android_view_GLES20Canvas.cpp revision 5a7b466a2b4b7ced739bd5c31e022de61650545a
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "jni.h" 20#include "GraphicsJNI.h" 21#include <nativehelper/JNIHelp.h> 22#include <android_runtime/AndroidRuntime.h> 23#include <utils/ResourceTypes.h> 24 25#include <SkBitmap.h> 26#include <SkCanvas.h> 27#include <SkMatrix.h> 28#include <SkPaint.h> 29#include <SkRegion.h> 30#include <SkScalerContext.h> 31#include <SkTemplates.h> 32#include <SkXfermode.h> 33 34#include <DisplayListRenderer.h> 35#include <LayerRenderer.h> 36#include <OpenGLDebugRenderer.h> 37#include <OpenGLRenderer.h> 38#include <SkiaShader.h> 39#include <SkiaColorFilter.h> 40#include <Rect.h> 41 42#include "TextLayout.h" 43 44namespace android { 45 46using namespace uirenderer; 47 48/** 49 * Note: OpenGLRenderer JNI layer is generated and compiled only on supported 50 * devices. This means all the logic must be compiled only when the 51 * preprocessor variable USE_OPENGL_RENDERER is defined. 52 */ 53#ifdef USE_OPENGL_RENDERER 54 55/////////////////////////////////////////////////////////////////////////////// 56// Defines 57/////////////////////////////////////////////////////////////////////////////// 58 59// Debug 60#define DEBUG_RENDERER 0 61#define PROFILE_RENDERER 0 62 63// Debug 64#if DEBUG_RENDERER 65 #define RENDERER_LOGD(...) LOGD(__VA_ARGS__) 66#else 67 #define RENDERER_LOGD(...) 68#endif 69 70// ---------------------------------------------------------------------------- 71 72static struct { 73 jclass clazz; 74 jmethodID set; 75} gRectClassInfo; 76 77// ---------------------------------------------------------------------------- 78// Constructors 79// ---------------------------------------------------------------------------- 80 81static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject clazz) { 82 RENDERER_LOGD("Create OpenGLRenderer"); 83#if PROFILE_RENDERER 84 return new OpenGLDebugRenderer; 85#else 86 return new OpenGLRenderer; 87#endif 88} 89 90static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, 91 OpenGLRenderer* renderer) { 92 RENDERER_LOGD("Destroy OpenGLRenderer"); 93 delete renderer; 94} 95 96// ---------------------------------------------------------------------------- 97// Setup 98// ---------------------------------------------------------------------------- 99 100static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject canvas, 101 OpenGLRenderer* renderer, jint width, jint height) { 102 renderer->setViewport(width, height); 103} 104 105static void android_view_GLES20Canvas_prepare(JNIEnv* env, jobject canvas, 106 OpenGLRenderer* renderer, jboolean opaque) { 107 renderer->prepare(opaque); 108} 109 110static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject canvas, 111 OpenGLRenderer* renderer) { 112 renderer->finish(); 113} 114 115static void android_view_GLES20Canvas_acquireContext(JNIEnv* env, jobject canvas, 116 OpenGLRenderer* renderer) { 117 renderer->acquireContext(); 118} 119 120static void android_view_GLES20Canvas_releaseContext(JNIEnv* env, jobject canvas, 121 OpenGLRenderer* renderer) { 122 renderer->releaseContext(); 123} 124 125// ---------------------------------------------------------------------------- 126// State 127// ---------------------------------------------------------------------------- 128 129static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject canvas, OpenGLRenderer* renderer, 130 jint flags) { 131 return renderer->save(flags); 132} 133 134static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject canvas, 135 OpenGLRenderer* renderer) { 136 return renderer->getSaveCount(); 137} 138 139static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject canvas, 140 OpenGLRenderer* renderer) { 141 renderer->restore(); 142} 143 144static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject canvas, 145 OpenGLRenderer* renderer, jint saveCount) { 146 renderer->restoreToCount(saveCount); 147} 148 149// ---------------------------------------------------------------------------- 150// Layers 151// ---------------------------------------------------------------------------- 152 153static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject canvas, 154 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 