WindowManagerPolicy.java revision e2515eebf42c763c0a2d9f873a153711778cfc17
1/*
2 * Copyright (C) 2006 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.content.Context;
20import android.content.res.Configuration;
21import android.graphics.Rect;
22import android.os.IBinder;
23import android.os.LocalPowerManager;
24import android.view.animation.Animation;
25
26import java.io.FileDescriptor;
27import java.io.PrintWriter;
28
29/**
30 * This interface supplies all UI-specific behavior of the window manager.  An
31 * instance of it is created by the window manager when it starts up, and allows
32 * customization of window layering, special window types, key dispatching, and
33 * layout.
34 *
35 * <p>Because this provides deep interaction with the system window manager,
36 * specific methods on this interface can be called from a variety of contexts
37 * with various restrictions on what they can do.  These are encoded through
38 * a suffixes at the end of a method encoding the thread the method is called
39 * from and any locks that are held when it is being called; if no suffix
40 * is attached to a method, then it is not called with any locks and may be
41 * called from the main window manager thread or another thread calling into
42 * the window manager.
43 *
44 * <p>The current suffixes are:
45 *
46 * <dl>
47 * <dt> Ti <dd> Called from the input thread.  This is the thread that
48 * collects pending input events and dispatches them to the appropriate window.
49 * It may block waiting for events to be processed, so that the input stream is
50 * properly serialized.
51 * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
52 * thread that reads events out of the raw input devices and places them
53 * into the global input queue that is read by the <var>Ti</var> thread.
54 * This thread should not block for a long period of time on anything but the
55 * key driver.
56 * <dt> Lw <dd> Called with the main window manager lock held.  Because the
57 * window manager is a very low-level system service, there are few other
58 * system services you can call with this lock held.  It is explicitly okay to
59 * make calls into the package manager and power manager; it is explicitly not
60 * okay to make calls into the activity manager or most other services.  Note that
61 * {@link android.content.Context#checkPermission(String, int, int)} and
62 * variations require calling into the activity manager.
63 * <dt> Li <dd> Called with the input thread lock held.  This lock can be
64 * acquired by the window manager while it holds the window lock, so this is
65 * even more restrictive than <var>Lw</var>.
66 * </dl>
67 *
68 * @hide
69 */
70public interface WindowManagerPolicy {
71    // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
72    public final static int FLAG_WAKE = 0x00000001;
73    public final static int FLAG_WAKE_DROPPED = 0x00000002;
74    public final static int FLAG_SHIFT = 0x00000004;
75    public final static int FLAG_CAPS_LOCK = 0x00000008;
76    public final static int FLAG_ALT = 0x00000010;
77    public final static int FLAG_ALT_GR = 0x00000020;
78    public final static int FLAG_MENU = 0x00000040;
79    public final static int FLAG_LAUNCHER = 0x00000080;
80    public final static int FLAG_VIRTUAL = 0x00000100;
81
82    public final static int FLAG_INJECTED = 0x01000000;
83    public final static int FLAG_TRUSTED = 0x02000000;
84
85    public final static int FLAG_WOKE_HERE = 0x10000000;
86    public final static int FLAG_BRIGHT_HERE = 0x20000000;
87    public final static int FLAG_PASS_TO_USER = 0x40000000;
88
89    public final static boolean WATCH_POINTER = false;
90
91    /**
92     * Sticky broadcast of the current HDMI plugged state.
93     */
94    public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
95
96    /**
97     * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
98     * plugged in to HDMI, false if not.
99     */
100    public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
101
102    // flags for interceptKeyTq
103    /**
104     * Pass this event to the user / app.  To be returned from {@link #interceptKeyTq}.
105     */
106    public final static int ACTION_PASS_TO_USER = 0x00000001;
107
108    /**
109     * This key event should extend the user activity timeout and turn the lights on.
110     * To be returned from {@link #interceptKeyTq}. Do not return this and
111     * {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
112     */
113    public final static int ACTION_POKE_USER_ACTIVITY = 0x00000002;
114
115    /**
116     * This key event should put the device to sleep (and engage keyguard if necessary)
117     * To be returned from {@link #interceptKeyTq}.  Do not return this and
118     * {@link #ACTION_POKE_USER_ACTIVITY} or {@link #ACTION_PASS_TO_USER}.
