InputReader.cpp revision 9f2106f2bcbb82cd2d8a80f24ab0cdafeb6b5d8f
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "InputReader" 18 19//#define LOG_NDEBUG 0 20 21// Log debug messages for each raw event received from the EventHub. 22#define DEBUG_RAW_EVENTS 0 23 24// Log debug messages about touch screen filtering hacks. 25#define DEBUG_HACKS 0 26 27// Log debug messages about virtual key processing. 28#define DEBUG_VIRTUAL_KEYS 0 29 30// Log debug messages about pointers. 31#define DEBUG_POINTERS 0 32 33// Log debug messages about pointer assignment calculations. 34#define DEBUG_POINTER_ASSIGNMENT 0 35 36// Log debug messages about gesture detection. 37#define DEBUG_GESTURES 0 38 39#include "InputReader.h" 40 41#include <cutils/log.h> 42#include <ui/Keyboard.h> 43#include <ui/VirtualKeyMap.h> 44 45#include <stddef.h> 46#include <stdlib.h> 47#include <unistd.h> 48#include <errno.h> 49#include <limits.h> 50#include <math.h> 51 52#define INDENT " " 53#define INDENT2 " " 54#define INDENT3 " " 55#define INDENT4 " " 56 57namespace android { 58 59// --- Constants --- 60 61// Maximum number of slots supported when using the slot-based Multitouch Protocol B. 62static const size_t MAX_SLOTS = 32; 63 64// Quiet time between certain gesture transitions. 65// Time to allow for all fingers or buttons to settle into a stable state before 66// starting a new gesture. 67static const nsecs_t QUIET_INTERVAL = 100 * 1000000; // 100 ms 68 69// The minimum speed that a pointer must travel for us to consider switching the active 70// touch pointer to it during a drag. This threshold is set to avoid switching due 71// to noise from a finger resting on the touch pad (perhaps just pressing it down). 72static const float DRAG_MIN_SWITCH_SPEED = 50.0f; // pixels per second 73 74// Tap gesture delay time. 75// The time between down and up must be less than this to be considered a tap. 76static const nsecs_t TAP_INTERVAL = 150 * 1000000; // 150 ms 77 78// Tap drag gesture delay time. 79// The time between up and the next up must be greater than this to be considered a 80// drag. Otherwise, the previous tap is finished and a new tap begins. 81static const nsecs_t TAP_DRAG_INTERVAL = 150 * 1000000; // 150 ms 82 83// The distance in pixels that the pointer is allowed to move from initial down 84// to up and still be called a tap. 85static const float TAP_SLOP = 10.0f; // 10 pixels 86 87// Time after the first touch points go down to settle on an initial centroid. 88// This is intended to be enough time to handle cases where the user puts down two 89// fingers at almost but not quite exactly the same time. 90static const nsecs_t MULTITOUCH_SETTLE_INTERVAL = 100 * 1000000; // 100ms 91 92// The transition from PRESS to SWIPE or FREEFORM gesture mode is made when 93// both of the pointers are moving at least this fast. 94static const float MULTITOUCH_MIN_SPEED = 150.0f; // pixels per second 95 96// The transition from PRESS to SWIPE gesture mode can only occur when the 97// cosine of the angle between the two vectors is greater than or equal to than this value 98// which indicates that the vectors are oriented in the same direction. 99// When the vectors are oriented in the exactly same direction, the cosine is 1.0. 100// (In exactly opposite directions, the cosine is -1.0.) 101static const float SWIPE_TRANSITION_ANGLE_COSINE = 0.5f; // cosine of 45 degrees 102 103// The transition from PRESS to SWIPE gesture mode can only occur when the 104// fingers are no more than this far apart relative to the diagonal size of 105// the touch pad. For example, a ratio of 0.5 means that the fingers must be 106// no more than half the diagonal size of the touch pad apart. 107static const float SWIPE_MAX_WIDTH_RATIO = 0.333f; // 1/3 108 109// The gesture movement speed factor relative to the size of the display. 110// Movement speed applies when the fingers are moving in the same direction. 111// Without acceleration, a full swipe of the touch pad diagonal in movement mode 112// will cover this portion of the display diagonal. 113static const float GESTURE_MOVEMENT_SPEED_RATIO = 0.8f; 114 115// The gesture zoom speed factor relative to the size of the display. 116// Zoom speed applies when the fingers are mostly moving relative to each other 117// to execute a scale gesture or similar. 118// Without acceleration, a full swipe of the touch pad diagonal in zoom mode 119// will cover this portion of the display diagonal. 120static const float GESTURE_ZOOM_SPEED_RATIO = 0.3f; 121 122 123// --- Static Functions --- 124 125template<typename T> 126inline static T abs(const T& value) { 127 return value < 0 ? - value : value; 128} 129 130template<typename T> 131inline static T min(const T& a, const T& b) { 132 return a < b ? a : b; 133} 134 135template<typename T> 136inline static void swap(T& a, T& b) { 137 T temp = a; 138 a = b; 139 b = temp; 140} 141 142inline static float avg(float x, float y) { 143 return (x + y) / 2; 144} 145 146inline static float distance(float x1, float y1, float x2, float y2) { 147 return hypotf(x1 - x2, y1 - y2); 148} 149 150inline static int32_t signExtendNybble(int32_t value) { 151 return value >= 8 ? value - 16 : value; 152} 153 154static inline const char* toString(bool value) { 155 return value ? "true" : "false"; 156} 157 158static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation, 159 const int32_t map[][4], size_t mapSize) { 160 if (orientation != DISPLAY_ORIENTATION_0) { 161 for (size_t i = 0; i < mapSize; i++) { 162 if (value == map[i][0]) { 163 return map[i][orientation]; 164 } 165 } 166 } 167 return value; 168} 169 170static const int32_t keyCodeRotationMap[][4] = { 171 // key codes enumerated counter-clockwise with the original (unrotated) key first 172 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 173 { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, 174 { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, 175 { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, 176 { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, 177}; 178static const size_t keyCodeRotationMapSize = 179 sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); 180 181int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { 182 return rotateValueUsingRotationMap(keyCode, orientation, 183 keyCodeRotationMap, keyCodeRotationMapSize); 184} 185 186static const int32_t edgeFlagRotationMap[][4] = { 187 // edge flags enumerated counter-clockwise with the original (unrotated) edge flag first 188 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 189 { AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT, 190 AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT }, 191 { AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP, 192 AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM }, 193 { AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT, 194 AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT }, 195 { AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM, 196 AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP }, 197}; 198static const size_t edgeFlagRotationMapSize = 199 sizeof(edgeFlagRotationMap) / sizeof(edgeFlagRotationMap[0]); 200 201static int32_t rotateEdgeFlag(int32_t edgeFlag, int32_t orientation) { 202 return rotateValueUsingRotationMap(edgeFlag, orientation, 203 edgeFlagRotationMap, edgeFlagRotationMapSize); 204} 205 206static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { 207 return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; 208} 209 210static uint32_t getButtonStateForScanCode(int32_t scanCode) { 211 // Currently all buttons are mapped to the primary button. 212 switch (scanCode) { 213 case BTN_LEFT: 214 return AMOTION_EVENT_BUTTON_PRIMARY; 215 case BTN_RIGHT: 216 return AMOTION_EVENT_BUTTON_SECONDARY; 217 case BTN_MIDDLE: 218 return AMOTION_EVENT_BUTTON_TERTIARY; 219 case BTN_SIDE: 220 return AMOTION_EVENT_BUTTON_BACK; 221 case BTN_EXTRA: 222 return AMOTION_EVENT_BUTTON_FORWARD; 223 case BTN_FORWARD: 224 return AMOTION_EVENT_BUTTON_FORWARD; 225 case BTN_BACK: 226 return AMOTION_EVENT_BUTTON_BACK; 227 case BTN_TASK: 228 default: 229 return 0; 230 } 231} 232 233// Returns true if the pointer should be reported as being down given the specified 234// button states. This determines whether the event is reported as a touch event. 235static bool isPointerDown(int32_t buttonState) { 236 return buttonState & 237 (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY 238 | AMOTION_EVENT_BUTTON_TERTIARY 239 | AMOTION_EVENT_BUTTON_ERASER); 240} 241 242static int32_t calculateEdgeFlagsUsingPointerBounds( 243 const sp<PointerControllerInterface>& pointerController, float x, float y) { 244 int32_t edgeFlags = 0; 245 float minX, minY, maxX, maxY; 246 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 247 if (x <= minX) { 248 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; 249 } else if (x >= maxX) { 250 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; 251 } 252 if (y <= minY) { 253 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; 254 } else if (y >= maxY) { 255 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; 256 } 257 } 258 return edgeFlags; 259} 260 261static void clampPositionUsingPointerBounds( 262 const sp<PointerControllerInterface>& pointerController, float* x, float* y) { 263 float minX, minY, maxX, maxY; 264 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 265 if (*x < minX) { 266 *x = minX; 267 } else if (*x > maxX) { 268 *x = maxX; 269 } 270 if (*y < minY) { 271 *y = minY; 272 } else if (*y > maxY) { 273 *y = maxY; 274 } 275 } 276} 277 278static float calculateCommonVector(float a, float b) { 279 if (a > 0 && b > 0) { 280 return a < b ? a : b; 281 } else if (a < 0 && b < 0) { 282 return a > b ? a : b; 283 } else { 284 return 0; 285 } 286} 287 288static void synthesizeButtonKey(InputReaderContext* context, int32_t action, 289 nsecs_t when, int32_t deviceId, uint32_t source, 290 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState, 291 int32_t buttonState, int32_t keyCode) { 292 if ( 293 (action == AKEY_EVENT_ACTION_DOWN 294 && !(lastButtonState & buttonState) 295 && (currentButtonState & buttonState)) 296 || (action == AKEY_EVENT_ACTION_UP 297 && (lastButtonState & buttonState) 298 && !(currentButtonState & buttonState))) { 299 context->getDispatcher()->notifyKey(when, deviceId, source, policyFlags, 300 action, 0, keyCode, 0, context->getGlobalMetaState(), when); 301 } 302} 303 304static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, 305 nsecs_t when, int32_t deviceId, uint32_t source, 306 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) { 307 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags, 308 lastButtonState, currentButtonState, 309 AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK); 310 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags, 311 lastButtonState, currentButtonState, 312 AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD); 313} 314 315 316// --- InputReader --- 317 318InputReader::InputReader(const sp<EventHubInterface>& eventHub, 319 const sp<InputReaderPolicyInterface>& policy, 320 const sp<InputDispatcherInterface>& dispatcher) : 321 mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), 322 mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX) { 323 configureExcludedDevices(); 324 updateGlobalMetaState(); 325 updateInputConfiguration(); 326} 327 328InputReader::~InputReader() { 329 for (size_t i = 0; i < mDevices.size(); i++) { 330 delete mDevices.valueAt(i); 331 } 332} 333 334void InputReader::loopOnce() { 335 int32_t timeoutMillis = -1; 336 if (mNextTimeout != LLONG_MAX) { 337 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 338 timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout); 339 } 340 341 size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE); 342 if (count) { 343 processEvents(mEventBuffer, count); 344 } 345 if (!count || timeoutMillis == 0) { 346 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 347#if DEBUG_RAW_EVENTS 348 LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f); 349#endif 350 mNextTimeout = LLONG_MAX; 351 timeoutExpired(now); 352 } 353} 354 355void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { 356 for (const RawEvent* rawEvent = rawEvents; count;) { 357 int32_t type = rawEvent->type; 358 size_t batchSize = 1; 359 if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) { 360 int32_t deviceId = rawEvent->deviceId; 361 while (batchSize < count) { 362 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT 363 || rawEvent[batchSize].deviceId != deviceId) { 364 break; 365 } 366 batchSize += 1; 367 } 368#if DEBUG_RAW_EVENTS 369 LOGD("BatchSize: %d Count: %d", batchSize, count); 370#endif 371 processEventsForDevice(deviceId, rawEvent, batchSize); 372 } else { 373 switch (rawEvent->type) { 374 case EventHubInterface::DEVICE_ADDED: 375 addDevice(rawEvent->deviceId); 376 break; 377 case EventHubInterface::DEVICE_REMOVED: 378 removeDevice(rawEvent->deviceId); 379 break; 380 case EventHubInterface::FINISHED_DEVICE_SCAN: 381 handleConfigurationChanged(rawEvent->when); 382 break; 383 default: 384 LOG_ASSERT(false); // can't happen 385 break; 386 } 387 } 388 count -= batchSize; 389 rawEvent += batchSize; 390 } 391} 392 393void InputReader::addDevice(int32_t deviceId) { 394 String8 name = mEventHub->getDeviceName(deviceId); 395 uint32_t classes = mEventHub->getDeviceClasses(deviceId); 396 397 InputDevice* device = createDevice(deviceId, name, classes); 398 device->configure(); 399 400 if (device->isIgnored()) { 401 LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); 402 } else { 403 LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), 404 device->getSources()); 405 } 406 407 bool added = false; 408 { // acquire device registry writer lock 409 RWLock::AutoWLock _wl(mDeviceRegistryLock); 410 411 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 412 if (deviceIndex < 0) { 413 mDevices.add(deviceId, device); 414 added = true; 415 } 416 } // release device registry writer lock 417 418 if (! added) { 419 LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); 420 delete device; 421 return; 422 } 423} 424 425void InputReader::removeDevice(int32_t deviceId) { 426 bool removed = false; 427 InputDevice* device = NULL; 428 { // acquire device registry writer lock 429 RWLock::AutoWLock _wl(mDeviceRegistryLock); 430 431 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 432 if (deviceIndex >= 0) { 433 device = mDevices.valueAt(deviceIndex); 434 mDevices.removeItemsAt(deviceIndex, 1); 435 removed = true; 436 } 437 } // release device registry writer lock 438 439 if (! removed) { 440 LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); 441 return; 442 } 443 444 if (device->isIgnored()) { 445 LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", 446 device->getId(), device->getName().string()); 447 } else { 448 LOGI("Device removed: id=%d, name='%s', sources=0x%08x", 449 device->getId(), device->getName().string(), device->getSources()); 450 } 451 452 device->reset(); 453 454 delete device; 455} 456 457InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { 458 InputDevice* device = new InputDevice(this, deviceId, name); 459 460 // External devices. 461 if (classes & INPUT_DEVICE_CLASS_EXTERNAL) { 462 device->setExternal(true); 463 } 464 465 // Switch-like devices. 466 if (classes & INPUT_DEVICE_CLASS_SWITCH) { 467 device->addMapper(new SwitchInputMapper(device)); 468 } 469 470 // Keyboard-like devices. 471 uint32_t keyboardSource = 0; 472 int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; 473 if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { 474 keyboardSource |= AINPUT_SOURCE_KEYBOARD; 475 } 476 if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { 477 keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; 478 } 479 if (classes & INPUT_DEVICE_CLASS_DPAD) { 480 keyboardSource |= AINPUT_SOURCE_DPAD; 481 } 482 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) { 483 keyboardSource |= AINPUT_SOURCE_GAMEPAD; 484 } 485 486 if (keyboardSource != 0) { 487 device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType)); 488 } 489 490 // Cursor-like devices. 491 if (classes & INPUT_DEVICE_CLASS_CURSOR) { 492 device->addMapper(new CursorInputMapper(device)); 493 } 494 495 // Touchscreens and touchpad devices. 496 if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) { 497 device->addMapper(new MultiTouchInputMapper(device)); 498 } else if (classes & INPUT_DEVICE_CLASS_TOUCH) { 499 device->addMapper(new SingleTouchInputMapper(device)); 500 } 501 502 // Joystick-like devices. 503 if (classes & INPUT_DEVICE_CLASS_JOYSTICK) { 504 device->addMapper(new JoystickInputMapper(device)); 505 } 506 507 return device; 508} 509 510void InputReader::processEventsForDevice(int32_t deviceId, 511 const RawEvent* rawEvents, size_t count) { 512 { // acquire device registry reader lock 513 RWLock::AutoRLock _rl(mDeviceRegistryLock); 514 515 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 516 if (deviceIndex < 0) { 517 LOGW("Discarding event for unknown deviceId %d.", deviceId); 518 return; 519 } 520 521 InputDevice* device = mDevices.valueAt(deviceIndex); 522 if (device->isIgnored()) { 523 //LOGD("Discarding event for ignored deviceId %d.", deviceId); 524 return; 525 } 526 527 device->process(rawEvents, count); 528 } // release device registry reader lock 529} 530 531void InputReader::timeoutExpired(nsecs_t when) { 532 { // acquire device registry reader lock 533 RWLock::AutoRLock _rl(mDeviceRegistryLock); 534 535 for (size_t i = 0; i < mDevices.size(); i++) { 536 InputDevice* device = mDevices.valueAt(i); 537 if (!device->isIgnored()) { 538 device->timeoutExpired(when); 539 } 540 } 541 } // release device registry reader lock 542} 543 544void InputReader::handleConfigurationChanged(nsecs_t when) { 545 // Reset global meta state because it depends on the list of all configured devices. 546 updateGlobalMetaState(); 547 548 // Update input configuration. 549 updateInputConfiguration(); 550 551 // Enqueue configuration changed. 552 mDispatcher->notifyConfigurationChanged(when); 553} 554 555void InputReader::configureExcludedDevices() { 556 Vector<String8> excludedDeviceNames; 557 mPolicy->getExcludedDeviceNames(excludedDeviceNames); 558 559 for (size_t i = 0; i < excludedDeviceNames.size(); i++) { 560 mEventHub->addExcludedDevice(excludedDeviceNames[i]); 561 } 562} 563 564void InputReader::updateGlobalMetaState() { 565 { // acquire state lock 566 AutoMutex _l(mStateLock); 567 568 mGlobalMetaState = 0; 569 570 { // acquire device registry reader lock 571 RWLock::AutoRLock _rl(mDeviceRegistryLock); 572 573 for (size_t i = 0; i < mDevices.size(); i++) { 574 InputDevice* device = mDevices.valueAt(i); 575 mGlobalMetaState |= device->getMetaState(); 576 } 577 } // release device registry reader lock 578 } // release state lock 579} 580 581int32_t InputReader::getGlobalMetaState() { 582 { // acquire state lock 583 AutoMutex _l(mStateLock); 584 585 return mGlobalMetaState; 586 } // release state lock 587} 588 589void InputReader::updateInputConfiguration() { 590 { // acquire state lock 591 AutoMutex _l(mStateLock); 592 593 int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; 594 int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; 595 int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; 596 { // acquire device registry reader lock 597 RWLock::AutoRLock _rl(mDeviceRegistryLock); 598 599 InputDeviceInfo deviceInfo; 600 for (size_t i = 0; i < mDevices.size(); i++) { 601 InputDevice* device = mDevices.valueAt(i); 602 device->getDeviceInfo(& deviceInfo); 603 uint32_t sources = deviceInfo.getSources(); 604 605 if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { 606 touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; 607 } 608 if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { 609 navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; 610 } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { 611 navigationConfig = InputConfiguration::NAVIGATION_DPAD; 612 } 613 if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { 614 keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; 615 } 616 } 617 } // release device registry reader lock 618 619 mInputConfiguration.touchScreen = touchScreenConfig; 620 mInputConfiguration.keyboard = keyboardConfig; 621 mInputConfiguration.navigation = navigationConfig; 622 } // release state lock 623} 624 625void InputReader::disableVirtualKeysUntil(nsecs_t time) { 626 mDisableVirtualKeysTimeout = time; 627} 628 629bool InputReader::shouldDropVirtualKey(nsecs_t now, 630 InputDevice* device, int32_t keyCode, int32_t scanCode) { 631 if (now < mDisableVirtualKeysTimeout) { 632 LOGI("Dropping virtual key from device %s because virtual keys are " 633 "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d", 634 device->getName().string(), 635 (mDisableVirtualKeysTimeout - now) * 0.000001, 636 keyCode, scanCode); 637 return true; 638 } else { 639 return false; 640 } 641} 642 643void InputReader::fadePointer() { 644 { // acquire device registry reader lock 645 RWLock::AutoRLock _rl(mDeviceRegistryLock); 646 647 for (size_t i = 0; i < mDevices.size(); i++) { 648 InputDevice* device = mDevices.valueAt(i); 649 device->fadePointer(); 650 } 651 } // release device registry reader lock 652} 653 654void InputReader::requestTimeoutAtTime(nsecs_t when) { 655 if (when < mNextTimeout) { 656 mNextTimeout = when; 657 } 658} 659 660void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { 661 { // acquire state lock 662 AutoMutex _l(mStateLock); 663 664 *outConfiguration = mInputConfiguration; 665 } // release state lock 666} 667 668status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { 669 { // acquire device registry reader lock 670 RWLock::AutoRLock _rl(mDeviceRegistryLock); 671 672 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 673 if (deviceIndex < 0) { 674 return NAME_NOT_FOUND; 675 } 676 677 InputDevice* device = mDevices.valueAt(deviceIndex); 678 if (device->isIgnored()) { 679 return NAME_NOT_FOUND; 680 } 681 682 device->getDeviceInfo(outDeviceInfo); 683 return OK; 684 } // release device registy reader lock 685} 686 687void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { 688 outDeviceIds.clear(); 689 690 { // acquire device registry reader lock 691 RWLock::AutoRLock _rl(mDeviceRegistryLock); 692 693 size_t numDevices = mDevices.size(); 694 for (size_t i = 0; i < numDevices; i++) { 695 InputDevice* device = mDevices.valueAt(i); 696 if (! device->isIgnored()) { 697 outDeviceIds.add(device->getId()); 698 } 699 } 700 } // release device registy reader lock 701} 702 703int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 704 int32_t keyCode) { 705 return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); 706} 707 708int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, 709 int32_t scanCode) { 710 return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); 711} 712 713int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { 714 return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); 715} 716 717int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 718 GetStateFunc getStateFunc) { 719 { // acquire device registry reader lock 720 RWLock::AutoRLock _rl(mDeviceRegistryLock); 721 722 int32_t result = AKEY_STATE_UNKNOWN; 723 if (deviceId >= 0) { 724 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 725 if (deviceIndex >= 0) { 726 InputDevice* device = mDevices.valueAt(deviceIndex); 727 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 728 result = (device->*getStateFunc)(sourceMask, code); 729 } 730 } 731 } else { 732 size_t numDevices = mDevices.size(); 733 for (size_t i = 0; i < numDevices; i++) { 734 InputDevice* device = mDevices.valueAt(i); 735 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 736 result = (device->*getStateFunc)(sourceMask, code); 737 if (result >= AKEY_STATE_DOWN) { 738 return result; 739 } 740 } 741 } 742 } 743 return result; 744 } // release device registy reader lock 745} 746 747bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, 748 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { 749 memset(outFlags, 0, numCodes); 750 return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); 751} 752 753bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 754 const int32_t* keyCodes, uint8_t* outFlags) { 755 { // acquire device registry reader lock 756 RWLock::AutoRLock _rl(mDeviceRegistryLock); 757 bool result = false; 758 if (deviceId >= 0) { 759 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 760 if (deviceIndex >= 0) { 761 InputDevice* device = mDevices.valueAt(deviceIndex); 762 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 763 result = device->markSupportedKeyCodes(sourceMask, 764 numCodes, keyCodes, outFlags); 765 } 766 } 767 } else { 768 size_t numDevices = mDevices.size(); 769 for (size_t i = 0; i < numDevices; i++) { 770 InputDevice* device = mDevices.valueAt(i); 771 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 772 result |= device->markSupportedKeyCodes(sourceMask, 773 numCodes, keyCodes, outFlags); 774 } 775 } 776 } 777 return result; 778 } // release device registy reader lock 779} 780 781void InputReader::dump(String8& dump) { 782 mEventHub->dump(dump); 783 dump.append("\n"); 784 785 dump.append("Input Reader State:\n"); 786 787 { // acquire device registry reader lock 788 RWLock::AutoRLock _rl(mDeviceRegistryLock); 789 790 for (size_t i = 0; i < mDevices.size(); i++) { 791 mDevices.valueAt(i)->dump(dump); 792 } 793 } // release device registy reader lock 794} 795 796 797// --- InputReaderThread --- 798 799InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : 800 Thread(/*canCallJava*/ true), mReader(reader) { 801} 802 803InputReaderThread::~InputReaderThread() { 804} 805 806bool InputReaderThread::threadLoop() { 807 mReader->loopOnce(); 808 return true; 809} 810 811 812// --- InputDevice --- 813 814InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : 815 mContext(context), mId(id), mName(name), mSources(0), 816 mIsExternal(false), mDropUntilNextSync(false) { 817} 818 819InputDevice::~InputDevice() { 820 size_t numMappers = mMappers.size(); 821 for (size_t i = 0; i < numMappers; i++) { 822 delete mMappers[i]; 823 } 824 mMappers.clear(); 825} 826 827void InputDevice::dump(String8& dump) { 828 InputDeviceInfo deviceInfo; 829 getDeviceInfo(& deviceInfo); 830 831 dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), 832 deviceInfo.getName().string()); 833 dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal)); 834 dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); 835 dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); 836 837 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 838 if (!ranges.isEmpty()) { 839 dump.append(INDENT2 "Motion Ranges:\n"); 840 for (size_t i = 0; i < ranges.size(); i++) { 841 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i); 842 const char* label = getAxisLabel(range.axis); 843 char name[32]; 844 if (label) { 845 strncpy(name, label, sizeof(name)); 846 name[sizeof(name) - 1] = '\0'; 847 } else { 848 snprintf(name, sizeof(name), "%d", range.axis); 849 } 850 dump.appendFormat(INDENT3 "%s: source=0x%08x, " 851 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", 852 name, range.source, range.min, range.max, range.flat, range.fuzz); 853 } 854 } 855 856 size_t numMappers = mMappers.size(); 857 for (size_t i = 0; i < numMappers; i++) { 858 InputMapper* mapper = mMappers[i]; 859 mapper->dump(dump); 860 } 861} 862 863void InputDevice::addMapper(InputMapper* mapper) { 864 mMappers.add(mapper); 865} 866 867void InputDevice::configure() { 868 if (! isIgnored()) { 869 mContext->getEventHub()->getConfiguration(mId, &mConfiguration); 870 } 871 872 mSources = 0; 873 874 size_t numMappers = mMappers.size(); 875 for (size_t i = 0; i < numMappers; i++) { 876 InputMapper* mapper = mMappers[i]; 877 mapper->configure(); 878 mSources |= mapper->getSources(); 879 } 880} 881 882void InputDevice::reset() { 883 size_t numMappers = mMappers.size(); 884 for (size_t i = 0; i < numMappers; i++) { 885 InputMapper* mapper = mMappers[i]; 886 mapper->reset(); 887 } 888} 889 890void InputDevice::process(const RawEvent* rawEvents, size_t count) { 891 // Process all of the events in order for each mapper. 