InputReader.cpp revision 1a84fd1fb7a51f3fe4f8865e1cdd09f3490f696c
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "InputReader" 18 19//#define LOG_NDEBUG 0 20 21// Log debug messages for each raw event received from the EventHub. 22#define DEBUG_RAW_EVENTS 0 23 24// Log debug messages about touch screen filtering hacks. 25#define DEBUG_HACKS 0 26 27// Log debug messages about virtual key processing. 28#define DEBUG_VIRTUAL_KEYS 0 29 30// Log debug messages about pointers. 31#define DEBUG_POINTERS 0 32 33// Log debug messages about pointer assignment calculations. 34#define DEBUG_POINTER_ASSIGNMENT 0 35 36// Log debug messages about gesture detection. 37#define DEBUG_GESTURES 0 38 39#include "InputReader.h" 40 41#include <cutils/atomic.h> 42#include <cutils/log.h> 43#include <ui/Keyboard.h> 44#include <ui/VirtualKeyMap.h> 45 46#include <stddef.h> 47#include <stdlib.h> 48#include <unistd.h> 49#include <errno.h> 50#include <limits.h> 51#include <math.h> 52 53#define INDENT " " 54#define INDENT2 " " 55#define INDENT3 " " 56#define INDENT4 " " 57 58namespace android { 59 60// --- Static Functions --- 61 62template<typename T> 63inline static T abs(const T& value) { 64 return value < 0 ? - value : value; 65} 66 67template<typename T> 68inline static T min(const T& a, const T& b) { 69 return a < b ? a : b; 70} 71 72template<typename T> 73inline static void swap(T& a, T& b) { 74 T temp = a; 75 a = b; 76 b = temp; 77} 78 79inline static float avg(float x, float y) { 80 return (x + y) / 2; 81} 82 83inline static float distance(float x1, float y1, float x2, float y2) { 84 return hypotf(x1 - x2, y1 - y2); 85} 86 87inline static int32_t signExtendNybble(int32_t value) { 88 return value >= 8 ? value - 16 : value; 89} 90 91static inline const char* toString(bool value) { 92 return value ? "true" : "false"; 93} 94 95static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation, 96 const int32_t map[][4], size_t mapSize) { 97 if (orientation != DISPLAY_ORIENTATION_0) { 98 for (size_t i = 0; i < mapSize; i++) { 99 if (value == map[i][0]) { 100 return map[i][orientation]; 101 } 102 } 103 } 104 return value; 105} 106 107static const int32_t keyCodeRotationMap[][4] = { 108 // key codes enumerated counter-clockwise with the original (unrotated) key first 109 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 110 { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, 111 { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, 112 { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, 113 { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, 114}; 115static const size_t keyCodeRotationMapSize = 116 sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); 117 118int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { 119 return rotateValueUsingRotationMap(keyCode, orientation, 120 keyCodeRotationMap, keyCodeRotationMapSize); 121} 122 123static const int32_t edgeFlagRotationMap[][4] = { 124 // edge flags enumerated counter-clockwise with the original (unrotated) edge flag first 125 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 126 { AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT, 127 AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT }, 128 { AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP, 129 AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM }, 130 { AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT, 131 AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT }, 132 { AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM, 133 AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP }, 134}; 135static const size_t edgeFlagRotationMapSize = 136 sizeof(edgeFlagRotationMap) / sizeof(edgeFlagRotationMap[0]); 137 138static int32_t rotateEdgeFlag(int32_t edgeFlag, int32_t orientation) { 139 return rotateValueUsingRotationMap(edgeFlag, orientation, 140 edgeFlagRotationMap, edgeFlagRotationMapSize); 141} 142 143static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { 144 return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; 145} 146 147static uint32_t getButtonStateForScanCode(int32_t scanCode) { 148 // Currently all buttons are mapped to the primary button. 149 switch (scanCode) { 150 case BTN_LEFT: 151 case BTN_RIGHT: 152 case BTN_MIDDLE: 153 case BTN_SIDE: 154 case BTN_EXTRA: 155 case BTN_FORWARD: 156 case BTN_BACK: 157 case BTN_TASK: 158 return BUTTON_STATE_PRIMARY; 159 default: 160 return 0; 161 } 162} 163 164// Returns true if the pointer should be reported as being down given the specified 165// button states. 166static bool isPointerDown(uint32_t buttonState) { 167 return buttonState & BUTTON_STATE_PRIMARY; 168} 169 170static int32_t calculateEdgeFlagsUsingPointerBounds( 171 const sp<PointerControllerInterface>& pointerController, float x, float y) { 172 int32_t edgeFlags = 0; 173 float minX, minY, maxX, maxY; 174 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 175 if (x <= minX) { 176 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; 177 } else if (x >= maxX) { 178 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; 179 } 180 if (y <= minY) { 181 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; 182 } else if (y >= maxY) { 183 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; 184 } 185 } 186 return edgeFlags; 187} 188 189static void clampPositionUsingPointerBounds( 190 const sp<PointerControllerInterface>& pointerController, float* x, float* y) { 191 float minX, minY, maxX, maxY; 192 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 193 if (*x < minX) { 194 *x = minX; 195 } else if (*x > maxX) { 196 *x = maxX; 197 } 198 if (*y < minY) { 199 *y = minY; 200 } else if (*y > maxY) { 201 *y = maxY; 202 } 203 } 204} 205 206static float calculateCommonVector(float a, float b) { 207 if (a > 0 && b > 0) { 208 return a < b ? a : b; 209 } else if (a < 0 && b < 0) { 210 return a > b ? a : b; 211 } else { 212 return 0; 213 } 214} 215 216 217// --- InputReader --- 218 219InputReader::InputReader(const sp<EventHubInterface>& eventHub, 220 const sp<InputReaderPolicyInterface>& policy, 221 const sp<InputDispatcherInterface>& dispatcher) : 222 mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), 223 mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX), 224 mRefreshConfiguration(0) { 225 configure(true /*firstTime*/); 226 updateGlobalMetaState(); 227 updateInputConfiguration(); 228} 229 230InputReader::~InputReader() { 231 for (size_t i = 0; i < mDevices.size(); i++) { 232 delete mDevices.valueAt(i); 233 } 234} 235 236void InputReader::loopOnce() { 237 if (android_atomic_acquire_load(&mRefreshConfiguration)) { 238 android_atomic_release_store(0, &mRefreshConfiguration); 239 configure(false /*firstTime*/); 240 } 241 242 int32_t timeoutMillis = -1; 243 if (mNextTimeout != LLONG_MAX) { 244 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 245 timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout); 246 } 247 248 size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE); 249 if (count) { 250 processEvents(mEventBuffer, count); 251 } 252 if (!count || timeoutMillis == 0) { 253 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 254#if DEBUG_RAW_EVENTS 255 LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f); 256#endif 257 mNextTimeout = LLONG_MAX; 258 timeoutExpired(now); 259 } 260} 261 262void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { 263 for (const RawEvent* rawEvent = rawEvents; count;) { 264 int32_t type = rawEvent->type; 265 size_t batchSize = 1; 266 if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) { 267 int32_t deviceId = rawEvent->deviceId; 268 while (batchSize < count) { 269 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT 270 || rawEvent[batchSize].deviceId != deviceId) { 271 break; 272 } 273 batchSize += 1; 274 } 275#if DEBUG_RAW_EVENTS 276 LOGD("BatchSize: %d Count: %d", batchSize, count); 277#endif 278 processEventsForDevice(deviceId, rawEvent, batchSize); 279 } else { 280 switch (rawEvent->type) { 281 case EventHubInterface::DEVICE_ADDED: 282 addDevice(rawEvent->deviceId); 283 break; 284 case EventHubInterface::DEVICE_REMOVED: 285 removeDevice(rawEvent->deviceId); 286 break; 287 case EventHubInterface::FINISHED_DEVICE_SCAN: 288 handleConfigurationChanged(rawEvent->when); 289 break; 290 default: 291 assert(false); // can't happen 292 break; 293 } 294 } 295 count -= batchSize; 296 rawEvent += batchSize; 297 } 298} 299 300void InputReader::addDevice(int32_t deviceId) { 301 String8 name = mEventHub->getDeviceName(deviceId); 302 uint32_t classes = mEventHub->getDeviceClasses(deviceId); 303 304 InputDevice* device = createDevice(deviceId, name, classes); 305 device->configure(); 306 307 if (device->isIgnored()) { 308 LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); 309 } else { 310 LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), 311 device->getSources()); 312 } 313 314 bool added = false; 315 { // acquire device registry writer lock 316 RWLock::AutoWLock _wl(mDeviceRegistryLock); 317 318 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 319 if (deviceIndex < 0) { 320 mDevices.add(deviceId, device); 321 added = true; 322 } 323 } // release device registry writer lock 324 325 if (! added) { 326 LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); 327 delete device; 328 return; 329 } 330} 331 332void InputReader::removeDevice(int32_t deviceId) { 333 bool removed = false; 334 InputDevice* device = NULL; 335 { // acquire device registry writer lock 336 RWLock::AutoWLock _wl(mDeviceRegistryLock); 337 338 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 339 if (deviceIndex >= 0) { 340 device = mDevices.valueAt(deviceIndex); 341 mDevices.removeItemsAt(deviceIndex, 1); 342 removed = true; 343 } 344 } // release device registry writer lock 345 346 if (! removed) { 347 LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); 348 return; 349 } 350 351 if (device->isIgnored()) { 352 LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", 353 device->getId(), device->getName().string()); 354 } else { 355 LOGI("Device removed: id=%d, name='%s', sources=0x%08x", 356 device->getId(), device->getName().string(), device->getSources()); 357 } 358 359 device->reset(); 360 361 delete device; 362} 363 364InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { 365 InputDevice* device = new InputDevice(this, deviceId, name); 366 367 // External devices. 368 if (classes & INPUT_DEVICE_CLASS_EXTERNAL) { 369 device->setExternal(true); 370 } 371 372 // Switch-like devices. 373 if (classes & INPUT_DEVICE_CLASS_SWITCH) { 374 device->addMapper(new SwitchInputMapper(device)); 375 } 376 377 // Keyboard-like devices. 378 uint32_t keyboardSource = 0; 379 int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; 380 if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { 381 keyboardSource |= AINPUT_SOURCE_KEYBOARD; 382 } 383 if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { 384 keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; 385 } 386 if (classes & INPUT_DEVICE_CLASS_DPAD) { 387 keyboardSource |= AINPUT_SOURCE_DPAD; 388 } 389 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) { 390 keyboardSource |= AINPUT_SOURCE_GAMEPAD; 391 } 392 393 if (keyboardSource != 0) { 394 device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType)); 395 } 396 397 // Cursor-like devices. 398 if (classes & INPUT_DEVICE_CLASS_CURSOR) { 399 device->addMapper(new CursorInputMapper(device)); 400 } 401 402 // Touchscreens and touchpad devices. 403 if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) { 404 device->addMapper(new MultiTouchInputMapper(device)); 405 } else if (classes & INPUT_DEVICE_CLASS_TOUCH) { 406 device->addMapper(new SingleTouchInputMapper(device)); 407 } 408 409 // Joystick-like devices. 410 if (classes & INPUT_DEVICE_CLASS_JOYSTICK) { 411 device->addMapper(new JoystickInputMapper(device)); 412 } 413 414 return device; 415} 416 417void InputReader::processEventsForDevice(int32_t deviceId, 418 const RawEvent* rawEvents, size_t count) { 419 { // acquire device registry reader lock 420 RWLock::AutoRLock _rl(mDeviceRegistryLock); 421 422 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 423 if (deviceIndex < 0) { 424 LOGW("Discarding event for unknown deviceId %d.", deviceId); 425 return; 426 } 427 428 InputDevice* device = mDevices.valueAt(deviceIndex); 429 if (device->isIgnored()) { 430 //LOGD("Discarding event for ignored deviceId %d.", deviceId); 431 return; 432 } 433 434 device->process(rawEvents, count); 435 } // release device registry reader lock 436} 437 438void InputReader::timeoutExpired(nsecs_t when) { 439 { // acquire device registry reader lock 440 RWLock::AutoRLock _rl(mDeviceRegistryLock); 441 442 for (size_t i = 0; i < mDevices.size(); i++) { 443 InputDevice* device = mDevices.valueAt(i); 444 if (!device->isIgnored()) { 445 device->timeoutExpired(when); 446 } 447 } 448 } // release device registry reader lock 449} 450 451void InputReader::handleConfigurationChanged(nsecs_t when) { 452 // Reset global meta state because it depends on the list of all configured devices. 453 updateGlobalMetaState(); 454 455 // Update input configuration. 456 updateInputConfiguration(); 457 458 // Enqueue configuration changed. 459 mDispatcher->notifyConfigurationChanged(when); 460} 461 462void InputReader::configure(bool firstTime) { 463 mPolicy->getReaderConfiguration(&mConfig); 464 mEventHub->setExcludedDevices(mConfig.excludedDeviceNames); 465 466 if (!firstTime) { 467 mEventHub->reopenDevices(); 468 } 469} 470 471void InputReader::updateGlobalMetaState() { 472 { // acquire state lock 473 AutoMutex _l(mStateLock); 474 475 mGlobalMetaState = 0; 476 477 { // acquire device registry reader lock 478 RWLock::AutoRLock _rl(mDeviceRegistryLock); 479 480 for (size_t i = 0; i < mDevices.size(); i++) { 481 InputDevice* device = mDevices.valueAt(i); 482 mGlobalMetaState |= device->getMetaState(); 483 } 484 } // release device registry reader lock 485 } // release state lock 486} 487 488int32_t InputReader::getGlobalMetaState() { 489 { // acquire state lock 490 AutoMutex _l(mStateLock); 491 492 return mGlobalMetaState; 493 } // release state lock 494} 495 496void InputReader::updateInputConfiguration() { 497 { // acquire state lock 498 AutoMutex _l(mStateLock); 499 500 int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; 501 int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; 502 int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; 503 { // acquire device registry reader lock 504 RWLock::AutoRLock _rl(mDeviceRegistryLock); 505 506 InputDeviceInfo deviceInfo; 507 for (size_t i = 0; i < mDevices.size(); i++) { 508 InputDevice* device = mDevices.valueAt(i); 509 device->getDeviceInfo(& deviceInfo); 510 uint32_t sources = deviceInfo.getSources(); 511 512 if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { 513 touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; 514 } 515 if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { 516 navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; 517 } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { 518 navigationConfig = InputConfiguration::NAVIGATION_DPAD; 519 } 520 if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { 521 keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; 522 } 523 } 524 } // release device registry reader lock 525 526 mInputConfiguration.touchScreen = touchScreenConfig; 527 mInputConfiguration.keyboard = keyboardConfig; 528 mInputConfiguration.navigation = navigationConfig; 529 } // release state lock 530} 531 532void InputReader::disableVirtualKeysUntil(nsecs_t time) { 533 mDisableVirtualKeysTimeout = time; 534} 535 536bool InputReader::shouldDropVirtualKey(nsecs_t now, 537 InputDevice* device, int32_t keyCode, int32_t scanCode) { 538 if (now < mDisableVirtualKeysTimeout) { 539 LOGI("Dropping virtual key from device %s because virtual keys are " 540 "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d", 541 device->getName().string(), 542 (mDisableVirtualKeysTimeout - now) * 0.000001, 543 keyCode, scanCode); 544 return true; 545 } else { 546 return false; 547 } 548} 549 550void InputReader::fadePointer() { 551 { // acquire device registry reader lock 552 RWLock::AutoRLock _rl(mDeviceRegistryLock); 553 554 for (size_t i = 0; i < mDevices.size(); i++) { 555 InputDevice* device = mDevices.valueAt(i); 556 device->fadePointer(); 557 } 558 } // release device registry reader lock 559} 560 561void InputReader::requestTimeoutAtTime(nsecs_t when) { 562 if (when < mNextTimeout) { 563 mNextTimeout = when; 564 } 565} 566 567void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { 568 { // acquire state lock 569 AutoMutex _l(mStateLock); 570 571 *outConfiguration = mInputConfiguration; 572 } // release state lock 573} 574 575status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { 576 { // acquire device registry reader lock 577 RWLock::AutoRLock _rl(mDeviceRegistryLock); 578 579 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 580 if (deviceIndex < 0) { 581 return NAME_NOT_FOUND; 582 } 583 584 InputDevice* device = mDevices.valueAt(deviceIndex); 585 if (device->isIgnored()) { 586 return NAME_NOT_FOUND; 587 } 588 589 device->getDeviceInfo(outDeviceInfo); 590 return OK; 591 } // release device registy reader lock 592} 593 594void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { 595 outDeviceIds.clear(); 596 597 { // acquire device registry reader lock 598 RWLock::AutoRLock _rl(mDeviceRegistryLock); 599 600 size_t numDevices = mDevices.size(); 601 for (size_t i = 0; i < numDevices; i++) { 602 InputDevice* device = mDevices.valueAt(i); 603 if (! device->isIgnored()) { 604 outDeviceIds.add(device->getId()); 605 } 606 } 607 } // release device registy reader lock 608} 609 610int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 611 int32_t keyCode) { 612 return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); 613} 614 615int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, 616 int32_t scanCode) { 617 return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); 618} 619 620int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { 621 return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); 622} 623 624int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 625 GetStateFunc getStateFunc) { 626 { // acquire device registry reader lock 627 RWLock::AutoRLock _rl(mDeviceRegistryLock); 628 629 int32_t result = AKEY_STATE_UNKNOWN; 630 if (deviceId >= 0) { 631 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 632 if (deviceIndex >= 0) { 633 InputDevice* device = mDevices.valueAt(deviceIndex); 634 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 635 result = (device->*getStateFunc)(sourceMask, code); 636 } 637 } 638 } else { 639 size_t numDevices = mDevices.size(); 640 for (size_t i = 0; i < numDevices; i++) { 641 InputDevice* device = mDevices.valueAt(i); 642 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 643 result = (device->*getStateFunc)(sourceMask, code); 644 if (result >= AKEY_STATE_DOWN) { 645 return result; 646 } 647 } 648 } 649 } 650 return result; 651 } // release device registy reader lock 652} 653 654bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, 655 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { 656 memset(outFlags, 0, numCodes); 657 return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); 658} 659 660bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 661 const int32_t* keyCodes, uint8_t* outFlags) { 662 { // acquire device registry reader lock 663 RWLock::AutoRLock _rl(mDeviceRegistryLock); 664 bool result = false; 665 if (deviceId >= 0) { 666 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 667 if (deviceIndex >= 0) { 668 InputDevice* device = mDevices.valueAt(deviceIndex); 669 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 670 result = device->markSupportedKeyCodes(sourceMask, 671 numCodes, keyCodes, outFlags); 672 } 673 } 674 } else { 675 size_t numDevices = mDevices.size(); 676 for (size_t i = 0; i < numDevices; i++) { 677 InputDevice* device = mDevices.valueAt(i); 678 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 679 result |= device->markSupportedKeyCodes(sourceMask, 680 numCodes, keyCodes, outFlags); 681 } 682 } 683 } 684 return result; 685 } // release device registy reader lock 686} 687 688void InputReader::refreshConfiguration() { 689 android_atomic_release_store(1, &mRefreshConfiguration); 690} 691 692void InputReader::dump(String8& dump) { 693 mEventHub->dump(dump); 694 dump.append("\n"); 695 696 dump.append("Input Reader State:\n"); 697 698 { // acquire device registry reader lock 699 RWLock::AutoRLock _rl(mDeviceRegistryLock); 700 701 for (size_t i = 0; i < mDevices.size(); i++) { 702 mDevices.valueAt(i)->dump(dump); 703 } 704 } // release device registy reader lock 705 706 dump.append(INDENT "Configuration:\n"); 707 dump.append(INDENT2 "ExcludedDeviceNames: ["); 708 for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) { 709 if (i != 0) { 710 dump.append(", "); 711 } 712 dump.append(mConfig.excludedDeviceNames.itemAt(i).string()); 713 } 714 dump.append("]\n"); 715 dump.appendFormat(INDENT2 "FilterTouchEvents: %s\n", 716 toString(mConfig.filterTouchEvents)); 717 dump.appendFormat(INDENT2 "FilterJumpyTouchEvents: %s\n", 718 toString(mConfig.filterJumpyTouchEvents)); 719 dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n", 720 mConfig.virtualKeyQuietTime * 0.000001f); 721 722 dump.appendFormat(INDENT2 "PointerVelocityControlParameters: " 723 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n", 724 mConfig.pointerVelocityControlParameters.scale, 725 mConfig.pointerVelocityControlParameters.lowThreshold, 726 mConfig.pointerVelocityControlParameters.highThreshold, 727 mConfig.pointerVelocityControlParameters.acceleration); 728 729 dump.appendFormat(INDENT2 "WheelVelocityControlParameters: " 730 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n", 731 mConfig.wheelVelocityControlParameters.scale, 732 mConfig.wheelVelocityControlParameters.lowThreshold, 733 mConfig.wheelVelocityControlParameters.highThreshold, 734 mConfig.wheelVelocityControlParameters.acceleration); 735 736 dump.appendFormat(INDENT2 "PointerGesture:\n"); 737 dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n", 738 mConfig.pointerGestureQuietInterval * 0.000001f); 739 dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n", 740 mConfig.pointerGestureDragMinSwitchSpeed); 741 dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n", 742 mConfig.pointerGestureTapInterval * 0.000001f); 743 dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n", 744 mConfig.pointerGestureTapDragInterval * 0.000001f); 745 dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n", 746 mConfig.pointerGestureTapSlop); 747 dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n", 748 mConfig.pointerGestureMultitouchSettleInterval * 0.000001f); 749 dump.appendFormat(INDENT3 "MultitouchMinSpeed: %0.1fpx/s\n", 750 mConfig.pointerGestureMultitouchMinSpeed); 751 dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n", 752 mConfig.pointerGestureSwipeTransitionAngleCosine); 753 dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n", 754 mConfig.pointerGestureSwipeMaxWidthRatio); 755 dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n", 756 mConfig.pointerGestureMovementSpeedRatio); 757 dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n", 758 mConfig.pointerGestureZoomSpeedRatio); 759} 760 761 762// --- InputReaderThread --- 763 764InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : 765 Thread(/*canCallJava*/ true), mReader(reader) { 766} 767 768InputReaderThread::~InputReaderThread() { 769} 770 771bool InputReaderThread::threadLoop() { 772 mReader->loopOnce(); 773 return true; 774} 775 776 777// --- InputDevice --- 778 779InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : 780 mContext(context), mId(id), mName(name), mSources(0), mIsExternal(false) { 781} 782 783InputDevice::~InputDevice() { 784 size_t numMappers = mMappers.size(); 785 for (size_t i = 0; i < numMappers; i++) { 786 delete mMappers[i]; 787 } 788 mMappers.clear(); 789} 790 791void InputDevice::dump(String8& dump) { 792 InputDeviceInfo deviceInfo; 793 getDeviceInfo(& deviceInfo); 794 795 dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), 796 deviceInfo.getName().string()); 797 dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal)); 798 dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); 799 dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); 800 801 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 802 if (!ranges.isEmpty()) { 803 dump.append(INDENT2 "Motion Ranges:\n"); 804 for (size_t i = 0; i < ranges.size(); i++) { 805 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i); 806 const char* label = getAxisLabel(range.axis); 807 char name[32]; 808 if (label) { 809 strncpy(name, label, sizeof(name)); 810 name[sizeof(name) - 1] = '\0'; 811 } else { 812 snprintf(name, sizeof(name), "%d", range.axis); 813 } 814 dump.appendFormat(INDENT3 "%s: source=0x%08x, " 815 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", 816 name, range.source, range.min, range.max, range.flat, range.fuzz); 817 } 818 } 819 820 size_t numMappers = mMappers.size(); 821 for (size_t i = 0; i < numMappers; i++) { 822 InputMapper* mapper = mMappers[i]; 823 mapper->dump(dump); 824 } 825} 826 827void InputDevice::addMapper(InputMapper* mapper) { 828 mMappers.add(mapper); 829} 830 831void InputDevice::configure() { 832 if (! isIgnored()) { 833 mContext->getEventHub()->getConfiguration(mId, &mConfiguration); 834 } 835 836 mSources = 0; 837 838 size_t numMappers = mMappers.size(); 839 for (size_t i = 0; i < numMappers; i++) { 840 InputMapper* mapper = mMappers[i]; 841 mapper->configure(); 842 mSources |= mapper->getSources(); 843 } 844} 845 846void InputDevice::reset() { 847 size_t numMappers = mMappers.size(); 848 for (size_t i = 0; i < numMappers; i++) { 849 InputMapper* mapper = mMappers[i]; 850 mapper->reset(); 851 } 852} 853 854void InputDevice::process(const RawEvent* rawEvents, size_t count) { 855 // Process all of the events in order for each mapper. 