InputReader.cpp revision 93fa9b30b91f75ee161d0791ff17f98d1a603812
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "InputReader" 18 19//#define LOG_NDEBUG 0 20 21// Log debug messages for each raw event received from the EventHub. 22#define DEBUG_RAW_EVENTS 0 23 24// Log debug messages about touch screen filtering hacks. 25#define DEBUG_HACKS 0 26 27// Log debug messages about virtual key processing. 28#define DEBUG_VIRTUAL_KEYS 0 29 30// Log debug messages about pointers. 31#define DEBUG_POINTERS 0 32 33// Log debug messages about pointer assignment calculations. 34#define DEBUG_POINTER_ASSIGNMENT 0 35 36// Log debug messages about gesture detection. 37#define DEBUG_GESTURES 0 38 39#include "InputReader.h" 40 41#include <cutils/atomic.h> 42#include <cutils/log.h> 43#include <ui/Keyboard.h> 44#include <ui/VirtualKeyMap.h> 45 46#include <stddef.h> 47#include <stdlib.h> 48#include <unistd.h> 49#include <errno.h> 50#include <limits.h> 51#include <math.h> 52 53#define INDENT " " 54#define INDENT2 " " 55#define INDENT3 " " 56#define INDENT4 " " 57 58namespace android { 59 60// --- Constants --- 61 62// Maximum number of slots supported when using the slot-based Multitouch Protocol B. 63static const size_t MAX_SLOTS = 32; 64 65// --- Static Functions --- 66 67template<typename T> 68inline static T abs(const T& value) { 69 return value < 0 ? - value : value; 70} 71 72template<typename T> 73inline static T min(const T& a, const T& b) { 74 return a < b ? a : b; 75} 76 77template<typename T> 78inline static void swap(T& a, T& b) { 79 T temp = a; 80 a = b; 81 b = temp; 82} 83 84inline static float avg(float x, float y) { 85 return (x + y) / 2; 86} 87 88inline static float distance(float x1, float y1, float x2, float y2) { 89 return hypotf(x1 - x2, y1 - y2); 90} 91 92inline static int32_t signExtendNybble(int32_t value) { 93 return value >= 8 ? value - 16 : value; 94} 95 96static inline const char* toString(bool value) { 97 return value ? "true" : "false"; 98} 99 100static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation, 101 const int32_t map[][4], size_t mapSize) { 102 if (orientation != DISPLAY_ORIENTATION_0) { 103 for (size_t i = 0; i < mapSize; i++) { 104 if (value == map[i][0]) { 105 return map[i][orientation]; 106 } 107 } 108 } 109 return value; 110} 111 112static const int32_t keyCodeRotationMap[][4] = { 113 // key codes enumerated counter-clockwise with the original (unrotated) key first 114 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 115 { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, 116 { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, 117 { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, 118 { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, 119}; 120static const size_t keyCodeRotationMapSize = 121 sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); 122 123int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { 124 return rotateValueUsingRotationMap(keyCode, orientation, 125 keyCodeRotationMap, keyCodeRotationMapSize); 126} 127 128static const int32_t edgeFlagRotationMap[][4] = { 129 // edge flags enumerated counter-clockwise with the original (unrotated) edge flag first 130 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 131 { AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT, 132 AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT }, 133 { AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP, 134 AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM }, 135 { AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT, 136 AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT }, 137 { AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM, 138 AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP }, 139}; 140static const size_t edgeFlagRotationMapSize = 141 sizeof(edgeFlagRotationMap) / sizeof(edgeFlagRotationMap[0]); 142 143static int32_t rotateEdgeFlag(int32_t edgeFlag, int32_t orientation) { 144 return rotateValueUsingRotationMap(edgeFlag, orientation, 145 edgeFlagRotationMap, edgeFlagRotationMapSize); 146} 147 148static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { 149 return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; 150} 151 152static uint32_t getButtonStateForScanCode(int32_t scanCode) { 153 // Currently all buttons are mapped to the primary button. 154 switch (scanCode) { 155 case BTN_LEFT: 156 return AMOTION_EVENT_BUTTON_PRIMARY; 157 case BTN_RIGHT: 158 return AMOTION_EVENT_BUTTON_SECONDARY; 159 case BTN_MIDDLE: 160 return AMOTION_EVENT_BUTTON_TERTIARY; 161 case BTN_SIDE: 162 return AMOTION_EVENT_BUTTON_BACK; 163 case BTN_EXTRA: 164 return AMOTION_EVENT_BUTTON_FORWARD; 165 case BTN_FORWARD: 166 return AMOTION_EVENT_BUTTON_FORWARD; 167 case BTN_BACK: 168 return AMOTION_EVENT_BUTTON_BACK; 169 case BTN_TASK: 170 default: 171 return 0; 172 } 173} 174 175// Returns true if the pointer should be reported as being down given the specified 176// button states. This determines whether the event is reported as a touch event. 177static bool isPointerDown(int32_t buttonState) { 178 return buttonState & 179 (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY 180 | AMOTION_EVENT_BUTTON_TERTIARY 181 | AMOTION_EVENT_BUTTON_ERASER); 182} 183 184static int32_t calculateEdgeFlagsUsingPointerBounds( 185 const sp<PointerControllerInterface>& pointerController, float x, float y) { 186 int32_t edgeFlags = 0; 187 float minX, minY, maxX, maxY; 188 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 189 if (x <= minX) { 190 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; 191 } else if (x >= maxX) { 192 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; 193 } 194 if (y <= minY) { 195 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; 196 } else if (y >= maxY) { 197 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; 198 } 199 } 200 return edgeFlags; 201} 202 203static float calculateCommonVector(float a, float b) { 204 if (a > 0 && b > 0) { 205 return a < b ? a : b; 206 } else if (a < 0 && b < 0) { 207 return a > b ? a : b; 208 } else { 209 return 0; 210 } 211} 212 213static void synthesizeButtonKey(InputReaderContext* context, int32_t action, 214 nsecs_t when, int32_t deviceId, uint32_t source, 215 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState, 216 int32_t buttonState, int32_t keyCode) { 217 if ( 218 (action == AKEY_EVENT_ACTION_DOWN 219 && !(lastButtonState & buttonState) 220 && (currentButtonState & buttonState)) 221 || (action == AKEY_EVENT_ACTION_UP 222 && (lastButtonState & buttonState) 223 && !(currentButtonState & buttonState))) { 224 context->getDispatcher()->notifyKey(when, deviceId, source, policyFlags, 225 action, 0, keyCode, 0, context->getGlobalMetaState(), when); 226 } 227} 228 229static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, 230 nsecs_t when, int32_t deviceId, uint32_t source, 231 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) { 232 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags, 233 lastButtonState, currentButtonState, 234 AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK); 235 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags, 236 lastButtonState, currentButtonState, 237 AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD); 238} 239 240 241// --- InputReader --- 242 243InputReader::InputReader(const sp<EventHubInterface>& eventHub, 244 const sp<InputReaderPolicyInterface>& policy, 245 const sp<InputDispatcherInterface>& dispatcher) : 246 mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), 247 mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX), 248 mRefreshConfiguration(0) { 249 configure(true /*firstTime*/); 250 updateGlobalMetaState(); 251 updateInputConfiguration(); 252} 253 254InputReader::~InputReader() { 255 for (size_t i = 0; i < mDevices.size(); i++) { 256 delete mDevices.valueAt(i); 257 } 258} 259 260void InputReader::loopOnce() { 261 if (android_atomic_acquire_load(&mRefreshConfiguration)) { 262 android_atomic_release_store(0, &mRefreshConfiguration); 263 configure(false /*firstTime*/); 264 } 265 266 int32_t timeoutMillis = -1; 267 if (mNextTimeout != LLONG_MAX) { 268 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 269 timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout); 270 } 271 272 size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE); 273 if (count) { 274 processEvents(mEventBuffer, count); 275 } 276 if (!count || timeoutMillis == 0) { 277 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 278#if DEBUG_RAW_EVENTS 279 LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f); 280#endif 281 mNextTimeout = LLONG_MAX; 282 timeoutExpired(now); 283 } 284} 285 286void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { 287 for (const RawEvent* rawEvent = rawEvents; count;) { 288 int32_t type = rawEvent->type; 289 size_t batchSize = 1; 290 if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) { 291 int32_t deviceId = rawEvent->deviceId; 292 while (batchSize < count) { 293 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT 294 || rawEvent[batchSize].deviceId != deviceId) { 295 break; 296 } 297 batchSize += 1; 298 } 299#if DEBUG_RAW_EVENTS 300 LOGD("BatchSize: %d Count: %d", batchSize, count); 301#endif 302 processEventsForDevice(deviceId, rawEvent, batchSize); 303 } else { 304 switch (rawEvent->type) { 305 case EventHubInterface::DEVICE_ADDED: 306 addDevice(rawEvent->deviceId); 307 break; 308 case EventHubInterface::DEVICE_REMOVED: 309 removeDevice(rawEvent->deviceId); 310 break; 311 case EventHubInterface::FINISHED_DEVICE_SCAN: 312 handleConfigurationChanged(rawEvent->when); 313 break; 314 default: 315 LOG_ASSERT(false); // can't happen 316 break; 317 } 318 } 319 count -= batchSize; 320 rawEvent += batchSize; 321 } 322} 323 324void InputReader::addDevice(int32_t deviceId) { 325 String8 name = mEventHub->getDeviceName(deviceId); 326 uint32_t classes = mEventHub->getDeviceClasses(deviceId); 327 328 InputDevice* device = createDevice(deviceId, name, classes); 329 device->configure(); 330 331 if (device->isIgnored()) { 332 LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); 333 } else { 334 LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), 335 device->getSources()); 336 } 337 338 bool added = false; 339 { // acquire device registry writer lock 340 RWLock::AutoWLock _wl(mDeviceRegistryLock); 341 342 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 343 if (deviceIndex < 0) { 344 mDevices.add(deviceId, device); 345 added = true; 346 } 347 } // release device registry writer lock 348 349 if (! added) { 350 LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); 351 delete device; 352 return; 353 } 354} 355 356void InputReader::removeDevice(int32_t deviceId) { 357 bool removed = false; 358 InputDevice* device = NULL; 359 { // acquire device registry writer lock 360 RWLock::AutoWLock _wl(mDeviceRegistryLock); 361 362 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 363 if (deviceIndex >= 0) { 364 device = mDevices.valueAt(deviceIndex); 365 mDevices.removeItemsAt(deviceIndex, 1); 366 removed = true; 367 } 368 } // release device registry writer lock 369 370 if (! removed) { 371 LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); 372 return; 373 } 374 375 if (device->isIgnored()) { 376 LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", 377 device->getId(), device->getName().string()); 378 } else { 379 LOGI("Device removed: id=%d, name='%s', sources=0x%08x", 380 device->getId(), device->getName().string(), device->getSources()); 381 } 382 383 device->reset(); 384 385 delete device; 386} 387 388InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { 389 InputDevice* device = new InputDevice(this, deviceId, name); 390 391 // External devices. 392 if (classes & INPUT_DEVICE_CLASS_EXTERNAL) { 393 device->setExternal(true); 394 } 395 396 // Switch-like devices. 397 if (classes & INPUT_DEVICE_CLASS_SWITCH) { 398 device->addMapper(new SwitchInputMapper(device)); 399 } 400 401 // Keyboard-like devices. 402 uint32_t keyboardSource = 0; 403 int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; 404 if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { 405 keyboardSource |= AINPUT_SOURCE_KEYBOARD; 406 } 407 if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { 408 keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; 409 } 410 if (classes & INPUT_DEVICE_CLASS_DPAD) { 411 keyboardSource |= AINPUT_SOURCE_DPAD; 412 } 413 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) { 414 keyboardSource |= AINPUT_SOURCE_GAMEPAD; 415 } 416 417 if (keyboardSource != 0) { 418 device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType)); 419 } 420 421 // Cursor-like devices. 422 if (classes & INPUT_DEVICE_CLASS_CURSOR) { 423 device->addMapper(new CursorInputMapper(device)); 424 } 425 426 // Touchscreens and touchpad devices. 427 if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) { 428 device->addMapper(new MultiTouchInputMapper(device)); 429 } else if (classes & INPUT_DEVICE_CLASS_TOUCH) { 430 device->addMapper(new SingleTouchInputMapper(device)); 431 } 432 433 // Joystick-like devices. 434 if (classes & INPUT_DEVICE_CLASS_JOYSTICK) { 435 device->addMapper(new JoystickInputMapper(device)); 436 } 437 438 return device; 439} 440 441void InputReader::processEventsForDevice(int32_t deviceId, 442 const RawEvent* rawEvents, size_t count) { 443 { // acquire device registry reader lock 444 RWLock::AutoRLock _rl(mDeviceRegistryLock); 445 446 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 447 if (deviceIndex < 0) { 448 LOGW("Discarding event for unknown deviceId %d.", deviceId); 449 return; 450 } 451 452 InputDevice* device = mDevices.valueAt(deviceIndex); 453 if (device->isIgnored()) { 454 //LOGD("Discarding event for ignored deviceId %d.", deviceId); 455 return; 456 } 457 458 device->process(rawEvents, count); 459 } // release device registry reader lock 460} 461 462void InputReader::timeoutExpired(nsecs_t when) { 463 { // acquire device registry reader lock 464 RWLock::AutoRLock _rl(mDeviceRegistryLock); 465 466 for (size_t i = 0; i < mDevices.size(); i++) { 467 InputDevice* device = mDevices.valueAt(i); 468 if (!device->isIgnored()) { 469 device->timeoutExpired(when); 470 } 471 } 472 } // release device registry reader lock 473} 474 475void InputReader::handleConfigurationChanged(nsecs_t when) { 476 // Reset global meta state because it depends on the list of all configured devices. 477 updateGlobalMetaState(); 478 479 // Update input configuration. 480 updateInputConfiguration(); 481 482 // Enqueue configuration changed. 483 mDispatcher->notifyConfigurationChanged(when); 484} 485 486void InputReader::configure(bool firstTime) { 487 mPolicy->getReaderConfiguration(&mConfig); 488 mEventHub->setExcludedDevices(mConfig.excludedDeviceNames); 489 490 if (!firstTime) { 491 mEventHub->requestReopenDevices(); 492 } 493} 494 495void InputReader::updateGlobalMetaState() { 496 { // acquire state lock 497 AutoMutex _l(mStateLock); 498 499 mGlobalMetaState = 0; 500 501 { // acquire device registry reader lock 502 RWLock::AutoRLock _rl(mDeviceRegistryLock); 503 504 for (size_t i = 0; i < mDevices.size(); i++) { 505 InputDevice* device = mDevices.valueAt(i); 506 mGlobalMetaState |= device->getMetaState(); 507 } 508 } // release device registry reader lock 509 } // release state lock 510} 511 512int32_t InputReader::getGlobalMetaState() { 513 { // acquire state lock 514 AutoMutex _l(mStateLock); 515 516 return mGlobalMetaState; 517 } // release state lock 518} 519 520void InputReader::updateInputConfiguration() { 521 { // acquire state lock 522 AutoMutex _l(mStateLock); 523 524 int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; 525 int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; 526 int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; 527 { // acquire device registry reader lock 528 RWLock::AutoRLock _rl(mDeviceRegistryLock); 529 530 InputDeviceInfo deviceInfo; 531 for (size_t i = 0; i < mDevices.size(); i++) { 532 InputDevice* device = mDevices.valueAt(i); 533 device->getDeviceInfo(& deviceInfo); 534 uint32_t sources = deviceInfo.getSources(); 535 536 if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { 537 touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; 538 } 539 if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { 540 navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; 541 } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { 542 navigationConfig = InputConfiguration::NAVIGATION_DPAD; 543 } 544 if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { 545 keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; 546 } 547 } 548 } // release device registry reader lock 549 550 mInputConfiguration.touchScreen = touchScreenConfig; 551 mInputConfiguration.keyboard = keyboardConfig; 552 mInputConfiguration.navigation = navigationConfig; 553 } // release state lock 554} 555 556void InputReader::disableVirtualKeysUntil(nsecs_t time) { 557 mDisableVirtualKeysTimeout = time; 558} 559 560bool InputReader::shouldDropVirtualKey(nsecs_t now, 561 InputDevice* device, int32_t keyCode, int32_t scanCode) { 562 if (now < mDisableVirtualKeysTimeout) { 563 LOGI("Dropping virtual key from device %s because virtual keys are " 564 "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d", 565 device->getName().string(), 566 (mDisableVirtualKeysTimeout - now) * 0.000001, 567 keyCode, scanCode); 568 return true; 569 } else { 570 return false; 571 } 572} 573 574void InputReader::fadePointer() { 575 { // acquire device registry reader lock 576 RWLock::AutoRLock _rl(mDeviceRegistryLock); 577 578 for (size_t i = 0; i < mDevices.size(); i++) { 579 InputDevice* device = mDevices.valueAt(i); 580 device->fadePointer(); 581 } 582 } // release device registry reader lock 583} 584 585void InputReader::requestTimeoutAtTime(nsecs_t when) { 586 if (when < mNextTimeout) { 587 mNextTimeout = when; 588 } 589} 590 591void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { 592 { // acquire state lock 593 AutoMutex _l(mStateLock); 594 595 *outConfiguration = mInputConfiguration; 596 } // release state lock 597} 598 599status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { 600 { // acquire device registry reader lock 601 RWLock::AutoRLock _rl(mDeviceRegistryLock); 602 603 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 604 if (deviceIndex < 0) { 605 return NAME_NOT_FOUND; 606 } 607 608 InputDevice* device = mDevices.valueAt(deviceIndex); 609 if (device->isIgnored()) { 610 return NAME_NOT_FOUND; 611 } 612 613 device->getDeviceInfo(outDeviceInfo); 614 return OK; 615 } // release device registy reader lock 616} 617 618void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { 619 outDeviceIds.clear(); 620 621 { // acquire device registry reader lock 622 RWLock::AutoRLock _rl(mDeviceRegistryLock); 623 624 size_t numDevices = mDevices.size(); 625 for (size_t i = 0; i < numDevices; i++) { 626 InputDevice* device = mDevices.valueAt(i); 627 if (! device->isIgnored()) { 628 outDeviceIds.add(device->getId()); 629 } 630 } 631 } // release device registy reader lock 632} 633 634int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 635 int32_t keyCode) { 636 return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); 637} 638 639int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, 640 int32_t scanCode) { 641 return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); 642} 643 644int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { 645 return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); 646} 647 648int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 649 GetStateFunc getStateFunc) { 650 { // acquire device registry reader lock 651 RWLock::AutoRLock _rl(mDeviceRegistryLock); 652 653 int32_t result = AKEY_STATE_UNKNOWN; 654 if (deviceId >= 0) { 655 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 656 if (deviceIndex >= 0) { 657 InputDevice* device = mDevices.valueAt(deviceIndex); 658 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 659 result = (device->*getStateFunc)(sourceMask, code); 660 } 661 } 662 } else { 663 size_t numDevices = mDevices.size(); 664 for (size_t i = 0; i < numDevices; i++) { 665 InputDevice* device = mDevices.valueAt(i); 666 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 667 result = (device->*getStateFunc)(sourceMask, code); 668 if (result >= AKEY_STATE_DOWN) { 669 return result; 670 } 671 } 672 } 673 } 674 return result; 675 } // release device registy reader lock 676} 677 678bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, 679 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { 680 memset(outFlags, 0, numCodes); 681 return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); 682} 683 684bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 685 const int32_t* keyCodes, uint8_t* outFlags) { 686 { // acquire device registry reader lock 687 RWLock::AutoRLock _rl(mDeviceRegistryLock); 688 bool result = false; 689 if (deviceId >= 0) { 690 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 691 if (deviceIndex >= 0) { 692 InputDevice* device = mDevices.valueAt(deviceIndex); 693 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 694 result = device->markSupportedKeyCodes(sourceMask, 695 numCodes, keyCodes, outFlags); 696 } 697 } 698 } else { 699 size_t numDevices = mDevices.size(); 700 for (size_t i = 0; i < numDevices; i++) { 701 InputDevice* device = mDevices.valueAt(i); 702 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 703 result |= device->markSupportedKeyCodes(sourceMask, 704 numCodes, keyCodes, outFlags); 705 } 706 } 707 } 708 return result; 709 } // release device registy reader lock 710} 711 712void InputReader::refreshConfiguration() { 713 android_atomic_release_store(1, &mRefreshConfiguration); 714 715 mEventHub->wake(); 716} 717 718void InputReader::dump(String8& dump) { 719 mEventHub->dump(dump); 720 dump.append("\n"); 721 722 dump.append("Input Reader State:\n"); 723 724 { // acquire device registry reader lock 725 RWLock::AutoRLock _rl(mDeviceRegistryLock); 726 727 for (size_t i = 0; i < mDevices.size(); i++) { 728 mDevices.valueAt(i)->dump(dump); 729 } 730 } // release device registy reader lock 731 732 dump.append(INDENT "Configuration:\n"); 733 dump.append(INDENT2 "ExcludedDeviceNames: ["); 734 for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) { 735 if (i != 0) { 736 dump.append(", "); 737 } 738 dump.append(mConfig.excludedDeviceNames.itemAt(i).string()); 739 } 740 dump.append("]\n"); 741 dump.appendFormat(INDENT2 "FilterTouchEvents: %s\n", 742 toString(mConfig.filterTouchEvents)); 743 dump.appendFormat(INDENT2 "FilterJumpyTouchEvents: %s\n", 744 toString(mConfig.filterJumpyTouchEvents)); 745 dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n", 746 mConfig.virtualKeyQuietTime * 0.000001f); 747 748 dump.appendFormat(INDENT2 "PointerVelocityControlParameters: " 749 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n", 750 mConfig.pointerVelocityControlParameters.scale, 751 mConfig.pointerVelocityControlParameters.lowThreshold, 752 mConfig.pointerVelocityControlParameters.highThreshold, 753 mConfig.pointerVelocityControlParameters.acceleration); 754 755 dump.appendFormat(INDENT2 "WheelVelocityControlParameters: " 756 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n", 757 mConfig.wheelVelocityControlParameters.scale, 758 mConfig.wheelVelocityControlParameters.lowThreshold, 759 mConfig.wheelVelocityControlParameters.highThreshold, 760 mConfig.wheelVelocityControlParameters.acceleration); 761 762 dump.appendFormat(INDENT2 "PointerGesture:\n"); 763 dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n", 764 mConfig.pointerGestureQuietInterval * 0.000001f); 765 dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n", 766 mConfig.pointerGestureDragMinSwitchSpeed); 767 dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n", 768 mConfig.pointerGestureTapInterval * 0.000001f); 769 dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n", 770 mConfig.pointerGestureTapDragInterval * 0.000001f); 771 dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n", 772 mConfig.pointerGestureTapSlop); 773 dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n", 774 mConfig.pointerGestureMultitouchSettleInterval * 0.000001f); 775 dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n", 776 mConfig.pointerGestureMultitouchMinDistance); 777 dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n", 778 mConfig.pointerGestureSwipeTransitionAngleCosine); 779 dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n", 780 mConfig.pointerGestureSwipeMaxWidthRatio); 781 dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n", 782 mConfig.pointerGestureMovementSpeedRatio); 783 dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n", 784 mConfig.pointerGestureZoomSpeedRatio); 785} 786 787 788// --- InputReaderThread --- 789 790InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : 791 Thread(/*canCallJava*/ true), mReader(reader) { 792} 793 794InputReaderThread::~InputReaderThread() { 795} 796 797bool InputReaderThread::threadLoop() { 798 mReader->loopOnce(); 799 return true; 800} 801 802 803// --- InputDevice --- 804 805InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : 806 mContext(context), mId(id), mName(name), mSources(0), 807 mIsExternal(false), mDropUntilNextSync(false) { 808} 809 810InputDevice::~InputDevice() { 811 size_t numMappers = mMappers.size(); 812 for (size_t i = 0; i < numMappers; i++) { 813 delete mMappers[i]; 814 } 815 mMappers.clear(); 816} 817 818void InputDevice::dump(String8& dump) { 819 InputDeviceInfo deviceInfo; 820 getDeviceInfo(& deviceInfo); 821 822 dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), 823 deviceInfo.getName().string()); 824 dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal)); 825 dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); 826 dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); 827 828 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 829 if (!ranges.isEmpty()) { 830 dump.append(INDENT2 "Motion Ranges:\n"); 831 for (size_t i = 0; i < ranges.size(); i++) { 832 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i); 833 const char* label = getAxisLabel(range.axis); 834 char name[32]; 835 if (label) { 836 strncpy(name, label, sizeof(name)); 837 name[sizeof(name) - 1] = '\0'; 838 } else { 839 snprintf(name, sizeof(name), "%d", range.axis); 840 } 841 dump.appendFormat(INDENT3 "%s: source=0x%08x, " 842 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", 843 name, range.source, range.min, range.max, range.flat, range.fuzz); 844 } 845 } 846 847 size_t numMappers = mMappers.size(); 848 for (size_t i = 0; i < numMappers; i++) { 849 InputMapper* mapper = mMappers[i]; 850 mapper->dump(dump); 851 } 852} 853 854void InputDevice::addMapper(InputMapper* mapper) { 855 mMappers.add(mapper); 856} 857 858void InputDevice::configure() { 859 if (! isIgnored()) { 860 mContext->getEventHub()->getConfiguration(mId, &mConfiguration); 861 } 862 863 mSources = 0; 864 865 size_t numMappers = mMappers.size(); 866 for (size_t i = 0; i < numMappers; i++) { 867 InputMapper* mapper = mMappers[i]; 868 mapper->configure(); 869 mSources |= mapper->getSources(); 870 } 871} 872 873void InputDevice::reset() { 874 size_t numMappers = mMappers.size(); 875 for (size_t i = 0; i < numMappers; i++) { 876 InputMapper* mapper = mMappers[i]; 877 mapper->reset(); 878 } 879} 880 881void InputDevice::process(const RawEvent* rawEvents, size_t count) { 882 // Process all of the events in order for each mapper. 