InputReader.cpp revision 214eaf48878bba00cbd5831871bcbd82632b6e34
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "InputReader" 18 19//#define LOG_NDEBUG 0 20 21// Log debug messages for each raw event received from the EventHub. 22#define DEBUG_RAW_EVENTS 0 23 24// Log debug messages about touch screen filtering hacks. 25#define DEBUG_HACKS 0 26 27// Log debug messages about virtual key processing. 28#define DEBUG_VIRTUAL_KEYS 0 29 30// Log debug messages about pointers. 31#define DEBUG_POINTERS 0 32 33// Log debug messages about pointer assignment calculations. 34#define DEBUG_POINTER_ASSIGNMENT 0 35 36// Log debug messages about gesture detection. 37#define DEBUG_GESTURES 0 38 39#include "InputReader.h" 40 41#include <cutils/log.h> 42#include <ui/Keyboard.h> 43#include <ui/VirtualKeyMap.h> 44 45#include <stddef.h> 46#include <stdlib.h> 47#include <unistd.h> 48#include <errno.h> 49#include <limits.h> 50#include <math.h> 51 52#define INDENT " " 53#define INDENT2 " " 54#define INDENT3 " " 55#define INDENT4 " " 56 57namespace android { 58 59// --- Static Functions --- 60 61template<typename T> 62inline static T abs(const T& value) { 63 return value < 0 ? - value : value; 64} 65 66template<typename T> 67inline static T min(const T& a, const T& b) { 68 return a < b ? a : b; 69} 70 71template<typename T> 72inline static void swap(T& a, T& b) { 73 T temp = a; 74 a = b; 75 b = temp; 76} 77 78inline static float avg(float x, float y) { 79 return (x + y) / 2; 80} 81 82inline static float distance(float x1, float y1, float x2, float y2) { 83 return hypotf(x1 - x2, y1 - y2); 84} 85 86inline static int32_t signExtendNybble(int32_t value) { 87 return value >= 8 ? value - 16 : value; 88} 89 90static inline const char* toString(bool value) { 91 return value ? "true" : "false"; 92} 93 94static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation, 95 const int32_t map[][4], size_t mapSize) { 96 if (orientation != DISPLAY_ORIENTATION_0) { 97 for (size_t i = 0; i < mapSize; i++) { 98 if (value == map[i][0]) { 99 return map[i][orientation]; 100 } 101 } 102 } 103 return value; 104} 105 106static const int32_t keyCodeRotationMap[][4] = { 107 // key codes enumerated counter-clockwise with the original (unrotated) key first 108 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 109 { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, 110 { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, 111 { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, 112 { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, 113}; 114static const size_t keyCodeRotationMapSize = 115 sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); 116 117int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { 118 return rotateValueUsingRotationMap(keyCode, orientation, 119 keyCodeRotationMap, keyCodeRotationMapSize); 120} 121 122static const int32_t edgeFlagRotationMap[][4] = { 123 // edge flags enumerated counter-clockwise with the original (unrotated) edge flag first 124 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 125 { AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT, 126 AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT }, 127 { AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP, 128 AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM }, 129 { AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT, 130 AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT }, 131 { AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM, 132 AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP }, 133}; 134static const size_t edgeFlagRotationMapSize = 135 sizeof(edgeFlagRotationMap) / sizeof(edgeFlagRotationMap[0]); 136 137static int32_t rotateEdgeFlag(int32_t edgeFlag, int32_t orientation) { 138 return rotateValueUsingRotationMap(edgeFlag, orientation, 139 edgeFlagRotationMap, edgeFlagRotationMapSize); 140} 141 142static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { 143 return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; 144} 145 146static uint32_t getButtonStateForScanCode(int32_t scanCode) { 147 // Currently all buttons are mapped to the primary button. 148 switch (scanCode) { 149 case BTN_LEFT: 150 case BTN_RIGHT: 151 case BTN_MIDDLE: 152 case BTN_SIDE: 153 case BTN_EXTRA: 154 case BTN_FORWARD: 155 case BTN_BACK: 156 case BTN_TASK: 157 return BUTTON_STATE_PRIMARY; 158 default: 159 return 0; 160 } 161} 162 163// Returns true if the pointer should be reported as being down given the specified 164// button states. 165static bool isPointerDown(uint32_t buttonState) { 166 return buttonState & BUTTON_STATE_PRIMARY; 167} 168 169static int32_t calculateEdgeFlagsUsingPointerBounds( 170 const sp<PointerControllerInterface>& pointerController, float x, float y) { 171 int32_t edgeFlags = 0; 172 float minX, minY, maxX, maxY; 173 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 174 if (x <= minX) { 175 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; 176 } else if (x >= maxX) { 177 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; 178 } 179 if (y <= minY) { 180 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; 181 } else if (y >= maxY) { 182 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; 183 } 184 } 185 return edgeFlags; 186} 187 188static void clampPositionUsingPointerBounds( 189 const sp<PointerControllerInterface>& pointerController, float* x, float* y) { 190 float minX, minY, maxX, maxY; 191 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 192 if (*x < minX) { 193 *x = minX; 194 } else if (*x > maxX) { 195 *x = maxX; 196 } 197 if (*y < minY) { 198 *y = minY; 199 } else if (*y > maxY) { 200 *y = maxY; 201 } 202 } 203} 204 205static float calculateCommonVector(float a, float b) { 206 if (a > 0 && b > 0) { 207 return a < b ? a : b; 208 } else if (a < 0 && b < 0) { 209 return a > b ? a : b; 210 } else { 211 return 0; 212 } 213} 214 215 216// --- InputReader --- 217 218InputReader::InputReader(const sp<EventHubInterface>& eventHub, 219 const sp<InputReaderPolicyInterface>& policy, 220 const sp<InputDispatcherInterface>& dispatcher) : 221 mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), 222 mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX) { 223 mPolicy->getReaderConfiguration(&mConfig); 224 225 configureExcludedDevices(); 226 updateGlobalMetaState(); 227 updateInputConfiguration(); 228} 229 230InputReader::~InputReader() { 231 for (size_t i = 0; i < mDevices.size(); i++) { 232 delete mDevices.valueAt(i); 233 } 234} 235 236void InputReader::loopOnce() { 237 int32_t timeoutMillis = -1; 238 if (mNextTimeout != LLONG_MAX) { 239 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 240 timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout); 241 } 242 243 size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE); 244 if (count) { 245 processEvents(mEventBuffer, count); 246 } 247 if (!count || timeoutMillis == 0) { 248 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 249#if DEBUG_RAW_EVENTS 250 LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f); 251#endif 252 mNextTimeout = LLONG_MAX; 253 timeoutExpired(now); 254 } 255} 256 257void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { 258 for (const RawEvent* rawEvent = rawEvents; count;) { 259 int32_t type = rawEvent->type; 260 size_t batchSize = 1; 261 if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) { 262 int32_t deviceId = rawEvent->deviceId; 263 while (batchSize < count) { 264 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT 265 || rawEvent[batchSize].deviceId != deviceId) { 266 break; 267 } 268 batchSize += 1; 269 } 270#if DEBUG_RAW_EVENTS 271 LOGD("BatchSize: %d Count: %d", batchSize, count); 272#endif 273 processEventsForDevice(deviceId, rawEvent, batchSize); 274 } else { 275 switch (rawEvent->type) { 276 case EventHubInterface::DEVICE_ADDED: 277 addDevice(rawEvent->deviceId); 278 break; 279 case EventHubInterface::DEVICE_REMOVED: 280 removeDevice(rawEvent->deviceId); 281 break; 282 case EventHubInterface::FINISHED_DEVICE_SCAN: 283 handleConfigurationChanged(rawEvent->when); 284 break; 285 default: 286 assert(false); // can't happen 287 break; 288 } 289 } 290 count -= batchSize; 291 rawEvent += batchSize; 292 } 293} 294 295void InputReader::addDevice(int32_t deviceId) { 296 String8 name = mEventHub->getDeviceName(deviceId); 297 uint32_t classes = mEventHub->getDeviceClasses(deviceId); 298 299 InputDevice* device = createDevice(deviceId, name, classes); 300 device->configure(); 301 302 if (device->isIgnored()) { 303 LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); 304 } else { 305 LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), 306 device->getSources()); 307 } 308 309 bool added = false; 310 { // acquire device registry writer lock 311 RWLock::AutoWLock _wl(mDeviceRegistryLock); 312 313 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 314 if (deviceIndex < 0) { 315 mDevices.add(deviceId, device); 316 added = true; 317 } 318 } // release device registry writer lock 319 320 if (! added) { 321 LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); 322 delete device; 323 return; 324 } 325} 326 327void InputReader::removeDevice(int32_t deviceId) { 328 bool removed = false; 329 InputDevice* device = NULL; 330 { // acquire device registry writer lock 331 RWLock::AutoWLock _wl(mDeviceRegistryLock); 332 333 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 334 if (deviceIndex >= 0) { 335 device = mDevices.valueAt(deviceIndex); 336 mDevices.removeItemsAt(deviceIndex, 1); 337 removed = true; 338 } 339 } // release device registry writer lock 340 341 if (! removed) { 342 LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); 343 return; 344 } 345 346 if (device->isIgnored()) { 347 LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", 348 device->getId(), device->getName().string()); 349 } else { 350 LOGI("Device removed: id=%d, name='%s', sources=0x%08x", 351 device->getId(), device->getName().string(), device->getSources()); 352 } 353 354 device->reset(); 355 356 delete device; 357} 358 359InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { 360 InputDevice* device = new InputDevice(this, deviceId, name); 361 362 // External devices. 363 if (classes & INPUT_DEVICE_CLASS_EXTERNAL) { 364 device->setExternal(true); 365 } 366 367 // Switch-like devices. 368 if (classes & INPUT_DEVICE_CLASS_SWITCH) { 369 device->addMapper(new SwitchInputMapper(device)); 370 } 371 372 // Keyboard-like devices. 373 uint32_t keyboardSource = 0; 374 int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; 375 if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { 376 keyboardSource |= AINPUT_SOURCE_KEYBOARD; 377 } 378 if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { 379 keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; 380 } 381 if (classes & INPUT_DEVICE_CLASS_DPAD) { 382 keyboardSource |= AINPUT_SOURCE_DPAD; 383 } 384 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) { 385 keyboardSource |= AINPUT_SOURCE_GAMEPAD; 386 } 387 388 if (keyboardSource != 0) { 389 device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType)); 390 } 391 392 // Cursor-like devices. 393 if (classes & INPUT_DEVICE_CLASS_CURSOR) { 394 device->addMapper(new CursorInputMapper(device)); 395 } 396 397 // Touchscreens and touchpad devices. 398 if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) { 399 device->addMapper(new MultiTouchInputMapper(device)); 400 } else if (classes & INPUT_DEVICE_CLASS_TOUCH) { 401 device->addMapper(new SingleTouchInputMapper(device)); 402 } 403 404 // Joystick-like devices. 405 if (classes & INPUT_DEVICE_CLASS_JOYSTICK) { 406 device->addMapper(new JoystickInputMapper(device)); 407 } 408 409 return device; 410} 411 412void InputReader::processEventsForDevice(int32_t deviceId, 413 const RawEvent* rawEvents, size_t count) { 414 { // acquire device registry reader lock 415 RWLock::AutoRLock _rl(mDeviceRegistryLock); 416 417 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 418 if (deviceIndex < 0) { 419 LOGW("Discarding event for unknown deviceId %d.", deviceId); 420 return; 421 } 422 423 InputDevice* device = mDevices.valueAt(deviceIndex); 424 if (device->isIgnored()) { 425 //LOGD("Discarding event for ignored deviceId %d.", deviceId); 426 return; 427 } 428 429 device->process(rawEvents, count); 430 } // release device registry reader lock 431} 432 433void InputReader::timeoutExpired(nsecs_t when) { 434 { // acquire device registry reader lock 435 RWLock::AutoRLock _rl(mDeviceRegistryLock); 436 437 for (size_t i = 0; i < mDevices.size(); i++) { 438 InputDevice* device = mDevices.valueAt(i); 439 if (!device->isIgnored()) { 440 device->timeoutExpired(when); 441 } 442 } 443 } // release device registry reader lock 444} 445 446void InputReader::handleConfigurationChanged(nsecs_t when) { 447 // Reset global meta state because it depends on the list of all configured devices. 448 updateGlobalMetaState(); 449 450 // Update input configuration. 451 updateInputConfiguration(); 452 453 // Enqueue configuration changed. 454 mDispatcher->notifyConfigurationChanged(when); 455} 456 457void InputReader::configureExcludedDevices() { 458 for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) { 459 mEventHub->addExcludedDevice(mConfig.excludedDeviceNames[i]); 460 } 461} 462 463void InputReader::updateGlobalMetaState() { 464 { // acquire state lock 465 AutoMutex _l(mStateLock); 466 467 mGlobalMetaState = 0; 468 469 { // acquire device registry reader lock 470 RWLock::AutoRLock _rl(mDeviceRegistryLock); 471 472 for (size_t i = 0; i < mDevices.size(); i++) { 473 InputDevice* device = mDevices.valueAt(i); 474 mGlobalMetaState |= device->getMetaState(); 475 } 476 } // release device registry reader lock 477 } // release state lock 478} 479 480int32_t InputReader::getGlobalMetaState() { 481 { // acquire state lock 482 AutoMutex _l(mStateLock); 483 484 return mGlobalMetaState; 485 } // release state lock 486} 487 488void InputReader::updateInputConfiguration() { 489 { // acquire state lock 490 AutoMutex _l(mStateLock); 491 492 int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; 493 int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; 494 int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; 495 { // acquire device registry reader lock 496 RWLock::AutoRLock _rl(mDeviceRegistryLock); 497 498 InputDeviceInfo deviceInfo; 499 for (size_t i = 0; i < mDevices.size(); i++) { 500 InputDevice* device = mDevices.valueAt(i); 501 device->getDeviceInfo(& deviceInfo); 502 uint32_t sources = deviceInfo.getSources(); 503 504 if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { 505 touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; 506 } 507 if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { 508 navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; 509 } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { 510 navigationConfig = InputConfiguration::NAVIGATION_DPAD; 511 } 512 if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { 513 keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; 514 } 515 } 516 } // release device registry reader lock 517 518 mInputConfiguration.touchScreen = touchScreenConfig; 519 mInputConfiguration.keyboard = keyboardConfig; 520 mInputConfiguration.navigation = navigationConfig; 521 } // release state lock 522} 523 524void InputReader::disableVirtualKeysUntil(nsecs_t time) { 525 mDisableVirtualKeysTimeout = time; 526} 527 528bool InputReader::shouldDropVirtualKey(nsecs_t now, 529 InputDevice* device, int32_t keyCode, int32_t scanCode) { 530 if (now < mDisableVirtualKeysTimeout) { 531 LOGI("Dropping virtual key from device %s because virtual keys are " 532 "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d", 533 device->getName().string(), 534 (mDisableVirtualKeysTimeout - now) * 0.000001, 535 keyCode, scanCode); 536 return true; 537 } else { 538 return false; 539 } 540} 541 542void InputReader::fadePointer() { 543 { // acquire device registry reader lock 544 RWLock::AutoRLock _rl(mDeviceRegistryLock); 545 546 for (size_t i = 0; i < mDevices.size(); i++) { 547 InputDevice* device = mDevices.valueAt(i); 548 device->fadePointer(); 549 } 550 } // release device registry reader lock 551} 552 553void InputReader::requestTimeoutAtTime(nsecs_t when) { 554 if (when < mNextTimeout) { 555 mNextTimeout = when; 556 } 557} 558 559void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { 560 { // acquire state lock 561 AutoMutex _l(mStateLock); 562 563 *outConfiguration = mInputConfiguration; 564 } // release state lock 565} 566 567status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { 568 { // acquire device registry reader lock 569 RWLock::AutoRLock _rl(mDeviceRegistryLock); 570 571 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 572 if (deviceIndex < 0) { 573 return NAME_NOT_FOUND; 574 } 575 576 InputDevice* device = mDevices.valueAt(deviceIndex); 577 if (device->isIgnored()) { 578 return NAME_NOT_FOUND; 579 } 580 581 device->getDeviceInfo(outDeviceInfo); 582 return OK; 583 } // release device registy reader lock 584} 585 586void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { 587 outDeviceIds.clear(); 588 589 { // acquire device registry reader lock 590 RWLock::AutoRLock _rl(mDeviceRegistryLock); 591 592 size_t numDevices = mDevices.size(); 593 for (size_t i = 0; i < numDevices; i++) { 594 InputDevice* device = mDevices.valueAt(i); 595 if (! device->isIgnored()) { 596 outDeviceIds.add(device->getId()); 597 } 598 } 599 } // release device registy reader lock 600} 601 602int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 603 int32_t keyCode) { 604 return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); 605} 606 607int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, 608 int32_t scanCode) { 609 return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); 610} 611 612int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { 613 return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); 614} 615 616int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 617 GetStateFunc getStateFunc) { 618 { // acquire device registry reader lock 619 RWLock::AutoRLock _rl(mDeviceRegistryLock); 620 621 int32_t result = AKEY_STATE_UNKNOWN; 622 if (deviceId >= 0) { 623 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 624 if (deviceIndex >= 0) { 625 InputDevice* device = mDevices.valueAt(deviceIndex); 626 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 627 result = (device->*getStateFunc)(sourceMask, code); 628 } 629 } 630 } else { 631 size_t numDevices = mDevices.size(); 632 for (size_t i = 0; i < numDevices; i++) { 633 InputDevice* device = mDevices.valueAt(i); 634 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 635 result = (device->*getStateFunc)(sourceMask, code); 636 if (result >= AKEY_STATE_DOWN) { 637 return result; 638 } 639 } 640 } 641 } 642 return result; 643 } // release device registy reader lock 644} 645 646bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, 647 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { 648 memset(outFlags, 0, numCodes); 649 return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); 650} 651 652bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 653 const int32_t* keyCodes, uint8_t* outFlags) { 654 { // acquire device registry reader lock 655 RWLock::AutoRLock _rl(mDeviceRegistryLock); 656 bool result = false; 657 if (deviceId >= 0) { 658 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 659 if (deviceIndex >= 0) { 660 InputDevice* device = mDevices.valueAt(deviceIndex); 661 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 662 result = device->markSupportedKeyCodes(sourceMask, 663 numCodes, keyCodes, outFlags); 664 } 665 } 666 } else { 667 size_t numDevices = mDevices.size(); 668 for (size_t i = 0; i < numDevices; i++) { 669 InputDevice* device = mDevices.valueAt(i); 670 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 671 result |= device->markSupportedKeyCodes(sourceMask, 672 numCodes, keyCodes, outFlags); 673 } 674 } 675 } 676 return result; 677 } // release device registy reader lock 678} 679 680void InputReader::dump(String8& dump) { 681 mEventHub->dump(dump); 682 dump.append("\n"); 683 684 dump.append("Input Reader State:\n"); 685 686 { // acquire device registry reader lock 687 RWLock::AutoRLock _rl(mDeviceRegistryLock); 688 689 for (size_t i = 0; i < mDevices.size(); i++) { 690 mDevices.valueAt(i)->dump(dump); 691 } 692 } // release device registy reader lock 693 694 dump.append(INDENT "Configuration:\n"); 695 dump.append(INDENT2 "ExcludedDeviceNames: ["); 696 for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) { 697 if (i != 0) { 698 dump.append(", "); 699 } 700 dump.append(mConfig.excludedDeviceNames.itemAt(i).string()); 701 } 702 dump.append("]\n"); 703 dump.appendFormat(INDENT2 "FilterTouchEvents: %s\n", 704 toString(mConfig.filterTouchEvents)); 705 dump.appendFormat(INDENT2 "FilterJumpyTouchEvents: %s\n", 706 toString(mConfig.filterJumpyTouchEvents)); 707 dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n", 708 mConfig.virtualKeyQuietTime * 0.000001f); 709 710 dump.appendFormat(INDENT2 "PointerGesture:\n"); 711 dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n", 712 mConfig.pointerGestureQuietInterval * 0.000001f); 713 dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n", 714 mConfig.pointerGestureDragMinSwitchSpeed); 715 dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n", 716 mConfig.pointerGestureTapInterval * 0.000001f); 717 dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n", 718 mConfig.pointerGestureTapDragInterval * 0.000001f); 719 dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n", 720 mConfig.pointerGestureTapSlop); 721 dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n", 722 mConfig.pointerGestureMultitouchSettleInterval * 0.000001f); 723 dump.appendFormat(INDENT3 "MultitouchMinSpeed: %0.1fpx/s\n", 724 mConfig.pointerGestureMultitouchMinSpeed); 725 dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n", 726 mConfig.pointerGestureSwipeTransitionAngleCosine); 727 dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n", 728 mConfig.pointerGestureSwipeMaxWidthRatio); 729 dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n", 730 mConfig.pointerGestureMovementSpeedRatio); 731 dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n", 732 mConfig.pointerGestureZoomSpeedRatio); 733} 734 735 736// --- InputReaderThread --- 737 738InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : 739 Thread(/*canCallJava*/ true), mReader(reader) { 740} 741 742InputReaderThread::~InputReaderThread() { 743} 744 745bool InputReaderThread::threadLoop() { 746 mReader->loopOnce(); 747 return true; 748} 749 750 751// --- InputDevice --- 752 753InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : 754 mContext(context), mId(id), mName(name), mSources(0), mIsExternal(false) { 755} 756 757InputDevice::~InputDevice() { 758 size_t numMappers = mMappers.size(); 759 for (size_t i = 0; i < numMappers; i++) { 760 delete mMappers[i]; 761 } 762 mMappers.clear(); 763} 764 765void InputDevice::dump(String8& dump) { 766 InputDeviceInfo deviceInfo; 767 getDeviceInfo(& deviceInfo); 768 769 dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), 770 deviceInfo.getName().string()); 771 dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal)); 772 dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); 773 dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); 774 775 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 776 if (!ranges.isEmpty()) { 777 dump.append(INDENT2 "Motion Ranges:\n"); 778 for (size_t i = 0; i < ranges.size(); i++) { 779 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i); 780 const char* label = getAxisLabel(range.axis); 781 char name[32]; 782 if (label) { 783 strncpy(name, label, sizeof(name)); 784 name[sizeof(name) - 1] = '\0'; 785 } else { 786 snprintf(name, sizeof(name), "%d", range.axis); 787 } 788 dump.appendFormat(INDENT3 "%s: source=0x%08x, " 789 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", 790 name, range.source, range.min, range.max, range.flat, range.fuzz); 791 } 792 } 793 794 size_t numMappers = mMappers.size(); 795 for (size_t i = 0; i < numMappers; i++) { 796 InputMapper* mapper = mMappers[i]; 797 mapper->dump(dump); 798 } 799} 800 801void InputDevice::addMapper(InputMapper* mapper) { 802 mMappers.add(mapper); 803} 804 805void InputDevice::configure() { 806 if (! isIgnored()) { 807 mContext->getEventHub()->getConfiguration(mId, &mConfiguration); 808 } 809 810 mSources = 0; 811 812 size_t numMappers = mMappers.size(); 813 for (size_t i = 0; i < numMappers; i++) { 814 InputMapper* mapper = mMappers[i]; 815 mapper->configure(); 816 mSources |= mapper->getSources(); 817 } 818} 819 820void InputDevice::reset() { 821 size_t numMappers = mMappers.size(); 822 for (size_t i = 0; i < numMappers; i++) { 823 InputMapper* mapper = mMappers[i]; 824 mapper->reset(); 825 } 826} 827 828void InputDevice::process(const RawEvent* rawEvents, size_t count) { 829 // Process all of the events in order for each mapper. 