856 // We cannot simply ask each mapper to process them in bulk because mappers may 857 // have side-effects that must be interleaved. For example, joystick movement events and 858 // gamepad button presses are handled by different mappers but they should be dispatched 859 // in the order received. 860 size_t numMappers = mMappers.size(); 861 for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) { 862#if DEBUG_RAW_EVENTS 863 LOGD("Input event: device=%d type=0x%04x scancode=0x%04x " 864 "keycode=0x%04x value=0x%04x flags=0x%08x", 865 rawEvent->deviceId, rawEvent->type, rawEvent->scanCode, rawEvent->keyCode, 866 rawEvent->value, rawEvent->flags); 867#endif 868 869 for (size_t i = 0; i < numMappers; i++) { 870 InputMapper* mapper = mMappers[i]; 871 mapper->process(rawEvent); 872 } 873 } 874} 875 876void InputDevice::timeoutExpired(nsecs_t when) { 877 size_t numMappers = mMappers.size(); 878 for (size_t i = 0; i < numMappers; i++) { 879 InputMapper* mapper = mMappers[i]; 880 mapper->timeoutExpired(when); 881 } 882} 883 884void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { 885 outDeviceInfo->initialize(mId, mName); 886 887 size_t numMappers = mMappers.size(); 888 for (size_t i = 0; i < numMappers; i++) { 889 InputMapper* mapper = mMappers[i]; 890 mapper->populateDeviceInfo(outDeviceInfo); 891 } 892} 893 894int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 895 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); 896} 897 898int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 899 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); 900} 901 902int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 903 return getState(sourceMask, switchCode, & InputMapper::getSwitchState); 904} 905 906int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { 907 int32_t result = AKEY_STATE_UNKNOWN; 908 size_t numMappers = mMappers.size(); 909 for (size_t i = 0; i < numMappers; i++) { 910 InputMapper* mapper = mMappers[i]; 911 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 912 result = (mapper->*getStateFunc)(sourceMask, code); 913 if (result >= AKEY_STATE_DOWN) { 914 return result; 915 } 916 } 917 } 918 return result; 919} 920 921bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 922 const int32_t* keyCodes, uint8_t* outFlags) { 923 bool result = false; 924 size_t numMappers = mMappers.size(); 925 for (size_t i = 0; i < numMappers; i++) { 926 InputMapper* mapper = mMappers[i]; 927 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 928 result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); 929 } 930 } 931 return result; 932} 933 934int32_t InputDevice::getMetaState() { 935 int32_t result = 0; 936 size_t numMappers = mMappers.size(); 937 for (size_t i = 0; i < numMappers; i++) { 938 InputMapper* mapper = mMappers[i]; 939 result |= mapper->getMetaState(); 940 } 941 return result; 942} 943 944void InputDevice::fadePointer() { 945 size_t numMappers = mMappers.size(); 946 for (size_t i = 0; i < numMappers; i++) { 947 InputMapper* mapper = mMappers[i]; 948 mapper->fadePointer(); 949 } 950} 951 952 953// --- InputMapper --- 954 955InputMapper::InputMapper(InputDevice* device) : 956 mDevice(device), mContext(device->getContext()) { 957} 958 959InputMapper::~InputMapper() { 960} 961 962void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { 963 info->addSource(getSources()); 964} 965 966void InputMapper::dump(String8& dump) { 967} 968 969void InputMapper::configure() { 970} 971 972void InputMapper::reset() { 973} 974 975void InputMapper::timeoutExpired(nsecs_t when) { 976} 977 978int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 979 return AKEY_STATE_UNKNOWN; 980} 981 982int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 983 return AKEY_STATE_UNKNOWN; 984} 985 986int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 987 return AKEY_STATE_UNKNOWN; 988} 989 990bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 991 const int32_t* keyCodes, uint8_t* outFlags) { 992 return false; 993} 994 995int32_t InputMapper::getMetaState() { 996 return 0; 997} 998 999void InputMapper::fadePointer() { 1000} 1001 1002void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump, 1003 const RawAbsoluteAxisInfo& axis, const char* name) { 1004 if (axis.valid) { 1005 dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d\n", 1006 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz); 1007 } else { 1008 dump.appendFormat(INDENT4 "%s: unknown range\n", name); 1009 } 1010} 1011 1012 1013// --- SwitchInputMapper --- 1014 1015SwitchInputMapper::SwitchInputMapper(InputDevice* device) : 1016 InputMapper(device) { 1017} 1018 1019SwitchInputMapper::~SwitchInputMapper() { 1020} 1021 1022uint32_t SwitchInputMapper::getSources() { 1023 return AINPUT_SOURCE_SWITCH; 1024} 1025 1026void SwitchInputMapper::process(const RawEvent* rawEvent) { 1027 switch (rawEvent->type) { 1028 case EV_SW: 1029 processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); 1030 break; 1031 } 1032} 1033 1034void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { 1035 getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); 1036} 1037 1038int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1039 return getEventHub()->getSwitchState(getDeviceId(), switchCode); 1040} 1041 1042 1043// --- KeyboardInputMapper --- 1044 1045KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, 1046 uint32_t source, int32_t keyboardType) : 1047 InputMapper(device), mSource(source), 1048 mKeyboardType(keyboardType) { 1049 initializeLocked(); 1050} 1051 1052KeyboardInputMapper::~KeyboardInputMapper() { 1053} 1054 1055void KeyboardInputMapper::initializeLocked() { 1056 mLocked.metaState = AMETA_NONE; 1057 mLocked.downTime = 0; 1058} 1059 1060uint32_t KeyboardInputMapper::getSources() { 1061 return mSource; 1062} 1063 1064void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1065 InputMapper::populateDeviceInfo(info); 1066 1067 info->setKeyboardType(mKeyboardType); 1068} 1069 1070void KeyboardInputMapper::dump(String8& dump) { 1071 { // acquire lock 1072 AutoMutex _l(mLock); 1073 dump.append(INDENT2 "Keyboard Input Mapper:\n"); 1074 dumpParameters(dump); 1075 dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); 1076 dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); 1077 dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); 1078 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1079 } // release lock 1080} 1081 1082 1083void KeyboardInputMapper::configure() { 1084 InputMapper::configure(); 1085 1086 // Configure basic parameters. 1087 configureParameters(); 1088 1089 // Reset LEDs. 1090 { 1091 AutoMutex _l(mLock); 1092 resetLedStateLocked(); 1093 } 1094} 1095 1096void KeyboardInputMapper::configureParameters() { 1097 mParameters.orientationAware = false; 1098 getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), 1099 mParameters.orientationAware); 1100 1101 mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; 1102} 1103 1104void KeyboardInputMapper::dumpParameters(String8& dump) { 1105 dump.append(INDENT3 "Parameters:\n"); 1106 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1107 mParameters.associatedDisplayId); 1108 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1109 toString(mParameters.orientationAware)); 1110} 1111 1112void KeyboardInputMapper::reset() { 1113 for (;;) { 1114 int32_t keyCode, scanCode; 1115 { // acquire lock 1116 AutoMutex _l(mLock); 1117 1118 // Synthesize key up event on reset if keys are currently down. 1119 if (mLocked.keyDowns.isEmpty()) { 1120 initializeLocked(); 1121 resetLedStateLocked(); 1122 break; // done 1123 } 1124 1125 const KeyDown& keyDown = mLocked.keyDowns.top(); 1126 keyCode = keyDown.keyCode; 1127 scanCode = keyDown.scanCode; 1128 } // release lock 1129 1130 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1131 processKey(when, false, keyCode, scanCode, 0); 1132 } 1133 1134 InputMapper::reset(); 1135 getContext()->updateGlobalMetaState(); 1136} 1137 1138void KeyboardInputMapper::process(const RawEvent* rawEvent) { 1139 switch (rawEvent->type) { 1140 case EV_KEY: { 1141 int32_t scanCode = rawEvent->scanCode; 1142 if (isKeyboardOrGamepadKey(scanCode)) { 1143 processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, 1144 rawEvent->flags); 1145 } 1146 break; 1147 } 1148 } 1149} 1150 1151bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { 1152 return scanCode < BTN_MOUSE 1153 || scanCode >= KEY_OK 1154 || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) 1155 || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI); 1156} 1157 1158void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, 1159 int32_t scanCode, uint32_t policyFlags) { 1160 int32_t newMetaState; 1161 nsecs_t downTime; 1162 bool metaStateChanged = false; 1163 1164 { // acquire lock 1165 AutoMutex _l(mLock); 1166 1167 if (down) { 1168 // Rotate key codes according to orientation if needed. 1169 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1170 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { 1171 int32_t orientation; 1172 if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1173 NULL, NULL, & orientation)) { 1174 orientation = DISPLAY_ORIENTATION_0; 1175 } 1176 1177 keyCode = rotateKeyCode(keyCode, orientation); 1178 } 1179 1180 // Add key down. 1181 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1182 if (keyDownIndex >= 0) { 1183 // key repeat, be sure to use same keycode as before in case of rotation 1184 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1185 } else { 1186 // key down 1187 if ((policyFlags & POLICY_FLAG_VIRTUAL) 1188 && mContext->shouldDropVirtualKey(when, 1189 getDevice(), keyCode, scanCode)) { 1190 return; 1191 } 1192 1193 mLocked.keyDowns.push(); 1194 KeyDown& keyDown = mLocked.keyDowns.editTop(); 1195 keyDown.keyCode = keyCode; 1196 keyDown.scanCode = scanCode; 1197 } 1198 1199 mLocked.downTime = when; 1200 } else { 1201 // Remove key down. 1202 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1203 if (keyDownIndex >= 0) { 1204 // key up, be sure to use same keycode as before in case of rotation 1205 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1206 mLocked.keyDowns.removeAt(size_t(keyDownIndex)); 1207 } else { 1208 // key was not actually down 1209 LOGI("Dropping key up from device %s because the key was not down. " 1210 "keyCode=%d, scanCode=%d", 1211 getDeviceName().string(), keyCode, scanCode); 1212 return; 1213 } 1214 } 1215 1216 int32_t oldMetaState = mLocked.metaState; 1217 newMetaState = updateMetaState(keyCode, down, oldMetaState); 1218 if (oldMetaState != newMetaState) { 1219 mLocked.metaState = newMetaState; 1220 metaStateChanged = true; 1221 updateLedStateLocked(false); 1222 } 1223 1224 downTime = mLocked.downTime; 1225 } // release lock 1226 1227 // Key down on external an keyboard should wake the device. 1228 // We don't do this for internal keyboards to prevent them from waking up in your pocket. 1229 // For internal keyboards, the key layout file should specify the policy flags for 1230 // each wake key individually. 1231 // TODO: Use the input device configuration to control this behavior more finely. 1232 if (down && getDevice()->isExternal() 1233 && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) { 1234 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1235 } 1236 1237 if (metaStateChanged) { 1238 getContext()->updateGlobalMetaState(); 1239 } 1240 1241 if (down && !isMetaKey(keyCode)) { 1242 getContext()->fadePointer(); 1243 } 1244 1245 getDispatcher()->notifyKey(when, getDeviceId(), mSource, policyFlags, 1246 down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, 1247 AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); 1248} 1249 1250ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { 1251 size_t n = mLocked.keyDowns.size(); 1252 for (size_t i = 0; i < n; i++) { 1253 if (mLocked.keyDowns[i].scanCode == scanCode) { 1254 return i; 1255 } 1256 } 1257 return -1; 1258} 1259 1260int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1261 return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); 1262} 1263 1264int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1265 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1266} 1267 1268bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1269 const int32_t* keyCodes, uint8_t* outFlags) { 1270 return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); 1271} 1272 1273int32_t KeyboardInputMapper::getMetaState() { 1274 { // acquire lock 1275 AutoMutex _l(mLock); 1276 return mLocked.metaState; 1277 } // release lock 1278} 1279 1280void KeyboardInputMapper::resetLedStateLocked() { 1281 initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); 1282 initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); 1283 initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); 1284 1285 updateLedStateLocked(true); 1286} 1287 1288void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { 1289 ledState.avail = getEventHub()->hasLed(getDeviceId(), led); 1290 ledState.on = false; 1291} 1292 1293void KeyboardInputMapper::updateLedStateLocked(bool reset) { 1294 updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, 1295 AMETA_CAPS_LOCK_ON, reset); 1296 updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, 1297 AMETA_NUM_LOCK_ON, reset); 1298 updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, 1299 AMETA_SCROLL_LOCK_ON, reset); 1300} 1301 1302void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, 1303 int32_t led, int32_t modifier, bool reset) { 1304 if (ledState.avail) { 1305 bool desiredState = (mLocked.metaState & modifier) != 0; 1306 if (reset || ledState.on != desiredState) { 1307 getEventHub()->setLedState(getDeviceId(), led, desiredState); 1308 ledState.on = desiredState; 1309 } 1310 } 1311} 1312 1313 1314// --- CursorInputMapper --- 1315 1316CursorInputMapper::CursorInputMapper(InputDevice* device) : 1317 InputMapper(device) { 1318 initializeLocked(); 1319} 1320 1321CursorInputMapper::~CursorInputMapper() { 1322} 1323 1324uint32_t CursorInputMapper::getSources() { 1325 return mSource; 1326} 1327 1328void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1329 InputMapper::populateDeviceInfo(info); 1330 1331 if (mParameters.mode == Parameters::MODE_POINTER) { 1332 float minX, minY, maxX, maxY; 1333 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1334 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f); 1335 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f); 1336 } 1337 } else { 1338 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale); 1339 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale); 1340 } 1341 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f); 1342 1343 if (mHaveVWheel) { 1344 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1345 } 1346 if (mHaveHWheel) { 1347 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1348 } 1349} 1350 1351void CursorInputMapper::dump(String8& dump) { 1352 { // acquire lock 1353 AutoMutex _l(mLock); 1354 dump.append(INDENT2 "Cursor Input Mapper:\n"); 1355 dumpParameters(dump); 1356 dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale); 1357 dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale); 1358 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); 1359 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); 1360 dump.appendFormat(INDENT3 "HaveVWheel: %s\n", toString(mHaveVWheel)); 1361 dump.appendFormat(INDENT3 "HaveHWheel: %s\n", toString(mHaveHWheel)); 1362 dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale); 1363 dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale); 1364 dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mLocked.buttonState); 1365 dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mLocked.buttonState))); 1366 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1367 } // release lock 1368} 1369 1370void CursorInputMapper::configure() { 1371 InputMapper::configure(); 1372 1373 // Configure basic parameters. 1374 configureParameters(); 1375 1376 // Configure device mode. 1377 switch (mParameters.mode) { 1378 case Parameters::MODE_POINTER: 1379 mSource = AINPUT_SOURCE_MOUSE; 1380 mXPrecision = 1.0f; 1381 mYPrecision = 1.0f; 1382 mXScale = 1.0f; 1383 mYScale = 1.0f; 1384 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 1385 break; 1386 case Parameters::MODE_NAVIGATION: 1387 mSource = AINPUT_SOURCE_TRACKBALL; 1388 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1389 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1390 mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1391 mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1392 break; 1393 } 1394 1395 mVWheelScale = 1.0f; 1396 mHWheelScale = 1.0f; 1397 1398 mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL); 1399 mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL); 1400 1401 mPointerVelocityControl.setParameters(getConfig()->pointerVelocityControlParameters); 1402 mWheelXVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters); 1403 mWheelYVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters); 1404} 1405 1406void CursorInputMapper::configureParameters() { 1407 mParameters.mode = Parameters::MODE_POINTER; 1408 String8 cursorModeString; 1409 if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { 1410 if (cursorModeString == "navigation") { 1411 mParameters.mode = Parameters::MODE_NAVIGATION; 1412 } else if (cursorModeString != "pointer" && cursorModeString != "default") { 1413 LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); 1414 } 1415 } 1416 1417 mParameters.orientationAware = false; 1418 getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), 1419 mParameters.orientationAware); 1420 1421 mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER 1422 || mParameters.orientationAware ? 0 : -1; 1423} 1424 1425void CursorInputMapper::dumpParameters(String8& dump) { 1426 dump.append(INDENT3 "Parameters:\n"); 1427 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1428 mParameters.associatedDisplayId); 1429 1430 switch (mParameters.mode) { 1431 case Parameters::MODE_POINTER: 1432 dump.append(INDENT4 "Mode: pointer\n"); 1433 break; 1434 case Parameters::MODE_NAVIGATION: 1435 dump.append(INDENT4 "Mode: navigation\n"); 1436 break; 1437 default: 1438 assert(false); 1439 } 1440 1441 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1442 toString(mParameters.orientationAware)); 1443} 1444 1445void CursorInputMapper::initializeLocked() { 1446 mAccumulator.clear(); 1447 1448 mLocked.buttonState = 0; 1449 mLocked.downTime = 0; 1450} 1451 1452void CursorInputMapper::reset() { 1453 for (;;) { 1454 uint32_t buttonState; 1455 { // acquire lock 1456 AutoMutex _l(mLock); 1457 1458 buttonState = mLocked.buttonState; 1459 if (!buttonState) { 1460 initializeLocked(); 1461 break; // done 1462 } 1463 } // release lock 1464 1465 // Reset velocity. 1466 mPointerVelocityControl.reset(); 1467 mWheelXVelocityControl.reset(); 1468 mWheelYVelocityControl.reset(); 1469 1470 // Synthesize button up event on reset. 1471 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1472 mAccumulator.clear(); 1473 mAccumulator.buttonDown = 0; 1474 mAccumulator.buttonUp = buttonState; 1475 mAccumulator.fields = Accumulator::FIELD_BUTTONS; 1476 sync(when); 1477 } 1478 1479 InputMapper::reset(); 1480} 1481 1482void CursorInputMapper::process(const RawEvent* rawEvent) { 1483 switch (rawEvent->type) { 1484 case EV_KEY: { 1485 uint32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 1486 if (buttonState) { 1487 if (rawEvent->value) { 1488 mAccumulator.buttonDown = buttonState; 1489 mAccumulator.buttonUp = 0; 1490 } else { 1491 mAccumulator.buttonDown = 0; 1492 mAccumulator.buttonUp = buttonState; 1493 } 1494 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 1495 1496 // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and 1497 // we need to ensure that we report the up/down promptly. 1498 sync(rawEvent->when); 1499 break; 1500 } 1501 break; 1502 } 1503 1504 case EV_REL: 1505 switch (rawEvent->scanCode) { 1506 case REL_X: 1507 mAccumulator.fields |= Accumulator::FIELD_REL_X; 1508 mAccumulator.relX = rawEvent->value; 1509 break; 1510 case REL_Y: 1511 mAccumulator.fields |= Accumulator::FIELD_REL_Y; 1512 mAccumulator.relY = rawEvent->value; 1513 break; 1514 case REL_WHEEL: 1515 mAccumulator.fields |= Accumulator::FIELD_REL_WHEEL; 1516 mAccumulator.relWheel = rawEvent->value; 1517 break; 1518 case REL_HWHEEL: 1519 mAccumulator.fields |= Accumulator::FIELD_REL_HWHEEL; 1520 mAccumulator.relHWheel = rawEvent->value; 1521 break; 1522 } 1523 break; 1524 1525 case EV_SYN: 1526 switch (rawEvent->scanCode) { 1527 case SYN_REPORT: 1528 sync(rawEvent->when); 1529 break; 1530 } 1531 break; 1532 } 1533} 1534 1535void CursorInputMapper::sync(nsecs_t when) { 1536 uint32_t fields = mAccumulator.fields; 1537 if (fields == 0) { 1538 return; // no new state changes, so nothing to do 1539 } 1540 1541 int32_t motionEventAction; 1542 int32_t motionEventEdgeFlags; 1543 PointerCoords pointerCoords; 1544 nsecs_t downTime; 1545 float vscroll, hscroll; 1546 { // acquire lock 1547 AutoMutex _l(mLock); 1548 1549 bool down, downChanged; 1550 bool wasDown = isPointerDown(mLocked.buttonState); 1551 bool buttonsChanged = fields & Accumulator::FIELD_BUTTONS; 1552 if (buttonsChanged) { 1553 mLocked.buttonState = (mLocked.buttonState | mAccumulator.buttonDown) 1554 & ~mAccumulator.buttonUp; 1555 1556 down = isPointerDown(mLocked.buttonState); 1557 1558 if (!wasDown && down) { 1559 mLocked.downTime = when; 1560 downChanged = true; 1561 } else if (wasDown && !down) { 1562 downChanged = true; 1563 } else { 1564 downChanged = false; 1565 } 1566 } else { 1567 down = wasDown; 1568 downChanged = false; 1569 } 1570 1571 downTime = mLocked.downTime; 1572 float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; 1573 float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; 1574 1575 if (downChanged) { 1576 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; 1577 } else if (down || mPointerController == NULL) { 1578 motionEventAction = AMOTION_EVENT_ACTION_MOVE; 1579 } else { 1580 motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE; 1581 } 1582 1583 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 1584 && (deltaX != 0.0f || deltaY != 0.0f)) { 1585 // Rotate motion based on display orientation if needed. 