883 // We cannot simply ask each mapper to process them in bulk because mappers may 884 // have side-effects that must be interleaved. For example, joystick movement events and 885 // gamepad button presses are handled by different mappers but they should be dispatched 886 // in the order received. 887 size_t numMappers = mMappers.size(); 888 for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) { 889#if DEBUG_RAW_EVENTS 890 LOGD("Input event: device=%d type=0x%04x scancode=0x%04x " 891 "keycode=0x%04x value=0x%04x flags=0x%08x", 892 rawEvent->deviceId, rawEvent->type, rawEvent->scanCode, rawEvent->keyCode, 893 rawEvent->value, rawEvent->flags); 894#endif 895 896 if (mDropUntilNextSync) { 897 if (rawEvent->type == EV_SYN && rawEvent->scanCode == SYN_REPORT) { 898 mDropUntilNextSync = false; 899#if DEBUG_RAW_EVENTS 900 LOGD("Recovered from input event buffer overrun."); 901#endif 902 } else { 903#if DEBUG_RAW_EVENTS 904 LOGD("Dropped input event while waiting for next input sync."); 905#endif 906 } 907 } else if (rawEvent->type == EV_SYN && rawEvent->scanCode == SYN_DROPPED) { 908 LOGI("Detected input event buffer overrun for device %s.", mName.string()); 909 mDropUntilNextSync = true; 910 reset(); 911 } else { 912 for (size_t i = 0; i < numMappers; i++) { 913 InputMapper* mapper = mMappers[i]; 914 mapper->process(rawEvent); 915 } 916 } 917 } 918} 919 920void InputDevice::timeoutExpired(nsecs_t when) { 921 size_t numMappers = mMappers.size(); 922 for (size_t i = 0; i < numMappers; i++) { 923 InputMapper* mapper = mMappers[i]; 924 mapper->timeoutExpired(when); 925 } 926} 927 928void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { 929 outDeviceInfo->initialize(mId, mName); 930 931 size_t numMappers = mMappers.size(); 932 for (size_t i = 0; i < numMappers; i++) { 933 InputMapper* mapper = mMappers[i]; 934 mapper->populateDeviceInfo(outDeviceInfo); 935 } 936} 937 938int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 939 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); 940} 941 942int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 943 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); 944} 945 946int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 947 return getState(sourceMask, switchCode, & InputMapper::getSwitchState); 948} 949 950int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { 951 int32_t result = AKEY_STATE_UNKNOWN; 952 size_t numMappers = mMappers.size(); 953 for (size_t i = 0; i < numMappers; i++) { 954 InputMapper* mapper = mMappers[i]; 955 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 956 result = (mapper->*getStateFunc)(sourceMask, code); 957 if (result >= AKEY_STATE_DOWN) { 958 return result; 959 } 960 } 961 } 962 return result; 963} 964 965bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 966 const int32_t* keyCodes, uint8_t* outFlags) { 967 bool result = false; 968 size_t numMappers = mMappers.size(); 969 for (size_t i = 0; i < numMappers; i++) { 970 InputMapper* mapper = mMappers[i]; 971 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 972 result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); 973 } 974 } 975 return result; 976} 977 978int32_t InputDevice::getMetaState() { 979 int32_t result = 0; 980 size_t numMappers = mMappers.size(); 981 for (size_t i = 0; i < numMappers; i++) { 982 InputMapper* mapper = mMappers[i]; 983 result |= mapper->getMetaState(); 984 } 985 return result; 986} 987 988void InputDevice::fadePointer() { 989 size_t numMappers = mMappers.size(); 990 for (size_t i = 0; i < numMappers; i++) { 991 InputMapper* mapper = mMappers[i]; 992 mapper->fadePointer(); 993 } 994} 995 996 997// --- InputMapper --- 998 999InputMapper::InputMapper(InputDevice* device) : 1000 mDevice(device), mContext(device->getContext()) { 1001} 1002 1003InputMapper::~InputMapper() { 1004} 1005 1006void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1007 info->addSource(getSources()); 1008} 1009 1010void InputMapper::dump(String8& dump) { 1011} 1012 1013void InputMapper::configure() { 1014} 1015 1016void InputMapper::reset() { 1017} 1018 1019void InputMapper::timeoutExpired(nsecs_t when) { 1020} 1021 1022int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1023 return AKEY_STATE_UNKNOWN; 1024} 1025 1026int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1027 return AKEY_STATE_UNKNOWN; 1028} 1029 1030int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1031 return AKEY_STATE_UNKNOWN; 1032} 1033 1034bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1035 const int32_t* keyCodes, uint8_t* outFlags) { 1036 return false; 1037} 1038 1039int32_t InputMapper::getMetaState() { 1040 return 0; 1041} 1042 1043void InputMapper::fadePointer() { 1044} 1045 1046void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump, 1047 const RawAbsoluteAxisInfo& axis, const char* name) { 1048 if (axis.valid) { 1049 dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n", 1050 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution); 1051 } else { 1052 dump.appendFormat(INDENT4 "%s: unknown range\n", name); 1053 } 1054} 1055 1056 1057// --- SwitchInputMapper --- 1058 1059SwitchInputMapper::SwitchInputMapper(InputDevice* device) : 1060 InputMapper(device) { 1061} 1062 1063SwitchInputMapper::~SwitchInputMapper() { 1064} 1065 1066uint32_t SwitchInputMapper::getSources() { 1067 return AINPUT_SOURCE_SWITCH; 1068} 1069 1070void SwitchInputMapper::process(const RawEvent* rawEvent) { 1071 switch (rawEvent->type) { 1072 case EV_SW: 1073 processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); 1074 break; 1075 } 1076} 1077 1078void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { 1079 getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); 1080} 1081 1082int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1083 return getEventHub()->getSwitchState(getDeviceId(), switchCode); 1084} 1085 1086 1087// --- KeyboardInputMapper --- 1088 1089KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, 1090 uint32_t source, int32_t keyboardType) : 1091 InputMapper(device), mSource(source), 1092 mKeyboardType(keyboardType) { 1093 initializeLocked(); 1094} 1095 1096KeyboardInputMapper::~KeyboardInputMapper() { 1097} 1098 1099void KeyboardInputMapper::initializeLocked() { 1100 mLocked.metaState = AMETA_NONE; 1101 mLocked.downTime = 0; 1102} 1103 1104uint32_t KeyboardInputMapper::getSources() { 1105 return mSource; 1106} 1107 1108void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1109 InputMapper::populateDeviceInfo(info); 1110 1111 info->setKeyboardType(mKeyboardType); 1112} 1113 1114void KeyboardInputMapper::dump(String8& dump) { 1115 { // acquire lock 1116 AutoMutex _l(mLock); 1117 dump.append(INDENT2 "Keyboard Input Mapper:\n"); 1118 dumpParameters(dump); 1119 dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); 1120 dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); 1121 dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); 1122 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1123 } // release lock 1124} 1125 1126 1127void KeyboardInputMapper::configure() { 1128 InputMapper::configure(); 1129 1130 // Configure basic parameters. 1131 configureParameters(); 1132 1133 // Reset LEDs. 1134 { 1135 AutoMutex _l(mLock); 1136 resetLedStateLocked(); 1137 } 1138} 1139 1140void KeyboardInputMapper::configureParameters() { 1141 mParameters.orientationAware = false; 1142 getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), 1143 mParameters.orientationAware); 1144 1145 mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; 1146} 1147 1148void KeyboardInputMapper::dumpParameters(String8& dump) { 1149 dump.append(INDENT3 "Parameters:\n"); 1150 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1151 mParameters.associatedDisplayId); 1152 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1153 toString(mParameters.orientationAware)); 1154} 1155 1156void KeyboardInputMapper::reset() { 1157 for (;;) { 1158 int32_t keyCode, scanCode; 1159 { // acquire lock 1160 AutoMutex _l(mLock); 1161 1162 // Synthesize key up event on reset if keys are currently down. 1163 if (mLocked.keyDowns.isEmpty()) { 1164 initializeLocked(); 1165 resetLedStateLocked(); 1166 break; // done 1167 } 1168 1169 const KeyDown& keyDown = mLocked.keyDowns.top(); 1170 keyCode = keyDown.keyCode; 1171 scanCode = keyDown.scanCode; 1172 } // release lock 1173 1174 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1175 processKey(when, false, keyCode, scanCode, 0); 1176 } 1177 1178 InputMapper::reset(); 1179 getContext()->updateGlobalMetaState(); 1180} 1181 1182void KeyboardInputMapper::process(const RawEvent* rawEvent) { 1183 switch (rawEvent->type) { 1184 case EV_KEY: { 1185 int32_t scanCode = rawEvent->scanCode; 1186 if (isKeyboardOrGamepadKey(scanCode)) { 1187 processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, 1188 rawEvent->flags); 1189 } 1190 break; 1191 } 1192 } 1193} 1194 1195bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { 1196 return scanCode < BTN_MOUSE 1197 || scanCode >= KEY_OK 1198 || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) 1199 || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI); 1200} 1201 1202void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, 1203 int32_t scanCode, uint32_t policyFlags) { 1204 int32_t newMetaState; 1205 nsecs_t downTime; 1206 bool metaStateChanged = false; 1207 1208 { // acquire lock 1209 AutoMutex _l(mLock); 1210 1211 if (down) { 1212 // Rotate key codes according to orientation if needed. 1213 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1214 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { 1215 int32_t orientation; 1216 if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1217 NULL, NULL, & orientation)) { 1218 orientation = DISPLAY_ORIENTATION_0; 1219 } 1220 1221 keyCode = rotateKeyCode(keyCode, orientation); 1222 } 1223 1224 // Add key down. 1225 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1226 if (keyDownIndex >= 0) { 1227 // key repeat, be sure to use same keycode as before in case of rotation 1228 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1229 } else { 1230 // key down 1231 if ((policyFlags & POLICY_FLAG_VIRTUAL) 1232 && mContext->shouldDropVirtualKey(when, 1233 getDevice(), keyCode, scanCode)) { 1234 return; 1235 } 1236 1237 mLocked.keyDowns.push(); 1238 KeyDown& keyDown = mLocked.keyDowns.editTop(); 1239 keyDown.keyCode = keyCode; 1240 keyDown.scanCode = scanCode; 1241 } 1242 1243 mLocked.downTime = when; 1244 } else { 1245 // Remove key down. 1246 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1247 if (keyDownIndex >= 0) { 1248 // key up, be sure to use same keycode as before in case of rotation 1249 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1250 mLocked.keyDowns.removeAt(size_t(keyDownIndex)); 1251 } else { 1252 // key was not actually down 1253 LOGI("Dropping key up from device %s because the key was not down. " 1254 "keyCode=%d, scanCode=%d", 1255 getDeviceName().string(), keyCode, scanCode); 1256 return; 1257 } 1258 } 1259 1260 int32_t oldMetaState = mLocked.metaState; 1261 newMetaState = updateMetaState(keyCode, down, oldMetaState); 1262 if (oldMetaState != newMetaState) { 1263 mLocked.metaState = newMetaState; 1264 metaStateChanged = true; 1265 updateLedStateLocked(false); 1266 } 1267 1268 downTime = mLocked.downTime; 1269 } // release lock 1270 1271 // Key down on external an keyboard should wake the device. 1272 // We don't do this for internal keyboards to prevent them from waking up in your pocket. 1273 // For internal keyboards, the key layout file should specify the policy flags for 1274 // each wake key individually. 1275 // TODO: Use the input device configuration to control this behavior more finely. 1276 if (down && getDevice()->isExternal() 1277 && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) { 1278 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1279 } 1280 1281 if (metaStateChanged) { 1282 getContext()->updateGlobalMetaState(); 1283 } 1284 1285 if (down && !isMetaKey(keyCode)) { 1286 getContext()->fadePointer(); 1287 } 1288 1289 getDispatcher()->notifyKey(when, getDeviceId(), mSource, policyFlags, 1290 down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, 1291 AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); 1292} 1293 1294ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { 1295 size_t n = mLocked.keyDowns.size(); 1296 for (size_t i = 0; i < n; i++) { 1297 if (mLocked.keyDowns[i].scanCode == scanCode) { 1298 return i; 1299 } 1300 } 1301 return -1; 1302} 1303 1304int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1305 return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); 1306} 1307 1308int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1309 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1310} 1311 1312bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1313 const int32_t* keyCodes, uint8_t* outFlags) { 1314 return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); 1315} 1316 1317int32_t KeyboardInputMapper::getMetaState() { 1318 { // acquire lock 1319 AutoMutex _l(mLock); 1320 return mLocked.metaState; 1321 } // release lock 1322} 1323 1324void KeyboardInputMapper::resetLedStateLocked() { 1325 initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); 1326 initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); 1327 initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); 1328 1329 updateLedStateLocked(true); 1330} 1331 1332void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { 1333 ledState.avail = getEventHub()->hasLed(getDeviceId(), led); 1334 ledState.on = false; 1335} 1336 1337void KeyboardInputMapper::updateLedStateLocked(bool reset) { 1338 updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, 1339 AMETA_CAPS_LOCK_ON, reset); 1340 updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, 1341 AMETA_NUM_LOCK_ON, reset); 1342 updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, 1343 AMETA_SCROLL_LOCK_ON, reset); 1344} 1345 1346void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, 1347 int32_t led, int32_t modifier, bool reset) { 1348 if (ledState.avail) { 1349 bool desiredState = (mLocked.metaState & modifier) != 0; 1350 if (reset || ledState.on != desiredState) { 1351 getEventHub()->setLedState(getDeviceId(), led, desiredState); 1352 ledState.on = desiredState; 1353 } 1354 } 1355} 1356 1357 1358// --- CursorInputMapper --- 1359 1360CursorInputMapper::CursorInputMapper(InputDevice* device) : 1361 InputMapper(device) { 1362 initializeLocked(); 1363} 1364 1365CursorInputMapper::~CursorInputMapper() { 1366} 1367 1368uint32_t CursorInputMapper::getSources() { 1369 return mSource; 1370} 1371 1372void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1373 InputMapper::populateDeviceInfo(info); 1374 1375 if (mParameters.mode == Parameters::MODE_POINTER) { 1376 float minX, minY, maxX, maxY; 1377 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1378 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f); 1379 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f); 1380 } 1381 } else { 1382 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale); 1383 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale); 1384 } 1385 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f); 1386 1387 if (mHaveVWheel) { 1388 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1389 } 1390 if (mHaveHWheel) { 1391 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1392 } 1393} 1394 1395void CursorInputMapper::dump(String8& dump) { 1396 { // acquire lock 1397 AutoMutex _l(mLock); 1398 dump.append(INDENT2 "Cursor Input Mapper:\n"); 1399 dumpParameters(dump); 1400 dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale); 1401 dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale); 1402 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); 1403 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); 1404 dump.appendFormat(INDENT3 "HaveVWheel: %s\n", toString(mHaveVWheel)); 1405 dump.appendFormat(INDENT3 "HaveHWheel: %s\n", toString(mHaveHWheel)); 1406 dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale); 1407 dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale); 1408 dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mLocked.buttonState); 1409 dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mLocked.buttonState))); 1410 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1411 } // release lock 1412} 1413 1414void CursorInputMapper::configure() { 1415 InputMapper::configure(); 1416 1417 // Configure basic parameters. 1418 configureParameters(); 1419 1420 // Configure device mode. 1421 switch (mParameters.mode) { 1422 case Parameters::MODE_POINTER: 1423 mSource = AINPUT_SOURCE_MOUSE; 1424 mXPrecision = 1.0f; 1425 mYPrecision = 1.0f; 1426 mXScale = 1.0f; 1427 mYScale = 1.0f; 1428 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 1429 break; 1430 case Parameters::MODE_NAVIGATION: 1431 mSource = AINPUT_SOURCE_TRACKBALL; 1432 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1433 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1434 mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1435 mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1436 break; 1437 } 1438 1439 mVWheelScale = 1.0f; 1440 mHWheelScale = 1.0f; 1441 1442 mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL); 1443 mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL); 1444 1445 mPointerVelocityControl.setParameters(getConfig()->pointerVelocityControlParameters); 1446 mWheelXVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters); 1447 mWheelYVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters); 1448} 1449 1450void CursorInputMapper::configureParameters() { 1451 mParameters.mode = Parameters::MODE_POINTER; 1452 String8 cursorModeString; 1453 if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { 1454 if (cursorModeString == "navigation") { 1455 mParameters.mode = Parameters::MODE_NAVIGATION; 1456 } else if (cursorModeString != "pointer" && cursorModeString != "default") { 1457 LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); 1458 } 1459 } 1460 1461 mParameters.orientationAware = false; 1462 getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), 1463 mParameters.orientationAware); 1464 1465 mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER 1466 || mParameters.orientationAware ? 0 : -1; 1467} 1468 1469void CursorInputMapper::dumpParameters(String8& dump) { 1470 dump.append(INDENT3 "Parameters:\n"); 1471 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1472 mParameters.associatedDisplayId); 1473 1474 switch (mParameters.mode) { 1475 case Parameters::MODE_POINTER: 1476 dump.append(INDENT4 "Mode: pointer\n"); 1477 break; 1478 case Parameters::MODE_NAVIGATION: 1479 dump.append(INDENT4 "Mode: navigation\n"); 1480 break; 1481 default: 1482 LOG_ASSERT(false); 1483 } 1484 1485 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1486 toString(mParameters.orientationAware)); 1487} 1488 1489void CursorInputMapper::initializeLocked() { 1490 mAccumulator.clear(); 1491 1492 mLocked.buttonState = 0; 1493 mLocked.downTime = 0; 1494} 1495 1496void CursorInputMapper::reset() { 1497 for (;;) { 1498 int32_t buttonState; 1499 { // acquire lock 1500 AutoMutex _l(mLock); 1501 1502 buttonState = mLocked.buttonState; 1503 if (!buttonState) { 1504 initializeLocked(); 1505 break; // done 1506 } 1507 } // release lock 1508 1509 // Reset velocity. 1510 mPointerVelocityControl.reset(); 1511 mWheelXVelocityControl.reset(); 1512 mWheelYVelocityControl.reset(); 1513 1514 // Synthesize button up event on reset. 1515 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1516 mAccumulator.clear(); 1517 mAccumulator.buttonDown = 0; 1518 mAccumulator.buttonUp = buttonState; 1519 mAccumulator.fields = Accumulator::FIELD_BUTTONS; 1520 sync(when); 1521 } 1522 1523 InputMapper::reset(); 1524} 1525 1526void CursorInputMapper::process(const RawEvent* rawEvent) { 1527 switch (rawEvent->type) { 1528 case EV_KEY: { 1529 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 1530 if (buttonState) { 1531 if (rawEvent->value) { 1532 mAccumulator.buttonDown = buttonState; 1533 mAccumulator.buttonUp = 0; 1534 } else { 1535 mAccumulator.buttonDown = 0; 1536 mAccumulator.buttonUp = buttonState; 1537 } 1538 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 1539 1540 // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and 1541 // we need to ensure that we report the up/down promptly. 1542 sync(rawEvent->when); 1543 break; 1544 } 1545 break; 1546 } 1547 1548 case EV_REL: 1549 switch (rawEvent->scanCode) { 1550 case REL_X: 1551 mAccumulator.fields |= Accumulator::FIELD_REL_X; 1552 mAccumulator.relX = rawEvent->value; 1553 break; 1554 case REL_Y: 1555 mAccumulator.fields |= Accumulator::FIELD_REL_Y; 1556 mAccumulator.relY = rawEvent->value; 1557 break; 1558 case REL_WHEEL: 1559 mAccumulator.fields |= Accumulator::FIELD_REL_WHEEL; 1560 mAccumulator.relWheel = rawEvent->value; 1561 break; 1562 case REL_HWHEEL: 1563 mAccumulator.fields |= Accumulator::FIELD_REL_HWHEEL; 1564 mAccumulator.relHWheel = rawEvent->value; 1565 break; 1566 } 1567 break; 1568 1569 case EV_SYN: 1570 switch (rawEvent->scanCode) { 1571 case SYN_REPORT: 1572 sync(rawEvent->when); 1573 break; 1574 } 1575 break; 1576 } 1577} 1578 1579void CursorInputMapper::sync(nsecs_t when) { 1580 uint32_t fields = mAccumulator.fields; 1581 if (fields == 0) { 1582 return; // no new state changes, so nothing to do 1583 } 1584 1585 int32_t motionEventAction; 1586 int32_t motionEventEdgeFlags; 1587 int32_t lastButtonState, currentButtonState; 1588 PointerProperties pointerProperties; 1589 PointerCoords pointerCoords; 1590 nsecs_t downTime; 1591 float vscroll, hscroll; 1592 { // acquire lock 1593 AutoMutex _l(mLock); 1594 1595 lastButtonState = mLocked.buttonState; 1596 1597 bool down, downChanged; 1598 bool wasDown = isPointerDown(mLocked.buttonState); 1599 bool buttonsChanged = fields & Accumulator::FIELD_BUTTONS; 1600 if (buttonsChanged) { 1601 mLocked.buttonState = (mLocked.buttonState | mAccumulator.buttonDown) 1602 & ~mAccumulator.buttonUp; 1603 1604 down = isPointerDown(mLocked.buttonState); 1605 1606 if (!wasDown && down) { 1607 mLocked.downTime = when; 1608 downChanged = true; 1609 } else if (wasDown && !down) { 1610 downChanged = true; 1611 } else { 1612 downChanged = false; 1613 } 1614 } else { 1615 down = wasDown; 1616 downChanged = false; 1617 } 1618 1619 currentButtonState = mLocked.buttonState; 1620 1621 downTime = mLocked.downTime; 1622 float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; 1623 float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; 1624 1625 if (downChanged) { 1626 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; 1627 } else if (down || mPointerController == NULL) { 1628 motionEventAction = AMOTION_EVENT_ACTION_MOVE; 1629 } else { 1630 motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE; 1631 } 1632 1633 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 1634 && (deltaX != 0.0f || deltaY != 0.0f)) { 1635 // Rotate motion based on display orientation if needed. 