830 // We cannot simply ask each mapper to process them in bulk because mappers may 831 // have side-effects that must be interleaved. For example, joystick movement events and 832 // gamepad button presses are handled by different mappers but they should be dispatched 833 // in the order received. 834 size_t numMappers = mMappers.size(); 835 for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) { 836#if DEBUG_RAW_EVENTS 837 LOGD("Input event: device=%d type=0x%04x scancode=0x%04x " 838 "keycode=0x%04x value=0x%04x flags=0x%08x", 839 rawEvent->deviceId, rawEvent->type, rawEvent->scanCode, rawEvent->keyCode, 840 rawEvent->value, rawEvent->flags); 841#endif 842 843 for (size_t i = 0; i < numMappers; i++) { 844 InputMapper* mapper = mMappers[i]; 845 mapper->process(rawEvent); 846 } 847 } 848} 849 850void InputDevice::timeoutExpired(nsecs_t when) { 851 size_t numMappers = mMappers.size(); 852 for (size_t i = 0; i < numMappers; i++) { 853 InputMapper* mapper = mMappers[i]; 854 mapper->timeoutExpired(when); 855 } 856} 857 858void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { 859 outDeviceInfo->initialize(mId, mName); 860 861 size_t numMappers = mMappers.size(); 862 for (size_t i = 0; i < numMappers; i++) { 863 InputMapper* mapper = mMappers[i]; 864 mapper->populateDeviceInfo(outDeviceInfo); 865 } 866} 867 868int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 869 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); 870} 871 872int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 873 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); 874} 875 876int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 877 return getState(sourceMask, switchCode, & InputMapper::getSwitchState); 878} 879 880int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { 881 int32_t result = AKEY_STATE_UNKNOWN; 882 size_t numMappers = mMappers.size(); 883 for (size_t i = 0; i < numMappers; i++) { 884 InputMapper* mapper = mMappers[i]; 885 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 886 result = (mapper->*getStateFunc)(sourceMask, code); 887 if (result >= AKEY_STATE_DOWN) { 888 return result; 889 } 890 } 891 } 892 return result; 893} 894 895bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 896 const int32_t* keyCodes, uint8_t* outFlags) { 897 bool result = false; 898 size_t numMappers = mMappers.size(); 899 for (size_t i = 0; i < numMappers; i++) { 900 InputMapper* mapper = mMappers[i]; 901 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 902 result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); 903 } 904 } 905 return result; 906} 907 908int32_t InputDevice::getMetaState() { 909 int32_t result = 0; 910 size_t numMappers = mMappers.size(); 911 for (size_t i = 0; i < numMappers; i++) { 912 InputMapper* mapper = mMappers[i]; 913 result |= mapper->getMetaState(); 914 } 915 return result; 916} 917 918void InputDevice::fadePointer() { 919 size_t numMappers = mMappers.size(); 920 for (size_t i = 0; i < numMappers; i++) { 921 InputMapper* mapper = mMappers[i]; 922 mapper->fadePointer(); 923 } 924} 925 926 927// --- InputMapper --- 928 929InputMapper::InputMapper(InputDevice* device) : 930 mDevice(device), mContext(device->getContext()) { 931} 932 933InputMapper::~InputMapper() { 934} 935 936void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { 937 info->addSource(getSources()); 938} 939 940void InputMapper::dump(String8& dump) { 941} 942 943void InputMapper::configure() { 944} 945 946void InputMapper::reset() { 947} 948 949void InputMapper::timeoutExpired(nsecs_t when) { 950} 951 952int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 953 return AKEY_STATE_UNKNOWN; 954} 955 956int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 957 return AKEY_STATE_UNKNOWN; 958} 959 960int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 961 return AKEY_STATE_UNKNOWN; 962} 963 964bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 965 const int32_t* keyCodes, uint8_t* outFlags) { 966 return false; 967} 968 969int32_t InputMapper::getMetaState() { 970 return 0; 971} 972 973void InputMapper::fadePointer() { 974} 975 976void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump, 977 const RawAbsoluteAxisInfo& axis, const char* name) { 978 if (axis.valid) { 979 dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d\n", 980 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz); 981 } else { 982 dump.appendFormat(INDENT4 "%s: unknown range\n", name); 983 } 984} 985 986 987// --- SwitchInputMapper --- 988 989SwitchInputMapper::SwitchInputMapper(InputDevice* device) : 990 InputMapper(device) { 991} 992 993SwitchInputMapper::~SwitchInputMapper() { 994} 995 996uint32_t SwitchInputMapper::getSources() { 997 return AINPUT_SOURCE_SWITCH; 998} 999 1000void SwitchInputMapper::process(const RawEvent* rawEvent) { 1001 switch (rawEvent->type) { 1002 case EV_SW: 1003 processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); 1004 break; 1005 } 1006} 1007 1008void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { 1009 getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); 1010} 1011 1012int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1013 return getEventHub()->getSwitchState(getDeviceId(), switchCode); 1014} 1015 1016 1017// --- KeyboardInputMapper --- 1018 1019KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, 1020 uint32_t source, int32_t keyboardType) : 1021 InputMapper(device), mSource(source), 1022 mKeyboardType(keyboardType) { 1023 initializeLocked(); 1024} 1025 1026KeyboardInputMapper::~KeyboardInputMapper() { 1027} 1028 1029void KeyboardInputMapper::initializeLocked() { 1030 mLocked.metaState = AMETA_NONE; 1031 mLocked.downTime = 0; 1032} 1033 1034uint32_t KeyboardInputMapper::getSources() { 1035 return mSource; 1036} 1037 1038void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1039 InputMapper::populateDeviceInfo(info); 1040 1041 info->setKeyboardType(mKeyboardType); 1042} 1043 1044void KeyboardInputMapper::dump(String8& dump) { 1045 { // acquire lock 1046 AutoMutex _l(mLock); 1047 dump.append(INDENT2 "Keyboard Input Mapper:\n"); 1048 dumpParameters(dump); 1049 dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); 1050 dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); 1051 dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); 1052 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1053 } // release lock 1054} 1055 1056 1057void KeyboardInputMapper::configure() { 1058 InputMapper::configure(); 1059 1060 // Configure basic parameters. 1061 configureParameters(); 1062 1063 // Reset LEDs. 1064 { 1065 AutoMutex _l(mLock); 1066 resetLedStateLocked(); 1067 } 1068} 1069 1070void KeyboardInputMapper::configureParameters() { 1071 mParameters.orientationAware = false; 1072 getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), 1073 mParameters.orientationAware); 1074 1075 mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; 1076} 1077 1078void KeyboardInputMapper::dumpParameters(String8& dump) { 1079 dump.append(INDENT3 "Parameters:\n"); 1080 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1081 mParameters.associatedDisplayId); 1082 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1083 toString(mParameters.orientationAware)); 1084} 1085 1086void KeyboardInputMapper::reset() { 1087 for (;;) { 1088 int32_t keyCode, scanCode; 1089 { // acquire lock 1090 AutoMutex _l(mLock); 1091 1092 // Synthesize key up event on reset if keys are currently down. 1093 if (mLocked.keyDowns.isEmpty()) { 1094 initializeLocked(); 1095 resetLedStateLocked(); 1096 break; // done 1097 } 1098 1099 const KeyDown& keyDown = mLocked.keyDowns.top(); 1100 keyCode = keyDown.keyCode; 1101 scanCode = keyDown.scanCode; 1102 } // release lock 1103 1104 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1105 processKey(when, false, keyCode, scanCode, 0); 1106 } 1107 1108 InputMapper::reset(); 1109 getContext()->updateGlobalMetaState(); 1110} 1111 1112void KeyboardInputMapper::process(const RawEvent* rawEvent) { 1113 switch (rawEvent->type) { 1114 case EV_KEY: { 1115 int32_t scanCode = rawEvent->scanCode; 1116 if (isKeyboardOrGamepadKey(scanCode)) { 1117 processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, 1118 rawEvent->flags); 1119 } 1120 break; 1121 } 1122 } 1123} 1124 1125bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { 1126 return scanCode < BTN_MOUSE 1127 || scanCode >= KEY_OK 1128 || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) 1129 || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI); 1130} 1131 1132void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, 1133 int32_t scanCode, uint32_t policyFlags) { 1134 int32_t newMetaState; 1135 nsecs_t downTime; 1136 bool metaStateChanged = false; 1137 1138 { // acquire lock 1139 AutoMutex _l(mLock); 1140 1141 if (down) { 1142 // Rotate key codes according to orientation if needed. 1143 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1144 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { 1145 int32_t orientation; 1146 if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1147 NULL, NULL, & orientation)) { 1148 orientation = DISPLAY_ORIENTATION_0; 1149 } 1150 1151 keyCode = rotateKeyCode(keyCode, orientation); 1152 } 1153 1154 // Add key down. 1155 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1156 if (keyDownIndex >= 0) { 1157 // key repeat, be sure to use same keycode as before in case of rotation 1158 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1159 } else { 1160 // key down 1161 if ((policyFlags & POLICY_FLAG_VIRTUAL) 1162 && mContext->shouldDropVirtualKey(when, 1163 getDevice(), keyCode, scanCode)) { 1164 return; 1165 } 1166 1167 mLocked.keyDowns.push(); 1168 KeyDown& keyDown = mLocked.keyDowns.editTop(); 1169 keyDown.keyCode = keyCode; 1170 keyDown.scanCode = scanCode; 1171 } 1172 1173 mLocked.downTime = when; 1174 } else { 1175 // Remove key down. 1176 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1177 if (keyDownIndex >= 0) { 1178 // key up, be sure to use same keycode as before in case of rotation 1179 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1180 mLocked.keyDowns.removeAt(size_t(keyDownIndex)); 1181 } else { 1182 // key was not actually down 1183 LOGI("Dropping key up from device %s because the key was not down. " 1184 "keyCode=%d, scanCode=%d", 1185 getDeviceName().string(), keyCode, scanCode); 1186 return; 1187 } 1188 } 1189 1190 int32_t oldMetaState = mLocked.metaState; 1191 newMetaState = updateMetaState(keyCode, down, oldMetaState); 1192 if (oldMetaState != newMetaState) { 1193 mLocked.metaState = newMetaState; 1194 metaStateChanged = true; 1195 updateLedStateLocked(false); 1196 } 1197 1198 downTime = mLocked.downTime; 1199 } // release lock 1200 1201 // Key down on external an keyboard should wake the device. 1202 // We don't do this for internal keyboards to prevent them from waking up in your pocket. 1203 // For internal keyboards, the key layout file should specify the policy flags for 1204 // each wake key individually. 1205 // TODO: Use the input device configuration to control this behavior more finely. 1206 if (down && getDevice()->isExternal() 1207 && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) { 1208 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1209 } 1210 1211 if (metaStateChanged) { 1212 getContext()->updateGlobalMetaState(); 1213 } 1214 1215 if (down && !isMetaKey(keyCode)) { 1216 getContext()->fadePointer(); 1217 } 1218 1219 getDispatcher()->notifyKey(when, getDeviceId(), mSource, policyFlags, 1220 down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, 1221 AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); 1222} 1223 1224ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { 1225 size_t n = mLocked.keyDowns.size(); 1226 for (size_t i = 0; i < n; i++) { 1227 if (mLocked.keyDowns[i].scanCode == scanCode) { 1228 return i; 1229 } 1230 } 1231 return -1; 1232} 1233 1234int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1235 return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); 1236} 1237 1238int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1239 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1240} 1241 1242bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1243 const int32_t* keyCodes, uint8_t* outFlags) { 1244 return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); 1245} 1246 1247int32_t KeyboardInputMapper::getMetaState() { 1248 { // acquire lock 1249 AutoMutex _l(mLock); 1250 return mLocked.metaState; 1251 } // release lock 1252} 1253 1254void KeyboardInputMapper::resetLedStateLocked() { 1255 initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); 1256 initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); 1257 initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); 1258 1259 updateLedStateLocked(true); 1260} 1261 1262void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { 1263 ledState.avail = getEventHub()->hasLed(getDeviceId(), led); 1264 ledState.on = false; 1265} 1266 1267void KeyboardInputMapper::updateLedStateLocked(bool reset) { 1268 updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, 1269 AMETA_CAPS_LOCK_ON, reset); 1270 updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, 1271 AMETA_NUM_LOCK_ON, reset); 1272 updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, 1273 AMETA_SCROLL_LOCK_ON, reset); 1274} 1275 1276void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, 1277 int32_t led, int32_t modifier, bool reset) { 1278 if (ledState.avail) { 1279 bool desiredState = (mLocked.metaState & modifier) != 0; 1280 if (reset || ledState.on != desiredState) { 1281 getEventHub()->setLedState(getDeviceId(), led, desiredState); 1282 ledState.on = desiredState; 1283 } 1284 } 1285} 1286 1287 1288// --- CursorInputMapper --- 1289 1290CursorInputMapper::CursorInputMapper(InputDevice* device) : 1291 InputMapper(device) { 1292 initializeLocked(); 1293} 1294 1295CursorInputMapper::~CursorInputMapper() { 1296} 1297 1298uint32_t CursorInputMapper::getSources() { 1299 return mSource; 1300} 1301 1302void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1303 InputMapper::populateDeviceInfo(info); 1304 1305 if (mParameters.mode == Parameters::MODE_POINTER) { 1306 float minX, minY, maxX, maxY; 1307 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1308 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f); 1309 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f); 1310 } 1311 } else { 1312 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale); 1313 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale); 1314 } 1315 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f); 1316 1317 if (mHaveVWheel) { 1318 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1319 } 1320 if (mHaveHWheel) { 1321 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1322 } 1323} 1324 1325void CursorInputMapper::dump(String8& dump) { 1326 { // acquire lock 1327 AutoMutex _l(mLock); 1328 dump.append(INDENT2 "Cursor Input Mapper:\n"); 1329 dumpParameters(dump); 1330 dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale); 1331 dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale); 1332 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); 1333 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); 1334 dump.appendFormat(INDENT3 "HaveVWheel: %s\n", toString(mHaveVWheel)); 1335 dump.appendFormat(INDENT3 "HaveHWheel: %s\n", toString(mHaveHWheel)); 1336 dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale); 1337 dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale); 1338 dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mLocked.buttonState); 1339 dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mLocked.buttonState))); 1340 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1341 } // release lock 1342} 1343 1344void CursorInputMapper::configure() { 1345 InputMapper::configure(); 1346 1347 // Configure basic parameters. 1348 configureParameters(); 1349 1350 // Configure device mode. 1351 switch (mParameters.mode) { 1352 case Parameters::MODE_POINTER: 1353 mSource = AINPUT_SOURCE_MOUSE; 1354 mXPrecision = 1.0f; 1355 mYPrecision = 1.0f; 1356 mXScale = 1.0f; 1357 mYScale = 1.0f; 1358 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 1359 break; 1360 case Parameters::MODE_NAVIGATION: 1361 mSource = AINPUT_SOURCE_TRACKBALL; 1362 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1363 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1364 mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1365 mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1366 break; 1367 } 1368 1369 mVWheelScale = 1.0f; 1370 mHWheelScale = 1.0f; 1371 1372 mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL); 1373 mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL); 1374} 1375 1376void CursorInputMapper::configureParameters() { 1377 mParameters.mode = Parameters::MODE_POINTER; 1378 String8 cursorModeString; 1379 if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { 1380 if (cursorModeString == "navigation") { 1381 mParameters.mode = Parameters::MODE_NAVIGATION; 1382 } else if (cursorModeString != "pointer" && cursorModeString != "default") { 1383 LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); 1384 } 1385 } 1386 1387 mParameters.orientationAware = false; 1388 getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), 1389 mParameters.orientationAware); 1390 1391 mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER 1392 || mParameters.orientationAware ? 0 : -1; 1393} 1394 1395void CursorInputMapper::dumpParameters(String8& dump) { 1396 dump.append(INDENT3 "Parameters:\n"); 1397 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1398 mParameters.associatedDisplayId); 1399 1400 switch (mParameters.mode) { 1401 case Parameters::MODE_POINTER: 1402 dump.append(INDENT4 "Mode: pointer\n"); 1403 break; 1404 case Parameters::MODE_NAVIGATION: 1405 dump.append(INDENT4 "Mode: navigation\n"); 1406 break; 1407 default: 1408 assert(false); 1409 } 1410 1411 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1412 toString(mParameters.orientationAware)); 1413} 1414 1415void CursorInputMapper::initializeLocked() { 1416 mAccumulator.clear(); 1417 1418 mLocked.buttonState = 0; 1419 mLocked.downTime = 0; 1420} 1421 1422void CursorInputMapper::reset() { 1423 for (;;) { 1424 uint32_t buttonState; 1425 { // acquire lock 1426 AutoMutex _l(mLock); 1427 1428 buttonState = mLocked.buttonState; 1429 if (!buttonState) { 1430 initializeLocked(); 1431 break; // done 1432 } 1433 } // release lock 1434 1435 // Synthesize button up event on reset. 1436 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1437 mAccumulator.clear(); 1438 mAccumulator.buttonDown = 0; 1439 mAccumulator.buttonUp = buttonState; 1440 mAccumulator.fields = Accumulator::FIELD_BUTTONS; 1441 sync(when); 1442 } 1443 1444 InputMapper::reset(); 1445} 1446 1447void CursorInputMapper::process(const RawEvent* rawEvent) { 1448 switch (rawEvent->type) { 1449 case EV_KEY: { 1450 uint32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 1451 if (buttonState) { 1452 if (rawEvent->value) { 1453 mAccumulator.buttonDown = buttonState; 1454 mAccumulator.buttonUp = 0; 1455 } else { 1456 mAccumulator.buttonDown = 0; 1457 mAccumulator.buttonUp = buttonState; 1458 } 1459 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 1460 1461 // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and 1462 // we need to ensure that we report the up/down promptly. 1463 sync(rawEvent->when); 1464 break; 1465 } 1466 break; 1467 } 1468 1469 case EV_REL: 1470 switch (rawEvent->scanCode) { 1471 case REL_X: 1472 mAccumulator.fields |= Accumulator::FIELD_REL_X; 1473 mAccumulator.relX = rawEvent->value; 1474 break; 1475 case REL_Y: 1476 mAccumulator.fields |= Accumulator::FIELD_REL_Y; 1477 mAccumulator.relY = rawEvent->value; 1478 break; 1479 case REL_WHEEL: 1480 mAccumulator.fields |= Accumulator::FIELD_REL_WHEEL; 1481 mAccumulator.relWheel = rawEvent->value; 1482 break; 1483 case REL_HWHEEL: 1484 mAccumulator.fields |= Accumulator::FIELD_REL_HWHEEL; 1485 mAccumulator.relHWheel = rawEvent->value; 1486 break; 1487 } 1488 break; 1489 1490 case EV_SYN: 1491 switch (rawEvent->scanCode) { 1492 case SYN_REPORT: 1493 sync(rawEvent->when); 1494 break; 1495 } 1496 break; 1497 } 1498} 1499 1500void CursorInputMapper::sync(nsecs_t when) { 1501 uint32_t fields = mAccumulator.fields; 1502 if (fields == 0) { 1503 return; // no new state changes, so nothing to do 1504 } 1505 1506 int32_t motionEventAction; 1507 int32_t motionEventEdgeFlags; 1508 PointerCoords pointerCoords; 1509 nsecs_t downTime; 1510 float vscroll, hscroll; 1511 { // acquire lock 1512 AutoMutex _l(mLock); 1513 1514 bool down, downChanged; 1515 bool wasDown = isPointerDown(mLocked.buttonState); 1516 bool buttonsChanged = fields & Accumulator::FIELD_BUTTONS; 1517 if (buttonsChanged) { 1518 mLocked.buttonState = (mLocked.buttonState | mAccumulator.buttonDown) 1519 & ~mAccumulator.buttonUp; 1520 1521 down = isPointerDown(mLocked.buttonState); 1522 1523 if (!wasDown && down) { 1524 mLocked.downTime = when; 1525 downChanged = true; 1526 } else if (wasDown && !down) { 1527 downChanged = true; 1528 } else { 1529 downChanged = false; 1530 } 1531 } else { 1532 down = wasDown; 1533 downChanged = false; 1534 } 1535 1536 downTime = mLocked.downTime; 1537 float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; 1538 float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; 1539 1540 if (downChanged) { 1541 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; 1542 } else if (down || mPointerController == NULL) { 1543 motionEventAction = AMOTION_EVENT_ACTION_MOVE; 1544 } else { 1545 motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE; 1546 } 1547 1548 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 1549 && (deltaX != 0.0f || deltaY != 0.0f)) { 1550 // Rotate motion based on display orientation if needed. 1551 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1552 int32_t orientation; 1553 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1554 NULL, NULL, & orientation)) { 1555 orientation = DISPLAY_ORIENTATION_0; 1556 } 1557 1558 float temp; 1559 switch (orientation) { 1560 case DISPLAY_ORIENTATION_90: 1561 temp = deltaX; 1562 deltaX = deltaY; 1563 deltaY = -temp; 1564 break; 1565 1566 case DISPLAY_ORIENTATION_180: 1567 deltaX = -deltaX; 1568 deltaY = -deltaY; 1569 break; 1570 1571 case DISPLAY_ORIENTATION_270: 1572 temp = deltaX; 1573 deltaX = -deltaY; 1574 deltaY = temp; 1575 break; 1576 } 1577 } 1578 1579 pointerCoords.clear(); 1580 1581 motionEventEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 1582 1583 if (mHaveVWheel && (fields & Accumulator::FIELD_REL_WHEEL)) { 1584 vscroll = mAccumulator.relWheel; 1585 } else { 1586 vscroll = 0; 1587 } 1588 if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) { 1589 hscroll = mAccumulator.relHWheel; 1590 } else { 1591 hscroll = 0; 1592 } 1593 1594 if (mPointerController != NULL) { 1595 if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0 1596 || buttonsChanged) { 1597 mPointerController->setPresentation( 1598 PointerControllerInterface::PRESENTATION_POINTER); 1599 1600 if (deltaX != 0 || deltaY != 0) { 1601 mPointerController->move(deltaX, deltaY); 1602 } 1603 1604 if (buttonsChanged) { 1605 mPointerController->setButtonState(mLocked.buttonState); 1606 } 1607 1608 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 1609 } 1610 1611 float x, y; 1612 mPointerController->getPosition(&x, &y); 1613 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x); 1614 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 1615 1616 if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { 1617 motionEventEdgeFlags = calculateEdgeFlagsUsingPointerBounds( 1618 mPointerController, x, y); 1619 } 1620 } else { 1621 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX); 1622 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY); 1623 } 1624 1625 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f); 1626 } // release lock 1627 1628 // Moving an external trackball or mouse should wake the device. 