InputReader.cpp revision aba321aa6f1be57beac70bd540812eea1c8262c5
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "InputReader" 18 19//#define LOG_NDEBUG 0 20 21// Log debug messages for each raw event received from the EventHub. 22#define DEBUG_RAW_EVENTS 0 23 24// Log debug messages about touch screen filtering hacks. 25#define DEBUG_HACKS 0 26 27// Log debug messages about virtual key processing. 28#define DEBUG_VIRTUAL_KEYS 0 29 30// Log debug messages about pointers. 31#define DEBUG_POINTERS 0 32 33// Log debug messages about pointer assignment calculations. 34#define DEBUG_POINTER_ASSIGNMENT 0 35 36// Log debug messages about gesture detection. 37#define DEBUG_GESTURES 0 38 39#include "InputReader.h" 40 41#include <cutils/log.h> 42#include <ui/Keyboard.h> 43#include <ui/VirtualKeyMap.h> 44 45#include <stddef.h> 46#include <stdlib.h> 47#include <unistd.h> 48#include <errno.h> 49#include <limits.h> 50#include <math.h> 51 52#define INDENT " " 53#define INDENT2 " " 54#define INDENT3 " " 55#define INDENT4 " " 56#define INDENT5 " " 57 58namespace android { 59 60// --- Constants --- 61 62// Maximum number of slots supported when using the slot-based Multitouch Protocol B. 63static const size_t MAX_SLOTS = 32; 64 65// --- Static Functions --- 66 67template<typename T> 68inline static T abs(const T& value) { 69 return value < 0 ? - value : value; 70} 71 72template<typename T> 73inline static T min(const T& a, const T& b) { 74 return a < b ? a : b; 75} 76 77template<typename T> 78inline static void swap(T& a, T& b) { 79 T temp = a; 80 a = b; 81 b = temp; 82} 83 84inline static float avg(float x, float y) { 85 return (x + y) / 2; 86} 87 88inline static float distance(float x1, float y1, float x2, float y2) { 89 return hypotf(x1 - x2, y1 - y2); 90} 91 92inline static int32_t signExtendNybble(int32_t value) { 93 return value >= 8 ? value - 16 : value; 94} 95 96static inline const char* toString(bool value) { 97 return value ? "true" : "false"; 98} 99 100static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation, 101 const int32_t map[][4], size_t mapSize) { 102 if (orientation != DISPLAY_ORIENTATION_0) { 103 for (size_t i = 0; i < mapSize; i++) { 104 if (value == map[i][0]) { 105 return map[i][orientation]; 106 } 107 } 108 } 109 return value; 110} 111 112static const int32_t keyCodeRotationMap[][4] = { 113 // key codes enumerated counter-clockwise with the original (unrotated) key first 114 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 115 { AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT }, 116 { AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN }, 117 { AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT }, 118 { AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP }, 119}; 120static const size_t keyCodeRotationMapSize = 121 sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]); 122 123int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) { 124 return rotateValueUsingRotationMap(keyCode, orientation, 125 keyCodeRotationMap, keyCodeRotationMapSize); 126} 127 128static const int32_t edgeFlagRotationMap[][4] = { 129 // edge flags enumerated counter-clockwise with the original (unrotated) edge flag first 130 // no rotation, 90 degree rotation, 180 degree rotation, 270 degree rotation 131 { AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT, 132 AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT }, 133 { AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP, 134 AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM }, 135 { AMOTION_EVENT_EDGE_FLAG_TOP, AMOTION_EVENT_EDGE_FLAG_LEFT, 136 AMOTION_EVENT_EDGE_FLAG_BOTTOM, AMOTION_EVENT_EDGE_FLAG_RIGHT }, 137 { AMOTION_EVENT_EDGE_FLAG_LEFT, AMOTION_EVENT_EDGE_FLAG_BOTTOM, 138 AMOTION_EVENT_EDGE_FLAG_RIGHT, AMOTION_EVENT_EDGE_FLAG_TOP }, 139}; 140static const size_t edgeFlagRotationMapSize = 141 sizeof(edgeFlagRotationMap) / sizeof(edgeFlagRotationMap[0]); 142 143static int32_t rotateEdgeFlag(int32_t edgeFlag, int32_t orientation) { 144 return rotateValueUsingRotationMap(edgeFlag, orientation, 145 edgeFlagRotationMap, edgeFlagRotationMapSize); 146} 147 148static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) { 149 return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0; 150} 151 152static uint32_t getButtonStateForScanCode(int32_t scanCode) { 153 // Currently all buttons are mapped to the primary button. 154 switch (scanCode) { 155 case BTN_LEFT: 156 return AMOTION_EVENT_BUTTON_PRIMARY; 157 case BTN_RIGHT: 158 case BTN_STYLUS: 159 return AMOTION_EVENT_BUTTON_SECONDARY; 160 case BTN_MIDDLE: 161 case BTN_STYLUS2: 162 return AMOTION_EVENT_BUTTON_TERTIARY; 163 case BTN_SIDE: 164 return AMOTION_EVENT_BUTTON_BACK; 165 case BTN_FORWARD: 166 case BTN_EXTRA: 167 return AMOTION_EVENT_BUTTON_FORWARD; 168 case BTN_BACK: 169 return AMOTION_EVENT_BUTTON_BACK; 170 case BTN_TASK: 171 default: 172 return 0; 173 } 174} 175 176// Returns true if the pointer should be reported as being down given the specified 177// button states. This determines whether the event is reported as a touch event. 178static bool isPointerDown(int32_t buttonState) { 179 return buttonState & 180 (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY 181 | AMOTION_EVENT_BUTTON_TERTIARY); 182} 183 184static int32_t calculateEdgeFlagsUsingPointerBounds( 185 const sp<PointerControllerInterface>& pointerController, float x, float y) { 186 int32_t edgeFlags = 0; 187 float minX, minY, maxX, maxY; 188 if (pointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 189 if (x <= minX) { 190 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_LEFT; 191 } else if (x >= maxX) { 192 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_RIGHT; 193 } 194 if (y <= minY) { 195 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_TOP; 196 } else if (y >= maxY) { 197 edgeFlags |= AMOTION_EVENT_EDGE_FLAG_BOTTOM; 198 } 199 } 200 return edgeFlags; 201} 202 203static float calculateCommonVector(float a, float b) { 204 if (a > 0 && b > 0) { 205 return a < b ? a : b; 206 } else if (a < 0 && b < 0) { 207 return a > b ? a : b; 208 } else { 209 return 0; 210 } 211} 212 213static void synthesizeButtonKey(InputReaderContext* context, int32_t action, 214 nsecs_t when, int32_t deviceId, uint32_t source, 215 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState, 216 int32_t buttonState, int32_t keyCode) { 217 if ( 218 (action == AKEY_EVENT_ACTION_DOWN 219 && !(lastButtonState & buttonState) 220 && (currentButtonState & buttonState)) 221 || (action == AKEY_EVENT_ACTION_UP 222 && (lastButtonState & buttonState) 223 && !(currentButtonState & buttonState))) { 224 context->getDispatcher()->notifyKey(when, deviceId, source, policyFlags, 225 action, 0, keyCode, 0, context->getGlobalMetaState(), when); 226 } 227} 228 229static void synthesizeButtonKeys(InputReaderContext* context, int32_t action, 230 nsecs_t when, int32_t deviceId, uint32_t source, 231 uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) { 232 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags, 233 lastButtonState, currentButtonState, 234 AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK); 235 synthesizeButtonKey(context, action, when, deviceId, source, policyFlags, 236 lastButtonState, currentButtonState, 237 AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD); 238} 239 240 241// --- InputReader --- 242 243InputReader::InputReader(const sp<EventHubInterface>& eventHub, 244 const sp<InputReaderPolicyInterface>& policy, 245 const sp<InputDispatcherInterface>& dispatcher) : 246 mEventHub(eventHub), mPolicy(policy), mDispatcher(dispatcher), 247 mGlobalMetaState(0), mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX), 248 mConfigurationChangesToRefresh(0) { 249 refreshConfiguration(0); 250 updateGlobalMetaState(); 251 updateInputConfiguration(); 252} 253 254InputReader::~InputReader() { 255 for (size_t i = 0; i < mDevices.size(); i++) { 256 delete mDevices.valueAt(i); 257 } 258} 259 260void InputReader::loopOnce() { 261 uint32_t changes; 262 { // acquire lock 263 AutoMutex _l(mStateLock); 264 265 changes = mConfigurationChangesToRefresh; 266 mConfigurationChangesToRefresh = 0; 267 } // release lock 268 269 if (changes) { 270 refreshConfiguration(changes); 271 } 272 273 int32_t timeoutMillis = -1; 274 if (mNextTimeout != LLONG_MAX) { 275 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 276 timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout); 277 } 278 279 size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE); 280 if (count) { 281 processEvents(mEventBuffer, count); 282 } 283 if (!count || timeoutMillis == 0) { 284 nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); 285#if DEBUG_RAW_EVENTS 286 LOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f); 287#endif 288 mNextTimeout = LLONG_MAX; 289 timeoutExpired(now); 290 } 291} 292 293void InputReader::processEvents(const RawEvent* rawEvents, size_t count) { 294 for (const RawEvent* rawEvent = rawEvents; count;) { 295 int32_t type = rawEvent->type; 296 size_t batchSize = 1; 297 if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) { 298 int32_t deviceId = rawEvent->deviceId; 299 while (batchSize < count) { 300 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT 301 || rawEvent[batchSize].deviceId != deviceId) { 302 break; 303 } 304 batchSize += 1; 305 } 306#if DEBUG_RAW_EVENTS 307 LOGD("BatchSize: %d Count: %d", batchSize, count); 308#endif 309 processEventsForDevice(deviceId, rawEvent, batchSize); 310 } else { 311 switch (rawEvent->type) { 312 case EventHubInterface::DEVICE_ADDED: 313 addDevice(rawEvent->deviceId); 314 break; 315 case EventHubInterface::DEVICE_REMOVED: 316 removeDevice(rawEvent->deviceId); 317 break; 318 case EventHubInterface::FINISHED_DEVICE_SCAN: 319 handleConfigurationChanged(rawEvent->when); 320 break; 321 default: 322 LOG_ASSERT(false); // can't happen 323 break; 324 } 325 } 326 count -= batchSize; 327 rawEvent += batchSize; 328 } 329} 330 331void InputReader::addDevice(int32_t deviceId) { 332 String8 name = mEventHub->getDeviceName(deviceId); 333 uint32_t classes = mEventHub->getDeviceClasses(deviceId); 334 335 InputDevice* device = createDevice(deviceId, name, classes); 336 device->configure(&mConfig, 0); 337 338 if (device->isIgnored()) { 339 LOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId, name.string()); 340 } else { 341 LOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, name.string(), 342 device->getSources()); 343 } 344 345 bool added = false; 346 { // acquire device registry writer lock 347 RWLock::AutoWLock _wl(mDeviceRegistryLock); 348 349 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 350 if (deviceIndex < 0) { 351 mDevices.add(deviceId, device); 352 added = true; 353 } 354 } // release device registry writer lock 355 356 if (! added) { 357 LOGW("Ignoring spurious device added event for deviceId %d.", deviceId); 358 delete device; 359 return; 360 } 361} 362 363void InputReader::removeDevice(int32_t deviceId) { 364 bool removed = false; 365 InputDevice* device = NULL; 366 { // acquire device registry writer lock 367 RWLock::AutoWLock _wl(mDeviceRegistryLock); 368 369 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 370 if (deviceIndex >= 0) { 371 device = mDevices.valueAt(deviceIndex); 372 mDevices.removeItemsAt(deviceIndex, 1); 373 removed = true; 374 } 375 } // release device registry writer lock 376 377 if (! removed) { 378 LOGW("Ignoring spurious device removed event for deviceId %d.", deviceId); 379 return; 380 } 381 382 if (device->isIgnored()) { 383 LOGI("Device removed: id=%d, name='%s' (ignored non-input device)", 384 device->getId(), device->getName().string()); 385 } else { 386 LOGI("Device removed: id=%d, name='%s', sources=0x%08x", 387 device->getId(), device->getName().string(), device->getSources()); 388 } 389 390 device->reset(); 391 392 delete device; 393} 394 395InputDevice* InputReader::createDevice(int32_t deviceId, const String8& name, uint32_t classes) { 396 InputDevice* device = new InputDevice(this, deviceId, name); 397 398 // External devices. 399 if (classes & INPUT_DEVICE_CLASS_EXTERNAL) { 400 device->setExternal(true); 401 } 402 403 // Switch-like devices. 404 if (classes & INPUT_DEVICE_CLASS_SWITCH) { 405 device->addMapper(new SwitchInputMapper(device)); 406 } 407 408 // Keyboard-like devices. 409 uint32_t keyboardSource = 0; 410 int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC; 411 if (classes & INPUT_DEVICE_CLASS_KEYBOARD) { 412 keyboardSource |= AINPUT_SOURCE_KEYBOARD; 413 } 414 if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) { 415 keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC; 416 } 417 if (classes & INPUT_DEVICE_CLASS_DPAD) { 418 keyboardSource |= AINPUT_SOURCE_DPAD; 419 } 420 if (classes & INPUT_DEVICE_CLASS_GAMEPAD) { 421 keyboardSource |= AINPUT_SOURCE_GAMEPAD; 422 } 423 424 if (keyboardSource != 0) { 425 device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType)); 426 } 427 428 // Cursor-like devices. 429 if (classes & INPUT_DEVICE_CLASS_CURSOR) { 430 device->addMapper(new CursorInputMapper(device)); 431 } 432 433 // Touchscreens and touchpad devices. 434 if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) { 435 device->addMapper(new MultiTouchInputMapper(device)); 436 } else if (classes & INPUT_DEVICE_CLASS_TOUCH) { 437 device->addMapper(new SingleTouchInputMapper(device)); 438 } 439 440 // Joystick-like devices. 441 if (classes & INPUT_DEVICE_CLASS_JOYSTICK) { 442 device->addMapper(new JoystickInputMapper(device)); 443 } 444 445 return device; 446} 447 448void InputReader::processEventsForDevice(int32_t deviceId, 449 const RawEvent* rawEvents, size_t count) { 450 { // acquire device registry reader lock 451 RWLock::AutoRLock _rl(mDeviceRegistryLock); 452 453 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 454 if (deviceIndex < 0) { 455 LOGW("Discarding event for unknown deviceId %d.", deviceId); 456 return; 457 } 458 459 InputDevice* device = mDevices.valueAt(deviceIndex); 460 if (device->isIgnored()) { 461 //LOGD("Discarding event for ignored deviceId %d.", deviceId); 462 return; 463 } 464 465 device->process(rawEvents, count); 466 } // release device registry reader lock 467} 468 469void InputReader::timeoutExpired(nsecs_t when) { 470 { // acquire device registry reader lock 471 RWLock::AutoRLock _rl(mDeviceRegistryLock); 472 473 for (size_t i = 0; i < mDevices.size(); i++) { 474 InputDevice* device = mDevices.valueAt(i); 475 if (!device->isIgnored()) { 476 device->timeoutExpired(when); 477 } 478 } 479 } // release device registry reader lock 480} 481 482void InputReader::handleConfigurationChanged(nsecs_t when) { 483 // Reset global meta state because it depends on the list of all configured devices. 484 updateGlobalMetaState(); 485 486 // Update input configuration. 487 updateInputConfiguration(); 488 489 // Enqueue configuration changed. 490 mDispatcher->notifyConfigurationChanged(when); 491} 492 493void InputReader::refreshConfiguration(uint32_t changes) { 494 mPolicy->getReaderConfiguration(&mConfig); 495 mEventHub->setExcludedDevices(mConfig.excludedDeviceNames); 496 497 if (changes) { 498 LOGI("Reconfiguring input devices. changes=0x%08x", changes); 499 500 if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) { 501 mEventHub->requestReopenDevices(); 502 } else { 503 { // acquire device registry reader lock 504 RWLock::AutoRLock _rl(mDeviceRegistryLock); 505 506 for (size_t i = 0; i < mDevices.size(); i++) { 507 InputDevice* device = mDevices.valueAt(i); 508 device->configure(&mConfig, changes); 509 } 510 } // release device registry reader lock 511 } 512 } 513} 514 515void InputReader::updateGlobalMetaState() { 516 { // acquire state lock 517 AutoMutex _l(mStateLock); 518 519 mGlobalMetaState = 0; 520 521 { // acquire device registry reader lock 522 RWLock::AutoRLock _rl(mDeviceRegistryLock); 523 524 for (size_t i = 0; i < mDevices.size(); i++) { 525 InputDevice* device = mDevices.valueAt(i); 526 mGlobalMetaState |= device->getMetaState(); 527 } 528 } // release device registry reader lock 529 } // release state lock 530} 531 532int32_t InputReader::getGlobalMetaState() { 533 { // acquire state lock 534 AutoMutex _l(mStateLock); 535 536 return mGlobalMetaState; 537 } // release state lock 538} 539 540void InputReader::updateInputConfiguration() { 541 { // acquire state lock 542 AutoMutex _l(mStateLock); 543 544 int32_t touchScreenConfig = InputConfiguration::TOUCHSCREEN_NOTOUCH; 545 int32_t keyboardConfig = InputConfiguration::KEYBOARD_NOKEYS; 546 int32_t navigationConfig = InputConfiguration::NAVIGATION_NONAV; 547 { // acquire device registry reader lock 548 RWLock::AutoRLock _rl(mDeviceRegistryLock); 549 550 InputDeviceInfo deviceInfo; 551 for (size_t i = 0; i < mDevices.size(); i++) { 552 InputDevice* device = mDevices.valueAt(i); 553 device->getDeviceInfo(& deviceInfo); 554 uint32_t sources = deviceInfo.getSources(); 555 556 if ((sources & AINPUT_SOURCE_TOUCHSCREEN) == AINPUT_SOURCE_TOUCHSCREEN) { 557 touchScreenConfig = InputConfiguration::TOUCHSCREEN_FINGER; 558 } 559 if ((sources & AINPUT_SOURCE_TRACKBALL) == AINPUT_SOURCE_TRACKBALL) { 560 navigationConfig = InputConfiguration::NAVIGATION_TRACKBALL; 561 } else if ((sources & AINPUT_SOURCE_DPAD) == AINPUT_SOURCE_DPAD) { 562 navigationConfig = InputConfiguration::NAVIGATION_DPAD; 563 } 564 if (deviceInfo.getKeyboardType() == AINPUT_KEYBOARD_TYPE_ALPHABETIC) { 565 keyboardConfig = InputConfiguration::KEYBOARD_QWERTY; 566 } 567 } 568 } // release device registry reader lock 569 570 mInputConfiguration.touchScreen = touchScreenConfig; 571 mInputConfiguration.keyboard = keyboardConfig; 572 mInputConfiguration.navigation = navigationConfig; 573 } // release state lock 574} 575 576void InputReader::disableVirtualKeysUntil(nsecs_t time) { 577 mDisableVirtualKeysTimeout = time; 578} 579 580bool InputReader::shouldDropVirtualKey(nsecs_t now, 581 InputDevice* device, int32_t keyCode, int32_t scanCode) { 582 if (now < mDisableVirtualKeysTimeout) { 583 LOGI("Dropping virtual key from device %s because virtual keys are " 584 "temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d", 585 device->getName().string(), 586 (mDisableVirtualKeysTimeout - now) * 0.000001, 587 keyCode, scanCode); 588 return true; 589 } else { 590 return false; 591 } 592} 593 594void InputReader::fadePointer() { 595 { // acquire device registry reader lock 596 RWLock::AutoRLock _rl(mDeviceRegistryLock); 597 598 for (size_t i = 0; i < mDevices.size(); i++) { 599 InputDevice* device = mDevices.valueAt(i); 600 device->fadePointer(); 601 } 602 } // release device registry reader lock 603} 604 605void InputReader::requestTimeoutAtTime(nsecs_t when) { 606 if (when < mNextTimeout) { 607 mNextTimeout = when; 608 } 609} 610 611void InputReader::getInputConfiguration(InputConfiguration* outConfiguration) { 612 { // acquire state lock 613 AutoMutex _l(mStateLock); 614 615 *outConfiguration = mInputConfiguration; 616 } // release state lock 617} 618 619status_t InputReader::getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) { 620 { // acquire device registry reader lock 621 RWLock::AutoRLock _rl(mDeviceRegistryLock); 622 623 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 624 if (deviceIndex < 0) { 625 return NAME_NOT_FOUND; 626 } 627 628 InputDevice* device = mDevices.valueAt(deviceIndex); 629 if (device->isIgnored()) { 630 return NAME_NOT_FOUND; 631 } 632 633 device->getDeviceInfo(outDeviceInfo); 634 return OK; 635 } // release device registy reader lock 636} 637 638void InputReader::getInputDeviceIds(Vector<int32_t>& outDeviceIds) { 639 outDeviceIds.clear(); 640 641 { // acquire device registry reader lock 642 RWLock::AutoRLock _rl(mDeviceRegistryLock); 643 644 size_t numDevices = mDevices.size(); 645 for (size_t i = 0; i < numDevices; i++) { 646 InputDevice* device = mDevices.valueAt(i); 647 if (! device->isIgnored()) { 648 outDeviceIds.add(device->getId()); 649 } 650 } 651 } // release device registy reader lock 652} 653 654int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 655 int32_t keyCode) { 656 return getState(deviceId, sourceMask, keyCode, & InputDevice::getKeyCodeState); 657} 658 659int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask, 660 int32_t scanCode) { 661 return getState(deviceId, sourceMask, scanCode, & InputDevice::getScanCodeState); 662} 663 664int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) { 665 return getState(deviceId, sourceMask, switchCode, & InputDevice::getSwitchState); 666} 667 668int32_t InputReader::getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 669 GetStateFunc getStateFunc) { 670 { // acquire device registry reader lock 671 RWLock::AutoRLock _rl(mDeviceRegistryLock); 672 673 int32_t result = AKEY_STATE_UNKNOWN; 674 if (deviceId >= 0) { 675 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 676 if (deviceIndex >= 0) { 677 InputDevice* device = mDevices.valueAt(deviceIndex); 678 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 679 result = (device->*getStateFunc)(sourceMask, code); 680 } 681 } 682 } else { 683 size_t numDevices = mDevices.size(); 684 for (size_t i = 0; i < numDevices; i++) { 685 InputDevice* device = mDevices.valueAt(i); 686 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 687 result = (device->*getStateFunc)(sourceMask, code); 688 if (result >= AKEY_STATE_DOWN) { 689 return result; 690 } 691 } 692 } 693 } 694 return result; 695 } // release device registy reader lock 696} 697 698bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, 699 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) { 700 memset(outFlags, 0, numCodes); 701 return markSupportedKeyCodes(deviceId, sourceMask, numCodes, keyCodes, outFlags); 702} 703 704bool InputReader::markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 705 const int32_t* keyCodes, uint8_t* outFlags) { 706 { // acquire device registry reader lock 707 RWLock::AutoRLock _rl(mDeviceRegistryLock); 708 bool result = false; 709 if (deviceId >= 0) { 710 ssize_t deviceIndex = mDevices.indexOfKey(deviceId); 711 if (deviceIndex >= 0) { 712 InputDevice* device = mDevices.valueAt(deviceIndex); 713 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 714 result = device->markSupportedKeyCodes(sourceMask, 715 numCodes, keyCodes, outFlags); 716 } 717 } 718 } else { 719 size_t numDevices = mDevices.size(); 720 for (size_t i = 0; i < numDevices; i++) { 721 InputDevice* device = mDevices.valueAt(i); 722 if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) { 723 result |= device->markSupportedKeyCodes(sourceMask, 724 numCodes, keyCodes, outFlags); 725 } 726 } 727 } 728 return result; 729 } // release device registy reader lock 730} 731 732void InputReader::requestRefreshConfiguration(uint32_t changes) { 733 if (changes) { 734 bool needWake; 735 { // acquire lock 736 AutoMutex _l(mStateLock); 737 738 needWake = !mConfigurationChangesToRefresh; 739 mConfigurationChangesToRefresh |= changes; 740 } // release lock 741 742 if (needWake) { 743 mEventHub->wake(); 744 } 745 } 746} 747 748void InputReader::dump(String8& dump) { 749 mEventHub->dump(dump); 750 dump.append("\n"); 751 752 dump.append("Input Reader State:\n"); 753 754 { // acquire device registry reader lock 755 RWLock::AutoRLock _rl(mDeviceRegistryLock); 756 757 for (size_t i = 0; i < mDevices.size(); i++) { 758 mDevices.valueAt(i)->dump(dump); 759 } 760 } // release device registy reader lock 761 762 dump.append(INDENT "Configuration:\n"); 763 dump.append(INDENT2 "ExcludedDeviceNames: ["); 764 for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) { 765 if (i != 0) { 766 dump.append(", "); 767 } 768 dump.append(mConfig.excludedDeviceNames.itemAt(i).string()); 769 } 770 dump.append("]\n"); 771 dump.appendFormat(INDENT2 "FilterTouchEvents: %s\n", 772 toString(mConfig.filterTouchEvents)); 773 dump.appendFormat(INDENT2 "FilterJumpyTouchEvents: %s\n", 774 toString(mConfig.filterJumpyTouchEvents)); 775 dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n", 776 mConfig.virtualKeyQuietTime * 0.000001f); 777 778 dump.appendFormat(INDENT2 "PointerVelocityControlParameters: " 779 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n", 780 mConfig.pointerVelocityControlParameters.scale, 781 mConfig.pointerVelocityControlParameters.lowThreshold, 782 mConfig.pointerVelocityControlParameters.highThreshold, 783 mConfig.pointerVelocityControlParameters.acceleration); 784 785 dump.appendFormat(INDENT2 "WheelVelocityControlParameters: " 786 "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n", 787 mConfig.wheelVelocityControlParameters.scale, 788 mConfig.wheelVelocityControlParameters.lowThreshold, 789 mConfig.wheelVelocityControlParameters.highThreshold, 790 mConfig.wheelVelocityControlParameters.acceleration); 791 792 dump.appendFormat(INDENT2 "PointerGesture:\n"); 793 dump.appendFormat(INDENT3 "Enabled: %s\n", 794 toString(mConfig.pointerGesturesEnabled)); 795 dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n", 796 mConfig.pointerGestureQuietInterval * 0.000001f); 797 dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n", 798 mConfig.pointerGestureDragMinSwitchSpeed); 799 dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n", 800 mConfig.pointerGestureTapInterval * 0.000001f); 801 dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n", 802 mConfig.pointerGestureTapDragInterval * 0.000001f); 803 dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n", 804 mConfig.pointerGestureTapSlop); 805 dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n", 806 mConfig.pointerGestureMultitouchSettleInterval * 0.000001f); 807 dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n", 808 mConfig.pointerGestureMultitouchMinDistance); 809 dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n", 810 mConfig.pointerGestureSwipeTransitionAngleCosine); 811 dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n", 812 mConfig.pointerGestureSwipeMaxWidthRatio); 813 dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n", 814 mConfig.pointerGestureMovementSpeedRatio); 815 dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n", 816 mConfig.pointerGestureZoomSpeedRatio); 817} 818 819 820// --- InputReaderThread --- 821 822InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) : 823 Thread(/*canCallJava*/ true), mReader(reader) { 824} 825 826InputReaderThread::~InputReaderThread() { 827} 828 829bool InputReaderThread::threadLoop() { 830 mReader->loopOnce(); 831 return true; 832} 833 834 835// --- InputDevice --- 836 837InputDevice::InputDevice(InputReaderContext* context, int32_t id, const String8& name) : 838 mContext(context), mId(id), mName(name), mSources(0), 839 mIsExternal(false), mDropUntilNextSync(false) { 840} 841 842InputDevice::~InputDevice() { 843 size_t numMappers = mMappers.size(); 844 for (size_t i = 0; i < numMappers; i++) { 845 delete mMappers[i]; 846 } 847 mMappers.clear(); 848} 849 850void InputDevice::dump(String8& dump) { 851 InputDeviceInfo deviceInfo; 852 getDeviceInfo(& deviceInfo); 853 854 dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(), 855 deviceInfo.getName().string()); 856 dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal)); 857 dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources()); 858 dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType()); 859 860 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 861 if (!ranges.isEmpty()) { 862 dump.append(INDENT2 "Motion Ranges:\n"); 863 for (size_t i = 0; i < ranges.size(); i++) { 864 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i); 865 const char* label = getAxisLabel(range.axis); 866 char name[32]; 867 if (label) { 868 strncpy(name, label, sizeof(name)); 869 name[sizeof(name) - 1] = '\0'; 870 } else { 871 snprintf(name, sizeof(name), "%d", range.axis); 872 } 873 dump.appendFormat(INDENT3 "%s: source=0x%08x, " 874 "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f\n", 875 name, range.source, range.min, range.max, range.flat, range.fuzz); 876 } 877 } 878 879 size_t numMappers = mMappers.size(); 880 for (size_t i = 0; i < numMappers; i++) { 881 InputMapper* mapper = mMappers[i]; 882 mapper->dump(dump); 883 } 884} 885 886void InputDevice::addMapper(InputMapper* mapper) { 887 mMappers.add(mapper); 888} 889 890void InputDevice::configure(const InputReaderConfiguration* config, uint32_t changes) { 891 mSources = 0; 892 893 if (!isIgnored()) { 894 if (!changes) { // first time only 895 mContext->getEventHub()->getConfiguration(mId, &mConfiguration); 896 } 897 898 size_t numMappers = mMappers.size(); 899 for (size_t i = 0; i < numMappers; i++) { 900 InputMapper* mapper = mMappers[i]; 901 mapper->configure(config, changes); 902 mSources |= mapper->getSources(); 903 } 904 } 905} 906 907void InputDevice::reset() { 908 size_t numMappers = mMappers.size(); 909 for (size_t i = 0; i < numMappers; i++) { 910 InputMapper* mapper = mMappers[i]; 911 mapper->reset(); 912 } 913} 914 915void InputDevice::process(const RawEvent* rawEvents, size_t count) { 916 // Process all of the events in order for each mapper. 917 // We cannot simply ask each mapper to process them in bulk because mappers may 918 // have side-effects that must be interleaved. For example, joystick movement events and 919 // gamepad button presses are handled by different mappers but they should be dispatched 920 // in the order received. 921 size_t numMappers = mMappers.size(); 922 for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) { 923#if DEBUG_RAW_EVENTS 924 LOGD("Input event: device=%d type=0x%04x scancode=0x%04x " 925 "keycode=0x%04x value=0x%04x flags=0x%08x", 926 rawEvent->deviceId, rawEvent->type, rawEvent->scanCode, rawEvent->keyCode, 927 rawEvent->value, rawEvent->flags); 928#endif 929 930 if (mDropUntilNextSync) { 931 if (rawEvent->type == EV_SYN && rawEvent->scanCode == SYN_REPORT) { 932 mDropUntilNextSync = false; 933#if DEBUG_RAW_EVENTS 934 LOGD("Recovered from input event buffer overrun."); 935#endif 936 } else { 937#if DEBUG_RAW_EVENTS 938 LOGD("Dropped input event while waiting for next input sync."); 939#endif 940 } 941 } else if (rawEvent->type == EV_SYN && rawEvent->scanCode == SYN_DROPPED) { 942 LOGI("Detected input event buffer overrun for device %s.", mName.string()); 943 mDropUntilNextSync = true; 944 reset(); 945 } else { 946 for (size_t i = 0; i < numMappers; i++) { 947 InputMapper* mapper = mMappers[i]; 948 mapper->process(rawEvent); 949 } 950 } 951 } 952} 953 954void InputDevice::timeoutExpired(nsecs_t when) { 955 size_t numMappers = mMappers.size(); 956 for (size_t i = 0; i < numMappers; i++) { 957 InputMapper* mapper = mMappers[i]; 958 mapper->timeoutExpired(when); 959 } 960} 961 962void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) { 963 outDeviceInfo->initialize(mId, mName); 964 965 size_t numMappers = mMappers.size(); 966 for (size_t i = 0; i < numMappers; i++) { 967 InputMapper* mapper = mMappers[i]; 968 mapper->populateDeviceInfo(outDeviceInfo); 969 } 970} 971 972int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 973 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState); 974} 975 976int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 977 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState); 978} 979 980int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 981 return getState(sourceMask, switchCode, & InputMapper::getSwitchState); 982} 983 984int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) { 985 int32_t result = AKEY_STATE_UNKNOWN; 986 size_t numMappers = mMappers.size(); 987 for (size_t i = 0; i < numMappers; i++) { 988 InputMapper* mapper = mMappers[i]; 989 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 990 result = (mapper->*getStateFunc)(sourceMask, code); 991 if (result >= AKEY_STATE_DOWN) { 992 return result; 993 } 994 } 995 } 996 return result; 997} 998 999bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1000 const int32_t* keyCodes, uint8_t* outFlags) { 1001 bool result = false; 1002 size_t numMappers = mMappers.size(); 1003 for (size_t i = 0; i < numMappers; i++) { 1004 InputMapper* mapper = mMappers[i]; 1005 if (sourcesMatchMask(mapper->getSources(), sourceMask)) { 1006 result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags); 1007 } 1008 } 1009 return result; 1010} 1011 1012int32_t InputDevice::getMetaState() { 1013 int32_t result = 0; 1014 size_t numMappers = mMappers.size(); 1015 for (size_t i = 0; i < numMappers; i++) { 1016 InputMapper* mapper = mMappers[i]; 1017 result |= mapper->getMetaState(); 1018 } 1019 return result; 1020} 1021 1022void InputDevice::fadePointer() { 1023 size_t numMappers = mMappers.size(); 1024 for (size_t i = 0; i < numMappers; i++) { 1025 InputMapper* mapper = mMappers[i]; 1026 mapper->fadePointer(); 1027 } 1028} 1029 1030 1031// --- InputMapper --- 1032 1033InputMapper::InputMapper(InputDevice* device) : 1034 mDevice(device), mContext(device->getContext()) { 1035} 1036 1037InputMapper::~InputMapper() { 1038} 1039 1040void InputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1041 info->addSource(getSources()); 1042} 1043 1044void InputMapper::dump(String8& dump) { 1045} 1046 1047void InputMapper::configure(const InputReaderConfiguration* config, uint32_t changes) { 1048} 1049 1050void InputMapper::reset() { 1051} 1052 1053void InputMapper::timeoutExpired(nsecs_t when) { 1054} 1055 1056int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1057 return AKEY_STATE_UNKNOWN; 1058} 1059 1060int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1061 return AKEY_STATE_UNKNOWN; 1062} 1063 1064int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1065 return AKEY_STATE_UNKNOWN; 1066} 1067 1068bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1069 const int32_t* keyCodes, uint8_t* outFlags) { 1070 return false; 1071} 1072 1073int32_t InputMapper::getMetaState() { 1074 return 0; 1075} 1076 1077void InputMapper::fadePointer() { 1078} 1079 1080void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump, 1081 const RawAbsoluteAxisInfo& axis, const char* name) { 1082 if (axis.valid) { 1083 dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n", 1084 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution); 1085 } else { 1086 dump.appendFormat(INDENT4 "%s: unknown range\n", name); 1087 } 1088} 1089 1090 1091// --- SwitchInputMapper --- 1092 1093SwitchInputMapper::SwitchInputMapper(InputDevice* device) : 1094 InputMapper(device) { 1095} 1096 1097SwitchInputMapper::~SwitchInputMapper() { 1098} 1099 1100uint32_t SwitchInputMapper::getSources() { 1101 return AINPUT_SOURCE_SWITCH; 1102} 1103 1104void SwitchInputMapper::process(const RawEvent* rawEvent) { 