119     */
120    public final static int ACTION_GO_TO_SLEEP = 0x00000004;
121
122    /**
123     * Interface to the Window Manager state associated with a particular
124     * window.  You can hold on to an instance of this interface from the call
125     * to prepareAddWindow() until removeWindow().
126     */
127    public interface WindowState {
128        /**
129         * Perform standard frame computation.  The result can be obtained with
130         * getFrame() if so desired.  Must be called with the window manager
131         * lock held.
132         *
133         * @param parentFrame The frame of the parent container this window
134         * is in, used for computing its basic position.
135         * @param displayFrame The frame of the overall display in which this
136         * window can appear, used for constraining the overall dimensions
137         * of the window.
138         * @param contentFrame The frame within the display in which we would
139         * like active content to appear.  This will cause windows behind to
140         * be resized to match the given content frame.
141         * @param visibleFrame The frame within the display that the window
142         * is actually visible, used for computing its visible insets to be
143         * given to windows behind.
144         * This can be used as a hint for scrolling (avoiding resizing)
145         * the window to make certain that parts of its content
146         * are visible.
147         */
148        public void computeFrameLw(Rect parentFrame, Rect displayFrame,
149                Rect contentFrame, Rect visibleFrame);
150
151        /**
152         * Retrieve the current frame of the window that has been assigned by
153         * the window manager.  Must be called with the window manager lock held.
154         *
155         * @return Rect The rectangle holding the window frame.
156         */
157        public Rect getFrameLw();
158
159        /**
160         * Retrieve the current frame of the window that is actually shown.
161         * Must be called with the window manager lock held.
162         *
163         * @return Rect The rectangle holding the shown window frame.
164         */
165        public Rect getShownFrameLw();
166
167        /**
168         * Retrieve the frame of the display that this window was last
169         * laid out in.  Must be called with the
170         * window manager lock held.
171         *
172         * @return Rect The rectangle holding the display frame.
173         */
174        public Rect getDisplayFrameLw();
175
176        /**
177         * Retrieve the frame of the content area that this window was last
178         * laid out in.  This is the area in which the content of the window
179         * should be placed.  It will be smaller than the display frame to
180         * account for screen decorations such as a status bar or soft
181         * keyboard.  Must be called with the
182         * window manager lock held.
183         *
184         * @return Rect The rectangle holding the content frame.
185         */
186        public Rect getContentFrameLw();
187
188        /**
189         * Retrieve the frame of the visible area that this window was last
190         * laid out in.  This is the area of the screen in which the window
191         * will actually be fully visible.  It will be smaller than the
192         * content frame to account for transient UI elements blocking it
193         * such as an input method's candidates UI.  Must be called with the
194         * window manager lock held.
195         *
196         * @return Rect The rectangle holding the visible frame.
197         */
198        public Rect getVisibleFrameLw();
199
200        /**
201         * Returns true if this window is waiting to receive its given
202         * internal insets from the client app, and so should not impact the
203         * layout of other windows.
204         */
205        public boolean getGivenInsetsPendingLw();
206
207        /**
208         * Retrieve the insets given by this window's client for the content
209         * area of windows behind it.  Must be called with the
210         * window manager lock held.
211         *
212         * @return Rect The left, top, right, and bottom insets, relative
213         * to the window's frame, of the actual contents.
214         */
215        public Rect getGivenContentInsetsLw();
216
217        /**
218         * Retrieve the insets given by this window's client for the visible
219         * area of windows behind it.  Must be called with the
220         * window manager lock held.
221         *
222         * @return Rect The left, top, right, and bottom insets, relative
223         * to the window's frame, of the actual visible area.
224         */
225        public Rect getGivenVisibleInsetsLw();
226
227        /**
228         * Retrieve the current LayoutParams of the window.
229         *
230         * @return WindowManager.LayoutParams The window's internal LayoutParams
231         *         instance.