1629 // We don't do this for internal cursor devices to prevent them from waking up 1630 // the device in your pocket. 1631 // TODO: Use the input device configuration to control this behavior more finely. 1632 uint32_t policyFlags = 0; 1633 if (getDevice()->isExternal()) { 1634 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1635 } 1636 1637 int32_t metaState = mContext->getGlobalMetaState(); 1638 int32_t pointerId = 0; 1639 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1640 motionEventAction, 0, metaState, motionEventEdgeFlags, 1641 1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime); 1642 1643 mAccumulator.clear(); 1644 1645 if (vscroll != 0 || hscroll != 0) { 1646 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll); 1647 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll); 1648 1649 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1650 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 1651 1, &pointerId, &pointerCoords, mXPrecision, mYPrecision, downTime); 1652 } 1653} 1654 1655int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1656 if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { 1657 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1658 } else { 1659 return AKEY_STATE_UNKNOWN; 1660 } 1661} 1662 1663void CursorInputMapper::fadePointer() { 1664 { // acquire lock 1665 AutoMutex _l(mLock); 1666 if (mPointerController != NULL) { 1667 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 1668 } 1669 } // release lock 1670} 1671 1672 1673// --- TouchInputMapper --- 1674 1675TouchInputMapper::TouchInputMapper(InputDevice* device) : 1676 InputMapper(device) { 1677 mConfig = getConfig(); 1678 1679 mLocked.surfaceOrientation = -1; 1680 mLocked.surfaceWidth = -1; 1681 mLocked.surfaceHeight = -1; 1682 1683 initializeLocked(); 1684} 1685 1686TouchInputMapper::~TouchInputMapper() { 1687} 1688 1689uint32_t TouchInputMapper::getSources() { 1690 return mTouchSource | mPointerSource; 1691} 1692 1693void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1694 InputMapper::populateDeviceInfo(info); 1695 1696 { // acquire lock 1697 AutoMutex _l(mLock); 1698 1699 // Ensure surface information is up to date so that orientation changes are 1700 // noticed immediately. 1701 if (!configureSurfaceLocked()) { 1702 return; 1703 } 1704 1705 info->addMotionRange(mLocked.orientedRanges.x); 1706 info->addMotionRange(mLocked.orientedRanges.y); 1707 1708 if (mLocked.orientedRanges.havePressure) { 1709 info->addMotionRange(mLocked.orientedRanges.pressure); 1710 } 1711 1712 if (mLocked.orientedRanges.haveSize) { 1713 info->addMotionRange(mLocked.orientedRanges.size); 1714 } 1715 1716 if (mLocked.orientedRanges.haveTouchSize) { 1717 info->addMotionRange(mLocked.orientedRanges.touchMajor); 1718 info->addMotionRange(mLocked.orientedRanges.touchMinor); 1719 } 1720 1721 if (mLocked.orientedRanges.haveToolSize) { 1722 info->addMotionRange(mLocked.orientedRanges.toolMajor); 1723 info->addMotionRange(mLocked.orientedRanges.toolMinor); 1724 } 1725 1726 if (mLocked.orientedRanges.haveOrientation) { 1727 info->addMotionRange(mLocked.orientedRanges.orientation); 1728 } 1729 1730 if (mPointerController != NULL) { 1731 float minX, minY, maxX, maxY; 1732 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1733 info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource, 1734 minX, maxX, 0.0f, 0.0f); 1735 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource, 1736 minY, maxY, 0.0f, 0.0f); 1737 } 1738 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource, 1739 0.0f, 1.0f, 0.0f, 0.0f); 1740 } 1741 } // release lock 1742} 1743 1744void TouchInputMapper::dump(String8& dump) { 1745 { // acquire lock 1746 AutoMutex _l(mLock); 1747 dump.append(INDENT2 "Touch Input Mapper:\n"); 1748 dumpParameters(dump); 1749 dumpVirtualKeysLocked(dump); 1750 dumpRawAxes(dump); 1751 dumpCalibration(dump); 1752 dumpSurfaceLocked(dump); 1753 1754 dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); 1755 dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); 1756 dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); 1757 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); 1758 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); 1759 dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); 1760 dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); 1761 dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); 1762 dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); 1763 dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); 1764 dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); 1765 dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); 1766 dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mLocked.orientationScale); 1767 1768 dump.appendFormat(INDENT3 "Last Touch:\n"); 1769 dump.appendFormat(INDENT4 "Pointer Count: %d\n", mLastTouch.pointerCount); 1770 dump.appendFormat(INDENT4 "Button State: 0x%08x\n", mLastTouch.buttonState); 1771 1772 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 1773 dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n"); 1774 dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n", 1775 mLocked.pointerGestureXMovementScale); 1776 dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n", 1777 mLocked.pointerGestureYMovementScale); 1778 dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n", 1779 mLocked.pointerGestureXZoomScale); 1780 dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n", 1781 mLocked.pointerGestureYZoomScale); 1782 dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n", 1783 mLocked.pointerGestureMaxSwipeWidth); 1784 } 1785 } // release lock 1786} 1787 1788void TouchInputMapper::initializeLocked() { 1789 mCurrentTouch.clear(); 1790 mLastTouch.clear(); 1791 mDownTime = 0; 1792 1793 for (uint32_t i = 0; i < MAX_POINTERS; i++) { 1794 mAveragingTouchFilter.historyStart[i] = 0; 1795 mAveragingTouchFilter.historyEnd[i] = 0; 1796 } 1797 1798 mJumpyTouchFilter.jumpyPointsDropped = 0; 1799 1800 mLocked.currentVirtualKey.down = false; 1801 1802 mLocked.orientedRanges.havePressure = false; 1803 mLocked.orientedRanges.haveSize = false; 1804 mLocked.orientedRanges.haveTouchSize = false; 1805 mLocked.orientedRanges.haveToolSize = false; 1806 mLocked.orientedRanges.haveOrientation = false; 1807 1808 mPointerGesture.reset(); 1809} 1810 1811void TouchInputMapper::configure() { 1812 InputMapper::configure(); 1813 1814 // Configure basic parameters. 1815 configureParameters(); 1816 1817 // Configure sources. 1818 switch (mParameters.deviceType) { 1819 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1820 mTouchSource = AINPUT_SOURCE_TOUCHSCREEN; 1821 mPointerSource = 0; 1822 break; 1823 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1824 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1825 mPointerSource = 0; 1826 break; 1827 case Parameters::DEVICE_TYPE_POINTER: 1828 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1829 mPointerSource = AINPUT_SOURCE_MOUSE; 1830 break; 1831 default: 1832 assert(false); 1833 } 1834 1835 // Configure absolute axis information. 1836 configureRawAxes(); 1837 1838 // Prepare input device calibration. 1839 parseCalibration(); 1840 resolveCalibration(); 1841 1842 { // acquire lock 1843 AutoMutex _l(mLock); 1844 1845 // Configure surface dimensions and orientation. 1846 configureSurfaceLocked(); 1847 } // release lock 1848} 1849 1850void TouchInputMapper::configureParameters() { 1851 mParameters.useBadTouchFilter = mConfig->filterTouchEvents; 1852 mParameters.useAveragingTouchFilter = mConfig->filterTouchEvents; 1853 mParameters.useJumpyTouchFilter = mConfig->filterJumpyTouchEvents; 1854 1855 // TODO: select the default gesture mode based on whether the device supports 1856 // distinct multitouch 1857 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 1858 1859 String8 gestureModeString; 1860 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"), 1861 gestureModeString)) { 1862 if (gestureModeString == "pointer") { 1863 mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER; 1864 } else if (gestureModeString == "spots") { 1865 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 1866 } else if (gestureModeString != "default") { 1867 LOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string()); 1868 } 1869 } 1870 1871 if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) 1872 || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) { 1873 // The device is a cursor device with a touch pad attached. 1874 // By default don't use the touch pad to move the pointer. 1875 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1876 } else { 1877 // The device is just a touch pad. 1878 // By default use the touch pad to move the pointer and to perform related gestures. 1879 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1880 } 1881 1882 String8 deviceTypeString; 1883 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), 1884 deviceTypeString)) { 1885 if (deviceTypeString == "touchScreen") { 1886 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 1887 } else if (deviceTypeString == "touchPad") { 1888 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1889 } else if (deviceTypeString == "pointer") { 1890 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1891 } else if (deviceTypeString != "default") { 1892 LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); 1893 } 1894 } 1895 1896 mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; 1897 getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), 1898 mParameters.orientationAware); 1899 1900 mParameters.associatedDisplayId = mParameters.orientationAware 1901 || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN 1902 || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 1903 ? 0 : -1; 1904} 1905 1906void TouchInputMapper::dumpParameters(String8& dump) { 1907 dump.append(INDENT3 "Parameters:\n"); 1908 1909 switch (mParameters.gestureMode) { 1910 case Parameters::GESTURE_MODE_POINTER: 1911 dump.append(INDENT4 "GestureMode: pointer\n"); 1912 break; 1913 case Parameters::GESTURE_MODE_SPOTS: 1914 dump.append(INDENT4 "GestureMode: spots\n"); 1915 break; 1916 default: 1917 assert(false); 1918 } 1919 1920 switch (mParameters.deviceType) { 1921 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1922 dump.append(INDENT4 "DeviceType: touchScreen\n"); 1923 break; 1924 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1925 dump.append(INDENT4 "DeviceType: touchPad\n"); 1926 break; 1927 case Parameters::DEVICE_TYPE_POINTER: 1928 dump.append(INDENT4 "DeviceType: pointer\n"); 1929 break; 1930 default: 1931 assert(false); 1932 } 1933 1934 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1935 mParameters.associatedDisplayId); 1936 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1937 toString(mParameters.orientationAware)); 1938 1939 dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", 1940 toString(mParameters.useBadTouchFilter)); 1941 dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", 1942 toString(mParameters.useAveragingTouchFilter)); 1943 dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", 1944 toString(mParameters.useJumpyTouchFilter)); 1945} 1946 1947void TouchInputMapper::configureRawAxes() { 1948 mRawAxes.x.clear(); 1949 mRawAxes.y.clear(); 1950 mRawAxes.pressure.clear(); 1951 mRawAxes.touchMajor.clear(); 1952 mRawAxes.touchMinor.clear(); 1953 mRawAxes.toolMajor.clear(); 1954 mRawAxes.toolMinor.clear(); 1955 mRawAxes.orientation.clear(); 1956} 1957 1958void TouchInputMapper::dumpRawAxes(String8& dump) { 1959 dump.append(INDENT3 "Raw Axes:\n"); 1960 dumpRawAbsoluteAxisInfo(dump, mRawAxes.x, "X"); 1961 dumpRawAbsoluteAxisInfo(dump, mRawAxes.y, "Y"); 1962 dumpRawAbsoluteAxisInfo(dump, mRawAxes.pressure, "Pressure"); 1963 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); 1964 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); 1965 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); 1966 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); 1967 dumpRawAbsoluteAxisInfo(dump, mRawAxes.orientation, "Orientation"); 1968} 1969 1970bool TouchInputMapper::configureSurfaceLocked() { 1971 // Ensure we have valid X and Y axes. 1972 if (!mRawAxes.x.valid || !mRawAxes.y.valid) { 1973 LOGW(INDENT "Touch device '%s' did not report support for X or Y axis! " 1974 "The device will be inoperable.", getDeviceName().string()); 1975 return false; 1976 } 1977 1978 // Update orientation and dimensions if needed. 1979 int32_t orientation = DISPLAY_ORIENTATION_0; 1980 int32_t width = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 1981 int32_t height = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 1982 1983 if (mParameters.associatedDisplayId >= 0) { 1984 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1985 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1986 &mLocked.associatedDisplayWidth, &mLocked.associatedDisplayHeight, 1987 &mLocked.associatedDisplayOrientation)) { 1988 return false; 1989 } 1990 1991 // A touch screen inherits the dimensions of the display. 1992 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 1993 width = mLocked.associatedDisplayWidth; 1994 height = mLocked.associatedDisplayHeight; 1995 } 1996 1997 // The device inherits the orientation of the display if it is orientation aware. 1998 if (mParameters.orientationAware) { 1999 orientation = mLocked.associatedDisplayOrientation; 2000 } 2001 } 2002 2003 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2004 && mPointerController == NULL) { 2005 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 2006 } 2007 2008 bool orientationChanged = mLocked.surfaceOrientation != orientation; 2009 if (orientationChanged) { 2010 mLocked.surfaceOrientation = orientation; 2011 } 2012 2013 bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; 2014 if (sizeChanged) { 2015 LOGI("Device reconfigured: id=%d, name='%s', surface size is now %dx%d", 2016 getDeviceId(), getDeviceName().string(), width, height); 2017 2018 mLocked.surfaceWidth = width; 2019 mLocked.surfaceHeight = height; 2020 2021 // Configure X and Y factors. 2022 mLocked.xScale = float(width) / (mRawAxes.x.maxValue - mRawAxes.x.minValue + 1); 2023 mLocked.yScale = float(height) / (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1); 2024 mLocked.xPrecision = 1.0f / mLocked.xScale; 2025 mLocked.yPrecision = 1.0f / mLocked.yScale; 2026 2027 mLocked.orientedRanges.x.axis = AMOTION_EVENT_AXIS_X; 2028 mLocked.orientedRanges.x.source = mTouchSource; 2029 mLocked.orientedRanges.y.axis = AMOTION_EVENT_AXIS_Y; 2030 mLocked.orientedRanges.y.source = mTouchSource; 2031 2032 configureVirtualKeysLocked(); 2033 2034 // Scale factor for terms that are not oriented in a particular axis. 2035 // If the pixels are square then xScale == yScale otherwise we fake it 2036 // by choosing an average. 2037 mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); 2038 2039 // Size of diagonal axis. 2040 float diagonalSize = hypotf(width, height); 2041 2042 // TouchMajor and TouchMinor factors. 2043 if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { 2044 mLocked.orientedRanges.haveTouchSize = true; 2045 2046 mLocked.orientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR; 2047 mLocked.orientedRanges.touchMajor.source = mTouchSource; 2048 mLocked.orientedRanges.touchMajor.min = 0; 2049 mLocked.orientedRanges.touchMajor.max = diagonalSize; 2050 mLocked.orientedRanges.touchMajor.flat = 0; 2051 mLocked.orientedRanges.touchMajor.fuzz = 0; 2052 2053 mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; 2054 mLocked.orientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR; 2055 } 2056 2057 // ToolMajor and ToolMinor factors. 2058 mLocked.toolSizeLinearScale = 0; 2059 mLocked.toolSizeLinearBias = 0; 2060 mLocked.toolSizeAreaScale = 0; 2061 mLocked.toolSizeAreaBias = 0; 2062 if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2063 if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { 2064 if (mCalibration.haveToolSizeLinearScale) { 2065 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2066 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2067 mLocked.toolSizeLinearScale = float(min(width, height)) 2068 / mRawAxes.toolMajor.maxValue; 2069 } 2070 2071 if (mCalibration.haveToolSizeLinearBias) { 2072 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2073 } 2074 } else if (mCalibration.toolSizeCalibration == 2075 Calibration::TOOL_SIZE_CALIBRATION_AREA) { 2076 if (mCalibration.haveToolSizeLinearScale) { 2077 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2078 } else { 2079 mLocked.toolSizeLinearScale = min(width, height); 2080 } 2081 2082 if (mCalibration.haveToolSizeLinearBias) { 2083 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2084 } 2085 2086 if (mCalibration.haveToolSizeAreaScale) { 2087 mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; 2088 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2089 mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; 2090 } 2091 2092 if (mCalibration.haveToolSizeAreaBias) { 2093 mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; 2094 } 2095 } 2096 2097 mLocked.orientedRanges.haveToolSize = true; 2098 2099 mLocked.orientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR; 2100 mLocked.orientedRanges.toolMajor.source = mTouchSource; 2101 mLocked.orientedRanges.toolMajor.min = 0; 2102 mLocked.orientedRanges.toolMajor.max = diagonalSize; 2103 mLocked.orientedRanges.toolMajor.flat = 0; 2104 mLocked.orientedRanges.toolMajor.fuzz = 0; 2105 2106 mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; 2107 mLocked.orientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR; 2108 } 2109 2110 // Pressure factors. 2111 mLocked.pressureScale = 0; 2112 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { 2113 RawAbsoluteAxisInfo rawPressureAxis; 2114 switch (mCalibration.pressureSource) { 2115 case Calibration::PRESSURE_SOURCE_PRESSURE: 2116 rawPressureAxis = mRawAxes.pressure; 2117 break; 2118 case Calibration::PRESSURE_SOURCE_TOUCH: 2119 rawPressureAxis = mRawAxes.touchMajor; 2120 break; 2121 default: 2122 rawPressureAxis.clear(); 2123 } 2124 2125 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL 2126 || mCalibration.pressureCalibration 2127 == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { 2128 if (mCalibration.havePressureScale) { 2129 mLocked.pressureScale = mCalibration.pressureScale; 2130 } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { 2131 mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; 2132 } 2133 } 2134 2135 mLocked.orientedRanges.havePressure = true; 2136 2137 mLocked.orientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE; 2138 mLocked.orientedRanges.pressure.source = mTouchSource; 2139 mLocked.orientedRanges.pressure.min = 0; 2140 mLocked.orientedRanges.pressure.max = 1.0; 2141 mLocked.orientedRanges.pressure.flat = 0; 2142 mLocked.orientedRanges.pressure.fuzz = 0; 2143 } 2144 2145 // Size factors. 2146 mLocked.sizeScale = 0; 2147 if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { 2148 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { 2149 if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2150 mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; 2151 } 2152 } 2153 2154 mLocked.orientedRanges.haveSize = true; 2155 2156 mLocked.orientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE; 2157 mLocked.orientedRanges.size.source = mTouchSource; 2158 mLocked.orientedRanges.size.min = 0; 2159 mLocked.orientedRanges.size.max = 1.0; 2160 mLocked.orientedRanges.size.flat = 0; 2161 mLocked.orientedRanges.size.fuzz = 0; 2162 } 2163 2164 // Orientation 2165 mLocked.orientationScale = 0; 2166 if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { 2167 if (mCalibration.orientationCalibration 2168 == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { 2169 if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { 2170 mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; 2171 } 2172 } 2173 2174 mLocked.orientedRanges.haveOrientation = true; 2175 2176 mLocked.orientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION; 2177 mLocked.orientedRanges.orientation.source = mTouchSource; 2178 mLocked.orientedRanges.orientation.min = - M_PI_2; 2179 mLocked.orientedRanges.orientation.max = M_PI_2; 2180 mLocked.orientedRanges.orientation.flat = 0; 2181 mLocked.orientedRanges.orientation.fuzz = 0; 2182 } 2183 } 2184 2185 if (orientationChanged || sizeChanged) { 2186 // Compute oriented surface dimensions, precision, scales and ranges. 2187 // Note that the maximum value reported is an inclusive maximum value so it is one 2188 // unit less than the total width or height of surface. 2189 switch (mLocked.surfaceOrientation) { 2190 case DISPLAY_ORIENTATION_90: 2191 case DISPLAY_ORIENTATION_270: 2192 mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; 2193 mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; 2194 2195 mLocked.orientedXPrecision = mLocked.yPrecision; 2196 mLocked.orientedYPrecision = mLocked.xPrecision; 2197 2198 mLocked.orientedRanges.x.min = 0; 2199 mLocked.orientedRanges.x.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2200 * mLocked.yScale; 2201 mLocked.orientedRanges.x.flat = 0; 2202 mLocked.orientedRanges.x.fuzz = mLocked.yScale; 2203 2204 mLocked.orientedRanges.y.min = 0; 2205 mLocked.orientedRanges.y.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2206 * mLocked.xScale; 2207 mLocked.orientedRanges.y.flat = 0; 2208 mLocked.orientedRanges.y.fuzz = mLocked.xScale; 2209 break; 2210 2211 default: 2212 mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; 2213 mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; 2214 2215 mLocked.orientedXPrecision = mLocked.xPrecision; 2216 mLocked.orientedYPrecision = mLocked.yPrecision; 2217 2218 mLocked.orientedRanges.x.min = 0; 2219 mLocked.orientedRanges.x.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2220 * mLocked.xScale; 2221 mLocked.orientedRanges.x.flat = 0; 2222 mLocked.orientedRanges.x.fuzz = mLocked.xScale; 2223 2224 mLocked.orientedRanges.y.min = 0; 2225 mLocked.orientedRanges.y.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2226 * mLocked.yScale; 2227 mLocked.orientedRanges.y.flat = 0; 2228 mLocked.orientedRanges.y.fuzz = mLocked.yScale; 2229 break; 2230 } 2231 2232 // Compute pointer gesture detection parameters. 2233 // TODO: These factors should not be hardcoded. 2234 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 2235 int32_t rawWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2236 int32_t rawHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2237 float rawDiagonal = hypotf(rawWidth, rawHeight); 2238 float displayDiagonal = hypotf(mLocked.associatedDisplayWidth, 2239 mLocked.associatedDisplayHeight); 2240 2241 // Scale movements such that one whole swipe of the touch pad covers a 2242 // given area relative to the diagonal size of the display. 2243 // Assume that the touch pad has a square aspect ratio such that movements in 2244 // X and Y of the same number of raw units cover the same physical distance. 2245 const float scaleFactor = 0.8f; 2246 2247 mLocked.pointerGestureXMovementScale = mConfig->pointerGestureMovementSpeedRatio 2248 * displayDiagonal / rawDiagonal; 2249 mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale; 2250 2251 // Scale zooms to cover a smaller range of the display than movements do. 2252 // This value determines the area around the pointer that is affected by freeform 2253 // pointer gestures. 