windows is about to start.
671     *
672     * @param displayWidth The current full width of the screen.
673     * @param displayHeight The current full height of the screen.
674     */
675    public void beginLayoutLw(int displayWidth, int displayHeight);
676
677    /**
678     * Called for each window attached to the window manager as layout is
679     * proceeding.  The implementation of this function must take care of
680     * setting the window's frame, either here or in finishLayout().
681     *
682     * @param win The window being positioned.
683     * @param attrs The LayoutParams of the window.
684     * @param attached For sub-windows, the window it is attached to; this
685     *                 window will already have had layoutWindow() called on it
686     *                 so you can use its Rect.  Otherwise null.
687     */
688    public void layoutWindowLw(WindowState win,
689            WindowManager.LayoutParams attrs, WindowState attached);
690
691
692    /**
693     * Return the insets for the areas covered by system windows. These values
694     * are computed on the most recent layout, so they are not guaranteed to
695     * be correct.
696     *
697     * @param attrs The LayoutParams of the window.
698     * @param contentInset The areas covered by system windows, expressed as positive insets
699     *
700     */
701    public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
702
703    /**
704     * Called when layout of the windows is finished.  After this function has
705     * returned, all windows given to layoutWindow() <em>must</em> have had a
706     * frame assigned.
707     *
708     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
709     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
710     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
711     */
712    public int finishLayoutLw();
713
714    /** Layout state may have changed (so another layout will be performed) */
715    static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
716    /** Configuration state may have changed */
717    static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
718    /** Wallpaper may need to move */
719    static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
720    /** Need to recompute animations */
721    static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
722
723    /**
724     * Called when animation of the windows is about to start.
725     *
726     * @param displayWidth The current full width of the screen.
727     * @param displayHeight The current full height of the screen.
728     */
729    public void beginAnimationLw(int displayWidth, int displayHeight);
730
731    /**
732     * Called each time a window is animating.
733     *
734     * @param win The window being positioned.
735     * @param attrs The LayoutParams of the window.
736     */
737    public void animatingWindowLw(WindowState win,
738            WindowManager.LayoutParams attrs);
739
740    /**
741     * Called when animation of the windows is finished.  If in this function you do
742     * something that may have modified the animation state of another window,
743     * be sure to return true in order to perform another animation frame.
744     *
745     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
746     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
747     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
748     */
749    public int finishAnimationLw();
750
751    /**
752     * Return true if it is okay to perform animations for an app transition
753     * that is about to occur.  You may return false for this if, for example,
754     * the lock screen is currently displayed so the switch should happen
755     * immediately.
756     */
757    public boolean allowAppAnimationsLw();
758
759
760    /**
761     * A new window has been focused.
762     */
763    public void focusChanged(WindowState lastFocus, WindowState newFocus);
764
765    /**
766     * Called after the screen turns off.
767     *
768     * @param why {@link #OFF_BECAUSE_OF_USER} or
769     * {@link #OFF_BECAUSE_OF_TIMEOUT}.
770     */
771    public void screenTurnedOff(int why);
772
773    /**
774     * Called after the screen turns on.
775     */
776    public void screenTurnedOn();
777
778    /**
779     * Return whether the screen is currently on.
780     */
781    public boolean isScreenOn();
782
783    /**
784     * Tell the policy that the lid switch has changed state.
785     * @param whenNanos The time when the change occurred in uptime nanoseconds.
786     * @param lidOpen True if the lid is now open.
787     */
788    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
789
790    /**
791     * Tell the policy if anyone is requesting that keyguard not come on.
792     *
793     * @param enabled Whether keyguard can be on or not.  does not actually
794     * turn it on, unless it was previously disabled with this function.
795     *
796     * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
797     * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
798     */
799    public void enableKeyguard(boolean enabled);
800
801    /**
802     * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
803     */
804    interface OnKeyguardExitResult {
805        void onKeyguardExitResult(boolean success);
806    }
807
808    /**
809     * Tell the policy if anyone is requesting the keyguard to exit securely
810     * (this would be called after the keyguard was disabled)
811     * @param callback Callback to send the result back.