892 // We cannot simply ask each mapper to process them in bulk because mappers may 893 // have side-effects that must be interleaved. For example, joystick movement events and 894 // gamepad button presses are handled by different mappers but they should be dispatched 895 // in the order received. 896 size_t numMappers = mMappers.size(); 897 for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) { 898#if DEBUG_RAW_EVENTS 899 LOGD("Input event: device=%d type=0x%04x scancode=0x%04x " 900 "keycode=0x%04x value=0x%04x flags=0x%08x", 901 rawEvent->deviceId, rawEvent->type, rawEvent->scanCode, rawEvent->keyCode, 902 rawEvent->value, rawEvent->flags); 903#endif 904 905 if (mDropUntilNextSync) { 906 if (rawEvent->type == EV_SYN && rawEvent->scanCode == SYN_REPORT) { 907 mDropUntilNextSync = false; 908#if DEBUG_RAW_EVENTS 909 LOGD("Recovered from input event buffer overrun."); 910#endif 911 } else { 912#if DEBUG_RAW_EVENTS 913 LOGD("Dropped input event while waiting for next input sync."); 914#endif 915 } 916 } else if (rawEvent->type == EV_SYN && rawEvent->scanCode == SYN_DROPPED) { 917 LOGI("Detected input event buffer overrun for device %s.", mName.string()); 918 mDropUntilNextSync = true; 919 reset(); 920 } else { 921 for (size_t i = 0; i < numMappers; i++) { 922 InputMapper* mapper = mMappers[i]; 923 mapper->process(rawEvent); 924 } 925 } 926 } 927} 928 929void InputDevice::timeoutExpired(nsecs_t when) { 930 size_t numMappers = mMappers.size(); 931 for (size_t i = 0; i < numMappers; i++) { 932 InputMapper* mapper = mMappers[i]; 933 mapper->timeoutExpired(when); 934 } 935} 936 937void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { 938 outDeviceInfo->initialize(mId, mName); 939 940 size_t numMappers = mMappers.size(); 941 for (size_t i = 0; i < numMappers; i++) { 942 InputMapper* mapper = mMappers[i]; 943 mapper->populateDeviceInfo(outDeviceInfo); 944 } 945} 946 947int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 948 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); 949} 950 951int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 952 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); 953} 954 955int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 956 return getState(sourceMask, switchCode, & InputMapper::getSwitchState); 957} 958 959int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { 960 int32_t result = AKEY_STATE_UNKNOWN; 961 size_t numMappers = mMappers.size(); 962 for (size_t i = 0; i < numMappers; i++) { 963 InputMapper* mapper = mMappers[i]; 964 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 965 result = (mapper->*getStateFunc)(sourceMask, code); 966 if (result >= AKEY_STATE_DOWN) { 967 return result; 968 } 969 } 970 } 971 return result; 972} 973 974bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 975 const int32_t* keyCodes, uint8_t* outFlags) { 976 bool result = false; 977 size_t numMappers = mMappers.size(); 978 for (size_t i = 0; i < numMappers; i++) { 979 InputMapper* mapper = mMappers[i]; 980 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 981 result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); 982 } 983 } 984 return result; 985} 986 987int32_t InputDevice::getMetaState() { 988 int32_t result = 0; 989 size_t numMappers = mMappers.size(); 990 for (size_t i = 0; i < numMappers; i++) { 991 InputMapper* mapper = mMappers[i]; 992 result |= mapper->getMetaState(); 993 } 994 return result; 995} 996 997void InputDevice::fadePointer() { 998 size_t numMappers = mMappers.size(); 999 for (size_t i = 0; i < numMappers; i++) { 1000 InputMapper* mapper = mMappers[i]; 1001 mapper->fadePointer(); 1002 } 1003} 1004 1005 1006// --- InputMapper --- 1007 1008InputMapper::InputMapper(InputDevice* device) : 1009 mDevice(device), mContext(device->getContext()) { 1010} 1011 1012InputMapper::~InputMapper() { 1013} 1014 1015void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1016 info->addSource(getSources()); 1017} 1018 1019void InputMapper::dump(String8& dump) { 1020} 1021 1022void InputMapper::configure() { 1023} 1024 1025void InputMapper::reset() { 1026} 1027 1028void InputMapper::timeoutExpired(nsecs_t when) { 1029} 1030 1031int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1032 return AKEY_STATE_UNKNOWN; 1033} 1034 1035int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1036 return AKEY_STATE_UNKNOWN; 1037} 1038 1039int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1040 return AKEY_STATE_UNKNOWN; 1041} 1042 1043bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1044 const int32_t* keyCodes, uint8_t* outFlags) { 1045 return false; 1046} 1047 1048int32_t InputMapper::getMetaState() { 1049 return 0; 1050} 1051 1052void InputMapper::fadePointer() { 1053} 1054 1055void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump, 1056 const RawAbsoluteAxisInfo& axis, const char* name) { 1057 if (axis.valid) { 1058 dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d\n", 1059 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz); 1060 } else { 1061 dump.appendFormat(INDENT4 "%s: unknown range\n", name); 1062 } 1063} 1064 1065 1066// --- SwitchInputMapper --- 1067 1068SwitchInputMapper::SwitchInputMapper(InputDevice* device) : 1069 InputMapper(device) { 1070} 1071 1072SwitchInputMapper::~SwitchInputMapper() { 1073} 1074 1075uint32_t SwitchInputMapper::getSources() { 1076 return AINPUT_SOURCE_SWITCH; 1077} 1078 1079void SwitchInputMapper::process(const RawEvent* rawEvent) { 1080 switch (rawEvent->type) { 1081 case EV_SW: 1082 processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); 1083 break; 1084 } 1085} 1086 1087void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { 1088 getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); 1089} 1090 1091int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1092 return getEventHub()->getSwitchState(getDeviceId(), switchCode); 1093} 1094 1095 1096// --- KeyboardInputMapper --- 1097 1098KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, 1099 uint32_t source, int32_t keyboardType) : 1100 InputMapper(device), mSource(source), 1101 mKeyboardType(keyboardType) { 1102 initializeLocked(); 1103} 1104 1105KeyboardInputMapper::~KeyboardInputMapper() { 1106} 1107 1108void KeyboardInputMapper::initializeLocked() { 1109 mLocked.metaState = AMETA_NONE; 1110 mLocked.downTime = 0; 1111} 1112 1113uint32_t KeyboardInputMapper::getSources() { 1114 return mSource; 1115} 1116 1117void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1118 InputMapper::populateDeviceInfo(info); 1119 1120 info->setKeyboardType(mKeyboardType); 1121} 1122 1123void KeyboardInputMapper::dump(String8& dump) { 1124 { // acquire lock 1125 AutoMutex _l(mLock); 1126 dump.append(INDENT2 "Keyboard Input Mapper:\n"); 1127 dumpParameters(dump); 1128 dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); 1129 dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); 1130 dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); 1131 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1132 } // release lock 1133} 1134 1135 1136void KeyboardInputMapper::configure() { 1137 InputMapper::configure(); 1138 1139 // Configure basic parameters. 1140 configureParameters(); 1141 1142 // Reset LEDs. 1143 { 1144 AutoMutex _l(mLock); 1145 resetLedStateLocked(); 1146 } 1147} 1148 1149void KeyboardInputMapper::configureParameters() { 1150 mParameters.orientationAware = false; 1151 getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), 1152 mParameters.orientationAware); 1153 1154 mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; 1155} 1156 1157void KeyboardInputMapper::dumpParameters(String8& dump) { 1158 dump.append(INDENT3 "Parameters:\n"); 1159 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1160 mParameters.associatedDisplayId); 1161 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1162 toString(mParameters.orientationAware)); 1163} 1164 1165void KeyboardInputMapper::reset() { 1166 for (;;) { 1167 int32_t keyCode, scanCode; 1168 { // acquire lock 1169 AutoMutex _l(mLock); 1170 1171 // Synthesize key up event on reset if keys are currently down. 1172 if (mLocked.keyDowns.isEmpty()) { 1173 initializeLocked(); 1174 resetLedStateLocked(); 1175 break; // done 1176 } 1177 1178 const KeyDown& keyDown = mLocked.keyDowns.top(); 1179 keyCode = keyDown.keyCode; 1180 scanCode = keyDown.scanCode; 1181 } // release lock 1182 1183 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1184 processKey(when, false, keyCode, scanCode, 0); 1185 } 1186 1187 InputMapper::reset(); 1188 getContext()->updateGlobalMetaState(); 1189} 1190 1191void KeyboardInputMapper::process(const RawEvent* rawEvent) { 1192 switch (rawEvent->type) { 1193 case EV_KEY: { 1194 int32_t scanCode = rawEvent->scanCode; 1195 if (isKeyboardOrGamepadKey(scanCode)) { 1196 processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, 1197 rawEvent->flags); 1198 } 1199 break; 1200 } 1201 } 1202} 1203 1204bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { 1205 return scanCode < BTN_MOUSE 1206 || scanCode >= KEY_OK 1207 || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) 1208 || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI); 1209} 1210 1211void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, 1212 int32_t scanCode, uint32_t policyFlags) { 1213 int32_t newMetaState; 1214 nsecs_t downTime; 1215 bool metaStateChanged = false; 1216 1217 { // acquire lock 1218 AutoMutex _l(mLock); 1219 1220 if (down) { 1221 // Rotate key codes according to orientation if needed. 1222 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1223 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { 1224 int32_t orientation; 1225 if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1226 NULL, NULL, & orientation)) { 1227 orientation = DISPLAY_ORIENTATION_0; 1228 } 1229 1230 keyCode = rotateKeyCode(keyCode, orientation); 1231 } 1232 1233 // Add key down. 1234 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1235 if (keyDownIndex >= 0) { 1236 // key repeat, be sure to use same keycode as before in case of rotation 1237 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1238 } else { 1239 // key down 1240 if ((policyFlags & POLICY_FLAG_VIRTUAL) 1241 && mContext->shouldDropVirtualKey(when, 1242 getDevice(), keyCode, scanCode)) { 1243 return; 1244 } 1245 1246 mLocked.keyDowns.push(); 1247 KeyDown& keyDown = mLocked.keyDowns.editTop(); 1248 keyDown.keyCode = keyCode; 1249 keyDown.scanCode = scanCode; 1250 } 1251 1252 mLocked.downTime = when; 1253 } else { 1254 // Remove key down. 1255 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1256 if (keyDownIndex >= 0) { 1257 // key up, be sure to use same keycode as before in case of rotation 1258 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1259 mLocked.keyDowns.removeAt(size_t(keyDownIndex)); 1260 } else { 1261 // key was not actually down 1262 LOGI("Dropping key up from device %s because the key was not down. " 1263 "keyCode=%d, scanCode=%d", 1264 getDeviceName().string(), keyCode, scanCode); 1265 return; 1266 } 1267 } 1268 1269 int32_t oldMetaState = mLocked.metaState; 1270 newMetaState = updateMetaState(keyCode, down, oldMetaState); 1271 if (oldMetaState != newMetaState) { 1272 mLocked.metaState = newMetaState; 1273 metaStateChanged = true; 1274 updateLedStateLocked(false); 1275 } 1276 1277 downTime = mLocked.downTime; 1278 } // release lock 1279 1280 // Key down on external an keyboard should wake the device. 1281 // We don't do this for internal keyboards to prevent them from waking up in your pocket. 1282 // For internal keyboards, the key layout file should specify the policy flags for 1283 // each wake key individually. 1284 // TODO: Use the input device configuration to control this behavior more finely. 1285 if (down && getDevice()->isExternal() 1286 && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) { 1287 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1288 } 1289 1290 if (metaStateChanged) { 1291 getContext()->updateGlobalMetaState(); 1292 } 1293 1294 if (down && !isMetaKey(keyCode)) { 1295 getContext()->fadePointer(); 1296 } 1297 1298 getDispatcher()->notifyKey(when, getDeviceId(), mSource, policyFlags, 1299 down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, 1300 AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); 1301} 1302 1303ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { 1304 size_t n = mLocked.keyDowns.size(); 1305 for (size_t i = 0; i < n; i++) { 1306 if (mLocked.keyDowns[i].scanCode == scanCode) { 1307 return i; 1308 } 1309 } 1310 return -1; 1311} 1312 1313int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1314 return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); 1315} 1316 1317int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1318 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1319} 1320 1321bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1322 const int32_t* keyCodes, uint8_t* outFlags) { 1323 return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); 1324} 1325 1326int32_t KeyboardInputMapper::getMetaState() { 1327 { // acquire lock 1328 AutoMutex _l(mLock); 1329 return mLocked.metaState; 1330 } // release lock 1331} 1332 1333void KeyboardInputMapper::resetLedStateLocked() { 1334 initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); 1335 initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); 1336 initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); 1337 1338 updateLedStateLocked(true); 1339} 1340 1341void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { 1342 ledState.avail = getEventHub()->hasLed(getDeviceId(), led); 1343 ledState.on = false; 1344} 1345 1346void KeyboardInputMapper::updateLedStateLocked(bool reset) { 1347 updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, 1348 AMETA_CAPS_LOCK_ON, reset); 1349 updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, 1350 AMETA_NUM_LOCK_ON, reset); 1351 updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, 1352 AMETA_SCROLL_LOCK_ON, reset); 1353} 1354 1355void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, 1356 int32_t led, int32_t modifier, bool reset) { 1357 if (ledState.avail) { 1358 bool desiredState = (mLocked.metaState & modifier) != 0; 1359 if (reset || ledState.on != desiredState) { 1360 getEventHub()->setLedState(getDeviceId(), led, desiredState); 1361 ledState.on = desiredState; 1362 } 1363 } 1364} 1365 1366 1367// --- CursorInputMapper --- 1368 1369CursorInputMapper::CursorInputMapper(InputDevice* device) : 1370 InputMapper(device) { 1371 initializeLocked(); 1372} 1373 1374CursorInputMapper::~CursorInputMapper() { 1375} 1376 1377uint32_t CursorInputMapper::getSources() { 1378 return mSource; 1379} 1380 1381void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1382 InputMapper::populateDeviceInfo(info); 1383 1384 if (mParameters.mode == Parameters::MODE_POINTER) { 1385 float minX, minY, maxX, maxY; 1386 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1387 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f); 1388 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f); 1389 } 1390 } else { 1391 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale); 1392 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale); 1393 } 1394 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f); 1395 1396 if (mHaveVWheel) { 1397 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1398 } 1399 if (mHaveHWheel) { 1400 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1401 } 1402} 1403 1404void CursorInputMapper::dump(String8& dump) { 1405 { // acquire lock 1406 AutoMutex _l(mLock); 1407 dump.append(INDENT2 "Cursor Input Mapper:\n"); 1408 dumpParameters(dump); 1409 dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale); 1410 dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale); 1411 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); 1412 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); 1413 dump.appendFormat(INDENT3 "HaveVWheel: %s\n", toString(mHaveVWheel)); 1414 dump.appendFormat(INDENT3 "HaveHWheel: %s\n", toString(mHaveHWheel)); 1415 dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale); 1416 dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale); 1417 dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mLocked.buttonState); 1418 dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mLocked.buttonState))); 1419 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1420 } // release lock 1421} 1422 1423void CursorInputMapper::configure() { 1424 InputMapper::configure(); 1425 1426 // Configure basic parameters. 1427 configureParameters(); 1428 1429 // Configure device mode. 1430 switch (mParameters.mode) { 1431 case Parameters::MODE_POINTER: 1432 mSource = AINPUT_SOURCE_MOUSE; 1433 mXPrecision = 1.0f; 1434 mYPrecision = 1.0f; 1435 mXScale = 1.0f; 1436 mYScale = 1.0f; 1437 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 1438 break; 1439 case Parameters::MODE_NAVIGATION: 1440 mSource = AINPUT_SOURCE_TRACKBALL; 1441 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1442 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1443 mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1444 mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1445 break; 1446 } 1447 1448 mVWheelScale = 1.0f; 1449 mHWheelScale = 1.0f; 1450 1451 mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL); 1452 mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL); 1453} 1454 1455void CursorInputMapper::configureParameters() { 1456 mParameters.mode = Parameters::MODE_POINTER; 1457 String8 cursorModeString; 1458 if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { 1459 if (cursorModeString == "navigation") { 1460 mParameters.mode = Parameters::MODE_NAVIGATION; 1461 } else if (cursorModeString != "pointer" && cursorModeString != "default") { 1462 LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); 1463 } 1464 } 1465 1466 mParameters.orientationAware = false; 1467 getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), 1468 mParameters.orientationAware); 1469 1470 mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER 1471 || mParameters.orientationAware ? 0 : -1; 1472} 1473 1474void CursorInputMapper::dumpParameters(String8& dump) { 1475 dump.append(INDENT3 "Parameters:\n"); 1476 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1477 mParameters.associatedDisplayId); 1478 1479 switch (mParameters.mode) { 1480 case Parameters::MODE_POINTER: 1481 dump.append(INDENT4 "Mode: pointer\n"); 1482 break; 1483 case Parameters::MODE_NAVIGATION: 1484 dump.append(INDENT4 "Mode: navigation\n"); 1485 break; 1486 default: 1487 LOG_ASSERT(false); 1488 } 1489 1490 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1491 toString(mParameters.orientationAware)); 1492} 1493 1494void CursorInputMapper::initializeLocked() { 1495 mAccumulator.clear(); 1496 1497 mLocked.buttonState = 0; 1498 mLocked.downTime = 0; 1499} 1500 1501void CursorInputMapper::reset() { 1502 for (;;) { 1503 int32_t buttonState; 1504 { // acquire lock 1505 AutoMutex _l(mLock); 1506 1507 buttonState = mLocked.buttonState; 1508 if (!buttonState) { 1509 initializeLocked(); 1510 break; // done 1511 } 1512 } // release lock 1513 1514 // Synthesize button up event on reset. 1515 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1516 mAccumulator.clear(); 1517 mAccumulator.buttonDown = 0; 1518 mAccumulator.buttonUp = buttonState; 1519 mAccumulator.fields = Accumulator::FIELD_BUTTONS; 1520 sync(when); 1521 } 1522 1523 InputMapper::reset(); 1524} 1525 1526void CursorInputMapper::process(const RawEvent* rawEvent) { 1527 switch (rawEvent->type) { 1528 case EV_KEY: { 1529 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 1530 if (buttonState) { 1531 if (rawEvent->value) { 1532 mAccumulator.buttonDown = buttonState; 1533 mAccumulator.buttonUp = 0; 1534 } else { 1535 mAccumulator.buttonDown = 0; 1536 mAccumulator.buttonUp = buttonState; 1537 } 1538 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 1539 1540 // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and 1541 // we need to ensure that we report the up/down promptly. 1542 sync(rawEvent->when); 1543 break; 1544 } 1545 break; 1546 } 1547 1548 case EV_REL: 1549 switch (rawEvent->scanCode) { 1550 case REL_X: 1551 mAccumulator.fields |= Accumulator::FIELD_REL_X; 1552 mAccumulator.relX = rawEvent->value; 1553 break; 1554 case REL_Y: 1555 mAccumulator.fields |= Accumulator::FIELD_REL_Y; 1556 mAccumulator.relY = rawEvent->value; 1557 break; 1558 case REL_WHEEL: 1559 mAccumulator.fields |= Accumulator::FIELD_REL_WHEEL; 1560 mAccumulator.relWheel = rawEvent->value; 1561 break; 1562 case REL_HWHEEL: 1563 mAccumulator.fields |= Accumulator::FIELD_REL_HWHEEL; 1564 mAccumulator.relHWheel = rawEvent->value; 1565 break; 1566 } 1567 break; 1568 1569 case EV_SYN: 1570 switch (rawEvent->scanCode) { 1571 case SYN_REPORT: 1572 sync(rawEvent->when); 1573 break; 1574 } 1575 break; 1576 } 1577} 1578 1579void CursorInputMapper::sync(nsecs_t when) { 1580 uint32_t fields = mAccumulator.fields; 1581 if (fields == 0) { 1582 return; // no new state changes, so nothing to do 1583 } 1584 1585 int32_t motionEventAction; 1586 int32_t motionEventEdgeFlags; 1587 int32_t lastButtonState, currentButtonState; 1588 PointerProperties pointerProperties; 1589 PointerCoords pointerCoords; 1590 nsecs_t downTime; 1591 float vscroll, hscroll; 1592 { // acquire lock 1593 AutoMutex _l(mLock); 1594 1595 lastButtonState = mLocked.buttonState; 1596 1597 bool down, downChanged; 1598 bool wasDown = isPointerDown(mLocked.buttonState); 1599 bool buttonsChanged = fields & Accumulator::FIELD_BUTTONS; 1600 if (buttonsChanged) { 1601 mLocked.buttonState = (mLocked.buttonState | mAccumulator.buttonDown) 1602 & ~mAccumulator.buttonUp; 1603 1604 down = isPointerDown(mLocked.buttonState); 1605 1606 if (!wasDown && down) { 1607 mLocked.downTime = when; 1608 downChanged = true; 1609 } else if (wasDown && !down) { 1610 downChanged = true; 1611 } else { 1612 downChanged = false; 1613 } 1614 } else { 1615 down = wasDown; 1616 downChanged = false; 1617 } 1618 1619 currentButtonState = mLocked.buttonState; 1620 1621 downTime = mLocked.downTime; 1622 float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; 1623 float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; 1624 1625 if (downChanged) { 1626 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; 1627 } else if (down || mPointerController == NULL) { 1628 motionEventAction = AMOTION_EVENT_ACTION_MOVE; 1629 } else { 1630 motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE; 1631 } 1632 1633 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 1634 && (deltaX != 0.0f || deltaY != 0.0f)) { 1635 // Rotate motion based on display orientation if needed. 