2254 mLocked.pointerGestureXZoomScale = mConfig->pointerGestureZoomSpeedRatio 2255 * displayDiagonal / rawDiagonal; 2256 mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale; 2257 2258 // Max width between pointers to detect a swipe gesture is more than some fraction 2259 // of the diagonal axis of the touch pad. Touches that are wider than this are 2260 // translated into freeform gestures. 2261 mLocked.pointerGestureMaxSwipeWidth = 2262 mConfig->pointerGestureSwipeMaxWidthRatio * rawDiagonal; 2263 2264 // Reset the current pointer gesture. 2265 mPointerGesture.reset(); 2266 2267 // Remove any current spots. 2268 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2269 mPointerController->clearSpots(); 2270 } 2271 } 2272 } 2273 2274 return true; 2275} 2276 2277void TouchInputMapper::dumpSurfaceLocked(String8& dump) { 2278 dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); 2279 dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); 2280 dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); 2281} 2282 2283void TouchInputMapper::configureVirtualKeysLocked() { 2284 Vector<VirtualKeyDefinition> virtualKeyDefinitions; 2285 getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); 2286 2287 mLocked.virtualKeys.clear(); 2288 2289 if (virtualKeyDefinitions.size() == 0) { 2290 return; 2291 } 2292 2293 mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); 2294 2295 int32_t touchScreenLeft = mRawAxes.x.minValue; 2296 int32_t touchScreenTop = mRawAxes.y.minValue; 2297 int32_t touchScreenWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2298 int32_t touchScreenHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2299 2300 for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { 2301 const VirtualKeyDefinition& virtualKeyDefinition = 2302 virtualKeyDefinitions[i]; 2303 2304 mLocked.virtualKeys.add(); 2305 VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); 2306 2307 virtualKey.scanCode = virtualKeyDefinition.scanCode; 2308 int32_t keyCode; 2309 uint32_t flags; 2310 if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 2311 & keyCode, & flags)) { 2312 LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", 2313 virtualKey.scanCode); 2314 mLocked.virtualKeys.pop(); // drop the key 2315 continue; 2316 } 2317 2318 virtualKey.keyCode = keyCode; 2319 virtualKey.flags = flags; 2320 2321 // convert the key definition's display coordinates into touch coordinates for a hit box 2322 int32_t halfWidth = virtualKeyDefinition.width / 2; 2323 int32_t halfHeight = virtualKeyDefinition.height / 2; 2324 2325 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) 2326 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2327 virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) 2328 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2329 virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) 2330 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2331 virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) 2332 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2333 } 2334} 2335 2336void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { 2337 if (!mLocked.virtualKeys.isEmpty()) { 2338 dump.append(INDENT3 "Virtual Keys:\n"); 2339 2340 for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { 2341 const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); 2342 dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " 2343 "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", 2344 i, virtualKey.scanCode, virtualKey.keyCode, 2345 virtualKey.hitLeft, virtualKey.hitRight, 2346 virtualKey.hitTop, virtualKey.hitBottom); 2347 } 2348 } 2349} 2350 2351void TouchInputMapper::parseCalibration() { 2352 const PropertyMap& in = getDevice()->getConfiguration(); 2353 Calibration& out = mCalibration; 2354 2355 // Touch Size 2356 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; 2357 String8 touchSizeCalibrationString; 2358 if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { 2359 if (touchSizeCalibrationString == "none") { 2360 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2361 } else if (touchSizeCalibrationString == "geometric") { 2362 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; 2363 } else if (touchSizeCalibrationString == "pressure") { 2364 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2365 } else if (touchSizeCalibrationString != "default") { 2366 LOGW("Invalid value for touch.touchSize.calibration: '%s'", 2367 touchSizeCalibrationString.string()); 2368 } 2369 } 2370 2371 // Tool Size 2372 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; 2373 String8 toolSizeCalibrationString; 2374 if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { 2375 if (toolSizeCalibrationString == "none") { 2376 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2377 } else if (toolSizeCalibrationString == "geometric") { 2378 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; 2379 } else if (toolSizeCalibrationString == "linear") { 2380 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2381 } else if (toolSizeCalibrationString == "area") { 2382 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; 2383 } else if (toolSizeCalibrationString != "default") { 2384 LOGW("Invalid value for touch.toolSize.calibration: '%s'", 2385 toolSizeCalibrationString.string()); 2386 } 2387 } 2388 2389 out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), 2390 out.toolSizeLinearScale); 2391 out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), 2392 out.toolSizeLinearBias); 2393 out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), 2394 out.toolSizeAreaScale); 2395 out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), 2396 out.toolSizeAreaBias); 2397 out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), 2398 out.toolSizeIsSummed); 2399 2400 // Pressure 2401 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; 2402 String8 pressureCalibrationString; 2403 if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { 2404 if (pressureCalibrationString == "none") { 2405 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2406 } else if (pressureCalibrationString == "physical") { 2407 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; 2408 } else if (pressureCalibrationString == "amplitude") { 2409 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2410 } else if (pressureCalibrationString != "default") { 2411 LOGW("Invalid value for touch.pressure.calibration: '%s'", 2412 pressureCalibrationString.string()); 2413 } 2414 } 2415 2416 out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; 2417 String8 pressureSourceString; 2418 if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { 2419 if (pressureSourceString == "pressure") { 2420 out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2421 } else if (pressureSourceString == "touch") { 2422 out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2423 } else if (pressureSourceString != "default") { 2424 LOGW("Invalid value for touch.pressure.source: '%s'", 2425 pressureSourceString.string()); 2426 } 2427 } 2428 2429 out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), 2430 out.pressureScale); 2431 2432 // Size 2433 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; 2434 String8 sizeCalibrationString; 2435 if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { 2436 if (sizeCalibrationString == "none") { 2437 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2438 } else if (sizeCalibrationString == "normalized") { 2439 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2440 } else if (sizeCalibrationString != "default") { 2441 LOGW("Invalid value for touch.size.calibration: '%s'", 2442 sizeCalibrationString.string()); 2443 } 2444 } 2445 2446 // Orientation 2447 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; 2448 String8 orientationCalibrationString; 2449 if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { 2450 if (orientationCalibrationString == "none") { 2451 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2452 } else if (orientationCalibrationString == "interpolated") { 2453 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2454 } else if (orientationCalibrationString == "vector") { 2455 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR; 2456 } else if (orientationCalibrationString != "default") { 2457 LOGW("Invalid value for touch.orientation.calibration: '%s'", 2458 orientationCalibrationString.string()); 2459 } 2460 } 2461} 2462 2463void TouchInputMapper::resolveCalibration() { 2464 // Pressure 2465 switch (mCalibration.pressureSource) { 2466 case Calibration::PRESSURE_SOURCE_DEFAULT: 2467 if (mRawAxes.pressure.valid) { 2468 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2469 } else if (mRawAxes.touchMajor.valid) { 2470 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2471 } 2472 break; 2473 2474 case Calibration::PRESSURE_SOURCE_PRESSURE: 2475 if (! mRawAxes.pressure.valid) { 2476 LOGW("Calibration property touch.pressure.source is 'pressure' but " 2477 "the pressure axis is not available."); 2478 } 2479 break; 2480 2481 case Calibration::PRESSURE_SOURCE_TOUCH: 2482 if (! mRawAxes.touchMajor.valid) { 2483 LOGW("Calibration property touch.pressure.source is 'touch' but " 2484 "the touchMajor axis is not available."); 2485 } 2486 break; 2487 2488 default: 2489 break; 2490 } 2491 2492 switch (mCalibration.pressureCalibration) { 2493 case Calibration::PRESSURE_CALIBRATION_DEFAULT: 2494 if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { 2495 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2496 } else { 2497 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2498 } 2499 break; 2500 2501 default: 2502 break; 2503 } 2504 2505 // Tool Size 2506 switch (mCalibration.toolSizeCalibration) { 2507 case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: 2508 if (mRawAxes.toolMajor.valid) { 2509 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2510 } else { 2511 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2512 } 2513 break; 2514 2515 default: 2516 break; 2517 } 2518 2519 // Touch Size 2520 switch (mCalibration.touchSizeCalibration) { 2521 case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: 2522 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE 2523 && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2524 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2525 } else { 2526 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2527 } 2528 break; 2529 2530 default: 2531 break; 2532 } 2533 2534 // Size 2535 switch (mCalibration.sizeCalibration) { 2536 case Calibration::SIZE_CALIBRATION_DEFAULT: 2537 if (mRawAxes.toolMajor.valid) { 2538 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2539 } else { 2540 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2541 } 2542 break; 2543 2544 default: 2545 break; 2546 } 2547 2548 // Orientation 2549 switch (mCalibration.orientationCalibration) { 2550 case Calibration::ORIENTATION_CALIBRATION_DEFAULT: 2551 if (mRawAxes.orientation.valid) { 2552 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2553 } else { 2554 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2555 } 2556 break; 2557 2558 default: 2559 break; 2560 } 2561} 2562 2563void TouchInputMapper::dumpCalibration(String8& dump) { 2564 dump.append(INDENT3 "Calibration:\n"); 2565 2566 // Touch Size 2567 switch (mCalibration.touchSizeCalibration) { 2568 case Calibration::TOUCH_SIZE_CALIBRATION_NONE: 2569 dump.append(INDENT4 "touch.touchSize.calibration: none\n"); 2570 break; 2571 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 2572 dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); 2573 break; 2574 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 2575 dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); 2576 break; 2577 default: 2578 assert(false); 2579 } 2580 2581 // Tool Size 2582 switch (mCalibration.toolSizeCalibration) { 2583 case Calibration::TOOL_SIZE_CALIBRATION_NONE: 2584 dump.append(INDENT4 "touch.toolSize.calibration: none\n"); 2585 break; 2586 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 2587 dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); 2588 break; 2589 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 2590 dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); 2591 break; 2592 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 2593 dump.append(INDENT4 "touch.toolSize.calibration: area\n"); 2594 break; 2595 default: 2596 assert(false); 2597 } 2598 2599 if (mCalibration.haveToolSizeLinearScale) { 2600 dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", 2601 mCalibration.toolSizeLinearScale); 2602 } 2603 2604 if (mCalibration.haveToolSizeLinearBias) { 2605 dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", 2606 mCalibration.toolSizeLinearBias); 2607 } 2608 2609 if (mCalibration.haveToolSizeAreaScale) { 2610 dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", 2611 mCalibration.toolSizeAreaScale); 2612 } 2613 2614 if (mCalibration.haveToolSizeAreaBias) { 2615 dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", 2616 mCalibration.toolSizeAreaBias); 2617 } 2618 2619 if (mCalibration.haveToolSizeIsSummed) { 2620 dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", 2621 toString(mCalibration.toolSizeIsSummed)); 2622 } 2623 2624 // Pressure 2625 switch (mCalibration.pressureCalibration) { 2626 case Calibration::PRESSURE_CALIBRATION_NONE: 2627 dump.append(INDENT4 "touch.pressure.calibration: none\n"); 2628 break; 2629 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 2630 dump.append(INDENT4 "touch.pressure.calibration: physical\n"); 2631 break; 2632 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 2633 dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); 2634 break; 2635 default: 2636 assert(false); 2637 } 2638 2639 switch (mCalibration.pressureSource) { 2640 case Calibration::PRESSURE_SOURCE_PRESSURE: 2641 dump.append(INDENT4 "touch.pressure.source: pressure\n"); 2642 break; 2643 case Calibration::PRESSURE_SOURCE_TOUCH: 2644 dump.append(INDENT4 "touch.pressure.source: touch\n"); 2645 break; 2646 case Calibration::PRESSURE_SOURCE_DEFAULT: 2647 break; 2648 default: 2649 assert(false); 2650 } 2651 2652 if (mCalibration.havePressureScale) { 2653 dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", 2654 mCalibration.pressureScale); 2655 } 2656 2657 // Size 2658 switch (mCalibration.sizeCalibration) { 2659 case Calibration::SIZE_CALIBRATION_NONE: 2660 dump.append(INDENT4 "touch.size.calibration: none\n"); 2661 break; 2662 case Calibration::SIZE_CALIBRATION_NORMALIZED: 2663 dump.append(INDENT4 "touch.size.calibration: normalized\n"); 2664 break; 2665 default: 2666 assert(false); 2667 } 2668 2669 // Orientation 2670 switch (mCalibration.orientationCalibration) { 2671 case Calibration::ORIENTATION_CALIBRATION_NONE: 2672 dump.append(INDENT4 "touch.orientation.calibration: none\n"); 2673 break; 2674 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 2675 dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); 2676 break; 2677 case Calibration::ORIENTATION_CALIBRATION_VECTOR: 2678 dump.append(INDENT4 "touch.orientation.calibration: vector\n"); 2679 break; 2680 default: 2681 assert(false); 2682 } 2683} 2684 2685void TouchInputMapper::reset() { 2686 // Synthesize touch up event if touch is currently down. 2687 // This will also take care of finishing virtual key processing if needed. 2688 if (mLastTouch.pointerCount != 0) { 2689 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 2690 mCurrentTouch.clear(); 2691 syncTouch(when, true); 2692 } 2693 2694 { // acquire lock 2695 AutoMutex _l(mLock); 2696 initializeLocked(); 2697 2698 if (mPointerController != NULL 2699 && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2700 mPointerController->clearSpots(); 2701 } 2702 } // release lock 2703 2704 InputMapper::reset(); 2705} 2706 2707void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { 2708#if DEBUG_RAW_EVENTS 2709 if (!havePointerIds) { 2710 LOGD("syncTouch: pointerCount=%d, no pointer ids", mCurrentTouch.pointerCount); 2711 } else { 2712 LOGD("syncTouch: pointerCount=%d, up=0x%08x, down=0x%08x, move=0x%08x, " 2713 "last=0x%08x, current=0x%08x", mCurrentTouch.pointerCount, 2714 mLastTouch.idBits.value & ~mCurrentTouch.idBits.value, 2715 mCurrentTouch.idBits.value & ~mLastTouch.idBits.value, 2716 mLastTouch.idBits.value & mCurrentTouch.idBits.value, 2717 mLastTouch.idBits.value, mCurrentTouch.idBits.value); 2718 } 2719#endif 2720 2721 // Preprocess pointer data. 2722 if (mParameters.useBadTouchFilter) { 2723 if (applyBadTouchFilter()) { 2724 havePointerIds = false; 2725 } 2726 } 2727 2728 if (mParameters.useJumpyTouchFilter) { 2729 if (applyJumpyTouchFilter()) { 2730 havePointerIds = false; 2731 } 2732 } 2733 2734 if (!havePointerIds) { 2735 calculatePointerIds(); 2736 } 2737 2738 TouchData temp; 2739 TouchData* savedTouch; 2740 if (mParameters.useAveragingTouchFilter) { 2741 temp.copyFrom(mCurrentTouch); 2742 savedTouch = & temp; 2743 2744 applyAveragingTouchFilter(); 2745 } else { 2746 savedTouch = & mCurrentTouch; 2747 } 2748 2749 uint32_t policyFlags = 0; 2750 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 2751 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2752 // If this is a touch screen, hide the pointer on an initial down. 2753 getContext()->fadePointer(); 2754 } 2755 2756 // Initial downs on external touch devices should wake the device. 2757 // We don't do this for internal touch screens to prevent them from waking 2758 // up in your pocket. 2759 // TODO: Use the input device configuration to control this behavior more finely. 2760 if (getDevice()->isExternal()) { 2761 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 2762 } 2763 } 2764 2765 TouchResult touchResult; 2766 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount == 0 2767 && mLastTouch.buttonState == mCurrentTouch.buttonState) { 2768 // Drop spurious syncs. 2769 touchResult = DROP_STROKE; 2770 } else { 2771 // Process touches and virtual keys. 2772 touchResult = consumeOffScreenTouches(when, policyFlags); 2773 if (touchResult == DISPATCH_TOUCH) { 2774 suppressSwipeOntoVirtualKeys(when); 2775 if (mPointerController != NULL) { 2776 dispatchPointerGestures(when, policyFlags, false /*isTimeout*/); 2777 } 2778 dispatchTouches(when, policyFlags); 2779 } 2780 } 2781 2782 // Copy current touch to last touch in preparation for the next cycle. 2783 // Keep the button state so we can track edge-triggered button state changes. 2784 if (touchResult == DROP_STROKE) { 2785 mLastTouch.clear(); 2786 mLastTouch.buttonState = savedTouch->buttonState; 2787 } else { 2788 mLastTouch.copyFrom(*savedTouch); 2789 } 2790} 2791 2792void TouchInputMapper::timeoutExpired(nsecs_t when) { 2793 if (mPointerController != NULL) { 2794 dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/); 2795 } 2796} 2797 2798TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( 2799 nsecs_t when, uint32_t policyFlags) { 2800 int32_t keyEventAction, keyEventFlags; 2801 int32_t keyCode, scanCode, downTime; 2802 TouchResult touchResult; 2803 2804 { // acquire lock 2805 AutoMutex _l(mLock); 2806 2807 // Update surface size and orientation, including virtual key positions. 2808 if (! configureSurfaceLocked()) { 2809 return DROP_STROKE; 2810 } 2811 2812 // Check for virtual key press. 2813 if (mLocked.currentVirtualKey.down) { 2814 if (mCurrentTouch.pointerCount == 0) { 2815 // Pointer went up while virtual key was down. 2816 mLocked.currentVirtualKey.down = false; 2817#if DEBUG_VIRTUAL_KEYS 2818 LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", 2819 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 2820#endif 2821 keyEventAction = AKEY_EVENT_ACTION_UP; 2822 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 2823 touchResult = SKIP_TOUCH; 2824 goto DispatchVirtualKey; 2825 } 2826 2827 if (mCurrentTouch.pointerCount == 1) { 2828 int32_t x = mCurrentTouch.pointers[0].x; 2829 int32_t y = mCurrentTouch.pointers[0].y; 2830 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 2831 if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { 2832 // Pointer is still within the space of the virtual key. 2833 return SKIP_TOUCH; 2834 } 2835 } 2836 2837 // Pointer left virtual key area or another pointer also went down. 2838 // Send key cancellation and drop the stroke so subsequent motions will be 2839 // considered fresh downs. This is useful when the user swipes away from the 2840 // virtual key area into the main display surface. 2841 mLocked.currentVirtualKey.down = false; 2842#if DEBUG_VIRTUAL_KEYS 2843 LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", 2844 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 2845#endif 2846 keyEventAction = AKEY_EVENT_ACTION_UP; 2847 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY 2848 | AKEY_EVENT_FLAG_CANCELED; 2849 2850 // Check whether the pointer moved inside the display area where we should 2851 // start a new stroke. 2852 int32_t x = mCurrentTouch.pointers[0].x; 2853 int32_t y = mCurrentTouch.pointers[0].y; 2854 if (isPointInsideSurfaceLocked(x, y)) { 2855 mLastTouch.clear(); 2856 touchResult = DISPATCH_TOUCH; 2857 } else { 2858 touchResult = DROP_STROKE; 2859 } 2860 } else { 2861 if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { 2862 // Pointer just went down. Handle off-screen touches, if needed. 2863 int32_t x = mCurrentTouch.pointers[0].x; 2864 int32_t y = mCurrentTouch.pointers[0].y; 2865 if (! isPointInsideSurfaceLocked(x, y)) { 2866 // If exactly one pointer went down, check for virtual key hit. 2867 // Otherwise we will drop the entire stroke. 2868 if (mCurrentTouch.pointerCount == 1) { 2869 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 2870 if (virtualKey) { 2871 if (mContext->shouldDropVirtualKey(when, getDevice(), 2872 virtualKey->keyCode, virtualKey->scanCode)) { 2873 return DROP_STROKE; 2874 } 2875 2876 mLocked.currentVirtualKey.down = true; 2877 mLocked.currentVirtualKey.downTime = when; 2878 mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; 2879 mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; 2880#if DEBUG_VIRTUAL_KEYS 2881 LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", 2882 mLocked.currentVirtualKey.keyCode, 2883 mLocked.currentVirtualKey.scanCode); 2884#endif 2885 keyEventAction = AKEY_EVENT_ACTION_DOWN; 2886 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM 2887 | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 2888 touchResult = SKIP_TOUCH; 2889 goto DispatchVirtualKey; 2890 } 2891 } 2892 return DROP_STROKE; 2893 } 2894 } 2895 return DISPATCH_TOUCH; 2896 } 2897 2898 DispatchVirtualKey: 2899 // Collect remaining state needed to dispatch virtual key. 2900 keyCode = mLocked.currentVirtualKey.keyCode; 2901 scanCode = mLocked.currentVirtualKey.scanCode; 2902 downTime = mLocked.currentVirtualKey.downTime; 2903 } // release lock 2904 2905 // Dispatch virtual key. 2906 int32_t metaState = mContext->getGlobalMetaState(); 2907 policyFlags |= POLICY_FLAG_VIRTUAL; 2908 getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, 2909 keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); 2910 return touchResult; 2911} 2912 2913void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) { 2914 // Disable all virtual key touches that happen within a short time interval of the 2915 // most recent touch. The idea is to filter out stray virtual key presses when 2916 // interacting with the touch screen. 2917 // 2918 // Problems we're trying to solve: 2919 // 2920 // 1. While scrolling a list or dragging the window shade, the user swipes down into a 2921 // virtual key area that is implemented by a separate touch panel and accidentally 2922 // triggers a virtual key. 2923 // 2924 // 2. While typing in the on screen keyboard, the user taps slightly outside the screen 2925 // area and accidentally triggers a virtual key. This often happens when virtual keys 2926 // are layed out below the screen near to where the on screen keyboard's space bar 2927 // is displayed. 2928 if (mConfig->virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) { 2929 mContext->disableVirtualKeysUntil(when + mConfig->virtualKeyQuietTime); 2930 } 2931} 2932 2933void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { 2934 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 2935 uint32_t lastPointerCount = mLastTouch.pointerCount; 2936 if (currentPointerCount == 0 && lastPointerCount == 0) { 2937 return; // nothing to do! 2938 } 2939 2940 // Update current touch coordinates. 