155 SkPaint* paint, jint saveFlags) { 156 return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); 157} 158 159static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject canvas, 160 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 161 jint alpha, jint saveFlags) { 162 return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); 163} 164 165// ---------------------------------------------------------------------------- 166// Clipping 167// ---------------------------------------------------------------------------- 168 169static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject canvas, 170 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 171 SkCanvas::EdgeType edge) { 172 return renderer->quickReject(left, top, right, bottom); 173} 174 175static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject canvas, 176 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 177 SkRegion::Op op) { 178 return renderer->clipRect(left, top, right, bottom, op); 179} 180 181static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject canvas, 182 OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, 183 SkRegion::Op op) { 184 return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); 185} 186 187static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject canvas, 188 OpenGLRenderer* renderer, jobject rect) { 189 const android::uirenderer::Rect& bounds(renderer->getClipBounds()); 190 191 env->CallVoidMethod(rect, gRectClassInfo.set, 192 int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom)); 193 194 return !bounds.isEmpty(); 195} 196 197// ---------------------------------------------------------------------------- 198// Transforms 199// ---------------------------------------------------------------------------- 200 201static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject canvas, 202 OpenGLRenderer* renderer, jfloat dx, jfloat dy) { 203 renderer->translate(dx, dy); 204} 205 206static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject canvas, 207 OpenGLRenderer* renderer, jfloat degrees) { 208 renderer->rotate(degrees); 209} 210 211static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject canvas, 212 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 213 renderer->scale(sx, sy); 214} 215 216static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject canvas, 217 OpenGLRenderer* renderer, jfloat sx, jfloat sy) { 218 renderer->skew(sx, sy); 219} 220 221static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject canvas, 222 OpenGLRenderer* renderer, SkMatrix* matrix) { 223 renderer->setMatrix(matrix); 224} 225 226static const float* android_view_GLES20Canvas_getNativeMatrix(JNIEnv* env, 227 jobject canvas, OpenGLRenderer* renderer) { 228 return renderer->getMatrix(); 229} 230 231static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject canvas, 232 OpenGLRenderer* renderer, SkMatrix* matrix) { 233 renderer->getMatrix(matrix); 234} 235 236static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject canvas, 237 OpenGLRenderer* renderer, SkMatrix* matrix) { 238 renderer->concatMatrix(matrix); 239} 240 241// ---------------------------------------------------------------------------- 242// Drawing 243// ---------------------------------------------------------------------------- 244 245static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject canvas, 246 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, float left, 247 float top, SkPaint* paint) { 248 // This object allows the renderer to allocate a global JNI ref to the buffer object. 249 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 250 251 renderer->drawBitmap(bitmap, left, top, paint); 252} 253 254static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject canvas, 255 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, 256 float srcLeft, float srcTop, float srcRight, float srcBottom, 257 float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { 258 // This object allows the renderer to allocate a global JNI ref to the buffer object. 