1636 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1637 int32_t orientation; 1638 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1639 NULL, NULL, & orientation)) { 1640 orientation = DISPLAY_ORIENTATION_0; 1641 } 1642 1643 float temp; 1644 switch (orientation) { 1645 case DISPLAY_ORIENTATION_90: 1646 temp = deltaX; 1647 deltaX = deltaY; 1648 deltaY = -temp; 1649 break; 1650 1651 case DISPLAY_ORIENTATION_180: 1652 deltaX = -deltaX; 1653 deltaY = -deltaY; 1654 break; 1655 1656 case DISPLAY_ORIENTATION_270: 1657 temp = deltaX; 1658 deltaX = -deltaY; 1659 deltaY = temp; 1660 break; 1661 } 1662 } 1663 1664 motionEventEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 1665 1666 pointerProperties.clear(); 1667 pointerProperties.id = 0; 1668 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE; 1669 1670 pointerCoords.clear(); 1671 1672 if (mHaveVWheel && (fields & Accumulator::FIELD_REL_WHEEL)) { 1673 vscroll = mAccumulator.relWheel; 1674 } else { 1675 vscroll = 0; 1676 } 1677 if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) { 1678 hscroll = mAccumulator.relHWheel; 1679 } else { 1680 hscroll = 0; 1681 } 1682 1683 if (mPointerController != NULL) { 1684 if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0 1685 || buttonsChanged) { 1686 mPointerController->setPresentation( 1687 PointerControllerInterface::PRESENTATION_POINTER); 1688 1689 if (deltaX != 0 || deltaY != 0) { 1690 mPointerController->move(deltaX, deltaY); 1691 } 1692 1693 if (buttonsChanged) { 1694 mPointerController->setButtonState(mLocked.buttonState); 1695 } 1696 1697 mPointerController->unfade(); 1698 } 1699 1700 float x, y; 1701 mPointerController->getPosition(&x, &y); 1702 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x); 1703 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 1704 1705 if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { 1706 motionEventEdgeFlags = calculateEdgeFlagsUsingPointerBounds( 1707 mPointerController, x, y); 1708 } 1709 } else { 1710 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX); 1711 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY); 1712 } 1713 1714 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f); 1715 } // release lock 1716 1717 // Moving an external trackball or mouse should wake the device. 1718 // We don't do this for internal cursor devices to prevent them from waking up 1719 // the device in your pocket. 1720 // TODO: Use the input device configuration to control this behavior more finely. 1721 uint32_t policyFlags = 0; 1722 if (getDevice()->isExternal()) { 1723 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1724 } 1725 1726 // Synthesize key down from buttons if needed. 1727 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource, 1728 policyFlags, lastButtonState, currentButtonState); 1729 1730 // Send motion event. 1731 int32_t metaState = mContext->getGlobalMetaState(); 1732 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1733 motionEventAction, 0, metaState, currentButtonState, motionEventEdgeFlags, 1734 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1735 1736 // Send hover move after UP to tell the application that the mouse is hovering now. 1737 if (motionEventAction == AMOTION_EVENT_ACTION_UP 1738 && mPointerController != NULL) { 1739 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1740 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 1741 metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE, 1742 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1743 } 1744 1745 // Send scroll events. 1746 if (vscroll != 0 || hscroll != 0) { 1747 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll); 1748 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll); 1749 1750 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1751 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState, 1752 AMOTION_EVENT_EDGE_FLAG_NONE, 1753 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1754 } 1755 1756 // Synthesize key up from buttons if needed. 1757 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource, 1758 policyFlags, lastButtonState, currentButtonState); 1759 1760 mAccumulator.clear(); 1761} 1762 1763int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1764 if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { 1765 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1766 } else { 1767 return AKEY_STATE_UNKNOWN; 1768 } 1769} 1770 1771void CursorInputMapper::fadePointer() { 1772 { // acquire lock 1773 AutoMutex _l(mLock); 1774 if (mPointerController != NULL) { 1775 mPointerController->fade(); 1776 } 1777 } // release lock 1778} 1779 1780 1781// --- TouchInputMapper --- 1782 1783TouchInputMapper::TouchInputMapper(InputDevice* device) : 1784 InputMapper(device) { 1785 mLocked.surfaceOrientation = -1; 1786 mLocked.surfaceWidth = -1; 1787 mLocked.surfaceHeight = -1; 1788 1789 initializeLocked(); 1790} 1791 1792TouchInputMapper::~TouchInputMapper() { 1793} 1794 1795uint32_t TouchInputMapper::getSources() { 1796 return mTouchSource | mPointerSource; 1797} 1798 1799void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1800 InputMapper::populateDeviceInfo(info); 1801 1802 { // acquire lock 1803 AutoMutex _l(mLock); 1804 1805 // Ensure surface information is up to date so that orientation changes are 1806 // noticed immediately. 1807 if (!configureSurfaceLocked()) { 1808 return; 1809 } 1810 1811 info->addMotionRange(mLocked.orientedRanges.x); 1812 info->addMotionRange(mLocked.orientedRanges.y); 1813 1814 if (mLocked.orientedRanges.havePressure) { 1815 info->addMotionRange(mLocked.orientedRanges.pressure); 1816 } 1817 1818 if (mLocked.orientedRanges.haveSize) { 1819 info->addMotionRange(mLocked.orientedRanges.size); 1820 } 1821 1822 if (mLocked.orientedRanges.haveTouchSize) { 1823 info->addMotionRange(mLocked.orientedRanges.touchMajor); 1824 info->addMotionRange(mLocked.orientedRanges.touchMinor); 1825 } 1826 1827 if (mLocked.orientedRanges.haveToolSize) { 1828 info->addMotionRange(mLocked.orientedRanges.toolMajor); 1829 info->addMotionRange(mLocked.orientedRanges.toolMinor); 1830 } 1831 1832 if (mLocked.orientedRanges.haveOrientation) { 1833 info->addMotionRange(mLocked.orientedRanges.orientation); 1834 } 1835 1836 if (mLocked.orientedRanges.haveDistance) { 1837 info->addMotionRange(mLocked.orientedRanges.distance); 1838 } 1839 1840 if (mPointerController != NULL) { 1841 float minX, minY, maxX, maxY; 1842 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1843 info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource, 1844 minX, maxX, 0.0f, 0.0f); 1845 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource, 1846 minY, maxY, 0.0f, 0.0f); 1847 } 1848 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource, 1849 0.0f, 1.0f, 0.0f, 0.0f); 1850 } 1851 } // release lock 1852} 1853 1854void TouchInputMapper::dump(String8& dump) { 1855 { // acquire lock 1856 AutoMutex _l(mLock); 1857 dump.append(INDENT2 "Touch Input Mapper:\n"); 1858 dumpParameters(dump); 1859 dumpVirtualKeysLocked(dump); 1860 dumpRawAxes(dump); 1861 dumpCalibration(dump); 1862 dumpSurfaceLocked(dump); 1863 1864 dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); 1865 dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); 1866 dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); 1867 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); 1868 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); 1869 dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); 1870 dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); 1871 dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); 1872 dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); 1873 dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); 1874 dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); 1875 dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); 1876 dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mLocked.orientationScale); 1877 dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mLocked.distanceScale); 1878 1879 dump.appendFormat(INDENT3 "Last Touch:\n"); 1880 dump.appendFormat(INDENT4 "Pointer Count: %d\n", mLastTouch.pointerCount); 1881 dump.appendFormat(INDENT4 "Button State: 0x%08x\n", mLastTouch.buttonState); 1882 1883 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 1884 dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n"); 1885 dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n", 1886 mLocked.pointerGestureXMovementScale); 1887 dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n", 1888 mLocked.pointerGestureYMovementScale); 1889 dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n", 1890 mLocked.pointerGestureXZoomScale); 1891 dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n", 1892 mLocked.pointerGestureYZoomScale); 1893 dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n", 1894 mLocked.pointerGestureMaxSwipeWidth); 1895 } 1896 } // release lock 1897} 1898 1899void TouchInputMapper::initializeLocked() { 1900 mCurrentTouch.clear(); 1901 mLastTouch.clear(); 1902 mDownTime = 0; 1903 1904 for (uint32_t i = 0; i < MAX_POINTERS; i++) { 1905 mAveragingTouchFilter.historyStart[i] = 0; 1906 mAveragingTouchFilter.historyEnd[i] = 0; 1907 } 1908 1909 mJumpyTouchFilter.jumpyPointsDropped = 0; 1910 1911 mLocked.currentVirtualKey.down = false; 1912 1913 mLocked.orientedRanges.havePressure = false; 1914 mLocked.orientedRanges.haveSize = false; 1915 mLocked.orientedRanges.haveTouchSize = false; 1916 mLocked.orientedRanges.haveToolSize = false; 1917 mLocked.orientedRanges.haveOrientation = false; 1918 mLocked.orientedRanges.haveDistance = false; 1919 1920 mPointerGesture.reset(); 1921} 1922 1923void TouchInputMapper::configure() { 1924 InputMapper::configure(); 1925 1926 // Configure basic parameters. 1927 configureParameters(); 1928 1929 // Configure sources. 1930 switch (mParameters.deviceType) { 1931 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1932 mTouchSource = AINPUT_SOURCE_TOUCHSCREEN; 1933 mPointerSource = 0; 1934 break; 1935 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1936 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1937 mPointerSource = 0; 1938 break; 1939 case Parameters::DEVICE_TYPE_POINTER: 1940 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1941 mPointerSource = AINPUT_SOURCE_MOUSE; 1942 break; 1943 default: 1944 LOG_ASSERT(false); 1945 } 1946 1947 // Configure absolute axis information. 1948 configureRawAxes(); 1949 1950 // Prepare input device calibration. 1951 parseCalibration(); 1952 resolveCalibration(); 1953 1954 { // acquire lock 1955 AutoMutex _l(mLock); 1956 1957 // Configure surface dimensions and orientation. 1958 configureSurfaceLocked(); 1959 } // release lock 1960} 1961 1962void TouchInputMapper::configureParameters() { 1963 mParameters.useBadTouchFilter = getPolicy()->filterTouchEvents(); 1964 mParameters.useAveragingTouchFilter = getPolicy()->filterTouchEvents(); 1965 mParameters.useJumpyTouchFilter = getPolicy()->filterJumpyTouchEvents(); 1966 mParameters.virtualKeyQuietTime = getPolicy()->getVirtualKeyQuietTime(); 1967 1968 // TODO: Make this configurable. 1969 //mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER; 1970 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 1971 1972 if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) 1973 || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) { 1974 // The device is a cursor device with a touch pad attached. 1975 // By default don't use the touch pad to move the pointer. 1976 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1977 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) { 1978 // The device is a pointing device like a track pad. 1979 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1980 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) { 1981 // The device is a touch screen. 1982 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 1983 } else { 1984 // The device is a touch pad of unknown purpose. 1985 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1986 } 1987 1988 String8 deviceTypeString; 1989 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), 1990 deviceTypeString)) { 1991 if (deviceTypeString == "touchScreen") { 1992 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 1993 } else if (deviceTypeString == "touchPad") { 1994 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 1995 } else if (deviceTypeString == "pointer") { 1996 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 1997 } else { 1998 LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); 1999 } 2000 } 2001 2002 mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2003 getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), 2004 mParameters.orientationAware); 2005 2006 mParameters.associatedDisplayId = mParameters.orientationAware 2007 || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN 2008 || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2009 ? 0 : -1; 2010} 2011 2012void TouchInputMapper::dumpParameters(String8& dump) { 2013 dump.append(INDENT3 "Parameters:\n"); 2014 2015 switch (mParameters.deviceType) { 2016 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 2017 dump.append(INDENT4 "DeviceType: touchScreen\n"); 2018 break; 2019 case Parameters::DEVICE_TYPE_TOUCH_PAD: 2020 dump.append(INDENT4 "DeviceType: touchPad\n"); 2021 break; 2022 case Parameters::DEVICE_TYPE_POINTER: 2023 dump.append(INDENT4 "DeviceType: pointer\n"); 2024 break; 2025 default: 2026 LOG_ASSERT(false); 2027 } 2028 2029 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 2030 mParameters.associatedDisplayId); 2031 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 2032 toString(mParameters.orientationAware)); 2033 2034 dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", 2035 toString(mParameters.useBadTouchFilter)); 2036 dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", 2037 toString(mParameters.useAveragingTouchFilter)); 2038 dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", 2039 toString(mParameters.useJumpyTouchFilter)); 2040} 2041 2042void TouchInputMapper::configureRawAxes() { 2043 mRawAxes.x.clear(); 2044 mRawAxes.y.clear(); 2045 mRawAxes.pressure.clear(); 2046 mRawAxes.touchMajor.clear(); 2047 mRawAxes.touchMinor.clear(); 2048 mRawAxes.toolMajor.clear(); 2049 mRawAxes.toolMinor.clear(); 2050 mRawAxes.orientation.clear(); 2051 mRawAxes.distance.clear(); 2052 mRawAxes.trackingId.clear(); 2053 mRawAxes.slot.clear(); 2054} 2055 2056void TouchInputMapper::dumpRawAxes(String8& dump) { 2057 dump.append(INDENT3 "Raw Axes:\n"); 2058 dumpRawAbsoluteAxisInfo(dump, mRawAxes.x, "X"); 2059 dumpRawAbsoluteAxisInfo(dump, mRawAxes.y, "Y"); 2060 dumpRawAbsoluteAxisInfo(dump, mRawAxes.pressure, "Pressure"); 2061 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); 2062 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); 2063 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); 2064 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); 2065 dumpRawAbsoluteAxisInfo(dump, mRawAxes.orientation, "Orientation"); 2066 dumpRawAbsoluteAxisInfo(dump, mRawAxes.distance, "Distance"); 2067 dumpRawAbsoluteAxisInfo(dump, mRawAxes.trackingId, "TrackingId"); 2068 dumpRawAbsoluteAxisInfo(dump, mRawAxes.slot, "Slot"); 2069} 2070 2071bool TouchInputMapper::configureSurfaceLocked() { 2072 // Ensure we have valid X and Y axes. 2073 if (!mRawAxes.x.valid || !mRawAxes.y.valid) { 2074 LOGW(INDENT "Touch device '%s' did not report support for X or Y axis! " 2075 "The device will be inoperable.", getDeviceName().string()); 2076 return false; 2077 } 2078 2079 // Update orientation and dimensions if needed. 2080 int32_t orientation = DISPLAY_ORIENTATION_0; 2081 int32_t width = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2082 int32_t height = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2083 2084 if (mParameters.associatedDisplayId >= 0) { 2085 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 2086 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 2087 &mLocked.associatedDisplayWidth, &mLocked.associatedDisplayHeight, 2088 &mLocked.associatedDisplayOrientation)) { 2089 return false; 2090 } 2091 2092 // A touch screen inherits the dimensions of the display. 2093 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2094 width = mLocked.associatedDisplayWidth; 2095 height = mLocked.associatedDisplayHeight; 2096 } 2097 2098 // The device inherits the orientation of the display if it is orientation aware. 2099 if (mParameters.orientationAware) { 2100 orientation = mLocked.associatedDisplayOrientation; 2101 } 2102 } 2103 2104 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2105 && mPointerController == NULL) { 2106 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 2107 } 2108 2109 bool orientationChanged = mLocked.surfaceOrientation != orientation; 2110 if (orientationChanged) { 2111 mLocked.surfaceOrientation = orientation; 2112 } 2113 2114 bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; 2115 if (sizeChanged) { 2116 LOGI("Device reconfigured: id=%d, name='%s', surface size is now %dx%d", 2117 getDeviceId(), getDeviceName().string(), width, height); 2118 2119 mLocked.surfaceWidth = width; 2120 mLocked.surfaceHeight = height; 2121 2122 // Configure X and Y factors. 2123 mLocked.xScale = float(width) / (mRawAxes.x.maxValue - mRawAxes.x.minValue + 1); 2124 mLocked.yScale = float(height) / (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1); 2125 mLocked.xPrecision = 1.0f / mLocked.xScale; 2126 mLocked.yPrecision = 1.0f / mLocked.yScale; 2127 2128 mLocked.orientedRanges.x.axis = AMOTION_EVENT_AXIS_X; 2129 mLocked.orientedRanges.x.source = mTouchSource; 2130 mLocked.orientedRanges.y.axis = AMOTION_EVENT_AXIS_Y; 2131 mLocked.orientedRanges.y.source = mTouchSource; 2132 2133 configureVirtualKeysLocked(); 2134 2135 // Scale factor for terms that are not oriented in a particular axis. 2136 // If the pixels are square then xScale == yScale otherwise we fake it 2137 // by choosing an average. 2138 mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); 2139 2140 // Size of diagonal axis. 2141 float diagonalSize = hypotf(width, height); 2142 2143 // TouchMajor and TouchMinor factors. 2144 if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { 2145 mLocked.orientedRanges.haveTouchSize = true; 2146 2147 mLocked.orientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR; 2148 mLocked.orientedRanges.touchMajor.source = mTouchSource; 2149 mLocked.orientedRanges.touchMajor.min = 0; 2150 mLocked.orientedRanges.touchMajor.max = diagonalSize; 2151 mLocked.orientedRanges.touchMajor.flat = 0; 2152 mLocked.orientedRanges.touchMajor.fuzz = 0; 2153 2154 mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; 2155 mLocked.orientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR; 2156 } 2157 2158 // ToolMajor and ToolMinor factors. 2159 mLocked.toolSizeLinearScale = 0; 2160 mLocked.toolSizeLinearBias = 0; 2161 mLocked.toolSizeAreaScale = 0; 2162 mLocked.toolSizeAreaBias = 0; 2163 if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2164 if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { 2165 if (mCalibration.haveToolSizeLinearScale) { 2166 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2167 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2168 mLocked.toolSizeLinearScale = float(min(width, height)) 2169 / mRawAxes.toolMajor.maxValue; 2170 } 2171 2172 if (mCalibration.haveToolSizeLinearBias) { 2173 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2174 } 2175 } else if (mCalibration.toolSizeCalibration == 2176 Calibration::TOOL_SIZE_CALIBRATION_AREA) { 2177 if (mCalibration.haveToolSizeLinearScale) { 2178 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2179 } else { 2180 mLocked.toolSizeLinearScale = min(width, height); 2181 } 2182 2183 if (mCalibration.haveToolSizeLinearBias) { 2184 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2185 } 2186 2187 if (mCalibration.haveToolSizeAreaScale) { 2188 mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; 2189 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2190 mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; 2191 } 2192 2193 if (mCalibration.haveToolSizeAreaBias) { 2194 mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; 2195 } 2196 } 2197 2198 mLocked.orientedRanges.haveToolSize = true; 2199 2200 mLocked.orientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR; 2201 mLocked.orientedRanges.toolMajor.source = mTouchSource; 2202 mLocked.orientedRanges.toolMajor.min = 0; 2203 mLocked.orientedRanges.toolMajor.max = diagonalSize; 2204 mLocked.orientedRanges.toolMajor.flat = 0; 2205 mLocked.orientedRanges.toolMajor.fuzz = 0; 2206 2207 mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; 2208 mLocked.orientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR; 2209 } 2210 2211 // Pressure factors. 2212 mLocked.pressureScale = 0; 2213 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { 2214 RawAbsoluteAxisInfo rawPressureAxis; 2215 switch (mCalibration.pressureSource) { 2216 case Calibration::PRESSURE_SOURCE_PRESSURE: 2217 rawPressureAxis = mRawAxes.pressure; 2218 break; 2219 case Calibration::PRESSURE_SOURCE_TOUCH: 2220 rawPressureAxis = mRawAxes.touchMajor; 2221 break; 2222 default: 2223 rawPressureAxis.clear(); 2224 } 2225 2226 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL 2227 || mCalibration.pressureCalibration 2228 == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { 2229 if (mCalibration.havePressureScale) { 2230 mLocked.pressureScale = mCalibration.pressureScale; 2231 } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { 2232 mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; 2233 } 2234 } 2235 2236 mLocked.orientedRanges.havePressure = true; 2237 2238 mLocked.orientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE; 2239 mLocked.orientedRanges.pressure.source = mTouchSource; 2240 mLocked.orientedRanges.pressure.min = 0; 2241 mLocked.orientedRanges.pressure.max = 1.0; 2242 mLocked.orientedRanges.pressure.flat = 0; 2243 mLocked.orientedRanges.pressure.fuzz = 0; 2244 } 2245 2246 // Size factors. 2247 mLocked.sizeScale = 0; 2248 if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { 2249 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { 2250 if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2251 mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; 2252 } 2253 } 2254 2255 mLocked.orientedRanges.haveSize = true; 2256 2257 mLocked.orientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE; 2258 mLocked.orientedRanges.size.source = mTouchSource; 2259 mLocked.orientedRanges.size.min = 0; 2260 mLocked.orientedRanges.size.max = 1.0; 2261 mLocked.orientedRanges.size.flat = 0; 2262 mLocked.orientedRanges.size.fuzz = 0; 2263 } 2264 2265 // Orientation 2266 mLocked.orientationScale = 0; 2267 if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { 2268 if (mCalibration.orientationCalibration 2269 == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { 2270 if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { 2271 mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; 2272 } 2273 } 2274 2275 mLocked.orientedRanges.haveOrientation = true; 2276 2277 mLocked.orientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION; 2278 mLocked.orientedRanges.orientation.source = mTouchSource; 2279 mLocked.orientedRanges.orientation.min = - M_PI_2; 2280 mLocked.orientedRanges.orientation.max = M_PI_2; 2281 mLocked.orientedRanges.orientation.flat = 0; 2282 mLocked.orientedRanges.orientation.fuzz = 0; 2283 } 2284 2285 // Distance 2286 mLocked.distanceScale = 0; 2287 if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) { 2288 if (mCalibration.distanceCalibration 2289 == Calibration::DISTANCE_CALIBRATION_SCALED) { 2290 if (mCalibration.haveDistanceScale) { 2291 mLocked.distanceScale = mCalibration.distanceScale; 2292 } else { 2293 mLocked.distanceScale = 1.0f; 2294 } 2295 } 2296 2297 mLocked.orientedRanges.haveDistance = true; 2298 2299 mLocked.orientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE; 2300 mLocked.orientedRanges.distance.source = mTouchSource; 2301 mLocked.orientedRanges.distance.min = 2302 mRawAxes.distance.minValue * mLocked.distanceScale; 2303 mLocked.orientedRanges.distance.max = 2304 mRawAxes.distance.minValue * mLocked.distanceScale; 2305 mLocked.orientedRanges.distance.flat = 0; 2306 mLocked.orientedRanges.distance.fuzz = 2307 mRawAxes.distance.fuzz * mLocked.distanceScale; 2308 } 2309 } 2310 2311 if (orientationChanged || sizeChanged) { 2312 // Compute oriented surface dimensions, precision, scales and ranges. 2313 // Note that the maximum value reported is an inclusive maximum value so it is one 2314 // unit less than the total width or height of surface. 2315 switch (mLocked.surfaceOrientation) { 2316 case DISPLAY_ORIENTATION_90: 2317 case DISPLAY_ORIENTATION_270: 2318 mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; 2319 mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; 2320 2321 mLocked.orientedXPrecision = mLocked.yPrecision; 2322 mLocked.orientedYPrecision = mLocked.xPrecision; 2323 2324 mLocked.orientedRanges.x.min = 0; 2325 mLocked.orientedRanges.x.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2326 * mLocked.yScale; 2327 mLocked.orientedRanges.x.flat = 0; 2328 mLocked.orientedRanges.x.fuzz = mLocked.yScale; 2329 2330 mLocked.orientedRanges.y.min = 0; 2331 mLocked.orientedRanges.y.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2332 * mLocked.xScale; 2333 mLocked.orientedRanges.y.flat = 0; 2334 mLocked.orientedRanges.y.fuzz = mLocked.xScale; 2335 break; 2336 2337 default: 2338 mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; 2339 mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; 2340 2341 mLocked.orientedXPrecision = mLocked.xPrecision; 2342 mLocked.orientedYPrecision = mLocked.yPrecision; 2343 2344 mLocked.orientedRanges.x.min = 0; 2345 mLocked.orientedRanges.x.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2346 * mLocked.xScale; 2347 mLocked.orientedRanges.x.flat = 0; 2348 mLocked.orientedRanges.x.fuzz = mLocked.xScale; 2349 2350 mLocked.orientedRanges.y.min = 0; 2351 mLocked.orientedRanges.y.