1586 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1587 int32_t orientation; 1588 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1589 NULL, NULL, & orientation)) { 1590 orientation = DISPLAY_ORIENTATION_0; 1591 } 1592 1593 float temp; 1594 switch (orientation) { 1595 case DISPLAY_ORIENTATION_90: 1596 temp = deltaX; 1597 deltaX = deltaY; 1598 deltaY = -temp; 1599 break; 1600 1601 case DISPLAY_ORIENTATION_180: 1602 deltaX = -deltaX; 1603 deltaY = -deltaY; 1604 break; 1605 1606 case DISPLAY_ORIENTATION_270: 1607 temp = deltaX; 1608 deltaX = -deltaY; 1609 deltaY = temp; 1610 break; 1611 } 1612 } 1613 1614 pointerCoords.clear(); 1615 1616 motionEventEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 1617 1618 if (mHaveVWheel && (fields & Accumulator::FIELD_REL_WHEEL)) { 1619 vscroll = mAccumulator.relWheel; 1620 } else { 1621 vscroll = 0; 1622 } 1623 mWheelYVelocityControl.move(when, NULL, &vscroll); 1624 1625 if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) { 1626 hscroll = mAccumulator.relHWheel; 1627 } else { 1628 hscroll = 0; 1629 } 1630 mWheelXVelocityControl.move(when, &hscroll, NULL); 1631 1632 mPointerVelocityControl.move(when, &deltaX, &deltaY); 1633 1634 if (mPointerController != NULL) { 1635 if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0 1636 || buttonsChanged) { 1637 mPointerController->setPresentation( 1638 PointerControllerInterface::PRESENTATION_POINTER); 1639 1640 if (deltaX != 0 || deltaY != 0) { 1641 mPointerController->move(deltaX, deltaY); 1642 } 1643 1644 if (buttonsChanged) { 1645 mPointerController->setButtonState(mLocked.buttonState); 1646 } 1647 1648 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 1649 } 1650 1651 float x, y; 1652 mPointerController->getPosition(&x, &y); 1653 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x); 1654 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 1655 1656 if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { 1657 motionEventEdgeFlags = calculateEdgeFlagsUsingPointerBounds( 1658 mPointerController, x, y); 1659 } 1660 } else { 1661 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX); 1662 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY); 1663 } 1664 1665 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f); 1666 } // release lock 1667 1668 // Moving an external trackball or mouse should wake the device. 1669 // We don't do this for internal cursor devices to prevent them from waking up 1670 // the device in your pocket. 1671 // TODO: Use the input device configuration to control this behavior more finely. 1672 uint32_t policyFlags = 0; 1673 if (getDevice()->isExternal()) { 1674 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1675 } 1676 1677 int32_t metaState = mContext->getGlobalMetaState(); 1678 int32_t pointerId = 0; 1679 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1680 motionEventAction, 0, metaState, motionEventEdgeFlags, 1681 1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime); 1682 1683 mAccumulator.clear(); 1684 1685 if (vscroll != 0 || hscroll != 0) { 1686 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll); 1687 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll); 1688 1689 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1690 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 1691 1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime); 1692 } 1693} 1694 1695int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1696 if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { 1697 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1698 } else { 1699 return AKEY_STATE_UNKNOWN; 1700 } 1701} 1702 1703void CursorInputMapper::fadePointer() { 1704 { // acquire lock 1705 AutoMutex _l(mLock); 1706 if (mPointerController != NULL) { 1707 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 1708 } 1709 } // release lock 1710} 1711 1712 1713// --- TouchInputMapper --- 1714 1715TouchInputMapper::TouchInputMapper(InputDevice* device) : 1716 InputMapper(device) { 1717 mConfig = getConfig(); 1718 1719 mLocked.surfaceOrientation = -1; 1720 mLocked.surfaceWidth = -1; 1721 mLocked.surfaceHeight = -1; 1722 1723 initializeLocked(); 1724} 1725 1726TouchInputMapper::~TouchInputMapper() { 1727} 1728 1729uint32_t TouchInputMapper::getSources() { 1730 return mTouchSource | mPointerSource; 1731} 1732 1733void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1734 InputMapper::populateDeviceInfo(info); 1735 1736 { // acquire lock 1737 AutoMutex _l(mLock); 1738 1739 // Ensure surface information is up to date so that orientation changes are 1740 // noticed immediately. 1741 if (!configureSurfaceLocked()) { 1742 return; 1743 } 1744 1745 info->addMotionRange(mLocked.orientedRanges.x); 1746 info->addMotionRange(mLocked.orientedRanges.y); 1747 1748 if (mLocked.orientedRanges.havePressure) { 1749 info->addMotionRange(mLocked.orientedRanges.pressure); 1750 } 1751 1752 if (mLocked.orientedRanges.haveSize) { 1753 info->addMotionRange(mLocked.orientedRanges.size); 1754 } 1755 1756 if (mLocked.orientedRanges.haveTouchSize) { 1757 info->addMotionRange(mLocked.orientedRanges.touchMajor); 1758 info->addMotionRange(mLocked.orientedRanges.touchMinor); 1759 } 1760 1761 if (mLocked.orientedRanges.haveToolSize) { 1762 info->addMotionRange(mLocked.orientedRanges.toolMajor); 1763 info->addMotionRange(mLocked.orientedRanges.toolMinor); 1764 } 1765 1766 if (mLocked.orientedRanges.haveOrientation) { 1767 info->addMotionRange(mLocked.orientedRanges.orientation); 1768 } 1769 1770 if (mPointerController != NULL) { 1771 float minX, minY, maxX, maxY; 1772 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1773 info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource, 1774 minX, maxX, 0.0f, 0.0f); 1775 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource, 1776 minY, maxY, 0.0f, 0.0f); 1777 } 1778 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource, 1779 0.0f, 1.0f, 0.0f, 0.0f); 1780 } 1781 } // release lock 1782} 1783 1784void TouchInputMapper::dump(String8& dump) { 1785 { // acquire lock 1786 AutoMutex _l(mLock); 1787 dump.append(INDENT2 "Touch Input Mapper:\n"); 1788 dumpParameters(dump); 1789 dumpVirtualKeysLocked(dump); 1790 dumpRawAxes(dump); 1791 dumpCalibration(dump); 1792 dumpSurfaceLocked(dump); 1793 1794 dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); 1795 dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); 1796 dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); 1797 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); 1798 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); 1799 dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); 1800 dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); 1801 dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); 1802 dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); 1803 dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); 1804 dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); 1805 dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); 1806 dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mLocked.orientationScale); 1807 1808 dump.appendFormat(INDENT3 "Last Touch:\n"); 1809 dump.appendFormat(INDENT4 "Pointer Count: %d\n", mLastTouch.pointerCount); 1810 dump.appendFormat(INDENT4 "Button State: 0x%08x\n", mLastTouch.buttonState); 1811 1812 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 1813 dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n"); 1814 dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n", 1815 mLocked.pointerGestureXMovementScale); 1816 dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n", 1817 mLocked.pointerGestureYMovementScale); 1818 dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n", 1819 mLocked.pointerGestureXZoomScale); 1820 dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n", 1821 mLocked.pointerGestureYZoomScale); 1822 dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n", 1823 mLocked.pointerGestureMaxSwipeWidth); 1824 } 1825 } // release lock 1826} 1827 1828void TouchInputMapper::initializeLocked() { 1829 mCurrentTouch.clear(); 1830 mLastTouch.clear(); 1831 mDownTime = 0; 1832 1833 for (uint32_t i = 0; i < MAX_POINTERS; i++) { 1834 mAveragingTouchFilter.historyStart[i] = 0; 1835 mAveragingTouchFilter.historyEnd[i] = 0; 1836 } 1837 1838 mJumpyTouchFilter.jumpyPointsDropped = 0; 1839 1840 mLocked.currentVirtualKey.down = false; 1841 1842 mLocked.orientedRanges.havePressure = false; 1843 mLocked.orientedRanges.haveSize = false; 1844 mLocked.orientedRanges.haveTouchSize = false; 1845 mLocked.orientedRanges.haveToolSize = false; 1846 mLocked.orientedRanges.haveOrientation = false; 1847 1848 mPointerGesture.reset(); 1849 mPointerGesture.pointerVelocityControl.setParameters(mConfig->pointerVelocityControlParameters); 1850} 1851 1852void TouchInputMapper::configure() { 1853 InputMapper::configure(); 1854 1855 // Configure basic parameters. 1856 configureParameters(); 1857 1858 // Configure sources. 1859 switch (mParameters.deviceType) { 1860 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1861 mTouchSource = AINPUT_SOURCE_TOUCHSCREEN; 1862 mPointerSource = 0; 1863 break; 1864 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1865 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1866 mPointerSource = 0; 1867 break; 1868 case Parameters::DEVICE_TYPE_POINTER: 1869 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1870 mPointerSource = AINPUT_SOURCE_MOUSE; 1871 break; 1872 default: 1873 assert(false); 1874 } 1875 1876 // Configure absolute axis information. 1877 configureRawAxes(); 1878 1879 // Prepare input device calibration. 1880 parseCalibration(); 1881 resolveCalibration(); 1882 1883 { // acquire lock 1884 AutoMutex _l(mLock); 1885 1886 // Configure surface dimensions and orientation. 1887 configureSurfaceLocked(); 1888 } // release lock 1889} 1890 1891void TouchInputMapper::configureParameters() { 1892 mParameters.useBadTouchFilter = mConfig->filterTouchEvents; 1893 mParameters.useAveragingTouchFilter = mConfig->filterTouchEvents; 1894 mParameters.useJumpyTouchFilter = mConfig->filterJumpyTouchEvents; 1895 1896 // TODO: select the default gesture mode based on whether the device supports 1897 // distinct multitouch 1898 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 1899 1900 String8 gestureModeString; 1901 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"), 1902 gestureModeString)) { 1903 if (gestureModeString == "pointer") { 1904 mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER; 1905 } else if (gestureModeString == "spots") { 1906 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 1907 } else if (gestureModeString != "default") { 1908 LOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string()); 1909 } 1910 } 1911 1912 if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) 1913 || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) { 1914 // The device is a cursor device with a touch pad attached. 1915 // By default don't use the touch pad to move the pointer. 1916 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1917 } else { 1918 // The device is just a touch pad. 1919 // By default use the touch pad to move the pointer and to perform related gestures. 1920 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1921 } 1922 1923 String8 deviceTypeString; 1924 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), 1925 deviceTypeString)) { 1926 if (deviceTypeString == "touchScreen") { 1927 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 1928 } else if (deviceTypeString == "touchPad") { 1929 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1930 } else if (deviceTypeString == "pointer") { 1931 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1932 } else if (deviceTypeString != "default") { 1933 LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); 1934 } 1935 } 1936 1937 mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; 1938 getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), 1939 mParameters.orientationAware); 1940 1941 mParameters.associatedDisplayId = mParameters.orientationAware 1942 || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN 1943 || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 1944 ? 0 : -1; 1945} 1946 1947void TouchInputMapper::dumpParameters(String8& dump) { 1948 dump.append(INDENT3 "Parameters:\n"); 1949 1950 switch (mParameters.gestureMode) { 1951 case Parameters::GESTURE_MODE_POINTER: 1952 dump.append(INDENT4 "GestureMode: pointer\n"); 1953 break; 1954 case Parameters::GESTURE_MODE_SPOTS: 1955 dump.append(INDENT4 "GestureMode: spots\n"); 1956 break; 1957 default: 1958 assert(false); 1959 } 1960 1961 switch (mParameters.deviceType) { 1962 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1963 dump.append(INDENT4 "DeviceType: touchScreen\n"); 1964 break; 1965 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1966 dump.append(INDENT4 "DeviceType: touchPad\n"); 1967 break; 1968 case Parameters::DEVICE_TYPE_POINTER: 1969 dump.append(INDENT4 "DeviceType: pointer\n"); 1970 break; 1971 default: 1972 assert(false); 1973 } 1974 1975 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1976 mParameters.associatedDisplayId); 1977 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1978 toString(mParameters.orientationAware)); 1979 1980 dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", 1981 toString(mParameters.useBadTouchFilter)); 1982 dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", 1983 toString(mParameters.useAveragingTouchFilter)); 1984 dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", 1985 toString(mParameters.useJumpyTouchFilter)); 1986} 1987 1988void TouchInputMapper::configureRawAxes() { 1989 mRawAxes.x.clear(); 1990 mRawAxes.y.clear(); 1991 mRawAxes.pressure.clear(); 1992 mRawAxes.touchMajor.clear(); 1993 mRawAxes.touchMinor.clear(); 1994 mRawAxes.toolMajor.clear(); 1995 mRawAxes.toolMinor.clear(); 1996 mRawAxes.orientation.clear(); 1997} 1998 1999void TouchInputMapper::dumpRawAxes(String8& dump) { 2000 dump.append(INDENT3 "Raw Axes:\n"); 2001 dumpRawAbsoluteAxisInfo(dump, mRawAxes.x, "X"); 2002 dumpRawAbsoluteAxisInfo(dump, mRawAxes.y, "Y"); 2003 dumpRawAbsoluteAxisInfo(dump, mRawAxes.pressure, "Pressure"); 2004 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); 2005 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); 2006 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); 2007 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); 2008 dumpRawAbsoluteAxisInfo(dump, mRawAxes.orientation, "Orientation"); 2009} 2010 2011bool TouchInputMapper::configureSurfaceLocked() { 2012 // Ensure we have valid X and Y axes. 2013 if (!mRawAxes.x.valid || !mRawAxes.y.valid) { 2014 LOGW(INDENT "Touch device '%s' did not report support for X or Y axis! " 2015 "The device will be inoperable.", getDeviceName().string()); 2016 return false; 2017 } 2018 2019 // Update orientation and dimensions if needed. 2020 int32_t orientation = DISPLAY_ORIENTATION_0; 2021 int32_t width = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2022 int32_t height = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2023 2024 if (mParameters.associatedDisplayId >= 0) { 2025 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 2026 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 2027 &mLocked.associatedDisplayWidth, &mLocked.associatedDisplayHeight, 2028 &mLocked.associatedDisplayOrientation)) { 2029 return false; 2030 } 2031 2032 // A touch screen inherits the dimensions of the display. 2033 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2034 width = mLocked.associatedDisplayWidth; 2035 height = mLocked.associatedDisplayHeight; 2036 } 2037 2038 // The device inherits the orientation of the display if it is orientation aware. 2039 if (mParameters.orientationAware) { 2040 orientation = mLocked.associatedDisplayOrientation; 2041 } 2042 } 2043 2044 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2045 && mPointerController == NULL) { 2046 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 2047 } 2048 2049 bool orientationChanged = mLocked.surfaceOrientation != orientation; 2050 if (orientationChanged) { 2051 mLocked.surfaceOrientation = orientation; 2052 } 2053 2054 bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; 2055 if (sizeChanged) { 2056 LOGI("Device reconfigured: id=%d, name='%s', surface size is now %dx%d", 2057 getDeviceId(), getDeviceName().string(), width, height); 2058 2059 mLocked.surfaceWidth = width; 2060 mLocked.surfaceHeight = height; 2061 2062 // Configure X and Y factors. 2063 mLocked.xScale = float(width) / (mRawAxes.x.maxValue - mRawAxes.x.minValue + 1); 2064 mLocked.yScale = float(height) / (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1); 2065 mLocked.xPrecision = 1.0f / mLocked.xScale; 2066 mLocked.yPrecision = 1.0f / mLocked.yScale; 2067 2068 mLocked.orientedRanges.x.axis = AMOTION_EVENT_AXIS_X; 2069 mLocked.orientedRanges.x.source = mTouchSource; 2070 mLocked.orientedRanges.y.axis = AMOTION_EVENT_AXIS_Y; 2071 mLocked.orientedRanges.y.source = mTouchSource; 2072 2073 configureVirtualKeysLocked(); 2074 2075 // Scale factor for terms that are not oriented in a particular axis. 2076 // If the pixels are square then xScale == yScale otherwise we fake it 2077 // by choosing an average. 2078 mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); 2079 2080 // Size of diagonal axis. 2081 float diagonalSize = hypotf(width, height); 2082 2083 // TouchMajor and TouchMinor factors. 2084 if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { 2085 mLocked.orientedRanges.haveTouchSize = true; 2086 2087 mLocked.orientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR; 2088 mLocked.orientedRanges.touchMajor.source = mTouchSource; 2089 mLocked.orientedRanges.touchMajor.min = 0; 2090 mLocked.orientedRanges.touchMajor.max = diagonalSize; 2091 mLocked.orientedRanges.touchMajor.flat = 0; 2092 mLocked.orientedRanges.touchMajor.fuzz = 0; 2093 2094 mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; 2095 mLocked.orientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR; 2096 } 2097 2098 // ToolMajor and ToolMinor factors. 2099 mLocked.toolSizeLinearScale = 0; 2100 mLocked.toolSizeLinearBias = 0; 2101 mLocked.toolSizeAreaScale = 0; 2102 mLocked.toolSizeAreaBias = 0; 2103 if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2104 if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { 2105 if (mCalibration.haveToolSizeLinearScale) { 2106 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2107 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2108 mLocked.toolSizeLinearScale = float(min(width, height)) 2109 / mRawAxes.toolMajor.maxValue; 2110 } 2111 2112 if (mCalibration.haveToolSizeLinearBias) { 2113 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2114 } 2115 } else if (mCalibration.toolSizeCalibration == 2116 Calibration::TOOL_SIZE_CALIBRATION_AREA) { 2117 if (mCalibration.haveToolSizeLinearScale) { 2118 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2119 } else { 2120 mLocked.toolSizeLinearScale = min(width, height); 2121 } 2122 2123 if (mCalibration.haveToolSizeLinearBias) { 2124 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2125 } 2126 2127 if (mCalibration.haveToolSizeAreaScale) { 2128 mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; 2129 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2130 mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; 2131 } 2132 2133 if (mCalibration.haveToolSizeAreaBias) { 2134 mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; 2135 } 2136 } 2137 2138 mLocked.orientedRanges.haveToolSize = true; 2139 2140 mLocked.orientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR; 2141 mLocked.orientedRanges.toolMajor.source = mTouchSource; 2142 mLocked.orientedRanges.toolMajor.min = 0; 2143 mLocked.orientedRanges.toolMajor.max = diagonalSize; 2144 mLocked.orientedRanges.toolMajor.flat = 0; 2145 mLocked.orientedRanges.toolMajor.fuzz = 0; 2146 2147 mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; 2148 mLocked.orientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR; 2149 } 2150 2151 // Pressure factors. 2152 mLocked.pressureScale = 0; 2153 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { 2154 RawAbsoluteAxisInfo rawPressureAxis; 2155 switch (mCalibration.pressureSource) { 2156 case Calibration::PRESSURE_SOURCE_PRESSURE: 2157 rawPressureAxis = mRawAxes.pressure; 2158 break; 2159 case Calibration::PRESSURE_SOURCE_TOUCH: 2160 rawPressureAxis = mRawAxes.touchMajor; 2161 break; 2162 default: 2163 rawPressureAxis.clear(); 2164 } 2165 2166 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL 2167 || mCalibration.pressureCalibration 2168 == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { 2169 if (mCalibration.havePressureScale) { 2170 mLocked.pressureScale = mCalibration.pressureScale; 2171 } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { 2172 mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; 2173 } 2174 } 2175 2176 mLocked.orientedRanges.havePressure = true; 2177 2178 mLocked.orientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE; 2179 mLocked.orientedRanges.pressure.source = mTouchSource; 2180 mLocked.orientedRanges.pressure.min = 0; 2181 mLocked.orientedRanges.pressure.max = 1.0; 2182 mLocked.orientedRanges.pressure.flat = 0; 2183 mLocked.orientedRanges.pressure.fuzz = 0; 2184 } 2185 2186 // Size factors. 2187 mLocked.sizeScale = 0; 2188 if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { 2189 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { 2190 if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2191 mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; 2192 } 2193 } 2194 2195 mLocked.orientedRanges.haveSize = true; 2196 2197 mLocked.orientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE; 2198 mLocked.orientedRanges.size.source = mTouchSource; 2199 mLocked.orientedRanges.size.min = 0; 2200 mLocked.orientedRanges.size.max = 1.0; 2201 mLocked.orientedRanges.size.flat = 0; 2202 mLocked.orientedRanges.size.fuzz = 0; 2203 } 2204 2205 // Orientation 2206 mLocked.orientationScale = 0; 2207 if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { 2208 if (mCalibration.orientationCalibration 2209 == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { 2210 if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { 2211 mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; 2212 } 2213 } 2214 2215 mLocked.orientedRanges.haveOrientation = true; 2216 2217 mLocked.orientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION; 2218 mLocked.orientedRanges.orientation.source = mTouchSource; 2219 mLocked.orientedRanges.orientation.min = - M_PI_2; 2220 mLocked.orientedRanges.orientation.max = M_PI_2; 2221 mLocked.orientedRanges.orientation.flat = 0; 2222 mLocked.orientedRanges.orientation.fuzz = 0; 2223 } 2224 } 2225 2226 if (orientationChanged || sizeChanged) { 2227 // Compute oriented surface dimensions, precision, scales and ranges. 2228 // Note that the maximum value reported is an inclusive maximum value so it is one 2229 // unit less than the total width or height of surface. 2230 switch (mLocked.surfaceOrientation) { 2231 case DISPLAY_ORIENTATION_90: 2232 case DISPLAY_ORIENTATION_270: 2233 mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; 2234 mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; 2235 2236 mLocked.orientedXPrecision = mLocked.yPrecision; 2237 mLocked.orientedYPrecision = mLocked.xPrecision; 2238 2239 mLocked.orientedRanges.x.min = 0; 2240 mLocked.orientedRanges.x.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2241 * mLocked.yScale; 2242 mLocked.orientedRanges.x.flat = 0; 2243 mLocked.orientedRanges.x.fuzz = mLocked.yScale; 2244 2245 mLocked.orientedRanges.y.min = 0; 2246 mLocked.orientedRanges.y.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2247 * mLocked.xScale; 2248 mLocked.orientedRanges.y.flat = 0; 2249 mLocked.orientedRanges.y.fuzz = mLocked.xScale; 2250 break; 2251 2252 default: 2253 mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; 2254 mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; 2255 2256 mLocked.orientedXPrecision = mLocked.xPrecision; 2257 mLocked.orientedYPrecision = mLocked.yPrecision; 2258 2259 mLocked.orientedRanges.x.min = 0; 2260 mLocked.orientedRanges.x.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2261 * mLocked.xScale; 2262 mLocked.orientedRanges.x.flat = 0; 2263 mLocked.orientedRanges.x.fuzz = mLocked.xScale; 2264 2265 mLocked.orientedRanges.y.min = 0; 2266 mLocked.orientedRanges.y.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2267 * mLocked.yScale; 2268 mLocked.orientedRanges.y.flat = 0; 2269 mLocked.orientedRanges.y.fuzz = mLocked.yScale; 2270 break; 2271 } 2272 2273 // Compute pointer gesture detection parameters. 2274 // TODO: These factors should not be hardcoded. 2275 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 2276 int32_t rawWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2277 int32_t rawHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2278 float rawDiagonal = hypotf(rawWidth, rawHeight); 2279 float displayDiagonal = hypotf(mLocked.associatedDisplayWidth, 2280 mLocked.associatedDisplayHeight); 2281 2282 // Scale movements such that one whole swipe of the touch pad covers a 2283 // given area relative to the diagonal size of the display when no acceleration 2284 // is applied. 