259 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 260 261 renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, 262 dstLeft, dstTop, dstRight, dstBottom, paint); 263} 264 265static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject canvas, 266 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, SkMatrix* matrix, 267 SkPaint* paint) { 268 // This object allows the renderer to allocate a global JNI ref to the buffer object. 269 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 270 271 renderer->drawBitmap(bitmap, matrix, paint); 272} 273 274static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject canvas, 275 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, 276 jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, 277 jintArray colors, jint colorOffset, SkPaint* paint) { 278 // This object allows the renderer to allocate a global JNI ref to the buffer object. 279 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 280 281 jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL; 282 jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL; 283 284 renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); 285 286 if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0); 287 if (colors) env->ReleaseIntArrayElements(colors, colorsArray, 0); 288} 289 290static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject canvas, 291 OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, jbyteArray chunks, 292 float left, float top, float right, float bottom, SkPaint* paint) { 293 // This object allows the renderer to allocate a global JNI ref to the buffer object. 294 JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); 295 296 jbyte* storage = env->GetByteArrayElements(chunks, NULL); 297 Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(storage); 298 Res_png_9patch::deserialize(patch); 299 300 renderer->drawPatch(bitmap, &patch->xDivs[0], &patch->yDivs[0], 301 &patch->colors[0], patch->numXDivs, patch->numYDivs, patch->numColors, 302 left, top, right, bottom, paint); 303 304 env->ReleaseByteArrayElements(chunks, storage, 0); 305} 306 307static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject canvas, 308 OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { 309 renderer->drawColor(color, mode); 310} 311 312static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject canvas, 313 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 314 SkPaint* paint) { 315 renderer->drawRect(left, top, right, bottom, paint); 316} 317 318static void android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject canvas, 319 OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, 320 jfloat rx, jfloat ry, SkPaint* paint) { 321 renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint); 322} 323 324static void android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject canvas, 325 OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) { 326 renderer->drawCircle(x, y, radius, paint); 327} 328 329static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject canvas, 330 OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { 331 SkRegion::Iterator it(*region); 332 while (!it.done()) { 333 const SkIRect& r = it.rect(); 334 renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint); 335 it.next(); 336 } 337} 338 339static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject canvas, 340 OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { 341 renderer->drawPath(path, paint); 342} 343 344static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject canvas, 345 OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { 346 jfloat* storage = env->GetFloatArrayElements(points, NULL); 347 348 renderer->drawLines(storage + offset, count, paint); 349 350 env->ReleaseFloatArrayElements(points, storage, 0); 351} 352 353// ---------------------------------------------------------------------------- 354// Shaders and color filters 355// ---------------------------------------------------------------------------- 356 357static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject canvas, 358 OpenGLRenderer* renderer) { 359 renderer->resetShader(); 360 renderer->resetColorFilter(); 361 renderer->resetShadow(); 362} 363 364static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject canvas, 365 OpenGLRenderer* renderer, SkiaShader* shader) { 366 renderer->setupShader(shader); 367} 368 369static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject canvas, 