232         */
233        public WindowManager.LayoutParams getAttrs();
234
235        /**
236         * Get the layer at which this window's surface will be Z-ordered.
237         */
238        public int getSurfaceLayer();
239
240        /**
241         * Return the token for the application (actually activity) that owns
242         * this window.  May return null for system windows.
243         *
244         * @return An IApplicationToken identifying the owning activity.
245         */
246        public IApplicationToken getAppToken();
247
248        /**
249         * Return true if, at any point, the application token associated with
250         * this window has actually displayed any windows.  This is most useful
251         * with the "starting up" window to determine if any windows were
252         * displayed when it is closed.
253         *
254         * @return Returns true if one or more windows have been displayed,
255         *         else false.
256         */
257        public boolean hasAppShownWindows();
258
259        /**
260         * Is this window visible?  It is not visible if there is no
261         * surface, or we are in the process of running an exit animation
262         * that will remove the surface.
263         */
264        boolean isVisibleLw();
265
266        /**
267         * Like {@link #isVisibleLw}, but also counts a window that is currently
268         * "hidden" behind the keyguard as visible.  This allows us to apply
269         * things like window flags that impact the keyguard.
270         */
271        boolean isVisibleOrBehindKeyguardLw();
272
273        /**
274         * Is this window currently visible to the user on-screen?  It is
275         * displayed either if it is visible or it is currently running an
276         * animation before no longer being visible.  Must be called with the
277         * window manager lock held.
278         */
279        boolean isDisplayedLw();
280
281        /**
282         * Returns true if this window has been shown on screen at some time in
283         * the past.  Must be called with the window manager lock held.
284         *
285         * @return boolean
286         */
287        public boolean hasDrawnLw();
288
289        /**
290         * Can be called by the policy to force a window to be hidden,
291         * regardless of whether the client or window manager would like
292         * it shown.  Must be called with the window manager lock held.
293         * Returns true if {@link #showLw} was last called for the window.
294         */
295        public boolean hideLw(boolean doAnimation);
296
297        /**
298         * Can be called to undo the effect of {@link #hideLw}, allowing a
299         * window to be shown as long as the window manager and client would
300         * also like it to be shown.  Must be called with the window manager
301         * lock held.
302         * Returns true if {@link #hideLw} was last called for the window.
303         */
304        public boolean showLw(boolean doAnimation);
305    }
306
307    /**
308     * Bit mask that is set for all enter transition.
309     */
310    public final int TRANSIT_ENTER_MASK = 0x1000;
311
312    /**
313     * Bit mask that is set for all exit transitions.
314     */
315    public final int TRANSIT_EXIT_MASK = 0x2000;
316
317    /** Not set up for a transition. */
318    public final int TRANSIT_UNSET = -1;
319    /** No animation for transition. */
320    public final int TRANSIT_NONE = 0;
321    /** Window has been added to the screen. */
322    public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
323    /** Window has been removed from the screen. */
324    public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
325    /** Window has been made visible. */
326    public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
327    /** Window has been made invisible. */
328    public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
329    /** The "application starting" preview window is no longer needed, and will
330     * animate away to show the real window. */
331    public final int TRANSIT_PREVIEW_DONE = 5;
332    /** A window in a new activity is being opened on top of an existing one
333     * in the same task. */
334    public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
335    /** The window in the top-most activity is being closed to reveal the
336     * previous activity in the same task. */
337    public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
338    /** A window in a new task is being opened on top of an existing one
339     * in another activity's task. */
340    public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
341    /** A window in the top-most activity is being closed to reveal the
342     * previous activity in a different task. */
343    public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
344    /** A window in an existing task is being displayed on top of an existing one
345     * in another activity's task. */
346    public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
347    /** A window in an existing task is being put below all other tasks. */
348    public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
349    /** A window in a new activity that doesn't have a wallpaper is being
350     * opened on top of one that does, effectively closing the wallpaper. */
351    public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
352    /** A window in a new activity that does have a wallpaper is being
353     * opened on one that didn't, effectively opening the wallpaper. */
354    public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
355    /** A window in a new activity is being opened on top of an existing one,
356     * and both are on top of the wallpaper. */
357    public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
358    /** The window in the top-most activity is being closed to reveal the
359     * previous activity, and both are on top of he wallpaper. */
360    public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
361
362    // NOTE: screen off reasons are in order of significance, with more
363    // important ones lower than less important ones.