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2352 * mLocked.yScale; 2353 mLocked.orientedRanges.y.flat = 0; 2354 mLocked.orientedRanges.y.fuzz = mLocked.yScale; 2355 break; 2356 } 2357 2358 // Compute pointer gesture detection parameters. 2359 // TODO: These factors should not be hardcoded. 2360 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 2361 int32_t rawWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2362 int32_t rawHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2363 float rawDiagonal = hypotf(rawWidth, rawHeight); 2364 float displayDiagonal = hypotf(mLocked.associatedDisplayWidth, 2365 mLocked.associatedDisplayHeight); 2366 2367 // Scale movements such that one whole swipe of the touch pad covers a 2368 // given area relative to the diagonal size of the display. 2369 // Assume that the touch pad has a square aspect ratio such that movements in 2370 // X and Y of the same number of raw units cover the same physical distance. 2371 const float scaleFactor = 0.8f; 2372 2373 mLocked.pointerGestureXMovementScale = GESTURE_MOVEMENT_SPEED_RATIO 2374 * displayDiagonal / rawDiagonal; 2375 mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale; 2376 2377 // Scale zooms to cover a smaller range of the display than movements do. 2378 // This value determines the area around the pointer that is affected by freeform 2379 // pointer gestures. 2380 mLocked.pointerGestureXZoomScale = GESTURE_ZOOM_SPEED_RATIO 2381 * displayDiagonal / rawDiagonal; 2382 mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale; 2383 2384 // Max width between pointers to detect a swipe gesture is more than some fraction 2385 // of the diagonal axis of the touch pad. Touches that are wider than this are 2386 // translated into freeform gestures. 2387 mLocked.pointerGestureMaxSwipeWidth = SWIPE_MAX_WIDTH_RATIO * rawDiagonal; 2388 2389 // Reset the current pointer gesture. 2390 mPointerGesture.reset(); 2391 2392 // Remove any current spots. 2393 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2394 mPointerController->clearSpots(); 2395 } 2396 } 2397 } 2398 2399 return true; 2400} 2401 2402void TouchInputMapper::dumpSurfaceLocked(String8& dump) { 2403 dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); 2404 dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); 2405 dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); 2406} 2407 2408void TouchInputMapper::configureVirtualKeysLocked() { 2409 Vector<VirtualKeyDefinition> virtualKeyDefinitions; 2410 getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); 2411 2412 mLocked.virtualKeys.clear(); 2413 2414 if (virtualKeyDefinitions.size() == 0) { 2415 return; 2416 } 2417 2418 mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); 2419 2420 int32_t touchScreenLeft = mRawAxes.x.minValue; 2421 int32_t touchScreenTop = mRawAxes.y.minValue; 2422 int32_t touchScreenWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2423 int32_t touchScreenHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2424 2425 for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { 2426 const VirtualKeyDefinition& virtualKeyDefinition = 2427 virtualKeyDefinitions[i]; 2428 2429 mLocked.virtualKeys.add(); 2430 VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); 2431 2432 virtualKey.scanCode = virtualKeyDefinition.scanCode; 2433 int32_t keyCode; 2434 uint32_t flags; 2435 if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 2436 & keyCode, & flags)) { 2437 LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", 2438 virtualKey.scanCode); 2439 mLocked.virtualKeys.pop(); // drop the key 2440 continue; 2441 } 2442 2443 virtualKey.keyCode = keyCode; 2444 virtualKey.flags = flags; 2445 2446 // convert the key definition's display coordinates into touch coordinates for a hit box 2447 int32_t halfWidth = virtualKeyDefinition.width / 2; 2448 int32_t halfHeight = virtualKeyDefinition.height / 2; 2449 2450 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) 2451 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2452 virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) 2453 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2454 virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) 2455 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2456 virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) 2457 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2458 } 2459} 2460 2461void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { 2462 if (!mLocked.virtualKeys.isEmpty()) { 2463 dump.append(INDENT3 "Virtual Keys:\n"); 2464 2465 for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { 2466 const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); 2467 dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " 2468 "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", 2469 i, virtualKey.scanCode, virtualKey.keyCode, 2470 virtualKey.hitLeft, virtualKey.hitRight, 2471 virtualKey.hitTop, virtualKey.hitBottom); 2472 } 2473 } 2474} 2475 2476void TouchInputMapper::parseCalibration() { 2477 const PropertyMap& in = getDevice()->getConfiguration(); 2478 Calibration& out = mCalibration; 2479 2480 // Touch Size 2481 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; 2482 String8 touchSizeCalibrationString; 2483 if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { 2484 if (touchSizeCalibrationString == "none") { 2485 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2486 } else if (touchSizeCalibrationString == "geometric") { 2487 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; 2488 } else if (touchSizeCalibrationString == "pressure") { 2489 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2490 } else if (touchSizeCalibrationString != "default") { 2491 LOGW("Invalid value for touch.touchSize.calibration: '%s'", 2492 touchSizeCalibrationString.string()); 2493 } 2494 } 2495 2496 // Tool Size 2497 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; 2498 String8 toolSizeCalibrationString; 2499 if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { 2500 if (toolSizeCalibrationString == "none") { 2501 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2502 } else if (toolSizeCalibrationString == "geometric") { 2503 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; 2504 } else if (toolSizeCalibrationString == "linear") { 2505 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2506 } else if (toolSizeCalibrationString == "area") { 2507 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; 2508 } else if (toolSizeCalibrationString != "default") { 2509 LOGW("Invalid value for touch.toolSize.calibration: '%s'", 2510 toolSizeCalibrationString.string()); 2511 } 2512 } 2513 2514 out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), 2515 out.toolSizeLinearScale); 2516 out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), 2517 out.toolSizeLinearBias); 2518 out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), 2519 out.toolSizeAreaScale); 2520 out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), 2521 out.toolSizeAreaBias); 2522 out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), 2523 out.toolSizeIsSummed); 2524 2525 // Pressure 2526 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; 2527 String8 pressureCalibrationString; 2528 if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { 2529 if (pressureCalibrationString == "none") { 2530 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2531 } else if (pressureCalibrationString == "physical") { 2532 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; 2533 } else if (pressureCalibrationString == "amplitude") { 2534 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2535 } else if (pressureCalibrationString != "default") { 2536 LOGW("Invalid value for touch.pressure.calibration: '%s'", 2537 pressureCalibrationString.string()); 2538 } 2539 } 2540 2541 out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; 2542 String8 pressureSourceString; 2543 if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { 2544 if (pressureSourceString == "pressure") { 2545 out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2546 } else if (pressureSourceString == "touch") { 2547 out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2548 } else if (pressureSourceString != "default") { 2549 LOGW("Invalid value for touch.pressure.source: '%s'", 2550 pressureSourceString.string()); 2551 } 2552 } 2553 2554 out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), 2555 out.pressureScale); 2556 2557 // Size 2558 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; 2559 String8 sizeCalibrationString; 2560 if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { 2561 if (sizeCalibrationString == "none") { 2562 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2563 } else if (sizeCalibrationString == "normalized") { 2564 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2565 } else if (sizeCalibrationString != "default") { 2566 LOGW("Invalid value for touch.size.calibration: '%s'", 2567 sizeCalibrationString.string()); 2568 } 2569 } 2570 2571 // Orientation 2572 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; 2573 String8 orientationCalibrationString; 2574 if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { 2575 if (orientationCalibrationString == "none") { 2576 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2577 } else if (orientationCalibrationString == "interpolated") { 2578 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2579 } else if (orientationCalibrationString == "vector") { 2580 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR; 2581 } else if (orientationCalibrationString != "default") { 2582 LOGW("Invalid value for touch.orientation.calibration: '%s'", 2583 orientationCalibrationString.string()); 2584 } 2585 } 2586 2587 // Distance 2588 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT; 2589 String8 distanceCalibrationString; 2590 if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) { 2591 if (distanceCalibrationString == "none") { 2592 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE; 2593 } else if (distanceCalibrationString == "scaled") { 2594 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED; 2595 } else if (distanceCalibrationString != "default") { 2596 LOGW("Invalid value for touch.distance.calibration: '%s'", 2597 distanceCalibrationString.string()); 2598 } 2599 } 2600 2601 out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), 2602 out.distanceScale); 2603} 2604 2605void TouchInputMapper::resolveCalibration() { 2606 // Pressure 2607 switch (mCalibration.pressureSource) { 2608 case Calibration::PRESSURE_SOURCE_DEFAULT: 2609 if (mRawAxes.pressure.valid) { 2610 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2611 } else if (mRawAxes.touchMajor.valid) { 2612 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2613 } 2614 break; 2615 2616 case Calibration::PRESSURE_SOURCE_PRESSURE: 2617 if (! mRawAxes.pressure.valid) { 2618 LOGW("Calibration property touch.pressure.source is 'pressure' but " 2619 "the pressure axis is not available."); 2620 } 2621 break; 2622 2623 case Calibration::PRESSURE_SOURCE_TOUCH: 2624 if (! mRawAxes.touchMajor.valid) { 2625 LOGW("Calibration property touch.pressure.source is 'touch' but " 2626 "the touchMajor axis is not available."); 2627 } 2628 break; 2629 2630 default: 2631 break; 2632 } 2633 2634 switch (mCalibration.pressureCalibration) { 2635 case Calibration::PRESSURE_CALIBRATION_DEFAULT: 2636 if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { 2637 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2638 } else { 2639 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2640 } 2641 break; 2642 2643 default: 2644 break; 2645 } 2646 2647 // Tool Size 2648 switch (mCalibration.toolSizeCalibration) { 2649 case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: 2650 if (mRawAxes.toolMajor.valid) { 2651 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2652 } else { 2653 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2654 } 2655 break; 2656 2657 default: 2658 break; 2659 } 2660 2661 // Touch Size 2662 switch (mCalibration.touchSizeCalibration) { 2663 case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: 2664 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE 2665 && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2666 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2667 } else { 2668 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2669 } 2670 break; 2671 2672 default: 2673 break; 2674 } 2675 2676 // Size 2677 switch (mCalibration.sizeCalibration) { 2678 case Calibration::SIZE_CALIBRATION_DEFAULT: 2679 if (mRawAxes.toolMajor.valid) { 2680 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2681 } else { 2682 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2683 } 2684 break; 2685 2686 default: 2687 break; 2688 } 2689 2690 // Orientation 2691 switch (mCalibration.orientationCalibration) { 2692 case Calibration::ORIENTATION_CALIBRATION_DEFAULT: 2693 if (mRawAxes.orientation.valid) { 2694 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2695 } else { 2696 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2697 } 2698 break; 2699 2700 default: 2701 break; 2702 } 2703 2704 // Distance 2705 switch (mCalibration.distanceCalibration) { 2706 case Calibration::DISTANCE_CALIBRATION_DEFAULT: 2707 if (mRawAxes.distance.valid) { 2708 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED; 2709 } else { 2710 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE; 2711 } 2712 break; 2713 2714 default: 2715 break; 2716 } 2717} 2718 2719void TouchInputMapper::dumpCalibration(String8& dump) { 2720 dump.append(INDENT3 "Calibration:\n"); 2721 2722 // Touch Size 2723 switch (mCalibration.touchSizeCalibration) { 2724 case Calibration::TOUCH_SIZE_CALIBRATION_NONE: 2725 dump.append(INDENT4 "touch.touchSize.calibration: none\n"); 2726 break; 2727 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 2728 dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); 2729 break; 2730 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 2731 dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); 2732 break; 2733 default: 2734 LOG_ASSERT(false); 2735 } 2736 2737 // Tool Size 2738 switch (mCalibration.toolSizeCalibration) { 2739 case Calibration::TOOL_SIZE_CALIBRATION_NONE: 2740 dump.append(INDENT4 "touch.toolSize.calibration: none\n"); 2741 break; 2742 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 2743 dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); 2744 break; 2745 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 2746 dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); 2747 break; 2748 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 2749 dump.append(INDENT4 "touch.toolSize.calibration: area\n"); 2750 break; 2751 default: 2752 LOG_ASSERT(false); 2753 } 2754 2755 if (mCalibration.haveToolSizeLinearScale) { 2756 dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", 2757 mCalibration.toolSizeLinearScale); 2758 } 2759 2760 if (mCalibration.haveToolSizeLinearBias) { 2761 dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", 2762 mCalibration.toolSizeLinearBias); 2763 } 2764 2765 if (mCalibration.haveToolSizeAreaScale) { 2766 dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", 2767 mCalibration.toolSizeAreaScale); 2768 } 2769 2770 if (mCalibration.haveToolSizeAreaBias) { 2771 dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", 2772 mCalibration.toolSizeAreaBias); 2773 } 2774 2775 if (mCalibration.haveToolSizeIsSummed) { 2776 dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", 2777 toString(mCalibration.toolSizeIsSummed)); 2778 } 2779 2780 // Pressure 2781 switch (mCalibration.pressureCalibration) { 2782 case Calibration::PRESSURE_CALIBRATION_NONE: 2783 dump.append(INDENT4 "touch.pressure.calibration: none\n"); 2784 break; 2785 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 2786 dump.append(INDENT4 "touch.pressure.calibration: physical\n"); 2787 break; 2788 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 2789 dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); 2790 break; 2791 default: 2792 LOG_ASSERT(false); 2793 } 2794 2795 switch (mCalibration.pressureSource) { 2796 case Calibration::PRESSURE_SOURCE_PRESSURE: 2797 dump.append(INDENT4 "touch.pressure.source: pressure\n"); 2798 break; 2799 case Calibration::PRESSURE_SOURCE_TOUCH: 2800 dump.append(INDENT4 "touch.pressure.source: touch\n"); 2801 break; 2802 case Calibration::PRESSURE_SOURCE_DEFAULT: 2803 break; 2804 default: 2805 LOG_ASSERT(false); 2806 } 2807 2808 if (mCalibration.havePressureScale) { 2809 dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", 2810 mCalibration.pressureScale); 2811 } 2812 2813 // Size 2814 switch (mCalibration.sizeCalibration) { 2815 case Calibration::SIZE_CALIBRATION_NONE: 2816 dump.append(INDENT4 "touch.size.calibration: none\n"); 2817 break; 2818 case Calibration::SIZE_CALIBRATION_NORMALIZED: 2819 dump.append(INDENT4 "touch.size.calibration: normalized\n"); 2820 break; 2821 default: 2822 LOG_ASSERT(false); 2823 } 2824 2825 // Orientation 2826 switch (mCalibration.orientationCalibration) { 2827 case Calibration::ORIENTATION_CALIBRATION_NONE: 2828 dump.append(INDENT4 "touch.orientation.calibration: none\n"); 2829 break; 2830 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 2831 dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); 2832 break; 2833 case Calibration::ORIENTATION_CALIBRATION_VECTOR: 2834 dump.append(INDENT4 "touch.orientation.calibration: vector\n"); 2835 break; 2836 default: 2837 LOG_ASSERT(false); 2838 } 2839 2840 // Distance 2841 switch (mCalibration.distanceCalibration) { 2842 case Calibration::DISTANCE_CALIBRATION_NONE: 2843 dump.append(INDENT4 "touch.distance.calibration: none\n"); 2844 break; 2845 case Calibration::DISTANCE_CALIBRATION_SCALED: 2846 dump.append(INDENT4 "touch.distance.calibration: scaled\n"); 2847 break; 2848 default: 2849 LOG_ASSERT(false); 2850 } 2851 2852 if (mCalibration.haveDistanceScale) { 2853 dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n", 2854 mCalibration.distanceScale); 2855 } 2856} 2857 2858void TouchInputMapper::reset() { 2859 // Synthesize touch up event if touch is currently down. 2860 // This will also take care of finishing virtual key processing if needed. 2861 if (mLastTouch.pointerCount != 0) { 2862 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 2863 mCurrentTouch.clear(); 2864 syncTouch(when, true); 2865 } 2866 2867 { // acquire lock 2868 AutoMutex _l(mLock); 2869 initializeLocked(); 2870 2871 if (mPointerController != NULL 2872 && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2873 mPointerController->clearSpots(); 2874 } 2875 } // release lock 2876 2877 InputMapper::reset(); 2878} 2879 2880void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { 2881#if DEBUG_RAW_EVENTS 2882 if (!havePointerIds) { 2883 LOGD("syncTouch: pointerCount=%d, no pointer ids", mCurrentTouch.pointerCount); 2884 } else { 2885 LOGD("syncTouch: pointerCount=%d, up=0x%08x, down=0x%08x, move=0x%08x, " 2886 "last=0x%08x, current=0x%08x", mCurrentTouch.pointerCount, 2887 mLastTouch.idBits.value & ~mCurrentTouch.idBits.value, 2888 mCurrentTouch.idBits.value & ~mLastTouch.idBits.value, 2889 mLastTouch.idBits.value & mCurrentTouch.idBits.value, 2890 mLastTouch.idBits.value, mCurrentTouch.idBits.value); 2891 } 2892#endif 2893 2894 // Preprocess pointer data. 2895 if (mParameters.useBadTouchFilter) { 2896 if (applyBadTouchFilter()) { 2897 havePointerIds = false; 2898 } 2899 } 2900 2901 if (mParameters.useJumpyTouchFilter) { 2902 if (applyJumpyTouchFilter()) { 2903 havePointerIds = false; 2904 } 2905 } 2906 2907 if (!havePointerIds) { 2908 calculatePointerIds(); 2909 } 2910 2911 TouchData temp; 2912 TouchData* savedTouch; 2913 if (mParameters.useAveragingTouchFilter) { 2914 temp.copyFrom(mCurrentTouch); 2915 savedTouch = & temp; 2916 2917 applyAveragingTouchFilter(); 2918 } else { 2919 savedTouch = & mCurrentTouch; 2920 } 2921 2922 uint32_t policyFlags = 0; 2923 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 2924 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2925 // If this is a touch screen, hide the pointer on an initial down. 2926 getContext()->fadePointer(); 2927 } 2928 2929 // Initial downs on external touch devices should wake the device. 2930 // We don't do this for internal touch screens to prevent them from waking 2931 // up in your pocket. 2932 // TODO: Use the input device configuration to control this behavior more finely. 2933 if (getDevice()->isExternal()) { 2934 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 2935 } 2936 } 2937 2938 // Synthesize key down from buttons if needed. 2939 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mTouchSource, 2940 policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState); 2941 2942 // Send motion events. 2943 TouchResult touchResult; 2944 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount == 0 2945 && mLastTouch.buttonState == mCurrentTouch.buttonState) { 2946 // Drop spurious syncs. 2947 touchResult = DROP_STROKE; 2948 } else { 2949 // Process touches and virtual keys. 2950 touchResult = consumeOffScreenTouches(when, policyFlags); 2951 if (touchResult == DISPATCH_TOUCH) { 2952 suppressSwipeOntoVirtualKeys(when); 2953 if (mPointerController != NULL) { 2954 dispatchPointerGestures(when, policyFlags, false /*isTimeout*/); 2955 } 2956 dispatchTouches(when, policyFlags); 2957 } 2958 } 2959 2960 // Synthesize key up from buttons if needed. 2961 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mTouchSource, 2962 policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState); 2963 2964 // Copy current touch to last touch in preparation for the next cycle. 2965 // Keep the button state so we can track edge-triggered button state changes. 2966 if (touchResult == DROP_STROKE) { 2967 mLastTouch.clear(); 2968 mLastTouch.buttonState = savedTouch->buttonState; 2969 } else { 2970 mLastTouch.copyFrom(*savedTouch); 2971 } 2972} 2973 2974void TouchInputMapper::timeoutExpired(nsecs_t when) { 2975 if (mPointerController != NULL) { 2976 dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/); 2977 } 2978} 2979 2980TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( 2981 nsecs_t when, uint32_t policyFlags) { 2982 int32_t keyEventAction, keyEventFlags; 2983 int32_t keyCode, scanCode, downTime; 2984 TouchResult touchResult; 2985 2986 { // acquire lock 2987 AutoMutex _l(mLock); 2988 2989 // Update surface size and orientation, including virtual key positions. 2990 if (! configureSurfaceLocked()) { 2991 return DROP_STROKE; 2992 } 2993 2994 // Check for virtual key press. 2995 if (mLocked.currentVirtualKey.down) { 2996 if (mCurrentTouch.pointerCount == 0) { 2997 // Pointer went up while virtual key was down. 2998 mLocked.currentVirtualKey.down = false; 2999#if DEBUG_VIRTUAL_KEYS 3000 LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", 3001 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 3002#endif 3003 keyEventAction = AKEY_EVENT_ACTION_UP; 3004 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 3005 touchResult = SKIP_TOUCH; 3006 goto DispatchVirtualKey; 3007 } 3008 3009 if (mCurrentTouch.pointerCount == 1) { 3010 int32_t x = mCurrentTouch.pointers[0].x; 3011 int32_t y = mCurrentTouch.pointers[0].y; 3012 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 3013 if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { 3014 // Pointer is still within the space of the virtual key. 3015 return SKIP_TOUCH; 3016 } 3017 } 3018 3019 // Pointer left virtual key area or another pointer also went down. 3020 // Send key cancellation and drop the stroke so subsequent motions will be 3021 // considered fresh downs. This is useful when the user swipes away from the 3022 // virtual key area into the main display surface. 3023 mLocked.currentVirtualKey.down = false; 3024#if DEBUG_VIRTUAL_KEYS 3025 LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", 3026 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 3027#endif 3028 keyEventAction = AKEY_EVENT_ACTION_UP; 3029 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY 3030 | AKEY_EVENT_FLAG_CANCELED; 3031 3032 // Check whether the pointer moved inside the display area where we should 3033 // start a new stroke. 3034 int32_t x = mCurrentTouch.pointers[0].x; 3035 int32_t y = mCurrentTouch.pointers[0].y; 3036 if (isPointInsideSurfaceLocked(x, y)) { 3037 mLastTouch.clear(); 3038 touchResult = DISPATCH_TOUCH; 3039 } else { 3040 touchResult = DROP_STROKE; 3041 } 3042 } else { 3043 if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { 3044 // Pointer just went down. Handle off-screen touches, if needed. 3045 int32_t x = mCurrentTouch.pointers[0].x; 3046 int32_t y = mCurrentTouch.pointers[0].y; 3047 if (! isPointInsideSurfaceLocked(x, y)) { 3048 // If exactly one pointer went down, check for virtual key hit. 3049 // Otherwise we will drop the entire stroke. 