2941 int32_t edgeFlags; 2942 float xPrecision, yPrecision; 2943 prepareTouches(&edgeFlags, &xPrecision, &yPrecision); 2944 2945 // Dispatch motions. 2946 BitSet32 currentIdBits = mCurrentTouch.idBits; 2947 BitSet32 lastIdBits = mLastTouch.idBits; 2948 uint32_t metaState = getContext()->getGlobalMetaState(); 2949 2950 if (currentIdBits == lastIdBits) { 2951 // No pointer id changes so this is a move event. 2952 // The dispatcher takes care of batching moves so we don't have to deal with that here. 2953 dispatchMotion(when, policyFlags, mTouchSource, 2954 AMOTION_EVENT_ACTION_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 2955 mCurrentTouchCoords, mCurrentTouch.idToIndex, currentIdBits, -1, 2956 xPrecision, yPrecision, mDownTime); 2957 } else { 2958 // There may be pointers going up and pointers going down and pointers moving 2959 // all at the same time. 2960 BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value); 2961 BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value); 2962 BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); 2963 BitSet32 dispatchedIdBits(lastIdBits.value); 2964 2965 // Update last coordinates of pointers that have moved so that we observe the new 2966 // pointer positions at the same time as other pointers that have just gone up. 2967 bool moveNeeded = updateMovedPointerCoords( 2968 mCurrentTouchCoords, mCurrentTouch.idToIndex, 2969 mLastTouchCoords, mLastTouch.idToIndex, 2970 moveIdBits); 2971 2972 // Dispatch pointer up events. 2973 while (!upIdBits.isEmpty()) { 2974 uint32_t upId = upIdBits.firstMarkedBit(); 2975 upIdBits.clearBit(upId); 2976 2977 dispatchMotion(when, policyFlags, mTouchSource, 2978 AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, 0, 2979 mLastTouchCoords, mLastTouch.idToIndex, dispatchedIdBits, upId, 2980 xPrecision, yPrecision, mDownTime); 2981 dispatchedIdBits.clearBit(upId); 2982 } 2983 2984 // Dispatch move events if any of the remaining pointers moved from their old locations. 2985 // Although applications receive new locations as part of individual pointer up 2986 // events, they do not generally handle them except when presented in a move event. 2987 if (moveNeeded) { 2988 assert(moveIdBits.value == dispatchedIdBits.value); 2989 dispatchMotion(when, policyFlags, mTouchSource, 2990 AMOTION_EVENT_ACTION_MOVE, 0, metaState, 0, 2991 mCurrentTouchCoords, mCurrentTouch.idToIndex, dispatchedIdBits, -1, 2992 xPrecision, yPrecision, mDownTime); 2993 } 2994 2995 // Dispatch pointer down events using the new pointer locations. 2996 while (!downIdBits.isEmpty()) { 2997 uint32_t downId = downIdBits.firstMarkedBit(); 2998 downIdBits.clearBit(downId); 2999 dispatchedIdBits.markBit(downId); 3000 3001 if (dispatchedIdBits.count() == 1) { 3002 // First pointer is going down. Set down time. 3003 mDownTime = when; 3004 } else { 3005 // Only send edge flags with first pointer down. 3006 edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3007 } 3008 3009 dispatchMotion(when, policyFlags, mTouchSource, 3010 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, edgeFlags, 3011 mCurrentTouchCoords, mCurrentTouch.idToIndex, dispatchedIdBits, downId, 3012 xPrecision, yPrecision, mDownTime); 3013 } 3014 } 3015 3016 // Update state for next time. 3017 for (uint32_t i = 0; i < currentPointerCount; i++) { 3018 mLastTouchCoords[i].copyFrom(mCurrentTouchCoords[i]); 3019 } 3020} 3021 3022void TouchInputMapper::prepareTouches(int32_t* outEdgeFlags, 3023 float* outXPrecision, float* outYPrecision) { 3024 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3025 uint32_t lastPointerCount = mLastTouch.pointerCount; 3026 3027 AutoMutex _l(mLock); 3028 3029 // Walk through the the active pointers and map touch screen coordinates (TouchData) into 3030 // display or surface coordinates (PointerCoords) and adjust for display orientation. 3031 for (uint32_t i = 0; i < currentPointerCount; i++) { 3032 const PointerData& in = mCurrentTouch.pointers[i]; 3033 3034 // ToolMajor and ToolMinor 3035 float toolMajor, toolMinor; 3036 switch (mCalibration.toolSizeCalibration) { 3037 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 3038 toolMajor = in.toolMajor * mLocked.geometricScale; 3039 if (mRawAxes.toolMinor.valid) { 3040 toolMinor = in.toolMinor * mLocked.geometricScale; 3041 } else { 3042 toolMinor = toolMajor; 3043 } 3044 break; 3045 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 3046 toolMajor = in.toolMajor != 0 3047 ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias 3048 : 0; 3049 if (mRawAxes.toolMinor.valid) { 3050 toolMinor = in.toolMinor != 0 3051 ? in.toolMinor * mLocked.toolSizeLinearScale 3052 + mLocked.toolSizeLinearBias 3053 : 0; 3054 } else { 3055 toolMinor = toolMajor; 3056 } 3057 break; 3058 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 3059 if (in.toolMajor != 0) { 3060 float diameter = sqrtf(in.toolMajor 3061 * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); 3062 toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; 3063 } else { 3064 toolMajor = 0; 3065 } 3066 toolMinor = toolMajor; 3067 break; 3068 default: 3069 toolMajor = 0; 3070 toolMinor = 0; 3071 break; 3072 } 3073 3074 if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { 3075 toolMajor /= currentPointerCount; 3076 toolMinor /= currentPointerCount; 3077 } 3078 3079 // Pressure 3080 float rawPressure; 3081 switch (mCalibration.pressureSource) { 3082 case Calibration::PRESSURE_SOURCE_PRESSURE: 3083 rawPressure = in.pressure; 3084 break; 3085 case Calibration::PRESSURE_SOURCE_TOUCH: 3086 rawPressure = in.touchMajor; 3087 break; 3088 default: 3089 rawPressure = 0; 3090 } 3091 3092 float pressure; 3093 switch (mCalibration.pressureCalibration) { 3094 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 3095 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 3096 pressure = rawPressure * mLocked.pressureScale; 3097 break; 3098 default: 3099 pressure = 1; 3100 break; 3101 } 3102 3103 // TouchMajor and TouchMinor 3104 float touchMajor, touchMinor; 3105 switch (mCalibration.touchSizeCalibration) { 3106 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 3107 touchMajor = in.touchMajor * mLocked.geometricScale; 3108 if (mRawAxes.touchMinor.valid) { 3109 touchMinor = in.touchMinor * mLocked.geometricScale; 3110 } else { 3111 touchMinor = touchMajor; 3112 } 3113 break; 3114 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 3115 touchMajor = toolMajor * pressure; 3116 touchMinor = toolMinor * pressure; 3117 break; 3118 default: 3119 touchMajor = 0; 3120 touchMinor = 0; 3121 break; 3122 } 3123 3124 if (touchMajor > toolMajor) { 3125 touchMajor = toolMajor; 3126 } 3127 if (touchMinor > toolMinor) { 3128 touchMinor = toolMinor; 3129 } 3130 3131 // Size 3132 float size; 3133 switch (mCalibration.sizeCalibration) { 3134 case Calibration::SIZE_CALIBRATION_NORMALIZED: { 3135 float rawSize = mRawAxes.toolMinor.valid 3136 ? avg(in.toolMajor, in.toolMinor) 3137 : in.toolMajor; 3138 size = rawSize * mLocked.sizeScale; 3139 break; 3140 } 3141 default: 3142 size = 0; 3143 break; 3144 } 3145 3146 // Orientation 3147 float orientation; 3148 switch (mCalibration.orientationCalibration) { 3149 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 3150 orientation = in.orientation * mLocked.orientationScale; 3151 break; 3152 case Calibration::ORIENTATION_CALIBRATION_VECTOR: { 3153 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4); 3154 int32_t c2 = signExtendNybble(in.orientation & 0x0f); 3155 if (c1 != 0 || c2 != 0) { 3156 orientation = atan2f(c1, c2) * 0.5f; 3157 float scale = 1.0f + hypotf(c1, c2) / 16.0f; 3158 touchMajor *= scale; 3159 touchMinor /= scale; 3160 toolMajor *= scale; 3161 toolMinor /= scale; 3162 } else { 3163 orientation = 0; 3164 } 3165 break; 3166 } 3167 default: 3168 orientation = 0; 3169 } 3170 3171 // X and Y 3172 // Adjust coords for surface orientation. 3173 float x, y; 3174 switch (mLocked.surfaceOrientation) { 3175 case DISPLAY_ORIENTATION_90: 3176 x = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3177 y = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3178 orientation -= M_PI_2; 3179 if (orientation < - M_PI_2) { 3180 orientation += M_PI; 3181 } 3182 break; 3183 case DISPLAY_ORIENTATION_180: 3184 x = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3185 y = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3186 break; 3187 case DISPLAY_ORIENTATION_270: 3188 x = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3189 y = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3190 orientation += M_PI_2; 3191 if (orientation > M_PI_2) { 3192 orientation -= M_PI; 3193 } 3194 break; 3195 default: 3196 x = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3197 y = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3198 break; 3199 } 3200 3201 // Write output coords. 3202 PointerCoords& out = mCurrentTouchCoords[i]; 3203 out.clear(); 3204 out.setAxisValue(AMOTION_EVENT_AXIS_X, x); 3205 out.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3206 out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure); 3207 out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size); 3208 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor); 3209 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor); 3210 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor); 3211 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor); 3212 out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation); 3213 } 3214 3215 // Check edge flags by looking only at the first pointer since the flags are 3216 // global to the event. 3217 *outEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3218 if (lastPointerCount == 0 && currentPointerCount > 0) { 3219 const PointerData& in = mCurrentTouch.pointers[0]; 3220 3221 if (in.x <= mRawAxes.x.minValue) { 3222 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_LEFT, 3223 mLocked.surfaceOrientation); 3224 } else if (in.x >= mRawAxes.x.maxValue) { 3225 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_RIGHT, 3226 mLocked.surfaceOrientation); 3227 } 3228 if (in.y <= mRawAxes.y.minValue) { 3229 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_TOP, 3230 mLocked.surfaceOrientation); 3231 } else if (in.y >= mRawAxes.y.maxValue) { 3232 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_BOTTOM, 3233 mLocked.surfaceOrientation); 3234 } 3235 } 3236 3237 *outXPrecision = mLocked.orientedXPrecision; 3238 *outYPrecision = mLocked.orientedYPrecision; 3239} 3240 3241void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, 3242 bool isTimeout) { 3243 // Update current gesture coordinates. 3244 bool cancelPreviousGesture, finishPreviousGesture; 3245 bool sendEvents = preparePointerGestures(when, 3246 &cancelPreviousGesture, &finishPreviousGesture, isTimeout); 3247 if (!sendEvents) { 3248 return; 3249 } 3250 3251 // Switch pointer presentation. 3252 mPointerController->setPresentation( 3253 mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3254 ? PointerControllerInterface::PRESENTATION_SPOT 3255 : PointerControllerInterface::PRESENTATION_POINTER); 3256 3257 // Show or hide the pointer if needed. 3258 switch (mPointerGesture.currentGestureMode) { 3259 case PointerGesture::NEUTRAL: 3260 case PointerGesture::QUIET: 3261 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3262 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3263 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) { 3264 // Remind the user of where the pointer is after finishing a gesture with spots. 3265 mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL); 3266 } 3267 break; 3268 case PointerGesture::TAP: 3269 case PointerGesture::TAP_DRAG: 3270 case PointerGesture::BUTTON_CLICK_OR_DRAG: 3271 case PointerGesture::HOVER: 3272 case PointerGesture::PRESS: 3273 // Unfade the pointer when the current gesture manipulates the 3274 // area directly under the pointer. 3275 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3276 break; 3277 case PointerGesture::SWIPE: 3278 case PointerGesture::FREEFORM: 3279 // Fade the pointer when the current gesture manipulates a different 3280 // area and there are spots to guide the user experience. 3281 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3282 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 3283 } else { 3284 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3285 } 3286 break; 3287 } 3288 3289 // Send events! 3290 uint32_t metaState = getContext()->getGlobalMetaState(); 3291 3292 // Update last coordinates of pointers that have moved so that we observe the new 3293 // pointer positions at the same time as other pointers that have just gone up. 3294 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP 3295 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG 3296 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3297 || mPointerGesture.currentGestureMode == PointerGesture::PRESS 3298 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE 3299 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM; 3300 bool moveNeeded = false; 3301 if (down && !cancelPreviousGesture && !finishPreviousGesture 3302 && !mPointerGesture.lastGestureIdBits.isEmpty() 3303 && !mPointerGesture.currentGestureIdBits.isEmpty()) { 3304 BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value 3305 & mPointerGesture.lastGestureIdBits.value); 3306 moveNeeded = updateMovedPointerCoords( 3307 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3308 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3309 movedGestureIdBits); 3310 } 3311 3312 // Send motion events for all pointers that went up or were canceled. 3313 BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits); 3314 if (!dispatchedGestureIdBits.isEmpty()) { 3315 if (cancelPreviousGesture) { 3316 dispatchMotion(when, policyFlags, mPointerSource, 3317 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3318 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3319 dispatchedGestureIdBits, -1, 3320 0, 0, mPointerGesture.downTime); 3321 3322 dispatchedGestureIdBits.clear(); 3323 } else { 3324 BitSet32 upGestureIdBits; 3325 if (finishPreviousGesture) { 3326 upGestureIdBits = dispatchedGestureIdBits; 3327 } else { 3328 upGestureIdBits.value = dispatchedGestureIdBits.value 3329 & ~mPointerGesture.currentGestureIdBits.value; 3330 } 3331 while (!upGestureIdBits.isEmpty()) { 3332 uint32_t id = upGestureIdBits.firstMarkedBit(); 3333 upGestureIdBits.clearBit(id); 3334 3335 dispatchMotion(when, policyFlags, mPointerSource, 3336 AMOTION_EVENT_ACTION_POINTER_UP, 0, 3337 metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3338 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3339 dispatchedGestureIdBits, id, 3340 0, 0, mPointerGesture.downTime); 3341 3342 dispatchedGestureIdBits.clearBit(id); 3343 } 3344 } 3345 } 3346 3347 // Send motion events for all pointers that moved. 3348 if (moveNeeded) { 3349 dispatchMotion(when, policyFlags, mPointerSource, 3350 AMOTION_EVENT_ACTION_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3351 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3352 dispatchedGestureIdBits, -1, 3353 0, 0, mPointerGesture.downTime); 3354 } 3355 3356 // Send motion events for all pointers that went down. 3357 if (down) { 3358 BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value 3359 & ~dispatchedGestureIdBits.value); 3360 while (!downGestureIdBits.isEmpty()) { 3361 uint32_t id = downGestureIdBits.firstMarkedBit(); 3362 downGestureIdBits.clearBit(id); 3363 dispatchedGestureIdBits.markBit(id); 3364 3365 int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3366 if (dispatchedGestureIdBits.count() == 1) { 3367 // First pointer is going down. Calculate edge flags and set down time. 3368 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3369 const PointerCoords& downCoords = mPointerGesture.currentGestureCoords[index]; 3370 edgeFlags = calculateEdgeFlagsUsingPointerBounds(mPointerController, 3371 downCoords.getAxisValue(AMOTION_EVENT_AXIS_X), 3372 downCoords.getAxisValue(AMOTION_EVENT_AXIS_Y)); 3373 mPointerGesture.downTime = when; 3374 } 3375 3376 dispatchMotion(when, policyFlags, mPointerSource, 3377 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, edgeFlags, 3378 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3379 dispatchedGestureIdBits, id, 3380 0, 0, mPointerGesture.downTime); 3381 } 3382 } 3383 3384 // Send motion events for hover. 3385 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) { 3386 dispatchMotion(when, policyFlags, mPointerSource, 3387 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 3388 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3389 mPointerGesture.currentGestureIdBits, -1, 3390 0, 0, mPointerGesture.downTime); 3391 } 3392 3393 // Update state. 3394 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode; 3395 if (!down) { 3396 mPointerGesture.lastGestureIdBits.clear(); 3397 } else { 3398 mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits; 3399 for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) { 3400 uint32_t id = idBits.firstMarkedBit(); 3401 idBits.clearBit(id); 3402 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3403 mPointerGesture.lastGestureCoords[index].copyFrom( 3404 mPointerGesture.currentGestureCoords[index]); 3405 mPointerGesture.lastGestureIdToIndex[id] = index; 3406 } 3407 } 3408} 3409 3410bool TouchInputMapper::preparePointerGestures(nsecs_t when, 3411 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) { 3412 *outCancelPreviousGesture = false; 3413 *outFinishPreviousGesture = false; 3414 3415 AutoMutex _l(mLock); 3416 3417 // Handle TAP timeout. 3418 if (isTimeout) { 3419#if DEBUG_GESTURES 3420 LOGD("Gestures: Processing timeout"); 3421#endif 3422 3423 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3424 if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) { 3425 // The tap/drag timeout has not yet expired. 3426 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime 3427 + mConfig->pointerGestureTapDragInterval); 3428 } else { 3429 // The tap is finished. 3430#if DEBUG_GESTURES 3431 LOGD("Gestures: TAP finished"); 3432#endif 3433 *outFinishPreviousGesture = true; 3434 3435 mPointerGesture.activeGestureId = -1; 3436 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3437 mPointerGesture.currentGestureIdBits.clear(); 3438 3439 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3440 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3441 mPointerGesture.spotIdBits.clear(); 3442 moveSpotsLocked(); 3443 } 3444 return true; 3445 } 3446 } 3447 3448 // We did not handle this timeout. 3449 return false; 3450 } 3451 3452 // Update the velocity tracker. 3453 { 3454 VelocityTracker::Position positions[MAX_POINTERS]; 3455 uint32_t count = 0; 3456 for (BitSet32 idBits(mCurrentTouch.idBits); !idBits.isEmpty(); count++) { 3457 uint32_t id = idBits.firstMarkedBit(); 3458 idBits.clearBit(id); 3459 uint32_t index = mCurrentTouch.idToIndex[id]; 3460 positions[count].x = mCurrentTouch.pointers[index].x 3461 * mLocked.pointerGestureXMovementScale; 3462 positions[count].y = mCurrentTouch.pointers[index].y 3463 * mLocked.pointerGestureYMovementScale; 3464 } 3465 mPointerGesture.velocityTracker.addMovement(when, mCurrentTouch.idBits, positions); 3466 } 3467 3468 // Pick a new active touch id if needed. 3469 // Choose an arbitrary pointer that just went down, if there is one. 3470 // Otherwise choose an arbitrary remaining pointer. 3471 // This guarantees we always have an active touch id when there is at least one pointer. 3472 // We keep the same active touch id for as long as possible. 3473 bool activeTouchChanged = false; 3474 int32_t lastActiveTouchId = mPointerGesture.activeTouchId; 3475 int32_t activeTouchId = lastActiveTouchId; 3476 if (activeTouchId < 0) { 3477 if (!mCurrentTouch.idBits.isEmpty()) { 3478 activeTouchChanged = true; 3479 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3480 mPointerGesture.firstTouchTime = when; 3481 } 3482 } else if (!mCurrentTouch.idBits.hasBit(activeTouchId)) { 3483 activeTouchChanged = true; 3484 if (!mCurrentTouch.idBits.isEmpty()) { 3485 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3486 } else { 3487 activeTouchId = mPointerGesture.activeTouchId = -1; 3488 } 3489 } 3490 3491 // Determine whether we are in quiet time. 3492 bool isQuietTime = false; 3493 if (activeTouchId < 0) { 3494 mPointerGesture.resetQuietTime(); 3495 } else { 3496 isQuietTime = when < mPointerGesture.quietTime + mConfig->pointerGestureQuietInterval; 3497 if (!isQuietTime) { 3498 if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS 3499 || mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3500 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) 3501 && mCurrentTouch.pointerCount < 2) { 3502 // Enter quiet time when exiting swipe or freeform state. 3503 // This is to prevent accidentally entering the hover state and flinging the 3504 // pointer when finishing a swipe and there is still one pointer left onscreen. 3505 isQuietTime = true; 3506 } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3507 && mCurrentTouch.pointerCount >= 2 3508 && !isPointerDown(mCurrentTouch.buttonState)) { 3509 // Enter quiet time when releasing the button and there are still two or more 3510 // fingers down. This may indicate that one finger was used to press the button 3511 // but it has not gone up yet. 3512 isQuietTime = true; 3513 } 3514 if (isQuietTime) { 3515 mPointerGesture.quietTime = when; 3516 } 3517 } 3518 } 3519 3520 // Switch states based on button and pointer state. 3521 if (isQuietTime) { 3522 // Case 1: Quiet time. (QUIET) 3523#if DEBUG_GESTURES 3524 LOGD("Gestures: QUIET for next %0.3fms", 3525 (mPointerGesture.quietTime + QUIET_INTERVAL - when) * 0.000001f); 3526#endif 3527 *outFinishPreviousGesture = true; 3528 3529 mPointerGesture.activeGestureId = -1; 3530 mPointerGesture.currentGestureMode = PointerGesture::QUIET; 3531 mPointerGesture.currentGestureIdBits.clear(); 3532 3533 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3534 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3535 mPointerGesture.spotIdBits.clear(); 3536 moveSpotsLocked(); 3537 } 3538 } else if (isPointerDown(mCurrentTouch.buttonState)) { 3539 // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG) 3540 // The pointer follows the active touch point. 3541 // Emit DOWN, MOVE, UP events at the pointer location. 3542 // 3543 // Only the active touch matters; other fingers are ignored. This policy helps 3544 // to handle the case where the user places a second finger on the touch pad 3545 // to apply the necessary force to depress an integrated button below the surface. 3546 // We don't want the second finger to be delivered to applications. 3547 // 3548 // For this to work well, we need to make sure to track the pointer that is really 3549 // active. If the user first puts one finger down to click then adds another 3550 // finger to drag then the active pointer should switch to the finger that is 3551 // being dragged. 3552#if DEBUG_GESTURES 3553 LOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, " 3554 "currentTouchPointerCount=%d", activeTouchId, mCurrentTouch.pointerCount); 3555#endif 3556 // Reset state when just starting. 3557 if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) { 3558 *outFinishPreviousGesture = true; 3559 mPointerGesture.activeGestureId = 0; 3560 } 3561 3562 // Switch pointers if needed. 3563 // Find the fastest pointer and follow it. 3564 if (activeTouchId >= 0) { 3565 if (mCurrentTouch.pointerCount > 1) { 3566 int32_t bestId = -1; 3567 float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed; 3568 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3569 uint32_t id = mCurrentTouch.pointers[i].id; 3570 float vx, vy; 3571 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) { 3572 float speed = hypotf(vx, vy); 3573 if (speed > bestSpeed) { 3574 bestId = id; 3575 bestSpeed = speed; 3576 } 3577 } 3578 } 3579 if (bestId >= 0 && bestId != activeTouchId) { 3580 mPointerGesture.activeTouchId = activeTouchId = bestId; 3581 activeTouchChanged = true; 3582#if DEBUG_GESTURES 3583 LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, " 3584 "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed); 3585#endif 3586 } 3587 } 3588 3589 if (mLastTouch.idBits.hasBit(activeTouchId)) { 3590 const PointerData& currentPointer = 3591 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3592 const PointerData& lastPointer = 3593 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3594 float deltaX = (currentPointer.x - lastPointer.x) 3595 * mLocked.pointerGestureXMovementScale; 3596 float deltaY = (currentPointer.y - lastPointer.y) 3597 * mLocked.pointerGestureYMovementScale; 3598 3599 // Move the pointer using a relative motion. 