1105 switch (rawEvent->type) { 1106 case EV_SW: 1107 processSwitch(rawEvent->when, rawEvent->scanCode, rawEvent->value); 1108 break; 1109 } 1110} 1111 1112void SwitchInputMapper::processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue) { 1113 getDispatcher()->notifySwitch(when, switchCode, switchValue, 0); 1114} 1115 1116int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) { 1117 return getEventHub()->getSwitchState(getDeviceId(), switchCode); 1118} 1119 1120 1121// --- KeyboardInputMapper --- 1122 1123KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, 1124 uint32_t source, int32_t keyboardType) : 1125 InputMapper(device), mSource(source), 1126 mKeyboardType(keyboardType) { 1127 initializeLocked(); 1128} 1129 1130KeyboardInputMapper::~KeyboardInputMapper() { 1131} 1132 1133void KeyboardInputMapper::initializeLocked() { 1134 mLocked.metaState = AMETA_NONE; 1135 mLocked.downTime = 0; 1136} 1137 1138uint32_t KeyboardInputMapper::getSources() { 1139 return mSource; 1140} 1141 1142void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1143 InputMapper::populateDeviceInfo(info); 1144 1145 info->setKeyboardType(mKeyboardType); 1146} 1147 1148void KeyboardInputMapper::dump(String8& dump) { 1149 { // acquire lock 1150 AutoMutex _l(mLock); 1151 dump.append(INDENT2 "Keyboard Input Mapper:\n"); 1152 dumpParameters(dump); 1153 dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType); 1154 dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size()); 1155 dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState); 1156 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1157 } // release lock 1158} 1159 1160 1161void KeyboardInputMapper::configure(const InputReaderConfiguration* config, uint32_t changes) { 1162 InputMapper::configure(config, changes); 1163 1164 if (!changes) { // first time only 1165 // Configure basic parameters. 1166 configureParameters(); 1167 1168 // Reset LEDs. 1169 { 1170 AutoMutex _l(mLock); 1171 resetLedStateLocked(); 1172 } 1173 } 1174} 1175 1176void KeyboardInputMapper::configureParameters() { 1177 mParameters.orientationAware = false; 1178 getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"), 1179 mParameters.orientationAware); 1180 1181 mParameters.associatedDisplayId = mParameters.orientationAware ? 0 : -1; 1182} 1183 1184void KeyboardInputMapper::dumpParameters(String8& dump) { 1185 dump.append(INDENT3 "Parameters:\n"); 1186 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1187 mParameters.associatedDisplayId); 1188 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1189 toString(mParameters.orientationAware)); 1190} 1191 1192void KeyboardInputMapper::reset() { 1193 for (;;) { 1194 int32_t keyCode, scanCode; 1195 { // acquire lock 1196 AutoMutex _l(mLock); 1197 1198 // Synthesize key up event on reset if keys are currently down. 1199 if (mLocked.keyDowns.isEmpty()) { 1200 initializeLocked(); 1201 resetLedStateLocked(); 1202 break; // done 1203 } 1204 1205 const KeyDown& keyDown = mLocked.keyDowns.top(); 1206 keyCode = keyDown.keyCode; 1207 scanCode = keyDown.scanCode; 1208 } // release lock 1209 1210 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1211 processKey(when, false, keyCode, scanCode, 0); 1212 } 1213 1214 InputMapper::reset(); 1215 getContext()->updateGlobalMetaState(); 1216} 1217 1218void KeyboardInputMapper::process(const RawEvent* rawEvent) { 1219 switch (rawEvent->type) { 1220 case EV_KEY: { 1221 int32_t scanCode = rawEvent->scanCode; 1222 if (isKeyboardOrGamepadKey(scanCode)) { 1223 processKey(rawEvent->when, rawEvent->value != 0, rawEvent->keyCode, scanCode, 1224 rawEvent->flags); 1225 } 1226 break; 1227 } 1228 } 1229} 1230 1231bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) { 1232 return scanCode < BTN_MOUSE 1233 || scanCode >= KEY_OK 1234 || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE) 1235 || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI); 1236} 1237 1238void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode, 1239 int32_t scanCode, uint32_t policyFlags) { 1240 int32_t newMetaState; 1241 nsecs_t downTime; 1242 bool metaStateChanged = false; 1243 1244 { // acquire lock 1245 AutoMutex _l(mLock); 1246 1247 if (down) { 1248 // Rotate key codes according to orientation if needed. 1249 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1250 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0) { 1251 int32_t orientation; 1252 if (!getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1253 NULL, NULL, & orientation)) { 1254 orientation = DISPLAY_ORIENTATION_0; 1255 } 1256 1257 keyCode = rotateKeyCode(keyCode, orientation); 1258 } 1259 1260 // Add key down. 1261 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1262 if (keyDownIndex >= 0) { 1263 // key repeat, be sure to use same keycode as before in case of rotation 1264 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1265 } else { 1266 // key down 1267 if ((policyFlags & POLICY_FLAG_VIRTUAL) 1268 && mContext->shouldDropVirtualKey(when, 1269 getDevice(), keyCode, scanCode)) { 1270 return; 1271 } 1272 1273 mLocked.keyDowns.push(); 1274 KeyDown& keyDown = mLocked.keyDowns.editTop(); 1275 keyDown.keyCode = keyCode; 1276 keyDown.scanCode = scanCode; 1277 } 1278 1279 mLocked.downTime = when; 1280 } else { 1281 // Remove key down. 1282 ssize_t keyDownIndex = findKeyDownLocked(scanCode); 1283 if (keyDownIndex >= 0) { 1284 // key up, be sure to use same keycode as before in case of rotation 1285 keyCode = mLocked.keyDowns.itemAt(keyDownIndex).keyCode; 1286 mLocked.keyDowns.removeAt(size_t(keyDownIndex)); 1287 } else { 1288 // key was not actually down 1289 LOGI("Dropping key up from device %s because the key was not down. " 1290 "keyCode=%d, scanCode=%d", 1291 getDeviceName().string(), keyCode, scanCode); 1292 return; 1293 } 1294 } 1295 1296 int32_t oldMetaState = mLocked.metaState; 1297 newMetaState = updateMetaState(keyCode, down, oldMetaState); 1298 if (oldMetaState != newMetaState) { 1299 mLocked.metaState = newMetaState; 1300 metaStateChanged = true; 1301 updateLedStateLocked(false); 1302 } 1303 1304 downTime = mLocked.downTime; 1305 } // release lock 1306 1307 // Key down on external an keyboard should wake the device. 1308 // We don't do this for internal keyboards to prevent them from waking up in your pocket. 1309 // For internal keyboards, the key layout file should specify the policy flags for 1310 // each wake key individually. 1311 // TODO: Use the input device configuration to control this behavior more finely. 1312 if (down && getDevice()->isExternal() 1313 && !(policyFlags & (POLICY_FLAG_WAKE | POLICY_FLAG_WAKE_DROPPED))) { 1314 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1315 } 1316 1317 if (metaStateChanged) { 1318 getContext()->updateGlobalMetaState(); 1319 } 1320 1321 if (down && !isMetaKey(keyCode)) { 1322 getContext()->fadePointer(); 1323 } 1324 1325 getDispatcher()->notifyKey(when, getDeviceId(), mSource, policyFlags, 1326 down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP, 1327 AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime); 1328} 1329 1330ssize_t KeyboardInputMapper::findKeyDownLocked(int32_t scanCode) { 1331 size_t n = mLocked.keyDowns.size(); 1332 for (size_t i = 0; i < n; i++) { 1333 if (mLocked.keyDowns[i].scanCode == scanCode) { 1334 return i; 1335 } 1336 } 1337 return -1; 1338} 1339 1340int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 1341 return getEventHub()->getKeyCodeState(getDeviceId(), keyCode); 1342} 1343 1344int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1345 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1346} 1347 1348bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 1349 const int32_t* keyCodes, uint8_t* outFlags) { 1350 return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags); 1351} 1352 1353int32_t KeyboardInputMapper::getMetaState() { 1354 { // acquire lock 1355 AutoMutex _l(mLock); 1356 return mLocked.metaState; 1357 } // release lock 1358} 1359 1360void KeyboardInputMapper::resetLedStateLocked() { 1361 initializeLedStateLocked(mLocked.capsLockLedState, LED_CAPSL); 1362 initializeLedStateLocked(mLocked.numLockLedState, LED_NUML); 1363 initializeLedStateLocked(mLocked.scrollLockLedState, LED_SCROLLL); 1364 1365 updateLedStateLocked(true); 1366} 1367 1368void KeyboardInputMapper::initializeLedStateLocked(LockedState::LedState& ledState, int32_t led) { 1369 ledState.avail = getEventHub()->hasLed(getDeviceId(), led); 1370 ledState.on = false; 1371} 1372 1373void KeyboardInputMapper::updateLedStateLocked(bool reset) { 1374 updateLedStateForModifierLocked(mLocked.capsLockLedState, LED_CAPSL, 1375 AMETA_CAPS_LOCK_ON, reset); 