370 OpenGLRenderer* renderer, SkiaColorFilter* filter) { 371 renderer->setupColorFilter(filter); 372} 373 374static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject canvas, 375 OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { 376 renderer->setupShadow(radius, dx, dy, color); 377} 378 379// ---------------------------------------------------------------------------- 380// Text 381// ---------------------------------------------------------------------------- 382 383static void renderText(OpenGLRenderer* renderer, const jchar* text, int count, 384 jfloat x, jfloat y, int flags, SkPaint* paint) { 385 const jchar *workText; 386 jchar* buffer = NULL; 387 int32_t workBytes; 388 if (TextLayout::prepareText(paint, text, count, flags, &workText, &workBytes, &buffer)) { 389 renderer->drawText((const char*) workText, workBytes, count, x, y, paint); 390 free(buffer); 391 } 392} 393 394static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, 395 jint start, jint count, jint contextCount, jfloat x, jfloat y, 396 int flags, SkPaint* paint) { 397 uint8_t rtl = flags & 0x1; 398 if (rtl) { 399 SkAutoSTMalloc<80, jchar> buffer(contextCount); 400 jchar* shaped = buffer.get(); 401 if (TextLayout::prepareRtlTextRun(text, start, count, contextCount, shaped)) { 402 renderer->drawText((const char*) shaped, count << 1, count, x, y, paint); 403 } else { 404 LOGW("drawTextRun error"); 405 } 406 } else { 407 renderer->drawText((const char*) (text + start), count << 1, count, x, y, paint); 408 } 409} 410 411static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject canvas, 412 OpenGLRenderer* renderer, jcharArray text, jint index, jint count, 413 jfloat x, jfloat y, jint flags, SkPaint* paint) { 414 jchar* textArray = env->GetCharArrayElements(text, NULL); 415 renderText(renderer, textArray + index, count, x, y, flags, paint); 416 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 417} 418 419static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject canvas, 420 OpenGLRenderer* renderer, jstring text, jint start, jint end, 421 jfloat x, jfloat y, jint flags, SkPaint* paint) { 422 const jchar* textArray = env->GetStringChars(text, NULL); 423 renderText(renderer, textArray + start, end - start, x, y, flags, paint); 424 env->ReleaseStringChars(text, textArray); 425} 426 427static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject canvas, 428 OpenGLRenderer* renderer, jcharArray text, jint index, jint count, 429 jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, 430 SkPaint* paint) { 431 jchar* textArray = env->GetCharArrayElements(text, NULL); 432 renderTextRun(renderer, textArray + contextIndex, index - contextIndex, 433 count, contextCount, x, y, dirFlags, paint); 434 env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); 435 } 436 437static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject canvas, 438 OpenGLRenderer* renderer, jstring text, jint start, jint end, 439 jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, 440 SkPaint* paint) { 441 const jchar* textArray = env->GetStringChars(text, NULL); 442 jint count = end - start; 443 jint contextCount = contextEnd - contextStart; 444 renderTextRun(renderer, textArray + contextStart, start - contextStart, 445 count, contextCount, x, y, dirFlags, paint); 446 env->ReleaseStringChars(text, textArray); 447} 448 449// ---------------------------------------------------------------------------- 450// Display lists 451// ---------------------------------------------------------------------------- 452 453static DisplayList* android_view_GLES20Canvas_getDisplayList(JNIEnv* env, 454 jobject canvas, DisplayListRenderer* renderer) { 455 return renderer->getDisplayList(); 456} 457 458static OpenGLRenderer* android_view_GLES20Canvas_getDisplayListRenderer(JNIEnv* env, 459 jobject clazz, DisplayListRenderer* renderer) { 460 if (renderer == NULL) { 461 renderer = new DisplayListRenderer; 462 } else { 463 renderer->reset(); 464 } 465 return renderer; 466} 467 468static void android_view_GLES20Canvas_destroyDisplayList(JNIEnv* env, 469 jobject clazz, DisplayList* displayList) { 470 delete displayList; 471} 472 473static void android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, 474 jobject