2285 // Assume that the touch pad has a square aspect ratio such that movements in 2286 // X and Y of the same number of raw units cover the same physical distance. 2287 mLocked.pointerGestureXMovementScale = mConfig->pointerGestureMovementSpeedRatio 2288 * displayDiagonal / rawDiagonal; 2289 mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale; 2290 2291 // Scale zooms to cover a smaller range of the display than movements do. 2292 // This value determines the area around the pointer that is affected by freeform 2293 // pointer gestures. 2294 mLocked.pointerGestureXZoomScale = mConfig->pointerGestureZoomSpeedRatio 2295 * displayDiagonal / rawDiagonal; 2296 mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale; 2297 2298 // Max width between pointers to detect a swipe gesture is more than some fraction 2299 // of the diagonal axis of the touch pad. Touches that are wider than this are 2300 // translated into freeform gestures. 2301 mLocked.pointerGestureMaxSwipeWidth = 2302 mConfig->pointerGestureSwipeMaxWidthRatio * rawDiagonal; 2303 2304 // Reset the current pointer gesture. 2305 mPointerGesture.reset(); 2306 2307 // Remove any current spots. 2308 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2309 mPointerController->clearSpots(); 2310 } 2311 } 2312 } 2313 2314 return true; 2315} 2316 2317void TouchInputMapper::dumpSurfaceLocked(String8& dump) { 2318 dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); 2319 dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); 2320 dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); 2321} 2322 2323void TouchInputMapper::configureVirtualKeysLocked() { 2324 Vector<VirtualKeyDefinition> virtualKeyDefinitions; 2325 getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); 2326 2327 mLocked.virtualKeys.clear(); 2328 2329 if (virtualKeyDefinitions.size() == 0) { 2330 return; 2331 } 2332 2333 mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); 2334 2335 int32_t touchScreenLeft = mRawAxes.x.minValue; 2336 int32_t touchScreenTop = mRawAxes.y.minValue; 2337 int32_t touchScreenWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2338 int32_t touchScreenHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2339 2340 for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { 2341 const VirtualKeyDefinition& virtualKeyDefinition = 2342 virtualKeyDefinitions[i]; 2343 2344 mLocked.virtualKeys.add(); 2345 VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); 2346 2347 virtualKey.scanCode = virtualKeyDefinition.scanCode; 2348 int32_t keyCode; 2349 uint32_t flags; 2350 if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 2351 & keyCode, & flags)) { 2352 LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", 2353 virtualKey.scanCode); 2354 mLocked.virtualKeys.pop(); // drop the key 2355 continue; 2356 } 2357 2358 virtualKey.keyCode = keyCode; 2359 virtualKey.flags = flags; 2360 2361 // convert the key definition's display coordinates into touch coordinates for a hit box 2362 int32_t halfWidth = virtualKeyDefinition.width / 2; 2363 int32_t halfHeight = virtualKeyDefinition.height / 2; 2364 2365 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) 2366 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2367 virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) 2368 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2369 virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) 2370 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2371 virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) 2372 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2373 } 2374} 2375 2376void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { 2377 if (!mLocked.virtualKeys.isEmpty()) { 2378 dump.append(INDENT3 "Virtual Keys:\n"); 2379 2380 for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { 2381 const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); 2382 dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " 2383 "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", 2384 i, virtualKey.scanCode, virtualKey.keyCode, 2385 virtualKey.hitLeft, virtualKey.hitRight, 2386 virtualKey.hitTop, virtualKey.hitBottom); 2387 } 2388 } 2389} 2390 2391void TouchInputMapper::parseCalibration() { 2392 const PropertyMap& in = getDevice()->getConfiguration(); 2393 Calibration& out = mCalibration; 2394 2395 // Touch Size 2396 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; 2397 String8 touchSizeCalibrationString; 2398 if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { 2399 if (touchSizeCalibrationString == "none") { 2400 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2401 } else if (touchSizeCalibrationString == "geometric") { 2402 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; 2403 } else if (touchSizeCalibrationString == "pressure") { 2404 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2405 } else if (touchSizeCalibrationString != "default") { 2406 LOGW("Invalid value for touch.touchSize.calibration: '%s'", 2407 touchSizeCalibrationString.string()); 2408 } 2409 } 2410 2411 // Tool Size 2412 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; 2413 String8 toolSizeCalibrationString; 2414 if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { 2415 if (toolSizeCalibrationString == "none") { 2416 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2417 } else if (toolSizeCalibrationString == "geometric") { 2418 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; 2419 } else if (toolSizeCalibrationString == "linear") { 2420 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2421 } else if (toolSizeCalibrationString == "area") { 2422 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; 2423 } else if (toolSizeCalibrationString != "default") { 2424 LOGW("Invalid value for touch.toolSize.calibration: '%s'", 2425 toolSizeCalibrationString.string()); 2426 } 2427 } 2428 2429 out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), 2430 out.toolSizeLinearScale); 2431 out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), 2432 out.toolSizeLinearBias); 2433 out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), 2434 out.toolSizeAreaScale); 2435 out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), 2436 out.toolSizeAreaBias); 2437 out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), 2438 out.toolSizeIsSummed); 2439 2440 // Pressure 2441 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; 2442 String8 pressureCalibrationString; 2443 if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { 2444 if (pressureCalibrationString == "none") { 2445 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2446 } else if (pressureCalibrationString == "physical") { 2447 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; 2448 } else if (pressureCalibrationString == "amplitude") { 2449 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2450 } else if (pressureCalibrationString != "default") { 2451 LOGW("Invalid value for touch.pressure.calibration: '%s'", 2452 pressureCalibrationString.string()); 2453 } 2454 } 2455 2456 out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; 2457 String8 pressureSourceString; 2458 if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { 2459 if (pressureSourceString == "pressure") { 2460 out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2461 } else if (pressureSourceString == "touch") { 2462 out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2463 } else if (pressureSourceString != "default") { 2464 LOGW("Invalid value for touch.pressure.source: '%s'", 2465 pressureSourceString.string()); 2466 } 2467 } 2468 2469 out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), 2470 out.pressureScale); 2471 2472 // Size 2473 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; 2474 String8 sizeCalibrationString; 2475 if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { 2476 if (sizeCalibrationString == "none") { 2477 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2478 } else if (sizeCalibrationString == "normalized") { 2479 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2480 } else if (sizeCalibrationString != "default") { 2481 LOGW("Invalid value for touch.size.calibration: '%s'", 2482 sizeCalibrationString.string()); 2483 } 2484 } 2485 2486 // Orientation 2487 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; 2488 String8 orientationCalibrationString; 2489 if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { 2490 if (orientationCalibrationString == "none") { 2491 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2492 } else if (orientationCalibrationString == "interpolated") { 2493 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2494 } else if (orientationCalibrationString == "vector") { 2495 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR; 2496 } else if (orientationCalibrationString != "default") { 2497 LOGW("Invalid value for touch.orientation.calibration: '%s'", 2498 orientationCalibrationString.string()); 2499 } 2500 } 2501} 2502 2503void TouchInputMapper::resolveCalibration() { 2504 // Pressure 2505 switch (mCalibration.pressureSource) { 2506 case Calibration::PRESSURE_SOURCE_DEFAULT: 2507 if (mRawAxes.pressure.valid) { 2508 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2509 } else if (mRawAxes.touchMajor.valid) { 2510 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2511 } 2512 break; 2513 2514 case Calibration::PRESSURE_SOURCE_PRESSURE: 2515 if (! mRawAxes.pressure.valid) { 2516 LOGW("Calibration property touch.pressure.source is 'pressure' but " 2517 "the pressure axis is not available."); 2518 } 2519 break; 2520 2521 case Calibration::PRESSURE_SOURCE_TOUCH: 2522 if (! mRawAxes.touchMajor.valid) { 2523 LOGW("Calibration property touch.pressure.source is 'touch' but " 2524 "the touchMajor axis is not available."); 2525 } 2526 break; 2527 2528 default: 2529 break; 2530 } 2531 2532 switch (mCalibration.pressureCalibration) { 2533 case Calibration::PRESSURE_CALIBRATION_DEFAULT: 2534 if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { 2535 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2536 } else { 2537 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2538 } 2539 break; 2540 2541 default: 2542 break; 2543 } 2544 2545 // Tool Size 2546 switch (mCalibration.toolSizeCalibration) { 2547 case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: 2548 if (mRawAxes.toolMajor.valid) { 2549 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2550 } else { 2551 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2552 } 2553 break; 2554 2555 default: 2556 break; 2557 } 2558 2559 // Touch Size 2560 switch (mCalibration.touchSizeCalibration) { 2561 case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: 2562 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE 2563 && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2564 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2565 } else { 2566 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2567 } 2568 break; 2569 2570 default: 2571 break; 2572 } 2573 2574 // Size 2575 switch (mCalibration.sizeCalibration) { 2576 case Calibration::SIZE_CALIBRATION_DEFAULT: 2577 if (mRawAxes.toolMajor.valid) { 2578 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2579 } else { 2580 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2581 } 2582 break; 2583 2584 default: 2585 break; 2586 } 2587 2588 // Orientation 2589 switch (mCalibration.orientationCalibration) { 2590 case Calibration::ORIENTATION_CALIBRATION_DEFAULT: 2591 if (mRawAxes.orientation.valid) { 2592 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2593 } else { 2594 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2595 } 2596 break; 2597 2598 default: 2599 break; 2600 } 2601} 2602 2603void TouchInputMapper::dumpCalibration(String8& dump) { 2604 dump.append(INDENT3 "Calibration:\n"); 2605 2606 // Touch Size 2607 switch (mCalibration.touchSizeCalibration) { 2608 case Calibration::TOUCH_SIZE_CALIBRATION_NONE: 2609 dump.append(INDENT4 "touch.touchSize.calibration: none\n"); 2610 break; 2611 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 2612 dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); 2613 break; 2614 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 2615 dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); 2616 break; 2617 default: 2618 assert(false); 2619 } 2620 2621 // Tool Size 2622 switch (mCalibration.toolSizeCalibration) { 2623 case Calibration::TOOL_SIZE_CALIBRATION_NONE: 2624 dump.append(INDENT4 "touch.toolSize.calibration: none\n"); 2625 break; 2626 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 2627 dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); 2628 break; 2629 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 2630 dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); 2631 break; 2632 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 2633 dump.append(INDENT4 "touch.toolSize.calibration: area\n"); 2634 break; 2635 default: 2636 assert(false); 2637 } 2638 2639 if (mCalibration.haveToolSizeLinearScale) { 2640 dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", 2641 mCalibration.toolSizeLinearScale); 2642 } 2643 2644 if (mCalibration.haveToolSizeLinearBias) { 2645 dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", 2646 mCalibration.toolSizeLinearBias); 2647 } 2648 2649 if (mCalibration.haveToolSizeAreaScale) { 2650 dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", 2651 mCalibration.toolSizeAreaScale); 2652 } 2653 2654 if (mCalibration.haveToolSizeAreaBias) { 2655 dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", 2656 mCalibration.toolSizeAreaBias); 2657 } 2658 2659 if (mCalibration.haveToolSizeIsSummed) { 2660 dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", 2661 toString(mCalibration.toolSizeIsSummed)); 2662 } 2663 2664 // Pressure 2665 switch (mCalibration.pressureCalibration) { 2666 case Calibration::PRESSURE_CALIBRATION_NONE: 2667 dump.append(INDENT4 "touch.pressure.calibration: none\n"); 2668 break; 2669 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 2670 dump.append(INDENT4 "touch.pressure.calibration: physical\n"); 2671 break; 2672 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 2673 dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); 2674 break; 2675 default: 2676 assert(false); 2677 } 2678 2679 switch (mCalibration.pressureSource) { 2680 case Calibration::PRESSURE_SOURCE_PRESSURE: 2681 dump.append(INDENT4 "touch.pressure.source: pressure\n"); 2682 break; 2683 case Calibration::PRESSURE_SOURCE_TOUCH: 2684 dump.append(INDENT4 "touch.pressure.source: touch\n"); 2685 break; 2686 case Calibration::PRESSURE_SOURCE_DEFAULT: 2687 break; 2688 default: 2689 assert(false); 2690 } 2691 2692 if (mCalibration.havePressureScale) { 2693 dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", 2694 mCalibration.pressureScale); 2695 } 2696 2697 // Size 2698 switch (mCalibration.sizeCalibration) { 2699 case Calibration::SIZE_CALIBRATION_NONE: 2700 dump.append(INDENT4 "touch.size.calibration: none\n"); 2701 break; 2702 case Calibration::SIZE_CALIBRATION_NORMALIZED: 2703 dump.append(INDENT4 "touch.size.calibration: normalized\n"); 2704 break; 2705 default: 2706 assert(false); 2707 } 2708 2709 // Orientation 2710 switch (mCalibration.orientationCalibration) { 2711 case Calibration::ORIENTATION_CALIBRATION_NONE: 2712 dump.append(INDENT4 "touch.orientation.calibration: none\n"); 2713 break; 2714 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 2715 dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); 2716 break; 2717 case Calibration::ORIENTATION_CALIBRATION_VECTOR: 2718 dump.append(INDENT4 "touch.orientation.calibration: vector\n"); 2719 break; 2720 default: 2721 assert(false); 2722 } 2723} 2724 2725void TouchInputMapper::reset() { 2726 // Synthesize touch up event if touch is currently down. 2727 // This will also take care of finishing virtual key processing if needed. 2728 if (mLastTouch.pointerCount != 0) { 2729 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 2730 mCurrentTouch.clear(); 2731 syncTouch(when, true); 2732 } 2733 2734 { // acquire lock 2735 AutoMutex _l(mLock); 2736 initializeLocked(); 2737 2738 if (mPointerController != NULL 2739 && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2740 mPointerController->clearSpots(); 2741 } 2742 } // release lock 2743 2744 InputMapper::reset(); 2745} 2746 2747void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { 2748#if DEBUG_RAW_EVENTS 2749 if (!havePointerIds) { 2750 LOGD("syncTouch: pointerCount=%d, no pointer ids", mCurrentTouch.pointerCount); 2751 } else { 2752 LOGD("syncTouch: pointerCount=%d, up=0x%08x, down=0x%08x, move=0x%08x, " 2753 "last=0x%08x, current=0x%08x", mCurrentTouch.pointerCount, 2754 mLastTouch.idBits.value & ~mCurrentTouch.idBits.value, 2755 mCurrentTouch.idBits.value & ~mLastTouch.idBits.value, 2756 mLastTouch.idBits.value & mCurrentTouch.idBits.value, 2757 mLastTouch.idBits.value, mCurrentTouch.idBits.value); 2758 } 2759#endif 2760 2761 // Preprocess pointer data. 2762 if (mParameters.useBadTouchFilter) { 2763 if (applyBadTouchFilter()) { 2764 havePointerIds = false; 2765 } 2766 } 2767 2768 if (mParameters.useJumpyTouchFilter) { 2769 if (applyJumpyTouchFilter()) { 2770 havePointerIds = false; 2771 } 2772 } 2773 2774 if (!havePointerIds) { 2775 calculatePointerIds(); 2776 } 2777 2778 TouchData temp; 2779 TouchData* savedTouch; 2780 if (mParameters.useAveragingTouchFilter) { 2781 temp.copyFrom(mCurrentTouch); 2782 savedTouch = & temp; 2783 2784 applyAveragingTouchFilter(); 2785 } else { 2786 savedTouch = & mCurrentTouch; 2787 } 2788 2789 uint32_t policyFlags = 0; 2790 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 2791 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2792 // If this is a touch screen, hide the pointer on an initial down. 2793 getContext()->fadePointer(); 2794 } 2795 2796 // Initial downs on external touch devices should wake the device. 2797 // We don't do this for internal touch screens to prevent them from waking 2798 // up in your pocket. 2799 // TODO: Use the input device configuration to control this behavior more finely. 2800 if (getDevice()->isExternal()) { 2801 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 2802 } 2803 } 2804 2805 TouchResult touchResult; 2806 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount == 0 2807 && mLastTouch.buttonState == mCurrentTouch.buttonState) { 2808 // Drop spurious syncs. 2809 touchResult = DROP_STROKE; 2810 } else { 2811 // Process touches and virtual keys. 2812 touchResult = consumeOffScreenTouches(when, policyFlags); 2813 if (touchResult == DISPATCH_TOUCH) { 2814 suppressSwipeOntoVirtualKeys(when); 2815 if (mPointerController != NULL) { 2816 dispatchPointerGestures(when, policyFlags, false /*isTimeout*/); 2817 } 2818 dispatchTouches(when, policyFlags); 2819 } 2820 } 2821 2822 // Copy current touch to last touch in preparation for the next cycle. 2823 // Keep the button state so we can track edge-triggered button state changes. 2824 if (touchResult == DROP_STROKE) { 2825 mLastTouch.clear(); 2826 mLastTouch.buttonState = savedTouch->buttonState; 2827 } else { 2828 mLastTouch.copyFrom(*savedTouch); 2829 } 2830} 2831 2832void TouchInputMapper::timeoutExpired(nsecs_t when) { 2833 if (mPointerController != NULL) { 2834 dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/); 2835 } 2836} 2837 2838TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( 2839 nsecs_t when, uint32_t policyFlags) { 2840 int32_t keyEventAction, keyEventFlags; 2841 int32_t keyCode, scanCode, downTime; 2842 TouchResult touchResult; 2843 2844 { // acquire lock 2845 AutoMutex _l(mLock); 2846 2847 // Update surface size and orientation, including virtual key positions. 2848 if (! configureSurfaceLocked()) { 2849 return DROP_STROKE; 2850 } 2851 2852 // Check for virtual key press. 2853 if (mLocked.currentVirtualKey.down) { 2854 if (mCurrentTouch.pointerCount == 0) { 2855 // Pointer went up while virtual key was down. 2856 mLocked.currentVirtualKey.down = false; 2857#if DEBUG_VIRTUAL_KEYS 2858 LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", 2859 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 2860#endif 2861 keyEventAction = AKEY_EVENT_ACTION_UP; 2862 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 2863 touchResult = SKIP_TOUCH; 2864 goto DispatchVirtualKey; 2865 } 2866 2867 if (mCurrentTouch.pointerCount == 1) { 2868 int32_t x = mCurrentTouch.pointers[0].x; 2869 int32_t y = mCurrentTouch.pointers[0].y; 2870 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 2871 if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { 2872 // Pointer is still within the space of the virtual key. 2873 return SKIP_TOUCH; 2874 } 2875 } 2876 2877 // Pointer left virtual key area or another pointer also went down. 2878 // Send key cancellation and drop the stroke so subsequent motions will be 2879 // considered fresh downs. This is useful when the user swipes away from the 2880 // virtual key area into the main display surface. 2881 mLocked.currentVirtualKey.down = false; 2882#if DEBUG_VIRTUAL_KEYS 2883 LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", 2884 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 2885#endif 2886 keyEventAction = AKEY_EVENT_ACTION_UP; 2887 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY 2888 | AKEY_EVENT_FLAG_CANCELED; 2889 2890 // Check whether the pointer moved inside the display area where we should 2891 // start a new stroke. 2892 int32_t x = mCurrentTouch.pointers[0].x; 2893 int32_t y = mCurrentTouch.pointers[0].y; 2894 if (isPointInsideSurfaceLocked(x, y)) { 2895 mLastTouch.clear(); 2896 touchResult = DISPATCH_TOUCH; 2897 } else { 2898 touchResult = DROP_STROKE; 2899 } 2900 } else { 2901 if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { 2902 // Pointer just went down. Handle off-screen touches, if needed. 2903 int32_t x = mCurrentTouch.pointers[0].x; 2904 int32_t y = mCurrentTouch.pointers[0].y; 2905 if (! isPointInsideSurfaceLocked(x, y)) { 2906 // If exactly one pointer went down, check for virtual key hit. 2907 // Otherwise we will drop the entire stroke. 2908 if (mCurrentTouch.pointerCount == 1) { 2909 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 2910 if (virtualKey) { 2911 if (mContext->shouldDropVirtualKey(when, getDevice(), 2912 virtualKey->keyCode, virtualKey->scanCode)) { 2913 return DROP_STROKE; 2914 } 2915 2916 mLocked.currentVirtualKey.down = true; 2917 mLocked.currentVirtualKey.downTime = when; 2918 mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; 2919 mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; 2920#if DEBUG_VIRTUAL_KEYS 2921 LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", 2922 mLocked.currentVirtualKey.keyCode, 2923 mLocked.currentVirtualKey.scanCode); 2924#endif 2925 keyEventAction = AKEY_EVENT_ACTION_DOWN; 2926 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM 2927 | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 2928 touchResult = SKIP_TOUCH; 2929 goto DispatchVirtualKey; 2930 } 2931 } 2932 return DROP_STROKE; 2933 } 2934 } 2935 return DISPATCH_TOUCH; 2936 } 2937 2938 DispatchVirtualKey: 2939 // Collect remaining state needed to dispatch virtual key. 2940 keyCode = mLocked.currentVirtualKey.keyCode; 2941 scanCode = mLocked.currentVirtualKey.scanCode; 2942 downTime = mLocked.currentVirtualKey.downTime; 2943 } // release lock 2944 2945 // Dispatch virtual key. 2946 int32_t metaState = mContext->getGlobalMetaState(); 2947 policyFlags |= POLICY_FLAG_VIRTUAL; 2948 getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, 2949 keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); 2950 return touchResult; 2951} 2952 2953void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) { 2954 // Disable all virtual key touches that happen within a short time interval of the 2955 // most recent touch. The idea is to filter out stray virtual key presses when 2956 // interacting with the touch screen. 2957 // 2958 // Problems we're trying to solve: 2959 // 2960 // 1. While scrolling a list or dragging the window shade, the user swipes down into a 2961 // virtual key area that is implemented by a separate touch panel and accidentally 2962 // triggers a virtual key. 2963 // 2964 // 2. While typing in the on screen keyboard, the user taps slightly outside the screen 2965 // area and accidentally triggers a virtual key. This often happens when virtual keys 2966 // are layed out below the screen near to where the on screen keyboard's space bar 2967 // is displayed. 