1376 updateLedStateForModifierLocked(mLocked.numLockLedState, LED_NUML, 1377 AMETA_NUM_LOCK_ON, reset); 1378 updateLedStateForModifierLocked(mLocked.scrollLockLedState, LED_SCROLLL, 1379 AMETA_SCROLL_LOCK_ON, reset); 1380} 1381 1382void KeyboardInputMapper::updateLedStateForModifierLocked(LockedState::LedState& ledState, 1383 int32_t led, int32_t modifier, bool reset) { 1384 if (ledState.avail) { 1385 bool desiredState = (mLocked.metaState & modifier) != 0; 1386 if (reset || ledState.on != desiredState) { 1387 getEventHub()->setLedState(getDeviceId(), led, desiredState); 1388 ledState.on = desiredState; 1389 } 1390 } 1391} 1392 1393 1394// --- CursorInputMapper --- 1395 1396CursorInputMapper::CursorInputMapper(InputDevice* device) : 1397 InputMapper(device) { 1398 initializeLocked(); 1399} 1400 1401CursorInputMapper::~CursorInputMapper() { 1402} 1403 1404uint32_t CursorInputMapper::getSources() { 1405 return mSource; 1406} 1407 1408void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1409 InputMapper::populateDeviceInfo(info); 1410 1411 if (mParameters.mode == Parameters::MODE_POINTER) { 1412 float minX, minY, maxX, maxY; 1413 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1414 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f); 1415 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f); 1416 } 1417 } else { 1418 info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale); 1419 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale); 1420 } 1421 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f); 1422 1423 if (mHaveVWheel) { 1424 info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1425 } 1426 if (mHaveHWheel) { 1427 info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f); 1428 } 1429} 1430 1431void CursorInputMapper::dump(String8& dump) { 1432 { // acquire lock 1433 AutoMutex _l(mLock); 1434 dump.append(INDENT2 "Cursor Input Mapper:\n"); 1435 dumpParameters(dump); 1436 dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale); 1437 dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale); 1438 dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision); 1439 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); 1440 dump.appendFormat(INDENT3 "HaveVWheel: %s\n", toString(mHaveVWheel)); 1441 dump.appendFormat(INDENT3 "HaveHWheel: %s\n", toString(mHaveHWheel)); 1442 dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale); 1443 dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale); 1444 dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mLocked.buttonState); 1445 dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mLocked.buttonState))); 1446 dump.appendFormat(INDENT3 "DownTime: %lld\n", mLocked.downTime); 1447 } // release lock 1448} 1449 1450void CursorInputMapper::configure(const InputReaderConfiguration* config, uint32_t changes) { 1451 InputMapper::configure(config, changes); 1452 1453 if (!changes) { // first time only 1454 // Configure basic parameters. 1455 configureParameters(); 1456 1457 // Configure device mode. 1458 switch (mParameters.mode) { 1459 case Parameters::MODE_POINTER: 1460 mSource = AINPUT_SOURCE_MOUSE; 1461 mXPrecision = 1.0f; 1462 mYPrecision = 1.0f; 1463 mXScale = 1.0f; 1464 mYScale = 1.0f; 1465 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 1466 break; 1467 case Parameters::MODE_NAVIGATION: 1468 mSource = AINPUT_SOURCE_TRACKBALL; 1469 mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1470 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; 1471 mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1472 mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD; 1473 break; 1474 } 1475 1476 mVWheelScale = 1.0f; 1477 mHWheelScale = 1.0f; 1478 1479 mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL); 1480 mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL); 1481 } 1482 1483 if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) { 1484 mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters); 1485 mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters); 1486 mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters); 1487 } 1488} 1489 1490void CursorInputMapper::configureParameters() { 1491 mParameters.mode = Parameters::MODE_POINTER; 1492 String8 cursorModeString; 1493 if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) { 1494 if (cursorModeString == "navigation") { 1495 mParameters.mode = Parameters::MODE_NAVIGATION; 1496 } else if (cursorModeString != "pointer" && cursorModeString != "default") { 1497 LOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string()); 1498 } 1499 } 1500 1501 mParameters.orientationAware = false; 1502 getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"), 1503 mParameters.orientationAware); 1504 1505 mParameters.associatedDisplayId = mParameters.mode == Parameters::MODE_POINTER 1506 || mParameters.orientationAware ? 0 : -1; 1507} 1508 1509void CursorInputMapper::dumpParameters(String8& dump) { 1510 dump.append(INDENT3 "Parameters:\n"); 1511 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 1512 mParameters.associatedDisplayId); 1513 1514 switch (mParameters.mode) { 1515 case Parameters::MODE_POINTER: 1516 dump.append(INDENT4 "Mode: pointer\n"); 1517 break; 1518 case Parameters::MODE_NAVIGATION: 1519 dump.append(INDENT4 "Mode: navigation\n"); 1520 break; 1521 default: 1522 LOG_ASSERT(false); 1523 } 1524 1525 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 1526 toString(mParameters.orientationAware)); 1527} 1528 1529void CursorInputMapper::initializeLocked() { 1530 mAccumulator.clear(); 1531 1532 mLocked.buttonState = 0; 1533 mLocked.downTime = 0; 1534} 1535 1536void CursorInputMapper::reset() { 1537 for (;;) { 1538 int32_t buttonState; 1539 { // acquire lock 1540 AutoMutex _l(mLock); 1541 1542 buttonState = mLocked.buttonState; 1543 if (!buttonState) { 1544 initializeLocked(); 1545 break; // done 1546 } 1547 } // release lock 1548 1549 // Reset velocity. 1550 mPointerVelocityControl.reset(); 1551 mWheelXVelocityControl.reset(); 1552 mWheelYVelocityControl.reset(); 1553 1554 // Synthesize button up event on reset. 1555 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 1556 mAccumulator.clear(); 1557 mAccumulator.buttonDown = 0; 1558 mAccumulator.buttonUp = buttonState; 1559 mAccumulator.fields = Accumulator::FIELD_BUTTONS; 1560 sync(when); 1561 } 1562 1563 InputMapper::reset(); 1564} 1565 1566void CursorInputMapper::process(const RawEvent* rawEvent) { 1567 switch (rawEvent->type) { 1568 case EV_KEY: { 1569 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 1570 if (buttonState) { 1571 if (rawEvent->value) { 1572 mAccumulator.buttonDown = buttonState; 1573 mAccumulator.buttonUp = 0; 1574 } else { 1575 mAccumulator.buttonDown = 0; 1576 mAccumulator.buttonUp = buttonState; 1577 } 1578 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 1579 1580 // Sync now since BTN_MOUSE is not necessarily followed by SYN_REPORT and 1581 // we need to ensure that we report the up/down promptly. 1582 sync(rawEvent->when); 1583 break; 1584 } 1585 break; 1586 } 1587 1588 case EV_REL: 1589 switch (rawEvent->scanCode) { 1590 case REL_X: 1591 mAccumulator.fields |= Accumulator::FIELD_REL_X; 1592 mAccumulator.relX = rawEvent->value; 1593 break; 1594 case REL_Y: 1595 mAccumulator.fields |= Accumulator::FIELD_REL_Y; 1596 mAccumulator.relY = rawEvent->value; 1597 break; 1598 case REL_WHEEL: 1599 mAccumulator.fields |= Accumulator::FIELD_REL_WHEEL; 1600 mAccumulator.relWheel = rawEvent->value; 1601 break; 1602 case REL_HWHEEL: 1603 mAccumulator.fields |= Accumulator::FIELD_REL_HWHEEL; 1604 mAccumulator.relHWheel = rawEvent->value; 1605 break; 1606 } 1607 break; 1608 1609 case EV_SYN: 1610 switch (rawEvent->scanCode) { 1611 case SYN_REPORT: 1612 sync(rawEvent->when); 1613 break; 1614 } 1615 break; 1616 } 1617} 1618 1619void CursorInputMapper::sync(nsecs_t when) { 1620 uint32_t fields = mAccumulator.fields; 1621 if (fields == 0) { 1622 return; // no new state changes, so nothing to do 1623 } 1624 1625 int32_t motionEventAction; 1626 int32_t motionEventEdgeFlags; 1627 int32_t lastButtonState, currentButtonState; 1628 PointerProperties pointerProperties; 1629 PointerCoords pointerCoords; 1630 nsecs_t downTime; 1631 float vscroll, hscroll; 1632 { // acquire lock 1633 AutoMutex _l(mLock); 1634 1635 lastButtonState = mLocked.buttonState; 1636 1637 bool down, downChanged; 1638 bool wasDown = isPointerDown(mLocked.buttonState); 1639 bool buttonsChanged = fields & Accumulator::FIELD_BUTTONS; 1640 if (buttonsChanged) { 1641 mLocked.buttonState = (mLocked.buttonState | mAccumulator.buttonDown) 1642 & ~mAccumulator.buttonUp; 1643 1644 down = isPointerDown(mLocked.buttonState); 1645 1646 if (!wasDown && down) { 1647 mLocked.downTime = when; 1648 downChanged = true; 1649 } else if (wasDown && !down) { 1650 downChanged = true; 1651 } else { 1652 downChanged = false; 1653 } 1654 } else { 1655 down = wasDown; 1656 downChanged = false; 1657 } 1658 1659 currentButtonState = mLocked.buttonState; 1660 1661 downTime = mLocked.downTime; 1662 float deltaX = fields & Accumulator::FIELD_REL_X ? mAccumulator.relX * mXScale : 0.0f; 1663 float deltaY = fields & Accumulator::FIELD_REL_Y ? mAccumulator.relY * mYScale : 0.0f; 1664 1665 if (downChanged) { 1666 motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP; 1667 } else if (down || mPointerController == NULL) { 1668 motionEventAction = AMOTION_EVENT_ACTION_MOVE; 1669 } else { 1670 motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE; 1671 } 1672 1673 if (mParameters.orientationAware && mParameters.associatedDisplayId >= 0 1674 && (deltaX != 0.0f || deltaY != 0.0f)) { 1675 // Rotate motion based on display orientation if needed. 