364
365    /** Screen turned off because of a device admin */
366    public final int OFF_BECAUSE_OF_ADMIN = 1;
367    /** Screen turned off because of power button */
368    public final int OFF_BECAUSE_OF_USER = 2;
369    /** Screen turned off because of timeout */
370    public final int OFF_BECAUSE_OF_TIMEOUT = 3;
371    /** Screen turned off because of proximity sensor */
372    public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
373
374    /**
375     * Magic constant to {@link IWindowManager#setRotation} to not actually
376     * modify the rotation.
377     */
378    public final int USE_LAST_ROTATION = -1000;
379
380    /** When not otherwise specified by the activity's screenOrientation, rotation should be
381     * determined by the system (that is, using sensors). */
382    public final int USER_ROTATION_FREE = 0;
383    /** When not otherwise specified by the activity's screenOrientation, rotation is set by
384     * the user. */
385    public final int USER_ROTATION_LOCKED = 1;
386
387    /**
388     * Perform initialization of the policy.
389     *
390     * @param context The system context we are running in.
391     * @param powerManager
392     */
393    public void init(Context context, IWindowManager windowManager,
394            LocalPowerManager powerManager);
395
396    /**
397     * Check permissions when adding a window.
398     *
399     * @param attrs The window's LayoutParams.
400     *
401     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed;
402     *      else an error code, usually
403     *      {@link WindowManagerImpl#ADD_PERMISSION_DENIED}, to abort the add.
404     */
405    public int checkAddPermission(WindowManager.LayoutParams attrs);
406
407    /**
408     * Sanitize the layout parameters coming from a client.  Allows the policy
409     * to do things like ensure that windows of a specific type can't take
410     * input focus.
411     *
412     * @param attrs The window layout parameters to be modified.  These values
413     * are modified in-place.
414     */
415    public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
416
417    /**
418     * After the window manager has computed the current configuration based
419     * on its knowledge of the display and input devices, it gives the policy
420     * a chance to adjust the information contained in it.  If you want to
421     * leave it as-is, simply do nothing.
422     *
423     * <p>This method may be called by any thread in the window manager, but
424     * no internal locks in the window manager will be held.
425     *
426     * @param config The Configuration being computed, for you to change as
427     * desired.
428     */
429    public void adjustConfigurationLw(Configuration config);
430
431    /**
432     * Assign a window type to a layer.  Allows you to control how different
433     * kinds of windows are ordered on-screen.
434     *
435     * @param type The type of window being assigned.
436     *
437     * @return int An arbitrary integer used to order windows, with lower
438     *         numbers below higher ones.
439     */
440    public int windowTypeToLayerLw(int type);
441
442    /**
443     * Return how to Z-order sub-windows in relation to the window they are
444     * attached to.  Return positive to have them ordered in front, negative for
445     * behind.
446     *
447     * @param type The sub-window type code.
448     *
449     * @return int Layer in relation to the attached window, where positive is
450     *         above and negative is below.
451     */
452    public int subWindowTypeToLayerLw(int type);
453
454    /**
455     * Get the highest layer (actually one more than) that the wallpaper is
456     * allowed to be in.
457     */
458    public int getMaxWallpaperLayer();
459
460    /**
461     * Return the display width available after excluding the window
462     * decor.
463     */
464    public int getNonDecorDisplayWidth(int fullWidth);
465
466    /**
467     * Return the display height available after excluding the screen
468     * decor.
469     */
470    public int getNonDecorDisplayHeight(int fullHeight);
471
472    /**
473     * Return whether the given window should forcibly hide everything
474     * behind it.  Typically returns true for the keyguard.
475     */
476    public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
477
478    /**
479     * Determine if a window that is behind one that is force hiding
480     * (as determined by {@link #doesForceHide}) should actually be hidden.
481     * For example, typically returns false for the status bar.  Be careful
482     * to return false for any window that you may hide yourself, since this
483     * will conflict with what you set.