2968 if (mConfig->virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) { 2969 mContext->disableVirtualKeysUntil(when + mConfig->virtualKeyQuietTime); 2970 } 2971} 2972 2973void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { 2974 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 2975 uint32_t lastPointerCount = mLastTouch.pointerCount; 2976 if (currentPointerCount == 0 && lastPointerCount == 0) { 2977 return; // nothing to do! 2978 } 2979 2980 // Update current touch coordinates. 2981 int32_t edgeFlags; 2982 float xPrecision, yPrecision; 2983 prepareTouches(&edgeFlags, &xPrecision, &yPrecision); 2984 2985 // Dispatch motions. 2986 BitSet32 currentIdBits = mCurrentTouch.idBits; 2987 BitSet32 lastIdBits = mLastTouch.idBits; 2988 uint32_t metaState = getContext()->getGlobalMetaState(); 2989 2990 if (currentIdBits == lastIdBits) { 2991 // No pointer id changes so this is a move event. 2992 // The dispatcher takes care of batching moves so we don't have to deal with that here. 2993 dispatchMotion(when, policyFlags, mTouchSource, 2994 AMOTION_EVENT_ACTION_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 2995 mCurrentTouchCoords, mCurrentTouch.idToIndex, currentIdBits, -1, 2996 xPrecision, yPrecision, mDownTime); 2997 } else { 2998 // There may be pointers going up and pointers going down and pointers moving 2999 // all at the same time. 3000 BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value); 3001 BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value); 3002 BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); 3003 BitSet32 dispatchedIdBits(lastIdBits.value); 3004 3005 // Update last coordinates of pointers that have moved so that we observe the new 3006 // pointer positions at the same time as other pointers that have just gone up. 3007 bool moveNeeded = updateMovedPointerCoords( 3008 mCurrentTouchCoords, mCurrentTouch.idToIndex, 3009 mLastTouchCoords, mLastTouch.idToIndex, 3010 moveIdBits); 3011 3012 // Dispatch pointer up events. 3013 while (!upIdBits.isEmpty()) { 3014 uint32_t upId = upIdBits.firstMarkedBit(); 3015 upIdBits.clearBit(upId); 3016 3017 dispatchMotion(when, policyFlags, mTouchSource, 3018 AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, 0, 3019 mLastTouchCoords, mLastTouch.idToIndex, dispatchedIdBits, upId, 3020 xPrecision, yPrecision, mDownTime); 3021 dispatchedIdBits.clearBit(upId); 3022 } 3023 3024 // Dispatch move events if any of the remaining pointers moved from their old locations. 3025 // Although applications receive new locations as part of individual pointer up 3026 // events, they do not generally handle them except when presented in a move event. 3027 if (moveNeeded) { 3028 assert(moveIdBits.value == dispatchedIdBits.value); 3029 dispatchMotion(when, policyFlags, mTouchSource, 3030 AMOTION_EVENT_ACTION_MOVE, 0, metaState, 0, 3031 mCurrentTouchCoords, mCurrentTouch.idToIndex, dispatchedIdBits, -1, 3032 xPrecision, yPrecision, mDownTime); 3033 } 3034 3035 // Dispatch pointer down events using the new pointer locations. 3036 while (!downIdBits.isEmpty()) { 3037 uint32_t downId = downIdBits.firstMarkedBit(); 3038 downIdBits.clearBit(downId); 3039 dispatchedIdBits.markBit(downId); 3040 3041 if (dispatchedIdBits.count() == 1) { 3042 // First pointer is going down. Set down time. 3043 mDownTime = when; 3044 } else { 3045 // Only send edge flags with first pointer down. 3046 edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3047 } 3048 3049 dispatchMotion(when, policyFlags, mTouchSource, 3050 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, edgeFlags, 3051 mCurrentTouchCoords, mCurrentTouch.idToIndex, dispatchedIdBits, downId, 3052 xPrecision, yPrecision, mDownTime); 3053 } 3054 } 3055 3056 // Update state for next time. 3057 for (uint32_t i = 0; i < currentPointerCount; i++) { 3058 mLastTouchCoords[i].copyFrom(mCurrentTouchCoords[i]); 3059 } 3060} 3061 3062void TouchInputMapper::prepareTouches(int32_t* outEdgeFlags, 3063 float* outXPrecision, float* outYPrecision) { 3064 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3065 uint32_t lastPointerCount = mLastTouch.pointerCount; 3066 3067 AutoMutex _l(mLock); 3068 3069 // Walk through the the active pointers and map touch screen coordinates (TouchData) into 3070 // display or surface coordinates (PointerCoords) and adjust for display orientation. 3071 for (uint32_t i = 0; i < currentPointerCount; i++) { 3072 const PointerData& in = mCurrentTouch.pointers[i]; 3073 3074 // ToolMajor and ToolMinor 3075 float toolMajor, toolMinor; 3076 switch (mCalibration.toolSizeCalibration) { 3077 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 3078 toolMajor = in.toolMajor * mLocked.geometricScale; 3079 if (mRawAxes.toolMinor.valid) { 3080 toolMinor = in.toolMinor * mLocked.geometricScale; 3081 } else { 3082 toolMinor = toolMajor; 3083 } 3084 break; 3085 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 3086 toolMajor = in.toolMajor != 0 3087 ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias 3088 : 0; 3089 if (mRawAxes.toolMinor.valid) { 3090 toolMinor = in.toolMinor != 0 3091 ? in.toolMinor * mLocked.toolSizeLinearScale 3092 + mLocked.toolSizeLinearBias 3093 : 0; 3094 } else { 3095 toolMinor = toolMajor; 3096 } 3097 break; 3098 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 3099 if (in.toolMajor != 0) { 3100 float diameter = sqrtf(in.toolMajor 3101 * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); 3102 toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; 3103 } else { 3104 toolMajor = 0; 3105 } 3106 toolMinor = toolMajor; 3107 break; 3108 default: 3109 toolMajor = 0; 3110 toolMinor = 0; 3111 break; 3112 } 3113 3114 if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { 3115 toolMajor /= currentPointerCount; 3116 toolMinor /= currentPointerCount; 3117 } 3118 3119 // Pressure 3120 float rawPressure; 3121 switch (mCalibration.pressureSource) { 3122 case Calibration::PRESSURE_SOURCE_PRESSURE: 3123 rawPressure = in.pressure; 3124 break; 3125 case Calibration::PRESSURE_SOURCE_TOUCH: 3126 rawPressure = in.touchMajor; 3127 break; 3128 default: 3129 rawPressure = 0; 3130 } 3131 3132 float pressure; 3133 switch (mCalibration.pressureCalibration) { 3134 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 3135 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 3136 pressure = rawPressure * mLocked.pressureScale; 3137 break; 3138 default: 3139 pressure = 1; 3140 break; 3141 } 3142 3143 // TouchMajor and TouchMinor 3144 float touchMajor, touchMinor; 3145 switch (mCalibration.touchSizeCalibration) { 3146 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 3147 touchMajor = in.touchMajor * mLocked.geometricScale; 3148 if (mRawAxes.touchMinor.valid) { 3149 touchMinor = in.touchMinor * mLocked.geometricScale; 3150 } else { 3151 touchMinor = touchMajor; 3152 } 3153 break; 3154 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 3155 touchMajor = toolMajor * pressure; 3156 touchMinor = toolMinor * pressure; 3157 break; 3158 default: 3159 touchMajor = 0; 3160 touchMinor = 0; 3161 break; 3162 } 3163 3164 if (touchMajor > toolMajor) { 3165 touchMajor = toolMajor; 3166 } 3167 if (touchMinor > toolMinor) { 3168 touchMinor = toolMinor; 3169 } 3170 3171 // Size 3172 float size; 3173 switch (mCalibration.sizeCalibration) { 3174 case Calibration::SIZE_CALIBRATION_NORMALIZED: { 3175 float rawSize = mRawAxes.toolMinor.valid 3176 ? avg(in.toolMajor, in.toolMinor) 3177 : in.toolMajor; 3178 size = rawSize * mLocked.sizeScale; 3179 break; 3180 } 3181 default: 3182 size = 0; 3183 break; 3184 } 3185 3186 // Orientation 3187 float orientation; 3188 switch (mCalibration.orientationCalibration) { 3189 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 3190 orientation = in.orientation * mLocked.orientationScale; 3191 break; 3192 case Calibration::ORIENTATION_CALIBRATION_VECTOR: { 3193 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4); 3194 int32_t c2 = signExtendNybble(in.orientation & 0x0f); 3195 if (c1 != 0 || c2 != 0) { 3196 orientation = atan2f(c1, c2) * 0.5f; 3197 float scale = 1.0f + hypotf(c1, c2) / 16.0f; 3198 touchMajor *= scale; 3199 touchMinor /= scale; 3200 toolMajor *= scale; 3201 toolMinor /= scale; 3202 } else { 3203 orientation = 0; 3204 } 3205 break; 3206 } 3207 default: 3208 orientation = 0; 3209 } 3210 3211 // X and Y 3212 // Adjust coords for surface orientation. 3213 float x, y; 3214 switch (mLocked.surfaceOrientation) { 3215 case DISPLAY_ORIENTATION_90: 3216 x = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3217 y = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3218 orientation -= M_PI_2; 3219 if (orientation < - M_PI_2) { 3220 orientation += M_PI; 3221 } 3222 break; 3223 case DISPLAY_ORIENTATION_180: 3224 x = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3225 y = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3226 break; 3227 case DISPLAY_ORIENTATION_270: 3228 x = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3229 y = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3230 orientation += M_PI_2; 3231 if (orientation > M_PI_2) { 3232 orientation -= M_PI; 3233 } 3234 break; 3235 default: 3236 x = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3237 y = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3238 break; 3239 } 3240 3241 // Write output coords. 3242 PointerCoords& out = mCurrentTouchCoords[i]; 3243 out.clear(); 3244 out.setAxisValue(AMOTION_EVENT_AXIS_X, x); 3245 out.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3246 out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure); 3247 out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size); 3248 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor); 3249 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor); 3250 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor); 3251 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor); 3252 out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation); 3253 } 3254 3255 // Check edge flags by looking only at the first pointer since the flags are 3256 // global to the event. 3257 *outEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3258 if (lastPointerCount == 0 && currentPointerCount > 0) { 3259 const PointerData& in = mCurrentTouch.pointers[0]; 3260 3261 if (in.x <= mRawAxes.x.minValue) { 3262 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_LEFT, 3263 mLocked.surfaceOrientation); 3264 } else if (in.x >= mRawAxes.x.maxValue) { 3265 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_RIGHT, 3266 mLocked.surfaceOrientation); 3267 } 3268 if (in.y <= mRawAxes.y.minValue) { 3269 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_TOP, 3270 mLocked.surfaceOrientation); 3271 } else if (in.y >= mRawAxes.y.maxValue) { 3272 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_BOTTOM, 3273 mLocked.surfaceOrientation); 3274 } 3275 } 3276 3277 *outXPrecision = mLocked.orientedXPrecision; 3278 *outYPrecision = mLocked.orientedYPrecision; 3279} 3280 3281void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, 3282 bool isTimeout) { 3283 // Update current gesture coordinates. 3284 bool cancelPreviousGesture, finishPreviousGesture; 3285 bool sendEvents = preparePointerGestures(when, 3286 &cancelPreviousGesture, &finishPreviousGesture, isTimeout); 3287 if (!sendEvents) { 3288 return; 3289 } 3290 if (finishPreviousGesture) { 3291 cancelPreviousGesture = false; 3292 } 3293 3294 // Switch pointer presentation. 3295 mPointerController->setPresentation( 3296 mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3297 ? PointerControllerInterface::PRESENTATION_SPOT 3298 : PointerControllerInterface::PRESENTATION_POINTER); 3299 3300 // Show or hide the pointer if needed. 3301 switch (mPointerGesture.currentGestureMode) { 3302 case PointerGesture::NEUTRAL: 3303 case PointerGesture::QUIET: 3304 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3305 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3306 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) { 3307 // Remind the user of where the pointer is after finishing a gesture with spots. 3308 mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL); 3309 } 3310 break; 3311 case PointerGesture::TAP: 3312 case PointerGesture::TAP_DRAG: 3313 case PointerGesture::BUTTON_CLICK_OR_DRAG: 3314 case PointerGesture::HOVER: 3315 case PointerGesture::PRESS: 3316 // Unfade the pointer when the current gesture manipulates the 3317 // area directly under the pointer. 3318 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3319 break; 3320 case PointerGesture::SWIPE: 3321 case PointerGesture::FREEFORM: 3322 // Fade the pointer when the current gesture manipulates a different 3323 // area and there are spots to guide the user experience. 3324 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3325 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 3326 } else { 3327 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3328 } 3329 break; 3330 } 3331 3332 // Send events! 3333 uint32_t metaState = getContext()->getGlobalMetaState(); 3334 3335 // Update last coordinates of pointers that have moved so that we observe the new 3336 // pointer positions at the same time as other pointers that have just gone up. 3337 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP 3338 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG 3339 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3340 || mPointerGesture.currentGestureMode == PointerGesture::PRESS 3341 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE 3342 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM; 3343 bool moveNeeded = false; 3344 if (down && !cancelPreviousGesture && !finishPreviousGesture 3345 && !mPointerGesture.lastGestureIdBits.isEmpty() 3346 && !mPointerGesture.currentGestureIdBits.isEmpty()) { 3347 BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value 3348 & mPointerGesture.lastGestureIdBits.value); 3349 moveNeeded = updateMovedPointerCoords( 3350 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3351 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3352 movedGestureIdBits); 3353 } 3354 3355 // Send motion events for all pointers that went up or were canceled. 3356 BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits); 3357 if (!dispatchedGestureIdBits.isEmpty()) { 3358 if (cancelPreviousGesture) { 3359 dispatchMotion(when, policyFlags, mPointerSource, 3360 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3361 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3362 dispatchedGestureIdBits, -1, 3363 0, 0, mPointerGesture.downTime); 3364 3365 dispatchedGestureIdBits.clear(); 3366 } else { 3367 BitSet32 upGestureIdBits; 3368 if (finishPreviousGesture) { 3369 upGestureIdBits = dispatchedGestureIdBits; 3370 } else { 3371 upGestureIdBits.value = dispatchedGestureIdBits.value 3372 & ~mPointerGesture.currentGestureIdBits.value; 3373 } 3374 while (!upGestureIdBits.isEmpty()) { 3375 uint32_t id = upGestureIdBits.firstMarkedBit(); 3376 upGestureIdBits.clearBit(id); 3377 3378 dispatchMotion(when, policyFlags, mPointerSource, 3379 AMOTION_EVENT_ACTION_POINTER_UP, 0, 3380 metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3381 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3382 dispatchedGestureIdBits, id, 3383 0, 0, mPointerGesture.downTime); 3384 3385 dispatchedGestureIdBits.clearBit(id); 3386 } 3387 } 3388 } 3389 3390 // Send motion events for all pointers that moved. 3391 if (moveNeeded) { 3392 dispatchMotion(when, policyFlags, mPointerSource, 3393 AMOTION_EVENT_ACTION_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3394 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3395 dispatchedGestureIdBits, -1, 3396 0, 0, mPointerGesture.downTime); 3397 } 3398 3399 // Send motion events for all pointers that went down. 3400 if (down) { 3401 BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value 3402 & ~dispatchedGestureIdBits.value); 3403 while (!downGestureIdBits.isEmpty()) { 3404 uint32_t id = downGestureIdBits.firstMarkedBit(); 3405 downGestureIdBits.clearBit(id); 3406 dispatchedGestureIdBits.markBit(id); 3407 3408 int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3409 if (dispatchedGestureIdBits.count() == 1) { 3410 // First pointer is going down. Calculate edge flags and set down time. 3411 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3412 const PointerCoords& downCoords = mPointerGesture.currentGestureCoords[index]; 3413 edgeFlags = calculateEdgeFlagsUsingPointerBounds(mPointerController, 3414 downCoords.getAxisValue(AMOTION_EVENT_AXIS_X), 3415 downCoords.getAxisValue(AMOTION_EVENT_AXIS_Y)); 3416 mPointerGesture.downTime = when; 3417 } 3418 3419 dispatchMotion(when, policyFlags, mPointerSource, 3420 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, edgeFlags, 3421 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3422 dispatchedGestureIdBits, id, 3423 0, 0, mPointerGesture.downTime); 3424 } 3425 } 3426 3427 // Send motion events for hover. 3428 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) { 3429 dispatchMotion(when, policyFlags, mPointerSource, 3430 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3431 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3432 mPointerGesture.currentGestureIdBits, -1, 3433 0, 0, mPointerGesture.downTime); 3434 } 3435 3436 // Update state. 3437 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode; 3438 if (!down) { 3439 mPointerGesture.lastGestureIdBits.clear(); 3440 } else { 3441 mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits; 3442 for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) { 3443 uint32_t id = idBits.firstMarkedBit(); 3444 idBits.clearBit(id); 3445 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3446 mPointerGesture.lastGestureCoords[index].copyFrom( 3447 mPointerGesture.currentGestureCoords[index]); 3448 mPointerGesture.lastGestureIdToIndex[id] = index; 3449 } 3450 } 3451} 3452 3453bool TouchInputMapper::preparePointerGestures(nsecs_t when, 3454 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) { 3455 *outCancelPreviousGesture = false; 3456 *outFinishPreviousGesture = false; 3457 3458 AutoMutex _l(mLock); 3459 3460 // Handle TAP timeout. 3461 if (isTimeout) { 3462#if DEBUG_GESTURES 3463 LOGD("Gestures: Processing timeout"); 3464#endif 3465 3466 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3467 if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) { 3468 // The tap/drag timeout has not yet expired. 3469 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime 3470 + mConfig->pointerGestureTapDragInterval); 3471 } else { 3472 // The tap is finished. 3473#if DEBUG_GESTURES 3474 LOGD("Gestures: TAP finished"); 3475#endif 3476 *outFinishPreviousGesture = true; 3477 3478 mPointerGesture.activeGestureId = -1; 3479 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3480 mPointerGesture.currentGestureIdBits.clear(); 3481 3482 mPointerGesture.pointerVelocityControl.reset(); 3483 3484 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3485 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3486 mPointerGesture.spotIdBits.clear(); 3487 moveSpotsLocked(); 3488 } 3489 return true; 3490 } 3491 } 3492 3493 // We did not handle this timeout. 3494 return false; 3495 } 3496 3497 // Update the velocity tracker. 3498 { 3499 VelocityTracker::Position positions[MAX_POINTERS]; 3500 uint32_t count = 0; 3501 for (BitSet32 idBits(mCurrentTouch.idBits); !idBits.isEmpty(); count++) { 3502 uint32_t id = idBits.firstMarkedBit(); 3503 idBits.clearBit(id); 3504 uint32_t index = mCurrentTouch.idToIndex[id]; 3505 positions[count].x = mCurrentTouch.pointers[index].x 3506 * mLocked.pointerGestureXMovementScale; 3507 positions[count].y = mCurrentTouch.pointers[index].y 3508 * mLocked.pointerGestureYMovementScale; 3509 } 3510 mPointerGesture.velocityTracker.addMovement(when, mCurrentTouch.idBits, positions); 3511 } 3512 3513 // Pick a new active touch id if needed. 3514 // Choose an arbitrary pointer that just went down, if there is one. 3515 // Otherwise choose an arbitrary remaining pointer. 3516 // This guarantees we always have an active touch id when there is at least one pointer. 3517 // We keep the same active touch id for as long as possible. 3518 bool activeTouchChanged = false; 3519 int32_t lastActiveTouchId = mPointerGesture.activeTouchId; 3520 int32_t activeTouchId = lastActiveTouchId; 3521 if (activeTouchId < 0) { 3522 if (!mCurrentTouch.idBits.isEmpty()) { 3523 activeTouchChanged = true; 3524 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3525 mPointerGesture.firstTouchTime = when; 3526 } 3527 } else if (!mCurrentTouch.idBits.hasBit(activeTouchId)) { 3528 activeTouchChanged = true; 3529 if (!mCurrentTouch.idBits.isEmpty()) { 3530 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3531 } else { 3532 activeTouchId = mPointerGesture.activeTouchId = -1; 3533 } 3534 } 3535 3536 // Determine whether we are in quiet time. 3537 bool isQuietTime = false; 3538 if (activeTouchId < 0) { 3539 mPointerGesture.resetQuietTime(); 3540 } else { 3541 isQuietTime = when < mPointerGesture.quietTime + mConfig->pointerGestureQuietInterval; 3542 if (!isQuietTime) { 3543 if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS 3544 || mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3545 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) 3546 && mCurrentTouch.pointerCount < 2) { 3547 // Enter quiet time when exiting swipe or freeform state. 3548 // This is to prevent accidentally entering the hover state and flinging the 3549 // pointer when finishing a swipe and there is still one pointer left onscreen. 3550 isQuietTime = true; 3551 } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3552 && mCurrentTouch.pointerCount >= 2 3553 && !isPointerDown(mCurrentTouch.buttonState)) { 3554 // Enter quiet time when releasing the button and there are still two or more 3555 // fingers down. This may indicate that one finger was used to press the button 3556 // but it has not gone up yet. 3557 isQuietTime = true; 3558 } 3559 if (isQuietTime) { 3560 mPointerGesture.quietTime = when; 3561 } 3562 } 3563 } 3564 3565 // Switch states based on button and pointer state. 3566 if (isQuietTime) { 3567 // Case 1: Quiet time. (QUIET) 3568#if DEBUG_GESTURES 3569 LOGD("Gestures: QUIET for next %0.3fms", 3570 (mPointerGesture.quietTime + QUIET_INTERVAL - when) * 0.000001f); 3571#endif 3572 *outFinishPreviousGesture = true; 3573 3574 mPointerGesture.activeGestureId = -1; 3575 mPointerGesture.currentGestureMode = PointerGesture::QUIET; 3576 mPointerGesture.currentGestureIdBits.clear(); 3577 3578 mPointerGesture.pointerVelocityControl.reset(); 3579 3580 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3581 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3582 mPointerGesture.spotIdBits.clear(); 3583 moveSpotsLocked(); 3584 } 3585 } else if (isPointerDown(mCurrentTouch.buttonState)) { 3586 // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG) 3587 // The pointer follows the active touch point. 3588 // Emit DOWN, MOVE, UP events at the pointer location. 3589 // 3590 // Only the active touch matters; other fingers are ignored. This policy helps 3591 // to handle the case where the user places a second finger on the touch pad 3592 // to apply the necessary force to depress an integrated button below the surface. 3593 // We don't want the second finger to be delivered to applications. 3594 // 3595 // For this to work well, we need to make sure to track the pointer that is really 3596 // active. If the user first puts one finger down to click then adds another 3597 // finger to drag then the active pointer should switch to the finger that is 3598 // being dragged. 3599#if DEBUG_GESTURES 3600 LOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, " 3601 "currentTouchPointerCount=%d", activeTouchId, mCurrentTouch.pointerCount); 3602#endif 3603 // Reset state when just starting. 3604 if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) { 3605 *outFinishPreviousGesture = true; 3606 mPointerGesture.activeGestureId = 0; 3607 } 3608 3609 // Switch pointers if needed. 