1636 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1637 int32_t orientation; 1638 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1639 NULL, NULL, & orientation)) { 1640 orientation = DISPLAY_ORIENTATION_0; 1641 } 1642 1643 float temp; 1644 switch (orientation) { 1645 case DISPLAY_ORIENTATION_90: 1646 temp = deltaX; 1647 deltaX = deltaY; 1648 deltaY = -temp; 1649 break; 1650 1651 case DISPLAY_ORIENTATION_180: 1652 deltaX = -deltaX; 1653 deltaY = -deltaY; 1654 break; 1655 1656 case DISPLAY_ORIENTATION_270: 1657 temp = deltaX; 1658 deltaX = -deltaY; 1659 deltaY = temp; 1660 break; 1661 } 1662 } 1663 1664 motionEventEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 1665 1666 pointerProperties.clear(); 1667 pointerProperties.id = 0; 1668 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE; 1669 1670 pointerCoords.clear(); 1671 1672 if (mHaveVWheel && (fields & Accumulator::FIELD_REL_WHEEL)) { 1673 vscroll = mAccumulator.relWheel; 1674 } else { 1675 vscroll = 0; 1676 } 1677 mWheelYVelocityControl.move(when, NULL, &vscroll); 1678 1679 if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) { 1680 hscroll = mAccumulator.relHWheel; 1681 } else { 1682 hscroll = 0; 1683 } 1684 mWheelXVelocityControl.move(when, &hscroll, NULL); 1685 1686 mPointerVelocityControl.move(when, &deltaX, &deltaY); 1687 1688 if (mPointerController != NULL) { 1689 if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0 1690 || buttonsChanged) { 1691 mPointerController->setPresentation( 1692 PointerControllerInterface::PRESENTATION_POINTER); 1693 1694 if (deltaX != 0 || deltaY != 0) { 1695 mPointerController->move(deltaX, deltaY); 1696 } 1697 1698 if (buttonsChanged) { 1699 mPointerController->setButtonState(mLocked.buttonState); 1700 } 1701 1702 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 1703 } 1704 1705 float x, y; 1706 mPointerController->getPosition(&x, &y); 1707 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x); 1708 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 1709 1710 if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { 1711 motionEventEdgeFlags = calculateEdgeFlagsUsingPointerBounds( 1712 mPointerController, x, y); 1713 } 1714 } else { 1715 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX); 1716 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY); 1717 } 1718 1719 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f); 1720 } // release lock 1721 1722 // Moving an external trackball or mouse should wake the device. 1723 // We don't do this for internal cursor devices to prevent them from waking up 1724 // the device in your pocket. 1725 // TODO: Use the input device configuration to control this behavior more finely. 1726 uint32_t policyFlags = 0; 1727 if (getDevice()->isExternal()) { 1728 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1729 } 1730 1731 // Synthesize key down from buttons if needed. 1732 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource, 1733 policyFlags, lastButtonState, currentButtonState); 1734 1735 // Send motion event. 1736 int32_t metaState = mContext->getGlobalMetaState(); 1737 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1738 motionEventAction, 0, metaState, currentButtonState, motionEventEdgeFlags, 1739 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1740 1741 // Send hover move after UP to tell the application that the mouse is hovering now. 1742 if (motionEventAction == AMOTION_EVENT_ACTION_UP 1743 && mPointerController != NULL) { 1744 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1745 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 1746 metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE, 1747 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1748 } 1749 1750 // Send scroll events. 1751 if (vscroll != 0 || hscroll != 0) { 1752 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll); 1753 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll); 1754 1755 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1756 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState, 1757 AMOTION_EVENT_EDGE_FLAG_NONE, 1758 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1759 } 1760 1761 // Synthesize key up from buttons if needed. 1762 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource, 1763 policyFlags, lastButtonState, currentButtonState); 1764 1765 mAccumulator.clear(); 1766} 1767 1768int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1769 if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { 1770 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1771 } else { 1772 return AKEY_STATE_UNKNOWN; 1773 } 1774} 1775 1776void CursorInputMapper::fadePointer() { 1777 { // acquire lock 1778 AutoMutex _l(mLock); 1779 if (mPointerController != NULL) { 1780 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 1781 } 1782 } // release lock 1783} 1784 1785 1786// --- TouchInputMapper --- 1787 1788TouchInputMapper::TouchInputMapper(InputDevice* device) : 1789 InputMapper(device) { 1790 mConfig = getConfig(); 1791 1792 mLocked.surfaceOrientation = -1; 1793 mLocked.surfaceWidth = -1; 1794 mLocked.surfaceHeight = -1; 1795 1796 initializeLocked(); 1797} 1798 1799TouchInputMapper::~TouchInputMapper() { 1800} 1801 1802uint32_t TouchInputMapper::getSources() { 1803 return mTouchSource | mPointerSource; 1804} 1805 1806void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1807 InputMapper::populateDeviceInfo(info); 1808 1809 { // acquire lock 1810 AutoMutex _l(mLock); 1811 1812 // Ensure surface information is up to date so that orientation changes are 1813 // noticed immediately. 1814 if (!configureSurfaceLocked()) { 1815 return; 1816 } 1817 1818 info->addMotionRange(mLocked.orientedRanges.x); 1819 info->addMotionRange(mLocked.orientedRanges.y); 1820 1821 if (mLocked.orientedRanges.havePressure) { 1822 info->addMotionRange(mLocked.orientedRanges.pressure); 1823 } 1824 1825 if (mLocked.orientedRanges.haveSize) { 1826 info->addMotionRange(mLocked.orientedRanges.size); 1827 } 1828 1829 if (mLocked.orientedRanges.haveTouchSize) { 1830 info->addMotionRange(mLocked.orientedRanges.touchMajor); 1831 info->addMotionRange(mLocked.orientedRanges.touchMinor); 1832 } 1833 1834 if (mLocked.orientedRanges.haveToolSize) { 1835 info->addMotionRange(mLocked.orientedRanges.toolMajor); 1836 info->addMotionRange(mLocked.orientedRanges.toolMinor); 1837 } 1838 1839 if (mLocked.orientedRanges.haveOrientation) { 1840 info->addMotionRange(mLocked.orientedRanges.orientation); 1841 } 1842 1843 if (mLocked.orientedRanges.haveDistance) { 1844 info->addMotionRange(mLocked.orientedRanges.distance); 1845 } 1846 1847 if (mPointerController != NULL) { 1848 float minX, minY, maxX, maxY; 1849 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1850 info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource, 1851 minX, maxX, 0.0f, 0.0f); 1852 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource, 1853 minY, maxY, 0.0f, 0.0f); 1854 } 1855 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource, 1856 0.0f, 1.0f, 0.0f, 0.0f); 1857 } 1858 } // release lock 1859} 1860 1861void TouchInputMapper::dump(String8& dump) { 1862 { // acquire lock 1863 AutoMutex _l(mLock); 1864 dump.append(INDENT2 "Touch Input Mapper:\n"); 1865 dumpParameters(dump); 1866 dumpVirtualKeysLocked(dump); 1867 dumpRawAxes(dump); 1868 dumpCalibration(dump); 1869 dumpSurfaceLocked(dump); 1870 1871 dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); 1872 dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); 1873 dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); 1874 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); 1875 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); 1876 dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); 1877 dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); 1878 dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); 1879 dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); 1880 dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); 1881 dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); 1882 dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); 1883 dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mLocked.orientationScale); 1884 dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mLocked.distanceScale); 1885 1886 dump.appendFormat(INDENT3 "Last Touch:\n"); 1887 dump.appendFormat(INDENT4 "Pointer Count: %d\n", mLastTouch.pointerCount); 1888 dump.appendFormat(INDENT4 "Button State: 0x%08x\n", mLastTouch.buttonState); 1889 1890 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 1891 dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n"); 1892 dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n", 1893 mLocked.pointerGestureXMovementScale); 1894 dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n", 1895 mLocked.pointerGestureYMovementScale); 1896 dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n", 1897 mLocked.pointerGestureXZoomScale); 1898 dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n", 1899 mLocked.pointerGestureYZoomScale); 1900 dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n", 1901 mLocked.pointerGestureMaxSwipeWidth); 1902 } 1903 } // release lock 1904} 1905 1906void TouchInputMapper::initializeLocked() { 1907 mCurrentTouch.clear(); 1908 mLastTouch.clear(); 1909 mDownTime = 0; 1910 1911 for (uint32_t i = 0; i < MAX_POINTERS; i++) { 1912 mAveragingTouchFilter.historyStart[i] = 0; 1913 mAveragingTouchFilter.historyEnd[i] = 0; 1914 } 1915 1916 mJumpyTouchFilter.jumpyPointsDropped = 0; 1917 1918 mLocked.currentVirtualKey.down = false; 1919 1920 mLocked.orientedRanges.havePressure = false; 1921 mLocked.orientedRanges.haveSize = false; 1922 mLocked.orientedRanges.haveTouchSize = false; 1923 mLocked.orientedRanges.haveToolSize = false; 1924 mLocked.orientedRanges.haveOrientation = false; 1925 mLocked.orientedRanges.haveDistance = false; 1926 1927 mPointerGesture.reset(); 1928 mPointerGesture.pointerVelocityControl.setParameters(mConfig->pointerVelocityControlParameters); 1929} 1930 1931void TouchInputMapper::configure() { 1932 InputMapper::configure(); 1933 1934 // Configure basic parameters. 1935 configureParameters(); 1936 1937 // Configure sources. 1938 switch (mParameters.deviceType) { 1939 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1940 mTouchSource = AINPUT_SOURCE_TOUCHSCREEN; 1941 mPointerSource = 0; 1942 break; 1943 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1944 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1945 mPointerSource = 0; 1946 break; 1947 case Parameters::DEVICE_TYPE_POINTER: 1948 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1949 mPointerSource = AINPUT_SOURCE_MOUSE; 1950 break; 1951 default: 1952 LOG_ASSERT(false); 1953 } 1954 1955 // Configure absolute axis information. 1956 configureRawAxes(); 1957 1958 // Prepare input device calibration. 1959 parseCalibration(); 1960 resolveCalibration(); 1961 1962 { // acquire lock 1963 AutoMutex _l(mLock); 1964 1965 // Configure surface dimensions and orientation. 1966 configureSurfaceLocked(); 1967 } // release lock 1968} 1969 1970void TouchInputMapper::configureParameters() { 1971 mParameters.useBadTouchFilter = mConfig->filterTouchEvents; 1972 mParameters.useAveragingTouchFilter = mConfig->filterTouchEvents; 1973 mParameters.useJumpyTouchFilter = mConfig->filterJumpyTouchEvents; 1974 1975 // Use the pointer presentation mode for devices that do not support distinct 1976 // multitouch. The spot-based presentation relies on being able to accurately 1977 // locate two or more fingers on the touch pad. 1978 mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT) 1979 ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS; 1980 1981 String8 gestureModeString; 1982 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"), 1983 gestureModeString)) { 1984 if (gestureModeString == "pointer") { 1985 mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER; 1986 } else if (gestureModeString == "spots") { 1987 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 1988 } else if (gestureModeString != "default") { 1989 LOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string()); 1990 } 1991 } 1992 1993 if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) 1994 || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) { 1995 // The device is a cursor device with a touch pad attached. 1996 // By default don't use the touch pad to move the pointer. 1997 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1998 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) { 1999 // The device is a pointing device like a track pad. 2000 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 2001 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) { 2002 // The device is a touch screen. 2003 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2004 } else { 2005 // The device is a touch pad of unknown purpose. 2006 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 2007 } 2008 2009 String8 deviceTypeString; 2010 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), 2011 deviceTypeString)) { 2012 if (deviceTypeString == "touchScreen") { 2013 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2014 } else if (deviceTypeString == "touchPad") { 2015 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 2016 } else if (deviceTypeString == "pointer") { 2017 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 2018 } else if (deviceTypeString != "default") { 2019 LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); 2020 } 2021 } 2022 2023 mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2024 getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), 2025 mParameters.orientationAware); 2026 2027 mParameters.associatedDisplayId = mParameters.orientationAware 2028 || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN 2029 || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2030 ? 0 : -1; 2031} 2032 2033void TouchInputMapper::dumpParameters(String8& dump) { 2034 dump.append(INDENT3 "Parameters:\n"); 2035 2036 switch (mParameters.gestureMode) { 2037 case Parameters::GESTURE_MODE_POINTER: 2038 dump.append(INDENT4 "GestureMode: pointer\n"); 2039 break; 2040 case Parameters::GESTURE_MODE_SPOTS: 2041 dump.append(INDENT4 "GestureMode: spots\n"); 2042 break; 2043 default: 2044 assert(false); 2045 } 2046 2047 switch (mParameters.deviceType) { 2048 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 2049 dump.append(INDENT4 "DeviceType: touchScreen\n"); 2050 break; 2051 case Parameters::DEVICE_TYPE_TOUCH_PAD: 2052 dump.append(INDENT4 "DeviceType: touchPad\n"); 2053 break; 2054 case Parameters::DEVICE_TYPE_POINTER: 2055 dump.append(INDENT4 "DeviceType: pointer\n"); 2056 break; 2057 default: 2058 LOG_ASSERT(false); 2059 } 2060 2061 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 2062 mParameters.associatedDisplayId); 2063 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 2064 toString(mParameters.orientationAware)); 2065 2066 dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", 2067 toString(mParameters.useBadTouchFilter)); 2068 dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", 2069 toString(mParameters.useAveragingTouchFilter)); 2070 dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", 2071 toString(mParameters.useJumpyTouchFilter)); 2072} 2073 2074void TouchInputMapper::configureRawAxes() { 2075 mRawAxes.x.clear(); 2076 mRawAxes.y.clear(); 2077 mRawAxes.pressure.clear(); 2078 mRawAxes.touchMajor.clear(); 2079 mRawAxes.touchMinor.clear(); 2080 mRawAxes.toolMajor.clear(); 2081 mRawAxes.toolMinor.clear(); 2082 mRawAxes.orientation.clear(); 2083 mRawAxes.distance.clear(); 2084 mRawAxes.trackingId.clear(); 2085 mRawAxes.slot.clear(); 2086} 2087 2088void TouchInputMapper::dumpRawAxes(String8& dump) { 2089 dump.append(INDENT3 "Raw Axes:\n"); 2090 dumpRawAbsoluteAxisInfo(dump, mRawAxes.x, "X"); 2091 dumpRawAbsoluteAxisInfo(dump, mRawAxes.y, "Y"); 2092 dumpRawAbsoluteAxisInfo(dump, mRawAxes.pressure, "Pressure"); 2093 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); 2094 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); 2095 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); 2096 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); 2097 dumpRawAbsoluteAxisInfo(dump, mRawAxes.orientation, "Orientation"); 2098 dumpRawAbsoluteAxisInfo(dump, mRawAxes.distance, "Distance"); 2099 dumpRawAbsoluteAxisInfo(dump, mRawAxes.trackingId, "TrackingId"); 2100 dumpRawAbsoluteAxisInfo(dump, mRawAxes.slot, "Slot"); 2101} 2102 2103bool TouchInputMapper::configureSurfaceLocked() { 2104 // Ensure we have valid X and Y axes. 2105 if (!mRawAxes.x.valid || !mRawAxes.y.valid) { 2106 LOGW(INDENT "Touch device '%s' did not report support for X or Y axis! " 2107 "The device will be inoperable.", getDeviceName().string()); 2108 return false; 2109 } 2110 2111 // Update orientation and dimensions if needed. 2112 int32_t orientation = DISPLAY_ORIENTATION_0; 2113 int32_t width = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2114 int32_t height = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2115 2116 if (mParameters.associatedDisplayId >= 0) { 2117 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 2118 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 2119 &mLocked.associatedDisplayWidth, &mLocked.associatedDisplayHeight, 2120 &mLocked.associatedDisplayOrientation)) { 2121 return false; 2122 } 2123 2124 // A touch screen inherits the dimensions of the display. 2125 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2126 width = mLocked.associatedDisplayWidth; 2127 height = mLocked.associatedDisplayHeight; 2128 } 2129 2130 // The device inherits the orientation of the display if it is orientation aware. 2131 if (mParameters.orientationAware) { 2132 orientation = mLocked.associatedDisplayOrientation; 2133 } 2134 } 2135 2136 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2137 && mPointerController == NULL) { 2138 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 2139 } 2140 2141 bool orientationChanged = mLocked.surfaceOrientation != orientation; 2142 if (orientationChanged) { 2143 mLocked.surfaceOrientation = orientation; 2144 } 2145 2146 bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; 2147 if (sizeChanged) { 2148 LOGI("Device reconfigured: id=%d, name='%s', surface size is now %dx%d", 2149 getDeviceId(), getDeviceName().string(), width, height); 2150 2151 mLocked.surfaceWidth = width; 2152 mLocked.surfaceHeight = height; 2153 2154 // Configure X and Y factors. 2155 mLocked.xScale = float(width) / (mRawAxes.x.maxValue - mRawAxes.x.minValue + 1); 2156 mLocked.yScale = float(height) / (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1); 2157 mLocked.xPrecision = 1.0f / mLocked.xScale; 2158 mLocked.yPrecision = 1.0f / mLocked.yScale; 2159 2160 mLocked.orientedRanges.x.axis = AMOTION_EVENT_AXIS_X; 2161 mLocked.orientedRanges.x.source = mTouchSource; 2162 mLocked.orientedRanges.y.axis = AMOTION_EVENT_AXIS_Y; 2163 mLocked.orientedRanges.y.source = mTouchSource; 2164 2165 configureVirtualKeysLocked(); 2166 2167 // Scale factor for terms that are not oriented in a particular axis. 2168 // If the pixels are square then xScale == yScale otherwise we fake it 2169 // by choosing an average. 2170 mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); 2171 2172 // Size of diagonal axis. 2173 float diagonalSize = hypotf(width, height); 2174 2175 // TouchMajor and TouchMinor factors. 2176 if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { 2177 mLocked.orientedRanges.haveTouchSize = true; 2178 2179 mLocked.orientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR; 2180 mLocked.orientedRanges.touchMajor.source = mTouchSource; 2181 mLocked.orientedRanges.touchMajor.min = 0; 2182 mLocked.orientedRanges.touchMajor.max = diagonalSize; 2183 mLocked.orientedRanges.touchMajor.flat = 0; 2184 mLocked.orientedRanges.touchMajor.fuzz = 0; 2185 2186 mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; 2187 mLocked.orientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR; 2188 } 2189 2190 // ToolMajor and ToolMinor factors. 2191 mLocked.toolSizeLinearScale = 0; 2192 mLocked.toolSizeLinearBias = 0; 2193 mLocked.toolSizeAreaScale = 0; 2194 mLocked.toolSizeAreaBias = 0; 2195 if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2196 if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { 2197 if (mCalibration.haveToolSizeLinearScale) { 2198 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2199 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2200 mLocked.toolSizeLinearScale = float(min(width, height)) 2201 / mRawAxes.toolMajor.maxValue; 2202 } 2203 2204 if (mCalibration.haveToolSizeLinearBias) { 2205 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2206 } 2207 } else if (mCalibration.toolSizeCalibration == 2208 Calibration::TOOL_SIZE_CALIBRATION_AREA) { 2209 if (mCalibration.haveToolSizeLinearScale) { 2210 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2211 } else { 2212 mLocked.toolSizeLinearScale = min(width, height); 2213 } 2214 2215 if (mCalibration.haveToolSizeLinearBias) { 2216 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2217 } 2218 2219 if (mCalibration.haveToolSizeAreaScale) { 2220 mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; 2221 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2222 mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; 2223 } 2224 2225 if (mCalibration.haveToolSizeAreaBias) { 2226 mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; 2227 } 2228 } 2229 2230 mLocked.orientedRanges.haveToolSize = true; 2231 2232 mLocked.orientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR; 2233 mLocked.orientedRanges.toolMajor.source = mTouchSource; 2234 mLocked.orientedRanges.toolMajor.min = 0; 2235 mLocked.orientedRanges.toolMajor.max = diagonalSize; 2236 mLocked.orientedRanges.toolMajor.flat = 0; 2237 mLocked.orientedRanges.toolMajor.fuzz = 0; 2238 2239 mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; 2240 mLocked.orientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR; 2241 } 2242 2243 // Pressure factors. 2244 mLocked.pressureScale = 0; 2245 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { 2246 RawAbsoluteAxisInfo rawPressureAxis; 2247 switch (mCalibration.pressureSource) { 2248 case Calibration::PRESSURE_SOURCE_PRESSURE: 2249 rawPressureAxis = mRawAxes.pressure; 2250 break; 2251 case Calibration::PRESSURE_SOURCE_TOUCH: 2252 rawPressureAxis = mRawAxes.touchMajor; 2253 break; 2254 default: 2255 rawPressureAxis.clear(); 2256 } 2257 2258 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL 2259 || mCalibration.pressureCalibration 2260 == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { 2261 if (mCalibration.havePressureScale) { 2262 mLocked.pressureScale = mCalibration.pressureScale; 2263 } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { 2264 mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; 2265 } 2266 } 2267 2268 mLocked.orientedRanges.havePressure = true; 2269 2270 mLocked.orientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE; 2271 mLocked.orientedRanges.pressure.source = mTouchSource; 2272 mLocked.orientedRanges.pressure.min = 0; 2273 mLocked.orientedRanges.pressure.max = 1.0; 2274 mLocked.orientedRanges.pressure.flat = 0; 2275 mLocked.orientedRanges.pressure.fuzz = 0; 2276 } 2277 2278 // Size factors. 2279 mLocked.sizeScale = 0; 2280 if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { 2281 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { 2282 if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2283 mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; 2284 } 2285 } 2286 2287 mLocked.orientedRanges.haveSize = true; 2288 2289 mLocked.orientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE; 2290 mLocked.orientedRanges.size.source = mTouchSource; 2291 mLocked.orientedRanges.size.min = 0; 2292 mLocked.orientedRanges.size.max = 1.0; 2293 mLocked.orientedRanges.size.flat = 0; 2294 mLocked.orientedRanges.size.fuzz = 0; 2295 } 2296 2297 // Orientation 2298 mLocked.orientationScale = 0; 2299 if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { 2300 if (mCalibration.orientationCalibration 2301 == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { 2302 if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { 2303 mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; 2304 } 2305 } 2306 2307 mLocked.orientedRanges.haveOrientation = true; 2308 2309 mLocked.orientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION; 2310 mLocked.orientedRanges.orientation.source = mTouchSource; 2311 mLocked.orientedRanges.orientation.min = - M_PI_2; 2312 mLocked.orientedRanges.orientation.max = M_PI_2; 2313 mLocked.orientedRanges.orientation.flat = 0; 2314 mLocked.orientedRanges.orientation.fuzz = 0; 2315 } 2316 2317 // Distance 2318 mLocked.distanceScale = 0; 2319 if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) { 2320 if (mCalibration.distanceCalibration 2321 == Calibration::DISTANCE_CALIBRATION_SCALED) { 2322 if (mCalibration.haveDistanceScale) { 2323 mLocked.distanceScale = mCalibration.distanceScale; 2324 } else { 2325 mLocked.distanceScale = 1.0f; 2326 } 2327 } 2328 2329 mLocked.orientedRanges.haveDistance = true; 2330 2331 mLocked.orientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE; 2332 mLocked.orientedRanges.distance.source = mTouchSource; 2333 mLocked.orientedRanges.distance.min = 2334 mRawAxes.distance.minValue * mLocked.distanceScale; 2335 mLocked.orientedRanges.distance.max = 2336 mRawAxes.distance.minValue * mLocked.distanceScale; 2337 mLocked.orientedRanges.distance.flat = 0; 2338 mLocked.orientedRanges.distance.fuzz = 2339 mRawAxes.distance.fuzz * mLocked.distanceScale; 2340 } 2341 } 2342 2343 if (orientationChanged || sizeChanged) { 2344 // Compute oriented surface dimensions, precision, scales and ranges. 2345 // Note that the maximum value reported is an inclusive maximum value so it is one 2346 // unit less than the total width or height of surface. 2347 switch (mLocked.surfaceOrientation) { 2348 case DISPLAY_ORIENTATION_90: 2349 case DISPLAY_ORIENTATION_270: 2350 mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; 2351 mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; 2352 2353 mLocked.orientedXPrecision = mLocked.yPrecision; 2354 mLocked.orientedYPrecision = mLocked.xPrecision; 2355 2356 mLocked.orientedRanges.x.min = 0; 2357 mLocked.orientedRanges.x.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2358 * mLocked.yScale; 2359 mLocked.orientedRanges.x.flat = 0; 2360 mLocked.orientedRanges.x.fuzz = mLocked.yScale; 2361 2362 mLocked.orientedRanges.y.min = 0; 2363 mLocked.orientedRanges.y.