3600 // When using spots, the click will occur at the position of the anchor 3601 // spot and all other spots will move there. 3602 mPointerController->move(deltaX, deltaY); 3603 } 3604 } 3605 3606 float x, y; 3607 mPointerController->getPosition(&x, &y); 3608 3609 mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG; 3610 mPointerGesture.currentGestureIdBits.clear(); 3611 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3612 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3613 mPointerGesture.currentGestureCoords[0].clear(); 3614 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3615 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3616 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3617 3618 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3619 if (activeTouchId >= 0) { 3620 // Collapse all spots into one point at the pointer location. 3621 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_DRAG; 3622 mPointerGesture.spotIdBits.clear(); 3623 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3624 uint32_t id = mCurrentTouch.pointers[i].id; 3625 mPointerGesture.spotIdBits.markBit(id); 3626 mPointerGesture.spotIdToIndex[id] = i; 3627 mPointerGesture.spotCoords[i] = mPointerGesture.currentGestureCoords[0]; 3628 } 3629 } else { 3630 // No fingers. Generate a spot at the pointer location so the 3631 // anchor appears to be pressed. 3632 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_CLICK; 3633 mPointerGesture.spotIdBits.clear(); 3634 mPointerGesture.spotIdBits.markBit(0); 3635 mPointerGesture.spotIdToIndex[0] = 0; 3636 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3637 } 3638 moveSpotsLocked(); 3639 } 3640 } else if (mCurrentTouch.pointerCount == 0) { 3641 // Case 3. No fingers down and button is not pressed. (NEUTRAL) 3642 *outFinishPreviousGesture = true; 3643 3644 // Watch for taps coming out of HOVER or TAP_DRAG mode. 3645 // Checking for taps after TAP_DRAG allows us to detect double-taps. 3646 bool tapped = false; 3647 if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER 3648 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) 3649 && mLastTouch.pointerCount == 1) { 3650 if (when <= mPointerGesture.tapDownTime + mConfig->pointerGestureTapInterval) { 3651 float x, y; 3652 mPointerController->getPosition(&x, &y); 3653 if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop 3654 && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) { 3655#if DEBUG_GESTURES 3656 LOGD("Gestures: TAP"); 3657#endif 3658 3659 mPointerGesture.tapUpTime = when; 3660 getContext()->requestTimeoutAtTime(when 3661 + mConfig->pointerGestureTapDragInterval); 3662 3663 mPointerGesture.activeGestureId = 0; 3664 mPointerGesture.currentGestureMode = PointerGesture::TAP; 3665 mPointerGesture.currentGestureIdBits.clear(); 3666 mPointerGesture.currentGestureIdBits.markBit( 3667 mPointerGesture.activeGestureId); 3668 mPointerGesture.currentGestureIdToIndex[ 3669 mPointerGesture.activeGestureId] = 0; 3670 mPointerGesture.currentGestureCoords[0].clear(); 3671 mPointerGesture.currentGestureCoords[0].setAxisValue( 3672 AMOTION_EVENT_AXIS_X, mPointerGesture.tapX); 3673 mPointerGesture.currentGestureCoords[0].setAxisValue( 3674 AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY); 3675 mPointerGesture.currentGestureCoords[0].setAxisValue( 3676 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3677 3678 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3679 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_TAP; 3680 mPointerGesture.spotIdBits.clear(); 3681 mPointerGesture.spotIdBits.markBit(lastActiveTouchId); 3682 mPointerGesture.spotIdToIndex[lastActiveTouchId] = 0; 3683 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3684 moveSpotsLocked(); 3685 } 3686 3687 tapped = true; 3688 } else { 3689#if DEBUG_GESTURES 3690 LOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", 3691 x - mPointerGesture.tapX, 3692 y - mPointerGesture.tapY); 3693#endif 3694 } 3695 } else { 3696#if DEBUG_GESTURES 3697 LOGD("Gestures: Not a TAP, %0.3fms since down", 3698 (when - mPointerGesture.tapDownTime) * 0.000001f); 3699#endif 3700 } 3701 } 3702 3703 if (!tapped) { 3704#if DEBUG_GESTURES 3705 LOGD("Gestures: NEUTRAL"); 3706#endif 3707 mPointerGesture.activeGestureId = -1; 3708 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3709 mPointerGesture.currentGestureIdBits.clear(); 3710 3711 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3712 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3713 mPointerGesture.spotIdBits.clear(); 3714 moveSpotsLocked(); 3715 } 3716 } 3717 } else if (mCurrentTouch.pointerCount == 1) { 3718 // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG) 3719 // The pointer follows the active touch point. 3720 // When in HOVER, emit HOVER_MOVE events at the pointer location. 3721 // When in TAP_DRAG, emit MOVE events at the pointer location. 3722 LOG_ASSERT(activeTouchId >= 0); 3723 3724 mPointerGesture.currentGestureMode = PointerGesture::HOVER; 3725 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3726 if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) { 3727 float x, y; 3728 mPointerController->getPosition(&x, &y); 3729 if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop 3730 && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) { 3731 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3732 } else { 3733#if DEBUG_GESTURES 3734 LOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f", 3735 x - mPointerGesture.tapX, 3736 y - mPointerGesture.tapY); 3737#endif 3738 } 3739 } else { 3740#if DEBUG_GESTURES 3741 LOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up", 3742 (when - mPointerGesture.tapUpTime) * 0.000001f); 3743#endif 3744 } 3745 } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) { 3746 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3747 } 3748 3749 if (mLastTouch.idBits.hasBit(activeTouchId)) { 3750 const PointerData& currentPointer = 3751 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3752 const PointerData& lastPointer = 3753 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3754 float deltaX = (currentPointer.x - lastPointer.x) 3755 * mLocked.pointerGestureXMovementScale; 3756 float deltaY = (currentPointer.y - lastPointer.y) 3757 * mLocked.pointerGestureYMovementScale; 3758 3759 // Move the pointer using a relative motion. 3760 // When using spots, the hover or drag will occur at the position of the anchor spot. 3761 mPointerController->move(deltaX, deltaY); 3762 } 3763 3764 bool down; 3765 if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) { 3766#if DEBUG_GESTURES 3767 LOGD("Gestures: TAP_DRAG"); 3768#endif 3769 down = true; 3770 } else { 3771#if DEBUG_GESTURES 3772 LOGD("Gestures: HOVER"); 3773#endif 3774 *outFinishPreviousGesture = true; 3775 mPointerGesture.activeGestureId = 0; 3776 down = false; 3777 } 3778 3779 float x, y; 3780 mPointerController->getPosition(&x, &y); 3781 3782 mPointerGesture.currentGestureIdBits.clear(); 3783 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3784 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3785 mPointerGesture.currentGestureCoords[0].clear(); 3786 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3787 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3788 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 3789 down ? 1.0f : 0.0f); 3790 3791 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 3792 mPointerGesture.resetTap(); 3793 mPointerGesture.tapDownTime = when; 3794 mPointerGesture.tapX = x; 3795 mPointerGesture.tapY = y; 3796 } 3797 3798 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3799 mPointerGesture.spotGesture = down ? PointerControllerInterface::SPOT_GESTURE_DRAG 3800 : PointerControllerInterface::SPOT_GESTURE_HOVER; 3801 mPointerGesture.spotIdBits.clear(); 3802 mPointerGesture.spotIdBits.markBit(activeTouchId); 3803 mPointerGesture.spotIdToIndex[activeTouchId] = 0; 3804 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3805 moveSpotsLocked(); 3806 } 3807 } else { 3808 // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM) 3809 // We need to provide feedback for each finger that goes down so we cannot wait 3810 // for the fingers to move before deciding what to do. 3811 // 3812 // The ambiguous case is deciding what to do when there are two fingers down but they 3813 // have not moved enough to determine whether they are part of a drag or part of a 3814 // freeform gesture, or just a press or long-press at the pointer location. 3815 // 3816 // When there are two fingers we start with the PRESS hypothesis and we generate a 3817 // down at the pointer location. 3818 // 3819 // When the two fingers move enough or when additional fingers are added, we make 3820 // a decision to transition into SWIPE or FREEFORM mode accordingly. 3821 LOG_ASSERT(activeTouchId >= 0); 3822 3823 bool needReference = false; 3824 bool settled = when >= mPointerGesture.firstTouchTime 3825 + mConfig->pointerGestureMultitouchSettleInterval; 3826 if (mPointerGesture.lastGestureMode != PointerGesture::PRESS 3827 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE 3828 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 3829 *outFinishPreviousGesture = true; 3830 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 3831 mPointerGesture.activeGestureId = 0; 3832 mPointerGesture.referenceIdBits.clear(); 3833 3834 if (settled && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3835 && mLastTouch.idBits.hasBit(mPointerGesture.activeTouchId)) { 3836 // The spot is already visible and has settled, use it as the reference point 3837 // for the gesture. Other spots will be positioned relative to this one. 3838#if DEBUG_GESTURES 3839 LOGD("Gestures: Using active spot as reference for MULTITOUCH, " 3840 "settle time expired %0.3fms ago", 3841 (when - mPointerGesture.firstTouchTime - MULTITOUCH_SETTLE_INTERVAL) 3842 * 0.000001f); 3843#endif 3844 const PointerData& d = mLastTouch.pointers[mLastTouch.idToIndex[ 3845 mPointerGesture.activeTouchId]]; 3846 mPointerGesture.referenceTouchX = d.x; 3847 mPointerGesture.referenceTouchY = d.y; 3848 const PointerCoords& c = mPointerGesture.spotCoords[mPointerGesture.spotIdToIndex[ 3849 mPointerGesture.activeTouchId]]; 3850 mPointerGesture.referenceGestureX = c.getAxisValue(AMOTION_EVENT_AXIS_X); 3851 mPointerGesture.referenceGestureY = c.getAxisValue(AMOTION_EVENT_AXIS_Y); 3852 } else { 3853#if DEBUG_GESTURES 3854 LOGD("Gestures: Using centroid as reference for MULTITOUCH, " 3855 "settle time remaining %0.3fms", 3856 (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when) 3857 * 0.000001f); 3858#endif 3859 needReference = true; 3860 } 3861 } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) { 3862 // Additional pointers have gone down but not yet settled. 3863 // Reset the gesture. 3864#if DEBUG_GESTURES 3865 LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, " 3866 "settle time remaining %0.3fms", 3867 (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when) 3868 * 0.000001f); 3869#endif 3870 *outCancelPreviousGesture = true; 3871 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 3872 mPointerGesture.activeGestureId = 0; 3873 } else { 3874 // Continue previous gesture. 3875 mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode; 3876 } 3877 3878 if (needReference) { 3879 // Use the centroid and pointer location as the reference points for the gesture. 3880 mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX, 3881 &mPointerGesture.referenceTouchY); 3882 mPointerController->getPosition(&mPointerGesture.referenceGestureX, 3883 &mPointerGesture.referenceGestureY); 3884 } 3885 3886 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 3887 float d; 3888 if (mCurrentTouch.pointerCount > 2) { 3889 // There are more than two pointers, switch to FREEFORM. 3890#if DEBUG_GESTURES 3891 LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2", 3892 mCurrentTouch.pointerCount); 3893#endif 3894 *outCancelPreviousGesture = true; 3895 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 3896 } else if (((d = distance( 3897 mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y, 3898 mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y)) 3899 > mLocked.pointerGestureMaxSwipeWidth)) { 3900 // There are two pointers but they are too far apart, switch to FREEFORM. 3901#if DEBUG_GESTURES 3902 LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f", 3903 d, mLocked.pointerGestureMaxSwipeWidth); 3904#endif 3905 *outCancelPreviousGesture = true; 3906 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 3907 } else { 3908 // There are two pointers. Wait for both pointers to start moving 3909 // before deciding whether this is a SWIPE or FREEFORM gesture. 3910 uint32_t id1 = mCurrentTouch.pointers[0].id; 3911 uint32_t id2 = mCurrentTouch.pointers[1].id; 3912 3913 float vx1, vy1, vx2, vy2; 3914 mPointerGesture.velocityTracker.getVelocity(id1, &vx1, &vy1); 3915 mPointerGesture.velocityTracker.getVelocity(id2, &vx2, &vy2); 3916 3917 float speed1 = hypotf(vx1, vy1); 3918 float speed2 = hypotf(vx2, vy2); 3919 if (speed1 >= mConfig->pointerGestureMultitouchMinSpeed 3920 && speed2 >= mConfig->pointerGestureMultitouchMinSpeed) { 3921 // Calculate the dot product of the velocity vectors. 3922 // When the vectors are oriented in approximately the same direction, 3923 // the angle betweeen them is near zero and the cosine of the angle 3924 // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2). 3925 float dot = vx1 * vx2 + vy1 * vy2; 3926 float cosine = dot / (speed1 * speed2); // denominator always > 0 3927 if (cosine >= mConfig->pointerGestureSwipeTransitionAngleCosine) { 3928 // Pointers are moving in the same direction. Switch to SWIPE. 3929#if DEBUG_GESTURES 3930 LOGD("Gestures: PRESS transitioned to SWIPE, " 3931 "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, " 3932 "cosine %0.3f >= %0.3f", 3933 speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED, 3934 cosine, SWIPE_TRANSITION_ANGLE_COSINE); 3935#endif 3936 mPointerGesture.currentGestureMode = PointerGesture::SWIPE; 3937 } else { 3938 // Pointers are moving in different directions. Switch to FREEFORM. 3939#if DEBUG_GESTURES 3940 LOGD("Gestures: PRESS transitioned to FREEFORM, " 3941 "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, " 3942 "cosine %0.3f < %0.3f", 3943 speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED, 3944 cosine, SWIPE_TRANSITION_ANGLE_COSINE); 3945#endif 3946 *outCancelPreviousGesture = true; 3947 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 3948 } 3949 } 3950 } 3951 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 3952 // Switch from SWIPE to FREEFORM if additional pointers go down. 3953 // Cancel previous gesture. 3954 if (mCurrentTouch.pointerCount > 2) { 3955#if DEBUG_GESTURES 3956 LOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2", 3957 mCurrentTouch.pointerCount); 3958#endif 3959 *outCancelPreviousGesture = true; 3960 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 3961 } 3962 } 3963 3964 // Clear the reference deltas for fingers not yet included in the reference calculation. 3965 for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value); 3966 !idBits.isEmpty(); ) { 3967 uint32_t id = idBits.firstMarkedBit(); 3968 idBits.clearBit(id); 3969 3970 mPointerGesture.referenceDeltas[id].dx = 0; 3971 mPointerGesture.referenceDeltas[id].dy = 0; 3972 } 3973 mPointerGesture.referenceIdBits = mCurrentTouch.idBits; 3974 3975 // Move the reference points based on the overall group motion of the fingers. 3976 // The objective is to calculate a vector delta that is common to the movement 3977 // of all fingers. 3978 BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value); 3979 if (!commonIdBits.isEmpty()) { 3980 float commonDeltaX = 0, commonDeltaY = 0; 3981 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 3982 bool first = (idBits == commonIdBits); 3983 uint32_t id = idBits.firstMarkedBit(); 3984 idBits.clearBit(id); 3985 3986 const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]]; 3987 const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]]; 3988 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 3989 delta.dx += cpd.x - lpd.x; 3990 delta.dy += cpd.y - lpd.y; 3991 3992 if (first) { 3993 commonDeltaX = delta.dx; 3994 commonDeltaY = delta.dy; 3995 } else { 3996 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx); 3997 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy); 3998 } 3999 } 4000 4001 if (commonDeltaX || commonDeltaY) { 4002 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 4003 uint32_t id = idBits.firstMarkedBit(); 4004 idBits.clearBit(id); 4005 4006 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4007 delta.dx = 0; 4008 delta.dy = 0; 4009 } 4010 4011 mPointerGesture.referenceTouchX += commonDeltaX; 4012 mPointerGesture.referenceTouchY += commonDeltaY; 4013 mPointerGesture.referenceGestureX += 4014 commonDeltaX * mLocked.pointerGestureXMovementScale; 4015 mPointerGesture.referenceGestureY += 4016 commonDeltaY * mLocked.pointerGestureYMovementScale; 4017 clampPositionUsingPointerBounds(mPointerController, 4018 &mPointerGesture.referenceGestureX, 4019 &mPointerGesture.referenceGestureY); 4020 } 4021 } 4022 4023 // Report gestures. 4024 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4025 // PRESS mode. 4026#if DEBUG_GESTURES 4027 LOGD("Gestures: PRESS activeTouchId=%d," 4028 "activeGestureId=%d, currentTouchPointerCount=%d", 4029 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4030#endif 4031 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4032 4033 mPointerGesture.currentGestureIdBits.clear(); 4034 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4035 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4036 mPointerGesture.currentGestureCoords[0].clear(); 4037 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4038 mPointerGesture.referenceGestureX); 4039 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4040 mPointerGesture.referenceGestureY); 4041 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4042 4043 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4044 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_PRESS; 4045 } 4046 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4047 // SWIPE mode. 4048#if DEBUG_GESTURES 4049 LOGD("Gestures: SWIPE activeTouchId=%d," 4050 "activeGestureId=%d, currentTouchPointerCount=%d", 4051 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4052#endif 4053 assert(mPointerGesture.activeGestureId >= 0); 4054 4055 mPointerGesture.currentGestureIdBits.clear(); 4056 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4057 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4058 mPointerGesture.currentGestureCoords[0].clear(); 4059 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4060 mPointerGesture.referenceGestureX); 4061 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4062 mPointerGesture.referenceGestureY); 4063 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4064 4065 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4066 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_SWIPE; 4067 } 4068 } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) { 4069 // FREEFORM mode. 4070#if DEBUG_GESTURES 4071 LOGD("Gestures: FREEFORM activeTouchId=%d," 4072 "activeGestureId=%d, currentTouchPointerCount=%d", 4073 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4074#endif 4075 assert(mPointerGesture.activeGestureId >= 0); 4076 4077 mPointerGesture.currentGestureIdBits.clear(); 4078 4079 BitSet32 mappedTouchIdBits; 4080 BitSet32 usedGestureIdBits; 4081 if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4082 // Initially, assign the active gesture id to the active touch point 4083 // if there is one. No other touch id bits are mapped yet. 4084 if (!*outCancelPreviousGesture) { 4085 mappedTouchIdBits.markBit(activeTouchId); 4086 usedGestureIdBits.markBit(mPointerGesture.activeGestureId); 4087 mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] = 4088 mPointerGesture.activeGestureId; 4089 } else { 4090 mPointerGesture.activeGestureId = -1; 4091 } 4092 } else { 4093 // Otherwise, assume we mapped all touches from the previous frame. 4094 // Reuse all mappings that are still applicable. 4095 mappedTouchIdBits.value = mLastTouch.idBits.value & mCurrentTouch.idBits.value; 4096 usedGestureIdBits = mPointerGesture.lastGestureIdBits; 4097 4098 // Check whether we need to choose a new active gesture id because the 4099 // current went went up. 4100 for (BitSet32 upTouchIdBits(mLastTouch.idBits.value & ~mCurrentTouch.idBits.value); 4101 !upTouchIdBits.isEmpty(); ) { 4102 uint32_t upTouchId = upTouchIdBits.firstMarkedBit(); 4103 upTouchIdBits.clearBit(upTouchId); 4104 uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId]; 4105 if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) { 4106 mPointerGesture.activeGestureId = -1; 4107 break; 4108 } 4109 } 4110 } 4111 4112#if DEBUG_GESTURES 4113 LOGD("Gestures: FREEFORM follow up " 4114 "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, " 4115 "activeGestureId=%d", 4116 mappedTouchIdBits.value, usedGestureIdBits.value, 4117 mPointerGesture.activeGestureId); 4118#endif 4119 4120 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4121 uint32_t touchId = mCurrentTouch.pointers[i].id; 4122 uint32_t gestureId; 4123 if (!mappedTouchIdBits.hasBit(touchId)) { 4124 gestureId = usedGestureIdBits.firstUnmarkedBit(); 4125 usedGestureIdBits.markBit(gestureId); 4126 mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId; 4127#if DEBUG_GESTURES 4128 LOGD("Gestures: FREEFORM " 4129 "new mapping for touch id %d -> gesture id %d", 4130 touchId, gestureId); 4131#endif 4132 } else { 4133 gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId]; 4134#if DEBUG_GESTURES 4135 LOGD("Gestures: FREEFORM " 4136 "existing mapping for touch id %d -> gesture id %d", 4137 touchId, gestureId); 4138#endif 4139 } 4140 mPointerGesture.currentGestureIdBits.markBit(gestureId); 4141 mPointerGesture.currentGestureIdToIndex[gestureId] = i; 4142 4143 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4144 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4145 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4146 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4147 4148 mPointerGesture.currentGestureCoords[i].clear(); 4149 mPointerGesture.currentGestureCoords[i].setAxisValue( 4150 AMOTION_EVENT_AXIS_X, x); 4151 mPointerGesture.currentGestureCoords[i].setAxisValue( 4152 AMOTION_EVENT_AXIS_Y, y); 4153 mPointerGesture.currentGestureCoords[i].setAxisValue( 4154 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4155 } 4156 4157 if (mPointerGesture.activeGestureId < 0) { 4158 mPointerGesture.activeGestureId = 4159 mPointerGesture.currentGestureIdBits.firstMarkedBit(); 4160#if DEBUG_GESTURES 4161 LOGD("Gestures: FREEFORM new " 4162 "activeGestureId=%d", mPointerGesture.activeGestureId); 4163#endif 4164 } 4165 4166 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4167 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_FREEFORM; 4168 } 4169 } 4170 4171 // Update spot locations for PRESS, SWIPE and FREEFORM. 4172 // We use the same calculation as we do to calculate the gesture pointers 4173 // for FREEFORM so that the spots smoothly track gestures. 