3050 if (mCurrentTouch.pointerCount == 1) { 3051 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 3052 if (virtualKey) { 3053 if (mContext->shouldDropVirtualKey(when, getDevice(), 3054 virtualKey->keyCode, virtualKey->scanCode)) { 3055 return DROP_STROKE; 3056 } 3057 3058 mLocked.currentVirtualKey.down = true; 3059 mLocked.currentVirtualKey.downTime = when; 3060 mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; 3061 mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; 3062#if DEBUG_VIRTUAL_KEYS 3063 LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", 3064 mLocked.currentVirtualKey.keyCode, 3065 mLocked.currentVirtualKey.scanCode); 3066#endif 3067 keyEventAction = AKEY_EVENT_ACTION_DOWN; 3068 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM 3069 | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 3070 touchResult = SKIP_TOUCH; 3071 goto DispatchVirtualKey; 3072 } 3073 } 3074 return DROP_STROKE; 3075 } 3076 } 3077 return DISPATCH_TOUCH; 3078 } 3079 3080 DispatchVirtualKey: 3081 // Collect remaining state needed to dispatch virtual key. 3082 keyCode = mLocked.currentVirtualKey.keyCode; 3083 scanCode = mLocked.currentVirtualKey.scanCode; 3084 downTime = mLocked.currentVirtualKey.downTime; 3085 } // release lock 3086 3087 // Dispatch virtual key. 3088 int32_t metaState = mContext->getGlobalMetaState(); 3089 policyFlags |= POLICY_FLAG_VIRTUAL; 3090 getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, 3091 keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); 3092 return touchResult; 3093} 3094 3095void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) { 3096 // Disable all virtual key touches that happen within a short time interval of the 3097 // most recent touch. The idea is to filter out stray virtual key presses when 3098 // interacting with the touch screen. 3099 // 3100 // Problems we're trying to solve: 3101 // 3102 // 1. While scrolling a list or dragging the window shade, the user swipes down into a 3103 // virtual key area that is implemented by a separate touch panel and accidentally 3104 // triggers a virtual key. 3105 // 3106 // 2. While typing in the on screen keyboard, the user taps slightly outside the screen 3107 // area and accidentally triggers a virtual key. This often happens when virtual keys 3108 // are layed out below the screen near to where the on screen keyboard's space bar 3109 // is displayed. 3110 if (mParameters.virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) { 3111 mContext->disableVirtualKeysUntil(when + mParameters.virtualKeyQuietTime); 3112 } 3113} 3114 3115void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { 3116 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3117 uint32_t lastPointerCount = mLastTouch.pointerCount; 3118 if (currentPointerCount == 0 && lastPointerCount == 0) { 3119 return; // nothing to do! 3120 } 3121 3122 // Update current touch coordinates. 3123 int32_t edgeFlags; 3124 float xPrecision, yPrecision; 3125 prepareTouches(&edgeFlags, &xPrecision, &yPrecision); 3126 3127 // Dispatch motions. 3128 BitSet32 currentIdBits = mCurrentTouch.idBits; 3129 BitSet32 lastIdBits = mLastTouch.idBits; 3130 int32_t metaState = getContext()->getGlobalMetaState(); 3131 int32_t buttonState = mCurrentTouch.buttonState; 3132 3133 if (currentIdBits == lastIdBits) { 3134 // No pointer id changes so this is a move event. 3135 // The dispatcher takes care of batching moves so we don't have to deal with that here. 3136 dispatchMotion(when, policyFlags, mTouchSource, 3137 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 3138 AMOTION_EVENT_EDGE_FLAG_NONE, 3139 mCurrentTouchProperties, mCurrentTouchCoords, 3140 mCurrentTouch.idToIndex, currentIdBits, -1, 3141 xPrecision, yPrecision, mDownTime); 3142 } else { 3143 // There may be pointers going up and pointers going down and pointers moving 3144 // all at the same time. 3145 BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value); 3146 BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value); 3147 BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); 3148 BitSet32 dispatchedIdBits(lastIdBits.value); 3149 3150 // Update last coordinates of pointers that have moved so that we observe the new 3151 // pointer positions at the same time as other pointers that have just gone up. 3152 bool moveNeeded = updateMovedPointers( 3153 mCurrentTouchProperties, mCurrentTouchCoords, mCurrentTouch.idToIndex, 3154 mLastTouchProperties, mLastTouchCoords, mLastTouch.idToIndex, 3155 moveIdBits); 3156 if (buttonState != mLastTouch.buttonState) { 3157 moveNeeded = true; 3158 } 3159 3160 // Dispatch pointer up events. 3161 while (!upIdBits.isEmpty()) { 3162 uint32_t upId = upIdBits.firstMarkedBit(); 3163 upIdBits.clearBit(upId); 3164 3165 dispatchMotion(when, policyFlags, mTouchSource, 3166 AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0, 3167 mLastTouchProperties, mLastTouchCoords, 3168 mLastTouch.idToIndex, dispatchedIdBits, upId, 3169 xPrecision, yPrecision, mDownTime); 3170 dispatchedIdBits.clearBit(upId); 3171 } 3172 3173 // Dispatch move events if any of the remaining pointers moved from their old locations. 3174 // Although applications receive new locations as part of individual pointer up 3175 // events, they do not generally handle them except when presented in a move event. 3176 if (moveNeeded) { 3177 LOG_ASSERT(moveIdBits.value == dispatchedIdBits.value); 3178 dispatchMotion(when, policyFlags, mTouchSource, 3179 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0, 3180 mCurrentTouchProperties, mCurrentTouchCoords, 3181 mCurrentTouch.idToIndex, dispatchedIdBits, -1, 3182 xPrecision, yPrecision, mDownTime); 3183 } 3184 3185 // Dispatch pointer down events using the new pointer locations. 3186 while (!downIdBits.isEmpty()) { 3187 uint32_t downId = downIdBits.firstMarkedBit(); 3188 downIdBits.clearBit(downId); 3189 dispatchedIdBits.markBit(downId); 3190 3191 if (dispatchedIdBits.count() == 1) { 3192 // First pointer is going down. Set down time. 3193 mDownTime = when; 3194 } else { 3195 // Only send edge flags with first pointer down. 3196 edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3197 } 3198 3199 dispatchMotion(when, policyFlags, mTouchSource, 3200 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, edgeFlags, 3201 mCurrentTouchProperties, mCurrentTouchCoords, 3202 mCurrentTouch.idToIndex, dispatchedIdBits, downId, 3203 xPrecision, yPrecision, mDownTime); 3204 } 3205 } 3206 3207 // Update state for next time. 3208 for (uint32_t i = 0; i < currentPointerCount; i++) { 3209 mLastTouchProperties[i].copyFrom(mCurrentTouchProperties[i]); 3210 mLastTouchCoords[i].copyFrom(mCurrentTouchCoords[i]); 3211 } 3212} 3213 3214void TouchInputMapper::prepareTouches(int32_t* outEdgeFlags, 3215 float* outXPrecision, float* outYPrecision) { 3216 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3217 uint32_t lastPointerCount = mLastTouch.pointerCount; 3218 3219 AutoMutex _l(mLock); 3220 3221 // Walk through the the active pointers and map touch screen coordinates (TouchData) into 3222 // display or surface coordinates (PointerCoords) and adjust for display orientation. 3223 for (uint32_t i = 0; i < currentPointerCount; i++) { 3224 const PointerData& in = mCurrentTouch.pointers[i]; 3225 3226 // ToolMajor and ToolMinor 3227 float toolMajor, toolMinor; 3228 switch (mCalibration.toolSizeCalibration) { 3229 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 3230 toolMajor = in.toolMajor * mLocked.geometricScale; 3231 if (mRawAxes.toolMinor.valid) { 3232 toolMinor = in.toolMinor * mLocked.geometricScale; 3233 } else { 3234 toolMinor = toolMajor; 3235 } 3236 break; 3237 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 3238 toolMajor = in.toolMajor != 0 3239 ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias 3240 : 0; 3241 if (mRawAxes.toolMinor.valid) { 3242 toolMinor = in.toolMinor != 0 3243 ? in.toolMinor * mLocked.toolSizeLinearScale 3244 + mLocked.toolSizeLinearBias 3245 : 0; 3246 } else { 3247 toolMinor = toolMajor; 3248 } 3249 break; 3250 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 3251 if (in.toolMajor != 0) { 3252 float diameter = sqrtf(in.toolMajor 3253 * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); 3254 toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; 3255 } else { 3256 toolMajor = 0; 3257 } 3258 toolMinor = toolMajor; 3259 break; 3260 default: 3261 toolMajor = 0; 3262 toolMinor = 0; 3263 break; 3264 } 3265 3266 if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { 3267 toolMajor /= currentPointerCount; 3268 toolMinor /= currentPointerCount; 3269 } 3270 3271 // Pressure 3272 float rawPressure; 3273 switch (mCalibration.pressureSource) { 3274 case Calibration::PRESSURE_SOURCE_PRESSURE: 3275 rawPressure = in.pressure; 3276 break; 3277 case Calibration::PRESSURE_SOURCE_TOUCH: 3278 rawPressure = in.touchMajor; 3279 break; 3280 default: 3281 rawPressure = 0; 3282 } 3283 3284 float pressure; 3285 switch (mCalibration.pressureCalibration) { 3286 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 3287 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 3288 pressure = rawPressure * mLocked.pressureScale; 3289 break; 3290 default: 3291 pressure = 1; 3292 break; 3293 } 3294 3295 // TouchMajor and TouchMinor 3296 float touchMajor, touchMinor; 3297 switch (mCalibration.touchSizeCalibration) { 3298 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 3299 touchMajor = in.touchMajor * mLocked.geometricScale; 3300 if (mRawAxes.touchMinor.valid) { 3301 touchMinor = in.touchMinor * mLocked.geometricScale; 3302 } else { 3303 touchMinor = touchMajor; 3304 } 3305 break; 3306 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 3307 touchMajor = toolMajor * pressure; 3308 touchMinor = toolMinor * pressure; 3309 break; 3310 default: 3311 touchMajor = 0; 3312 touchMinor = 0; 3313 break; 3314 } 3315 3316 if (touchMajor > toolMajor) { 3317 touchMajor = toolMajor; 3318 } 3319 if (touchMinor > toolMinor) { 3320 touchMinor = toolMinor; 3321 } 3322 3323 // Size 3324 float size; 3325 switch (mCalibration.sizeCalibration) { 3326 case Calibration::SIZE_CALIBRATION_NORMALIZED: { 3327 float rawSize = mRawAxes.toolMinor.valid 3328 ? avg(in.toolMajor, in.toolMinor) 3329 : in.toolMajor; 3330 size = rawSize * mLocked.sizeScale; 3331 break; 3332 } 3333 default: 3334 size = 0; 3335 break; 3336 } 3337 3338 // Orientation 3339 float orientation; 3340 switch (mCalibration.orientationCalibration) { 3341 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 3342 orientation = in.orientation * mLocked.orientationScale; 3343 break; 3344 case Calibration::ORIENTATION_CALIBRATION_VECTOR: { 3345 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4); 3346 int32_t c2 = signExtendNybble(in.orientation & 0x0f); 3347 if (c1 != 0 || c2 != 0) { 3348 orientation = atan2f(c1, c2) * 0.5f; 3349 float scale = 1.0f + hypotf(c1, c2) / 16.0f; 3350 touchMajor *= scale; 3351 touchMinor /= scale; 3352 toolMajor *= scale; 3353 toolMinor /= scale; 3354 } else { 3355 orientation = 0; 3356 } 3357 break; 3358 } 3359 default: 3360 orientation = 0; 3361 } 3362 3363 // Distance 3364 float distance; 3365 switch (mCalibration.distanceCalibration) { 3366 case Calibration::DISTANCE_CALIBRATION_SCALED: 3367 distance = in.distance * mLocked.distanceScale; 3368 break; 3369 default: 3370 distance = 0; 3371 } 3372 3373 // X and Y 3374 // Adjust coords for surface orientation. 3375 float x, y; 3376 switch (mLocked.surfaceOrientation) { 3377 case DISPLAY_ORIENTATION_90: 3378 x = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3379 y = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3380 orientation -= M_PI_2; 3381 if (orientation < - M_PI_2) { 3382 orientation += M_PI; 3383 } 3384 break; 3385 case DISPLAY_ORIENTATION_180: 3386 x = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3387 y = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3388 break; 3389 case DISPLAY_ORIENTATION_270: 3390 x = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3391 y = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3392 orientation += M_PI_2; 3393 if (orientation > M_PI_2) { 3394 orientation -= M_PI; 3395 } 3396 break; 3397 default: 3398 x = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3399 y = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3400 break; 3401 } 3402 3403 // Write output coords. 3404 PointerCoords& out = mCurrentTouchCoords[i]; 3405 out.clear(); 3406 out.setAxisValue(AMOTION_EVENT_AXIS_X, x); 3407 out.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3408 out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure); 3409 out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size); 3410 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor); 3411 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor); 3412 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor); 3413 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor); 3414 out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation); 3415 if (distance != 0) { 3416 out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance); 3417 } 3418 3419 // Write output properties. 3420 PointerProperties& properties = mCurrentTouchProperties[i]; 3421 properties.clear(); 3422 properties.id = mCurrentTouch.pointers[i].id; 3423 properties.toolType = getTouchToolType(mCurrentTouch.pointers[i].isStylus); 3424 } 3425 3426 // Check edge flags by looking only at the first pointer since the flags are 3427 // global to the event. 3428 *outEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3429 if (lastPointerCount == 0 && currentPointerCount > 0) { 3430 const PointerData& in = mCurrentTouch.pointers[0]; 3431 3432 if (in.x <= mRawAxes.x.minValue) { 3433 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_LEFT, 3434 mLocked.surfaceOrientation); 3435 } else if (in.x >= mRawAxes.x.maxValue) { 3436 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_RIGHT, 3437 mLocked.surfaceOrientation); 3438 } 3439 if (in.y <= mRawAxes.y.minValue) { 3440 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_TOP, 3441 mLocked.surfaceOrientation); 3442 } else if (in.y >= mRawAxes.y.maxValue) { 3443 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_BOTTOM, 3444 mLocked.surfaceOrientation); 3445 } 3446 } 3447 3448 *outXPrecision = mLocked.orientedXPrecision; 3449 *outYPrecision = mLocked.orientedYPrecision; 3450} 3451 3452void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, 3453 bool isTimeout) { 3454 // Switch pointer presentation. 3455 mPointerController->setPresentation( 3456 mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3457 ? PointerControllerInterface::PRESENTATION_SPOT 3458 : PointerControllerInterface::PRESENTATION_POINTER); 3459 3460 // Update current gesture coordinates. 3461 bool cancelPreviousGesture, finishPreviousGesture; 3462 bool sendEvents = preparePointerGestures(when, 3463 &cancelPreviousGesture, &finishPreviousGesture, isTimeout); 3464 if (!sendEvents) { 3465 return; 3466 } 3467 3468 // Show the pointer if needed. 3469 if (mPointerGesture.currentGestureMode != PointerGesture::NEUTRAL 3470 && mPointerGesture.currentGestureMode != PointerGesture::QUIET) { 3471 mPointerController->unfade(); 3472 } 3473 3474 // Send events! 3475 int32_t metaState = getContext()->getGlobalMetaState(); 3476 int32_t buttonState = mCurrentTouch.buttonState; 3477 3478 // Update last coordinates of pointers that have moved so that we observe the new 3479 // pointer positions at the same time as other pointers that have just gone up. 3480 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP 3481 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG 3482 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3483 || mPointerGesture.currentGestureMode == PointerGesture::PRESS 3484 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE 3485 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM; 3486 bool moveNeeded = false; 3487 if (down && !cancelPreviousGesture && !finishPreviousGesture 3488 && !mPointerGesture.lastGestureIdBits.isEmpty() 3489 && !mPointerGesture.currentGestureIdBits.isEmpty()) { 3490 BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value 3491 & mPointerGesture.lastGestureIdBits.value); 3492 moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties, 3493 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3494 mPointerGesture.lastGestureProperties, 3495 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3496 movedGestureIdBits); 3497 if (buttonState != mLastTouch.buttonState) { 3498 moveNeeded = true; 3499 } 3500 } 3501 3502 // Send motion events for all pointers that went up or were canceled. 3503 BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits); 3504 if (!dispatchedGestureIdBits.isEmpty()) { 3505 if (cancelPreviousGesture) { 3506 dispatchMotion(when, policyFlags, mPointerSource, 3507 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState, 3508 AMOTION_EVENT_EDGE_FLAG_NONE, 3509 mPointerGesture.lastGestureProperties, 3510 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3511 dispatchedGestureIdBits, -1, 3512 0, 0, mPointerGesture.downTime); 3513 3514 dispatchedGestureIdBits.clear(); 3515 } else { 3516 BitSet32 upGestureIdBits; 3517 if (finishPreviousGesture) { 3518 upGestureIdBits = dispatchedGestureIdBits; 3519 } else { 3520 upGestureIdBits.value = dispatchedGestureIdBits.value 3521 & ~mPointerGesture.currentGestureIdBits.value; 3522 } 3523 while (!upGestureIdBits.isEmpty()) { 3524 uint32_t id = upGestureIdBits.firstMarkedBit(); 3525 upGestureIdBits.clearBit(id); 3526 3527 dispatchMotion(when, policyFlags, mPointerSource, 3528 AMOTION_EVENT_ACTION_POINTER_UP, 0, 3529 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3530 mPointerGesture.lastGestureProperties, 3531 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3532 dispatchedGestureIdBits, id, 3533 0, 0, mPointerGesture.downTime); 3534 3535 dispatchedGestureIdBits.clearBit(id); 3536 } 3537 } 3538 } 3539 3540 // Send motion events for all pointers that moved. 3541 if (moveNeeded) { 3542 dispatchMotion(when, policyFlags, mPointerSource, 3543 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3544 mPointerGesture.currentGestureProperties, 3545 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3546 dispatchedGestureIdBits, -1, 3547 0, 0, mPointerGesture.downTime); 3548 } 3549 3550 // Send motion events for all pointers that went down. 3551 if (down) { 3552 BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value 3553 & ~dispatchedGestureIdBits.value); 3554 while (!downGestureIdBits.isEmpty()) { 3555 uint32_t id = downGestureIdBits.firstMarkedBit(); 3556 downGestureIdBits.clearBit(id); 3557 dispatchedGestureIdBits.markBit(id); 3558 3559 int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3560 if (dispatchedGestureIdBits.count() == 1) { 3561 // First pointer is going down. Calculate edge flags and set down time. 3562 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3563 const PointerCoords& downCoords = mPointerGesture.currentGestureCoords[index]; 3564 edgeFlags = calculateEdgeFlagsUsingPointerBounds(mPointerController, 3565 downCoords.getAxisValue(AMOTION_EVENT_AXIS_X), 3566 downCoords.getAxisValue(AMOTION_EVENT_AXIS_Y)); 3567 mPointerGesture.downTime = when; 3568 } 3569 3570 dispatchMotion(when, policyFlags, mPointerSource, 3571 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, edgeFlags, 3572 mPointerGesture.currentGestureProperties, 3573 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3574 dispatchedGestureIdBits, id, 3575 0, 0, mPointerGesture.downTime); 3576 } 3577 } 3578 3579 // Send motion events for hover. 3580 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) { 3581 dispatchMotion(when, policyFlags, mPointerSource, 3582 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 3583 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3584 mPointerGesture.currentGestureProperties, 3585 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3586 mPointerGesture.currentGestureIdBits, -1, 3587 0, 0, mPointerGesture.downTime); 3588 } 3589 3590 // Update state. 3591 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode; 3592 if (!down) { 3593 mPointerGesture.lastGestureIdBits.clear(); 3594 } else { 3595 mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits; 3596 for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) { 3597 uint32_t id = idBits.firstMarkedBit(); 3598 idBits.clearBit(id); 3599 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3600 mPointerGesture.lastGestureProperties[index].copyFrom( 3601 mPointerGesture.currentGestureProperties[index]); 3602 mPointerGesture.lastGestureCoords[index].copyFrom( 3603 mPointerGesture.currentGestureCoords[index]); 3604 mPointerGesture.lastGestureIdToIndex[id] = index; 3605 } 3606 } 3607} 3608 3609bool TouchInputMapper::preparePointerGestures(nsecs_t when, 3610 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) { 3611 *outCancelPreviousGesture = false; 3612 *outFinishPreviousGesture = false; 3613 3614 AutoMutex _l(mLock); 3615 3616 // Handle TAP timeout. 3617 if (isTimeout) { 3618#if DEBUG_GESTURES 3619 LOGD("Gestures: Processing timeout"); 3620#endif 3621 3622 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3623 if (when <= mPointerGesture.tapUpTime + TAP_DRAG_INTERVAL) { 3624 // The tap/drag timeout has not yet expired. 3625 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime + TAP_DRAG_INTERVAL); 3626 } else { 3627 // The tap is finished. 3628#if DEBUG_GESTURES 3629 LOGD("Gestures: TAP finished"); 3630#endif 3631 *outFinishPreviousGesture = true; 3632 3633 mPointerGesture.activeGestureId = -1; 3634 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3635 mPointerGesture.currentGestureIdBits.clear(); 3636 3637 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3638 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3639 mPointerGesture.spotIdBits.clear(); 3640 moveSpotsLocked(); 3641 } 3642 return true; 3643 } 3644 } 3645 3646 // We did not handle this timeout. 3647 return false; 3648 } 3649 3650 // Update the velocity tracker. 3651 { 3652 VelocityTracker::Position positions[MAX_POINTERS]; 3653 uint32_t count = 0; 3654 for (BitSet32 idBits(mCurrentTouch.idBits); !idBits.isEmpty(); count++) { 3655 uint32_t id = idBits.firstMarkedBit(); 3656 idBits.clearBit(id); 3657 uint32_t index = mCurrentTouch.idToIndex[id]; 3658 positions[count].x = mCurrentTouch.pointers[index].x 3659 * mLocked.pointerGestureXMovementScale; 3660 positions[count].y = mCurrentTouch.pointers[index].y 3661 * mLocked.pointerGestureYMovementScale; 3662 } 3663 mPointerGesture.velocityTracker.addMovement(when, mCurrentTouch.idBits, positions); 3664 } 3665 3666 // Pick a new active touch id if needed. 3667 // Choose an arbitrary pointer that just went down, if there is one. 3668 // Otherwise choose an arbitrary remaining pointer. 3669 // This guarantees we always have an active touch id when there is at least one pointer. 3670 // We keep the same active touch id for as long as possible. 3671 bool activeTouchChanged = false; 3672 int32_t lastActiveTouchId = mPointerGesture.activeTouchId; 3673 int32_t activeTouchId = lastActiveTouchId; 3674 if (activeTouchId < 0) { 3675 if (!mCurrentTouch.idBits.isEmpty()) { 3676 activeTouchChanged = true; 3677 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3678 mPointerGesture.firstTouchTime = when; 3679 } 3680 } else if (!mCurrentTouch.idBits.hasBit(activeTouchId)) { 3681 activeTouchChanged = true; 3682 if (!mCurrentTouch.idBits.isEmpty()) { 3683 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3684 } else { 3685 activeTouchId = mPointerGesture.activeTouchId = -1; 3686 } 3687 } 3688 3689 // Determine whether we are in quiet time. 3690 bool isQuietTime = false; 3691 if (activeTouchId < 0) { 3692 mPointerGesture.resetQuietTime(); 3693 } else { 3694 isQuietTime = when < mPointerGesture.quietTime + QUIET_INTERVAL; 3695 if (!isQuietTime) { 3696 if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS 3697 || mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3698 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) 3699 && mCurrentTouch.pointerCount < 2) { 3700 // Enter quiet time when exiting swipe or freeform state. 3701 // This is to prevent accidentally entering the hover state and flinging the 3702 // pointer when finishing a swipe and there is still one pointer left onscreen. 3703 isQuietTime = true; 3704 } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3705 && mCurrentTouch.pointerCount >= 2 3706 && !isPointerDown(mCurrentTouch.buttonState)) { 3707 // Enter quiet time when releasing the button and there are still two or more 3708 // fingers down. This may indicate that one finger was used to press the button 3709 // but it has not gone up yet. 3710 isQuietTime = true; 3711 } 3712 if (isQuietTime) { 3713 mPointerGesture.quietTime = when; 3714 } 3715 } 3716 } 3717 3718 // Switch states based on button and pointer state. 3719 if (isQuietTime) { 3720 // Case 1: Quiet time. (QUIET) 3721#if DEBUG_GESTURES 3722 LOGD("Gestures: QUIET for next %0.3fms", 3723 (mPointerGesture.quietTime + QUIET_INTERVAL - when) * 0.000001f); 3724#endif 3725 *outFinishPreviousGesture = true; 3726 3727 mPointerGesture.activeGestureId = -1; 3728 mPointerGesture.currentGestureMode = PointerGesture::QUIET; 3729 mPointerGesture.currentGestureIdBits.clear(); 3730 3731 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3732 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3733 mPointerGesture.spotIdBits.clear(); 3734 moveSpotsLocked(); 3735 } 3736 } else if (isPointerDown(mCurrentTouch.buttonState)) { 3737 // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG) 3738 // The pointer follows the active touch point. 3739 // Emit DOWN, MOVE, UP events at the pointer location. 3740 // 3741 // Only the active touch matters; other fingers are ignored. This policy helps 3742 // to handle the case where the user places a second finger on the touch pad 3743 // to apply the necessary force to depress an integrated button below the surface. 3744 // We don't want the second finger to be delivered to applications. 3745 // 3746 // For this to work well, we need to make sure to track the pointer that is really 3747 // active. If the user first puts one finger down to click then adds another 3748 // finger to drag then the active pointer should switch to the finger that is 3749 // being dragged. 3750#if DEBUG_GESTURES 3751 LOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, " 3752 "currentTouchPointerCount=%d", activeTouchId, mCurrentTouch.pointerCount); 3753#endif 3754 // Reset state when just starting. 