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2364 * mLocked.xScale; 2365 mLocked.orientedRanges.y.flat = 0; 2366 mLocked.orientedRanges.y.fuzz = mLocked.xScale; 2367 break; 2368 2369 default: 2370 mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; 2371 mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; 2372 2373 mLocked.orientedXPrecision = mLocked.xPrecision; 2374 mLocked.orientedYPrecision = mLocked.yPrecision; 2375 2376 mLocked.orientedRanges.x.min = 0; 2377 mLocked.orientedRanges.x.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2378 * mLocked.xScale; 2379 mLocked.orientedRanges.x.flat = 0; 2380 mLocked.orientedRanges.x.fuzz = mLocked.xScale; 2381 2382 mLocked.orientedRanges.y.min = 0; 2383 mLocked.orientedRanges.y.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2384 * mLocked.yScale; 2385 mLocked.orientedRanges.y.flat = 0; 2386 mLocked.orientedRanges.y.fuzz = mLocked.yScale; 2387 break; 2388 } 2389 2390 // Compute pointer gesture detection parameters. 2391 // TODO: These factors should not be hardcoded. 2392 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 2393 int32_t rawWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2394 int32_t rawHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2395 float rawDiagonal = hypotf(rawWidth, rawHeight); 2396 float displayDiagonal = hypotf(mLocked.associatedDisplayWidth, 2397 mLocked.associatedDisplayHeight); 2398 2399 // Scale movements such that one whole swipe of the touch pad covers a 2400 // given area relative to the diagonal size of the display when no acceleration 2401 // is applied. 2402 // Assume that the touch pad has a square aspect ratio such that movements in 2403 // X and Y of the same number of raw units cover the same physical distance. 2404 mLocked.pointerGestureXMovementScale = mConfig->pointerGestureMovementSpeedRatio 2405 * displayDiagonal / rawDiagonal; 2406 mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale; 2407 2408 // Scale zooms to cover a smaller range of the display than movements do. 2409 // This value determines the area around the pointer that is affected by freeform 2410 // pointer gestures. 2411 mLocked.pointerGestureXZoomScale = mConfig->pointerGestureZoomSpeedRatio 2412 * displayDiagonal / rawDiagonal; 2413 mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale; 2414 2415 // Max width between pointers to detect a swipe gesture is more than some fraction 2416 // of the diagonal axis of the touch pad. Touches that are wider than this are 2417 // translated into freeform gestures. 2418 mLocked.pointerGestureMaxSwipeWidth = 2419 mConfig->pointerGestureSwipeMaxWidthRatio * rawDiagonal; 2420 2421 // Reset the current pointer gesture. 2422 mPointerGesture.reset(); 2423 2424 // Remove any current spots. 2425 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2426 mPointerController->clearSpots(); 2427 } 2428 } 2429 } 2430 2431 return true; 2432} 2433 2434void TouchInputMapper::dumpSurfaceLocked(String8& dump) { 2435 dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); 2436 dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); 2437 dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); 2438} 2439 2440void TouchInputMapper::configureVirtualKeysLocked() { 2441 Vector<VirtualKeyDefinition> virtualKeyDefinitions; 2442 getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); 2443 2444 mLocked.virtualKeys.clear(); 2445 2446 if (virtualKeyDefinitions.size() == 0) { 2447 return; 2448 } 2449 2450 mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); 2451 2452 int32_t touchScreenLeft = mRawAxes.x.minValue; 2453 int32_t touchScreenTop = mRawAxes.y.minValue; 2454 int32_t touchScreenWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2455 int32_t touchScreenHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2456 2457 for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { 2458 const VirtualKeyDefinition& virtualKeyDefinition = 2459 virtualKeyDefinitions[i]; 2460 2461 mLocked.virtualKeys.add(); 2462 VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); 2463 2464 virtualKey.scanCode = virtualKeyDefinition.scanCode; 2465 int32_t keyCode; 2466 uint32_t flags; 2467 if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 2468 & keyCode, & flags)) { 2469 LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", 2470 virtualKey.scanCode); 2471 mLocked.virtualKeys.pop(); // drop the key 2472 continue; 2473 } 2474 2475 virtualKey.keyCode = keyCode; 2476 virtualKey.flags = flags; 2477 2478 // convert the key definition's display coordinates into touch coordinates for a hit box 2479 int32_t halfWidth = virtualKeyDefinition.width / 2; 2480 int32_t halfHeight = virtualKeyDefinition.height / 2; 2481 2482 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) 2483 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2484 virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) 2485 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2486 virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) 2487 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2488 virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) 2489 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2490 } 2491} 2492 2493void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { 2494 if (!mLocked.virtualKeys.isEmpty()) { 2495 dump.append(INDENT3 "Virtual Keys:\n"); 2496 2497 for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { 2498 const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); 2499 dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " 2500 "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", 2501 i, virtualKey.scanCode, virtualKey.keyCode, 2502 virtualKey.hitLeft, virtualKey.hitRight, 2503 virtualKey.hitTop, virtualKey.hitBottom); 2504 } 2505 } 2506} 2507 2508void TouchInputMapper::parseCalibration() { 2509 const PropertyMap& in = getDevice()->getConfiguration(); 2510 Calibration& out = mCalibration; 2511 2512 // Touch Size 2513 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; 2514 String8 touchSizeCalibrationString; 2515 if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { 2516 if (touchSizeCalibrationString == "none") { 2517 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2518 } else if (touchSizeCalibrationString == "geometric") { 2519 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; 2520 } else if (touchSizeCalibrationString == "pressure") { 2521 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2522 } else if (touchSizeCalibrationString != "default") { 2523 LOGW("Invalid value for touch.touchSize.calibration: '%s'", 2524 touchSizeCalibrationString.string()); 2525 } 2526 } 2527 2528 // Tool Size 2529 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; 2530 String8 toolSizeCalibrationString; 2531 if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { 2532 if (toolSizeCalibrationString == "none") { 2533 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2534 } else if (toolSizeCalibrationString == "geometric") { 2535 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; 2536 } else if (toolSizeCalibrationString == "linear") { 2537 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2538 } else if (toolSizeCalibrationString == "area") { 2539 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; 2540 } else if (toolSizeCalibrationString != "default") { 2541 LOGW("Invalid value for touch.toolSize.calibration: '%s'", 2542 toolSizeCalibrationString.string()); 2543 } 2544 } 2545 2546 out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), 2547 out.toolSizeLinearScale); 2548 out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), 2549 out.toolSizeLinearBias); 2550 out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), 2551 out.toolSizeAreaScale); 2552 out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), 2553 out.toolSizeAreaBias); 2554 out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), 2555 out.toolSizeIsSummed); 2556 2557 // Pressure 2558 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; 2559 String8 pressureCalibrationString; 2560 if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { 2561 if (pressureCalibrationString == "none") { 2562 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2563 } else if (pressureCalibrationString == "physical") { 2564 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; 2565 } else if (pressureCalibrationString == "amplitude") { 2566 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2567 } else if (pressureCalibrationString != "default") { 2568 LOGW("Invalid value for touch.pressure.calibration: '%s'", 2569 pressureCalibrationString.string()); 2570 } 2571 } 2572 2573 out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; 2574 String8 pressureSourceString; 2575 if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { 2576 if (pressureSourceString == "pressure") { 2577 out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2578 } else if (pressureSourceString == "touch") { 2579 out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2580 } else if (pressureSourceString != "default") { 2581 LOGW("Invalid value for touch.pressure.source: '%s'", 2582 pressureSourceString.string()); 2583 } 2584 } 2585 2586 out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), 2587 out.pressureScale); 2588 2589 // Size 2590 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; 2591 String8 sizeCalibrationString; 2592 if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { 2593 if (sizeCalibrationString == "none") { 2594 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2595 } else if (sizeCalibrationString == "normalized") { 2596 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2597 } else if (sizeCalibrationString != "default") { 2598 LOGW("Invalid value for touch.size.calibration: '%s'", 2599 sizeCalibrationString.string()); 2600 } 2601 } 2602 2603 // Orientation 2604 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; 2605 String8 orientationCalibrationString; 2606 if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { 2607 if (orientationCalibrationString == "none") { 2608 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2609 } else if (orientationCalibrationString == "interpolated") { 2610 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2611 } else if (orientationCalibrationString == "vector") { 2612 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR; 2613 } else if (orientationCalibrationString != "default") { 2614 LOGW("Invalid value for touch.orientation.calibration: '%s'", 2615 orientationCalibrationString.string()); 2616 } 2617 } 2618 2619 // Distance 2620 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT; 2621 String8 distanceCalibrationString; 2622 if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) { 2623 if (distanceCalibrationString == "none") { 2624 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE; 2625 } else if (distanceCalibrationString == "scaled") { 2626 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED; 2627 } else if (distanceCalibrationString != "default") { 2628 LOGW("Invalid value for touch.distance.calibration: '%s'", 2629 distanceCalibrationString.string()); 2630 } 2631 } 2632 2633 out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), 2634 out.distanceScale); 2635} 2636 2637void TouchInputMapper::resolveCalibration() { 2638 // Pressure 2639 switch (mCalibration.pressureSource) { 2640 case Calibration::PRESSURE_SOURCE_DEFAULT: 2641 if (mRawAxes.pressure.valid) { 2642 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2643 } else if (mRawAxes.touchMajor.valid) { 2644 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2645 } 2646 break; 2647 2648 case Calibration::PRESSURE_SOURCE_PRESSURE: 2649 if (! mRawAxes.pressure.valid) { 2650 LOGW("Calibration property touch.pressure.source is 'pressure' but " 2651 "the pressure axis is not available."); 2652 } 2653 break; 2654 2655 case Calibration::PRESSURE_SOURCE_TOUCH: 2656 if (! mRawAxes.touchMajor.valid) { 2657 LOGW("Calibration property touch.pressure.source is 'touch' but " 2658 "the touchMajor axis is not available."); 2659 } 2660 break; 2661 2662 default: 2663 break; 2664 } 2665 2666 switch (mCalibration.pressureCalibration) { 2667 case Calibration::PRESSURE_CALIBRATION_DEFAULT: 2668 if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { 2669 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2670 } else { 2671 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2672 } 2673 break; 2674 2675 default: 2676 break; 2677 } 2678 2679 // Tool Size 2680 switch (mCalibration.toolSizeCalibration) { 2681 case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: 2682 if (mRawAxes.toolMajor.valid) { 2683 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2684 } else { 2685 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2686 } 2687 break; 2688 2689 default: 2690 break; 2691 } 2692 2693 // Touch Size 2694 switch (mCalibration.touchSizeCalibration) { 2695 case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: 2696 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE 2697 && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2698 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2699 } else { 2700 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2701 } 2702 break; 2703 2704 default: 2705 break; 2706 } 2707 2708 // Size 2709 switch (mCalibration.sizeCalibration) { 2710 case Calibration::SIZE_CALIBRATION_DEFAULT: 2711 if (mRawAxes.toolMajor.valid) { 2712 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2713 } else { 2714 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2715 } 2716 break; 2717 2718 default: 2719 break; 2720 } 2721 2722 // Orientation 2723 switch (mCalibration.orientationCalibration) { 2724 case Calibration::ORIENTATION_CALIBRATION_DEFAULT: 2725 if (mRawAxes.orientation.valid) { 2726 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2727 } else { 2728 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2729 } 2730 break; 2731 2732 default: 2733 break; 2734 } 2735 2736 // Distance 2737 switch (mCalibration.distanceCalibration) { 2738 case Calibration::DISTANCE_CALIBRATION_DEFAULT: 2739 if (mRawAxes.distance.valid) { 2740 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED; 2741 } else { 2742 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE; 2743 } 2744 break; 2745 2746 default: 2747 break; 2748 } 2749} 2750 2751void TouchInputMapper::dumpCalibration(String8& dump) { 2752 dump.append(INDENT3 "Calibration:\n"); 2753 2754 // Touch Size 2755 switch (mCalibration.touchSizeCalibration) { 2756 case Calibration::TOUCH_SIZE_CALIBRATION_NONE: 2757 dump.append(INDENT4 "touch.touchSize.calibration: none\n"); 2758 break; 2759 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 2760 dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); 2761 break; 2762 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 2763 dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); 2764 break; 2765 default: 2766 LOG_ASSERT(false); 2767 } 2768 2769 // Tool Size 2770 switch (mCalibration.toolSizeCalibration) { 2771 case Calibration::TOOL_SIZE_CALIBRATION_NONE: 2772 dump.append(INDENT4 "touch.toolSize.calibration: none\n"); 2773 break; 2774 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 2775 dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); 2776 break; 2777 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 2778 dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); 2779 break; 2780 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 2781 dump.append(INDENT4 "touch.toolSize.calibration: area\n"); 2782 break; 2783 default: 2784 LOG_ASSERT(false); 2785 } 2786 2787 if (mCalibration.haveToolSizeLinearScale) { 2788 dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", 2789 mCalibration.toolSizeLinearScale); 2790 } 2791 2792 if (mCalibration.haveToolSizeLinearBias) { 2793 dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", 2794 mCalibration.toolSizeLinearBias); 2795 } 2796 2797 if (mCalibration.haveToolSizeAreaScale) { 2798 dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", 2799 mCalibration.toolSizeAreaScale); 2800 } 2801 2802 if (mCalibration.haveToolSizeAreaBias) { 2803 dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", 2804 mCalibration.toolSizeAreaBias); 2805 } 2806 2807 if (mCalibration.haveToolSizeIsSummed) { 2808 dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", 2809 toString(mCalibration.toolSizeIsSummed)); 2810 } 2811 2812 // Pressure 2813 switch (mCalibration.pressureCalibration) { 2814 case Calibration::PRESSURE_CALIBRATION_NONE: 2815 dump.append(INDENT4 "touch.pressure.calibration: none\n"); 2816 break; 2817 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 2818 dump.append(INDENT4 "touch.pressure.calibration: physical\n"); 2819 break; 2820 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 2821 dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); 2822 break; 2823 default: 2824 LOG_ASSERT(false); 2825 } 2826 2827 switch (mCalibration.pressureSource) { 2828 case Calibration::PRESSURE_SOURCE_PRESSURE: 2829 dump.append(INDENT4 "touch.pressure.source: pressure\n"); 2830 break; 2831 case Calibration::PRESSURE_SOURCE_TOUCH: 2832 dump.append(INDENT4 "touch.pressure.source: touch\n"); 2833 break; 2834 case Calibration::PRESSURE_SOURCE_DEFAULT: 2835 break; 2836 default: 2837 LOG_ASSERT(false); 2838 } 2839 2840 if (mCalibration.havePressureScale) { 2841 dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", 2842 mCalibration.pressureScale); 2843 } 2844 2845 // Size 2846 switch (mCalibration.sizeCalibration) { 2847 case Calibration::SIZE_CALIBRATION_NONE: 2848 dump.append(INDENT4 "touch.size.calibration: none\n"); 2849 break; 2850 case Calibration::SIZE_CALIBRATION_NORMALIZED: 2851 dump.append(INDENT4 "touch.size.calibration: normalized\n"); 2852 break; 2853 default: 2854 LOG_ASSERT(false); 2855 } 2856 2857 // Orientation 2858 switch (mCalibration.orientationCalibration) { 2859 case Calibration::ORIENTATION_CALIBRATION_NONE: 2860 dump.append(INDENT4 "touch.orientation.calibration: none\n"); 2861 break; 2862 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 2863 dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); 2864 break; 2865 case Calibration::ORIENTATION_CALIBRATION_VECTOR: 2866 dump.append(INDENT4 "touch.orientation.calibration: vector\n"); 2867 break; 2868 default: 2869 LOG_ASSERT(false); 2870 } 2871 2872 // Distance 2873 switch (mCalibration.distanceCalibration) { 2874 case Calibration::DISTANCE_CALIBRATION_NONE: 2875 dump.append(INDENT4 "touch.distance.calibration: none\n"); 2876 break; 2877 case Calibration::DISTANCE_CALIBRATION_SCALED: 2878 dump.append(INDENT4 "touch.distance.calibration: scaled\n"); 2879 break; 2880 default: 2881 LOG_ASSERT(false); 2882 } 2883 2884 if (mCalibration.haveDistanceScale) { 2885 dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n", 2886 mCalibration.distanceScale); 2887 } 2888} 2889 2890void TouchInputMapper::reset() { 2891 // Synthesize touch up event if touch is currently down. 2892 // This will also take care of finishing virtual key processing if needed. 2893 if (mLastTouch.pointerCount != 0) { 2894 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 2895 mCurrentTouch.clear(); 2896 syncTouch(when, true); 2897 } 2898 2899 { // acquire lock 2900 AutoMutex _l(mLock); 2901 initializeLocked(); 2902 2903 if (mPointerController != NULL 2904 && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2905 mPointerController->clearSpots(); 2906 } 2907 } // release lock 2908 2909 InputMapper::reset(); 2910} 2911 2912void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { 2913#if DEBUG_RAW_EVENTS 2914 if (!havePointerIds) { 2915 LOGD("syncTouch: pointerCount=%d, no pointer ids", mCurrentTouch.pointerCount); 2916 } else { 2917 LOGD("syncTouch: pointerCount=%d, up=0x%08x, down=0x%08x, move=0x%08x, " 2918 "last=0x%08x, current=0x%08x", mCurrentTouch.pointerCount, 2919 mLastTouch.idBits.value & ~mCurrentTouch.idBits.value, 2920 mCurrentTouch.idBits.value & ~mLastTouch.idBits.value, 2921 mLastTouch.idBits.value & mCurrentTouch.idBits.value, 2922 mLastTouch.idBits.value, mCurrentTouch.idBits.value); 2923 } 2924#endif 2925 2926 // Preprocess pointer data. 2927 if (mParameters.useBadTouchFilter) { 2928 if (applyBadTouchFilter()) { 2929 havePointerIds = false; 2930 } 2931 } 2932 2933 if (mParameters.useJumpyTouchFilter) { 2934 if (applyJumpyTouchFilter()) { 2935 havePointerIds = false; 2936 } 2937 } 2938 2939 if (!havePointerIds) { 2940 calculatePointerIds(); 2941 } 2942 2943 TouchData temp; 2944 TouchData* savedTouch; 2945 if (mParameters.useAveragingTouchFilter) { 2946 temp.copyFrom(mCurrentTouch); 2947 savedTouch = & temp; 2948 2949 applyAveragingTouchFilter(); 2950 } else { 2951 savedTouch = & mCurrentTouch; 2952 } 2953 2954 uint32_t policyFlags = 0; 2955 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 2956 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2957 // If this is a touch screen, hide the pointer on an initial down. 2958 getContext()->fadePointer(); 2959 } 2960 2961 // Initial downs on external touch devices should wake the device. 2962 // We don't do this for internal touch screens to prevent them from waking 2963 // up in your pocket. 2964 // TODO: Use the input device configuration to control this behavior more finely. 2965 if (getDevice()->isExternal()) { 2966 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 2967 } 2968 } 2969 2970 // Synthesize key down from buttons if needed. 2971 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mTouchSource, 2972 policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState); 2973 2974 // Send motion events. 2975 TouchResult touchResult; 2976 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount == 0 2977 && mLastTouch.buttonState == mCurrentTouch.buttonState) { 2978 // Drop spurious syncs. 2979 touchResult = DROP_STROKE; 2980 } else { 2981 // Process touches and virtual keys. 2982 touchResult = consumeOffScreenTouches(when, policyFlags); 2983 if (touchResult == DISPATCH_TOUCH) { 2984 suppressSwipeOntoVirtualKeys(when); 2985 if (mPointerController != NULL) { 2986 dispatchPointerGestures(when, policyFlags, false /*isTimeout*/); 2987 } 2988 dispatchTouches(when, policyFlags); 2989 } 2990 } 2991 2992 // Synthesize key up from buttons if needed. 2993 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mTouchSource, 2994 policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState); 2995 2996 // Copy current touch to last touch in preparation for the next cycle. 2997 // Keep the button state so we can track edge-triggered button state changes. 2998 if (touchResult == DROP_STROKE) { 2999 mLastTouch.clear(); 3000 mLastTouch.buttonState = savedTouch->buttonState; 3001 } else { 3002 mLastTouch.copyFrom(*savedTouch); 3003 } 3004} 3005 3006void TouchInputMapper::timeoutExpired(nsecs_t when) { 3007 if (mPointerController != NULL) { 3008 dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/); 3009 } 3010} 3011 3012TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( 3013 nsecs_t when, uint32_t policyFlags) { 3014 int32_t keyEventAction, keyEventFlags; 3015 int32_t keyCode, scanCode, downTime; 3016 TouchResult touchResult; 3017 3018 { // acquire lock 3019 AutoMutex _l(mLock); 3020 3021 // Update surface size and orientation, including virtual key positions. 3022 if (! configureSurfaceLocked()) { 3023 return DROP_STROKE; 3024 } 3025 3026 // Check for virtual key press. 3027 if (mLocked.currentVirtualKey.down) { 3028 if (mCurrentTouch.pointerCount == 0) { 3029 // Pointer went up while virtual key was down. 3030 mLocked.currentVirtualKey.down = false; 3031#if DEBUG_VIRTUAL_KEYS 3032 LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", 3033 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 3034#endif 3035 keyEventAction = AKEY_EVENT_ACTION_UP; 3036 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 3037 touchResult = SKIP_TOUCH; 3038 goto DispatchVirtualKey; 3039 } 3040 3041 if (mCurrentTouch.pointerCount == 1) { 3042 int32_t x = mCurrentTouch.pointers[0].x; 3043 int32_t y = mCurrentTouch.pointers[0].y; 3044 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 3045 if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { 3046 // Pointer is still within the space of the virtual key. 3047 return SKIP_TOUCH; 3048 } 3049 } 3050 3051 // Pointer left virtual key area or another pointer also went down. 3052 // Send key cancellation and drop the stroke so subsequent motions will be 3053 // considered fresh downs. This is useful when the user swipes away from the 3054 // virtual key area into the main display surface. 3055 mLocked.currentVirtualKey.down = false; 3056#if DEBUG_VIRTUAL_KEYS 3057 LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", 3058 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 3059#endif 3060 keyEventAction = AKEY_EVENT_ACTION_UP; 3061 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY 3062 | AKEY_EVENT_FLAG_CANCELED; 3063 3064 // Check whether the pointer moved inside the display area where we should 3065 // start a new stroke. 3066 int32_t x = mCurrentTouch.pointers[0].x; 3067 int32_t y = mCurrentTouch.pointers[0].y; 3068 if (isPointInsideSurfaceLocked(x, y)) { 3069 mLastTouch.clear(); 3070 touchResult = DISPATCH_TOUCH; 3071 } else { 3072 touchResult = DROP_STROKE; 3073 } 3074 } else { 3075 if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { 3076 // Pointer just went down. Handle off-screen touches, if needed. 3077 int32_t x = mCurrentTouch.pointers[0].x; 3078 int32_t y = mCurrentTouch.pointers[0].y; 3079 if (! isPointInsideSurfaceLocked(x, y)) { 3080 // If exactly one pointer went down, check for virtual key hit. 3081 // Otherwise we will drop the entire stroke. 