4174 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4175 mPointerGesture.spotIdBits.clear(); 4176 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4177 uint32_t id = mCurrentTouch.pointers[i].id; 4178 mPointerGesture.spotIdBits.markBit(id); 4179 mPointerGesture.spotIdToIndex[id] = i; 4180 4181 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4182 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4183 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4184 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4185 4186 mPointerGesture.spotCoords[i].clear(); 4187 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, x); 4188 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 4189 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4190 } 4191 moveSpotsLocked(); 4192 } 4193 } 4194 4195 mPointerController->setButtonState(mCurrentTouch.buttonState); 4196 4197#if DEBUG_GESTURES 4198 LOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, " 4199 "currentGestureMode=%d, currentGestureIdBits=0x%08x, " 4200 "lastGestureMode=%d, lastGestureIdBits=0x%08x", 4201 toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture), 4202 mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value, 4203 mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value); 4204 for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) { 4205 uint32_t id = idBits.firstMarkedBit(); 4206 idBits.clearBit(id); 4207 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 4208 const PointerCoords& coords = mPointerGesture.currentGestureCoords[index]; 4209 LOGD(" currentGesture[%d]: index=%d, x=%0.3f, y=%0.3f, pressure=%0.3f", 4210 id, index, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4211 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4212 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4213 } 4214 for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) { 4215 uint32_t id = idBits.firstMarkedBit(); 4216 idBits.clearBit(id); 4217 uint32_t index = mPointerGesture.lastGestureIdToIndex[id]; 4218 const PointerCoords& coords = mPointerGesture.lastGestureCoords[index]; 4219 LOGD(" lastGesture[%d]: index=%d, x=%0.3f, y=%0.3f, pressure=%0.3f", 4220 id, index, coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4221 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4222 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4223 } 4224#endif 4225 return true; 4226} 4227 4228void TouchInputMapper::moveSpotsLocked() { 4229 mPointerController->setSpots(mPointerGesture.spotGesture, 4230 mPointerGesture.spotCoords, mPointerGesture.spotIdToIndex, mPointerGesture.spotIdBits); 4231} 4232 4233void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 4234 int32_t action, int32_t flags, uint32_t metaState, int32_t edgeFlags, 4235 const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits, 4236 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) { 4237 PointerCoords pointerCoords[MAX_POINTERS]; 4238 int32_t pointerIds[MAX_POINTERS]; 4239 uint32_t pointerCount = 0; 4240 while (!idBits.isEmpty()) { 4241 uint32_t id = idBits.firstMarkedBit(); 4242 idBits.clearBit(id); 4243 uint32_t index = idToIndex[id]; 4244 pointerIds[pointerCount] = id; 4245 pointerCoords[pointerCount].copyFrom(coords[index]); 4246 4247 if (changedId >= 0 && id == uint32_t(changedId)) { 4248 action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 4249 } 4250 4251 pointerCount += 1; 4252 } 4253 4254 assert(pointerCount != 0); 4255 4256 if (changedId >= 0 && pointerCount == 1) { 4257 // Replace initial down and final up action. 4258 // We can compare the action without masking off the changed pointer index 4259 // because we know the index is 0. 4260 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) { 4261 action = AMOTION_EVENT_ACTION_DOWN; 4262 } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) { 4263 action = AMOTION_EVENT_ACTION_UP; 4264 } else { 4265 // Can't happen. 4266 assert(false); 4267 } 4268 } 4269 4270 getDispatcher()->notifyMotion(when, getDeviceId(), source, policyFlags, 4271 action, flags, metaState, edgeFlags, 4272 pointerCount, pointerIds, pointerCoords, xPrecision, yPrecision, downTime); 4273} 4274 4275bool TouchInputMapper::updateMovedPointerCoords( 4276 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 4277 PointerCoords* outCoords, const uint32_t* outIdToIndex, BitSet32 idBits) const { 4278 bool changed = false; 4279 while (!idBits.isEmpty()) { 4280 uint32_t id = idBits.firstMarkedBit(); 4281 idBits.clearBit(id); 4282 4283 uint32_t inIndex = inIdToIndex[id]; 4284 uint32_t outIndex = outIdToIndex[id]; 4285 const PointerCoords& curInCoords = inCoords[inIndex]; 4286 PointerCoords& curOutCoords = outCoords[outIndex]; 4287 4288 if (curInCoords != curOutCoords) { 4289 curOutCoords.copyFrom(curInCoords); 4290 changed = true; 4291 } 4292 } 4293 return changed; 4294} 4295 4296void TouchInputMapper::fadePointer() { 4297 { // acquire lock 4298 AutoMutex _l(mLock); 4299 if (mPointerController != NULL) { 4300 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 4301 } 4302 } // release lock 4303} 4304 4305bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { 4306 return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue 4307 && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; 4308} 4309 4310const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( 4311 int32_t x, int32_t y) { 4312 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4313 for (size_t i = 0; i < numVirtualKeys; i++) { 4314 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4315 4316#if DEBUG_VIRTUAL_KEYS 4317 LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " 4318 "left=%d, top=%d, right=%d, bottom=%d", 4319 x, y, 4320 virtualKey.keyCode, virtualKey.scanCode, 4321 virtualKey.hitLeft, virtualKey.hitTop, 4322 virtualKey.hitRight, virtualKey.hitBottom); 4323#endif 4324 4325 if (virtualKey.isHit(x, y)) { 4326 return & virtualKey; 4327 } 4328 } 4329 4330 return NULL; 4331} 4332 4333void TouchInputMapper::calculatePointerIds() { 4334 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 4335 uint32_t lastPointerCount = mLastTouch.pointerCount; 4336 4337 if (currentPointerCount == 0) { 4338 // No pointers to assign. 4339 mCurrentTouch.idBits.clear(); 4340 } else if (lastPointerCount == 0) { 4341 // All pointers are new. 4342 mCurrentTouch.idBits.clear(); 4343 for (uint32_t i = 0; i < currentPointerCount; i++) { 4344 mCurrentTouch.pointers[i].id = i; 4345 mCurrentTouch.idToIndex[i] = i; 4346 mCurrentTouch.idBits.markBit(i); 4347 } 4348 } else if (currentPointerCount == 1 && lastPointerCount == 1) { 4349 // Only one pointer and no change in count so it must have the same id as before. 4350 uint32_t id = mLastTouch.pointers[0].id; 4351 mCurrentTouch.pointers[0].id = id; 4352 mCurrentTouch.idToIndex[id] = 0; 4353 mCurrentTouch.idBits.value = BitSet32::valueForBit(id); 4354 } else { 4355 // General case. 4356 // We build a heap of squared euclidean distances between current and last pointers 4357 // associated with the current and last pointer indices. Then, we find the best 4358 // match (by distance) for each current pointer. 4359 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; 4360 4361 uint32_t heapSize = 0; 4362 for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; 4363 currentPointerIndex++) { 4364 for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; 4365 lastPointerIndex++) { 4366 int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x 4367 - mLastTouch.pointers[lastPointerIndex].x; 4368 int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y 4369 - mLastTouch.pointers[lastPointerIndex].y; 4370 4371 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4372 4373 // Insert new element into the heap (sift up). 4374 heap[heapSize].currentPointerIndex = currentPointerIndex; 4375 heap[heapSize].lastPointerIndex = lastPointerIndex; 4376 heap[heapSize].distance = distance; 4377 heapSize += 1; 4378 } 4379 } 4380 4381 // Heapify 4382 for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { 4383 startIndex -= 1; 4384 for (uint32_t parentIndex = startIndex; ;) { 4385 uint32_t childIndex = parentIndex * 2 + 1; 4386 if (childIndex >= heapSize) { 4387 break; 4388 } 4389 4390 if (childIndex + 1 < heapSize 4391 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4392 childIndex += 1; 4393 } 4394 4395 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4396 break; 4397 } 4398 4399 swap(heap[parentIndex], heap[childIndex]); 4400 parentIndex = childIndex; 4401 } 4402 } 4403 4404#if DEBUG_POINTER_ASSIGNMENT 4405 LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); 4406 for (size_t i = 0; i < heapSize; i++) { 4407 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4408 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4409 heap[i].distance); 4410 } 4411#endif 4412 4413 // Pull matches out by increasing order of distance. 4414 // To avoid reassigning pointers that have already been matched, the loop keeps track 4415 // of which last and current pointers have been matched using the matchedXXXBits variables. 4416 // It also tracks the used pointer id bits. 4417 BitSet32 matchedLastBits(0); 4418 BitSet32 matchedCurrentBits(0); 4419 BitSet32 usedIdBits(0); 4420 bool first = true; 4421 for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { 4422 for (;;) { 4423 if (first) { 4424 // The first time through the loop, we just consume the root element of 4425 // the heap (the one with smallest distance). 4426 first = false; 4427 } else { 4428 // Previous iterations consumed the root element of the heap. 4429 // Pop root element off of the heap (sift down). 4430 heapSize -= 1; 4431 assert(heapSize > 0); 4432 4433 // Sift down. 4434 heap[0] = heap[heapSize]; 4435 for (uint32_t parentIndex = 0; ;) { 4436 uint32_t childIndex = parentIndex * 2 + 1; 4437 if (childIndex >= heapSize) { 4438 break; 4439 } 4440 4441 if (childIndex + 1 < heapSize 4442 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4443 childIndex += 1; 4444 } 4445 4446 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4447 break; 4448 } 4449 4450 swap(heap[parentIndex], heap[childIndex]); 4451 parentIndex = childIndex; 4452 } 4453 4454#if DEBUG_POINTER_ASSIGNMENT 4455 LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); 4456 for (size_t i = 0; i < heapSize; i++) { 4457 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4458 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4459 heap[i].distance); 4460 } 4461#endif 4462 } 4463 4464 uint32_t currentPointerIndex = heap[0].currentPointerIndex; 4465 if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched 4466 4467 uint32_t lastPointerIndex = heap[0].lastPointerIndex; 4468 if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched 4469 4470 matchedCurrentBits.markBit(currentPointerIndex); 4471 matchedLastBits.markBit(lastPointerIndex); 4472 4473 uint32_t id = mLastTouch.pointers[lastPointerIndex].id; 4474 mCurrentTouch.pointers[currentPointerIndex].id = id; 4475 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4476 usedIdBits.markBit(id); 4477 4478#if DEBUG_POINTER_ASSIGNMENT 4479 LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", 4480 lastPointerIndex, currentPointerIndex, id, heap[0].distance); 4481#endif 4482 break; 4483 } 4484 } 4485 4486 // Assign fresh ids to new pointers. 4487 if (currentPointerCount > lastPointerCount) { 4488 for (uint32_t i = currentPointerCount - lastPointerCount; ;) { 4489 uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); 4490 uint32_t id = usedIdBits.firstUnmarkedBit(); 4491 4492 mCurrentTouch.pointers[currentPointerIndex].id = id; 4493 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4494 usedIdBits.markBit(id); 4495 4496#if DEBUG_POINTER_ASSIGNMENT 4497 LOGD("calculatePointerIds - assigned: cur=%d, id=%d", 4498 currentPointerIndex, id); 4499#endif 4500 4501 if (--i == 0) break; // done 4502 matchedCurrentBits.markBit(currentPointerIndex); 4503 } 4504 } 4505 4506 // Fix id bits. 4507 mCurrentTouch.idBits = usedIdBits; 4508 } 4509} 4510 4511/* Special hack for devices that have bad screen data: if one of the 4512 * points has moved more than a screen height from the last position, 4513 * then drop it. */ 4514bool TouchInputMapper::applyBadTouchFilter() { 4515 uint32_t pointerCount = mCurrentTouch.pointerCount; 4516 4517 // Nothing to do if there are no points. 4518 if (pointerCount == 0) { 4519 return false; 4520 } 4521 4522 // Don't do anything if a finger is going down or up. We run 4523 // here before assigning pointer IDs, so there isn't a good 4524 // way to do per-finger matching. 4525 if (pointerCount != mLastTouch.pointerCount) { 4526 return false; 4527 } 4528 4529 // We consider a single movement across more than a 7/16 of 4530 // the long size of the screen to be bad. This was a magic value 4531 // determined by looking at the maximum distance it is feasible 4532 // to actually move in one sample. 4533 int32_t maxDeltaY = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) * 7 / 16; 4534 4535 // XXX The original code in InputDevice.java included commented out 4536 // code for testing the X axis. Note that when we drop a point 4537 // we don't actually restore the old X either. Strange. 4538 // The old code also tries to track when bad points were previously 4539 // detected but it turns out that due to the placement of a "break" 4540 // at the end of the loop, we never set mDroppedBadPoint to true 4541 // so it is effectively dead code. 4542 // Need to figure out if the old code is busted or just overcomplicated 4543 // but working as intended. 4544 4545 // Look through all new points and see if any are farther than 4546 // acceptable from all previous points. 4547 for (uint32_t i = pointerCount; i-- > 0; ) { 4548 int32_t y = mCurrentTouch.pointers[i].y; 4549 int32_t closestY = INT_MAX; 4550 int32_t closestDeltaY = 0; 4551 4552#if DEBUG_HACKS 4553 LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); 4554#endif 4555 4556 for (uint32_t j = pointerCount; j-- > 0; ) { 4557 int32_t lastY = mLastTouch.pointers[j].y; 4558 int32_t deltaY = abs(y - lastY); 4559 4560#if DEBUG_HACKS 4561 LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", 4562 j, lastY, deltaY); 4563#endif 4564 4565 if (deltaY < maxDeltaY) { 4566 goto SkipSufficientlyClosePoint; 4567 } 4568 if (deltaY < closestDeltaY) { 4569 closestDeltaY = deltaY; 4570 closestY = lastY; 4571 } 4572 } 4573 4574 // Must not have found a close enough match. 4575#if DEBUG_HACKS 4576 LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", 4577 i, y, closestY, closestDeltaY, maxDeltaY); 4578#endif 4579 4580 mCurrentTouch.pointers[i].y = closestY; 4581 return true; // XXX original code only corrects one point 4582 4583 SkipSufficientlyClosePoint: ; 4584 } 4585 4586 // No change. 4587 return false; 4588} 4589 4590/* Special hack for devices that have bad screen data: drop points where 4591 * the coordinate value for one axis has jumped to the other pointer's location. 4592 */ 4593bool TouchInputMapper::applyJumpyTouchFilter() { 4594 uint32_t pointerCount = mCurrentTouch.pointerCount; 4595 if (mLastTouch.pointerCount != pointerCount) { 4596#if DEBUG_HACKS 4597 LOGD("JumpyTouchFilter: Different pointer count %d -> %d", 4598 mLastTouch.pointerCount, pointerCount); 4599 for (uint32_t i = 0; i < pointerCount; i++) { 4600 LOGD(" Pointer %d (%d, %d)", i, 4601 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4602 } 4603#endif 4604 4605 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { 4606 if (mLastTouch.pointerCount == 1 && pointerCount == 2) { 4607 // Just drop the first few events going from 1 to 2 pointers. 4608 // They're bad often enough that they're not worth considering. 4609 mCurrentTouch.pointerCount = 1; 4610 mJumpyTouchFilter.jumpyPointsDropped += 1; 4611 4612#if DEBUG_HACKS 4613 LOGD("JumpyTouchFilter: Pointer 2 dropped"); 4614#endif 4615 return true; 4616 } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { 4617 // The event when we go from 2 -> 1 tends to be messed up too 4618 mCurrentTouch.pointerCount = 2; 4619 mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; 4620 mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; 4621 mJumpyTouchFilter.jumpyPointsDropped += 1; 4622 4623#if DEBUG_HACKS 4624 for (int32_t i = 0; i < 2; i++) { 4625 LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, 4626 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4627 } 4628#endif 4629 return true; 4630 } 4631 } 4632 // Reset jumpy points dropped on other transitions or if limit exceeded. 4633 mJumpyTouchFilter.jumpyPointsDropped = 0; 4634 4635#if DEBUG_HACKS 4636 LOGD("JumpyTouchFilter: Transition - drop limit reset"); 4637#endif 4638 return false; 4639 } 4640 4641 // We have the same number of pointers as last time. 4642 // A 'jumpy' point is one where the coordinate value for one axis 4643 // has jumped to the other pointer's location. No need to do anything 4644 // else if we only have one pointer. 4645 if (pointerCount < 2) { 4646 return false; 4647 } 4648 4649 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { 4650 int jumpyEpsilon = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) / JUMPY_EPSILON_DIVISOR; 4651 4652 // We only replace the single worst jumpy point as characterized by pointer distance 4653 // in a single axis. 4654 int32_t badPointerIndex = -1; 4655 int32_t badPointerReplacementIndex = -1; 4656 int32_t badPointerDistance = INT_MIN; // distance to be corrected 4657 4658 for (uint32_t i = pointerCount; i-- > 0; ) { 4659 int32_t x = mCurrentTouch.pointers[i].x; 4660 int32_t y = mCurrentTouch.pointers[i].y; 4661 4662#if DEBUG_HACKS 4663 LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); 4664#endif 4665 4666 // Check if a touch point is too close to another's coordinates 4667 bool dropX = false, dropY = false; 4668 for (uint32_t j = 0; j < pointerCount; j++) { 4669 if (i == j) { 4670 continue; 4671 } 4672 4673 if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { 4674 dropX = true; 4675 break; 4676 } 4677 4678 if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { 4679 dropY = true; 4680 break; 4681 } 4682 } 4683 if (! dropX && ! dropY) { 4684 continue; // not jumpy 4685 } 4686 4687 // Find a replacement candidate by comparing with older points on the 4688 // complementary (non-jumpy) axis. 4689 int32_t distance = INT_MIN; // distance to be corrected 4690 int32_t replacementIndex = -1; 4691 4692 if (dropX) { 4693 // X looks too close. Find an older replacement point with a close Y. 4694 int32_t smallestDeltaY = INT_MAX; 4695 for (uint32_t j = 0; j < pointerCount; j++) { 4696 int32_t deltaY = abs(y - mLastTouch.pointers[j].y); 4697 if (deltaY < smallestDeltaY) { 4698 smallestDeltaY = deltaY; 4699 replacementIndex = j; 4700 } 4701 } 4702 distance = abs(x - mLastTouch.pointers[replacementIndex].x); 4703 } else { 4704 // Y looks too close. Find an older replacement point with a close X. 4705 int32_t smallestDeltaX = INT_MAX; 4706 for (uint32_t j = 0; j < pointerCount; j++) { 4707 int32_t deltaX = abs(x - mLastTouch.pointers[j].x); 4708 if (deltaX < smallestDeltaX) { 4709 smallestDeltaX = deltaX; 4710 replacementIndex = j; 4711 } 4712 } 4713 distance = abs(y - mLastTouch.pointers[replacementIndex].y); 4714 } 4715 4716 // If replacing this pointer would correct a worse error than the previous ones 4717 // considered, then use this replacement instead. 4718 if (distance > badPointerDistance) { 4719 badPointerIndex = i; 4720 badPointerReplacementIndex = replacementIndex; 4721 badPointerDistance = distance; 4722 } 4723 } 4724 4725 // Correct the jumpy pointer if one was found. 4726 if (badPointerIndex >= 0) { 4727#if DEBUG_HACKS 4728 LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", 4729 badPointerIndex, 4730 mLastTouch.pointers[badPointerReplacementIndex].x, 4731 mLastTouch.pointers[badPointerReplacementIndex].y); 4732#endif 4733 4734 mCurrentTouch.pointers[badPointerIndex].x = 4735 mLastTouch.pointers[badPointerReplacementIndex].x; 4736 mCurrentTouch.pointers[badPointerIndex].y = 4737 mLastTouch.pointers[badPointerReplacementIndex].y; 4738 mJumpyTouchFilter.jumpyPointsDropped += 1; 4739 return true; 4740 } 4741 } 4742 4743 mJumpyTouchFilter.jumpyPointsDropped = 0; 4744 return false; 4745} 4746 4747/* Special hack for devices that have bad screen data: aggregate and 4748 * compute averages of the coordinate data, to reduce the amount of 4749 * jitter seen by applications. */ 4750void TouchInputMapper::applyAveragingTouchFilter() { 4751 for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { 4752 uint32_t id = mCurrentTouch.pointers[currentIndex].id; 4753 int32_t x = mCurrentTouch.pointers[currentIndex].x; 4754 int32_t y = mCurrentTouch.pointers[currentIndex].y; 4755 int32_t pressure; 4756 switch (mCalibration.pressureSource) { 4757 case Calibration::PRESSURE_SOURCE_PRESSURE: 4758 pressure = mCurrentTouch.pointers[currentIndex].pressure; 4759 break; 4760 case Calibration::PRESSURE_SOURCE_TOUCH: 4761 pressure = mCurrentTouch.pointers[currentIndex].touchMajor; 4762 break; 4763 default: 4764 pressure = 1; 4765 break; 4766 } 4767 4768 if (mLastTouch.idBits.hasBit(id)) { 4769 // Pointer was down before and is still down now. 4770 // Compute average over history trace. 4771 uint32_t start = mAveragingTouchFilter.historyStart[id]; 4772 uint32_t end = mAveragingTouchFilter.historyEnd[id]; 4773 4774 int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; 4775 int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; 4776 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4777 4778#if DEBUG_HACKS 4779 LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", 4780 id, distance); 4781#endif 4782 4783 if (distance < AVERAGING_DISTANCE_LIMIT) { 4784 // Increment end index in preparation for recording new historical data. 4785 end += 1; 4786 if (end > AVERAGING_HISTORY_SIZE) { 4787 end = 0; 4788 } 4789 4790 // If the end index has looped back to the start index then we have filled 4791 // the historical trace up to the desired size so we drop the historical 4792 // data at the start of the trace. 4793 if (end == start) { 4794 start += 1; 4795 if (start > AVERAGING_HISTORY_SIZE) { 4796 start = 0; 4797 } 4798 } 4799 4800 // Add the raw data to the historical trace. 4801 mAveragingTouchFilter.historyStart[id] = start; 4802 mAveragingTouchFilter.historyEnd[id] = end; 4803 mAveragingTouchFilter.historyData[end].pointers[id].x = x; 4804 mAveragingTouchFilter.historyData[end].pointers[id].y = y; 4805 mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; 4806 4807 // Average over all historical positions in the trace by total pressure. 4808 int32_t averagedX = 0; 4809 int32_t averagedY = 0; 4810 int32_t totalPressure = 0; 4811 for (;;) { 4812 int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; 4813 int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; 4814 int32_t historicalPressure = mAveragingTouchFilter.historyData[start] 4815 .pointers[id].pressure; 4816 4817 averagedX += historicalX * historicalPressure; 4818 averagedY += historicalY * historicalPressure; 4819 totalPressure += historicalPressure; 4820 4821 if (start == end) { 4822 break; 4823 } 4824 4825 start += 1; 4826 if (start > AVERAGING_HISTORY_SIZE) { 4827 start = 0; 4828 } 4829 } 4830 4831 if (totalPressure != 0) { 4832 averagedX /= totalPressure; 4833 averagedY /= totalPressure; 4834 4835#if DEBUG_HACKS 4836 LOGD("AveragingTouchFilter: Pointer id %d - " 4837 "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, 4838 averagedX, averagedY); 4839#endif 4840 4841 mCurrentTouch.pointers[currentIndex].x = averagedX; 4842 mCurrentTouch.pointers[currentIndex].y = averagedY; 4843 } 4844 } else { 4845#if DEBUG_HACKS 4846 LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); 4847#endif 4848 } 4849 } else { 4850#if DEBUG_HACKS 4851 LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); 4852#endif 4853 } 4854 4855 // Reset pointer history. 