canvas, OpenGLRenderer* renderer, DisplayList* displayList) { 475 renderer->drawDisplayList(displayList); 476} 477 478// ---------------------------------------------------------------------------- 479// Layers 480// ---------------------------------------------------------------------------- 481 482static void android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject canvas, 483 OpenGLRenderer* renderer) { 484 renderer->interrupt(); 485} 486 487static void android_view_GLES20Canvas_resume(JNIEnv* env, jobject canvas, 488 OpenGLRenderer* renderer) { 489 renderer->resume(); 490} 491 492static OpenGLRenderer* android_view_GLES20Canvas_createLayerRenderer(JNIEnv* env, 493 jobject clazz, Layer* layer) { 494 if (layer) { 495 return new LayerRenderer(layer); 496 } 497 return NULL; 498} 499 500static Layer* android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, 501 jint width, jint height, jboolean isOpaque, jintArray layerInfo) { 502 Layer* layer = LayerRenderer::createLayer(width, height, isOpaque); 503 504 if (layer) { 505 jint* storage = env->GetIntArrayElements(layerInfo, NULL); 506 storage[0] = layer->width; 507 storage[1] = layer->height; 508 env->ReleaseIntArrayElements(layerInfo, storage, 0); 509 } 510 511 return layer; 512} 513 514static void android_view_GLES20Canvas_resizeLayer(JNIEnv* env, jobject clazz, 515 Layer* layer, jint width, jint height, jintArray layerInfo) { 516 LayerRenderer::resizeLayer(layer, width, height); 517 518 jint* storage = env->GetIntArrayElements(layerInfo, NULL); 519 storage[0] = layer->width; 520 storage[1] = layer->height; 521 env->ReleaseIntArrayElements(layerInfo, storage, 0); 522} 523 524static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, Layer* layer) { 525 LayerRenderer::destroyLayer(layer); 526} 527 528static void android_view_GLES20Canvas_destroyLayerDeferred(JNIEnv* env, 529 jobject clazz, Layer* layer) { 530 LayerRenderer::destroyLayerDeferred(layer); 531} 532 533static void android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject canvas, 534 OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y, SkPaint* paint) { 535 renderer->drawLayer(layer, x, y, paint); 536} 537 538#endif // USE_OPENGL_RENDERER 539 540// ---------------------------------------------------------------------------- 541// Common 542// ---------------------------------------------------------------------------- 543 544static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) { 545#ifdef USE_OPENGL_RENDERER 546 return JNI_TRUE; 547#else 548 return JNI_FALSE; 549#endif 550} 551 552// ---------------------------------------------------------------------------- 553// JNI Glue 554// ---------------------------------------------------------------------------- 555 556const char* const kClassPathName = "android/view/GLES20Canvas"; 557 558static JNINativeMethod gMethods[] = { 559 { "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable }, 560 561#ifdef USE_OPENGL_RENDERER 562 { "nCreateRenderer", "()I", (void*) android_view_GLES20Canvas_createRenderer }, 563 { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Canvas_destroyRenderer }, 564 { "nSetViewport", "(III)V", (void*) android_view_GLES20Canvas_setViewport }, 565 { "nPrepare", "(IZ)V", (void*) android_view_GLES20Canvas_prepare }, 566 { "nFinish", "(I)V", (void*) android_view_GLES20Canvas_finish }, 567 { "nAcquireContext", "(I)V", (void*) android_view_GLES20Canvas_acquireContext }, 568 { "nReleaseContext", "(I)V", (void*) android_view_GLES20Canvas_releaseContext }, 569 570 { "nSave", "(II)I", (void*) android_view_GLES20Canvas_save }, 571 { "nRestore", "(I)V", (void*) android_view_GLES20Canvas_restore }, 572 { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Canvas_restoreToCount }, 573 { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Canvas_getSaveCount }, 574 575 { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayer }, 576 { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha }, 577 578 { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_quickReject }, 579 { "nClipRect", "(IFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF }, 580 { "nClipRect", "(IIIIII)Z", (void*) android_view_GLES20Canvas_clipRect }, 581 582 { "nTranslate", "(IFF)V", (void*) android_view_GLES20Canvas_translate }, 583 { "nRotate", "(IF)V", (void*) android_view_GLES20Canvas_rotate }, 584 { "nScale", "(IFF)V", (void*) android_view_GLES20Canvas_scale }, 585 { "nSkew", "(IFF)V", (void*) android_view_GLES20Canvas_skew }, 586 587 { "nSetMatrix", "(II)V", (void*) android_view_GLES20Canvas_setMatrix }, 588 { "nGetMatrix", "(I)I", (void*) android_view_GLES20Canvas_getNativeMatrix }, 589 { "nGetMatrix", "(II)V", (void*) android_view_GLES20Canvas_getMatrix }, 590 { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Canvas_concatMatrix }, 591 592 { "nDrawBitmap", "(II[BFFI)V", (void*) android_view_GLES20Canvas_drawBitmap }, 593 { "nDrawBitmap", "(II[BFFFFFFFFI)V",(void*) android_view_GLES20Canvas_drawBitmapRect }, 594 { "nDrawBitmap", "(II[BII)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix }, 595 596 { "nDrawBitmapMesh", "(II[BII[FI[III)V",(void*) android_view_GLES20Canvas_drawBitmapMesh }, 597 598 { "nDrawPatch", "(II[B[BFFFFI)V", (void*) android_view_GLES20Canvas_drawPatch }, 599 600 { "nDrawColor", "(III)V", (void*) android_view_GLES20Canvas_drawColor }, 601 { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Canvas_drawRect }, 602 { "nDrawRects", "(III)V", (void*) android_view_GLES20Canvas_drawRects }, 603 { "nDrawRoundRect", "(IFFFFFFI)V", (void*) android_view_GLES20Canvas_drawRoundRect }, 604 { "nDrawCircle", "(IFFFI)V", (void*) android_view_GLES20Canvas_drawCircle }, 605 { "nDrawPath", "(III)V", (void*) android_view_GLES20Canvas_drawPath }, 606 { "nDrawLines", "(I[FIII)V", (void*) android_view_GLES20Canvas_drawLines }, 607 608 { "nResetModifiers", "(I)V", (void*) android_view_GLES20Canvas_resetModifiers }, 609 { "nSetupShader", "(II)V", (void*) android_view_GLES20Canvas_setupShader }, 610 { "nSetupColorFilter", "(II)V", (void*) android_view_GLES20Canvas_setupColorFilter }, 611 { "nSetupShadow", "(IFFFI)V", (void*) android_view_GLES20Canvas_setupShadow }, 612 613 { "nDrawText", "(I[CIIFFII)V", (void*) android_view_GLES20Canvas_drawTextArray }, 614 { "nDrawText", "(ILjava/lang/String;IIFFII)V", 615 (void*) android_view_GLES20Canvas_drawText }, 616 617 { "nDrawTextRun", "(I[CIIIIFFII)V", (void*) android_view_GLES20Canvas_drawTextRunArray }, 618 { "nDrawTextRun", "(ILjava/lang/String;IIIIFFII)V", 619 (void*) android_view_GLES20Canvas_drawTextRun }, 620 621 { "nGetClipBounds", "(ILandroid/graphics/Rect;)Z", 622 (void*) android_view_GLES20Canvas_getClipBounds }, 623 624 { "nGetDisplayList", "(I)I", (void*) android_view_GLES20Canvas_getDisplayList }, 625 { "nDestroyDisplayList", "(I)V", (void*) android_view_GLES20Canvas_destroyDisplayList }, 626 { "nGetDisplayListRenderer", "(I)I", (void*) android_view_GLES20Canvas_getDisplayListRenderer }, 627 { "nDrawDisplayList", "(II)V", (void*) android_view_GLES20Canvas_drawDisplayList }, 628 629 { "nInterrupt", "(I)V", (void*) android_view_GLES20Canvas_interrupt }, 630 { "nResume", "(I)V", (void*) android_view_GLES20Canvas_resume }, 631 632 { "nCreateLayerRenderer", "(I)I", (void*) android_view_GLES20Canvas_createLayerRenderer }, 633 { "nCreateLayer", "(IIZ[I)I", (void*) android_view_GLES20Canvas_createLayer }, 634 { "nResizeLayer", "(III[I)V" , (void*) android_view_GLES20Canvas_resizeLayer }, 635 { "nDestroyLayer", "(I)V", (void*) android_view_GLES20Canvas_destroyLayer }, 636 { "nDestroyLayerDeferred", "(I)V", (void*) android_view_GLES20Canvas_destroyLayerDeferred }, 637 { "nDrawLayer", "(IIFFI)V", (void*) android_view_GLES20Canvas_drawLayer }, 638 639#endif 640}; 641 642#ifdef USE_OPENGL_RENDERER 643 #define FIND_CLASS(var, className) \ 644 var = env->FindClass(className); \ 645 LOG_FATAL_IF(! var, "Unable to find class " className); \ 646 var = jclass(env->NewGlobalRef(var)); 647 648 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \ 649 var = env->GetMethodID(clazz, methodName, methodDescriptor); \ 650 LOG_FATAL_IF(! var, "Unable to find method " methodName); 651#else 652 #define FIND_CLASS(var, className) 653 #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) 654#endif 655 656int register_android_view_GLES20Canvas(JNIEnv* env) { 657 FIND_CLASS(gRectClassInfo.clazz, "android/graphics/Rect"); 658 GET_METHOD_ID(gRectClassInfo.set, gRectClassInfo.clazz, "set", "(IIII)V"); 659 660 return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods)); 661} 662 663}; 664