3082 if (mCurrentTouch.pointerCount == 1) { 3083 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 3084 if (virtualKey) { 3085 if (mContext->shouldDropVirtualKey(when, getDevice(), 3086 virtualKey->keyCode, virtualKey->scanCode)) { 3087 return DROP_STROKE; 3088 } 3089 3090 mLocked.currentVirtualKey.down = true; 3091 mLocked.currentVirtualKey.downTime = when; 3092 mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; 3093 mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; 3094#if DEBUG_VIRTUAL_KEYS 3095 LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", 3096 mLocked.currentVirtualKey.keyCode, 3097 mLocked.currentVirtualKey.scanCode); 3098#endif 3099 keyEventAction = AKEY_EVENT_ACTION_DOWN; 3100 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM 3101 | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 3102 touchResult = SKIP_TOUCH; 3103 goto DispatchVirtualKey; 3104 } 3105 } 3106 return DROP_STROKE; 3107 } 3108 } 3109 return DISPATCH_TOUCH; 3110 } 3111 3112 DispatchVirtualKey: 3113 // Collect remaining state needed to dispatch virtual key. 3114 keyCode = mLocked.currentVirtualKey.keyCode; 3115 scanCode = mLocked.currentVirtualKey.scanCode; 3116 downTime = mLocked.currentVirtualKey.downTime; 3117 } // release lock 3118 3119 // Dispatch virtual key. 3120 int32_t metaState = mContext->getGlobalMetaState(); 3121 policyFlags |= POLICY_FLAG_VIRTUAL; 3122 getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, 3123 keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); 3124 return touchResult; 3125} 3126 3127void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) { 3128 // Disable all virtual key touches that happen within a short time interval of the 3129 // most recent touch. The idea is to filter out stray virtual key presses when 3130 // interacting with the touch screen. 3131 // 3132 // Problems we're trying to solve: 3133 // 3134 // 1. While scrolling a list or dragging the window shade, the user swipes down into a 3135 // virtual key area that is implemented by a separate touch panel and accidentally 3136 // triggers a virtual key. 3137 // 3138 // 2. While typing in the on screen keyboard, the user taps slightly outside the screen 3139 // area and accidentally triggers a virtual key. This often happens when virtual keys 3140 // are layed out below the screen near to where the on screen keyboard's space bar 3141 // is displayed. 3142 if (mConfig->virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) { 3143 mContext->disableVirtualKeysUntil(when + mConfig->virtualKeyQuietTime); 3144 } 3145} 3146 3147void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { 3148 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3149 uint32_t lastPointerCount = mLastTouch.pointerCount; 3150 if (currentPointerCount == 0 && lastPointerCount == 0) { 3151 return; // nothing to do! 3152 } 3153 3154 // Update current touch coordinates. 3155 int32_t edgeFlags; 3156 float xPrecision, yPrecision; 3157 prepareTouches(&edgeFlags, &xPrecision, &yPrecision); 3158 3159 // Dispatch motions. 3160 BitSet32 currentIdBits = mCurrentTouch.idBits; 3161 BitSet32 lastIdBits = mLastTouch.idBits; 3162 int32_t metaState = getContext()->getGlobalMetaState(); 3163 int32_t buttonState = mCurrentTouch.buttonState; 3164 3165 if (currentIdBits == lastIdBits) { 3166 // No pointer id changes so this is a move event. 3167 // The dispatcher takes care of batching moves so we don't have to deal with that here. 3168 dispatchMotion(when, policyFlags, mTouchSource, 3169 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 3170 AMOTION_EVENT_EDGE_FLAG_NONE, 3171 mCurrentTouchProperties, mCurrentTouchCoords, 3172 mCurrentTouch.idToIndex, currentIdBits, -1, 3173 xPrecision, yPrecision, mDownTime); 3174 } else { 3175 // There may be pointers going up and pointers going down and pointers moving 3176 // all at the same time. 3177 BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value); 3178 BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value); 3179 BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); 3180 BitSet32 dispatchedIdBits(lastIdBits.value); 3181 3182 // Update last coordinates of pointers that have moved so that we observe the new 3183 // pointer positions at the same time as other pointers that have just gone up. 3184 bool moveNeeded = updateMovedPointers( 3185 mCurrentTouchProperties, mCurrentTouchCoords, mCurrentTouch.idToIndex, 3186 mLastTouchProperties, mLastTouchCoords, mLastTouch.idToIndex, 3187 moveIdBits); 3188 if (buttonState != mLastTouch.buttonState) { 3189 moveNeeded = true; 3190 } 3191 3192 // Dispatch pointer up events. 3193 while (!upIdBits.isEmpty()) { 3194 uint32_t upId = upIdBits.firstMarkedBit(); 3195 upIdBits.clearBit(upId); 3196 3197 dispatchMotion(when, policyFlags, mTouchSource, 3198 AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0, 3199 mLastTouchProperties, mLastTouchCoords, 3200 mLastTouch.idToIndex, dispatchedIdBits, upId, 3201 xPrecision, yPrecision, mDownTime); 3202 dispatchedIdBits.clearBit(upId); 3203 } 3204 3205 // Dispatch move events if any of the remaining pointers moved from their old locations. 3206 // Although applications receive new locations as part of individual pointer up 3207 // events, they do not generally handle them except when presented in a move event. 3208 if (moveNeeded) { 3209 LOG_ASSERT(moveIdBits.value == dispatchedIdBits.value); 3210 dispatchMotion(when, policyFlags, mTouchSource, 3211 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0, 3212 mCurrentTouchProperties, mCurrentTouchCoords, 3213 mCurrentTouch.idToIndex, dispatchedIdBits, -1, 3214 xPrecision, yPrecision, mDownTime); 3215 } 3216 3217 // Dispatch pointer down events using the new pointer locations. 3218 while (!downIdBits.isEmpty()) { 3219 uint32_t downId = downIdBits.firstMarkedBit(); 3220 downIdBits.clearBit(downId); 3221 dispatchedIdBits.markBit(downId); 3222 3223 if (dispatchedIdBits.count() == 1) { 3224 // First pointer is going down. Set down time. 3225 mDownTime = when; 3226 } else { 3227 // Only send edge flags with first pointer down. 3228 edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3229 } 3230 3231 dispatchMotion(when, policyFlags, mTouchSource, 3232 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, edgeFlags, 3233 mCurrentTouchProperties, mCurrentTouchCoords, 3234 mCurrentTouch.idToIndex, dispatchedIdBits, downId, 3235 xPrecision, yPrecision, mDownTime); 3236 } 3237 } 3238 3239 // Update state for next time. 3240 for (uint32_t i = 0; i < currentPointerCount; i++) { 3241 mLastTouchProperties[i].copyFrom(mCurrentTouchProperties[i]); 3242 mLastTouchCoords[i].copyFrom(mCurrentTouchCoords[i]); 3243 } 3244} 3245 3246void TouchInputMapper::prepareTouches(int32_t* outEdgeFlags, 3247 float* outXPrecision, float* outYPrecision) { 3248 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3249 uint32_t lastPointerCount = mLastTouch.pointerCount; 3250 3251 AutoMutex _l(mLock); 3252 3253 // Walk through the the active pointers and map touch screen coordinates (TouchData) into 3254 // display or surface coordinates (PointerCoords) and adjust for display orientation. 3255 for (uint32_t i = 0; i < currentPointerCount; i++) { 3256 const PointerData& in = mCurrentTouch.pointers[i]; 3257 3258 // ToolMajor and ToolMinor 3259 float toolMajor, toolMinor; 3260 switch (mCalibration.toolSizeCalibration) { 3261 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 3262 toolMajor = in.toolMajor * mLocked.geometricScale; 3263 if (mRawAxes.toolMinor.valid) { 3264 toolMinor = in.toolMinor * mLocked.geometricScale; 3265 } else { 3266 toolMinor = toolMajor; 3267 } 3268 break; 3269 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 3270 toolMajor = in.toolMajor != 0 3271 ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias 3272 : 0; 3273 if (mRawAxes.toolMinor.valid) { 3274 toolMinor = in.toolMinor != 0 3275 ? in.toolMinor * mLocked.toolSizeLinearScale 3276 + mLocked.toolSizeLinearBias 3277 : 0; 3278 } else { 3279 toolMinor = toolMajor; 3280 } 3281 break; 3282 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 3283 if (in.toolMajor != 0) { 3284 float diameter = sqrtf(in.toolMajor 3285 * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); 3286 toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; 3287 } else { 3288 toolMajor = 0; 3289 } 3290 toolMinor = toolMajor; 3291 break; 3292 default: 3293 toolMajor = 0; 3294 toolMinor = 0; 3295 break; 3296 } 3297 3298 if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { 3299 toolMajor /= currentPointerCount; 3300 toolMinor /= currentPointerCount; 3301 } 3302 3303 // Pressure 3304 float rawPressure; 3305 switch (mCalibration.pressureSource) { 3306 case Calibration::PRESSURE_SOURCE_PRESSURE: 3307 rawPressure = in.pressure; 3308 break; 3309 case Calibration::PRESSURE_SOURCE_TOUCH: 3310 rawPressure = in.touchMajor; 3311 break; 3312 default: 3313 rawPressure = 0; 3314 } 3315 3316 float pressure; 3317 switch (mCalibration.pressureCalibration) { 3318 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 3319 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 3320 pressure = rawPressure * mLocked.pressureScale; 3321 break; 3322 default: 3323 pressure = 1; 3324 break; 3325 } 3326 3327 // TouchMajor and TouchMinor 3328 float touchMajor, touchMinor; 3329 switch (mCalibration.touchSizeCalibration) { 3330 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 3331 touchMajor = in.touchMajor * mLocked.geometricScale; 3332 if (mRawAxes.touchMinor.valid) { 3333 touchMinor = in.touchMinor * mLocked.geometricScale; 3334 } else { 3335 touchMinor = touchMajor; 3336 } 3337 break; 3338 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 3339 touchMajor = toolMajor * pressure; 3340 touchMinor = toolMinor * pressure; 3341 break; 3342 default: 3343 touchMajor = 0; 3344 touchMinor = 0; 3345 break; 3346 } 3347 3348 if (touchMajor > toolMajor) { 3349 touchMajor = toolMajor; 3350 } 3351 if (touchMinor > toolMinor) { 3352 touchMinor = toolMinor; 3353 } 3354 3355 // Size 3356 float size; 3357 switch (mCalibration.sizeCalibration) { 3358 case Calibration::SIZE_CALIBRATION_NORMALIZED: { 3359 float rawSize = mRawAxes.toolMinor.valid 3360 ? avg(in.toolMajor, in.toolMinor) 3361 : in.toolMajor; 3362 size = rawSize * mLocked.sizeScale; 3363 break; 3364 } 3365 default: 3366 size = 0; 3367 break; 3368 } 3369 3370 // Orientation 3371 float orientation; 3372 switch (mCalibration.orientationCalibration) { 3373 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 3374 orientation = in.orientation * mLocked.orientationScale; 3375 break; 3376 case Calibration::ORIENTATION_CALIBRATION_VECTOR: { 3377 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4); 3378 int32_t c2 = signExtendNybble(in.orientation & 0x0f); 3379 if (c1 != 0 || c2 != 0) { 3380 orientation = atan2f(c1, c2) * 0.5f; 3381 float scale = 1.0f + hypotf(c1, c2) / 16.0f; 3382 touchMajor *= scale; 3383 touchMinor /= scale; 3384 toolMajor *= scale; 3385 toolMinor /= scale; 3386 } else { 3387 orientation = 0; 3388 } 3389 break; 3390 } 3391 default: 3392 orientation = 0; 3393 } 3394 3395 // Distance 3396 float distance; 3397 switch (mCalibration.distanceCalibration) { 3398 case Calibration::DISTANCE_CALIBRATION_SCALED: 3399 distance = in.distance * mLocked.distanceScale; 3400 break; 3401 default: 3402 distance = 0; 3403 } 3404 3405 // X and Y 3406 // Adjust coords for surface orientation. 3407 float x, y; 3408 switch (mLocked.surfaceOrientation) { 3409 case DISPLAY_ORIENTATION_90: 3410 x = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3411 y = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3412 orientation -= M_PI_2; 3413 if (orientation < - M_PI_2) { 3414 orientation += M_PI; 3415 } 3416 break; 3417 case DISPLAY_ORIENTATION_180: 3418 x = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3419 y = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3420 break; 3421 case DISPLAY_ORIENTATION_270: 3422 x = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3423 y = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3424 orientation += M_PI_2; 3425 if (orientation > M_PI_2) { 3426 orientation -= M_PI; 3427 } 3428 break; 3429 default: 3430 x = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3431 y = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3432 break; 3433 } 3434 3435 // Write output coords. 3436 PointerCoords& out = mCurrentTouchCoords[i]; 3437 out.clear(); 3438 out.setAxisValue(AMOTION_EVENT_AXIS_X, x); 3439 out.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3440 out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure); 3441 out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size); 3442 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor); 3443 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor); 3444 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor); 3445 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor); 3446 out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation); 3447 if (distance != 0) { 3448 out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance); 3449 } 3450 3451 // Write output properties. 3452 PointerProperties& properties = mCurrentTouchProperties[i]; 3453 properties.clear(); 3454 properties.id = mCurrentTouch.pointers[i].id; 3455 properties.toolType = getTouchToolType(mCurrentTouch.pointers[i].isStylus); 3456 } 3457 3458 // Check edge flags by looking only at the first pointer since the flags are 3459 // global to the event. 3460 *outEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3461 if (lastPointerCount == 0 && currentPointerCount > 0) { 3462 const PointerData& in = mCurrentTouch.pointers[0]; 3463 3464 if (in.x <= mRawAxes.x.minValue) { 3465 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_LEFT, 3466 mLocked.surfaceOrientation); 3467 } else if (in.x >= mRawAxes.x.maxValue) { 3468 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_RIGHT, 3469 mLocked.surfaceOrientation); 3470 } 3471 if (in.y <= mRawAxes.y.minValue) { 3472 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_TOP, 3473 mLocked.surfaceOrientation); 3474 } else if (in.y >= mRawAxes.y.maxValue) { 3475 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_BOTTOM, 3476 mLocked.surfaceOrientation); 3477 } 3478 } 3479 3480 *outXPrecision = mLocked.orientedXPrecision; 3481 *outYPrecision = mLocked.orientedYPrecision; 3482} 3483 3484void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, 3485 bool isTimeout) { 3486 // Update current gesture coordinates. 3487 bool cancelPreviousGesture, finishPreviousGesture; 3488 bool sendEvents = preparePointerGestures(when, 3489 &cancelPreviousGesture, &finishPreviousGesture, isTimeout); 3490 if (!sendEvents) { 3491 return; 3492 } 3493 if (finishPreviousGesture) { 3494 cancelPreviousGesture = false; 3495 } 3496 3497 // Update the pointer presentation and spots. 3498 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3499 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT); 3500 if (finishPreviousGesture || cancelPreviousGesture) { 3501 mPointerController->clearSpots(); 3502 } 3503 mPointerController->setSpots(mPointerGesture.currentGestureCoords, 3504 mPointerGesture.currentGestureIdToIndex, 3505 mPointerGesture.currentGestureIdBits); 3506 } else { 3507 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER); 3508 } 3509 3510 // Show or hide the pointer if needed. 3511 switch (mPointerGesture.currentGestureMode) { 3512 case PointerGesture::NEUTRAL: 3513 case PointerGesture::QUIET: 3514 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3515 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3516 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) { 3517 // Remind the user of where the pointer is after finishing a gesture with spots. 3518 mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL); 3519 } 3520 break; 3521 case PointerGesture::TAP: 3522 case PointerGesture::TAP_DRAG: 3523 case PointerGesture::BUTTON_CLICK_OR_DRAG: 3524 case PointerGesture::HOVER: 3525 case PointerGesture::PRESS: 3526 // Unfade the pointer when the current gesture manipulates the 3527 // area directly under the pointer. 3528 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3529 break; 3530 case PointerGesture::SWIPE: 3531 case PointerGesture::FREEFORM: 3532 // Fade the pointer when the current gesture manipulates a different 3533 // area and there are spots to guide the user experience. 3534 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3535 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 3536 } else { 3537 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3538 } 3539 break; 3540 } 3541 3542 // Send events! 3543 int32_t metaState = getContext()->getGlobalMetaState(); 3544 int32_t buttonState = mCurrentTouch.buttonState; 3545 3546 // Update last coordinates of pointers that have moved so that we observe the new 3547 // pointer positions at the same time as other pointers that have just gone up. 3548 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP 3549 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG 3550 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3551 || mPointerGesture.currentGestureMode == PointerGesture::PRESS 3552 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE 3553 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM; 3554 bool moveNeeded = false; 3555 if (down && !cancelPreviousGesture && !finishPreviousGesture 3556 && !mPointerGesture.lastGestureIdBits.isEmpty() 3557 && !mPointerGesture.currentGestureIdBits.isEmpty()) { 3558 BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value 3559 & mPointerGesture.lastGestureIdBits.value); 3560 moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties, 3561 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3562 mPointerGesture.lastGestureProperties, 3563 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3564 movedGestureIdBits); 3565 if (buttonState != mLastTouch.buttonState) { 3566 moveNeeded = true; 3567 } 3568 } 3569 3570 // Send motion events for all pointers that went up or were canceled. 3571 BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits); 3572 if (!dispatchedGestureIdBits.isEmpty()) { 3573 if (cancelPreviousGesture) { 3574 dispatchMotion(when, policyFlags, mPointerSource, 3575 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState, 3576 AMOTION_EVENT_EDGE_FLAG_NONE, 3577 mPointerGesture.lastGestureProperties, 3578 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3579 dispatchedGestureIdBits, -1, 3580 0, 0, mPointerGesture.downTime); 3581 3582 dispatchedGestureIdBits.clear(); 3583 } else { 3584 BitSet32 upGestureIdBits; 3585 if (finishPreviousGesture) { 3586 upGestureIdBits = dispatchedGestureIdBits; 3587 } else { 3588 upGestureIdBits.value = dispatchedGestureIdBits.value 3589 & ~mPointerGesture.currentGestureIdBits.value; 3590 } 3591 while (!upGestureIdBits.isEmpty()) { 3592 uint32_t id = upGestureIdBits.firstMarkedBit(); 3593 upGestureIdBits.clearBit(id); 3594 3595 dispatchMotion(when, policyFlags, mPointerSource, 3596 AMOTION_EVENT_ACTION_POINTER_UP, 0, 3597 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3598 mPointerGesture.lastGestureProperties, 3599 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3600 dispatchedGestureIdBits, id, 3601 0, 0, mPointerGesture.downTime); 3602 3603 dispatchedGestureIdBits.clearBit(id); 3604 } 3605 } 3606 } 3607 3608 // Send motion events for all pointers that moved. 3609 if (moveNeeded) { 3610 dispatchMotion(when, policyFlags, mPointerSource, 3611 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3612 mPointerGesture.currentGestureProperties, 3613 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3614 dispatchedGestureIdBits, -1, 3615 0, 0, mPointerGesture.downTime); 3616 } 3617 3618 // Send motion events for all pointers that went down. 3619 if (down) { 3620 BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value 3621 & ~dispatchedGestureIdBits.value); 3622 while (!downGestureIdBits.isEmpty()) { 3623 uint32_t id = downGestureIdBits.firstMarkedBit(); 3624 downGestureIdBits.clearBit(id); 3625 dispatchedGestureIdBits.markBit(id); 3626 3627 int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3628 if (dispatchedGestureIdBits.count() == 1) { 3629 // First pointer is going down. Calculate edge flags and set down time. 3630 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3631 const PointerCoords& downCoords = mPointerGesture.currentGestureCoords[index]; 3632 edgeFlags = calculateEdgeFlagsUsingPointerBounds(mPointerController, 3633 downCoords.getAxisValue(AMOTION_EVENT_AXIS_X), 3634 downCoords.getAxisValue(AMOTION_EVENT_AXIS_Y)); 3635 mPointerGesture.downTime = when; 3636 } 3637 3638 dispatchMotion(when, policyFlags, mPointerSource, 3639 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, edgeFlags, 3640 mPointerGesture.currentGestureProperties, 3641 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3642 dispatchedGestureIdBits, id, 3643 0, 0, mPointerGesture.downTime); 3644 } 3645 } 3646 3647 // Send motion events for hover. 3648 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) { 3649 dispatchMotion(when, policyFlags, mPointerSource, 3650 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 3651 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3652 mPointerGesture.currentGestureProperties, 3653 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3654 mPointerGesture.currentGestureIdBits, -1, 3655 0, 0, mPointerGesture.downTime); 3656 } 3657 3658 // Update state. 3659 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode; 3660 if (!down) { 3661 mPointerGesture.lastGestureIdBits.clear(); 3662 } else { 3663 mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits; 3664 for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) { 3665 uint32_t id = idBits.firstMarkedBit(); 3666 idBits.clearBit(id); 3667 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3668 mPointerGesture.lastGestureProperties[index].copyFrom( 3669 mPointerGesture.currentGestureProperties[index]); 3670 mPointerGesture.lastGestureCoords[index].copyFrom( 3671 mPointerGesture.currentGestureCoords[index]); 3672 mPointerGesture.lastGestureIdToIndex[id] = index; 3673 } 3674 } 3675} 3676 3677bool TouchInputMapper::preparePointerGestures(nsecs_t when, 3678 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) { 3679 *outCancelPreviousGesture = false; 3680 *outFinishPreviousGesture = false; 3681 3682 AutoMutex _l(mLock); 3683 3684 // Handle TAP timeout. 3685 if (isTimeout) { 3686#if DEBUG_GESTURES 3687 LOGD("Gestures: Processing timeout"); 3688#endif 3689 3690 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3691 if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) { 3692 // The tap/drag timeout has not yet expired. 3693 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime 3694 + mConfig->pointerGestureTapDragInterval); 3695 } else { 3696 // The tap is finished. 3697#if DEBUG_GESTURES 3698 LOGD("Gestures: TAP finished"); 3699#endif 3700 *outFinishPreviousGesture = true; 3701 3702 mPointerGesture.activeGestureId = -1; 3703 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3704 mPointerGesture.currentGestureIdBits.clear(); 3705 3706 mPointerGesture.pointerVelocityControl.reset(); 3707 return true; 3708 } 3709 } 3710 3711 // We did not handle this timeout. 3712 return false; 3713 } 3714 3715 // Update the velocity tracker. 3716 { 3717 VelocityTracker::Position positions[MAX_POINTERS]; 3718 uint32_t count = 0; 3719 for (BitSet32 idBits(mCurrentTouch.idBits); !idBits.isEmpty(); count++) { 3720 uint32_t id = idBits.firstMarkedBit(); 3721 idBits.clearBit(id); 3722 uint32_t index = mCurrentTouch.idToIndex[id]; 3723 positions[count].x = mCurrentTouch.pointers[index].x 3724 * mLocked.pointerGestureXMovementScale; 3725 positions[count].y = mCurrentTouch.pointers[index].y 3726 * mLocked.pointerGestureYMovementScale; 3727 } 3728 mPointerGesture.velocityTracker.addMovement(when, mCurrentTouch.idBits, positions); 3729 } 3730 3731 // Pick a new active touch id if needed. 3732 // Choose an arbitrary pointer that just went down, if there is one. 3733 // Otherwise choose an arbitrary remaining pointer. 3734 // This guarantees we always have an active touch id when there is at least one pointer. 3735 // We keep the same active touch id for as long as possible. 3736 bool activeTouchChanged = false; 3737 int32_t lastActiveTouchId = mPointerGesture.activeTouchId; 3738 int32_t activeTouchId = lastActiveTouchId; 3739 if (activeTouchId < 0) { 3740 if (!mCurrentTouch.idBits.isEmpty()) { 3741 activeTouchChanged = true; 3742 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3743 mPointerGesture.firstTouchTime = when; 3744 } 3745 } else if (!mCurrentTouch.idBits.hasBit(activeTouchId)) { 3746 activeTouchChanged = true; 3747 if (!mCurrentTouch.idBits.isEmpty()) { 3748 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3749 } else { 3750 activeTouchId = mPointerGesture.activeTouchId = -1; 3751 } 3752 } 3753 3754 // Determine whether we are in quiet time. 3755 bool isQuietTime = false; 3756 if (activeTouchId < 0) { 3757 mPointerGesture.resetQuietTime(); 3758 } else { 3759 isQuietTime = when < mPointerGesture.quietTime + mConfig->pointerGestureQuietInterval; 3760 if (!isQuietTime) { 3761 if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS 3762 || mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3763 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) 3764 && mCurrentTouch.pointerCount < 2) { 3765 // Enter quiet time when exiting swipe or freeform state. 3766 // This is to prevent accidentally entering the hover state and flinging the 3767 // pointer when finishing a swipe and there is still one pointer left onscreen. 