484     */
485    public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
486
487    /**
488     * Called when the system would like to show a UI to indicate that an
489     * application is starting.  You can use this to add a
490     * APPLICATION_STARTING_TYPE window with the given appToken to the window
491     * manager (using the normal window manager APIs) that will be shown until
492     * the application displays its own window.  This is called without the
493     * window manager locked so that you can call back into it.
494     *
495     * @param appToken Token of the application being started.
496     * @param packageName The name of the application package being started.
497     * @param theme Resource defining the application's overall visual theme.
498     * @param nonLocalizedLabel The default title label of the application if
499     *        no data is found in the resource.
500     * @param labelRes The resource ID the application would like to use as its name.
501     * @param icon The resource ID the application would like to use as its icon.
502     * @param windowFlags Window layout flags.
503     *
504     * @return Optionally you can return the View that was used to create the
505     *         window, for easy removal in removeStartingWindow.
506     *
507     * @see #removeStartingWindow
508     */
509    public View addStartingWindow(IBinder appToken, String packageName,
510            int theme, CharSequence nonLocalizedLabel,
511            int labelRes, int icon, int windowFlags);
512
513    /**
514     * Called when the first window of an application has been displayed, while
515     * {@link #addStartingWindow} has created a temporary initial window for
516     * that application.  You should at this point remove the window from the
517     * window manager.  This is called without the window manager locked so
518     * that you can call back into it.
519     *
520     * <p>Note: due to the nature of these functions not being called with the
521     * window manager locked, you must be prepared for this function to be
522     * called multiple times and/or an initial time with a null View window
523     * even if you previously returned one.
524     *
525     * @param appToken Token of the application that has started.
526     * @param window Window View that was returned by createStartingWindow.
527     *
528     * @see #addStartingWindow
529     */
530    public void removeStartingWindow(IBinder appToken, View window);
531
532    /**
533     * Prepare for a window being added to the window manager.  You can throw an
534     * exception here to prevent the window being added, or do whatever setup
535     * you need to keep track of the window.
536     *
537     * @param win The window being added.
538     * @param attrs The window's LayoutParams.
539     *
540     * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed, else an
541     *         error code to abort the add.
542     */
543    public int prepareAddWindowLw(WindowState win,
544            WindowManager.LayoutParams attrs);
545
546    /**
547     * Called when a window is being removed from a window manager.  Must not
548     * throw an exception -- clean up as much as possible.
549     *
550     * @param win The window being removed.
551     */
552    public void removeWindowLw(WindowState win);
553
554    /**
555     * Control the animation to run when a window's state changes.  Return a
556     * non-0 number to force the animation to a specific resource ID, or 0
557     * to use the default animation.
558     *
559     * @param win The window that is changing.
560     * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
561     *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
562     *                {@link #TRANSIT_HIDE}.
563     *
564     * @return Resource ID of the actual animation to use, or 0 for none.
565     */
566    public int selectAnimationLw(WindowState win, int transit);
567
568    /**
569     * Create and return an animation to re-display a force hidden window.
570     */
571    public Animation createForceHideEnterAnimation();
572
573    /**
574     * Called from the input reader thread before a key is enqueued.
575     *
576     * <p>There are some actions that need to be handled here because they
577     * affect the power state of the device, for example, the power keys.
578     * Generally, it's best to keep as little as possible in the queue thread
579     * because it's the most fragile.
580     * @param event The key event.
581     * @param policyFlags The policy flags associated with the key.
582     * @param isScreenOn True if the screen is already on
583     *
584     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
585     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
586     */
587    public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
588
589    /**
590     * Called from the input reader thread before a motion is enqueued when the screen is off.
591     *
592     * <p>There are some actions that need to be handled here because they
593     * affect the power state of the device, for example, waking on motions.
594     * Generally, it's best to keep as little as possible in the queue thread
595     * because it's the most fragile.
596     * @param policyFlags The policy flags associated with the motion.
597     *
598     * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
599     *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
600     */
601    public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
602
603    /**
604     * Called from the input dispatcher thread before a key is dispatched to a window.
