Vertex.h revision 5b3b35296e8b2c8d3f07d32bb645d5414db41a1d
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_VERTEX_H 18#define ANDROID_HWUI_VERTEX_H 19 20namespace android { 21namespace uirenderer { 22 23/** 24 * Simple structure to describe a vertex with a position and a texture. 25 */ 26struct TextureVertex { 27 float position[2]; 28 float texture[2]; 29 30 static inline void set(TextureVertex* vertex, float x, float y, float u, float v) { 31 vertex[0].position[0] = x; 32 vertex[0].position[1] = y; 33 vertex[0].texture[0] = u; 34 vertex[0].texture[1] = v; 35 } 36 37 static inline void setUV(TextureVertex* vertex, float u, float v) { 38 vertex[0].texture[0] = u; 39 vertex[0].texture[1] = v; 40 } 41}; // struct TextureVertex 42 43}; // namespace uirenderer 44}; // namespace android 45 46#endif // ANDROID_HWUI_VERTEX_H 47