3755 if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) { 3756 *outFinishPreviousGesture = true; 3757 mPointerGesture.activeGestureId = 0; 3758 } 3759 3760 // Switch pointers if needed. 3761 // Find the fastest pointer and follow it. 3762 if (activeTouchId >= 0) { 3763 if (mCurrentTouch.pointerCount > 1) { 3764 int32_t bestId = -1; 3765 float bestSpeed = DRAG_MIN_SWITCH_SPEED; 3766 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3767 uint32_t id = mCurrentTouch.pointers[i].id; 3768 float vx, vy; 3769 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) { 3770 float speed = hypotf(vx, vy); 3771 if (speed > bestSpeed) { 3772 bestId = id; 3773 bestSpeed = speed; 3774 } 3775 } 3776 } 3777 if (bestId >= 0 && bestId != activeTouchId) { 3778 mPointerGesture.activeTouchId = activeTouchId = bestId; 3779 activeTouchChanged = true; 3780#if DEBUG_GESTURES 3781 LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, " 3782 "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed); 3783#endif 3784 } 3785 } 3786 3787 if (mLastTouch.idBits.hasBit(activeTouchId)) { 3788 const PointerData& currentPointer = 3789 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3790 const PointerData& lastPointer = 3791 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3792 float deltaX = (currentPointer.x - lastPointer.x) 3793 * mLocked.pointerGestureXMovementScale; 3794 float deltaY = (currentPointer.y - lastPointer.y) 3795 * mLocked.pointerGestureYMovementScale; 3796 3797 // Move the pointer using a relative motion. 3798 // When using spots, the click will occur at the position of the anchor 3799 // spot and all other spots will move there. 3800 mPointerController->move(deltaX, deltaY); 3801 } 3802 } 3803 3804 float x, y; 3805 mPointerController->getPosition(&x, &y); 3806 3807 mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG; 3808 mPointerGesture.currentGestureIdBits.clear(); 3809 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3810 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3811 mPointerGesture.currentGestureProperties[0].clear(); 3812 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 3813 mPointerGesture.currentGestureProperties[0].toolType = 3814 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3815 mPointerGesture.currentGestureCoords[0].clear(); 3816 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3817 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3818 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3819 3820 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3821 if (activeTouchId >= 0) { 3822 // Collapse all spots into one point at the pointer location. 3823 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_DRAG; 3824 mPointerGesture.spotIdBits.clear(); 3825 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3826 uint32_t id = mCurrentTouch.pointers[i].id; 3827 mPointerGesture.spotIdBits.markBit(id); 3828 mPointerGesture.spotIdToIndex[id] = i; 3829 mPointerGesture.spotCoords[i] = mPointerGesture.currentGestureCoords[0]; 3830 } 3831 } else { 3832 // No fingers. Generate a spot at the pointer location so the 3833 // anchor appears to be pressed. 3834 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_BUTTON_CLICK; 3835 mPointerGesture.spotIdBits.clear(); 3836 mPointerGesture.spotIdBits.markBit(0); 3837 mPointerGesture.spotIdToIndex[0] = 0; 3838 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3839 } 3840 moveSpotsLocked(); 3841 } 3842 } else if (mCurrentTouch.pointerCount == 0) { 3843 // Case 3. No fingers down and button is not pressed. (NEUTRAL) 3844 *outFinishPreviousGesture = true; 3845 3846 // Watch for taps coming out of HOVER or TAP_DRAG mode. 3847 bool tapped = false; 3848 if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER 3849 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) 3850 && mLastTouch.pointerCount == 1) { 3851 if (when <= mPointerGesture.tapDownTime + TAP_INTERVAL) { 3852 float x, y; 3853 mPointerController->getPosition(&x, &y); 3854 if (fabs(x - mPointerGesture.tapX) <= TAP_SLOP 3855 && fabs(y - mPointerGesture.tapY) <= TAP_SLOP) { 3856#if DEBUG_GESTURES 3857 LOGD("Gestures: TAP"); 3858#endif 3859 3860 mPointerGesture.tapUpTime = when; 3861 getContext()->requestTimeoutAtTime(when + TAP_DRAG_INTERVAL); 3862 3863 mPointerGesture.activeGestureId = 0; 3864 mPointerGesture.currentGestureMode = PointerGesture::TAP; 3865 mPointerGesture.currentGestureIdBits.clear(); 3866 mPointerGesture.currentGestureIdBits.markBit( 3867 mPointerGesture.activeGestureId); 3868 mPointerGesture.currentGestureIdToIndex[ 3869 mPointerGesture.activeGestureId] = 0; 3870 mPointerGesture.currentGestureProperties[0].clear(); 3871 mPointerGesture.currentGestureProperties[0].id = 3872 mPointerGesture.activeGestureId; 3873 mPointerGesture.currentGestureProperties[0].toolType = 3874 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3875 mPointerGesture.currentGestureCoords[0].clear(); 3876 mPointerGesture.currentGestureCoords[0].setAxisValue( 3877 AMOTION_EVENT_AXIS_X, mPointerGesture.tapX); 3878 mPointerGesture.currentGestureCoords[0].setAxisValue( 3879 AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY); 3880 mPointerGesture.currentGestureCoords[0].setAxisValue( 3881 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3882 3883 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3884 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_TAP; 3885 mPointerGesture.spotIdBits.clear(); 3886 mPointerGesture.spotIdBits.markBit(lastActiveTouchId); 3887 mPointerGesture.spotIdToIndex[lastActiveTouchId] = 0; 3888 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 3889 moveSpotsLocked(); 3890 } 3891 3892 tapped = true; 3893 } else { 3894#if DEBUG_GESTURES 3895 LOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", 3896 x - mPointerGesture.tapX, 3897 y - mPointerGesture.tapY); 3898#endif 3899 } 3900 } else { 3901#if DEBUG_GESTURES 3902 LOGD("Gestures: Not a TAP, %0.3fms since down", 3903 (when - mPointerGesture.tapDownTime) * 0.000001f); 3904#endif 3905 } 3906 } 3907 3908 if (!tapped) { 3909#if DEBUG_GESTURES 3910 LOGD("Gestures: NEUTRAL"); 3911#endif 3912 mPointerGesture.activeGestureId = -1; 3913 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3914 mPointerGesture.currentGestureIdBits.clear(); 3915 3916 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3917 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 3918 mPointerGesture.spotIdBits.clear(); 3919 moveSpotsLocked(); 3920 } 3921 } 3922 } else if (mCurrentTouch.pointerCount == 1) { 3923 // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG) 3924 // The pointer follows the active touch point. 3925 // When in HOVER, emit HOVER_MOVE events at the pointer location. 3926 // When in TAP_DRAG, emit MOVE events at the pointer location. 3927 LOG_ASSERT(activeTouchId >= 0); 3928 3929 mPointerGesture.currentGestureMode = PointerGesture::HOVER; 3930 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3931 if (when <= mPointerGesture.tapUpTime + TAP_DRAG_INTERVAL) { 3932 float x, y; 3933 mPointerController->getPosition(&x, &y); 3934 if (fabs(x - mPointerGesture.tapX) <= TAP_SLOP 3935 && fabs(y - mPointerGesture.tapY) <= TAP_SLOP) { 3936 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3937 } else { 3938#if DEBUG_GESTURES 3939 LOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f", 3940 x - mPointerGesture.tapX, 3941 y - mPointerGesture.tapY); 3942#endif 3943 } 3944 } else { 3945#if DEBUG_GESTURES 3946 LOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up", 3947 (when - mPointerGesture.tapUpTime) * 0.000001f); 3948#endif 3949 } 3950 } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) { 3951 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 3952 } 3953 3954 if (mLastTouch.idBits.hasBit(activeTouchId)) { 3955 const PointerData& currentPointer = 3956 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3957 const PointerData& lastPointer = 3958 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3959 float deltaX = (currentPointer.x - lastPointer.x) 3960 * mLocked.pointerGestureXMovementScale; 3961 float deltaY = (currentPointer.y - lastPointer.y) 3962 * mLocked.pointerGestureYMovementScale; 3963 3964 // Move the pointer using a relative motion. 3965 // When using spots, the hover or drag will occur at the position of the anchor spot. 3966 mPointerController->move(deltaX, deltaY); 3967 } 3968 3969 bool down; 3970 if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) { 3971#if DEBUG_GESTURES 3972 LOGD("Gestures: TAP_DRAG"); 3973#endif 3974 down = true; 3975 } else { 3976#if DEBUG_GESTURES 3977 LOGD("Gestures: HOVER"); 3978#endif 3979 *outFinishPreviousGesture = true; 3980 mPointerGesture.activeGestureId = 0; 3981 down = false; 3982 } 3983 3984 float x, y; 3985 mPointerController->getPosition(&x, &y); 3986 3987 mPointerGesture.currentGestureIdBits.clear(); 3988 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3989 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3990 mPointerGesture.currentGestureProperties[0].clear(); 3991 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 3992 mPointerGesture.currentGestureProperties[0].toolType = 3993 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3994 mPointerGesture.currentGestureCoords[0].clear(); 3995 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3996 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3997 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 3998 down ? 1.0f : 0.0f); 3999 4000 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 4001 mPointerGesture.resetTap(); 4002 mPointerGesture.tapDownTime = when; 4003 mPointerGesture.tapX = x; 4004 mPointerGesture.tapY = y; 4005 } 4006 4007 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4008 mPointerGesture.spotGesture = down ? PointerControllerInterface::SPOT_GESTURE_DRAG 4009 : PointerControllerInterface::SPOT_GESTURE_HOVER; 4010 mPointerGesture.spotIdBits.clear(); 4011 mPointerGesture.spotIdBits.markBit(activeTouchId); 4012 mPointerGesture.spotIdToIndex[activeTouchId] = 0; 4013 mPointerGesture.spotCoords[0] = mPointerGesture.currentGestureCoords[0]; 4014 moveSpotsLocked(); 4015 } 4016 } else { 4017 // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM) 4018 // We need to provide feedback for each finger that goes down so we cannot wait 4019 // for the fingers to move before deciding what to do. 4020 // 4021 // The ambiguous case is deciding what to do when there are two fingers down but they 4022 // have not moved enough to determine whether they are part of a drag or part of a 4023 // freeform gesture, or just a press or long-press at the pointer location. 4024 // 4025 // When there are two fingers we start with the PRESS hypothesis and we generate a 4026 // down at the pointer location. 4027 // 4028 // When the two fingers move enough or when additional fingers are added, we make 4029 // a decision to transition into SWIPE or FREEFORM mode accordingly. 4030 LOG_ASSERT(activeTouchId >= 0); 4031 4032 bool needReference = false; 4033 bool settled = when >= mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL; 4034 if (mPointerGesture.lastGestureMode != PointerGesture::PRESS 4035 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE 4036 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4037 *outFinishPreviousGesture = true; 4038 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 4039 mPointerGesture.activeGestureId = 0; 4040 4041 if (settled && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 4042 && mLastTouch.idBits.hasBit(mPointerGesture.activeTouchId)) { 4043 // The spot is already visible and has settled, use it as the reference point 4044 // for the gesture. Other spots will be positioned relative to this one. 4045#if DEBUG_GESTURES 4046 LOGD("Gestures: Using active spot as reference for MULTITOUCH, " 4047 "settle time expired %0.3fms ago", 4048 (when - mPointerGesture.firstTouchTime - MULTITOUCH_SETTLE_INTERVAL) 4049 * 0.000001f); 4050#endif 4051 const PointerData& d = mLastTouch.pointers[mLastTouch.idToIndex[ 4052 mPointerGesture.activeTouchId]]; 4053 mPointerGesture.referenceTouchX = d.x; 4054 mPointerGesture.referenceTouchY = d.y; 4055 const PointerCoords& c = mPointerGesture.spotCoords[mPointerGesture.spotIdToIndex[ 4056 mPointerGesture.activeTouchId]]; 4057 mPointerGesture.referenceGestureX = c.getAxisValue(AMOTION_EVENT_AXIS_X); 4058 mPointerGesture.referenceGestureY = c.getAxisValue(AMOTION_EVENT_AXIS_Y); 4059 } else { 4060#if DEBUG_GESTURES 4061 LOGD("Gestures: Using centroid as reference for MULTITOUCH, " 4062 "settle time remaining %0.3fms", 4063 (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when) 4064 * 0.000001f); 4065#endif 4066 needReference = true; 4067 } 4068 } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) { 4069 // Additional pointers have gone down but not yet settled. 4070 // Reset the gesture. 4071#if DEBUG_GESTURES 4072 LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, " 4073 "settle time remaining %0.3fms", 4074 (mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when) 4075 * 0.000001f); 4076#endif 4077 *outCancelPreviousGesture = true; 4078 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 4079 mPointerGesture.activeGestureId = 0; 4080 } else { 4081 // Continue previous gesture. 4082 mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode; 4083 } 4084 4085 if (needReference) { 4086 // Use the centroid and pointer location as the reference points for the gesture. 4087 mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX, 4088 &mPointerGesture.referenceTouchY); 4089 mPointerController->getPosition(&mPointerGesture.referenceGestureX, 4090 &mPointerGesture.referenceGestureY); 4091 } 4092 4093 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4094 float d; 4095 if (mCurrentTouch.pointerCount > 2) { 4096 // There are more than two pointers, switch to FREEFORM. 4097#if DEBUG_GESTURES 4098 LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2", 4099 mCurrentTouch.pointerCount); 4100#endif 4101 *outCancelPreviousGesture = true; 4102 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4103 } else if (((d = distance( 4104 mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y, 4105 mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y)) 4106 > mLocked.pointerGestureMaxSwipeWidth)) { 4107 // There are two pointers but they are too far apart, switch to FREEFORM. 4108#if DEBUG_GESTURES 4109 LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f", 4110 d, mLocked.pointerGestureMaxSwipeWidth); 4111#endif 4112 *outCancelPreviousGesture = true; 4113 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4114 } else { 4115 // There are two pointers. Wait for both pointers to start moving 4116 // before deciding whether this is a SWIPE or FREEFORM gesture. 4117 uint32_t id1 = mCurrentTouch.pointers[0].id; 4118 uint32_t id2 = mCurrentTouch.pointers[1].id; 4119 4120 float vx1, vy1, vx2, vy2; 4121 mPointerGesture.velocityTracker.getVelocity(id1, &vx1, &vy1); 4122 mPointerGesture.velocityTracker.getVelocity(id2, &vx2, &vy2); 4123 4124 float speed1 = hypotf(vx1, vy1); 4125 float speed2 = hypotf(vx2, vy2); 4126 if (speed1 >= MULTITOUCH_MIN_SPEED && speed2 >= MULTITOUCH_MIN_SPEED) { 4127 // Calculate the dot product of the velocity vectors. 4128 // When the vectors are oriented in approximately the same direction, 4129 // the angle betweeen them is near zero and the cosine of the angle 4130 // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2). 4131 float dot = vx1 * vx2 + vy1 * vy2; 4132 float cosine = dot / (speed1 * speed2); // denominator always > 0 4133 if (cosine >= SWIPE_TRANSITION_ANGLE_COSINE) { 4134 // Pointers are moving in the same direction. Switch to SWIPE. 4135#if DEBUG_GESTURES 4136 LOGD("Gestures: PRESS transitioned to SWIPE, " 4137 "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, " 4138 "cosine %0.3f >= %0.3f", 4139 speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED, 4140 cosine, SWIPE_TRANSITION_ANGLE_COSINE); 4141#endif 4142 mPointerGesture.currentGestureMode = PointerGesture::SWIPE; 4143 } else { 4144 // Pointers are moving in different directions. Switch to FREEFORM. 4145#if DEBUG_GESTURES 4146 LOGD("Gestures: PRESS transitioned to FREEFORM, " 4147 "speed1 %0.3f >= %0.3f, speed2 %0.3f >= %0.3f, " 4148 "cosine %0.3f < %0.3f", 4149 speed1, MULTITOUCH_MIN_SPEED, speed2, MULTITOUCH_MIN_SPEED, 4150 cosine, SWIPE_TRANSITION_ANGLE_COSINE); 4151#endif 4152 *outCancelPreviousGesture = true; 4153 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4154 } 4155 } 4156 } 4157 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4158 // Switch from SWIPE to FREEFORM if additional pointers go down. 4159 // Cancel previous gesture. 4160 if (mCurrentTouch.pointerCount > 2) { 4161#if DEBUG_GESTURES 4162 LOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2", 4163 mCurrentTouch.pointerCount); 4164#endif 4165 *outCancelPreviousGesture = true; 4166 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4167 } 4168 } 4169 4170 // Move the reference points based on the overall group motion of the fingers. 4171 // The objective is to calculate a vector delta that is common to the movement 4172 // of all fingers. 4173 BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value); 4174 if (!commonIdBits.isEmpty()) { 4175 float commonDeltaX = 0, commonDeltaY = 0; 4176 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 4177 bool first = (idBits == commonIdBits); 4178 uint32_t id = idBits.firstMarkedBit(); 4179 idBits.clearBit(id); 4180 4181 const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]]; 4182 const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]]; 4183 float deltaX = cpd.x - lpd.x; 4184 float deltaY = cpd.y - lpd.y; 4185 4186 if (first) { 4187 commonDeltaX = deltaX; 4188 commonDeltaY = deltaY; 4189 } else { 4190 commonDeltaX = calculateCommonVector(commonDeltaX, deltaX); 4191 commonDeltaY = calculateCommonVector(commonDeltaY, deltaY); 4192 } 4193 } 4194 4195 mPointerGesture.referenceTouchX += commonDeltaX; 4196 mPointerGesture.referenceTouchY += commonDeltaY; 4197 mPointerGesture.referenceGestureX += 4198 commonDeltaX * mLocked.pointerGestureXMovementScale; 4199 mPointerGesture.referenceGestureY += 4200 commonDeltaY * mLocked.pointerGestureYMovementScale; 4201 clampPositionUsingPointerBounds(mPointerController, 4202 &mPointerGesture.referenceGestureX, 4203 &mPointerGesture.referenceGestureY); 4204 } 4205 4206 // Report gestures. 4207 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4208 // PRESS mode. 4209#if DEBUG_GESTURES 4210 LOGD("Gestures: PRESS activeTouchId=%d," 4211 "activeGestureId=%d, currentTouchPointerCount=%d", 4212 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4213#endif 4214 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4215 4216 mPointerGesture.currentGestureIdBits.clear(); 4217 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4218 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4219 mPointerGesture.currentGestureProperties[0].clear(); 4220 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4221 mPointerGesture.currentGestureProperties[0].toolType = 4222 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4223 mPointerGesture.currentGestureCoords[0].clear(); 4224 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4225 mPointerGesture.referenceGestureX); 4226 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4227 mPointerGesture.referenceGestureY); 4228 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4229 4230 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4231 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_PRESS; 4232 } 4233 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4234 // SWIPE mode. 4235#if DEBUG_GESTURES 4236 LOGD("Gestures: SWIPE activeTouchId=%d," 4237 "activeGestureId=%d, currentTouchPointerCount=%d", 4238 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4239#endif 4240 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4241 4242 mPointerGesture.currentGestureIdBits.clear(); 4243 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4244 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4245 mPointerGesture.currentGestureProperties[0].clear(); 4246 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4247 mPointerGesture.currentGestureProperties[0].toolType = 4248 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4249 mPointerGesture.currentGestureCoords[0].clear(); 4250 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4251 mPointerGesture.referenceGestureX); 4252 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4253 mPointerGesture.referenceGestureY); 4254 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4255 4256 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4257 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_SWIPE; 4258 } 4259 } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) { 4260 // FREEFORM mode. 4261#if DEBUG_GESTURES 4262 LOGD("Gestures: FREEFORM activeTouchId=%d," 4263 "activeGestureId=%d, currentTouchPointerCount=%d", 4264 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4265#endif 4266 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4267 4268 mPointerGesture.currentGestureIdBits.clear(); 4269 4270 BitSet32 mappedTouchIdBits; 4271 BitSet32 usedGestureIdBits; 4272 if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4273 // Initially, assign the active gesture id to the active touch point 4274 // if there is one. No other touch id bits are mapped yet. 4275 if (!*outCancelPreviousGesture) { 4276 mappedTouchIdBits.markBit(activeTouchId); 4277 usedGestureIdBits.markBit(mPointerGesture.activeGestureId); 4278 mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] = 4279 mPointerGesture.activeGestureId; 4280 } else { 4281 mPointerGesture.activeGestureId = -1; 4282 } 4283 } else { 4284 // Otherwise, assume we mapped all touches from the previous frame. 4285 // Reuse all mappings that are still applicable. 4286 mappedTouchIdBits.value = mLastTouch.idBits.value & mCurrentTouch.idBits.value; 4287 usedGestureIdBits = mPointerGesture.lastGestureIdBits; 4288 4289 // Check whether we need to choose a new active gesture id because the 4290 // current went went up. 4291 for (BitSet32 upTouchIdBits(mLastTouch.idBits.value & ~mCurrentTouch.idBits.value); 4292 !upTouchIdBits.isEmpty(); ) { 4293 uint32_t upTouchId = upTouchIdBits.firstMarkedBit(); 4294 upTouchIdBits.clearBit(upTouchId); 4295 uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId]; 4296 if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) { 4297 mPointerGesture.activeGestureId = -1; 4298 break; 4299 } 4300 } 4301 } 4302 4303#if DEBUG_GESTURES 4304 LOGD("Gestures: FREEFORM follow up " 4305 "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, " 4306 "activeGestureId=%d", 4307 mappedTouchIdBits.value, usedGestureIdBits.value, 4308 mPointerGesture.activeGestureId); 4309#endif 4310 4311 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4312 uint32_t touchId = mCurrentTouch.pointers[i].id; 4313 uint32_t gestureId; 4314 if (!mappedTouchIdBits.hasBit(touchId)) { 4315 gestureId = usedGestureIdBits.firstUnmarkedBit(); 4316 usedGestureIdBits.markBit(gestureId); 4317 mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId; 4318#if DEBUG_GESTURES 4319 LOGD("Gestures: FREEFORM " 4320 "new mapping for touch id %d -> gesture id %d", 4321 touchId, gestureId); 4322#endif 4323 } else { 4324 gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId]; 4325#if DEBUG_GESTURES 4326 LOGD("Gestures: FREEFORM " 4327 "existing mapping for touch id %d -> gesture id %d", 4328 touchId, gestureId); 4329#endif 4330 } 4331 mPointerGesture.currentGestureIdBits.markBit(gestureId); 4332 mPointerGesture.currentGestureIdToIndex[gestureId] = i; 4333 4334 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4335 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4336 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4337 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4338 4339 mPointerGesture.currentGestureProperties[i].clear(); 4340 mPointerGesture.currentGestureProperties[i].id = gestureId; 4341 mPointerGesture.currentGestureProperties[i].toolType = 4342 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4343 mPointerGesture.currentGestureCoords[i].clear(); 4344 mPointerGesture.currentGestureCoords[i].setAxisValue( 4345 AMOTION_EVENT_AXIS_X, x); 4346 mPointerGesture.currentGestureCoords[i].setAxisValue( 4347 AMOTION_EVENT_AXIS_Y, y); 4348 mPointerGesture.currentGestureCoords[i].setAxisValue( 4349 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4350 } 4351 4352 if (mPointerGesture.activeGestureId < 0) { 4353 mPointerGesture.activeGestureId = 4354 mPointerGesture.currentGestureIdBits.firstMarkedBit(); 4355#if DEBUG_GESTURES 4356 LOGD("Gestures: FREEFORM new " 4357 "activeGestureId=%d", mPointerGesture.activeGestureId); 4358#endif 4359 } 4360 4361 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4362 mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_FREEFORM; 4363 } 4364 } 4365 4366 // Update spot locations for PRESS, SWIPE and FREEFORM. 4367 // We use the same calculation as we do to calculate the gesture pointers 4368 // for FREEFORM so that the spots smoothly track gestures. 