812     * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
813     */
814    void exitKeyguardSecurely(OnKeyguardExitResult callback);
815
816    /**
817     * isKeyguardLocked
818     *
819     * Return whether the keyguard is currently locked.
820     *
821     * @return true if in keyguard is locked.
822     */
823    public boolean isKeyguardLocked();
824
825    /**
826     * isKeyguardSecure
827     *
828     * Return whether the keyguard requires a password to unlock.
829     *
830     * @return true if in keyguard is secure.
831     */
832    public boolean isKeyguardSecure();
833
834    /**
835     * inKeyguardRestrictedKeyInputMode
836     *
837     * if keyguard screen is showing or in restricted key input mode (i.e. in
838     * keyguard password emergency screen). When in such mode, certain keys,
839     * such as the Home key and the right soft keys, don't work.
840     *
841     * @return true if in keyguard restricted input mode.
842     */
843    public boolean inKeyguardRestrictedKeyInputMode();
844
845    /**
846     * Given an orientation constant
847     * ({@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE
848     * ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE} or
849     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_PORTRAIT
850     * ActivityInfo.SCREEN_ORIENTATION_PORTRAIT}), return a surface
851     * rotation.
852     */
853    public int rotationForOrientationLw(int orientation, int lastRotation,
854            boolean displayEnabled);
855
856    /**
857     * Return the currently locked screen rotation, if any.  Return
858     * Surface.ROTATION_0, Surface.ROTATION_90, Surface.ROTATION_180, or
859     * Surface.ROTATION_270 if locked; return -1 if not locked.
860     */
861    public int getLockedRotationLw();
862
863    /**
864     * Called when the system is mostly done booting to determine whether
865     * the system should go into safe mode.
866     */
867    public boolean detectSafeMode();
868
869    /**
870     * Called when the system is mostly done booting.
871     */
872    public void systemReady();
873
874    /**
875     * Called when the system is done booting to the point where the
876     * user can start interacting with it.
877     */
878    public void systemBooted();
879
880    /**
881     * Show boot time message to the user.
882     */
883    public void showBootMessage(final CharSequence msg, final boolean always);
884
885    /**
886     * Hide the UI for showing boot messages, never to be displayed again.
887     */
888    public void hideBootMessages();
889
890    /**
891     * Called when userActivity is signalled in the power manager.
892     * This is safe to call from any thread, with any window manager locks held or not.
893     */
894    public void userActivity();
895
896    /**
897     * Called when we have finished booting and can now display the home
898     * screen to the user.  This wilWl happen after systemReady(), and at
899     * this point the display is active.
900     */
901    public void enableScreenAfterBoot();
902
903    public void setCurrentOrientationLw(int newOrientation);
904
905    /**
906     * Call from application to perform haptic feedback on its window.
907     */
908    public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
909
910    /**
911     * Called when we have started keeping the screen on because a window
912     * requesting this has become visible.
913     */
914    public void screenOnStartedLw();
915
916    /**
917     * Called when we have stopped keeping the screen on because the last window
918     * requesting this is no longer visible.
919     */
920    public void screenOnStoppedLw();
921
922    /**
923     * Return false to disable key repeat events from being generated.
924     */
925    public boolean allowKeyRepeat();
926
927    /**
928     * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
929     *
930     * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
931     *             {@link * WindowManagerPolicy#USER_ROTATION_FREE}.
932     * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
933     *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
934     */
935    public void setUserRotationMode(int mode, int rotation);
936
937    /**
938     * Print the WindowManagerPolicy's state into the given stream.
939     *
940     * @param prefix Text to print at the front of each line.
941     * @param fd The raw file descriptor that the dump is being sent to.
942     * @param writer The PrintWriter to which you should dump your state.  This will be
943     * closed for you after you return.
944     * @param args additional arguments to the dump request.
945     */
946    public void dump(String prefix, FileDescriptor fd, PrintWriter writer, String[] args);
947}
948