605     *
606     * <p>Allows you to define
607     * behavior for keys that can not be overridden by applications.
608     * This method is called from the input thread, with no locks held.
609     *
610     * @param win The window that currently has focus.  This is where the key
611     *            event will normally go.
612     * @param event The key event.
613     * @param policyFlags The policy flags associated with the key.
614     * @return Returns true if the policy consumed the event and it should
615     * not be further dispatched.
616     */
617    public boolean interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
618
619    /**
620     * Called from the input dispatcher thread when an application did not handle
621     * a key that was dispatched to it.
622     *
623     * <p>Allows you to define default global behavior for keys that were not handled
624     * by applications.  This method is called from the input thread, with no locks held.
625     *
626     * @param win The window that currently has focus.  This is where the key
627     *            event will normally go.
628     * @param event The key event.
629     * @param policyFlags The policy flags associated with the key.
630     * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
631     * The caller is responsible for recycling the key event.
632     */
633    public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
634
635    /**
636     * Called when layout of the windows is about to start.
637     *
638     * @param displayWidth The current full width of the screen.
639     * @param displayHeight The current full height of the screen.
640     */
641    public void beginLayoutLw(int displayWidth, int displayHeight);
642
643    /**
644     * Called for each window attached to the window manager as layout is
645     * proceeding.  The implementation of this function must take care of
646     * setting the window's frame, either here or in finishLayout().
647     *
648     * @param win The window being positioned.
649     * @param attrs The LayoutParams of the window.
650     * @param attached For sub-windows, the window it is attached to; this
651     *                 window will already have had layoutWindow() called on it
652     *                 so you can use its Rect.  Otherwise null.
653     */
654    public void layoutWindowLw(WindowState win,
655            WindowManager.LayoutParams attrs, WindowState attached);
656
657
658    /**
659     * Return the insets for the areas covered by system windows. These values
660     * are computed on the most recent layout, so they are not guaranteed to
661     * be correct.
662     *
663     * @param attrs The LayoutParams of the window.
664     * @param contentInset The areas covered by system windows, expressed as positive insets
665     *
666     */
667    public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
668
669    /**
670     * Called when layout of the windows is finished.  After this function has
671     * returned, all windows given to layoutWindow() <em>must</em> have had a
672     * frame assigned.
673     *
674     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
675     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
676     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
677     */
678    public int finishLayoutLw();
679
680    /** Layout state may have changed (so another layout will be performed) */
681    static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
682    /** Configuration state may have changed */
683    static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
684    /** Wallpaper may need to move */
685    static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
686    /** Need to recompute animations */
687    static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
688
689    /**
690     * Called when animation of the windows is about to start.
691     *
692     * @param displayWidth The current full width of the screen.
693     * @param displayHeight The current full height of the screen.
694     */
695    public void beginAnimationLw(int displayWidth, int displayHeight);
696
697    /**
698     * Called each time a window is animating.
699     *
700     * @param win The window being positioned.
701     * @param attrs The LayoutParams of the window.
702     */
703    public void animatingWindowLw(WindowState win,
704            WindowManager.LayoutParams attrs);
705
706    /**
707     * Called when animation of the windows is finished.  If in this function you do
708     * something that may have modified the animation state of another window,
709     * be sure to return true in order to perform another animation frame.
710     *
711     * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
712     * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
713     * or {@link #FINISH_LAYOUT_REDO_ANIM}.
714     */
715    public int finishAnimationLw();
716
717    /**
718     * Return true if it is okay to perform animations for an app transition
719     * that is about to occur.  You may return false for this if, for example,
720     * the lock screen is currently displayed so the switch should happen
721     * immediately.
722     */
723    public boolean allowAppAnimationsLw();
724
725
726    /**
727     * A new window has been focused.
728     */
729    public void focusChanged(WindowState lastFocus, WindowState newFocus);
730
731    /**
732     * Called after the screen turns off.
733     *
734     * @param why {@link #OFF_BECAUSE_OF_USER} or
735     * {@link #OFF_BECAUSE_OF_TIMEOUT}.
736     */
737    public void screenTurnedOff(int why);
738
739    /**
740     * Called after the screen turns on.