3610 // Find the fastest pointer and follow it. 3611 if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) { 3612 int32_t bestId = -1; 3613 float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed; 3614 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3615 uint32_t id = mCurrentTouch.pointers[i].id; 3616 float vx, vy; 3617 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) { 3618 float speed = hypotf(vx, vy); 3619 if (speed > bestSpeed) { 3620 bestId = id; 3621 bestSpeed = speed; 3622 } 3623 } 3624 } 3625 if (bestId >= 0 && bestId != activeTouchId) { 3626 mPointerGesture.activeTouchId = activeTouchId = bestId; 3627 activeTouchChanged = true; 3628#if DEBUG_GESTURES 3629 LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, " 3630 "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed); 3631#endif 3632 } 3633 } 3634 3635 if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) { 3636 const PointerData& currentPointer = 3637 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3638 const PointerData& lastPointer = 3639 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3640 float deltaX = (currentPointer.x - lastPointer.x) 3641 * mLocked.pointerGestureXMovementScale; 3642 float deltaY = (currentPointer.y - lastPointer.y) 3643 * mLocked.pointerGestureYMovementScale; 3644 3645 mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY); 3646 3647 // Move the pointer using a relative motion. 3648 // When using spots, the click will occur at the position of the anchor 3649 // spot and all other spots will move there. 3650 mPointerController->move(deltaX, deltaY); 3651 } else { 3652 mPointerGesture.pointerVelocityControl.reset(); 3653 } 3654 3655 float x, y; 3656 mPointerController->getPosition(&x, &y); 3657 3658 mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG; 3659 mPointerGesture.currentGestureIdBits.clear(); 3660 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3661 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3662 mPointerGesture.currentGestureCoords[0].clear(); 3663 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3664 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3665 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3666 3667 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3668 if (activeTouchId >= 0) { 3669 // Collapse all spots into one point at the pointer location. 3670 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_DRAG; 3671 mPointerGesture.spotIdBits.clear(); 3672 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3673 uint32_t id = mCurrentTouch.pointers[i].id; 3674 mPointerGesture.spotIdBits.markBit(id); 3675 mPointerGesture.spotIdToIndex[id] = i; 3676 mPointerGesture.spotCoords[i] = mPointerGesture.currentGestureCoords[0]; 3677 } 3678 } else { 3679 // No fingers. Generate a spot at the pointer location so the 3680 // anchor appears to be pressed. 3681 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_CLICK; 3682 mPointerGesture.spotIdBits.clear(); 3683 mPointerGesture.spotIdBits.markBit(0); 3684 mPointerGesture.spotIdToIndex[0] = 0; 3685 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3686 } 3687 moveSpotsLocked(); 3688 } 3689 } else if (mCurrentTouch.pointerCount == 0) { 3690 // Case 3. No fingers down and button is not pressed. (NEUTRAL) 3691 *outFinishPreviousGesture = true; 3692 3693 // Watch for taps coming out of HOVER or TAP_DRAG mode. 3694 // Checking for taps after TAP_DRAG allows us to detect double-taps. 3695 bool tapped = false; 3696 if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER 3697 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) 3698 && mLastTouch.pointerCount == 1) { 3699 if (when <= mPointerGesture.tapDownTime + mConfig->pointerGestureTapInterval) { 3700 float x, y; 3701 mPointerController->getPosition(&x, &y); 3702 if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop 3703 && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) { 3704#if DEBUG_GESTURES 3705 LOGD("Gestures: TAP"); 3706#endif 3707 3708 mPointerGesture.tapUpTime = when; 3709 getContext()->requestTimeoutAtTime(when 3710 + mConfig->pointerGestureTapDragInterval); 3711 3712 mPointerGesture.activeGestureId = 0; 3713 mPointerGesture.currentGestureMode = PointerGesture::TAP; 3714 mPointerGesture.currentGestureIdBits.clear(); 3715 mPointerGesture.currentGestureIdBits.markBit( 3716 mPointerGesture.activeGestureId); 3717 mPointerGesture.currentGestureIdToIndex[ 3718 mPointerGesture.activeGestureId] = 0; 3719 mPointerGesture.currentGestureCoords[0].clear(); 3720 mPointerGesture.currentGestureCoords[0].setAxisValue( 3721 AMOTION_EVENT_AXIS_X, mPointerGesture.tapX); 3722 mPointerGesture.currentGestureCoords[0].setAxisValue( 3723 AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY); 3724 mPointerGesture.currentGestureCoords[0].setAxisValue( 3725 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3726 3727 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3728 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_TAP; 3729 mPointerGesture.spotIdBits.clear(); 3730 mPointerGesture.spotIdBits.markBit(lastActiveTouchId); 3731 mPointerGesture.spotIdToIndex[lastActiveTouchId] = 0; 3732 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3733 moveSpotsLocked(); 3734 } 3735 3736 tapped = true; 3737 } else { 3738#if DEBUG_GESTURES 3739 LOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", 3740 x - mPointerGesture.tapX, 3741 y - mPointerGesture.tapY); 3742#endif 3743 } 3744 } else { 3745#if DEBUG_GESTURES 3746 LOGD("Gestures: Not a TAP, %0.3fms since down", 3747 (when - mPointerGesture.tapDownTime) * 0.000001f); 3748#endif 3749 } 3750 } 3751 3752 mPointerGesture.pointerVelocityControl.reset(); 3753 3754 if (!tapped) { 3755#if DEBUG_GESTURES 3756 LOGD("Gestures: NEUTRAL"); 3757#endif 3758 mPointerGesture.activeGestureId = -1; 3759 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3760 mPointerGesture.currentGestureIdBits.clear(); 3761 3762 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3763 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3764 mPointerGesture.spotIdBits.clear(); 3765 moveSpotsLocked(); 3766 } 3767 } 3768 } else if (mCurrentTouch.pointerCount == 1) { 3769 // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG) 3770 // The pointer follows the active touch point. 3771 // When in HOVER, emit HOVER_MOVE events at the pointer location. 3772 // When in TAP_DRAG, emit MOVE events at the pointer location. 3773 LOG_ASSERT(activeTouchId >= 0); 3774 3775 mPointerGesture.currentGestureMode = PointerGesture::HOVER; 3776 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3777 if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) { 3778 float x, y; 3779 mPointerController->getPosition(&x, &y); 3780 if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop 3781 && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) { 3782 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3783 } else { 3784#if DEBUG_GESTURES 3785 LOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f", 3786 x - mPointerGesture.tapX, 3787 y - mPointerGesture.tapY); 3788#endif 3789 } 3790 } else { 3791#if DEBUG_GESTURES 3792 LOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up", 3793 (when - mPointerGesture.tapUpTime) * 0.000001f); 3794#endif 3795 } 3796 } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) { 3797 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3798 } 3799 3800 if (mLastTouch.idBits.hasBit(activeTouchId)) { 3801 const PointerData& currentPointer = 3802 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3803 const PointerData& lastPointer = 3804 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3805 float deltaX = (currentPointer.x - lastPointer.x) 3806 * mLocked.pointerGestureXMovementScale; 3807 float deltaY = (currentPointer.y - lastPointer.y) 3808 * mLocked.pointerGestureYMovementScale; 3809 3810 mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY); 3811 3812 // Move the pointer using a relative motion. 3813 // When using spots, the hover or drag will occur at the position of the anchor spot. 3814 mPointerController->move(deltaX, deltaY); 3815 } else { 3816 mPointerGesture.pointerVelocityControl.reset(); 3817 } 3818 3819 bool down; 3820 if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) { 3821#if DEBUG_GESTURES 3822 LOGD("Gestures: TAP_DRAG"); 3823#endif 3824 down = true; 3825 } else { 3826#if DEBUG_GESTURES 3827 LOGD("Gestures: HOVER"); 3828#endif 3829 *outFinishPreviousGesture = true; 3830 mPointerGesture.activeGestureId = 0; 3831 down = false; 3832 } 3833 3834 float x, y; 3835 mPointerController->getPosition(&x, &y); 3836 3837 mPointerGesture.currentGestureIdBits.clear(); 3838 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3839 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3840 mPointerGesture.currentGestureCoords[0].clear(); 3841 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3842 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3843 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 3844 down ? 1.0f : 0.0f); 3845 3846 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 3847 mPointerGesture.resetTap(); 3848 mPointerGesture.tapDownTime = when; 3849 mPointerGesture.tapX = x; 3850 mPointerGesture.tapY = y; 3851 } 3852 3853 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3854 mPointerGesture.spotGesture = down ? PointerControllerInterface::SPOT_GESTURE_DRAG 3855 : PointerControllerInterface::SPOT_GESTURE_HOVER; 3856 mPointerGesture.spotIdBits.clear(); 3857 mPointerGesture.spotIdBits.markBit(activeTouchId); 3858 mPointerGesture.spotIdToIndex[activeTouchId] = 0; 3859 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3860 moveSpotsLocked(); 3861 } 3862 } else { 3863 // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM) 3864 // We need to provide feedback for each finger that goes down so we cannot wait 3865 // for the fingers to move before deciding what to do. 3866 // 3867 // The ambiguous case is deciding what to do when there are two fingers down but they 3868 // have not moved enough to determine whether they are part of a drag or part of a 3869 // freeform gesture, or just a press or long-press at the pointer location. 3870 // 3871 // When there are two fingers we start with the PRESS hypothesis and we generate a 3872 // down at the pointer location. 3873 // 3874 // When the two fingers move enough or when additional fingers are added, we make 3875 // a decision to transition into SWIPE or FREEFORM mode accordingly. 3876 LOG_ASSERT(activeTouchId >= 0); 3877 3878 bool settled = when >= mPointerGesture.firstTouchTime 3879 + mConfig->pointerGestureMultitouchSettleInterval; 3880 if (mPointerGesture.lastGestureMode != PointerGesture::PRESS 3881 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE 3882 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 3883 *outFinishPreviousGesture = true; 3884 } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) { 3885 // Additional pointers have gone down but not yet settled. 3886 // Reset the gesture. 3887#if DEBUG_GESTURES 3888 LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, " 3889 "settle time remaining %0.3fms", 3890 (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when) 3891 * 0.000001f); 3892#endif 3893 *outCancelPreviousGesture = true; 3894 } else { 3895 // Continue previous gesture. 3896 mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode; 3897 } 3898 3899 if (*outFinishPreviousGesture || *outCancelPreviousGesture) { 3900 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 3901 mPointerGesture.activeGestureId = 0; 3902 mPointerGesture.referenceIdBits.clear(); 3903 mPointerGesture.pointerVelocityControl.reset(); 3904 3905 if (settled && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3906 && mLastTouch.idBits.hasBit(mPointerGesture.activeTouchId)) { 3907 // The spot is already visible and has settled, use it as the reference point 3908 // for the gesture. Other spots will be positioned relative to this one. 3909#if DEBUG_GESTURES 3910 LOGD("Gestures: Using active spot as reference for MULTITOUCH, " 3911 "settle time expired %0.3fms ago", 3912 (when - mPointerGesture.firstTouchTime - MULTITOUCH_SETTLE_INTERVAL) 3913 * 0.000001f); 3914#endif 3915 const PointerData& d = mLastTouch.pointers[mLastTouch.idToIndex[ 3916 mPointerGesture.activeTouchId]]; 3917 mPointerGesture.referenceTouchX = d.x; 3918 mPointerGesture.referenceTouchY = d.y; 3919 const PointerCoords& c = mPointerGesture.spotCoords[mPointerGesture.spotIdToIndex[ 3920 mPointerGesture.activeTouchId]]; 3921 mPointerGesture.referenceGestureX = c.getAxisValue(AMOTION_EVENT_AXIS_X); 3922 mPointerGesture.referenceGestureY = c.getAxisValue(AMOTION_EVENT_AXIS_Y); 3923 } else { 3924 // Use the centroid and pointer location as the reference points for the gesture. 3925#if DEBUG_GESTURES 3926 LOGD("Gestures: Using centroid as reference for MULTITOUCH, " 3927 "settle time remaining %0.3fms", 3928 (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when) 3929 * 0.000001f); 3930#endif 3931 mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX, 3932 &mPointerGesture.referenceTouchY); 3933 mPointerController->getPosition(&mPointerGesture.referenceGestureX, 3934 &mPointerGesture.referenceGestureY); 3935 } 3936 } 3937 3938 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 3939 float d; 3940 if (mCurrentTouch.pointerCount > 2) { 3941 // There are more than two pointers, switch to FREEFORM. 3942#if DEBUG_GESTURES 3943 LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2", 3944 mCurrentTouch.pointerCount); 3945#endif 3946 *outCancelPreviousGesture = true; 3947 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 3948 } else if (((d = distance( 3949 mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y, 3950 mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y)) 3951 > mLocked.pointerGestureMaxSwipeWidth)) { 3952 // There are two pointers but they are too far apart, switch to FREEFORM. 3953#if DEBUG_GESTURES 3954 LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f", 3955 d, mLocked.pointerGestureMaxSwipeWidth); 3956#endif 3957 *outCancelPreviousGesture = true; 3958 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 3959 } else { 3960 // There are two pointers. Wait for both pointers to start moving 3961 // before deciding whether this is a SWIPE or FREEFORM gesture. 3962 uint32_t id1 = mCurrentTouch.pointers[0].id; 3963 uint32_t id2 = mCurrentTouch.pointers[1].id; 3964 3965 float vx1, vy1, vx2, vy2; 3966 mPointerGesture.velocityTracker.getVelocity(id1, &vx1, &vy1); 3967 mPointerGesture.velocityTracker.getVelocity(id2, &vx2, &vy2); 3968 3969 float speed1 = hypotf(vx1, vy1); 3970 float speed2 = hypotf(vx2, vy2); 3971 if (speed1 >= mConfig->pointerGestureMultitouchMinSpeed 3972 && speed2 >= mConfig->pointerGestureMultitouchMinSpeed) { 3973 // Calculate the dot product of the velocity vectors. 3974 // When the vectors are oriented in approximately the same direction, 3975 // the angle betweeen them is near zero and the cosine of the angle 3976 // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2). 3977 float dot = vx1 * vx2 + vy1 * vy2; 3978 float cosine = dot / (speed1 * speed2); // denominator always > 0 3979 if (cosine >= mConfig->pointerGestureSwipeTransitionAngleCosine) { 3980 // Pointers are moving in the same direction. Switch to SWIPE. 3981#if DEBUG_GESTURES 3982 LOGD("Gestures: PRESS transitioned to SWIPE, " 3983 "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, " 3984 "cosine %0.3f >= %0.3f", 3985 speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED, 3986 cosine, SWIPE_TRANSITION_ANGLE_COSINE); 3987#endif 3988 mPointerGesture.currentGestureMode = PointerGesture::SWIPE; 3989 } else { 3990 // Pointers are moving in different directions. Switch to FREEFORM. 3991#if DEBUG_GESTURES 3992 LOGD("Gestures: PRESS transitioned to FREEFORM, " 3993 "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, " 3994 "cosine %0.3f < %0.3f", 3995 speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED, 3996 cosine, SWIPE_TRANSITION_ANGLE_COSINE); 3997#endif 3998 *outCancelPreviousGesture = true; 3999 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4000 } 4001 } 4002 } 4003 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4004 // Switch from SWIPE to FREEFORM if additional pointers go down. 4005 // Cancel previous gesture. 4006 if (mCurrentTouch.pointerCount > 2) { 4007#if DEBUG_GESTURES 4008 LOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2", 4009 mCurrentTouch.pointerCount); 4010#endif 4011 *outCancelPreviousGesture = true; 4012 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4013 } 4014 } 4015 4016 // Clear the reference deltas for fingers not yet included in the reference calculation. 4017 for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value); 4018 !idBits.isEmpty(); ) { 4019 uint32_t id = idBits.firstMarkedBit(); 4020 idBits.clearBit(id); 4021 4022 mPointerGesture.referenceDeltas[id].dx = 0; 4023 mPointerGesture.referenceDeltas[id].dy = 0; 4024 } 4025 mPointerGesture.referenceIdBits = mCurrentTouch.idBits; 4026 4027 // Move the reference points based on the overall group motion of the fingers. 4028 // The objective is to calculate a vector delta that is common to the movement 4029 // of all fingers. 4030 BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value); 4031 if (!commonIdBits.isEmpty()) { 4032 float commonDeltaX = 0, commonDeltaY = 0; 4033 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 4034 bool first = (idBits == commonIdBits); 4035 uint32_t id = idBits.firstMarkedBit(); 4036 idBits.clearBit(id); 4037 4038 const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]]; 4039 const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]]; 4040 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4041 delta.dx += cpd.x - lpd.x; 4042 delta.dy += cpd.y - lpd.y; 4043 4044 if (first) { 4045 commonDeltaX = delta.dx; 4046 commonDeltaY = delta.dy; 4047 } else { 4048 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx); 4049 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy); 4050 } 4051 } 4052 4053 if (commonDeltaX || commonDeltaY) { 4054 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 4055 uint32_t id = idBits.firstMarkedBit(); 4056 idBits.clearBit(id); 4057 4058 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4059 delta.dx = 0; 4060 delta.dy = 0; 4061 } 4062 4063 mPointerGesture.referenceTouchX += commonDeltaX; 4064 mPointerGesture.referenceTouchY += commonDeltaY; 4065 4066 commonDeltaX *= mLocked.pointerGestureXMovementScale; 4067 commonDeltaY *= mLocked.pointerGestureYMovementScale; 4068 mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY); 4069 4070 mPointerGesture.referenceGestureX += commonDeltaX; 4071 mPointerGesture.referenceGestureY += commonDeltaY; 4072 4073 clampPositionUsingPointerBounds(mPointerController, 4074 &mPointerGesture.referenceGestureX, 4075 &mPointerGesture.referenceGestureY); 4076 } 4077 } 4078 4079 // Report gestures. 4080 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4081 // PRESS mode. 4082#if DEBUG_GESTURES 4083 LOGD("Gestures: PRESS activeTouchId=%d," 4084 "activeGestureId=%d, currentTouchPointerCount=%d", 4085 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4086#endif 4087 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4088 4089 mPointerGesture.currentGestureIdBits.clear(); 4090 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4091 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4092 mPointerGesture.currentGestureCoords[0].clear(); 4093 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4094 mPointerGesture.referenceGestureX); 4095 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4096 mPointerGesture.referenceGestureY); 4097 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4098 4099 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4100 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_PRESS; 4101 } 4102 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4103 // SWIPE mode. 4104#if DEBUG_GESTURES 4105 LOGD("Gestures: SWIPE activeTouchId=%d," 4106 "activeGestureId=%d, currentTouchPointerCount=%d", 4107 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4108#endif 4109 assert(mPointerGesture.activeGestureId >= 0); 4110 4111 mPointerGesture.currentGestureIdBits.clear(); 4112 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4113 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4114 mPointerGesture.currentGestureCoords[0].clear(); 4115 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4116 mPointerGesture.referenceGestureX); 4117 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4118 mPointerGesture.referenceGestureY); 4119 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4120 4121 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4122 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_SWIPE; 4123 } 4124 } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) { 4125 // FREEFORM mode. 4126#if DEBUG_GESTURES 4127 LOGD("Gestures: FREEFORM activeTouchId=%d," 4128 "activeGestureId=%d, currentTouchPointerCount=%d", 4129 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4130#endif 4131 assert(mPointerGesture.activeGestureId >= 0); 4132 4133 mPointerGesture.currentGestureIdBits.clear(); 4134 4135 BitSet32 mappedTouchIdBits; 4136 BitSet32 usedGestureIdBits; 4137 if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4138 // Initially, assign the active gesture id to the active touch point 4139 // if there is one. No other touch id bits are mapped yet. 4140 if (!*outCancelPreviousGesture) { 4141 mappedTouchIdBits.markBit(activeTouchId); 4142 usedGestureIdBits.markBit(mPointerGesture.activeGestureId); 4143 mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] = 4144 mPointerGesture.activeGestureId; 4145 } else { 4146 mPointerGesture.activeGestureId = -1; 4147 } 4148 } else { 4149 // Otherwise, assume we mapped all touches from the previous frame. 4150 // Reuse all mappings that are still applicable. 4151 mappedTouchIdBits.value = mLastTouch.idBits.value & mCurrentTouch.idBits.value; 4152 usedGestureIdBits = mPointerGesture.lastGestureIdBits; 4153 4154 // Check whether we need to choose a new active gesture id because the 4155 // current went went up. 4156 for (BitSet32 upTouchIdBits(mLastTouch.idBits.value & ~mCurrentTouch.idBits.value); 4157 !upTouchIdBits.isEmpty(); ) { 4158 uint32_t upTouchId = upTouchIdBits.firstMarkedBit(); 4159 upTouchIdBits.clearBit(upTouchId); 4160 uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId]; 4161 if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) { 4162 mPointerGesture.activeGestureId = -1; 4163 break; 4164 } 4165 } 4166 } 4167 4168#if DEBUG_GESTURES 4169 LOGD("Gestures: FREEFORM follow up " 4170 "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, " 4171 "activeGestureId=%d", 4172 mappedTouchIdBits.value, usedGestureIdBits.value, 4173 mPointerGesture.activeGestureId); 4174#endif 4175 4176 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4177 uint32_t touchId = mCurrentTouch.pointers[i].id; 4178 uint32_t gestureId; 4179 if (!mappedTouchIdBits.hasBit(touchId)) { 4180 gestureId = usedGestureIdBits.firstUnmarkedBit(); 4181 usedGestureIdBits.markBit(gestureId); 4182 mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId; 4183#if DEBUG_GESTURES 4184 LOGD("Gestures: FREEFORM " 4185 "new mapping for touch id %d -> gesture id %d", 4186 touchId, gestureId); 4187#endif 4188 } else { 4189 gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId]; 4190#if DEBUG_GESTURES 4191 LOGD("Gestures: FREEFORM " 4192 "existing mapping for touch id %d -> gesture id %d", 4193 touchId, gestureId); 4194#endif 4195 } 4196 mPointerGesture.currentGestureIdBits.markBit(gestureId); 4197 mPointerGesture.currentGestureIdToIndex[gestureId] = i; 4198 4199 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4200 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4201 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4202 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4203 4204 mPointerGesture.currentGestureCoords[i].clear(); 4205 mPointerGesture.currentGestureCoords[i].setAxisValue( 4206 AMOTION_EVENT_AXIS_X, x); 4207 mPointerGesture.currentGestureCoords[i].setAxisValue( 4208 AMOTION_EVENT_AXIS_Y, y); 4209 mPointerGesture.currentGestureCoords[i].setAxisValue( 4210 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4211 } 4212 4213 if (mPointerGesture.activeGestureId < 0) { 4214 mPointerGesture.activeGestureId = 4215 mPointerGesture.currentGestureIdBits.firstMarkedBit(); 4216#if DEBUG_GESTURES 4217 LOGD("Gestures: FREEFORM new " 4218 "activeGestureId=%d", mPointerGesture.activeGestureId); 4219#endif 4220 } 4221 4222 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4223 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_FREEFORM; 4224 } 4225 } 4226 4227 // Update spot locations for PRESS, SWIPE and FREEFORM. 