3768 isQuietTime = true; 3769 } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3770 && mCurrentTouch.pointerCount >= 2 3771 && !isPointerDown(mCurrentTouch.buttonState)) { 3772 // Enter quiet time when releasing the button and there are still two or more 3773 // fingers down. This may indicate that one finger was used to press the button 3774 // but it has not gone up yet. 3775 isQuietTime = true; 3776 } 3777 if (isQuietTime) { 3778 mPointerGesture.quietTime = when; 3779 } 3780 } 3781 } 3782 3783 // Switch states based on button and pointer state. 3784 if (isQuietTime) { 3785 // Case 1: Quiet time. (QUIET) 3786#if DEBUG_GESTURES 3787 LOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime 3788 + mConfig->pointerGestureQuietInterval - when) * 0.000001f); 3789#endif 3790 if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) { 3791 *outFinishPreviousGesture = true; 3792 } 3793 3794 mPointerGesture.activeGestureId = -1; 3795 mPointerGesture.currentGestureMode = PointerGesture::QUIET; 3796 mPointerGesture.currentGestureIdBits.clear(); 3797 3798 mPointerGesture.pointerVelocityControl.reset(); 3799 } else if (isPointerDown(mCurrentTouch.buttonState)) { 3800 // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG) 3801 // The pointer follows the active touch point. 3802 // Emit DOWN, MOVE, UP events at the pointer location. 3803 // 3804 // Only the active touch matters; other fingers are ignored. This policy helps 3805 // to handle the case where the user places a second finger on the touch pad 3806 // to apply the necessary force to depress an integrated button below the surface. 3807 // We don't want the second finger to be delivered to applications. 3808 // 3809 // For this to work well, we need to make sure to track the pointer that is really 3810 // active. If the user first puts one finger down to click then adds another 3811 // finger to drag then the active pointer should switch to the finger that is 3812 // being dragged. 3813#if DEBUG_GESTURES 3814 LOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, " 3815 "currentTouchPointerCount=%d", activeTouchId, mCurrentTouch.pointerCount); 3816#endif 3817 // Reset state when just starting. 3818 if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) { 3819 *outFinishPreviousGesture = true; 3820 mPointerGesture.activeGestureId = 0; 3821 } 3822 3823 // Switch pointers if needed. 3824 // Find the fastest pointer and follow it. 3825 if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) { 3826 int32_t bestId = -1; 3827 float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed; 3828 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3829 uint32_t id = mCurrentTouch.pointers[i].id; 3830 float vx, vy; 3831 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) { 3832 float speed = hypotf(vx, vy); 3833 if (speed > bestSpeed) { 3834 bestId = id; 3835 bestSpeed = speed; 3836 } 3837 } 3838 } 3839 if (bestId >= 0 && bestId != activeTouchId) { 3840 mPointerGesture.activeTouchId = activeTouchId = bestId; 3841 activeTouchChanged = true; 3842#if DEBUG_GESTURES 3843 LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, " 3844 "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed); 3845#endif 3846 } 3847 } 3848 3849 if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) { 3850 const PointerData& currentPointer = 3851 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3852 const PointerData& lastPointer = 3853 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3854 float deltaX = (currentPointer.x - lastPointer.x) 3855 * mLocked.pointerGestureXMovementScale; 3856 float deltaY = (currentPointer.y - lastPointer.y) 3857 * mLocked.pointerGestureYMovementScale; 3858 3859 mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY); 3860 3861 // Move the pointer using a relative motion. 3862 // When using spots, the click will occur at the position of the anchor 3863 // spot and all other spots will move there. 3864 mPointerController->move(deltaX, deltaY); 3865 } else { 3866 mPointerGesture.pointerVelocityControl.reset(); 3867 } 3868 3869 float x, y; 3870 mPointerController->getPosition(&x, &y); 3871 3872 mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG; 3873 mPointerGesture.currentGestureIdBits.clear(); 3874 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3875 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3876 mPointerGesture.currentGestureProperties[0].clear(); 3877 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 3878 mPointerGesture.currentGestureProperties[0].toolType = 3879 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3880 mPointerGesture.currentGestureCoords[0].clear(); 3881 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3882 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3883 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3884 } else if (mCurrentTouch.pointerCount == 0) { 3885 // Case 3. No fingers down and button is not pressed. (NEUTRAL) 3886 if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) { 3887 *outFinishPreviousGesture = true; 3888 } 3889 3890 // Watch for taps coming out of HOVER or TAP_DRAG mode. 3891 // Checking for taps after TAP_DRAG allows us to detect double-taps. 3892 bool tapped = false; 3893 if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER 3894 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) 3895 && mLastTouch.pointerCount == 1) { 3896 if (when <= mPointerGesture.tapDownTime + mConfig->pointerGestureTapInterval) { 3897 float x, y; 3898 mPointerController->getPosition(&x, &y); 3899 if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop 3900 && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) { 3901#if DEBUG_GESTURES 3902 LOGD("Gestures: TAP"); 3903#endif 3904 3905 mPointerGesture.tapUpTime = when; 3906 getContext()->requestTimeoutAtTime(when 3907 + mConfig->pointerGestureTapDragInterval); 3908 3909 mPointerGesture.activeGestureId = 0; 3910 mPointerGesture.currentGestureMode = PointerGesture::TAP; 3911 mPointerGesture.currentGestureIdBits.clear(); 3912 mPointerGesture.currentGestureIdBits.markBit( 3913 mPointerGesture.activeGestureId); 3914 mPointerGesture.currentGestureIdToIndex[ 3915 mPointerGesture.activeGestureId] = 0; 3916 mPointerGesture.currentGestureProperties[0].clear(); 3917 mPointerGesture.currentGestureProperties[0].id = 3918 mPointerGesture.activeGestureId; 3919 mPointerGesture.currentGestureProperties[0].toolType = 3920 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3921 mPointerGesture.currentGestureCoords[0].clear(); 3922 mPointerGesture.currentGestureCoords[0].setAxisValue( 3923 AMOTION_EVENT_AXIS_X, mPointerGesture.tapX); 3924 mPointerGesture.currentGestureCoords[0].setAxisValue( 3925 AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY); 3926 mPointerGesture.currentGestureCoords[0].setAxisValue( 3927 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3928 3929 tapped = true; 3930 } else { 3931#if DEBUG_GESTURES 3932 LOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", 3933 x - mPointerGesture.tapX, 3934 y - mPointerGesture.tapY); 3935#endif 3936 } 3937 } else { 3938#if DEBUG_GESTURES 3939 LOGD("Gestures: Not a TAP, %0.3fms since down", 3940 (when - mPointerGesture.tapDownTime) * 0.000001f); 3941#endif 3942 } 3943 } 3944 3945 mPointerGesture.pointerVelocityControl.reset(); 3946 3947 if (!tapped) { 3948#if DEBUG_GESTURES 3949 LOGD("Gestures: NEUTRAL"); 3950#endif 3951 mPointerGesture.activeGestureId = -1; 3952 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3953 mPointerGesture.currentGestureIdBits.clear(); 3954 } 3955 } else if (mCurrentTouch.pointerCount == 1) { 3956 // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG) 3957 // The pointer follows the active touch point. 3958 // When in HOVER, emit HOVER_MOVE events at the pointer location. 3959 // When in TAP_DRAG, emit MOVE events at the pointer location. 3960 LOG_ASSERT(activeTouchId >= 0); 3961 3962 mPointerGesture.currentGestureMode = PointerGesture::HOVER; 3963 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3964 if (when <= mPointerGesture.tapUpTime + mConfig->pointerGestureTapDragInterval) { 3965 float x, y; 3966 mPointerController->getPosition(&x, &y); 3967 if (fabs(x - mPointerGesture.tapX) <= mConfig->pointerGestureTapSlop 3968 && fabs(y - mPointerGesture.tapY) <= mConfig->pointerGestureTapSlop) { 3969 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3970 } else { 3971#if DEBUG_GESTURES 3972 LOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f", 3973 x - mPointerGesture.tapX, 3974 y - mPointerGesture.tapY); 3975#endif 3976 } 3977 } else { 3978#if DEBUG_GESTURES 3979 LOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up", 3980 (when - mPointerGesture.tapUpTime) * 0.000001f); 3981#endif 3982 } 3983 } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) { 3984 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3985 } 3986 3987 if (mLastTouch.idBits.hasBit(activeTouchId)) { 3988 const PointerData& currentPointer = 3989 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3990 const PointerData& lastPointer = 3991 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3992 float deltaX = (currentPointer.x - lastPointer.x) 3993 * mLocked.pointerGestureXMovementScale; 3994 float deltaY = (currentPointer.y - lastPointer.y) 3995 * mLocked.pointerGestureYMovementScale; 3996 3997 mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY); 3998 3999 // Move the pointer using a relative motion. 4000 // When using spots, the hover or drag will occur at the position of the anchor spot. 4001 mPointerController->move(deltaX, deltaY); 4002 } else { 4003 mPointerGesture.pointerVelocityControl.reset(); 4004 } 4005 4006 bool down; 4007 if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) { 4008#if DEBUG_GESTURES 4009 LOGD("Gestures: TAP_DRAG"); 4010#endif 4011 down = true; 4012 } else { 4013#if DEBUG_GESTURES 4014 LOGD("Gestures: HOVER"); 4015#endif 4016 if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) { 4017 *outFinishPreviousGesture = true; 4018 } 4019 mPointerGesture.activeGestureId = 0; 4020 down = false; 4021 } 4022 4023 float x, y; 4024 mPointerController->getPosition(&x, &y); 4025 4026 mPointerGesture.currentGestureIdBits.clear(); 4027 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4028 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4029 mPointerGesture.currentGestureProperties[0].clear(); 4030 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4031 mPointerGesture.currentGestureProperties[0].toolType = 4032 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4033 mPointerGesture.currentGestureCoords[0].clear(); 4034 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 4035 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 4036 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 4037 down ? 1.0f : 0.0f); 4038 4039 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 4040 mPointerGesture.resetTap(); 4041 mPointerGesture.tapDownTime = when; 4042 mPointerGesture.tapX = x; 4043 mPointerGesture.tapY = y; 4044 } 4045 } else { 4046 // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM) 4047 // We need to provide feedback for each finger that goes down so we cannot wait 4048 // for the fingers to move before deciding what to do. 4049 // 4050 // The ambiguous case is deciding what to do when there are two fingers down but they 4051 // have not moved enough to determine whether they are part of a drag or part of a 4052 // freeform gesture, or just a press or long-press at the pointer location. 4053 // 4054 // When there are two fingers we start with the PRESS hypothesis and we generate a 4055 // down at the pointer location. 4056 // 4057 // When the two fingers move enough or when additional fingers are added, we make 4058 // a decision to transition into SWIPE or FREEFORM mode accordingly. 4059 LOG_ASSERT(activeTouchId >= 0); 4060 4061 bool settled = when >= mPointerGesture.firstTouchTime 4062 + mConfig->pointerGestureMultitouchSettleInterval; 4063 if (mPointerGesture.lastGestureMode != PointerGesture::PRESS 4064 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE 4065 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4066 *outFinishPreviousGesture = true; 4067 } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) { 4068 // Additional pointers have gone down but not yet settled. 4069 // Reset the gesture. 4070#if DEBUG_GESTURES 4071 LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, " 4072 "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime 4073 + mConfig->pointerGestureMultitouchSettleInterval - when) 4074 * 0.000001f); 4075#endif 4076 *outCancelPreviousGesture = true; 4077 } else { 4078 // Continue previous gesture. 4079 mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode; 4080 } 4081 4082 if (*outFinishPreviousGesture || *outCancelPreviousGesture) { 4083 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 4084 mPointerGesture.activeGestureId = 0; 4085 mPointerGesture.referenceIdBits.clear(); 4086 mPointerGesture.pointerVelocityControl.reset(); 4087 4088 // Use the centroid and pointer location as the reference points for the gesture. 4089#if DEBUG_GESTURES 4090 LOGD("Gestures: Using centroid as reference for MULTITOUCH, " 4091 "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime 4092 + mConfig->pointerGestureMultitouchSettleInterval - when) 4093 * 0.000001f); 4094#endif 4095 mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX, 4096 &mPointerGesture.referenceTouchY); 4097 mPointerController->getPosition(&mPointerGesture.referenceGestureX, 4098 &mPointerGesture.referenceGestureY); 4099 } 4100 4101 // Clear the reference deltas for fingers not yet included in the reference calculation. 4102 for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value); 4103 !idBits.isEmpty(); ) { 4104 uint32_t id = idBits.firstMarkedBit(); 4105 idBits.clearBit(id); 4106 4107 mPointerGesture.referenceDeltas[id].dx = 0; 4108 mPointerGesture.referenceDeltas[id].dy = 0; 4109 } 4110 mPointerGesture.referenceIdBits = mCurrentTouch.idBits; 4111 4112 // Add delta for all fingers and calculate a common movement delta. 4113 float commonDeltaX = 0, commonDeltaY = 0; 4114 BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value); 4115 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 4116 bool first = (idBits == commonIdBits); 4117 uint32_t id = idBits.firstMarkedBit(); 4118 idBits.clearBit(id); 4119 4120 const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]]; 4121 const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]]; 4122 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4123 delta.dx += cpd.x - lpd.x; 4124 delta.dy += cpd.y - lpd.y; 4125 4126 if (first) { 4127 commonDeltaX = delta.dx; 4128 commonDeltaY = delta.dy; 4129 } else { 4130 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx); 4131 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy); 4132 } 4133 } 4134 4135 // Consider transitions from PRESS to SWIPE or MULTITOUCH. 4136 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4137 float dist[MAX_POINTER_ID + 1]; 4138 int32_t distOverThreshold = 0; 4139 for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) { 4140 uint32_t id = idBits.firstMarkedBit(); 4141 idBits.clearBit(id); 4142 4143 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4144 dist[id] = hypotf(delta.dx * mLocked.pointerGestureXZoomScale, 4145 delta.dy * mLocked.pointerGestureYZoomScale); 4146 if (dist[id] > mConfig->pointerGestureMultitouchMinDistance) { 4147 distOverThreshold += 1; 4148 } 4149 } 4150 4151 // Only transition when at least two pointers have moved further than 4152 // the minimum distance threshold. 4153 if (distOverThreshold >= 2) { 4154 float d; 4155 if (mCurrentTouch.pointerCount > 2) { 4156 // There are more than two pointers, switch to FREEFORM. 4157#if DEBUG_GESTURES 4158 LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2", 4159 mCurrentTouch.pointerCount); 4160#endif 4161 *outCancelPreviousGesture = true; 4162 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4163 } else if (((d = distance( 4164 mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y, 4165 mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y)) 4166 > mLocked.pointerGestureMaxSwipeWidth)) { 4167 // There are two pointers but they are too far apart for a SWIPE, 4168 // switch to FREEFORM. 4169#if DEBUG_GESTURES 4170 LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f", 4171 d, mLocked.pointerGestureMaxSwipeWidth); 4172#endif 4173 *outCancelPreviousGesture = true; 4174 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4175 } else { 4176 // There are two pointers. Wait for both pointers to start moving 4177 // before deciding whether this is a SWIPE or FREEFORM gesture. 4178 uint32_t id1 = mCurrentTouch.pointers[0].id; 4179 uint32_t id2 = mCurrentTouch.pointers[1].id; 4180 float dist1 = dist[id1]; 4181 float dist2 = dist[id2]; 4182 if (dist1 >= mConfig->pointerGestureMultitouchMinDistance 4183 && dist2 >= mConfig->pointerGestureMultitouchMinDistance) { 4184 // Calculate the dot product of the displacement vectors. 4185 // When the vectors are oriented in approximately the same direction, 4186 // the angle betweeen them is near zero and the cosine of the angle 4187 // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2). 4188 PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1]; 4189 PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2]; 4190 float dx1 = delta1.dx * mLocked.pointerGestureXZoomScale; 4191 float dy1 = delta1.dy * mLocked.pointerGestureYZoomScale; 4192 float dx2 = delta2.dx * mLocked.pointerGestureXZoomScale; 4193 float dy2 = delta2.dy * mLocked.pointerGestureYZoomScale; 4194 float dot = dx1 * dx2 + dy1 * dy2; 4195 float cosine = dot / (dist1 * dist2); // denominator always > 0 4196 if (cosine >= mConfig->pointerGestureSwipeTransitionAngleCosine) { 4197 // Pointers are moving in the same direction. Switch to SWIPE. 4198#if DEBUG_GESTURES 4199 LOGD("Gestures: PRESS transitioned to SWIPE, " 4200 "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, " 4201 "cosine %0.3f >= %0.3f", 4202 dist1, mConfig->pointerGestureMultitouchMinDistance, 4203 dist2, mConfig->pointerGestureMultitouchMinDistance, 4204 cosine, mConfig->pointerGestureSwipeTransitionAngleCosine); 4205#endif 4206 mPointerGesture.currentGestureMode = PointerGesture::SWIPE; 4207 } else { 4208 // Pointers are moving in different directions. Switch to FREEFORM. 4209#if DEBUG_GESTURES 4210 LOGD("Gestures: PRESS transitioned to FREEFORM, " 4211 "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, " 4212 "cosine %0.3f < %0.3f", 4213 dist1, mConfig->pointerGestureMultitouchMinDistance, 4214 dist2, mConfig->pointerGestureMultitouchMinDistance, 4215 cosine, mConfig->pointerGestureSwipeTransitionAngleCosine); 4216#endif 4217 *outCancelPreviousGesture = true; 4218 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4219 } 4220 } 4221 } 4222 } 4223 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4224 // Switch from SWIPE to FREEFORM if additional pointers go down. 4225 // Cancel previous gesture. 4226 if (mCurrentTouch.pointerCount > 2) { 4227#if DEBUG_GESTURES 4228 LOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2", 4229 mCurrentTouch.pointerCount); 4230#endif 4231 *outCancelPreviousGesture = true; 4232 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4233 } 4234 } 4235 4236 // Move the reference points based on the overall group motion of the fingers 4237 // except in PRESS mode while waiting for a transition to occur. 4238 if (mPointerGesture.currentGestureMode != PointerGesture::PRESS 4239 && (commonDeltaX || commonDeltaY)) { 4240 for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) { 4241 uint32_t id = idBits.firstMarkedBit(); 4242 idBits.clearBit(id); 4243 4244 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4245 delta.dx = 0; 4246 delta.dy = 0; 4247 } 4248 4249 mPointerGesture.referenceTouchX += commonDeltaX; 4250 mPointerGesture.referenceTouchY += commonDeltaY; 4251 4252 commonDeltaX *= mLocked.pointerGestureXMovementScale; 4253 commonDeltaY *= mLocked.pointerGestureYMovementScale; 4254 mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY); 4255 4256 mPointerGesture.referenceGestureX += commonDeltaX; 4257 mPointerGesture.referenceGestureY += commonDeltaY; 4258 } 4259 4260 // Report gestures. 4261 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4262 // PRESS mode. 4263#if DEBUG_GESTURES 4264 LOGD("Gestures: PRESS activeTouchId=%d," 4265 "activeGestureId=%d, currentTouchPointerCount=%d", 4266 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4267#endif 4268 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4269 4270 mPointerGesture.currentGestureIdBits.clear(); 4271 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4272 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4273 mPointerGesture.currentGestureProperties[0].clear(); 4274 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4275 mPointerGesture.currentGestureProperties[0].toolType = 4276 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4277 mPointerGesture.currentGestureCoords[0].clear(); 4278 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4279 mPointerGesture.referenceGestureX); 4280 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4281 mPointerGesture.referenceGestureY); 4282 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4283 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4284 // SWIPE mode. 4285#if DEBUG_GESTURES 4286 LOGD("Gestures: SWIPE activeTouchId=%d," 4287 "activeGestureId=%d, currentTouchPointerCount=%d", 4288 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4289#endif 4290 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4291 4292 mPointerGesture.currentGestureIdBits.clear(); 4293 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4294 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4295 mPointerGesture.currentGestureProperties[0].clear(); 4296 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4297 mPointerGesture.currentGestureProperties[0].toolType = 4298 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4299 mPointerGesture.currentGestureCoords[0].clear(); 4300 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4301 mPointerGesture.referenceGestureX); 4302 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4303 mPointerGesture.referenceGestureY); 4304 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4305 } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) { 4306 // FREEFORM mode. 4307#if DEBUG_GESTURES 4308 LOGD("Gestures: FREEFORM activeTouchId=%d," 4309 "activeGestureId=%d, currentTouchPointerCount=%d", 4310 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4311#endif 4312 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4313 4314 mPointerGesture.currentGestureIdBits.clear(); 4315 4316 BitSet32 mappedTouchIdBits; 4317 BitSet32 usedGestureIdBits; 4318 if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4319 // Initially, assign the active gesture id to the active touch point 4320 // if there is one. No other touch id bits are mapped yet. 4321 if (!*outCancelPreviousGesture) { 4322 mappedTouchIdBits.markBit(activeTouchId); 4323 usedGestureIdBits.markBit(mPointerGesture.activeGestureId); 4324 mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] = 4325 mPointerGesture.activeGestureId; 4326 } else { 4327 mPointerGesture.activeGestureId = -1; 4328 } 4329 } else { 4330 // Otherwise, assume we mapped all touches from the previous frame. 4331 // Reuse all mappings that are still applicable. 