4856 mAveragingTouchFilter.historyStart[id] = 0; 4857 mAveragingTouchFilter.historyEnd[id] = 0; 4858 mAveragingTouchFilter.historyData[0].pointers[id].x = x; 4859 mAveragingTouchFilter.historyData[0].pointers[id].y = y; 4860 mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; 4861 } 4862} 4863 4864int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 4865 { // acquire lock 4866 AutoMutex _l(mLock); 4867 4868 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { 4869 return AKEY_STATE_VIRTUAL; 4870 } 4871 4872 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4873 for (size_t i = 0; i < numVirtualKeys; i++) { 4874 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4875 if (virtualKey.keyCode == keyCode) { 4876 return AKEY_STATE_UP; 4877 } 4878 } 4879 } // release lock 4880 4881 return AKEY_STATE_UNKNOWN; 4882} 4883 4884int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 4885 { // acquire lock 4886 AutoMutex _l(mLock); 4887 4888 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { 4889 return AKEY_STATE_VIRTUAL; 4890 } 4891 4892 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4893 for (size_t i = 0; i < numVirtualKeys; i++) { 4894 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4895 if (virtualKey.scanCode == scanCode) { 4896 return AKEY_STATE_UP; 4897 } 4898 } 4899 } // release lock 4900 4901 return AKEY_STATE_UNKNOWN; 4902} 4903 4904bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 4905 const int32_t* keyCodes, uint8_t* outFlags) { 4906 { // acquire lock 4907 AutoMutex _l(mLock); 4908 4909 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4910 for (size_t i = 0; i < numVirtualKeys; i++) { 4911 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4912 4913 for (size_t i = 0; i < numCodes; i++) { 4914 if (virtualKey.keyCode == keyCodes[i]) { 4915 outFlags[i] = 1; 4916 } 4917 } 4918 } 4919 } // release lock 4920 4921 return true; 4922} 4923 4924 4925// --- SingleTouchInputMapper --- 4926 4927SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : 4928 TouchInputMapper(device) { 4929 initialize(); 4930} 4931 4932SingleTouchInputMapper::~SingleTouchInputMapper() { 4933} 4934 4935void SingleTouchInputMapper::initialize() { 4936 mAccumulator.clear(); 4937 4938 mDown = false; 4939 mX = 0; 4940 mY = 0; 4941 mPressure = 0; // default to 0 for devices that don't report pressure 4942 mToolWidth = 0; // default to 0 for devices that don't report tool width 4943 mButtonState = 0; 4944} 4945 4946void SingleTouchInputMapper::reset() { 4947 TouchInputMapper::reset(); 4948 4949 initialize(); 4950 } 4951 4952void SingleTouchInputMapper::process(const RawEvent* rawEvent) { 4953 switch (rawEvent->type) { 4954 case EV_KEY: 4955 switch (rawEvent->scanCode) { 4956 case BTN_TOUCH: 4957 mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; 4958 mAccumulator.btnTouch = rawEvent->value != 0; 4959 // Don't sync immediately. Wait until the next SYN_REPORT since we might 4960 // not have received valid position information yet. This logic assumes that 4961 // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. 4962 break; 4963 default: 4964 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 4965 uint32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 4966 if (buttonState) { 4967 if (rawEvent->value) { 4968 mAccumulator.buttonDown |= buttonState; 4969 } else { 4970 mAccumulator.buttonUp |= buttonState; 4971 } 4972 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 4973 } 4974 } 4975 break; 4976 } 4977 break; 4978 4979 case EV_ABS: 4980 switch (rawEvent->scanCode) { 4981 case ABS_X: 4982 mAccumulator.fields |= Accumulator::FIELD_ABS_X; 4983 mAccumulator.absX = rawEvent->value; 4984 break; 4985 case ABS_Y: 4986 mAccumulator.fields |= Accumulator::FIELD_ABS_Y; 4987 mAccumulator.absY = rawEvent->value; 4988 break; 4989 case ABS_PRESSURE: 4990 mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; 4991 mAccumulator.absPressure = rawEvent->value; 4992 break; 4993 case ABS_TOOL_WIDTH: 4994 mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; 4995 mAccumulator.absToolWidth = rawEvent->value; 4996 break; 4997 } 4998 break; 4999 5000 case EV_SYN: 5001 switch (rawEvent->scanCode) { 5002 case SYN_REPORT: 5003 sync(rawEvent->when); 5004 break; 5005 } 5006 break; 5007 } 5008} 5009 5010void SingleTouchInputMapper::sync(nsecs_t when) { 5011 uint32_t fields = mAccumulator.fields; 5012 if (fields == 0) { 5013 return; // no new state changes, so nothing to do 5014 } 5015 5016 if (fields & Accumulator::FIELD_BTN_TOUCH) { 5017 mDown = mAccumulator.btnTouch; 5018 } 5019 5020 if (fields & Accumulator::FIELD_ABS_X) { 5021 mX = mAccumulator.absX; 5022 } 5023 5024 if (fields & Accumulator::FIELD_ABS_Y) { 5025 mY = mAccumulator.absY; 5026 } 5027 5028 if (fields & Accumulator::FIELD_ABS_PRESSURE) { 5029 mPressure = mAccumulator.absPressure; 5030 } 5031 5032 if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { 5033 mToolWidth = mAccumulator.absToolWidth; 5034 } 5035 5036 if (fields & Accumulator::FIELD_BUTTONS) { 5037 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5038 } 5039 5040 mCurrentTouch.clear(); 5041 5042 if (mDown) { 5043 mCurrentTouch.pointerCount = 1; 5044 mCurrentTouch.pointers[0].id = 0; 5045 mCurrentTouch.pointers[0].x = mX; 5046 mCurrentTouch.pointers[0].y = mY; 5047 mCurrentTouch.pointers[0].pressure = mPressure; 5048 mCurrentTouch.pointers[0].touchMajor = 0; 5049 mCurrentTouch.pointers[0].touchMinor = 0; 5050 mCurrentTouch.pointers[0].toolMajor = mToolWidth; 5051 mCurrentTouch.pointers[0].toolMinor = mToolWidth; 5052 mCurrentTouch.pointers[0].orientation = 0; 5053 mCurrentTouch.idToIndex[0] = 0; 5054 mCurrentTouch.idBits.markBit(0); 5055 mCurrentTouch.buttonState = mButtonState; 5056 } 5057 5058 syncTouch(when, true); 5059 5060 mAccumulator.clear(); 5061} 5062 5063void SingleTouchInputMapper::configureRawAxes() { 5064 TouchInputMapper::configureRawAxes(); 5065 5066 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); 5067 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); 5068 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); 5069 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); 5070} 5071 5072 5073// --- MultiTouchInputMapper --- 5074 5075MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : 5076 TouchInputMapper(device) { 5077 initialize(); 5078} 5079 5080MultiTouchInputMapper::~MultiTouchInputMapper() { 5081} 5082 5083void MultiTouchInputMapper::initialize() { 5084 mAccumulator.clear(); 5085 mButtonState = 0; 5086} 5087 5088void MultiTouchInputMapper::reset() { 5089 TouchInputMapper::reset(); 5090 5091 initialize(); 5092} 5093 5094void MultiTouchInputMapper::process(const RawEvent* rawEvent) { 5095 switch (rawEvent->type) { 5096 case EV_KEY: { 5097 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5098 uint32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5099 if (buttonState) { 5100 if (rawEvent->value) { 5101 mAccumulator.buttonDown |= buttonState; 5102 } else { 5103 mAccumulator.buttonUp |= buttonState; 5104 } 5105 } 5106 } 5107 break; 5108 } 5109 5110 case EV_ABS: { 5111 uint32_t pointerIndex = mAccumulator.pointerCount; 5112 Accumulator::Pointer* pointer = & mAccumulator.pointers[pointerIndex]; 5113 5114 switch (rawEvent->scanCode) { 5115 case ABS_MT_POSITION_X: 5116 pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; 5117 pointer->absMTPositionX = rawEvent->value; 5118 break; 5119 case ABS_MT_POSITION_Y: 5120 pointer->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; 5121 pointer->absMTPositionY = rawEvent->value; 5122 break; 5123 case ABS_MT_TOUCH_MAJOR: 5124 pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; 5125 pointer->absMTTouchMajor = rawEvent->value; 5126 break; 5127 case ABS_MT_TOUCH_MINOR: 5128 pointer->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; 5129 pointer->absMTTouchMinor = rawEvent->value; 5130 break; 5131 case ABS_MT_WIDTH_MAJOR: 5132 pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; 5133 pointer->absMTWidthMajor = rawEvent->value; 5134 break; 5135 case ABS_MT_WIDTH_MINOR: 5136 pointer->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; 5137 pointer->absMTWidthMinor = rawEvent->value; 5138 break; 5139 case ABS_MT_ORIENTATION: 5140 pointer->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; 5141 pointer->absMTOrientation = rawEvent->value; 5142 break; 5143 case ABS_MT_TRACKING_ID: 5144 pointer->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; 5145 pointer->absMTTrackingId = rawEvent->value; 5146 break; 5147 case ABS_MT_PRESSURE: 5148 pointer->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; 5149 pointer->absMTPressure = rawEvent->value; 5150 break; 5151 } 5152 break; 5153 } 5154 5155 case EV_SYN: 5156 switch (rawEvent->scanCode) { 5157 case SYN_MT_REPORT: { 5158 // MultiTouch Sync: The driver has returned all data for *one* of the pointers. 5159 uint32_t pointerIndex = mAccumulator.pointerCount; 5160 5161 if (mAccumulator.pointers[pointerIndex].fields) { 5162 if (pointerIndex == MAX_POINTERS) { 5163 LOGW("MultiTouch device driver returned more than maximum of %d pointers.", 5164 MAX_POINTERS); 5165 } else { 5166 pointerIndex += 1; 5167 mAccumulator.pointerCount = pointerIndex; 5168 } 5169 } 5170 5171 mAccumulator.pointers[pointerIndex].clear(); 5172 break; 5173 } 5174 5175 case SYN_REPORT: 5176 sync(rawEvent->when); 5177 break; 5178 } 5179 break; 5180 } 5181} 5182 5183void MultiTouchInputMapper::sync(nsecs_t when) { 5184 static const uint32_t REQUIRED_FIELDS = 5185 Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; 5186 5187 uint32_t inCount = mAccumulator.pointerCount; 5188 uint32_t outCount = 0; 5189 bool havePointerIds = true; 5190 5191 mCurrentTouch.clear(); 5192 5193 for (uint32_t inIndex = 0; inIndex < inCount; inIndex++) { 5194 const Accumulator::Pointer& inPointer = mAccumulator.pointers[inIndex]; 5195 uint32_t fields = inPointer.fields; 5196 5197 if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { 5198 // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. 5199 // Drop this finger. 5200 continue; 5201 } 5202 5203 PointerData& outPointer = mCurrentTouch.pointers[outCount]; 5204 outPointer.x = inPointer.absMTPositionX; 5205 outPointer.y = inPointer.absMTPositionY; 5206 5207 if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { 5208 if (inPointer.absMTPressure <= 0) { 5209 // Some devices send sync packets with X / Y but with a 0 pressure to indicate 5210 // a pointer going up. Drop this finger. 5211 continue; 5212 } 5213 outPointer.pressure = inPointer.absMTPressure; 5214 } else { 5215 // Default pressure to 0 if absent. 5216 outPointer.pressure = 0; 5217 } 5218 5219 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { 5220 if (inPointer.absMTTouchMajor <= 0) { 5221 // Some devices send sync packets with X / Y but with a 0 touch major to indicate 5222 // a pointer going up. Drop this finger. 5223 continue; 5224 } 5225 outPointer.touchMajor = inPointer.absMTTouchMajor; 5226 } else { 5227 // Default touch area to 0 if absent. 5228 outPointer.touchMajor = 0; 5229 } 5230 5231 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { 5232 outPointer.touchMinor = inPointer.absMTTouchMinor; 5233 } else { 5234 // Assume touch area is circular. 5235 outPointer.touchMinor = outPointer.touchMajor; 5236 } 5237 5238 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { 5239 outPointer.toolMajor = inPointer.absMTWidthMajor; 5240 } else { 5241 // Default tool area to 0 if absent. 5242 outPointer.toolMajor = 0; 5243 } 5244 5245 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { 5246 outPointer.toolMinor = inPointer.absMTWidthMinor; 5247 } else { 5248 // Assume tool area is circular. 5249 outPointer.toolMinor = outPointer.toolMajor; 5250 } 5251 5252 if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { 5253 outPointer.orientation = inPointer.absMTOrientation; 5254 } else { 5255 // Default orientation to vertical if absent. 5256 outPointer.orientation = 0; 5257 } 5258 5259 // Assign pointer id using tracking id if available. 5260 if (havePointerIds) { 5261 if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { 5262 uint32_t id = uint32_t(inPointer.absMTTrackingId); 5263 5264 if (id > MAX_POINTER_ID) { 5265#if DEBUG_POINTERS 5266 LOGD("Pointers: Ignoring driver provided pointer id %d because " 5267 "it is larger than max supported id %d", 5268 id, MAX_POINTER_ID); 5269#endif 5270 havePointerIds = false; 5271 } 5272 else { 5273 outPointer.id = id; 5274 mCurrentTouch.idToIndex[id] = outCount; 5275 mCurrentTouch.idBits.markBit(id); 5276 } 5277 } else { 5278 havePointerIds = false; 5279 } 5280 } 5281 5282 outCount += 1; 5283 } 5284 5285 mCurrentTouch.pointerCount = outCount; 5286 5287 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5288 mCurrentTouch.buttonState = mButtonState; 5289 5290 syncTouch(when, havePointerIds); 5291 5292 mAccumulator.clear(); 5293} 5294 5295void MultiTouchInputMapper::configureRawAxes() { 5296 TouchInputMapper::configureRawAxes(); 5297 5298 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, & mRawAxes.x); 5299 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, & mRawAxes.y); 5300 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, & mRawAxes.touchMajor); 5301 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, & mRawAxes.touchMinor); 5302 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, & mRawAxes.toolMajor); 5303 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, & mRawAxes.toolMinor); 5304 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, & mRawAxes.orientation); 5305 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, & mRawAxes.pressure); 5306} 5307 5308 5309// --- JoystickInputMapper --- 5310 5311JoystickInputMapper::JoystickInputMapper(InputDevice* device) : 5312 InputMapper(device) { 5313} 5314 5315JoystickInputMapper::~JoystickInputMapper() { 5316} 5317 5318uint32_t JoystickInputMapper::getSources() { 5319 return AINPUT_SOURCE_JOYSTICK; 5320} 5321 5322void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 5323 InputMapper::populateDeviceInfo(info); 5324 5325 for (size_t i = 0; i < mAxes.size(); i++) { 5326 const Axis& axis = mAxes.valueAt(i); 5327 info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK, 5328 axis.min, axis.max, axis.flat, axis.fuzz); 5329 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5330 info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK, 5331 axis.min, axis.max, axis.flat, axis.fuzz); 5332 } 5333 } 5334} 5335 5336void JoystickInputMapper::dump(String8& dump) { 5337 dump.append(INDENT2 "Joystick Input Mapper:\n"); 5338 5339 dump.append(INDENT3 "Axes:\n"); 5340 size_t numAxes = mAxes.size(); 5341 for (size_t i = 0; i < numAxes; i++) { 5342 const Axis& axis = mAxes.valueAt(i); 5343 const char* label = getAxisLabel(axis.axisInfo.axis); 5344 if (label) { 5345 dump.appendFormat(INDENT4 "%s", label); 5346 } else { 5347 dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis); 5348 } 5349 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5350 label = getAxisLabel(axis.axisInfo.highAxis); 5351 if (label) { 5352 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue); 5353 } else { 5354 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis, 5355 axis.axisInfo.splitValue); 5356 } 5357 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) { 5358 dump.append(" (invert)"); 5359 } 5360 5361 dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f\n", 5362 axis.min, axis.max, axis.flat, axis.fuzz); 5363 dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, " 5364 "highScale=%0.5f, highOffset=%0.5f\n", 5365 axis.scale, axis.offset, axis.highScale, axis.highOffset); 5366 dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, rawFlat=%d, rawFuzz=%d\n", 5367 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue, 5368 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz); 5369 } 5370} 5371 5372void JoystickInputMapper::configure() { 5373 InputMapper::configure(); 5374 5375 // Collect all axes. 5376 for (int32_t abs = 0; abs <= ABS_MAX; abs++) { 5377 RawAbsoluteAxisInfo rawAxisInfo; 5378 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), abs, &rawAxisInfo); 5379 if (rawAxisInfo.valid) { 5380 // Map axis. 5381 AxisInfo axisInfo; 5382 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo); 5383 if (!explicitlyMapped) { 5384 // Axis is not explicitly mapped, will choose a generic axis later. 5385 axisInfo.mode = AxisInfo::MODE_NORMAL; 5386 axisInfo.axis = -1; 5387 } 5388 5389 // Apply flat override. 5390 int32_t rawFlat = axisInfo.flatOverride < 0 5391 ? rawAxisInfo.flat : axisInfo.flatOverride; 5392 5393 // Calculate scaling factors and limits. 5394 Axis axis; 5395 if (axisInfo.mode == AxisInfo::MODE_SPLIT) { 5396 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue); 5397 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue); 5398 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5399 scale, 0.0f, highScale, 0.0f, 5400 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5401 } else if (isCenteredAxis(axisInfo.axis)) { 5402 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5403 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale; 5404 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5405 scale, offset, scale, offset, 5406 -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5407 } else { 5408 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5409 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5410 scale, 0.0f, scale, 0.0f, 5411 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5412 } 5413 5414 // To eliminate noise while the joystick is at rest, filter out small variations 5415 // in axis values up front. 5416 axis.filter = axis.flat * 0.25f; 5417 5418 mAxes.add(abs, axis); 5419 } 5420 } 5421 5422 // If there are too many axes, start dropping them. 5423 // Prefer to keep explicitly mapped axes. 5424 if (mAxes.size() > PointerCoords::MAX_AXES) { 5425 LOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.", 5426 getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES); 5427 pruneAxes(true); 5428 pruneAxes(false); 5429 } 5430 5431 // Assign generic axis ids to remaining axes. 5432 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1; 5433 size_t numAxes = mAxes.size(); 5434 for (size_t i = 0; i < numAxes; i++) { 5435 Axis& axis = mAxes.editValueAt(i); 5436 if (axis.axisInfo.axis < 0) { 5437 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 5438 && haveAxis(nextGenericAxisId)) { 5439 nextGenericAxisId += 1; 5440 } 5441 5442 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) { 5443 axis.axisInfo.axis = nextGenericAxisId; 5444 nextGenericAxisId += 1; 5445 } else { 5446 LOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids " 5447 "have already been assigned to other axes.", 5448 getDeviceName().string(), mAxes.keyAt(i)); 5449 mAxes.removeItemsAt(i--); 5450 numAxes -= 1; 5451 } 5452 } 5453 } 5454} 5455 5456bool JoystickInputMapper::haveAxis(int32_t axisId) { 5457 size_t numAxes = mAxes.size(); 5458 for (size_t i = 0; i < numAxes; i++) { 5459 const Axis& axis = mAxes.valueAt(i); 5460 if (axis.axisInfo.axis == axisId 5461 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT 5462 && axis.axisInfo.highAxis == axisId)) { 5463 return true; 5464 } 5465 } 5466 return false; 5467} 5468 5469void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) { 5470 size_t i = mAxes.size(); 5471 while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) { 5472 if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) { 5473 continue; 5474 } 5475 LOGI("Discarding joystick '%s' axis %d because there are too many axes.", 5476 getDeviceName().string(), mAxes.keyAt(i)); 5477 mAxes.removeItemsAt(i); 5478 } 5479} 5480 5481bool JoystickInputMapper::isCenteredAxis(int32_t axis) { 5482 switch (axis) { 5483 case AMOTION_EVENT_AXIS_X: 5484 case AMOTION_EVENT_AXIS_Y: 5485 case AMOTION_EVENT_AXIS_Z: 5486 case AMOTION_EVENT_AXIS_RX: 5487 case AMOTION_EVENT_AXIS_RY: 5488 case AMOTION_EVENT_AXIS_RZ: 5489 case AMOTION_EVENT_AXIS_HAT_X: 5490 case AMOTION_EVENT_AXIS_HAT_Y: 5491 case AMOTION_EVENT_AXIS_ORIENTATION: 5492 case AMOTION_EVENT_AXIS_RUDDER: 5493 case AMOTION_EVENT_AXIS_WHEEL: 5494 return true; 5495 default: 5496 return false; 5497 } 5498} 5499 5500void JoystickInputMapper::reset() { 5501 // Recenter all axes. 5502 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 5503 5504 size_t numAxes = mAxes.size(); 5505 for (size_t i = 0; i < numAxes; i++) { 5506 Axis& axis = mAxes.editValueAt(i); 5507 axis.resetValue(); 5508 } 5509 5510 sync(when, true /*force*/); 5511 5512 InputMapper::reset(); 5513} 5514 5515void JoystickInputMapper::process(const RawEvent* rawEvent) { 5516 switch (rawEvent->type) { 5517 case EV_ABS: { 5518 ssize_t index = mAxes.indexOfKey(rawEvent->scanCode); 5519 if (index >= 0) { 5520 Axis& axis = mAxes.editValueAt(index); 5521 float newValue, highNewValue; 5522 switch (axis.axisInfo.mode) { 5523 case AxisInfo::MODE_INVERT: 5524 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) 5525 * axis.scale + axis.offset; 5526 highNewValue = 0.0f; 5527 break; 5528 case AxisInfo::MODE_SPLIT: 5529 if (rawEvent->value < axis.axisInfo.splitValue) { 5530 newValue = (axis.axisInfo.splitValue - rawEvent->value) 5531 * axis.scale + axis.offset; 5532 highNewValue = 0.0f; 5533 } else if (rawEvent->value > axis.axisInfo.splitValue) { 5534 newValue = 0.0f; 5535 highNewValue = (rawEvent->value - axis.axisInfo.splitValue) 5536 * axis.highScale + axis.highOffset; 5537 } else { 5538 newValue = 0.0f; 5539 highNewValue = 0.0f; 5540 } 5541 break; 5542 default: 5543 newValue = rawEvent->value * axis.scale + axis.offset; 5544 highNewValue = 0.0f; 5545 break; 5546 } 5547 axis.newValue = newValue; 5548 axis.highNewValue = highNewValue; 5549 } 5550 break; 5551 } 5552 5553 case EV_SYN: 5554 switch (rawEvent->scanCode) { 5555 case SYN_REPORT: 5556 sync(rawEvent->when, false /*force*/); 5557 break; 5558 } 5559 break; 5560 } 5561} 5562 5563void JoystickInputMapper::sync(nsecs_t when, bool force) { 5564 if (!filterAxes(force)) { 5565 return; 5566 } 5567 5568 int32_t metaState = mContext->getGlobalMetaState(); 5569 5570 PointerCoords pointerCoords; 5571 pointerCoords.clear(); 5572 5573 size_t numAxes = mAxes.size(); 5574 for (size_t i = 0; i < numAxes; i++) { 5575 const Axis& axis = mAxes.valueAt(i); 5576 pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue); 5577 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5578 pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue); 5579 } 5580 } 5581 5582 // Moving a joystick axis should not wake the devide because joysticks can 5583 // be fairly noisy even when not in use. On the other hand, pushing a gamepad 5584 // button will likely wake the device. 5585 // TODO: Use the input device configuration to control this behavior more finely. 5586 uint32_t policyFlags = 0; 5587 5588 int32_t pointerId = 0; 5589 getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags, 5590 AMOTION_EVENT_ACTION_MOVE, 0, metaState, AMOTION_EVENT_EDGE_FLAG_NONE, 5591 1, &pointerId, &pointerCoords, 0, 0, 0); 5592} 5593 5594bool JoystickInputMapper::filterAxes(bool force) { 5595 bool atLeastOneSignificantChange = force; 5596 size_t numAxes = mAxes.size(); 5597 for (size_t i = 0; i < numAxes; i++) { 5598 Axis& axis = mAxes.editValueAt(i); 5599 if (force || hasValueChangedSignificantly(axis.filter, 5600 axis.newValue, axis.currentValue, axis.min, axis.max)) { 5601 axis.currentValue = axis.newValue; 5602 atLeastOneSignificantChange = true; 5603 } 5604 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5605 if (force || hasValueChangedSignificantly(axis.filter, 5606 axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) { 5607 axis.highCurrentValue = axis.highNewValue; 5608 atLeastOneSignificantChange = true; 5609 } 5610 } 5611 } 5612 return atLeastOneSignificantChange; 5613} 5614 5615bool JoystickInputMapper::hasValueChangedSignificantly( 5616 float filter, float newValue, float currentValue, float min, float max) { 5617 if (newValue != currentValue) { 5618 // Filter out small changes in value unless the value is converging on the axis 5619 // bounds or center point. This is intended to reduce the amount of information 5620 // sent to applications by particularly noisy joysticks (such as PS3). 5621 if (fabs(newValue - currentValue) > filter 5622 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) 5623 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) 5624 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) { 5625 return true; 5626 } 5627 } 5628 return false; 5629} 5630 5631bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange( 5632 float filter, float newValue, float currentValue, float thresholdValue) { 5633 float newDistance = fabs(newValue - thresholdValue); 5634 if (newDistance < filter) { 5635 float oldDistance = fabs(currentValue - thresholdValue); 5636 if (newDistance < oldDistance) { 5637 return true; 5638 } 5639 } 5640 return false; 5641} 5642 5643} // namespace android 5644