4228 // We use the same calculation as we do to calculate the gesture pointers 4229 // for FREEFORM so that the spots smoothly track gestures. 4230 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4231 mPointerGesture.spotIdBits.clear(); 4232 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4233 uint32_t id = mCurrentTouch.pointers[i].id; 4234 mPointerGesture.spotIdBits.markBit(id); 4235 mPointerGesture.spotIdToIndex[id] = i; 4236 4237 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4238 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4239 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4240 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4241 4242 mPointerGesture.spotCoords[i].clear(); 4243 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, x); 4244 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 4245 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4246 } 4247 moveSpotsLocked(); 4248 } 4249 } 4250 4251 mPointerController->setButtonState(mCurrentTouch.buttonState); 4252 4253#if DEBUG_GESTURES 4254 LOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, " 4255 "currentGestureMode=%d, currentGestureIdBits=0x%08x, " 4256 "lastGestureMode=%d, lastGestureIdBits=0x%08x", 4257 toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture), 4258 mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value, 4259 mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value); 4260 for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) { 4261 uint32_t id = idBits.firstMarkedBit(); 4262 idBits.clearBit(id); 4263 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 4264 const PointerCoords& coords = mPointerGesture.currentGestureCoords[index]; 4265 LOGD(" currentGesture[%d]: index=%d, x=%0.3f, y=%0.3f, pressure=%0.3f", 4266 id, index, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4267 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4268 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4269 } 4270 for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) { 4271 uint32_t id = idBits.firstMarkedBit(); 4272 idBits.clearBit(id); 4273 uint32_t index = mPointerGesture.lastGestureIdToIndex[id]; 4274 const PointerCoords& coords = mPointerGesture.lastGestureCoords[index]; 4275 LOGD(" lastGesture[%d]: index=%d, x=%0.3f, y=%0.3f, pressure=%0.3f", 4276 id, index, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4277 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4278 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4279 } 4280#endif 4281 return true; 4282} 4283 4284void TouchInputMapper::moveSpotsLocked() { 4285 mPointerController->setSpots(mPointerGesture.spotGesture, 4286 mPointerGesture.spotCoords, mPointerGesture.spotIdToIndex, mPointerGesture.spotIdBits); 4287} 4288 4289void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 4290 int32_t action, int32_t flags, uint32_t metaState, int32_t edgeFlags, 4291 const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits, 4292 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) { 4293 PointerCoords pointerCoords[MAX_POINTERS]; 4294 int32_t pointerIds[MAX_POINTERS]; 4295 uint32_t pointerCount = 0; 4296 while (!idBits.isEmpty()) { 4297 uint32_t id = idBits.firstMarkedBit(); 4298 idBits.clearBit(id); 4299 uint32_t index = idToIndex[id]; 4300 pointerIds[pointerCount] = id; 4301 pointerCoords[pointerCount].copyFrom(coords[index]); 4302 4303 if (changedId >= 0 && id == uint32_t(changedId)) { 4304 action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 4305 } 4306 4307 pointerCount += 1; 4308 } 4309 4310 assert(pointerCount != 0); 4311 4312 if (changedId >= 0 && pointerCount == 1) { 4313 // Replace initial down and final up action. 4314 // We can compare the action without masking off the changed pointer index 4315 // because we know the index is 0. 4316 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) { 4317 action = AMOTION_EVENT_ACTION_DOWN; 4318 } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) { 4319 action = AMOTION_EVENT_ACTION_UP; 4320 } else { 4321 // Can't happen. 4322 assert(false); 4323 } 4324 } 4325 4326 getDispatcher()->notifyMotion(when, getDeviceId(), source, policyFlags, 4327 action, flags, metaState, edgeFlags, 4328 pointerCount, pointerIds, pointerCoords, xPrecision, yPrecision, downTime); 4329} 4330 4331bool TouchInputMapper::updateMovedPointerCoords( 4332 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 4333 PointerCoords* outCoords, const uint32_t* outIdToIndex, BitSet32 idBits) const { 4334 bool changed = false; 4335 while (!idBits.isEmpty()) { 4336 uint32_t id = idBits.firstMarkedBit(); 4337 idBits.clearBit(id); 4338 4339 uint32_t inIndex = inIdToIndex[id]; 4340 uint32_t outIndex = outIdToIndex[id]; 4341 const PointerCoords& curInCoords = inCoords[inIndex]; 4342 PointerCoords& curOutCoords = outCoords[outIndex]; 4343 4344 if (curInCoords != curOutCoords) { 4345 curOutCoords.copyFrom(curInCoords); 4346 changed = true; 4347 } 4348 } 4349 return changed; 4350} 4351 4352void TouchInputMapper::fadePointer() { 4353 { // acquire lock 4354 AutoMutex _l(mLock); 4355 if (mPointerController != NULL) { 4356 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 4357 } 4358 } // release lock 4359} 4360 4361bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { 4362 return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue 4363 && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; 4364} 4365 4366const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( 4367 int32_t x, int32_t y) { 4368 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4369 for (size_t i = 0; i < numVirtualKeys; i++) { 4370 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4371 4372#if DEBUG_VIRTUAL_KEYS 4373 LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " 4374 "left=%d, top=%d, right=%d, bottom=%d", 4375 x, y, 4376 virtualKey.keyCode, virtualKey.scanCode, 4377 virtualKey.hitLeft, virtualKey.hitTop, 4378 virtualKey.hitRight, virtualKey.hitBottom); 4379#endif 4380 4381 if (virtualKey.isHit(x, y)) { 4382 return & virtualKey; 4383 } 4384 } 4385 4386 return NULL; 4387} 4388 4389void TouchInputMapper::calculatePointerIds() { 4390 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 4391 uint32_t lastPointerCount = mLastTouch.pointerCount; 4392 4393 if (currentPointerCount == 0) { 4394 // No pointers to assign. 4395 mCurrentTouch.idBits.clear(); 4396 } else if (lastPointerCount == 0) { 4397 // All pointers are new. 4398 mCurrentTouch.idBits.clear(); 4399 for (uint32_t i = 0; i < currentPointerCount; i++) { 4400 mCurrentTouch.pointers[i].id = i; 4401 mCurrentTouch.idToIndex[i] = i; 4402 mCurrentTouch.idBits.markBit(i); 4403 } 4404 } else if (currentPointerCount == 1 && lastPointerCount == 1) { 4405 // Only one pointer and no change in count so it must have the same id as before. 4406 uint32_t id = mLastTouch.pointers[0].id; 4407 mCurrentTouch.pointers[0].id = id; 4408 mCurrentTouch.idToIndex[id] = 0; 4409 mCurrentTouch.idBits.value = BitSet32::valueForBit(id); 4410 } else { 4411 // General case. 4412 // We build a heap of squared euclidean distances between current and last pointers 4413 // associated with the current and last pointer indices. Then, we find the best 4414 // match (by distance) for each current pointer. 4415 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; 4416 4417 uint32_t heapSize = 0; 4418 for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; 4419 currentPointerIndex++) { 4420 for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; 4421 lastPointerIndex++) { 4422 int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x 4423 - mLastTouch.pointers[lastPointerIndex].x; 4424 int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y 4425 - mLastTouch.pointers[lastPointerIndex].y; 4426 4427 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4428 4429 // Insert new element into the heap (sift up). 4430 heap[heapSize].currentPointerIndex = currentPointerIndex; 4431 heap[heapSize].lastPointerIndex = lastPointerIndex; 4432 heap[heapSize].distance = distance; 4433 heapSize += 1; 4434 } 4435 } 4436 4437 // Heapify 4438 for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { 4439 startIndex -= 1; 4440 for (uint32_t parentIndex = startIndex; ;) { 4441 uint32_t childIndex = parentIndex * 2 + 1; 4442 if (childIndex >= heapSize) { 4443 break; 4444 } 4445 4446 if (childIndex + 1 < heapSize 4447 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4448 childIndex += 1; 4449 } 4450 4451 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4452 break; 4453 } 4454 4455 swap(heap[parentIndex], heap[childIndex]); 4456 parentIndex = childIndex; 4457 } 4458 } 4459 4460#if DEBUG_POINTER_ASSIGNMENT 4461 LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); 4462 for (size_t i = 0; i < heapSize; i++) { 4463 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4464 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4465 heap[i].distance); 4466 } 4467#endif 4468 4469 // Pull matches out by increasing order of distance. 4470 // To avoid reassigning pointers that have already been matched, the loop keeps track 4471 // of which last and current pointers have been matched using the matchedXXXBits variables. 4472 // It also tracks the used pointer id bits. 4473 BitSet32 matchedLastBits(0); 4474 BitSet32 matchedCurrentBits(0); 4475 BitSet32 usedIdBits(0); 4476 bool first = true; 4477 for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { 4478 for (;;) { 4479 if (first) { 4480 // The first time through the loop, we just consume the root element of 4481 // the heap (the one with smallest distance). 4482 first = false; 4483 } else { 4484 // Previous iterations consumed the root element of the heap. 4485 // Pop root element off of the heap (sift down). 4486 heapSize -= 1; 4487 assert(heapSize > 0); 4488 4489 // Sift down. 4490 heap[0] = heap[heapSize]; 4491 for (uint32_t parentIndex = 0; ;) { 4492 uint32_t childIndex = parentIndex * 2 + 1; 4493 if (childIndex >= heapSize) { 4494 break; 4495 } 4496 4497 if (childIndex + 1 < heapSize 4498 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4499 childIndex += 1; 4500 } 4501 4502 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4503 break; 4504 } 4505 4506 swap(heap[parentIndex], heap[childIndex]); 4507 parentIndex = childIndex; 4508 } 4509 4510#if DEBUG_POINTER_ASSIGNMENT 4511 LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); 4512 for (size_t i = 0; i < heapSize; i++) { 4513 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4514 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4515 heap[i].distance); 4516 } 4517#endif 4518 } 4519 4520 uint32_t currentPointerIndex = heap[0].currentPointerIndex; 4521 if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched 4522 4523 uint32_t lastPointerIndex = heap[0].lastPointerIndex; 4524 if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched 4525 4526 matchedCurrentBits.markBit(currentPointerIndex); 4527 matchedLastBits.markBit(lastPointerIndex); 4528 4529 uint32_t id = mLastTouch.pointers[lastPointerIndex].id; 4530 mCurrentTouch.pointers[currentPointerIndex].id = id; 4531 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4532 usedIdBits.markBit(id); 4533 4534#if DEBUG_POINTER_ASSIGNMENT 4535 LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", 4536 lastPointerIndex, currentPointerIndex, id, heap[0].distance); 4537#endif 4538 break; 4539 } 4540 } 4541 4542 // Assign fresh ids to new pointers. 4543 if (currentPointerCount > lastPointerCount) { 4544 for (uint32_t i = currentPointerCount - lastPointerCount; ;) { 4545 uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); 4546 uint32_t id = usedIdBits.firstUnmarkedBit(); 4547 4548 mCurrentTouch.pointers[currentPointerIndex].id = id; 4549 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4550 usedIdBits.markBit(id); 4551 4552#if DEBUG_POINTER_ASSIGNMENT 4553 LOGD("calculatePointerIds - assigned: cur=%d, id=%d", 4554 currentPointerIndex, id); 4555#endif 4556 4557 if (--i == 0) break; // done 4558 matchedCurrentBits.markBit(currentPointerIndex); 4559 } 4560 } 4561 4562 // Fix id bits. 4563 mCurrentTouch.idBits = usedIdBits; 4564 } 4565} 4566 4567/* Special hack for devices that have bad screen data: if one of the 4568 * points has moved more than a screen height from the last position, 4569 * then drop it. */ 4570bool TouchInputMapper::applyBadTouchFilter() { 4571 uint32_t pointerCount = mCurrentTouch.pointerCount; 4572 4573 // Nothing to do if there are no points. 4574 if (pointerCount == 0) { 4575 return false; 4576 } 4577 4578 // Don't do anything if a finger is going down or up. We run 4579 // here before assigning pointer IDs, so there isn't a good 4580 // way to do per-finger matching. 4581 if (pointerCount != mLastTouch.pointerCount) { 4582 return false; 4583 } 4584 4585 // We consider a single movement across more than a 7/16 of 4586 // the long size of the screen to be bad. This was a magic value 4587 // determined by looking at the maximum distance it is feasible 4588 // to actually move in one sample. 4589 int32_t maxDeltaY = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) * 7 / 16; 4590 4591 // XXX The original code in InputDevice.java included commented out 4592 // code for testing the X axis. Note that when we drop a point 4593 // we don't actually restore the old X either. Strange. 4594 // The old code also tries to track when bad points were previously 4595 // detected but it turns out that due to the placement of a "break" 4596 // at the end of the loop, we never set mDroppedBadPoint to true 4597 // so it is effectively dead code. 4598 // Need to figure out if the old code is busted or just overcomplicated 4599 // but working as intended. 4600 4601 // Look through all new points and see if any are farther than 4602 // acceptable from all previous points. 4603 for (uint32_t i = pointerCount; i-- > 0; ) { 4604 int32_t y = mCurrentTouch.pointers[i].y; 4605 int32_t closestY = INT_MAX; 4606 int32_t closestDeltaY = 0; 4607 4608#if DEBUG_HACKS 4609 LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); 4610#endif 4611 4612 for (uint32_t j = pointerCount; j-- > 0; ) { 4613 int32_t lastY = mLastTouch.pointers[j].y; 4614 int32_t deltaY = abs(y - lastY); 4615 4616#if DEBUG_HACKS 4617 LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", 4618 j, lastY, deltaY); 4619#endif 4620 4621 if (deltaY < maxDeltaY) { 4622 goto SkipSufficientlyClosePoint; 4623 } 4624 if (deltaY < closestDeltaY) { 4625 closestDeltaY = deltaY; 4626 closestY = lastY; 4627 } 4628 } 4629 4630 // Must not have found a close enough match. 4631#if DEBUG_HACKS 4632 LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", 4633 i, y, closestY, closestDeltaY, maxDeltaY); 4634#endif 4635 4636 mCurrentTouch.pointers[i].y = closestY; 4637 return true; // XXX original code only corrects one point 4638 4639 SkipSufficientlyClosePoint: ; 4640 } 4641 4642 // No change. 4643 return false; 4644} 4645 4646/* Special hack for devices that have bad screen data: drop points where 4647 * the coordinate value for one axis has jumped to the other pointer's location. 4648 */ 4649bool TouchInputMapper::applyJumpyTouchFilter() { 4650 uint32_t pointerCount = mCurrentTouch.pointerCount; 4651 if (mLastTouch.pointerCount != pointerCount) { 4652#if DEBUG_HACKS 4653 LOGD("JumpyTouchFilter: Different pointer count %d -> %d", 4654 mLastTouch.pointerCount, pointerCount); 4655 for (uint32_t i = 0; i < pointerCount; i++) { 4656 LOGD(" Pointer %d (%d, %d)", i, 4657 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4658 } 4659#endif 4660 4661 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { 4662 if (mLastTouch.pointerCount == 1 && pointerCount == 2) { 4663 // Just drop the first few events going from 1 to 2 pointers. 4664 // They're bad often enough that they're not worth considering. 4665 mCurrentTouch.pointerCount = 1; 4666 mJumpyTouchFilter.jumpyPointsDropped += 1; 4667 4668#if DEBUG_HACKS 4669 LOGD("JumpyTouchFilter: Pointer 2 dropped"); 4670#endif 4671 return true; 4672 } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { 4673 // The event when we go from 2 -> 1 tends to be messed up too 4674 mCurrentTouch.pointerCount = 2; 4675 mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; 4676 mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; 4677 mJumpyTouchFilter.jumpyPointsDropped += 1; 4678 4679#if DEBUG_HACKS 4680 for (int32_t i = 0; i < 2; i++) { 4681 LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, 4682 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4683 } 4684#endif 4685 return true; 4686 } 4687 } 4688 // Reset jumpy points dropped on other transitions or if limit exceeded. 4689 mJumpyTouchFilter.jumpyPointsDropped = 0; 4690 4691#if DEBUG_HACKS 4692 LOGD("JumpyTouchFilter: Transition - drop limit reset"); 4693#endif 4694 return false; 4695 } 4696 4697 // We have the same number of pointers as last time. 4698 // A 'jumpy' point is one where the coordinate value for one axis 4699 // has jumped to the other pointer's location. No need to do anything 4700 // else if we only have one pointer. 4701 if (pointerCount < 2) { 4702 return false; 4703 } 4704 4705 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { 4706 int jumpyEpsilon = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) / JUMPY_EPSILON_DIVISOR; 4707 4708 // We only replace the single worst jumpy point as characterized by pointer distance 4709 // in a single axis. 4710 int32_t badPointerIndex = -1; 4711 int32_t badPointerReplacementIndex = -1; 4712 int32_t badPointerDistance = INT_MIN; // distance to be corrected 4713 4714 for (uint32_t i = pointerCount; i-- > 0; ) { 4715 int32_t x = mCurrentTouch.pointers[i].x; 4716 int32_t y = mCurrentTouch.pointers[i].y; 4717 4718#if DEBUG_HACKS 4719 LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); 4720#endif 4721 4722 // Check if a touch point is too close to another's coordinates 4723 bool dropX = false, dropY = false; 4724 for (uint32_t j = 0; j < pointerCount; j++) { 4725 if (i == j) { 4726 continue; 4727 } 4728 4729 if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { 4730 dropX = true; 4731 break; 4732 } 4733 4734 if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { 4735 dropY = true; 4736 break; 4737 } 4738 } 4739 if (! dropX && ! dropY) { 4740 continue; // not jumpy 4741 } 4742 4743 // Find a replacement candidate by comparing with older points on the 4744 // complementary (non-jumpy) axis. 4745 int32_t distance = INT_MIN; // distance to be corrected 4746 int32_t replacementIndex = -1; 4747 4748 if (dropX) { 4749 // X looks too close. Find an older replacement point with a close Y. 4750 int32_t smallestDeltaY = INT_MAX; 4751 for (uint32_t j = 0; j < pointerCount; j++) { 4752 int32_t deltaY = abs(y - mLastTouch.pointers[j].y); 4753 if (deltaY < smallestDeltaY) { 4754 smallestDeltaY = deltaY; 4755 replacementIndex = j; 4756 } 4757 } 4758 distance = abs(x - mLastTouch.pointers[replacementIndex].x); 4759 } else { 4760 // Y looks too close. Find an older replacement point with a close X. 4761 int32_t smallestDeltaX = INT_MAX; 4762 for (uint32_t j = 0; j < pointerCount; j++) { 4763 int32_t deltaX = abs(x - mLastTouch.pointers[j].x); 4764 if (deltaX < smallestDeltaX) { 4765 smallestDeltaX = deltaX; 4766 replacementIndex = j; 4767 } 4768 } 4769 distance = abs(y - mLastTouch.pointers[replacementIndex].y); 4770 } 4771 4772 // If replacing this pointer would correct a worse error than the previous ones 4773 // considered, then use this replacement instead. 4774 if (distance > badPointerDistance) { 4775 badPointerIndex = i; 4776 badPointerReplacementIndex = replacementIndex; 4777 badPointerDistance = distance; 4778 } 4779 } 4780 4781 // Correct the jumpy pointer if one was found. 4782 if (badPointerIndex >= 0) { 4783#if DEBUG_HACKS 4784 LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", 4785 badPointerIndex, 4786 mLastTouch.pointers[badPointerReplacementIndex].x, 4787 mLastTouch.pointers[badPointerReplacementIndex].y); 4788#endif 4789 4790 mCurrentTouch.pointers[badPointerIndex].x = 4791 mLastTouch.pointers[badPointerReplacementIndex].x; 4792 mCurrentTouch.pointers[badPointerIndex].y = 4793 mLastTouch.pointers[badPointerReplacementIndex].y; 4794 mJumpyTouchFilter.jumpyPointsDropped += 1; 4795 return true; 4796 } 4797 } 4798 4799 mJumpyTouchFilter.jumpyPointsDropped = 0; 4800 return false; 4801} 4802 4803/* Special hack for devices that have bad screen data: aggregate and 4804 * compute averages of the coordinate data, to reduce the amount of 4805 * jitter seen by applications. */ 4806void TouchInputMapper::applyAveragingTouchFilter() { 4807 for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { 4808 uint32_t id = mCurrentTouch.pointers[currentIndex].id; 4809 int32_t x = mCurrentTouch.pointers[currentIndex].x; 4810 int32_t y = mCurrentTouch.pointers[currentIndex].y; 4811 int32_t pressure; 4812 switch (mCalibration.pressureSource) { 4813 case Calibration::PRESSURE_SOURCE_PRESSURE: 4814 pressure = mCurrentTouch.pointers[currentIndex].pressure; 4815 break; 4816 case Calibration::PRESSURE_SOURCE_TOUCH: 4817 pressure = mCurrentTouch.pointers[currentIndex].touchMajor; 4818 break; 4819 default: 4820 pressure = 1; 4821 break; 4822 } 4823 4824 if (mLastTouch.idBits.hasBit(id)) { 4825 // Pointer was down before and is still down now. 4826 // Compute average over history trace. 4827 uint32_t start = mAveragingTouchFilter.historyStart[id]; 4828 uint32_t end = mAveragingTouchFilter.historyEnd[id]; 4829 4830 int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; 4831 int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; 4832 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4833 4834#if DEBUG_HACKS 4835 LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", 4836 id, distance); 4837#endif 4838 4839 if (distance < AVERAGING_DISTANCE_LIMIT) { 4840 // Increment end index in preparation for recording new historical data. 4841 end += 1; 4842 if (end > AVERAGING_HISTORY_SIZE) { 4843 end = 0; 4844 } 4845 4846 // If the end index has looped back to the start index then we have filled 4847 // the historical trace up to the desired size so we drop the historical 4848 // data at the start of the trace. 4849 if (end == start) { 4850 start += 1; 4851 if (start > AVERAGING_HISTORY_SIZE) { 4852 start = 0; 4853 } 4854 } 4855 4856 // Add the raw data to the historical trace. 4857 mAveragingTouchFilter.historyStart[id] = start; 4858 mAveragingTouchFilter.historyEnd[id] = end; 4859 mAveragingTouchFilter.historyData[end].pointers[id].x = x; 4860 mAveragingTouchFilter.historyData[end].pointers[id].y = y; 4861 mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; 4862 4863 // Average over all historical positions in the trace by total pressure. 4864 int32_t averagedX = 0; 4865 int32_t averagedY = 0; 4866 int32_t totalPressure = 0; 4867 for (;;) { 4868 int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; 4869 int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; 4870 int32_t historicalPressure = mAveragingTouchFilter.historyData[start] 4871 .pointers[id].pressure; 4872 4873 averagedX += historicalX * historicalPressure; 4874 averagedY += historicalY * historicalPressure; 4875 totalPressure += historicalPressure; 4876 4877 if (start == end) { 4878 break; 4879 } 4880 4881 start += 1; 4882 if (start > AVERAGING_HISTORY_SIZE) { 4883 start = 0; 4884 } 4885 } 4886 4887 if (totalPressure != 0) { 4888 averagedX /= totalPressure; 4889 averagedY /= totalPressure; 4890 4891#if DEBUG_HACKS 4892 LOGD("AveragingTouchFilter: Pointer id %d - " 4893 "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, 4894 averagedX, averagedY); 4895#endif 4896 4897 mCurrentTouch.pointers[currentIndex].x = averagedX; 4898 mCurrentTouch.pointers[currentIndex].y = averagedY; 4899 } 4900 } else { 4901#if DEBUG_HACKS 4902 LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); 4903#endif 4904 } 4905 } else { 4906#if DEBUG_HACKS 4907 LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); 4908#endif 4909 } 4910 4911 // Reset pointer history. 