4332 mappedTouchIdBits.value = mLastTouch.idBits.value & mCurrentTouch.idBits.value; 4333 usedGestureIdBits = mPointerGesture.lastGestureIdBits; 4334 4335 // Check whether we need to choose a new active gesture id because the 4336 // current went went up. 4337 for (BitSet32 upTouchIdBits(mLastTouch.idBits.value & ~mCurrentTouch.idBits.value); 4338 !upTouchIdBits.isEmpty(); ) { 4339 uint32_t upTouchId = upTouchIdBits.firstMarkedBit(); 4340 upTouchIdBits.clearBit(upTouchId); 4341 uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId]; 4342 if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) { 4343 mPointerGesture.activeGestureId = -1; 4344 break; 4345 } 4346 } 4347 } 4348 4349#if DEBUG_GESTURES 4350 LOGD("Gestures: FREEFORM follow up " 4351 "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, " 4352 "activeGestureId=%d", 4353 mappedTouchIdBits.value, usedGestureIdBits.value, 4354 mPointerGesture.activeGestureId); 4355#endif 4356 4357 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4358 uint32_t touchId = mCurrentTouch.pointers[i].id; 4359 uint32_t gestureId; 4360 if (!mappedTouchIdBits.hasBit(touchId)) { 4361 gestureId = usedGestureIdBits.firstUnmarkedBit(); 4362 usedGestureIdBits.markBit(gestureId); 4363 mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId; 4364#if DEBUG_GESTURES 4365 LOGD("Gestures: FREEFORM " 4366 "new mapping for touch id %d -> gesture id %d", 4367 touchId, gestureId); 4368#endif 4369 } else { 4370 gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId]; 4371#if DEBUG_GESTURES 4372 LOGD("Gestures: FREEFORM " 4373 "existing mapping for touch id %d -> gesture id %d", 4374 touchId, gestureId); 4375#endif 4376 } 4377 mPointerGesture.currentGestureIdBits.markBit(gestureId); 4378 mPointerGesture.currentGestureIdToIndex[gestureId] = i; 4379 4380 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4381 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4382 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4383 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4384 4385 mPointerGesture.currentGestureProperties[i].clear(); 4386 mPointerGesture.currentGestureProperties[i].id = gestureId; 4387 mPointerGesture.currentGestureProperties[i].toolType = 4388 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4389 mPointerGesture.currentGestureCoords[i].clear(); 4390 mPointerGesture.currentGestureCoords[i].setAxisValue( 4391 AMOTION_EVENT_AXIS_X, x); 4392 mPointerGesture.currentGestureCoords[i].setAxisValue( 4393 AMOTION_EVENT_AXIS_Y, y); 4394 mPointerGesture.currentGestureCoords[i].setAxisValue( 4395 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4396 } 4397 4398 if (mPointerGesture.activeGestureId < 0) { 4399 mPointerGesture.activeGestureId = 4400 mPointerGesture.currentGestureIdBits.firstMarkedBit(); 4401#if DEBUG_GESTURES 4402 LOGD("Gestures: FREEFORM new " 4403 "activeGestureId=%d", mPointerGesture.activeGestureId); 4404#endif 4405 } 4406 } 4407 } 4408 4409 mPointerController->setButtonState(mCurrentTouch.buttonState); 4410 4411#if DEBUG_GESTURES 4412 LOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, " 4413 "currentGestureMode=%d, currentGestureIdBits=0x%08x, " 4414 "lastGestureMode=%d, lastGestureIdBits=0x%08x", 4415 toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture), 4416 mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value, 4417 mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value); 4418 for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) { 4419 uint32_t id = idBits.firstMarkedBit(); 4420 idBits.clearBit(id); 4421 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 4422 const PointerProperties& properties = mPointerGesture.currentGestureProperties[index]; 4423 const PointerCoords& coords = mPointerGesture.currentGestureCoords[index]; 4424 LOGD(" currentGesture[%d]: index=%d, toolType=%d, " 4425 "x=%0.3f, y=%0.3f, pressure=%0.3f", 4426 id, index, properties.toolType, 4427 coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4428 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4429 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4430 } 4431 for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) { 4432 uint32_t id = idBits.firstMarkedBit(); 4433 idBits.clearBit(id); 4434 uint32_t index = mPointerGesture.lastGestureIdToIndex[id]; 4435 const PointerProperties& properties = mPointerGesture.lastGestureProperties[index]; 4436 const PointerCoords& coords = mPointerGesture.lastGestureCoords[index]; 4437 LOGD(" lastGesture[%d]: index=%d, toolType=%d, " 4438 "x=%0.3f, y=%0.3f, pressure=%0.3f", 4439 id, index, properties.toolType, 4440 coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4441 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4442 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4443 } 4444#endif 4445 return true; 4446} 4447 4448void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 4449 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags, 4450 const PointerProperties* properties, const PointerCoords* coords, 4451 const uint32_t* idToIndex, BitSet32 idBits, 4452 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) { 4453 PointerCoords pointerCoords[MAX_POINTERS]; 4454 PointerProperties pointerProperties[MAX_POINTERS]; 4455 uint32_t pointerCount = 0; 4456 while (!idBits.isEmpty()) { 4457 uint32_t id = idBits.firstMarkedBit(); 4458 idBits.clearBit(id); 4459 uint32_t index = idToIndex[id]; 4460 pointerProperties[pointerCount].copyFrom(properties[index]); 4461 pointerCoords[pointerCount].copyFrom(coords[index]); 4462 4463 if (changedId >= 0 && id == uint32_t(changedId)) { 4464 action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 4465 } 4466 4467 pointerCount += 1; 4468 } 4469 4470 LOG_ASSERT(pointerCount != 0); 4471 4472 if (changedId >= 0 && pointerCount == 1) { 4473 // Replace initial down and final up action. 4474 // We can compare the action without masking off the changed pointer index 4475 // because we know the index is 0. 4476 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) { 4477 action = AMOTION_EVENT_ACTION_DOWN; 4478 } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) { 4479 action = AMOTION_EVENT_ACTION_UP; 4480 } else { 4481 // Can't happen. 4482 LOG_ASSERT(false); 4483 } 4484 } 4485 4486 getDispatcher()->notifyMotion(when, getDeviceId(), source, policyFlags, 4487 action, flags, metaState, buttonState, edgeFlags, 4488 pointerCount, pointerProperties, pointerCoords, xPrecision, yPrecision, downTime); 4489} 4490 4491bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties, 4492 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 4493 PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex, 4494 BitSet32 idBits) const { 4495 bool changed = false; 4496 while (!idBits.isEmpty()) { 4497 uint32_t id = idBits.firstMarkedBit(); 4498 idBits.clearBit(id); 4499 4500 uint32_t inIndex = inIdToIndex[id]; 4501 uint32_t outIndex = outIdToIndex[id]; 4502 4503 const PointerProperties& curInProperties = inProperties[inIndex]; 4504 const PointerCoords& curInCoords = inCoords[inIndex]; 4505 PointerProperties& curOutProperties = outProperties[outIndex]; 4506 PointerCoords& curOutCoords = outCoords[outIndex]; 4507 4508 if (curInProperties != curOutProperties) { 4509 curOutProperties.copyFrom(curInProperties); 4510 changed = true; 4511 } 4512 4513 if (curInCoords != curOutCoords) { 4514 curOutCoords.copyFrom(curInCoords); 4515 changed = true; 4516 } 4517 } 4518 return changed; 4519} 4520 4521void TouchInputMapper::fadePointer() { 4522 { // acquire lock 4523 AutoMutex _l(mLock); 4524 if (mPointerController != NULL) { 4525 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 4526 } 4527 } // release lock 4528} 4529 4530int32_t TouchInputMapper::getTouchToolType(bool isStylus) const { 4531 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 4532 return isStylus ? AMOTION_EVENT_TOOL_TYPE_STYLUS : AMOTION_EVENT_TOOL_TYPE_FINGER; 4533 } else { 4534 return isStylus ? AMOTION_EVENT_TOOL_TYPE_INDIRECT_STYLUS 4535 : AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4536 } 4537} 4538 4539bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { 4540 return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue 4541 && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; 4542} 4543 4544const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( 4545 int32_t x, int32_t y) { 4546 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4547 for (size_t i = 0; i < numVirtualKeys; i++) { 4548 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4549 4550#if DEBUG_VIRTUAL_KEYS 4551 LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " 4552 "left=%d, top=%d, right=%d, bottom=%d", 4553 x, y, 4554 virtualKey.keyCode, virtualKey.scanCode, 4555 virtualKey.hitLeft, virtualKey.hitTop, 4556 virtualKey.hitRight, virtualKey.hitBottom); 4557#endif 4558 4559 if (virtualKey.isHit(x, y)) { 4560 return & virtualKey; 4561 } 4562 } 4563 4564 return NULL; 4565} 4566 4567void TouchInputMapper::calculatePointerIds() { 4568 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 4569 uint32_t lastPointerCount = mLastTouch.pointerCount; 4570 4571 if (currentPointerCount == 0) { 4572 // No pointers to assign. 4573 mCurrentTouch.idBits.clear(); 4574 } else if (lastPointerCount == 0) { 4575 // All pointers are new. 4576 mCurrentTouch.idBits.clear(); 4577 for (uint32_t i = 0; i < currentPointerCount; i++) { 4578 mCurrentTouch.pointers[i].id = i; 4579 mCurrentTouch.idToIndex[i] = i; 4580 mCurrentTouch.idBits.markBit(i); 4581 } 4582 } else if (currentPointerCount == 1 && lastPointerCount == 1) { 4583 // Only one pointer and no change in count so it must have the same id as before. 4584 uint32_t id = mLastTouch.pointers[0].id; 4585 mCurrentTouch.pointers[0].id = id; 4586 mCurrentTouch.idToIndex[id] = 0; 4587 mCurrentTouch.idBits.value = BitSet32::valueForBit(id); 4588 } else { 4589 // General case. 4590 // We build a heap of squared euclidean distances between current and last pointers 4591 // associated with the current and last pointer indices. Then, we find the best 4592 // match (by distance) for each current pointer. 4593 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; 4594 4595 uint32_t heapSize = 0; 4596 for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; 4597 currentPointerIndex++) { 4598 for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; 4599 lastPointerIndex++) { 4600 int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x 4601 - mLastTouch.pointers[lastPointerIndex].x; 4602 int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y 4603 - mLastTouch.pointers[lastPointerIndex].y; 4604 4605 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4606 4607 // Insert new element into the heap (sift up). 4608 heap[heapSize].currentPointerIndex = currentPointerIndex; 4609 heap[heapSize].lastPointerIndex = lastPointerIndex; 4610 heap[heapSize].distance = distance; 4611 heapSize += 1; 4612 } 4613 } 4614 4615 // Heapify 4616 for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { 4617 startIndex -= 1; 4618 for (uint32_t parentIndex = startIndex; ;) { 4619 uint32_t childIndex = parentIndex * 2 + 1; 4620 if (childIndex >= heapSize) { 4621 break; 4622 } 4623 4624 if (childIndex + 1 < heapSize 4625 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4626 childIndex += 1; 4627 } 4628 4629 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4630 break; 4631 } 4632 4633 swap(heap[parentIndex], heap[childIndex]); 4634 parentIndex = childIndex; 4635 } 4636 } 4637 4638#if DEBUG_POINTER_ASSIGNMENT 4639 LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); 4640 for (size_t i = 0; i < heapSize; i++) { 4641 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4642 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4643 heap[i].distance); 4644 } 4645#endif 4646 4647 // Pull matches out by increasing order of distance. 4648 // To avoid reassigning pointers that have already been matched, the loop keeps track 4649 // of which last and current pointers have been matched using the matchedXXXBits variables. 4650 // It also tracks the used pointer id bits. 4651 BitSet32 matchedLastBits(0); 4652 BitSet32 matchedCurrentBits(0); 4653 BitSet32 usedIdBits(0); 4654 bool first = true; 4655 for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { 4656 for (;;) { 4657 if (first) { 4658 // The first time through the loop, we just consume the root element of 4659 // the heap (the one with smallest distance). 4660 first = false; 4661 } else { 4662 // Previous iterations consumed the root element of the heap. 4663 // Pop root element off of the heap (sift down). 4664 heapSize -= 1; 4665 LOG_ASSERT(heapSize > 0); 4666 4667 // Sift down. 4668 heap[0] = heap[heapSize]; 4669 for (uint32_t parentIndex = 0; ;) { 4670 uint32_t childIndex = parentIndex * 2 + 1; 4671 if (childIndex >= heapSize) { 4672 break; 4673 } 4674 4675 if (childIndex + 1 < heapSize 4676 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4677 childIndex += 1; 4678 } 4679 4680 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4681 break; 4682 } 4683 4684 swap(heap[parentIndex], heap[childIndex]); 4685 parentIndex = childIndex; 4686 } 4687 4688#if DEBUG_POINTER_ASSIGNMENT 4689 LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); 4690 for (size_t i = 0; i < heapSize; i++) { 4691 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4692 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4693 heap[i].distance); 4694 } 4695#endif 4696 } 4697 4698 uint32_t currentPointerIndex = heap[0].currentPointerIndex; 4699 if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched 4700 4701 uint32_t lastPointerIndex = heap[0].lastPointerIndex; 4702 if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched 4703 4704 matchedCurrentBits.markBit(currentPointerIndex); 4705 matchedLastBits.markBit(lastPointerIndex); 4706 4707 uint32_t id = mLastTouch.pointers[lastPointerIndex].id; 4708 mCurrentTouch.pointers[currentPointerIndex].id = id; 4709 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4710 usedIdBits.markBit(id); 4711 4712#if DEBUG_POINTER_ASSIGNMENT 4713 LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", 4714 lastPointerIndex, currentPointerIndex, id, heap[0].distance); 4715#endif 4716 break; 4717 } 4718 } 4719 4720 // Assign fresh ids to new pointers. 4721 if (currentPointerCount > lastPointerCount) { 4722 for (uint32_t i = currentPointerCount - lastPointerCount; ;) { 4723 uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); 4724 uint32_t id = usedIdBits.firstUnmarkedBit(); 4725 4726 mCurrentTouch.pointers[currentPointerIndex].id = id; 4727 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4728 usedIdBits.markBit(id); 4729 4730#if DEBUG_POINTER_ASSIGNMENT 4731 LOGD("calculatePointerIds - assigned: cur=%d, id=%d", 4732 currentPointerIndex, id); 4733#endif 4734 4735 if (--i == 0) break; // done 4736 matchedCurrentBits.markBit(currentPointerIndex); 4737 } 4738 } 4739 4740 // Fix id bits. 4741 mCurrentTouch.idBits = usedIdBits; 4742 } 4743} 4744 4745/* Special hack for devices that have bad screen data: if one of the 4746 * points has moved more than a screen height from the last position, 4747 * then drop it. */ 4748bool TouchInputMapper::applyBadTouchFilter() { 4749 uint32_t pointerCount = mCurrentTouch.pointerCount; 4750 4751 // Nothing to do if there are no points. 4752 if (pointerCount == 0) { 4753 return false; 4754 } 4755 4756 // Don't do anything if a finger is going down or up. We run 4757 // here before assigning pointer IDs, so there isn't a good 4758 // way to do per-finger matching. 4759 if (pointerCount != mLastTouch.pointerCount) { 4760 return false; 4761 } 4762 4763 // We consider a single movement across more than a 7/16 of 4764 // the long size of the screen to be bad. This was a magic value 4765 // determined by looking at the maximum distance it is feasible 4766 // to actually move in one sample. 4767 int32_t maxDeltaY = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) * 7 / 16; 4768 4769 // XXX The original code in InputDevice.java included commented out 4770 // code for testing the X axis. Note that when we drop a point 4771 // we don't actually restore the old X either. Strange. 4772 // The old code also tries to track when bad points were previously 4773 // detected but it turns out that due to the placement of a "break" 4774 // at the end of the loop, we never set mDroppedBadPoint to true 4775 // so it is effectively dead code. 4776 // Need to figure out if the old code is busted or just overcomplicated 4777 // but working as intended. 4778 4779 // Look through all new points and see if any are farther than 4780 // acceptable from all previous points. 4781 for (uint32_t i = pointerCount; i-- > 0; ) { 4782 int32_t y = mCurrentTouch.pointers[i].y; 4783 int32_t closestY = INT_MAX; 4784 int32_t closestDeltaY = 0; 4785 4786#if DEBUG_HACKS 4787 LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); 4788#endif 4789 4790 for (uint32_t j = pointerCount; j-- > 0; ) { 4791 int32_t lastY = mLastTouch.pointers[j].y; 4792 int32_t deltaY = abs(y - lastY); 4793 4794#if DEBUG_HACKS 4795 LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", 4796 j, lastY, deltaY); 4797#endif 4798 4799 if (deltaY < maxDeltaY) { 4800 goto SkipSufficientlyClosePoint; 4801 } 4802 if (deltaY < closestDeltaY) { 4803 closestDeltaY = deltaY; 4804 closestY = lastY; 4805 } 4806 } 4807 4808 // Must not have found a close enough match. 4809#if DEBUG_HACKS 4810 LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", 4811 i, y, closestY, closestDeltaY, maxDeltaY); 4812#endif 4813 4814 mCurrentTouch.pointers[i].y = closestY; 4815 return true; // XXX original code only corrects one point 4816 4817 SkipSufficientlyClosePoint: ; 4818 } 4819 4820 // No change. 4821 return false; 4822} 4823 4824/* Special hack for devices that have bad screen data: drop points where 4825 * the coordinate value for one axis has jumped to the other pointer's location. 4826 */ 4827bool TouchInputMapper::applyJumpyTouchFilter() { 4828 uint32_t pointerCount = mCurrentTouch.pointerCount; 4829 if (mLastTouch.pointerCount != pointerCount) { 4830#if DEBUG_HACKS 4831 LOGD("JumpyTouchFilter: Different pointer count %d -> %d", 4832 mLastTouch.pointerCount, pointerCount); 4833 for (uint32_t i = 0; i < pointerCount; i++) { 4834 LOGD(" Pointer %d (%d, %d)", i, 4835 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4836 } 4837#endif 4838 4839 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { 4840 if (mLastTouch.pointerCount == 1 && pointerCount == 2) { 4841 // Just drop the first few events going from 1 to 2 pointers. 4842 // They're bad often enough that they're not worth considering. 4843 mCurrentTouch.pointerCount = 1; 4844 mJumpyTouchFilter.jumpyPointsDropped += 1; 4845 4846#if DEBUG_HACKS 4847 LOGD("JumpyTouchFilter: Pointer 2 dropped"); 4848#endif 4849 return true; 4850 } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { 4851 // The event when we go from 2 -> 1 tends to be messed up too 4852 mCurrentTouch.pointerCount = 2; 4853 mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; 4854 mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; 4855 mJumpyTouchFilter.jumpyPointsDropped += 1; 4856 4857#if DEBUG_HACKS 4858 for (int32_t i = 0; i < 2; i++) { 4859 LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, 4860 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4861 } 4862#endif 4863 return true; 4864 } 4865 } 4866 // Reset jumpy points dropped on other transitions or if limit exceeded. 4867 mJumpyTouchFilter.jumpyPointsDropped = 0; 4868 4869#if DEBUG_HACKS 4870 LOGD("JumpyTouchFilter: Transition - drop limit reset"); 4871#endif 4872 return false; 4873 } 4874 4875 // We have the same number of pointers as last time. 4876 // A 'jumpy' point is one where the coordinate value for one axis 4877 // has jumped to the other pointer's location. No need to do anything 4878 // else if we only have one pointer. 4879 if (pointerCount < 2) { 4880 return false; 4881 } 4882 4883 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { 4884 int jumpyEpsilon = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) / JUMPY_EPSILON_DIVISOR; 4885 4886 // We only replace the single worst jumpy point as characterized by pointer distance 4887 // in a single axis. 4888 int32_t badPointerIndex = -1; 4889 int32_t badPointerReplacementIndex = -1; 4890 int32_t badPointerDistance = INT_MIN; // distance to be corrected 4891 4892 for (uint32_t i = pointerCount; i-- > 0; ) { 4893 int32_t x = mCurrentTouch.pointers[i].x; 4894 int32_t y = mCurrentTouch.pointers[i].y; 4895 4896#if DEBUG_HACKS 4897 LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); 4898#endif 4899 4900 // Check if a touch point is too close to another's coordinates 4901 bool dropX = false, dropY = false; 4902 for (uint32_t j = 0; j < pointerCount; j++) { 4903 if (i == j) { 4904 continue; 4905 } 4906 4907 if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { 4908 dropX = true; 4909 break; 4910 } 4911 4912 if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { 4913 dropY = true; 4914 break; 4915 } 4916 } 4917 if (! dropX && ! dropY) { 4918 continue; // not jumpy 4919 } 4920 4921 // Find a replacement candidate by comparing with older points on the 4922 // complementary (non-jumpy) axis. 4923 int32_t distance = INT_MIN; // distance to be corrected 4924 int32_t replacementIndex = -1; 4925 4926 if (dropX) { 4927 // X looks too close. Find an older replacement point with a close Y. 4928 int32_t smallestDeltaY = INT_MAX; 4929 for (uint32_t j = 0; j < pointerCount; j++) { 4930 int32_t deltaY = abs(y - mLastTouch.pointers[j].y); 4931 if (deltaY < smallestDeltaY) { 4932 smallestDeltaY = deltaY; 4933 replacementIndex = j; 4934 } 4935 } 4936 distance = abs(x - mLastTouch.pointers[replacementIndex].x); 4937 } else { 4938 // Y looks too close. Find an older replacement point with a close X. 4939 int32_t smallestDeltaX = INT_MAX; 4940 for (uint32_t j = 0; j < pointerCount; j++) { 4941 int32_t deltaX = abs(x - mLastTouch.pointers[j].x); 4942 if (deltaX < smallestDeltaX) { 4943 smallestDeltaX = deltaX; 4944 replacementIndex = j; 4945 } 4946 } 4947 distance = abs(y - mLastTouch.pointers[replacementIndex].y); 4948 } 4949 4950 // If replacing this pointer would correct a worse error than the previous ones 4951 // considered, then use this replacement instead. 4952 if (distance > badPointerDistance) { 4953 badPointerIndex = i; 4954 badPointerReplacementIndex = replacementIndex; 4955 badPointerDistance = distance; 4956 } 4957 } 4958 4959 // Correct the jumpy pointer if one was found. 4960 if (badPointerIndex >= 0) { 4961#if DEBUG_HACKS 4962 LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", 4963 badPointerIndex, 4964 mLastTouch.pointers[badPointerReplacementIndex].x, 4965 mLastTouch.pointers[badPointerReplacementIndex].y); 4966#endif 4967 4968 mCurrentTouch.pointers[badPointerIndex].x = 4969 mLastTouch.pointers[badPointerReplacementIndex].x; 4970 mCurrentTouch.pointers[badPointerIndex].y = 4971 mLastTouch.pointers[badPointerReplacementIndex].y; 4972 mJumpyTouchFilter.jumpyPointsDropped += 1; 4973 return true; 4974 } 4975 } 4976 4977 mJumpyTouchFilter.jumpyPointsDropped = 0; 4978 return false; 4979} 4980 4981/* Special hack for devices that have bad screen data: aggregate and 4982 * compute averages of the coordinate data, to reduce the amount of 4983 * jitter seen by applications. */ 4984void TouchInputMapper::applyAveragingTouchFilter() { 4985 for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { 4986 uint32_t id = mCurrentTouch.pointers[currentIndex].id; 4987 int32_t x = mCurrentTouch.pointers[currentIndex].x; 4988 int32_t y = mCurrentTouch.pointers[currentIndex].y; 4989 int32_t pressure; 4990 switch (mCalibration.pressureSource) { 4991 case Calibration::PRESSURE_SOURCE_PRESSURE: 4992 pressure = mCurrentTouch.pointers[currentIndex].pressure; 4993 break; 4994 case Calibration::PRESSURE_SOURCE_TOUCH: 4995 pressure = mCurrentTouch.pointers[currentIndex].touchMajor; 4996 break; 4997 default: 4998 pressure = 1; 4999 break; 5000 } 5001 5002 if (mLastTouch.idBits.hasBit(id)) { 5003 // Pointer was down before and is still down now. 5004 // Compute average over history trace. 5005 uint32_t start = mAveragingTouchFilter.historyStart[id]; 5006 uint32_t end = mAveragingTouchFilter.historyEnd[id]; 5007 5008 int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; 5009 int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; 5010 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 5011 5012#if DEBUG_HACKS 5013 LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", 5014 id, distance); 5015#endif 5016 5017 if (distance < AVERAGING_DISTANCE_LIMIT) { 5018 // Increment end index in preparation for recording new historical data. 5019 end += 1; 5020 if (end > AVERAGING_HISTORY_SIZE) { 5021 end = 0; 5022 } 5023 5024 // If the end index has looped back to the start index then we have filled 5025 // the historical trace up to the desired size so we drop the historical 5026 // data at the start of the trace. 5027 if (end == start) { 5028 start += 1; 5029 if (start > AVERAGING_HISTORY_SIZE) { 5030 start = 0; 5031 } 5032 } 5033 5034 // Add the raw data to the historical trace. 5035 mAveragingTouchFilter.historyStart[id] = start; 5036 mAveragingTouchFilter.historyEnd[id] = end; 5037 mAveragingTouchFilter.historyData[end].pointers[id].x = x; 5038 mAveragingTouchFilter.historyData[end].pointers[id].y = y; 5039 mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; 5040 5041 // Average over all historical positions in the trace by total pressure. 5042 int32_t averagedX = 0; 5043 int32_t averagedY = 0; 5044 int32_t totalPressure = 0; 5045 for (;;) { 5046 int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; 5047 int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; 5048 int32_t historicalPressure = mAveragingTouchFilter.historyData[start] 5049 .pointers[id].pressure; 5050 5051 averagedX += historicalX * historicalPressure; 5052 averagedY += historicalY * historicalPressure; 5053 totalPressure += historicalPressure; 5054 5055 if (start == end) { 5056 break; 5057 } 5058 5059 start += 1; 5060 if (start > AVERAGING_HISTORY_SIZE) { 5061 start = 0; 5062 } 5063 } 5064 5065 if (totalPressure != 0) { 5066 averagedX /= totalPressure; 5067 averagedY /= totalPressure; 5068 5069#if DEBUG_HACKS 5070 LOGD("AveragingTouchFilter: Pointer id %d - " 5071 "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, 5072 averagedX, averagedY); 5073#endif 5074 5075 mCurrentTouch.pointers[currentIndex].x = averagedX; 5076 mCurrentTouch.pointers[currentIndex].y = averagedY; 5077 } 5078 } else { 5079#if DEBUG_HACKS 5080 LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); 5081#endif 5082 } 5083 } else { 5084#if DEBUG_HACKS 5085 LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); 5086#endif 5087 } 5088 5089 // Reset pointer history. 