741     */
742    public void screenTurnedOn();
743
744    /**
745     * Return whether the screen is currently on.
746     */
747    public boolean isScreenOn();
748
749    /**
750     * Tell the policy that the lid switch has changed state.
751     * @param whenNanos The time when the change occurred in uptime nanoseconds.
752     * @param lidOpen True if the lid is now open.
753     */
754    public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
755
756    /**
757     * Tell the policy if anyone is requesting that keyguard not come on.
758     *
759     * @param enabled Whether keyguard can be on or not.  does not actually
760     * turn it on, unless it was previously disabled with this function.
761     *
762     * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
763     * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
764     */
765    public void enableKeyguard(boolean enabled);
766
767    /**
768     * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
769     */
770    interface OnKeyguardExitResult {
771        void onKeyguardExitResult(boolean success);
772    }
773
774    /**
775     * Tell the policy if anyone is requesting the keyguard to exit securely
776     * (this would be called after the keyguard was disabled)
777     * @param callback Callback to send the result back.
778     * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
779     */
780    void exitKeyguardSecurely(OnKeyguardExitResult callback);
781
782    /**
783     * isKeyguardLocked
784     *
785     * Return whether the keyguard is currently locked.
786     *
787     * @return true if in keyguard is locked.
788     */
789    public boolean isKeyguardLocked();
790
791    /**
792     * isKeyguardSecure
793     *
794     * Return whether the keyguard requires a password to unlock.
795     *
796     * @return true if in keyguard is secure.
797     */
798    public boolean isKeyguardSecure();
799
800    /**
801     * inKeyguardRestrictedKeyInputMode
802     *
803     * if keyguard screen is showing or in restricted key input mode (i.e. in
804     * keyguard password emergency screen). When in such mode, certain keys,
805     * such as the Home key and the right soft keys, don't work.
806     *
807     * @return true if in keyguard restricted input mode.
808     */
809    public boolean inKeyguardRestrictedKeyInputMode();
810
811    /**
812     * Given an orientation constant
813     * ({@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE
814     * ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE} or
815     * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_PORTRAIT
816     * ActivityInfo.SCREEN_ORIENTATION_PORTRAIT}), return a surface
817     * rotation.
818     */
819    public int rotationForOrientationLw(int orientation, int lastRotation,
820            boolean displayEnabled);
821
822    /**
823     * Called when the system is mostly done booting to determine whether
824     * the system should go into safe mode.
825     */
826    public boolean detectSafeMode();
827
828    /**
829     * Called when the system is mostly done booting.
830     */
831    public void systemReady();
832
833    /**
834     * Called when userActivity is signalled in the power manager.
835     * This is safe to call from any thread, with any window manager locks held or not.
836     */
837    public void userActivity();
838
839    /**
840     * Called when we have finished booting and can now display the home
841     * screen to the user.  This wilWl happen after systemReady(), and at
842     * this point the display is active.
843     */
844    public void enableScreenAfterBoot();
845
846    public void setCurrentOrientationLw(int newOrientation);
847
848    /**
849     * Call from application to perform haptic feedback on its window.
850     */
851    public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
852
853    /**
854     * Called when we have stopped keeping the screen on because a window
855     * requesting this is no longer visible.
856     */
857    public void screenOnStoppedLw();
858
859    /**
860     * Return false to disable key repeat events from being generated.
861     */
862    public boolean allowKeyRepeat();
863
864    /**
865     * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
866     *
867     * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
868     *             {@link * WindowManagerPolicy#USER_ROTATION_FREE}.
869     * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
870     *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
871     */
872    public void setUserRotationMode(int mode, int rotation);
873
874    /**
875     * Print the WindowManagerPolicy's state into the given stream.
876     *
877     * @param prefix Text to print at the front of each line.
878     * @param fd The raw file descriptor that the dump is being sent to.
879     * @param writer The PrintWriter to which you should dump your state.  This will be
880     * closed for you after you return.
881     * @param args additional arguments to the dump request.
882     */
883    public void dump(String prefix, FileDescriptor fd, PrintWriter writer, String[] args);
884}
885