4912 mAveragingTouchFilter.historyStart[id] = 0; 4913 mAveragingTouchFilter.historyEnd[id] = 0; 4914 mAveragingTouchFilter.historyData[0].pointers[id].x = x; 4915 mAveragingTouchFilter.historyData[0].pointers[id].y = y; 4916 mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; 4917 } 4918} 4919 4920int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 4921 { // acquire lock 4922 AutoMutex _l(mLock); 4923 4924 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { 4925 return AKEY_STATE_VIRTUAL; 4926 } 4927 4928 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4929 for (size_t i = 0; i < numVirtualKeys; i++) { 4930 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4931 if (virtualKey.keyCode == keyCode) { 4932 return AKEY_STATE_UP; 4933 } 4934 } 4935 } // release lock 4936 4937 return AKEY_STATE_UNKNOWN; 4938} 4939 4940int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 4941 { // acquire lock 4942 AutoMutex _l(mLock); 4943 4944 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { 4945 return AKEY_STATE_VIRTUAL; 4946 } 4947 4948 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4949 for (size_t i = 0; i < numVirtualKeys; i++) { 4950 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4951 if (virtualKey.scanCode == scanCode) { 4952 return AKEY_STATE_UP; 4953 } 4954 } 4955 } // release lock 4956 4957 return AKEY_STATE_UNKNOWN; 4958} 4959 4960bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 4961 const int32_t* keyCodes, uint8_t* outFlags) { 4962 { // acquire lock 4963 AutoMutex _l(mLock); 4964 4965 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4966 for (size_t i = 0; i < numVirtualKeys; i++) { 4967 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4968 4969 for (size_t i = 0; i < numCodes; i++) { 4970 if (virtualKey.keyCode == keyCodes[i]) { 4971 outFlags[i] = 1; 4972 } 4973 } 4974 } 4975 } // release lock 4976 4977 return true; 4978} 4979 4980 4981// --- SingleTouchInputMapper --- 4982 4983SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : 4984 TouchInputMapper(device) { 4985 initialize(); 4986} 4987 4988SingleTouchInputMapper::~SingleTouchInputMapper() { 4989} 4990 4991void SingleTouchInputMapper::initialize() { 4992 mAccumulator.clear(); 4993 4994 mDown = false; 4995 mX = 0; 4996 mY = 0; 4997 mPressure = 0; // default to 0 for devices that don't report pressure 4998 mToolWidth = 0; // default to 0 for devices that don't report tool width 4999 mButtonState = 0; 5000} 5001 5002void SingleTouchInputMapper::reset() { 5003 TouchInputMapper::reset(); 5004 5005 initialize(); 5006 } 5007 5008void SingleTouchInputMapper::process(const RawEvent* rawEvent) { 5009 switch (rawEvent->type) { 5010 case EV_KEY: 5011 switch (rawEvent->scanCode) { 5012 case BTN_TOUCH: 5013 mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; 5014 mAccumulator.btnTouch = rawEvent->value != 0; 5015 // Don't sync immediately. Wait until the next SYN_REPORT since we might 5016 // not have received valid position information yet. This logic assumes that 5017 // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. 5018 break; 5019 default: 5020 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5021 uint32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5022 if (buttonState) { 5023 if (rawEvent->value) { 5024 mAccumulator.buttonDown |= buttonState; 5025 } else { 5026 mAccumulator.buttonUp |= buttonState; 5027 } 5028 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 5029 } 5030 } 5031 break; 5032 } 5033 break; 5034 5035 case EV_ABS: 5036 switch (rawEvent->scanCode) { 5037 case ABS_X: 5038 mAccumulator.fields |= Accumulator::FIELD_ABS_X; 5039 mAccumulator.absX = rawEvent->value; 5040 break; 5041 case ABS_Y: 5042 mAccumulator.fields |= Accumulator::FIELD_ABS_Y; 5043 mAccumulator.absY = rawEvent->value; 5044 break; 5045 case ABS_PRESSURE: 5046 mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; 5047 mAccumulator.absPressure = rawEvent->value; 5048 break; 5049 case ABS_TOOL_WIDTH: 5050 mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; 5051 mAccumulator.absToolWidth = rawEvent->value; 5052 break; 5053 } 5054 break; 5055 5056 case EV_SYN: 5057 switch (rawEvent->scanCode) { 5058 case SYN_REPORT: 5059 sync(rawEvent->when); 5060 break; 5061 } 5062 break; 5063 } 5064} 5065 5066void SingleTouchInputMapper::sync(nsecs_t when) { 5067 uint32_t fields = mAccumulator.fields; 5068 if (fields == 0) { 5069 return; // no new state changes, so nothing to do 5070 } 5071 5072 if (fields & Accumulator::FIELD_BTN_TOUCH) { 5073 mDown = mAccumulator.btnTouch; 5074 } 5075 5076 if (fields & Accumulator::FIELD_ABS_X) { 5077 mX = mAccumulator.absX; 5078 } 5079 5080 if (fields & Accumulator::FIELD_ABS_Y) { 5081 mY = mAccumulator.absY; 5082 } 5083 5084 if (fields & Accumulator::FIELD_ABS_PRESSURE) { 5085 mPressure = mAccumulator.absPressure; 5086 } 5087 5088 if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { 5089 mToolWidth = mAccumulator.absToolWidth; 5090 } 5091 5092 if (fields & Accumulator::FIELD_BUTTONS) { 5093 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5094 } 5095 5096 mCurrentTouch.clear(); 5097 5098 if (mDown) { 5099 mCurrentTouch.pointerCount = 1; 5100 mCurrentTouch.pointers[0].id = 0; 5101 mCurrentTouch.pointers[0].x = mX; 5102 mCurrentTouch.pointers[0].y = mY; 5103 mCurrentTouch.pointers[0].pressure = mPressure; 5104 mCurrentTouch.pointers[0].touchMajor = 0; 5105 mCurrentTouch.pointers[0].touchMinor = 0; 5106 mCurrentTouch.pointers[0].toolMajor = mToolWidth; 5107 mCurrentTouch.pointers[0].toolMinor = mToolWidth; 5108 mCurrentTouch.pointers[0].orientation = 0; 5109 mCurrentTouch.idToIndex[0] = 0; 5110 mCurrentTouch.idBits.markBit(0); 5111 mCurrentTouch.buttonState = mButtonState; 5112 } 5113 5114 syncTouch(when, true); 5115 5116 mAccumulator.clear(); 5117} 5118 5119void SingleTouchInputMapper::configureRawAxes() { 5120 TouchInputMapper::configureRawAxes(); 5121 5122 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); 5123 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); 5124 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); 5125 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); 5126} 5127 5128 5129// --- MultiTouchInputMapper --- 5130 5131MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : 5132 TouchInputMapper(device) { 5133 initialize(); 5134} 5135 5136MultiTouchInputMapper::~MultiTouchInputMapper() { 5137} 5138 5139void MultiTouchInputMapper::initialize() { 5140 mAccumulator.clear(); 5141 mButtonState = 0; 5142} 5143 5144void MultiTouchInputMapper::reset() { 5145 TouchInputMapper::reset(); 5146 5147 initialize(); 5148} 5149 5150void MultiTouchInputMapper::process(const RawEvent* rawEvent) { 5151 switch (rawEvent->type) { 5152 case EV_KEY: { 5153 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5154 uint32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5155 if (buttonState) { 5156 if (rawEvent->value) { 5157 mAccumulator.buttonDown |= buttonState; 5158 } else { 5159 mAccumulator.buttonUp |= buttonState; 5160 } 5161 } 5162 } 5163 break; 5164 } 5165 5166 case EV_ABS: { 5167 uint32_t pointerIndex = mAccumulator.pointerCount; 5168 Accumulator::Pointer* pointer = & mAccumulator.pointers[pointerIndex]; 5169 5170 switch (rawEvent->scanCode) { 5171 case ABS_MT_POSITION_X: 5172 pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; 5173 pointer->absMTPositionX = rawEvent->value; 5174 break; 5175 case ABS_MT_POSITION_Y: 5176 pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; 5177 pointer->absMTPositionY = rawEvent->value; 5178 break; 5179 case ABS_MT_TOUCH_MAJOR: 5180 pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; 5181 pointer->absMTTouchMajor = rawEvent->value; 5182 break; 5183 case ABS_MT_TOUCH_MINOR: 5184 pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; 5185 pointer->absMTTouchMinor = rawEvent->value; 5186 break; 5187 case ABS_MT_WIDTH_MAJOR: 5188 pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; 5189 pointer->absMTWidthMajor = rawEvent->value; 5190 break; 5191 case ABS_MT_WIDTH_MINOR: 5192 pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; 5193 pointer->absMTWidthMinor = rawEvent->value; 5194 break; 5195 case ABS_MT_ORIENTATION: 5196 pointer->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; 5197 pointer->absMTOrientation = rawEvent->value; 5198 break; 5199 case ABS_MT_TRACKING_ID: 5200 pointer->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; 5201 pointer->absMTTrackingId = rawEvent->value; 5202 break; 5203 case ABS_MT_PRESSURE: 5204 pointer->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; 5205 pointer->absMTPressure = rawEvent->value; 5206 break; 5207 } 5208 break; 5209 } 5210 5211 case EV_SYN: 5212 switch (rawEvent->scanCode) { 5213 case SYN_MT_REPORT: { 5214 // MultiTouch Sync: The driver has returned all data for *one* of the pointers. 5215 uint32_t pointerIndex = mAccumulator.pointerCount; 5216 5217 if (mAccumulator.pointers[pointerIndex].fields) { 5218 if (pointerIndex == MAX_POINTERS) { 5219 LOGW("MultiTouch device driver returned more than maximum of %d pointers.", 5220 MAX_POINTERS); 5221 } else { 5222 pointerIndex += 1; 5223 mAccumulator.pointerCount = pointerIndex; 5224 } 5225 } 5226 5227 mAccumulator.pointers[pointerIndex].clear(); 5228 break; 5229 } 5230 5231 case SYN_REPORT: 5232 sync(rawEvent->when); 5233 break; 5234 } 5235 break; 5236 } 5237} 5238 5239void MultiTouchInputMapper::sync(nsecs_t when) { 5240 static const uint32_t REQUIRED_FIELDS = 5241 Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; 5242 5243 uint32_t inCount = mAccumulator.pointerCount; 5244 uint32_t outCount = 0; 5245 bool havePointerIds = true; 5246 5247 mCurrentTouch.clear(); 5248 5249 for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) { 5250 const Accumulator::Pointer& inPointer = mAccumulator.pointers[inIndex]; 5251 uint32_t fields = inPointer.fields; 5252 5253 if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { 5254 // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. 5255 // Drop this finger. 5256 continue; 5257 } 5258 5259 PointerData& outPointer = mCurrentTouch.pointers[outCount]; 5260 outPointer.x = inPointer.absMTPositionX; 5261 outPointer.y = inPointer.absMTPositionY; 5262 5263 if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { 5264 if (inPointer.absMTPressure <= 0) { 5265 // Some devices send sync packets with X / Y but with a 0 pressure to indicate 5266 // a pointer going up. Drop this finger. 5267 continue; 5268 } 5269 outPointer.pressure = inPointer.absMTPressure; 5270 } else { 5271 // Default pressure to 0 if absent. 5272 outPointer.pressure = 0; 5273 } 5274 5275 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { 5276 if (inPointer.absMTTouchMajor <= 0) { 5277 // Some devices send sync packets with X / Y but with a 0 touch major to indicate 5278 // a pointer going up. Drop this finger. 5279 continue; 5280 } 5281 outPointer.touchMajor = inPointer.absMTTouchMajor; 5282 } else { 5283 // Default touch area to 0 if absent. 5284 outPointer.touchMajor = 0; 5285 } 5286 5287 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { 5288 outPointer.touchMinor = inPointer.absMTTouchMinor; 5289 } else { 5290 // Assume touch area is circular. 5291 outPointer.touchMinor = outPointer.touchMajor; 5292 } 5293 5294 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { 5295 outPointer.toolMajor = inPointer.absMTWidthMajor; 5296 } else { 5297 // Default tool area to 0 if absent. 5298 outPointer.toolMajor = 0; 5299 } 5300 5301 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { 5302 outPointer.toolMinor = inPointer.absMTWidthMinor; 5303 } else { 5304 // Assume tool area is circular. 5305 outPointer.toolMinor = outPointer.toolMajor; 5306 } 5307 5308 if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { 5309 outPointer.orientation = inPointer.absMTOrientation; 5310 } else { 5311 // Default orientation to vertical if absent. 5312 outPointer.orientation = 0; 5313 } 5314 5315 // Assign pointer id using tracking id if available. 5316 if (havePointerIds) { 5317 if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { 5318 uint32_t id = uint32_t(inPointer.absMTTrackingId); 5319 5320 if (id > MAX_POINTER_ID) { 5321#if DEBUG_POINTERS 5322 LOGD("Pointers: Ignoring driver provided pointer id %d because " 5323 "it is larger than max supported id %d", 5324 id, MAX_POINTER_ID); 5325#endif 5326 havePointerIds = false; 5327 } 5328 else { 5329 outPointer.id = id; 5330 mCurrentTouch.idToIndex[id] = outCount; 5331 mCurrentTouch.idBits.markBit(id); 5332 } 5333 } else { 5334 havePointerIds = false; 5335 } 5336 } 5337 5338 outCount += 1; 5339 } 5340 5341 mCurrentTouch.pointerCount = outCount; 5342 5343 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5344 mCurrentTouch.buttonState = mButtonState; 5345 5346 syncTouch(when, havePointerIds); 5347 5348 mAccumulator.clear(); 5349} 5350 5351void MultiTouchInputMapper::configureRawAxes() { 5352 TouchInputMapper::configureRawAxes(); 5353 5354 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, & mRawAxes.x); 5355 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, & mRawAxes.y); 5356 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, & mRawAxes.touchMajor); 5357 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, & mRawAxes.touchMinor); 5358 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, & mRawAxes.toolMajor); 5359 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, & mRawAxes.toolMinor); 5360 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, & mRawAxes.orientation); 5361 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, & mRawAxes.pressure); 5362} 5363 5364 5365// --- JoystickInputMapper --- 5366 5367JoystickInputMapper::JoystickInputMapper(InputDevice* device) : 5368 InputMapper(device) { 5369} 5370 5371JoystickInputMapper::~JoystickInputMapper() { 5372} 5373 5374uint32_t JoystickInputMapper::getSources() { 5375 return AINPUT_SOURCE_JOYSTICK; 5376} 5377 5378void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 5379 InputMapper::populateDeviceInfo(info); 5380 5381 for (size_t i = 0; i < mAxes.size(); i++) { 5382 const Axis& axis = mAxes.valueAt(i); 5383 info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK, 5384 axis.min, axis.max, axis.flat, axis.fuzz); 5385 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5386 info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK, 5387 axis.min, axis.max, axis.flat, axis.fuzz); 5388 } 5389 } 5390} 5391 5392void JoystickInputMapper::dump(String8& dump) { 5393 dump.append(INDENT2 "Joystick Input Mapper:\n"); 5394 5395 dump.append(INDENT3 "Axes:\n"); 5396 size_t numAxes = mAxes.size(); 5397 for (size_t i = 0; i < numAxes; i++) { 5398 const Axis& axis = mAxes.valueAt(i); 5399 const char* label = getAxisLabel(axis.axisInfo.axis); 5400 if (label) { 5401 dump.appendFormat(INDENT4 "%s", label); 5402 } else { 5403 dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis); 5404 } 5405 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5406 label = getAxisLabel(axis.axisInfo.highAxis); 5407 if (label) { 5408 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue); 5409 } else { 5410 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis, 5411 axis.axisInfo.splitValue); 5412 } 5413 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) { 5414 dump.append(" (invert)"); 5415 } 5416 5417 dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f\n", 5418 axis.min, axis.max, axis.flat, axis.fuzz); 5419 dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, " 5420 "highScale=%0.5f, highOffset=%0.5f\n", 5421 axis.scale, axis.offset, axis.highScale, axis.highOffset); 5422 dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, rawFlat=%d, rawFuzz=%d\n", 5423 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue, 5424 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz); 5425 } 5426} 5427 5428void JoystickInputMapper::configure() { 5429 InputMapper::configure(); 5430 5431 // Collect all axes. 5432 for (int32_t abs = 0; abs <= ABS_MAX; abs++) { 5433 RawAbsoluteAxisInfo rawAxisInfo; 5434 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), abs, &rawAxisInfo); 5435 if (rawAxisInfo.valid) { 5436 // Map axis. 5437 AxisInfo axisInfo; 5438 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo); 5439 if (!explicitlyMapped) { 5440 // Axis is not explicitly mapped, will choose a generic axis later. 5441 axisInfo.mode = AxisInfo::MODE_NORMAL; 5442 axisInfo.axis = -1; 5443 } 5444 5445 // Apply flat override. 5446 int32_t rawFlat = axisInfo.flatOverride < 0 5447 ? rawAxisInfo.flat : axisInfo.flatOverride; 5448 5449 // Calculate scaling factors and limits. 5450 Axis axis; 5451 if (axisInfo.mode == AxisInfo::MODE_SPLIT) { 5452 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue); 5453 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue); 5454 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5455 scale, 0.0f, highScale, 0.0f, 5456 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5457 } else if (isCenteredAxis(axisInfo.axis)) { 5458 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5459 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale; 5460 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5461 scale, offset, scale, offset, 5462 -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5463 } else { 5464 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5465 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5466 scale, 0.0f, scale, 0.0f, 5467 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5468 } 5469 5470 // To eliminate noise while the joystick is at rest, filter out small variations 5471 // in axis values up front. 5472 axis.filter = axis.flat * 0.25f; 5473 5474 mAxes.add(abs, axis); 5475 } 5476 } 5477 5478 // If there are too many axes, start dropping them. 5479 // Prefer to keep explicitly mapped axes. 5480 if (mAxes.size() > PointerCoords::MAX_AXES) { 5481 LOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.", 5482 getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES); 5483 pruneAxes(true); 5484 pruneAxes(false); 5485 } 5486 5487 // Assign generic axis ids to remaining axes. 5488 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1; 5489 size_t numAxes = mAxes.size(); 5490 for (size_t i = 0; i < numAxes; i++) { 5491 Axis& axis = mAxes.editValueAt(i); 5492 if (axis.axisInfo.axis < 0) { 5493 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 5494 && haveAxis(nextGenericAxisId)) { 5495 nextGenericAxisId += 1; 5496 } 5497 5498 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) { 5499 axis.axisInfo.axis = nextGenericAxisId; 5500 nextGenericAxisId += 1; 5501 } else { 5502 LOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids " 5503 "have already been assigned to other axes.", 5504 getDeviceName().string(), mAxes.keyAt(i)); 5505 mAxes.removeItemsAt(i--); 5506 numAxes -= 1; 5507 } 5508 } 5509 } 5510} 5511 5512bool JoystickInputMapper::haveAxis(int32_t axisId) { 5513 size_t numAxes = mAxes.size(); 5514 for (size_t i = 0; i < numAxes; i++) { 5515 const Axis& axis = mAxes.valueAt(i); 5516 if (axis.axisInfo.axis == axisId 5517 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT 5518 && axis.axisInfo.highAxis == axisId)) { 5519 return true; 5520 } 5521 } 5522 return false; 5523} 5524 5525void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) { 5526 size_t i = mAxes.size(); 5527 while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) { 5528 if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) { 5529 continue; 5530 } 5531 LOGI("Discarding joystick '%s' axis %d because there are too many axes.", 5532 getDeviceName().string(), mAxes.keyAt(i)); 5533 mAxes.removeItemsAt(i); 5534 } 5535} 5536 5537bool JoystickInputMapper::isCenteredAxis(int32_t axis) { 5538 switch (axis) { 5539 case AMOTION_EVENT_AXIS_X: 5540 case AMOTION_EVENT_AXIS_Y: 5541 case AMOTION_EVENT_AXIS_Z: 5542 case AMOTION_EVENT_AXIS_RX: 5543 case AMOTION_EVENT_AXIS_RY: 5544 case AMOTION_EVENT_AXIS_RZ: 5545 case AMOTION_EVENT_AXIS_HAT_X: 5546 case AMOTION_EVENT_AXIS_HAT_Y: 5547 case AMOTION_EVENT_AXIS_ORIENTATION: 5548 case AMOTION_EVENT_AXIS_RUDDER: 5549 case AMOTION_EVENT_AXIS_WHEEL: 5550 return true; 5551 default: 5552 return false; 5553 } 5554} 5555 5556void JoystickInputMapper::reset() { 5557 // Recenter all axes. 5558 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 5559 5560 size_t numAxes = mAxes.size(); 5561 for (size_t i = 0; i < numAxes; i++) { 5562 Axis& axis = mAxes.editValueAt(i); 5563 axis.resetValue(); 5564 } 5565 5566 sync(when, true /*force*/); 5567 5568 InputMapper::reset(); 5569} 5570 5571void JoystickInputMapper::process(const RawEvent* rawEvent) { 5572 switch (rawEvent->type) { 5573 case EV_ABS: { 5574 ssize_t index = mAxes.indexOfKey(rawEvent->scanCode); 5575 if (index >= 0) { 5576 Axis& axis = mAxes.editValueAt(index); 5577 float newValue, highNewValue; 5578 switch (axis.axisInfo.mode) { 5579 case AxisInfo::MODE_INVERT: 5580 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) 5581 * axis.scale + axis.offset; 5582 highNewValue = 0.0f; 5583 break; 5584 case AxisInfo::MODE_SPLIT: 5585 if (rawEvent->value < axis.axisInfo.splitValue) { 5586 newValue = (axis.axisInfo.splitValue - rawEvent->value) 5587 * axis.scale + axis.offset; 5588 highNewValue = 0.0f; 5589 } else if (rawEvent->value > axis.axisInfo.splitValue) { 5590 newValue = 0.0f; 5591 highNewValue = (rawEvent->value - axis.axisInfo.splitValue) 5592 * axis.highScale + axis.highOffset; 5593 } else { 5594 newValue = 0.0f; 5595 highNewValue = 0.0f; 5596 } 5597 break; 5598 default: 5599 newValue = rawEvent->value * axis.scale + axis.offset; 5600 highNewValue = 0.0f; 5601 break; 5602 } 5603 axis.newValue = newValue; 5604 axis.highNewValue = highNewValue; 5605 } 5606 break; 5607 } 5608 5609 case EV_SYN: 5610 switch (rawEvent->scanCode) { 5611 case SYN_REPORT: 5612 sync(rawEvent->when, false /*force*/); 5613 break; 5614 } 5615 break; 5616 } 5617} 5618 5619void JoystickInputMapper::sync(nsecs_t when, bool force) { 5620 if (!filterAxes(force)) { 5621 return; 5622 } 5623 5624 int32_t metaState = mContext->getGlobalMetaState(); 5625 5626 PointerCoords pointerCoords; 5627 pointerCoords.clear(); 5628 5629 size_t numAxes = mAxes.size(); 5630 for (size_t i = 0; i < numAxes; i++) { 5631 const Axis& axis = mAxes.valueAt(i); 5632 pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue); 5633 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5634 pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue); 5635 } 5636 } 5637 5638 // Moving a joystick axis should not wake the devide because joysticks can 5639 // be fairly noisy even when not in use. On the other hand, pushing a gamepad 5640 // button will likely wake the device. 5641 // TODO: Use the input device configuration to control this behavior more finely. 5642 uint32_t policyFlags = 0; 5643 5644 int32_t pointerId = 0; 5645 getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags, 5646 AMOTION_EVENT_ACTION_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 5647 1, &pointerId, &pointerCoords, 0, 0, 0); 5648} 5649 5650bool JoystickInputMapper::filterAxes(bool force) { 5651 bool atLeastOneSignificantChange = force; 5652 size_t numAxes = mAxes.size(); 5653 for (size_t i = 0; i < numAxes; i++) { 5654 Axis& axis = mAxes.editValueAt(i); 5655 if (force || hasValueChangedSignificantly(axis.filter, 5656 axis.newValue, axis.currentValue, axis.min, axis.max)) { 5657 axis.currentValue = axis.newValue; 5658 atLeastOneSignificantChange = true; 5659 } 5660 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5661 if (force || hasValueChangedSignificantly(axis.filter, 5662 axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) { 5663 axis.highCurrentValue = axis.highNewValue; 5664 atLeastOneSignificantChange = true; 5665 } 5666 } 5667 } 5668 return atLeastOneSignificantChange; 5669} 5670 5671bool JoystickInputMapper::hasValueChangedSignificantly( 5672 float filter, float newValue, float currentValue, float min, float max) { 5673 if (newValue != currentValue) { 5674 // Filter out small changes in value unless the value is converging on the axis 5675 // bounds or center point. This is intended to reduce the amount of information 5676 // sent to applications by particularly noisy joysticks (such as PS3). 5677 if (fabs(newValue - currentValue) > filter 5678 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) 5679 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) 5680 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) { 5681 return true; 5682 } 5683 } 5684 return false; 5685} 5686 5687bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange( 5688 float filter, float newValue, float currentValue, float thresholdValue) { 5689 float newDistance = fabs(newValue - thresholdValue); 5690 if (newDistance < filter) { 5691 float oldDistance = fabs(currentValue - thresholdValue); 5692 if (newDistance < oldDistance) { 5693 return true; 5694 } 5695 } 5696 return false; 5697} 5698 5699} // namespace android 5700