4369 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 4370 mPointerGesture.spotIdBits.clear(); 4371 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4372 uint32_t id = mCurrentTouch.pointers[i].id; 4373 mPointerGesture.spotIdBits.markBit(id); 4374 mPointerGesture.spotIdToIndex[id] = i; 4375 4376 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4377 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4378 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4379 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4380 4381 mPointerGesture.spotCoords[i].clear(); 4382 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, x); 4383 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 4384 mPointerGesture.spotCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4385 } 4386 moveSpotsLocked(); 4387 } 4388 } 4389 4390 mPointerController->setButtonState(mCurrentTouch.buttonState); 4391 4392#if DEBUG_GESTURES 4393 LOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, " 4394 "currentGestureMode=%d, currentGestureIdBits=0x%08x, " 4395 "lastGestureMode=%d, lastGestureIdBits=0x%08x", 4396 toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture), 4397 mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value, 4398 mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value); 4399 for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) { 4400 uint32_t id = idBits.firstMarkedBit(); 4401 idBits.clearBit(id); 4402 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 4403 const PointerProperties& properties = mPointerGesture.currentGestureProperties[index]; 4404 const PointerCoords& coords = mPointerGesture.currentGestureCoords[index]; 4405 LOGD(" currentGesture[%d]: index=%d, toolType=%d, " 4406 "x=%0.3f, y=%0.3f, pressure=%0.3f", 4407 id, index, properties.toolType, 4408 coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4409 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4410 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4411 } 4412 for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) { 4413 uint32_t id = idBits.firstMarkedBit(); 4414 idBits.clearBit(id); 4415 uint32_t index = mPointerGesture.lastGestureIdToIndex[id]; 4416 const PointerProperties& properties = mPointerGesture.lastGestureProperties[index]; 4417 const PointerCoords& coords = mPointerGesture.lastGestureCoords[index]; 4418 LOGD(" lastGesture[%d]: index=%d, toolType=%d, " 4419 "x=%0.3f, y=%0.3f, pressure=%0.3f", 4420 id, index, properties.toolType, 4421 coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4422 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4423 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4424 } 4425#endif 4426 return true; 4427} 4428 4429void TouchInputMapper::moveSpotsLocked() { 4430 mPointerController->setSpots(mPointerGesture.spotGesture, 4431 mPointerGesture.spotCoords, mPointerGesture.spotIdToIndex, mPointerGesture.spotIdBits); 4432} 4433 4434void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 4435 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags, 4436 const PointerProperties* properties, const PointerCoords* coords, 4437 const uint32_t* idToIndex, BitSet32 idBits, 4438 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) { 4439 PointerCoords pointerCoords[MAX_POINTERS]; 4440 PointerProperties pointerProperties[MAX_POINTERS]; 4441 uint32_t pointerCount = 0; 4442 while (!idBits.isEmpty()) { 4443 uint32_t id = idBits.firstMarkedBit(); 4444 idBits.clearBit(id); 4445 uint32_t index = idToIndex[id]; 4446 pointerProperties[pointerCount].copyFrom(properties[index]); 4447 pointerCoords[pointerCount].copyFrom(coords[index]); 4448 4449 if (changedId >= 0 && id == uint32_t(changedId)) { 4450 action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 4451 } 4452 4453 pointerCount += 1; 4454 } 4455 4456 LOG_ASSERT(pointerCount != 0); 4457 4458 if (changedId >= 0 && pointerCount == 1) { 4459 // Replace initial down and final up action. 4460 // We can compare the action without masking off the changed pointer index 4461 // because we know the index is 0. 4462 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) { 4463 action = AMOTION_EVENT_ACTION_DOWN; 4464 } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) { 4465 action = AMOTION_EVENT_ACTION_UP; 4466 } else { 4467 // Can't happen. 4468 LOG_ASSERT(false); 4469 } 4470 } 4471 4472 getDispatcher()->notifyMotion(when, getDeviceId(), source, policyFlags, 4473 action, flags, metaState, buttonState, edgeFlags, 4474 pointerCount, pointerProperties, pointerCoords, xPrecision, yPrecision, downTime); 4475} 4476 4477bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties, 4478 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 4479 PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex, 4480 BitSet32 idBits) const { 4481 bool changed = false; 4482 while (!idBits.isEmpty()) { 4483 uint32_t id = idBits.firstMarkedBit(); 4484 idBits.clearBit(id); 4485 4486 uint32_t inIndex = inIdToIndex[id]; 4487 uint32_t outIndex = outIdToIndex[id]; 4488 4489 const PointerProperties& curInProperties = inProperties[inIndex]; 4490 const PointerCoords& curInCoords = inCoords[inIndex]; 4491 PointerProperties& curOutProperties = outProperties[outIndex]; 4492 PointerCoords& curOutCoords = outCoords[outIndex]; 4493 4494 if (curInProperties != curOutProperties) { 4495 curOutProperties.copyFrom(curInProperties); 4496 changed = true; 4497 } 4498 4499 if (curInCoords != curOutCoords) { 4500 curOutCoords.copyFrom(curInCoords); 4501 changed = true; 4502 } 4503 } 4504 return changed; 4505} 4506 4507void TouchInputMapper::fadePointer() { 4508 { // acquire lock 4509 AutoMutex _l(mLock); 4510 if (mPointerController != NULL) { 4511 mPointerController->fade(); 4512 } 4513 } // release lock 4514} 4515 4516int32_t TouchInputMapper::getTouchToolType(bool isStylus) const { 4517 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 4518 return isStylus ? AMOTION_EVENT_TOOL_TYPE_STYLUS : AMOTION_EVENT_TOOL_TYPE_FINGER; 4519 } else { 4520 return isStylus ? AMOTION_EVENT_TOOL_TYPE_INDIRECT_STYLUS 4521 : AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4522 } 4523} 4524 4525bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { 4526 return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue 4527 && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; 4528} 4529 4530const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( 4531 int32_t x, int32_t y) { 4532 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4533 for (size_t i = 0; i < numVirtualKeys; i++) { 4534 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4535 4536#if DEBUG_VIRTUAL_KEYS 4537 LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " 4538 "left=%d, top=%d, right=%d, bottom=%d", 4539 x, y, 4540 virtualKey.keyCode, virtualKey.scanCode, 4541 virtualKey.hitLeft, virtualKey.hitTop, 4542 virtualKey.hitRight, virtualKey.hitBottom); 4543#endif 4544 4545 if (virtualKey.isHit(x, y)) { 4546 return & virtualKey; 4547 } 4548 } 4549 4550 return NULL; 4551} 4552 4553void TouchInputMapper::calculatePointerIds() { 4554 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 4555 uint32_t lastPointerCount = mLastTouch.pointerCount; 4556 4557 if (currentPointerCount == 0) { 4558 // No pointers to assign. 4559 mCurrentTouch.idBits.clear(); 4560 } else if (lastPointerCount == 0) { 4561 // All pointers are new. 4562 mCurrentTouch.idBits.clear(); 4563 for (uint32_t i = 0; i < currentPointerCount; i++) { 4564 mCurrentTouch.pointers[i].id = i; 4565 mCurrentTouch.idToIndex[i] = i; 4566 mCurrentTouch.idBits.markBit(i); 4567 } 4568 } else if (currentPointerCount == 1 && lastPointerCount == 1) { 4569 // Only one pointer and no change in count so it must have the same id as before. 4570 uint32_t id = mLastTouch.pointers[0].id; 4571 mCurrentTouch.pointers[0].id = id; 4572 mCurrentTouch.idToIndex[id] = 0; 4573 mCurrentTouch.idBits.value = BitSet32::valueForBit(id); 4574 } else { 4575 // General case. 4576 // We build a heap of squared euclidean distances between current and last pointers 4577 // associated with the current and last pointer indices. Then, we find the best 4578 // match (by distance) for each current pointer. 4579 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; 4580 4581 uint32_t heapSize = 0; 4582 for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; 4583 currentPointerIndex++) { 4584 for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; 4585 lastPointerIndex++) { 4586 int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x 4587 - mLastTouch.pointers[lastPointerIndex].x; 4588 int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y 4589 - mLastTouch.pointers[lastPointerIndex].y; 4590 4591 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4592 4593 // Insert new element into the heap (sift up). 4594 heap[heapSize].currentPointerIndex = currentPointerIndex; 4595 heap[heapSize].lastPointerIndex = lastPointerIndex; 4596 heap[heapSize].distance = distance; 4597 heapSize += 1; 4598 } 4599 } 4600 4601 // Heapify 4602 for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { 4603 startIndex -= 1; 4604 for (uint32_t parentIndex = startIndex; ;) { 4605 uint32_t childIndex = parentIndex * 2 + 1; 4606 if (childIndex >= heapSize) { 4607 break; 4608 } 4609 4610 if (childIndex + 1 < heapSize 4611 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4612 childIndex += 1; 4613 } 4614 4615 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4616 break; 4617 } 4618 4619 swap(heap[parentIndex], heap[childIndex]); 4620 parentIndex = childIndex; 4621 } 4622 } 4623 4624#if DEBUG_POINTER_ASSIGNMENT 4625 LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); 4626 for (size_t i = 0; i < heapSize; i++) { 4627 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4628 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4629 heap[i].distance); 4630 } 4631#endif 4632 4633 // Pull matches out by increasing order of distance. 4634 // To avoid reassigning pointers that have already been matched, the loop keeps track 4635 // of which last and current pointers have been matched using the matchedXXXBits variables. 4636 // It also tracks the used pointer id bits. 4637 BitSet32 matchedLastBits(0); 4638 BitSet32 matchedCurrentBits(0); 4639 BitSet32 usedIdBits(0); 4640 bool first = true; 4641 for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { 4642 for (;;) { 4643 if (first) { 4644 // The first time through the loop, we just consume the root element of 4645 // the heap (the one with smallest distance). 4646 first = false; 4647 } else { 4648 // Previous iterations consumed the root element of the heap. 4649 // Pop root element off of the heap (sift down). 4650 heapSize -= 1; 4651 LOG_ASSERT(heapSize > 0); 4652 4653 // Sift down. 4654 heap[0] = heap[heapSize]; 4655 for (uint32_t parentIndex = 0; ;) { 4656 uint32_t childIndex = parentIndex * 2 + 1; 4657 if (childIndex >= heapSize) { 4658 break; 4659 } 4660 4661 if (childIndex + 1 < heapSize 4662 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4663 childIndex += 1; 4664 } 4665 4666 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4667 break; 4668 } 4669 4670 swap(heap[parentIndex], heap[childIndex]); 4671 parentIndex = childIndex; 4672 } 4673 4674#if DEBUG_POINTER_ASSIGNMENT 4675 LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); 4676 for (size_t i = 0; i < heapSize; i++) { 4677 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4678 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4679 heap[i].distance); 4680 } 4681#endif 4682 } 4683 4684 uint32_t currentPointerIndex = heap[0].currentPointerIndex; 4685 if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched 4686 4687 uint32_t lastPointerIndex = heap[0].lastPointerIndex; 4688 if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched 4689 4690 matchedCurrentBits.markBit(currentPointerIndex); 4691 matchedLastBits.markBit(lastPointerIndex); 4692 4693 uint32_t id = mLastTouch.pointers[lastPointerIndex].id; 4694 mCurrentTouch.pointers[currentPointerIndex].id = id; 4695 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4696 usedIdBits.markBit(id); 4697 4698#if DEBUG_POINTER_ASSIGNMENT 4699 LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", 4700 lastPointerIndex, currentPointerIndex, id, heap[0].distance); 4701#endif 4702 break; 4703 } 4704 } 4705 4706 // Assign fresh ids to new pointers. 4707 if (currentPointerCount > lastPointerCount) { 4708 for (uint32_t i = currentPointerCount - lastPointerCount; ;) { 4709 uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); 4710 uint32_t id = usedIdBits.firstUnmarkedBit(); 4711 4712 mCurrentTouch.pointers[currentPointerIndex].id = id; 4713 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4714 usedIdBits.markBit(id); 4715 4716#if DEBUG_POINTER_ASSIGNMENT 4717 LOGD("calculatePointerIds - assigned: cur=%d, id=%d", 4718 currentPointerIndex, id); 4719#endif 4720 4721 if (--i == 0) break; // done 4722 matchedCurrentBits.markBit(currentPointerIndex); 4723 } 4724 } 4725 4726 // Fix id bits. 4727 mCurrentTouch.idBits = usedIdBits; 4728 } 4729} 4730 4731/* Special hack for devices that have bad screen data: if one of the 4732 * points has moved more than a screen height from the last position, 4733 * then drop it. */ 4734bool TouchInputMapper::applyBadTouchFilter() { 4735 uint32_t pointerCount = mCurrentTouch.pointerCount; 4736 4737 // Nothing to do if there are no points. 4738 if (pointerCount == 0) { 4739 return false; 4740 } 4741 4742 // Don't do anything if a finger is going down or up. We run 4743 // here before assigning pointer IDs, so there isn't a good 4744 // way to do per-finger matching. 4745 if (pointerCount != mLastTouch.pointerCount) { 4746 return false; 4747 } 4748 4749 // We consider a single movement across more than a 7/16 of 4750 // the long size of the screen to be bad. This was a magic value 4751 // determined by looking at the maximum distance it is feasible 4752 // to actually move in one sample. 4753 int32_t maxDeltaY = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) * 7 / 16; 4754 4755 // XXX The original code in InputDevice.java included commented out 4756 // code for testing the X axis. Note that when we drop a point 4757 // we don't actually restore the old X either. Strange. 4758 // The old code also tries to track when bad points were previously 4759 // detected but it turns out that due to the placement of a "break" 4760 // at the end of the loop, we never set mDroppedBadPoint to true 4761 // so it is effectively dead code. 4762 // Need to figure out if the old code is busted or just overcomplicated 4763 // but working as intended. 4764 4765 // Look through all new points and see if any are farther than 4766 // acceptable from all previous points. 4767 for (uint32_t i = pointerCount; i-- > 0; ) { 4768 int32_t y = mCurrentTouch.pointers[i].y; 4769 int32_t closestY = INT_MAX; 4770 int32_t closestDeltaY = 0; 4771 4772#if DEBUG_HACKS 4773 LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); 4774#endif 4775 4776 for (uint32_t j = pointerCount; j-- > 0; ) { 4777 int32_t lastY = mLastTouch.pointers[j].y; 4778 int32_t deltaY = abs(y - lastY); 4779 4780#if DEBUG_HACKS 4781 LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", 4782 j, lastY, deltaY); 4783#endif 4784 4785 if (deltaY < maxDeltaY) { 4786 goto SkipSufficientlyClosePoint; 4787 } 4788 if (deltaY < closestDeltaY) { 4789 closestDeltaY = deltaY; 4790 closestY = lastY; 4791 } 4792 } 4793 4794 // Must not have found a close enough match. 4795#if DEBUG_HACKS 4796 LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", 4797 i, y, closestY, closestDeltaY, maxDeltaY); 4798#endif 4799 4800 mCurrentTouch.pointers[i].y = closestY; 4801 return true; // XXX original code only corrects one point 4802 4803 SkipSufficientlyClosePoint: ; 4804 } 4805 4806 // No change. 4807 return false; 4808} 4809 4810/* Special hack for devices that have bad screen data: drop points where 4811 * the coordinate value for one axis has jumped to the other pointer's location. 4812 */ 4813bool TouchInputMapper::applyJumpyTouchFilter() { 4814 uint32_t pointerCount = mCurrentTouch.pointerCount; 4815 if (mLastTouch.pointerCount != pointerCount) { 4816#if DEBUG_HACKS 4817 LOGD("JumpyTouchFilter: Different pointer count %d -> %d", 4818 mLastTouch.pointerCount, pointerCount); 4819 for (uint32_t i = 0; i < pointerCount; i++) { 4820 LOGD(" Pointer %d (%d, %d)", i, 4821 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4822 } 4823#endif 4824 4825 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { 4826 if (mLastTouch.pointerCount == 1 && pointerCount == 2) { 4827 // Just drop the first few events going from 1 to 2 pointers. 4828 // They're bad often enough that they're not worth considering. 4829 mCurrentTouch.pointerCount = 1; 4830 mJumpyTouchFilter.jumpyPointsDropped += 1; 4831 4832#if DEBUG_HACKS 4833 LOGD("JumpyTouchFilter: Pointer 2 dropped"); 4834#endif 4835 return true; 4836 } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { 4837 // The event when we go from 2 -> 1 tends to be messed up too 4838 mCurrentTouch.pointerCount = 2; 4839 mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; 4840 mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; 4841 mJumpyTouchFilter.jumpyPointsDropped += 1; 4842 4843#if DEBUG_HACKS 4844 for (int32_t i = 0; i < 2; i++) { 4845 LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, 4846 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4847 } 4848#endif 4849 return true; 4850 } 4851 } 4852 // Reset jumpy points dropped on other transitions or if limit exceeded. 4853 mJumpyTouchFilter.jumpyPointsDropped = 0; 4854 4855#if DEBUG_HACKS 4856 LOGD("JumpyTouchFilter: Transition - drop limit reset"); 4857#endif 4858 return false; 4859 } 4860 4861 // We have the same number of pointers as last time. 4862 // A 'jumpy' point is one where the coordinate value for one axis 4863 // has jumped to the other pointer's location. No need to do anything 4864 // else if we only have one pointer. 4865 if (pointerCount < 2) { 4866 return false; 4867 } 4868 4869 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { 4870 int jumpyEpsilon = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) / JUMPY_EPSILON_DIVISOR; 4871 4872 // We only replace the single worst jumpy point as characterized by pointer distance 4873 // in a single axis. 4874 int32_t badPointerIndex = -1; 4875 int32_t badPointerReplacementIndex = -1; 4876 int32_t badPointerDistance = INT_MIN; // distance to be corrected 4877 4878 for (uint32_t i = pointerCount; i-- > 0; ) { 4879 int32_t x = mCurrentTouch.pointers[i].x; 4880 int32_t y = mCurrentTouch.pointers[i].y; 4881 4882#if DEBUG_HACKS 4883 LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); 4884#endif 4885 4886 // Check if a touch point is too close to another's coordinates 4887 bool dropX = false, dropY = false; 4888 for (uint32_t j = 0; j < pointerCount; j++) { 4889 if (i == j) { 4890 continue; 4891 } 4892 4893 if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { 4894 dropX = true; 4895 break; 4896 } 4897 4898 if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { 4899 dropY = true; 4900 break; 4901 } 4902 } 4903 if (! dropX && ! dropY) { 4904 continue; // not jumpy 4905 } 4906 4907 // Find a replacement candidate by comparing with older points on the 4908 // complementary (non-jumpy) axis. 4909 int32_t distance = INT_MIN; // distance to be corrected 4910 int32_t replacementIndex = -1; 4911 4912 if (dropX) { 4913 // X looks too close. Find an older replacement point with a close Y. 4914 int32_t smallestDeltaY = INT_MAX; 4915 for (uint32_t j = 0; j < pointerCount; j++) { 4916 int32_t deltaY = abs(y - mLastTouch.pointers[j].y); 4917 if (deltaY < smallestDeltaY) { 4918 smallestDeltaY = deltaY; 4919 replacementIndex = j; 4920 } 4921 } 4922 distance = abs(x - mLastTouch.pointers[replacementIndex].x); 4923 } else { 4924 // Y looks too close. Find an older replacement point with a close X. 4925 int32_t smallestDeltaX = INT_MAX; 4926 for (uint32_t j = 0; j < pointerCount; j++) { 4927 int32_t deltaX = abs(x - mLastTouch.pointers[j].x); 4928 if (deltaX < smallestDeltaX) { 4929 smallestDeltaX = deltaX; 4930 replacementIndex = j; 4931 } 4932 } 4933 distance = abs(y - mLastTouch.pointers[replacementIndex].y); 4934 } 4935 4936 // If replacing this pointer would correct a worse error than the previous ones 4937 // considered, then use this replacement instead. 4938 if (distance > badPointerDistance) { 4939 badPointerIndex = i; 4940 badPointerReplacementIndex = replacementIndex; 4941 badPointerDistance = distance; 4942 } 4943 } 4944 4945 // Correct the jumpy pointer if one was found. 4946 if (badPointerIndex >= 0) { 4947#if DEBUG_HACKS 4948 LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", 4949 badPointerIndex, 4950 mLastTouch.pointers[badPointerReplacementIndex].x, 4951 mLastTouch.pointers[badPointerReplacementIndex].y); 4952#endif 4953 4954 mCurrentTouch.pointers[badPointerIndex].x = 4955 mLastTouch.pointers[badPointerReplacementIndex].x; 4956 mCurrentTouch.pointers[badPointerIndex].y = 4957 mLastTouch.pointers[badPointerReplacementIndex].y; 4958 mJumpyTouchFilter.jumpyPointsDropped += 1; 4959 return true; 4960 } 4961 } 4962 4963 mJumpyTouchFilter.jumpyPointsDropped = 0; 4964 return false; 4965} 4966 4967/* Special hack for devices that have bad screen data: aggregate and 4968 * compute averages of the coordinate data, to reduce the amount of 4969 * jitter seen by applications. */ 4970void TouchInputMapper::applyAveragingTouchFilter() { 4971 for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { 4972 uint32_t id = mCurrentTouch.pointers[currentIndex].id; 4973 int32_t x = mCurrentTouch.pointers[currentIndex].x; 4974 int32_t y = mCurrentTouch.pointers[currentIndex].y; 4975 int32_t pressure; 4976 switch (mCalibration.pressureSource) { 4977 case Calibration::PRESSURE_SOURCE_PRESSURE: 4978 pressure = mCurrentTouch.pointers[currentIndex].pressure; 4979 break; 4980 case Calibration::PRESSURE_SOURCE_TOUCH: 4981 pressure = mCurrentTouch.pointers[currentIndex].touchMajor; 4982 break; 4983 default: 4984 pressure = 1; 4985 break; 4986 } 4987 4988 if (mLastTouch.idBits.hasBit(id)) { 4989 // Pointer was down before and is still down now. 4990 // Compute average over history trace. 4991 uint32_t start = mAveragingTouchFilter.historyStart[id]; 4992 uint32_t end = mAveragingTouchFilter.historyEnd[id]; 4993 4994 int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; 4995 int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; 4996 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4997 4998#if DEBUG_HACKS 4999 LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", 5000 id, distance); 5001#endif 5002 5003 if (distance < AVERAGING_DISTANCE_LIMIT) { 5004 // Increment end index in preparation for recording new historical data. 5005 end += 1; 5006 if (end > AVERAGING_HISTORY_SIZE) { 5007 end = 0; 5008 } 5009 5010 // If the end index has looped back to the start index then we have filled 5011 // the historical trace up to the desired size so we drop the historical 5012 // data at the start of the trace. 5013 if (end == start) { 5014 start += 1; 5015 if (start > AVERAGING_HISTORY_SIZE) { 5016 start = 0; 5017 } 5018 } 5019 5020 // Add the raw data to the historical trace. 5021 mAveragingTouchFilter.historyStart[id] = start; 5022 mAveragingTouchFilter.historyEnd[id] = end; 5023 mAveragingTouchFilter.historyData[end].pointers[id].x = x; 5024 mAveragingTouchFilter.historyData[end].pointers[id].y = y; 5025 mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; 5026 5027 // Average over all historical positions in the trace by total pressure. 5028 int32_t averagedX = 0; 5029 int32_t averagedY = 0; 5030 int32_t totalPressure = 0; 5031 for (;;) { 5032 int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; 5033 int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; 5034 int32_t historicalPressure = mAveragingTouchFilter.historyData[start] 5035 .pointers[id].pressure; 5036 5037 averagedX += historicalX * historicalPressure; 5038 averagedY += historicalY * historicalPressure; 5039 totalPressure += historicalPressure; 5040 5041 if (start == end) { 5042 break; 5043 } 5044 5045 start += 1; 5046 if (start > AVERAGING_HISTORY_SIZE) { 5047 start = 0; 5048 } 5049 } 5050 5051 if (totalPressure != 0) { 5052 averagedX /= totalPressure; 5053 averagedY /= totalPressure; 5054 5055#if DEBUG_HACKS 5056 LOGD("AveragingTouchFilter: Pointer id %d - " 5057 "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, 5058 averagedX, averagedY); 5059#endif 5060 5061 mCurrentTouch.pointers[currentIndex].x = averagedX; 5062 mCurrentTouch.pointers[currentIndex].y = averagedY; 5063 } 5064 } else { 5065#if DEBUG_HACKS 5066 LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); 5067#endif 5068 } 5069 } else { 5070#if DEBUG_HACKS 5071 LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); 5072#endif 5073 } 5074 5075 // Reset pointer history. 