5090 mAveragingTouchFilter.historyStart[id] = 0; 5091 mAveragingTouchFilter.historyEnd[id] = 0; 5092 mAveragingTouchFilter.historyData[0].pointers[id].x = x; 5093 mAveragingTouchFilter.historyData[0].pointers[id].y = y; 5094 mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; 5095 } 5096} 5097 5098int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 5099 { // acquire lock 5100 AutoMutex _l(mLock); 5101 5102 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { 5103 return AKEY_STATE_VIRTUAL; 5104 } 5105 5106 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5107 for (size_t i = 0; i < numVirtualKeys; i++) { 5108 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5109 if (virtualKey.keyCode == keyCode) { 5110 return AKEY_STATE_UP; 5111 } 5112 } 5113 } // release lock 5114 5115 return AKEY_STATE_UNKNOWN; 5116} 5117 5118int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 5119 { // acquire lock 5120 AutoMutex _l(mLock); 5121 5122 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { 5123 return AKEY_STATE_VIRTUAL; 5124 } 5125 5126 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5127 for (size_t i = 0; i < numVirtualKeys; i++) { 5128 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5129 if (virtualKey.scanCode == scanCode) { 5130 return AKEY_STATE_UP; 5131 } 5132 } 5133 } // release lock 5134 5135 return AKEY_STATE_UNKNOWN; 5136} 5137 5138bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 5139 const int32_t* keyCodes, uint8_t* outFlags) { 5140 { // acquire lock 5141 AutoMutex _l(mLock); 5142 5143 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5144 for (size_t i = 0; i < numVirtualKeys; i++) { 5145 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5146 5147 for (size_t i = 0; i < numCodes; i++) { 5148 if (virtualKey.keyCode == keyCodes[i]) { 5149 outFlags[i] = 1; 5150 } 5151 } 5152 } 5153 } // release lock 5154 5155 return true; 5156} 5157 5158 5159// --- SingleTouchInputMapper --- 5160 5161SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : 5162 TouchInputMapper(device) { 5163 clearState(); 5164} 5165 5166SingleTouchInputMapper::~SingleTouchInputMapper() { 5167} 5168 5169void SingleTouchInputMapper::clearState() { 5170 mAccumulator.clear(); 5171 5172 mDown = false; 5173 mX = 0; 5174 mY = 0; 5175 mPressure = 0; // default to 0 for devices that don't report pressure 5176 mToolWidth = 0; // default to 0 for devices that don't report tool width 5177 mButtonState = 0; 5178} 5179 5180void SingleTouchInputMapper::reset() { 5181 TouchInputMapper::reset(); 5182 5183 clearState(); 5184 } 5185 5186void SingleTouchInputMapper::process(const RawEvent* rawEvent) { 5187 switch (rawEvent->type) { 5188 case EV_KEY: 5189 switch (rawEvent->scanCode) { 5190 case BTN_TOUCH: 5191 mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; 5192 mAccumulator.btnTouch = rawEvent->value != 0; 5193 // Don't sync immediately. Wait until the next SYN_REPORT since we might 5194 // not have received valid position information yet. This logic assumes that 5195 // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. 5196 break; 5197 default: 5198 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5199 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5200 if (buttonState) { 5201 if (rawEvent->value) { 5202 mAccumulator.buttonDown |= buttonState; 5203 } else { 5204 mAccumulator.buttonUp |= buttonState; 5205 } 5206 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 5207 } 5208 } 5209 break; 5210 } 5211 break; 5212 5213 case EV_ABS: 5214 switch (rawEvent->scanCode) { 5215 case ABS_X: 5216 mAccumulator.fields |= Accumulator::FIELD_ABS_X; 5217 mAccumulator.absX = rawEvent->value; 5218 break; 5219 case ABS_Y: 5220 mAccumulator.fields |= Accumulator::FIELD_ABS_Y; 5221 mAccumulator.absY = rawEvent->value; 5222 break; 5223 case ABS_PRESSURE: 5224 mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; 5225 mAccumulator.absPressure = rawEvent->value; 5226 break; 5227 case ABS_TOOL_WIDTH: 5228 mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; 5229 mAccumulator.absToolWidth = rawEvent->value; 5230 break; 5231 } 5232 break; 5233 5234 case EV_SYN: 5235 switch (rawEvent->scanCode) { 5236 case SYN_REPORT: 5237 sync(rawEvent->when); 5238 break; 5239 } 5240 break; 5241 } 5242} 5243 5244void SingleTouchInputMapper::sync(nsecs_t when) { 5245 uint32_t fields = mAccumulator.fields; 5246 if (fields == 0) { 5247 return; // no new state changes, so nothing to do 5248 } 5249 5250 if (fields & Accumulator::FIELD_BTN_TOUCH) { 5251 mDown = mAccumulator.btnTouch; 5252 } 5253 5254 if (fields & Accumulator::FIELD_ABS_X) { 5255 mX = mAccumulator.absX; 5256 } 5257 5258 if (fields & Accumulator::FIELD_ABS_Y) { 5259 mY = mAccumulator.absY; 5260 } 5261 5262 if (fields & Accumulator::FIELD_ABS_PRESSURE) { 5263 mPressure = mAccumulator.absPressure; 5264 } 5265 5266 if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { 5267 mToolWidth = mAccumulator.absToolWidth; 5268 } 5269 5270 if (fields & Accumulator::FIELD_BUTTONS) { 5271 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5272 } 5273 5274 mCurrentTouch.clear(); 5275 5276 if (mDown) { 5277 mCurrentTouch.pointerCount = 1; 5278 mCurrentTouch.pointers[0].id = 0; 5279 mCurrentTouch.pointers[0].x = mX; 5280 mCurrentTouch.pointers[0].y = mY; 5281 mCurrentTouch.pointers[0].pressure = mPressure; 5282 mCurrentTouch.pointers[0].touchMajor = 0; 5283 mCurrentTouch.pointers[0].touchMinor = 0; 5284 mCurrentTouch.pointers[0].toolMajor = mToolWidth; 5285 mCurrentTouch.pointers[0].toolMinor = mToolWidth; 5286 mCurrentTouch.pointers[0].orientation = 0; 5287 mCurrentTouch.pointers[0].distance = 0; 5288 mCurrentTouch.pointers[0].isStylus = false; // TODO: Set stylus 5289 mCurrentTouch.idToIndex[0] = 0; 5290 mCurrentTouch.idBits.markBit(0); 5291 mCurrentTouch.buttonState = mButtonState; 5292 } 5293 5294 syncTouch(when, true); 5295 5296 mAccumulator.clear(); 5297} 5298 5299void SingleTouchInputMapper::configureRawAxes() { 5300 TouchInputMapper::configureRawAxes(); 5301 5302 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); 5303 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); 5304 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); 5305 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); 5306} 5307 5308 5309// --- MultiTouchInputMapper --- 5310 5311MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : 5312 TouchInputMapper(device), mSlotCount(0), mUsingSlotsProtocol(false) { 5313 clearState(); 5314} 5315 5316MultiTouchInputMapper::~MultiTouchInputMapper() { 5317} 5318 5319void MultiTouchInputMapper::clearState() { 5320 mAccumulator.clearSlots(mSlotCount); 5321 mAccumulator.clearButtons(); 5322 mButtonState = 0; 5323} 5324 5325void MultiTouchInputMapper::reset() { 5326 TouchInputMapper::reset(); 5327 5328 clearState(); 5329} 5330 5331void MultiTouchInputMapper::process(const RawEvent* rawEvent) { 5332 switch (rawEvent->type) { 5333 case EV_KEY: { 5334 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5335 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5336 if (buttonState) { 5337 if (rawEvent->value) { 5338 mAccumulator.buttonDown |= buttonState; 5339 } else { 5340 mAccumulator.buttonUp |= buttonState; 5341 } 5342 } 5343 } 5344 break; 5345 } 5346 5347 case EV_ABS: { 5348 bool newSlot = false; 5349 if (mUsingSlotsProtocol && rawEvent->scanCode == ABS_MT_SLOT) { 5350 mAccumulator.currentSlot = rawEvent->value; 5351 newSlot = true; 5352 } 5353 5354 if (mAccumulator.currentSlot < 0 || size_t(mAccumulator.currentSlot) >= mSlotCount) { 5355#if DEBUG_POINTERS 5356 if (newSlot) { 5357 LOGW("MultiTouch device %s emitted invalid slot index %d but it " 5358 "should be between 0 and %d; ignoring this slot.", 5359 getDeviceName().string(), mAccumulator.currentSlot, mSlotCount); 5360 } 5361#endif 5362 break; 5363 } 5364 5365 Accumulator::Slot* slot = &mAccumulator.slots[mAccumulator.currentSlot]; 5366 5367 switch (rawEvent->scanCode) { 5368 case ABS_MT_POSITION_X: 5369 slot->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; 5370 slot->absMTPositionX = rawEvent->value; 5371 break; 5372 case ABS_MT_POSITION_Y: 5373 slot->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; 5374 slot->absMTPositionY = rawEvent->value; 5375 break; 5376 case ABS_MT_TOUCH_MAJOR: 5377 slot->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; 5378 slot->absMTTouchMajor = rawEvent->value; 5379 break; 5380 case ABS_MT_TOUCH_MINOR: 5381 slot->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; 5382 slot->absMTTouchMinor = rawEvent->value; 5383 break; 5384 case ABS_MT_WIDTH_MAJOR: 5385 slot->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; 5386 slot->absMTWidthMajor = rawEvent->value; 5387 break; 5388 case ABS_MT_WIDTH_MINOR: 5389 slot->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; 5390 slot->absMTWidthMinor = rawEvent->value; 5391 break; 5392 case ABS_MT_ORIENTATION: 5393 slot->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; 5394 slot->absMTOrientation = rawEvent->value; 5395 break; 5396 case ABS_MT_TRACKING_ID: 5397 if (mUsingSlotsProtocol && rawEvent->value < 0) { 5398 slot->clear(); 5399 } else { 5400 slot->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; 5401 slot->absMTTrackingId = rawEvent->value; 5402 } 5403 break; 5404 case ABS_MT_PRESSURE: 5405 slot->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; 5406 slot->absMTPressure = rawEvent->value; 5407 break; 5408 case ABS_MT_TOOL_TYPE: 5409 slot->fields |= Accumulator::FIELD_ABS_MT_TOOL_TYPE; 5410 slot->absMTToolType = rawEvent->value; 5411 break; 5412 } 5413 break; 5414 } 5415 5416 case EV_SYN: 5417 switch (rawEvent->scanCode) { 5418 case SYN_MT_REPORT: { 5419 // MultiTouch Sync: The driver has returned all data for *one* of the pointers. 5420 mAccumulator.currentSlot += 1; 5421 break; 5422 } 5423 5424 case SYN_REPORT: 5425 sync(rawEvent->when); 5426 break; 5427 } 5428 break; 5429 } 5430} 5431 5432void MultiTouchInputMapper::sync(nsecs_t when) { 5433 static const uint32_t REQUIRED_FIELDS = 5434 Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; 5435 5436 size_t inCount = mSlotCount; 5437 size_t outCount = 0; 5438 bool havePointerIds = true; 5439 5440 mCurrentTouch.clear(); 5441 5442 for (size_t inIndex = 0; inIndex < inCount; inIndex++) { 5443 const Accumulator::Slot& inSlot = mAccumulator.slots[inIndex]; 5444 uint32_t fields = inSlot.fields; 5445 5446 if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { 5447 // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. 5448 // This may also indicate an unused slot. 5449 // Drop this finger. 5450 continue; 5451 } 5452 5453 if (outCount >= MAX_POINTERS) { 5454#if DEBUG_POINTERS 5455 LOGD("MultiTouch device %s emitted more than maximum of %d pointers; " 5456 "ignoring the rest.", 5457 getDeviceName().string(), MAX_POINTERS); 5458#endif 5459 break; // too many fingers! 5460 } 5461 5462 PointerData& outPointer = mCurrentTouch.pointers[outCount]; 5463 outPointer.x = inSlot.absMTPositionX; 5464 outPointer.y = inSlot.absMTPositionY; 5465 5466 if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { 5467 outPointer.pressure = inSlot.absMTPressure; 5468 } else { 5469 // Default pressure to 0 if absent. 5470 outPointer.pressure = 0; 5471 } 5472 5473 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { 5474 if (inSlot.absMTTouchMajor <= 0) { 5475 // Some devices send sync packets with X / Y but with a 0 touch major to indicate 5476 // a pointer going up. Drop this finger. 5477 continue; 5478 } 5479 outPointer.touchMajor = inSlot.absMTTouchMajor; 5480 } else { 5481 // Default touch area to 0 if absent. 5482 outPointer.touchMajor = 0; 5483 } 5484 5485 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { 5486 outPointer.touchMinor = inSlot.absMTTouchMinor; 5487 } else { 5488 // Assume touch area is circular. 5489 outPointer.touchMinor = outPointer.touchMajor; 5490 } 5491 5492 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { 5493 outPointer.toolMajor = inSlot.absMTWidthMajor; 5494 } else { 5495 // Default tool area to 0 if absent. 5496 outPointer.toolMajor = 0; 5497 } 5498 5499 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { 5500 outPointer.toolMinor = inSlot.absMTWidthMinor; 5501 } else { 5502 // Assume tool area is circular. 5503 outPointer.toolMinor = outPointer.toolMajor; 5504 } 5505 5506 if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { 5507 outPointer.orientation = inSlot.absMTOrientation; 5508 } else { 5509 // Default orientation to vertical if absent. 5510 outPointer.orientation = 0; 5511 } 5512 5513 if (fields & Accumulator::FIELD_ABS_MT_DISTANCE) { 5514 outPointer.distance = inSlot.absMTDistance; 5515 } else { 5516 // Default distance is 0 (direct contact). 5517 outPointer.distance = 0; 5518 } 5519 5520 if (fields & Accumulator::FIELD_ABS_MT_TOOL_TYPE) { 5521 outPointer.isStylus = (inSlot.absMTToolType == MT_TOOL_PEN); 5522 } else { 5523 // Assume this is not a stylus. 5524 outPointer.isStylus = false; 5525 } 5526 5527 // Assign pointer id using tracking id if available. 5528 if (havePointerIds) { 5529 int32_t id; 5530 if (mUsingSlotsProtocol) { 5531 id = inIndex; 5532 } else if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { 5533 id = inSlot.absMTTrackingId; 5534 } else { 5535 id = -1; 5536 } 5537 5538 if (id >= 0 && id <= MAX_POINTER_ID) { 5539 outPointer.id = id; 5540 mCurrentTouch.idToIndex[id] = outCount; 5541 mCurrentTouch.idBits.markBit(id); 5542 } else { 5543 if (id >= 0) { 5544#if DEBUG_POINTERS 5545 LOGD("Pointers: Ignoring driver provided slot index or tracking id %d because " 5546 "it is larger than the maximum supported pointer id %d", 5547 id, MAX_POINTER_ID); 5548#endif 5549 } 5550 havePointerIds = false; 5551 } 5552 } 5553 5554 outCount += 1; 5555 } 5556 5557 mCurrentTouch.pointerCount = outCount; 5558 5559 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5560 mCurrentTouch.buttonState = mButtonState; 5561 5562 syncTouch(when, havePointerIds); 5563 5564 if (!mUsingSlotsProtocol) { 5565 mAccumulator.clearSlots(mSlotCount); 5566 } 5567 mAccumulator.clearButtons(); 5568} 5569 5570void MultiTouchInputMapper::configureRawAxes() { 5571 TouchInputMapper::configureRawAxes(); 5572 5573 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, &mRawAxes.x); 5574 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, &mRawAxes.y); 5575 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, &mRawAxes.touchMajor); 5576 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, &mRawAxes.touchMinor); 5577 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, &mRawAxes.toolMajor); 5578 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, &mRawAxes.toolMinor); 5579 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, &mRawAxes.orientation); 5580 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, &mRawAxes.pressure); 5581 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_DISTANCE, &mRawAxes.distance); 5582 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TRACKING_ID, &mRawAxes.trackingId); 5583 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_SLOT, &mRawAxes.slot); 5584 5585 if (mRawAxes.trackingId.valid 5586 && mRawAxes.slot.valid && mRawAxes.slot.minValue == 0 && mRawAxes.slot.maxValue > 0) { 5587 mSlotCount = mRawAxes.slot.maxValue + 1; 5588 if (mSlotCount > MAX_SLOTS) { 5589 LOGW("MultiTouch Device %s reported %d slots but the framework " 5590 "only supports a maximum of %d slots at this time.", 5591 getDeviceName().string(), mSlotCount, MAX_SLOTS); 5592 mSlotCount = MAX_SLOTS; 5593 } 5594 mUsingSlotsProtocol = true; 5595 } else { 5596 mSlotCount = MAX_POINTERS; 5597 mUsingSlotsProtocol = false; 5598 } 5599 5600 mAccumulator.allocateSlots(mSlotCount); 5601} 5602 5603 5604// --- JoystickInputMapper --- 5605 5606JoystickInputMapper::JoystickInputMapper(InputDevice* device) : 5607 InputMapper(device) { 5608} 5609 5610JoystickInputMapper::~JoystickInputMapper() { 5611} 5612 5613uint32_t JoystickInputMapper::getSources() { 5614 return AINPUT_SOURCE_JOYSTICK; 5615} 5616 5617void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 5618 InputMapper::populateDeviceInfo(info); 5619 5620 for (size_t i = 0; i < mAxes.size(); i++) { 5621 const Axis& axis = mAxes.valueAt(i); 5622 info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK, 5623 axis.min, axis.max, axis.flat, axis.fuzz); 5624 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5625 info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK, 5626 axis.min, axis.max, axis.flat, axis.fuzz); 5627 } 5628 } 5629} 5630 5631void JoystickInputMapper::dump(String8& dump) { 5632 dump.append(INDENT2 "Joystick Input Mapper:\n"); 5633 5634 dump.append(INDENT3 "Axes:\n"); 5635 size_t numAxes = mAxes.size(); 5636 for (size_t i = 0; i < numAxes; i++) { 5637 const Axis& axis = mAxes.valueAt(i); 5638 const char* label = getAxisLabel(axis.axisInfo.axis); 5639 if (label) { 5640 dump.appendFormat(INDENT4 "%s", label); 5641 } else { 5642 dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis); 5643 } 5644 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5645 label = getAxisLabel(axis.axisInfo.highAxis); 5646 if (label) { 5647 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue); 5648 } else { 5649 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis, 5650 axis.axisInfo.splitValue); 5651 } 5652 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) { 5653 dump.append(" (invert)"); 5654 } 5655 5656 dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f\n", 5657 axis.min, axis.max, axis.flat, axis.fuzz); 5658 dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, " 5659 "highScale=%0.5f, highOffset=%0.5f\n", 5660 axis.scale, axis.offset, axis.highScale, axis.highOffset); 5661 dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, " 5662 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n", 5663 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue, 5664 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution); 5665 } 5666} 5667 5668void JoystickInputMapper::configure() { 5669 InputMapper::configure(); 5670 5671 // Collect all axes. 5672 for (int32_t abs = 0; abs <= ABS_MAX; abs++) { 5673 RawAbsoluteAxisInfo rawAxisInfo; 5674 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), abs, &rawAxisInfo); 5675 if (rawAxisInfo.valid) { 5676 // Map axis. 5677 AxisInfo axisInfo; 5678 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo); 5679 if (!explicitlyMapped) { 5680 // Axis is not explicitly mapped, will choose a generic axis later. 5681 axisInfo.mode = AxisInfo::MODE_NORMAL; 5682 axisInfo.axis = -1; 5683 } 5684 5685 // Apply flat override. 5686 int32_t rawFlat = axisInfo.flatOverride < 0 5687 ? rawAxisInfo.flat : axisInfo.flatOverride; 5688 5689 // Calculate scaling factors and limits. 5690 Axis axis; 5691 if (axisInfo.mode == AxisInfo::MODE_SPLIT) { 5692 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue); 5693 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue); 5694 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5695 scale, 0.0f, highScale, 0.0f, 5696 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5697 } else if (isCenteredAxis(axisInfo.axis)) { 5698 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5699 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale; 5700 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5701 scale, offset, scale, offset, 5702 -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5703 } else { 5704 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5705 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5706 scale, 0.0f, scale, 0.0f, 5707 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5708 } 5709 5710 // To eliminate noise while the joystick is at rest, filter out small variations 5711 // in axis values up front. 5712 axis.filter = axis.flat * 0.25f; 5713 5714 mAxes.add(abs, axis); 5715 } 5716 } 5717 5718 // If there are too many axes, start dropping them. 5719 // Prefer to keep explicitly mapped axes. 5720 if (mAxes.size() > PointerCoords::MAX_AXES) { 5721 LOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.", 5722 getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES); 5723 pruneAxes(true); 5724 pruneAxes(false); 5725 } 5726 5727 // Assign generic axis ids to remaining axes. 5728 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1; 5729 size_t numAxes = mAxes.size(); 5730 for (size_t i = 0; i < numAxes; i++) { 5731 Axis& axis = mAxes.editValueAt(i); 5732 if (axis.axisInfo.axis < 0) { 5733 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 5734 && haveAxis(nextGenericAxisId)) { 5735 nextGenericAxisId += 1; 5736 } 5737 5738 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) { 5739 axis.axisInfo.axis = nextGenericAxisId; 5740 nextGenericAxisId += 1; 5741 } else { 5742 LOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids " 5743 "have already been assigned to other axes.", 5744 getDeviceName().string(), mAxes.keyAt(i)); 5745 mAxes.removeItemsAt(i--); 5746 numAxes -= 1; 5747 } 5748 } 5749 } 5750} 5751 5752bool JoystickInputMapper::haveAxis(int32_t axisId) { 5753 size_t numAxes = mAxes.size(); 5754 for (size_t i = 0; i < numAxes; i++) { 5755 const Axis& axis = mAxes.valueAt(i); 5756 if (axis.axisInfo.axis == axisId 5757 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT 5758 && axis.axisInfo.highAxis == axisId)) { 5759 return true; 5760 } 5761 } 5762 return false; 5763} 5764 5765void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) { 5766 size_t i = mAxes.size(); 5767 while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) { 5768 if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) { 5769 continue; 5770 } 5771 LOGI("Discarding joystick '%s' axis %d because there are too many axes.", 5772 getDeviceName().string(), mAxes.keyAt(i)); 5773 mAxes.removeItemsAt(i); 5774 } 5775} 5776 5777bool JoystickInputMapper::isCenteredAxis(int32_t axis) { 5778 switch (axis) { 5779 case AMOTION_EVENT_AXIS_X: 5780 case AMOTION_EVENT_AXIS_Y: 5781 case AMOTION_EVENT_AXIS_Z: 5782 case AMOTION_EVENT_AXIS_RX: 5783 case AMOTION_EVENT_AXIS_RY: 5784 case AMOTION_EVENT_AXIS_RZ: 5785 case AMOTION_EVENT_AXIS_HAT_X: 5786 case AMOTION_EVENT_AXIS_HAT_Y: 5787 case AMOTION_EVENT_AXIS_ORIENTATION: 5788 case AMOTION_EVENT_AXIS_RUDDER: 5789 case AMOTION_EVENT_AXIS_WHEEL: 5790 return true; 5791 default: 5792 return false; 5793 } 5794} 5795 5796void JoystickInputMapper::reset() { 5797 // Recenter all axes. 5798 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 5799 5800 size_t numAxes = mAxes.size(); 5801 for (size_t i = 0; i < numAxes; i++) { 5802 Axis& axis = mAxes.editValueAt(i); 5803 axis.resetValue(); 5804 } 5805 5806 sync(when, true /*force*/); 5807 5808 InputMapper::reset(); 5809} 5810 5811void JoystickInputMapper::process(const RawEvent* rawEvent) { 5812 switch (rawEvent->type) { 5813 case EV_ABS: { 5814 ssize_t index = mAxes.indexOfKey(rawEvent->scanCode); 5815 if (index >= 0) { 5816 Axis& axis = mAxes.editValueAt(index); 5817 float newValue, highNewValue; 5818 switch (axis.axisInfo.mode) { 5819 case AxisInfo::MODE_INVERT: 5820 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) 5821 * axis.scale + axis.offset; 5822 highNewValue = 0.0f; 5823 break; 5824 case AxisInfo::MODE_SPLIT: 5825 if (rawEvent->value < axis.axisInfo.splitValue) { 5826 newValue = (axis.axisInfo.splitValue - rawEvent->value) 5827 * axis.scale + axis.offset; 5828 highNewValue = 0.0f; 5829 } else if (rawEvent->value > axis.axisInfo.splitValue) { 5830 newValue = 0.0f; 5831 highNewValue = (rawEvent->value - axis.axisInfo.splitValue) 5832 * axis.highScale + axis.highOffset; 5833 } else { 5834 newValue = 0.0f; 5835 highNewValue = 0.0f; 5836 } 5837 break; 5838 default: 5839 newValue = rawEvent->value * axis.scale + axis.offset; 5840 highNewValue = 0.0f; 5841 break; 5842 } 5843 axis.newValue = newValue; 5844 axis.highNewValue = highNewValue; 5845 } 5846 break; 5847 } 5848 5849 case EV_SYN: 5850 switch (rawEvent->scanCode) { 5851 case SYN_REPORT: 5852 sync(rawEvent->when, false /*force*/); 5853 break; 5854 } 5855 break; 5856 } 5857} 5858 5859void JoystickInputMapper::sync(nsecs_t when, bool force) { 5860 if (!filterAxes(force)) { 5861 return; 5862 } 5863 5864 int32_t metaState = mContext->getGlobalMetaState(); 5865 int32_t buttonState = 0; 5866 5867 PointerProperties pointerProperties; 5868 pointerProperties.clear(); 5869 pointerProperties.id = 0; 5870 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN; 5871 5872 PointerCoords pointerCoords; 5873 pointerCoords.clear(); 5874 5875 size_t numAxes = mAxes.size(); 5876 for (size_t i = 0; i < numAxes; i++) { 5877 const Axis& axis = mAxes.valueAt(i); 5878 pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue); 5879 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5880 pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue); 5881 } 5882 } 5883 5884 // Moving a joystick axis should not wake the devide because joysticks can 5885 // be fairly noisy even when not in use. On the other hand, pushing a gamepad 5886 // button will likely wake the device. 5887 // TODO: Use the input device configuration to control this behavior more finely. 5888 uint32_t policyFlags = 0; 5889 5890 getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags, 5891 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 5892 1, &pointerProperties, &pointerCoords, 0, 0, 0); 5893} 5894 5895bool JoystickInputMapper::filterAxes(bool force) { 5896 bool atLeastOneSignificantChange = force; 5897 size_t numAxes = mAxes.size(); 5898 for (size_t i = 0; i < numAxes; i++) { 5899 Axis& axis = mAxes.editValueAt(i); 5900 if (force || hasValueChangedSignificantly(axis.filter, 5901 axis.newValue, axis.currentValue, axis.min, axis.max)) { 5902 axis.currentValue = axis.newValue; 5903 atLeastOneSignificantChange = true; 5904 } 5905 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5906 if (force || hasValueChangedSignificantly(axis.filter, 5907 axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) { 5908 axis.highCurrentValue = axis.highNewValue; 5909 atLeastOneSignificantChange = true; 5910 } 5911 } 5912 } 5913 return atLeastOneSignificantChange; 5914} 5915 5916bool JoystickInputMapper::hasValueChangedSignificantly( 5917 float filter, float newValue, float currentValue, float min, float max) { 5918 if (newValue != currentValue) { 5919 // Filter out small changes in value unless the value is converging on the axis 5920 // bounds or center point. This is intended to reduce the amount of information 5921 // sent to applications by particularly noisy joysticks (such as PS3). 5922 if (fabs(newValue - currentValue) > filter 5923 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) 5924 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) 5925 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) { 5926 return true; 5927 } 5928 } 5929 return false; 5930} 5931 5932bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange( 5933 float filter, float newValue, float currentValue, float thresholdValue) { 5934 float newDistance = fabs(newValue - thresholdValue); 5935 if (newDistance < filter) { 5936 float oldDistance = fabs(currentValue - thresholdValue); 5937 if (newDistance < oldDistance) { 5938 return true; 5939 } 5940 } 5941 return false; 5942} 5943 5944} // namespace android 5945