5076 mAveragingTouchFilter.historyStart[id] = 0; 5077 mAveragingTouchFilter.historyEnd[id] = 0; 5078 mAveragingTouchFilter.historyData[0].pointers[id].x = x; 5079 mAveragingTouchFilter.historyData[0].pointers[id].y = y; 5080 mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; 5081 } 5082} 5083 5084int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 5085 { // acquire lock 5086 AutoMutex _l(mLock); 5087 5088 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { 5089 return AKEY_STATE_VIRTUAL; 5090 } 5091 5092 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5093 for (size_t i = 0; i < numVirtualKeys; i++) { 5094 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5095 if (virtualKey.keyCode == keyCode) { 5096 return AKEY_STATE_UP; 5097 } 5098 } 5099 } // release lock 5100 5101 return AKEY_STATE_UNKNOWN; 5102} 5103 5104int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 5105 { // acquire lock 5106 AutoMutex _l(mLock); 5107 5108 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { 5109 return AKEY_STATE_VIRTUAL; 5110 } 5111 5112 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5113 for (size_t i = 0; i < numVirtualKeys; i++) { 5114 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5115 if (virtualKey.scanCode == scanCode) { 5116 return AKEY_STATE_UP; 5117 } 5118 } 5119 } // release lock 5120 5121 return AKEY_STATE_UNKNOWN; 5122} 5123 5124bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 5125 const int32_t* keyCodes, uint8_t* outFlags) { 5126 { // acquire lock 5127 AutoMutex _l(mLock); 5128 5129 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5130 for (size_t i = 0; i < numVirtualKeys; i++) { 5131 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5132 5133 for (size_t i = 0; i < numCodes; i++) { 5134 if (virtualKey.keyCode == keyCodes[i]) { 5135 outFlags[i] = 1; 5136 } 5137 } 5138 } 5139 } // release lock 5140 5141 return true; 5142} 5143 5144 5145// --- SingleTouchInputMapper --- 5146 5147SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : 5148 TouchInputMapper(device) { 5149 clearState(); 5150} 5151 5152SingleTouchInputMapper::~SingleTouchInputMapper() { 5153} 5154 5155void SingleTouchInputMapper::clearState() { 5156 mAccumulator.clear(); 5157 5158 mDown = false; 5159 mX = 0; 5160 mY = 0; 5161 mPressure = 0; // default to 0 for devices that don't report pressure 5162 mToolWidth = 0; // default to 0 for devices that don't report tool width 5163 mButtonState = 0; 5164} 5165 5166void SingleTouchInputMapper::reset() { 5167 TouchInputMapper::reset(); 5168 5169 clearState(); 5170 } 5171 5172void SingleTouchInputMapper::process(const RawEvent* rawEvent) { 5173 switch (rawEvent->type) { 5174 case EV_KEY: 5175 switch (rawEvent->scanCode) { 5176 case BTN_TOUCH: 5177 mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; 5178 mAccumulator.btnTouch = rawEvent->value != 0; 5179 // Don't sync immediately. Wait until the next SYN_REPORT since we might 5180 // not have received valid position information yet. This logic assumes that 5181 // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. 5182 break; 5183 default: 5184 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5185 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5186 if (buttonState) { 5187 if (rawEvent->value) { 5188 mAccumulator.buttonDown |= buttonState; 5189 } else { 5190 mAccumulator.buttonUp |= buttonState; 5191 } 5192 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 5193 } 5194 } 5195 break; 5196 } 5197 break; 5198 5199 case EV_ABS: 5200 switch (rawEvent->scanCode) { 5201 case ABS_X: 5202 mAccumulator.fields |= Accumulator::FIELD_ABS_X; 5203 mAccumulator.absX = rawEvent->value; 5204 break; 5205 case ABS_Y: 5206 mAccumulator.fields |= Accumulator::FIELD_ABS_Y; 5207 mAccumulator.absY = rawEvent->value; 5208 break; 5209 case ABS_PRESSURE: 5210 mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; 5211 mAccumulator.absPressure = rawEvent->value; 5212 break; 5213 case ABS_TOOL_WIDTH: 5214 mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; 5215 mAccumulator.absToolWidth = rawEvent->value; 5216 break; 5217 } 5218 break; 5219 5220 case EV_SYN: 5221 switch (rawEvent->scanCode) { 5222 case SYN_REPORT: 5223 sync(rawEvent->when); 5224 break; 5225 } 5226 break; 5227 } 5228} 5229 5230void SingleTouchInputMapper::sync(nsecs_t when) { 5231 uint32_t fields = mAccumulator.fields; 5232 if (fields == 0) { 5233 return; // no new state changes, so nothing to do 5234 } 5235 5236 if (fields & Accumulator::FIELD_BTN_TOUCH) { 5237 mDown = mAccumulator.btnTouch; 5238 } 5239 5240 if (fields & Accumulator::FIELD_ABS_X) { 5241 mX = mAccumulator.absX; 5242 } 5243 5244 if (fields & Accumulator::FIELD_ABS_Y) { 5245 mY = mAccumulator.absY; 5246 } 5247 5248 if (fields & Accumulator::FIELD_ABS_PRESSURE) { 5249 mPressure = mAccumulator.absPressure; 5250 } 5251 5252 if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { 5253 mToolWidth = mAccumulator.absToolWidth; 5254 } 5255 5256 if (fields & Accumulator::FIELD_BUTTONS) { 5257 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5258 } 5259 5260 mCurrentTouch.clear(); 5261 5262 if (mDown) { 5263 mCurrentTouch.pointerCount = 1; 5264 mCurrentTouch.pointers[0].id = 0; 5265 mCurrentTouch.pointers[0].x = mX; 5266 mCurrentTouch.pointers[0].y = mY; 5267 mCurrentTouch.pointers[0].pressure = mPressure; 5268 mCurrentTouch.pointers[0].touchMajor = 0; 5269 mCurrentTouch.pointers[0].touchMinor = 0; 5270 mCurrentTouch.pointers[0].toolMajor = mToolWidth; 5271 mCurrentTouch.pointers[0].toolMinor = mToolWidth; 5272 mCurrentTouch.pointers[0].orientation = 0; 5273 mCurrentTouch.pointers[0].distance = 0; 5274 mCurrentTouch.pointers[0].isStylus = false; // TODO: Set stylus 5275 mCurrentTouch.idToIndex[0] = 0; 5276 mCurrentTouch.idBits.markBit(0); 5277 mCurrentTouch.buttonState = mButtonState; 5278 } 5279 5280 syncTouch(when, true); 5281 5282 mAccumulator.clear(); 5283} 5284 5285void SingleTouchInputMapper::configureRawAxes() { 5286 TouchInputMapper::configureRawAxes(); 5287 5288 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); 5289 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); 5290 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); 5291 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); 5292} 5293 5294 5295// --- MultiTouchInputMapper --- 5296 5297MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : 5298 TouchInputMapper(device), mSlotCount(0), mUsingSlotsProtocol(false) { 5299 clearState(); 5300} 5301 5302MultiTouchInputMapper::~MultiTouchInputMapper() { 5303} 5304 5305void MultiTouchInputMapper::clearState() { 5306 mAccumulator.clear(mSlotCount); 5307 mButtonState = 0; 5308} 5309 5310void MultiTouchInputMapper::reset() { 5311 TouchInputMapper::reset(); 5312 5313 clearState(); 5314} 5315 5316void MultiTouchInputMapper::process(const RawEvent* rawEvent) { 5317 switch (rawEvent->type) { 5318 case EV_KEY: { 5319 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5320 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5321 if (buttonState) { 5322 if (rawEvent->value) { 5323 mAccumulator.buttonDown |= buttonState; 5324 } else { 5325 mAccumulator.buttonUp |= buttonState; 5326 } 5327 } 5328 } 5329 break; 5330 } 5331 5332 case EV_ABS: { 5333 bool newSlot = false; 5334 if (mUsingSlotsProtocol && rawEvent->scanCode == ABS_MT_SLOT) { 5335 mAccumulator.currentSlot = rawEvent->value; 5336 newSlot = true; 5337 } 5338 5339 if (mAccumulator.currentSlot < 0 || size_t(mAccumulator.currentSlot) >= mSlotCount) { 5340 if (newSlot) { 5341#if DEBUG_POINTERS 5342 LOGW("MultiTouch device %s emitted invalid slot index %d but it " 5343 "should be between 0 and %d; ignoring this slot.", 5344 getDeviceName().string(), mAccumulator.currentSlot, mSlotCount); 5345#endif 5346 } 5347 break; 5348 } 5349 5350 Accumulator::Slot* slot = &mAccumulator.slots[mAccumulator.currentSlot]; 5351 5352 switch (rawEvent->scanCode) { 5353 case ABS_MT_POSITION_X: 5354 slot->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; 5355 slot->absMTPositionX = rawEvent->value; 5356 break; 5357 case ABS_MT_POSITION_Y: 5358 slot->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; 5359 slot->absMTPositionY = rawEvent->value; 5360 break; 5361 case ABS_MT_TOUCH_MAJOR: 5362 slot->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; 5363 slot->absMTTouchMajor = rawEvent->value; 5364 break; 5365 case ABS_MT_TOUCH_MINOR: 5366 slot->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; 5367 slot->absMTTouchMinor = rawEvent->value; 5368 break; 5369 case ABS_MT_WIDTH_MAJOR: 5370 slot->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; 5371 slot->absMTWidthMajor = rawEvent->value; 5372 break; 5373 case ABS_MT_WIDTH_MINOR: 5374 slot->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; 5375 slot->absMTWidthMinor = rawEvent->value; 5376 break; 5377 case ABS_MT_ORIENTATION: 5378 slot->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; 5379 slot->absMTOrientation = rawEvent->value; 5380 break; 5381 case ABS_MT_TRACKING_ID: 5382 if (mUsingSlotsProtocol && rawEvent->value < 0) { 5383 slot->clear(); 5384 } else { 5385 slot->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; 5386 slot->absMTTrackingId = rawEvent->value; 5387 } 5388 break; 5389 case ABS_MT_PRESSURE: 5390 slot->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; 5391 slot->absMTPressure = rawEvent->value; 5392 break; 5393 case ABS_MT_TOOL_TYPE: 5394 slot->fields |= Accumulator::FIELD_ABS_MT_TOOL_TYPE; 5395 slot->absMTToolType = rawEvent->value; 5396 break; 5397 } 5398 break; 5399 } 5400 5401 case EV_SYN: 5402 switch (rawEvent->scanCode) { 5403 case SYN_MT_REPORT: { 5404 // MultiTouch Sync: The driver has returned all data for *one* of the pointers. 5405 mAccumulator.currentSlot += 1; 5406 break; 5407 } 5408 5409 case SYN_REPORT: 5410 sync(rawEvent->when); 5411 break; 5412 } 5413 break; 5414 } 5415} 5416 5417void MultiTouchInputMapper::sync(nsecs_t when) { 5418 static const uint32_t REQUIRED_FIELDS = 5419 Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; 5420 5421 size_t inCount = mSlotCount; 5422 size_t outCount = 0; 5423 bool havePointerIds = true; 5424 5425 mCurrentTouch.clear(); 5426 5427 for (size_t inIndex = 0; inIndex < inCount; inIndex++) { 5428 const Accumulator::Slot& inSlot = mAccumulator.slots[inIndex]; 5429 uint32_t fields = inSlot.fields; 5430 5431 if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { 5432 // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. 5433 // This may also indicate an unused slot. 5434 // Drop this finger. 5435 continue; 5436 } 5437 5438 if (outCount >= MAX_POINTERS) { 5439#if DEBUG_POINTERS 5440 LOGD("MultiTouch device %s emitted more than maximum of %d pointers; " 5441 "ignoring the rest.", 5442 getDeviceName().string(), MAX_POINTERS); 5443#endif 5444 break; // too many fingers! 5445 } 5446 5447 PointerData& outPointer = mCurrentTouch.pointers[outCount]; 5448 outPointer.x = inSlot.absMTPositionX; 5449 outPointer.y = inSlot.absMTPositionY; 5450 5451 if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { 5452 outPointer.pressure = inSlot.absMTPressure; 5453 } else { 5454 // Default pressure to 0 if absent. 5455 outPointer.pressure = 0; 5456 } 5457 5458 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { 5459 if (inSlot.absMTTouchMajor <= 0) { 5460 // Some devices send sync packets with X / Y but with a 0 touch major to indicate 5461 // a pointer going up. Drop this finger. 5462 continue; 5463 } 5464 outPointer.touchMajor = inSlot.absMTTouchMajor; 5465 } else { 5466 // Default touch area to 0 if absent. 5467 outPointer.touchMajor = 0; 5468 } 5469 5470 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { 5471 outPointer.touchMinor = inSlot.absMTTouchMinor; 5472 } else { 5473 // Assume touch area is circular. 5474 outPointer.touchMinor = outPointer.touchMajor; 5475 } 5476 5477 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { 5478 outPointer.toolMajor = inSlot.absMTWidthMajor; 5479 } else { 5480 // Default tool area to 0 if absent. 5481 outPointer.toolMajor = 0; 5482 } 5483 5484 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { 5485 outPointer.toolMinor = inSlot.absMTWidthMinor; 5486 } else { 5487 // Assume tool area is circular. 5488 outPointer.toolMinor = outPointer.toolMajor; 5489 } 5490 5491 if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { 5492 outPointer.orientation = inSlot.absMTOrientation; 5493 } else { 5494 // Default orientation to vertical if absent. 5495 outPointer.orientation = 0; 5496 } 5497 5498 if (fields & Accumulator::FIELD_ABS_MT_DISTANCE) { 5499 outPointer.distance = inSlot.absMTDistance; 5500 } else { 5501 // Default distance is 0 (direct contact). 5502 outPointer.distance = 0; 5503 } 5504 5505 if (fields & Accumulator::FIELD_ABS_MT_TOOL_TYPE) { 5506 outPointer.isStylus = (inSlot.absMTToolType == MT_TOOL_PEN); 5507 } else { 5508 // Assume this is not a stylus. 5509 outPointer.isStylus = false; 5510 } 5511 5512 // Assign pointer id using tracking id if available. 5513 if (havePointerIds) { 5514 int32_t id; 5515 if (mUsingSlotsProtocol) { 5516 id = inIndex; 5517 } else if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { 5518 id = inSlot.absMTTrackingId; 5519 } else { 5520 id = -1; 5521 } 5522 5523 if (id >= 0 && id <= MAX_POINTER_ID) { 5524 outPointer.id = id; 5525 mCurrentTouch.idToIndex[id] = outCount; 5526 mCurrentTouch.idBits.markBit(id); 5527 } else { 5528 if (id >= 0) { 5529#if DEBUG_POINTERS 5530 LOGD("Pointers: Ignoring driver provided slot index or tracking id %d because " 5531 "it is larger than the maximum supported pointer id %d", 5532 id, MAX_POINTER_ID); 5533#endif 5534 } 5535 havePointerIds = false; 5536 } 5537 } 5538 5539 outCount += 1; 5540 } 5541 5542 mCurrentTouch.pointerCount = outCount; 5543 5544 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5545 mCurrentTouch.buttonState = mButtonState; 5546 5547 syncTouch(when, havePointerIds); 5548 5549 mAccumulator.clear(mUsingSlotsProtocol ? 0 : mSlotCount); 5550} 5551 5552void MultiTouchInputMapper::configureRawAxes() { 5553 TouchInputMapper::configureRawAxes(); 5554 5555 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, &mRawAxes.x); 5556 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, &mRawAxes.y); 5557 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, &mRawAxes.touchMajor); 5558 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, &mRawAxes.touchMinor); 5559 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, &mRawAxes.toolMajor); 5560 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, &mRawAxes.toolMinor); 5561 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, &mRawAxes.orientation); 5562 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, &mRawAxes.pressure); 5563 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_DISTANCE, &mRawAxes.distance); 5564 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TRACKING_ID, &mRawAxes.trackingId); 5565 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_SLOT, &mRawAxes.slot); 5566 5567 if (mRawAxes.trackingId.valid 5568 && mRawAxes.slot.valid && mRawAxes.slot.minValue == 0 && mRawAxes.slot.maxValue > 0) { 5569 mSlotCount = mRawAxes.slot.maxValue + 1; 5570 if (mSlotCount > MAX_SLOTS) { 5571 LOGW("MultiTouch Device %s reported %d slots but the framework " 5572 "only supports a maximum of %d slots at this time.", 5573 getDeviceName().string(), mSlotCount, MAX_SLOTS); 5574 mSlotCount = MAX_SLOTS; 5575 } 5576 mUsingSlotsProtocol = true; 5577 } else { 5578 mSlotCount = MAX_POINTERS; 5579 mUsingSlotsProtocol = false; 5580 } 5581 5582 mAccumulator.allocateSlots(mSlotCount); 5583} 5584 5585 5586// --- JoystickInputMapper --- 5587 5588JoystickInputMapper::JoystickInputMapper(InputDevice* device) : 5589 InputMapper(device) { 5590} 5591 5592JoystickInputMapper::~JoystickInputMapper() { 5593} 5594 5595uint32_t JoystickInputMapper::getSources() { 5596 return AINPUT_SOURCE_JOYSTICK; 5597} 5598 5599void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 5600 InputMapper::populateDeviceInfo(info); 5601 5602 for (size_t i = 0; i < mAxes.size(); i++) { 5603 const Axis& axis = mAxes.valueAt(i); 5604 info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK, 5605 axis.min, axis.max, axis.flat, axis.fuzz); 5606 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5607 info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK, 5608 axis.min, axis.max, axis.flat, axis.fuzz); 5609 } 5610 } 5611} 5612 5613void JoystickInputMapper::dump(String8& dump) { 5614 dump.append(INDENT2 "Joystick Input Mapper:\n"); 5615 5616 dump.append(INDENT3 "Axes:\n"); 5617 size_t numAxes = mAxes.size(); 5618 for (size_t i = 0; i < numAxes; i++) { 5619 const Axis& axis = mAxes.valueAt(i); 5620 const char* label = getAxisLabel(axis.axisInfo.axis); 5621 if (label) { 5622 dump.appendFormat(INDENT4 "%s", label); 5623 } else { 5624 dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis); 5625 } 5626 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5627 label = getAxisLabel(axis.axisInfo.highAxis); 5628 if (label) { 5629 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue); 5630 } else { 5631 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis, 5632 axis.axisInfo.splitValue); 5633 } 5634 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) { 5635 dump.append(" (invert)"); 5636 } 5637 5638 dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f\n", 5639 axis.min, axis.max, axis.flat, axis.fuzz); 5640 dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, " 5641 "highScale=%0.5f, highOffset=%0.5f\n", 5642 axis.scale, axis.offset, axis.highScale, axis.highOffset); 5643 dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, rawFlat=%d, rawFuzz=%d\n", 5644 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue, 5645 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz); 5646 } 5647} 5648 5649void JoystickInputMapper::configure() { 5650 InputMapper::configure(); 5651 5652 // Collect all axes. 5653 for (int32_t abs = 0; abs <= ABS_MAX; abs++) { 5654 RawAbsoluteAxisInfo rawAxisInfo; 5655 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), abs, &rawAxisInfo); 5656 if (rawAxisInfo.valid) { 5657 // Map axis. 5658 AxisInfo axisInfo; 5659 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo); 5660 if (!explicitlyMapped) { 5661 // Axis is not explicitly mapped, will choose a generic axis later. 5662 axisInfo.mode = AxisInfo::MODE_NORMAL; 5663 axisInfo.axis = -1; 5664 } 5665 5666 // Apply flat override. 5667 int32_t rawFlat = axisInfo.flatOverride < 0 5668 ? rawAxisInfo.flat : axisInfo.flatOverride; 5669 5670 // Calculate scaling factors and limits. 5671 Axis axis; 5672 if (axisInfo.mode == AxisInfo::MODE_SPLIT) { 5673 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue); 5674 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue); 5675 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5676 scale, 0.0f, highScale, 0.0f, 5677 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5678 } else if (isCenteredAxis(axisInfo.axis)) { 5679 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5680 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale; 5681 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5682 scale, offset, scale, offset, 5683 -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5684 } else { 5685 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5686 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5687 scale, 0.0f, scale, 0.0f, 5688 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5689 } 5690 5691 // To eliminate noise while the joystick is at rest, filter out small variations 5692 // in axis values up front. 5693 axis.filter = axis.flat * 0.25f; 5694 5695 mAxes.add(abs, axis); 5696 } 5697 } 5698 5699 // If there are too many axes, start dropping them. 5700 // Prefer to keep explicitly mapped axes. 5701 if (mAxes.size() > PointerCoords::MAX_AXES) { 5702 LOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.", 5703 getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES); 5704 pruneAxes(true); 5705 pruneAxes(false); 5706 } 5707 5708 // Assign generic axis ids to remaining axes. 5709 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1; 5710 size_t numAxes = mAxes.size(); 5711 for (size_t i = 0; i < numAxes; i++) { 5712 Axis& axis = mAxes.editValueAt(i); 5713 if (axis.axisInfo.axis < 0) { 5714 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 5715 && haveAxis(nextGenericAxisId)) { 5716 nextGenericAxisId += 1; 5717 } 5718 5719 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) { 5720 axis.axisInfo.axis = nextGenericAxisId; 5721 nextGenericAxisId += 1; 5722 } else { 5723 LOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids " 5724 "have already been assigned to other axes.", 5725 getDeviceName().string(), mAxes.keyAt(i)); 5726 mAxes.removeItemsAt(i--); 5727 numAxes -= 1; 5728 } 5729 } 5730 } 5731} 5732 5733bool JoystickInputMapper::haveAxis(int32_t axisId) { 5734 size_t numAxes = mAxes.size(); 5735 for (size_t i = 0; i < numAxes; i++) { 5736 const Axis& axis = mAxes.valueAt(i); 5737 if (axis.axisInfo.axis == axisId 5738 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT 5739 && axis.axisInfo.highAxis == axisId)) { 5740 return true; 5741 } 5742 } 5743 return false; 5744} 5745 5746void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) { 5747 size_t i = mAxes.size(); 5748 while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) { 5749 if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) { 5750 continue; 5751 } 5752 LOGI("Discarding joystick '%s' axis %d because there are too many axes.", 5753 getDeviceName().string(), mAxes.keyAt(i)); 5754 mAxes.removeItemsAt(i); 5755 } 5756} 5757 5758bool JoystickInputMapper::isCenteredAxis(int32_t axis) { 5759 switch (axis) { 5760 case AMOTION_EVENT_AXIS_X: 5761 case AMOTION_EVENT_AXIS_Y: 5762 case AMOTION_EVENT_AXIS_Z: 5763 case AMOTION_EVENT_AXIS_RX: 5764 case AMOTION_EVENT_AXIS_RY: 5765 case AMOTION_EVENT_AXIS_RZ: 5766 case AMOTION_EVENT_AXIS_HAT_X: 5767 case AMOTION_EVENT_AXIS_HAT_Y: 5768 case AMOTION_EVENT_AXIS_ORIENTATION: 5769 case AMOTION_EVENT_AXIS_RUDDER: 5770 case AMOTION_EVENT_AXIS_WHEEL: 5771 return true; 5772 default: 5773 return false; 5774 } 5775} 5776 5777void JoystickInputMapper::reset() { 5778 // Recenter all axes. 5779 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 5780 5781 size_t numAxes = mAxes.size(); 5782 for (size_t i = 0; i < numAxes; i++) { 5783 Axis& axis = mAxes.editValueAt(i); 5784 axis.resetValue(); 5785 } 5786 5787 sync(when, true /*force*/); 5788 5789 InputMapper::reset(); 5790} 5791 5792void JoystickInputMapper::process(const RawEvent* rawEvent) { 5793 switch (rawEvent->type) { 5794 case EV_ABS: { 5795 ssize_t index = mAxes.indexOfKey(rawEvent->scanCode); 5796 if (index >= 0) { 5797 Axis& axis = mAxes.editValueAt(index); 5798 float newValue, highNewValue; 5799 switch (axis.axisInfo.mode) { 5800 case AxisInfo::MODE_INVERT: 5801 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) 5802 * axis.scale + axis.offset; 5803 highNewValue = 0.0f; 5804 break; 5805 case AxisInfo::MODE_SPLIT: 5806 if (rawEvent->value < axis.axisInfo.splitValue) { 5807 newValue = (axis.axisInfo.splitValue - rawEvent->value) 5808 * axis.scale + axis.offset; 5809 highNewValue = 0.0f; 5810 } else if (rawEvent->value > axis.axisInfo.splitValue) { 5811 newValue = 0.0f; 5812 highNewValue = (rawEvent->value - axis.axisInfo.splitValue) 5813 * axis.highScale + axis.highOffset; 5814 } else { 5815 newValue = 0.0f; 5816 highNewValue = 0.0f; 5817 } 5818 break; 5819 default: 5820 newValue = rawEvent->value * axis.scale + axis.offset; 5821 highNewValue = 0.0f; 5822 break; 5823 } 5824 axis.newValue = newValue; 5825 axis.highNewValue = highNewValue; 5826 } 5827 break; 5828 } 5829 5830 case EV_SYN: 5831 switch (rawEvent->scanCode) { 5832 case SYN_REPORT: 5833 sync(rawEvent->when, false /*force*/); 5834 break; 5835 } 5836 break; 5837 } 5838} 5839 5840void JoystickInputMapper::sync(nsecs_t when, bool force) { 5841 if (!filterAxes(force)) { 5842 return; 5843 } 5844 5845 int32_t metaState = mContext->getGlobalMetaState(); 5846 int32_t buttonState = 0; 5847 5848 PointerProperties pointerProperties; 5849 pointerProperties.clear(); 5850 pointerProperties.id = 0; 5851 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN; 5852 5853 PointerCoords pointerCoords; 5854 pointerCoords.clear(); 5855 5856 size_t numAxes = mAxes.size(); 5857 for (size_t i = 0; i < numAxes; i++) { 5858 const Axis& axis = mAxes.valueAt(i); 5859 pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue); 5860 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5861 pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue); 5862 } 5863 } 5864 5865 // Moving a joystick axis should not wake the devide because joysticks can 5866 // be fairly noisy even when not in use. On the other hand, pushing a gamepad 5867 // button will likely wake the device. 5868 // TODO: Use the input device configuration to control this behavior more finely. 5869 uint32_t policyFlags = 0; 5870 5871 getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags, 5872 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 5873 1, &pointerProperties, &pointerCoords, 0, 0, 0); 5874} 5875 5876bool JoystickInputMapper::filterAxes(bool force) { 5877 bool atLeastOneSignificantChange = force; 5878 size_t numAxes = mAxes.size(); 5879 for (size_t i = 0; i < numAxes; i++) { 5880 Axis& axis = mAxes.editValueAt(i); 5881 if (force || hasValueChangedSignificantly(axis.filter, 5882 axis.newValue, axis.currentValue, axis.min, axis.max)) { 5883 axis.currentValue = axis.newValue; 5884 atLeastOneSignificantChange = true; 5885 } 5886 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5887 if (force || hasValueChangedSignificantly(axis.filter, 5888 axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) { 5889 axis.highCurrentValue = axis.highNewValue; 5890 atLeastOneSignificantChange = true; 5891 } 5892 } 5893 } 5894 return atLeastOneSignificantChange; 5895} 5896 5897bool JoystickInputMapper::hasValueChangedSignificantly( 5898 float filter, float newValue, float currentValue, float min, float max) { 5899 if (newValue != currentValue) { 5900 // Filter out small changes in value unless the value is converging on the axis 5901 // bounds or center point. This is intended to reduce the amount of information 5902 // sent to applications by particularly noisy joysticks (such as PS3). 5903 if (fabs(newValue - currentValue) > filter 5904 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) 5905 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) 5906 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) { 5907 return true; 5908 } 5909 } 5910 return false; 5911} 5912 5913bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange( 5914 float filter, float newValue, float currentValue, float thresholdValue) { 5915 float newDistance = fabs(newValue - thresholdValue); 5916 if (newDistance < filter) { 5917 float oldDistance = fabs(currentValue - thresholdValue); 5918 if (newDistance < oldDistance) { 5919 return true; 5920 } 5921 } 5922 return false; 5923} 5924 5925} // namespace android 5926