1676 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 1677 int32_t orientation; 1678 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 1679 NULL, NULL, & orientation)) { 1680 orientation = DISPLAY_ORIENTATION_0; 1681 } 1682 1683 float temp; 1684 switch (orientation) { 1685 case DISPLAY_ORIENTATION_90: 1686 temp = deltaX; 1687 deltaX = deltaY; 1688 deltaY = -temp; 1689 break; 1690 1691 case DISPLAY_ORIENTATION_180: 1692 deltaX = -deltaX; 1693 deltaY = -deltaY; 1694 break; 1695 1696 case DISPLAY_ORIENTATION_270: 1697 temp = deltaX; 1698 deltaX = -deltaY; 1699 deltaY = temp; 1700 break; 1701 } 1702 } 1703 1704 motionEventEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 1705 1706 pointerProperties.clear(); 1707 pointerProperties.id = 0; 1708 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE; 1709 1710 pointerCoords.clear(); 1711 1712 if (mHaveVWheel && (fields & Accumulator::FIELD_REL_WHEEL)) { 1713 vscroll = mAccumulator.relWheel; 1714 } else { 1715 vscroll = 0; 1716 } 1717 mWheelYVelocityControl.move(when, NULL, &vscroll); 1718 1719 if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) { 1720 hscroll = mAccumulator.relHWheel; 1721 } else { 1722 hscroll = 0; 1723 } 1724 mWheelXVelocityControl.move(when, &hscroll, NULL); 1725 1726 mPointerVelocityControl.move(when, &deltaX, &deltaY); 1727 1728 if (mPointerController != NULL) { 1729 if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0 1730 || buttonsChanged) { 1731 mPointerController->setPresentation( 1732 PointerControllerInterface::PRESENTATION_POINTER); 1733 1734 if (deltaX != 0 || deltaY != 0) { 1735 mPointerController->move(deltaX, deltaY); 1736 } 1737 1738 if (buttonsChanged) { 1739 mPointerController->setButtonState(mLocked.buttonState); 1740 } 1741 1742 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 1743 } 1744 1745 float x, y; 1746 mPointerController->getPosition(&x, &y); 1747 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x); 1748 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 1749 1750 if (motionEventAction == AMOTION_EVENT_ACTION_DOWN) { 1751 motionEventEdgeFlags = calculateEdgeFlagsUsingPointerBounds( 1752 mPointerController, x, y); 1753 } 1754 } else { 1755 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX); 1756 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY); 1757 } 1758 1759 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f); 1760 } // release lock 1761 1762 // Moving an external trackball or mouse should wake the device. 1763 // We don't do this for internal cursor devices to prevent them from waking up 1764 // the device in your pocket. 1765 // TODO: Use the input device configuration to control this behavior more finely. 1766 uint32_t policyFlags = 0; 1767 if (getDevice()->isExternal()) { 1768 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 1769 } 1770 1771 // Synthesize key down from buttons if needed. 1772 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource, 1773 policyFlags, lastButtonState, currentButtonState); 1774 1775 // Send motion event. 1776 int32_t metaState = mContext->getGlobalMetaState(); 1777 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1778 motionEventAction, 0, metaState, currentButtonState, motionEventEdgeFlags, 1779 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1780 1781 // Send hover move after UP to tell the application that the mouse is hovering now. 1782 if (motionEventAction == AMOTION_EVENT_ACTION_UP 1783 && mPointerController != NULL) { 1784 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1785 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 1786 metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE, 1787 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1788 } 1789 1790 // Send scroll events. 1791 if (vscroll != 0 || hscroll != 0) { 1792 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll); 1793 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll); 1794 1795 getDispatcher()->notifyMotion(when, getDeviceId(), mSource, policyFlags, 1796 AMOTION_EVENT_ACTION_SCROLL, 0, metaState, currentButtonState, 1797 AMOTION_EVENT_EDGE_FLAG_NONE, 1798 1, &pointerProperties, &pointerCoords, mXPrecision, mYPrecision, downTime); 1799 } 1800 1801 // Synthesize key up from buttons if needed. 1802 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource, 1803 policyFlags, lastButtonState, currentButtonState); 1804 1805 mAccumulator.clear(); 1806} 1807 1808int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 1809 if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) { 1810 return getEventHub()->getScanCodeState(getDeviceId(), scanCode); 1811 } else { 1812 return AKEY_STATE_UNKNOWN; 1813 } 1814} 1815 1816void CursorInputMapper::fadePointer() { 1817 { // acquire lock 1818 AutoMutex _l(mLock); 1819 if (mPointerController != NULL) { 1820 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 1821 } 1822 } // release lock 1823} 1824 1825 1826// --- TouchInputMapper --- 1827 1828TouchInputMapper::TouchInputMapper(InputDevice* device) : 1829 InputMapper(device) { 1830 mLocked.surfaceOrientation = -1; 1831 mLocked.surfaceWidth = -1; 1832 mLocked.surfaceHeight = -1; 1833 1834 initializeLocked(); 1835} 1836 1837TouchInputMapper::~TouchInputMapper() { 1838} 1839 1840uint32_t TouchInputMapper::getSources() { 1841 return mTouchSource | mPointerSource; 1842} 1843 1844void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 1845 InputMapper::populateDeviceInfo(info); 1846 1847 { // acquire lock 1848 AutoMutex _l(mLock); 1849 1850 // Ensure surface information is up to date so that orientation changes are 1851 // noticed immediately. 1852 if (!configureSurfaceLocked()) { 1853 return; 1854 } 1855 1856 info->addMotionRange(mLocked.orientedRanges.x); 1857 info->addMotionRange(mLocked.orientedRanges.y); 1858 1859 if (mLocked.orientedRanges.havePressure) { 1860 info->addMotionRange(mLocked.orientedRanges.pressure); 1861 } 1862 1863 if (mLocked.orientedRanges.haveSize) { 1864 info->addMotionRange(mLocked.orientedRanges.size); 1865 } 1866 1867 if (mLocked.orientedRanges.haveTouchSize) { 1868 info->addMotionRange(mLocked.orientedRanges.touchMajor); 1869 info->addMotionRange(mLocked.orientedRanges.touchMinor); 1870 } 1871 1872 if (mLocked.orientedRanges.haveToolSize) { 1873 info->addMotionRange(mLocked.orientedRanges.toolMajor); 1874 info->addMotionRange(mLocked.orientedRanges.toolMinor); 1875 } 1876 1877 if (mLocked.orientedRanges.haveOrientation) { 1878 info->addMotionRange(mLocked.orientedRanges.orientation); 1879 } 1880 1881 if (mLocked.orientedRanges.haveDistance) { 1882 info->addMotionRange(mLocked.orientedRanges.distance); 1883 } 1884 1885 if (mPointerController != NULL) { 1886 float minX, minY, maxX, maxY; 1887 if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) { 1888 info->addMotionRange(AMOTION_EVENT_AXIS_X, mPointerSource, 1889 minX, maxX, 0.0f, 0.0f); 1890 info->addMotionRange(AMOTION_EVENT_AXIS_Y, mPointerSource, 1891 minY, maxY, 0.0f, 0.0f); 1892 } 1893 info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mPointerSource, 1894 0.0f, 1.0f, 0.0f, 0.0f); 1895 } 1896 } // release lock 1897} 1898 1899void TouchInputMapper::dump(String8& dump) { 1900 { // acquire lock 1901 AutoMutex _l(mLock); 1902 dump.append(INDENT2 "Touch Input Mapper:\n"); 1903 dumpParameters(dump); 1904 dumpVirtualKeysLocked(dump); 1905 dumpRawAxes(dump); 1906 dumpCalibration(dump); 1907 dumpSurfaceLocked(dump); 1908 1909 dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n"); 1910 dump.appendFormat(INDENT4 "XScale: %0.3f\n", mLocked.xScale); 1911 dump.appendFormat(INDENT4 "YScale: %0.3f\n", mLocked.yScale); 1912 dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mLocked.xPrecision); 1913 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mLocked.yPrecision); 1914 dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mLocked.geometricScale); 1915 dump.appendFormat(INDENT4 "ToolSizeLinearScale: %0.3f\n", mLocked.toolSizeLinearScale); 1916 dump.appendFormat(INDENT4 "ToolSizeLinearBias: %0.3f\n", mLocked.toolSizeLinearBias); 1917 dump.appendFormat(INDENT4 "ToolSizeAreaScale: %0.3f\n", mLocked.toolSizeAreaScale); 1918 dump.appendFormat(INDENT4 "ToolSizeAreaBias: %0.3f\n", mLocked.toolSizeAreaBias); 1919 dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mLocked.pressureScale); 1920 dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mLocked.sizeScale); 1921 dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mLocked.orientationScale); 1922 dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mLocked.distanceScale); 1923 1924 dump.appendFormat(INDENT3 "Last Touch:\n"); 1925 dump.appendFormat(INDENT4 "Button State: 0x%08x\n", mLastTouch.buttonState); 1926 dump.appendFormat(INDENT4 "Pointer Count: %d\n", mLastTouch.pointerCount); 1927 for (uint32_t i = 0; i < mLastTouch.pointerCount; i++) { 1928 const PointerData& pointer = mLastTouch.pointers[i]; 1929 dump.appendFormat(INDENT5 "[%d]: id=%d, x=%d, y=%d, pressure=%d, " 1930 "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, " 1931 "orientation=%d, distance=%d, isStylus=%s\n", i, 1932 pointer.id, pointer.x, pointer.y, pointer.pressure, 1933 pointer.touchMajor, pointer.touchMinor, pointer.toolMajor, pointer.toolMinor, 1934 pointer.orientation, pointer.distance, toString(pointer.isStylus)); 1935 } 1936 1937 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 1938 dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n"); 1939 dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n", 1940 mLocked.pointerGestureXMovementScale); 1941 dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n", 1942 mLocked.pointerGestureYMovementScale); 1943 dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n", 1944 mLocked.pointerGestureXZoomScale); 1945 dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n", 1946 mLocked.pointerGestureYZoomScale); 1947 dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n", 1948 mLocked.pointerGestureMaxSwipeWidth); 1949 } 1950 } // release lock 1951} 1952 1953void TouchInputMapper::initializeLocked() { 1954 mCurrentTouch.clear(); 1955 mLastTouch.clear(); 1956 mDownTime = 0; 1957 1958 for (uint32_t i = 0; i < MAX_POINTERS; i++) { 1959 mAveragingTouchFilter.historyStart[i] = 0; 1960 mAveragingTouchFilter.historyEnd[i] = 0; 1961 } 1962 1963 mJumpyTouchFilter.jumpyPointsDropped = 0; 1964 1965 mLocked.currentVirtualKey.down = false; 1966 1967 mLocked.orientedRanges.havePressure = false; 1968 mLocked.orientedRanges.haveSize = false; 1969 mLocked.orientedRanges.haveTouchSize = false; 1970 mLocked.orientedRanges.haveToolSize = false; 1971 mLocked.orientedRanges.haveOrientation = false; 1972 mLocked.orientedRanges.haveDistance = false; 1973 1974 mPointerGesture.reset(); 1975} 1976 1977void TouchInputMapper::configure(const InputReaderConfiguration* config, uint32_t changes) { 1978 InputMapper::configure(config, changes); 1979 1980 mConfig = *config; 1981 1982 if (!changes) { // first time only 1983 // Configure basic parameters. 1984 configureParameters(); 1985 1986 // Configure sources. 1987 switch (mParameters.deviceType) { 1988 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 1989 mTouchSource = AINPUT_SOURCE_TOUCHSCREEN; 1990 mPointerSource = 0; 1991 break; 1992 case Parameters::DEVICE_TYPE_TOUCH_PAD: 1993 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1994 mPointerSource = 0; 1995 break; 1996 case Parameters::DEVICE_TYPE_POINTER: 1997 mTouchSource = AINPUT_SOURCE_TOUCHPAD; 1998 mPointerSource = AINPUT_SOURCE_MOUSE; 1999 break; 2000 default: 2001 LOG_ASSERT(false); 2002 } 2003 2004 // Configure absolute axis information. 2005 configureRawAxes(); 2006 2007 // Prepare input device calibration. 2008 parseCalibration(); 2009 resolveCalibration(); 2010 2011 { // acquire lock 2012 AutoMutex _l(mLock); 2013 2014 // Configure surface dimensions and orientation. 2015 configureSurfaceLocked(); 2016 } // release lock 2017 } 2018 2019 if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) { 2020 mPointerGesture.pointerVelocityControl.setParameters( 2021 mConfig.pointerVelocityControlParameters); 2022 } 2023 2024 if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT)) { 2025 // Reset the touch screen when pointer gesture enablement changes. 2026 reset(); 2027 } 2028} 2029 2030void TouchInputMapper::configureParameters() { 2031 mParameters.useBadTouchFilter = mConfig.filterTouchEvents; 2032 mParameters.useAveragingTouchFilter = mConfig.filterTouchEvents; 2033 mParameters.useJumpyTouchFilter = mConfig.filterJumpyTouchEvents; 2034 2035 // Use the pointer presentation mode for devices that do not support distinct 2036 // multitouch. The spot-based presentation relies on being able to accurately 2037 // locate two or more fingers on the touch pad. 2038 mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT) 2039 ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS; 2040 2041 String8 gestureModeString; 2042 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"), 2043 gestureModeString)) { 2044 if (gestureModeString == "pointer") { 2045 mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER; 2046 } else if (gestureModeString == "spots") { 2047 mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS; 2048 } else if (gestureModeString != "default") { 2049 LOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string()); 2050 } 2051 } 2052 2053 if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) 2054 || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) { 2055 // The device is a cursor device with a touch pad attached. 2056 // By default don't use the touch pad to move the pointer. 2057 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 2058 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) { 2059 // The device is a pointing device like a track pad. 2060 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 2061 } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) { 2062 // The device is a touch screen. 2063 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2064 } else { 2065 // The device is a touch pad of unknown purpose. 2066 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 2067 } 2068 2069 String8 deviceTypeString; 2070 if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"), 2071 deviceTypeString)) { 2072 if (deviceTypeString == "touchScreen") { 2073 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2074 } else if (deviceTypeString == "touchPad") { 2075 mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD; 2076 } else if (deviceTypeString == "pointer") { 2077 mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER; 2078 } else if (deviceTypeString != "default") { 2079 LOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string()); 2080 } 2081 } 2082 2083 mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN; 2084 getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"), 2085 mParameters.orientationAware); 2086 2087 mParameters.associatedDisplayId = mParameters.orientationAware 2088 || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN 2089 || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2090 ? 0 : -1; 2091} 2092 2093void TouchInputMapper::dumpParameters(String8& dump) { 2094 dump.append(INDENT3 "Parameters:\n"); 2095 2096 switch (mParameters.gestureMode) { 2097 case Parameters::GESTURE_MODE_POINTER: 2098 dump.append(INDENT4 "GestureMode: pointer\n"); 2099 break; 2100 case Parameters::GESTURE_MODE_SPOTS: 2101 dump.append(INDENT4 "GestureMode: spots\n"); 2102 break; 2103 default: 2104 assert(false); 2105 } 2106 2107 switch (mParameters.deviceType) { 2108 case Parameters::DEVICE_TYPE_TOUCH_SCREEN: 2109 dump.append(INDENT4 "DeviceType: touchScreen\n"); 2110 break; 2111 case Parameters::DEVICE_TYPE_TOUCH_PAD: 2112 dump.append(INDENT4 "DeviceType: touchPad\n"); 2113 break; 2114 case Parameters::DEVICE_TYPE_POINTER: 2115 dump.append(INDENT4 "DeviceType: pointer\n"); 2116 break; 2117 default: 2118 LOG_ASSERT(false); 2119 } 2120 2121 dump.appendFormat(INDENT4 "AssociatedDisplayId: %d\n", 2122 mParameters.associatedDisplayId); 2123 dump.appendFormat(INDENT4 "OrientationAware: %s\n", 2124 toString(mParameters.orientationAware)); 2125 2126 dump.appendFormat(INDENT4 "UseBadTouchFilter: %s\n", 2127 toString(mParameters.useBadTouchFilter)); 2128 dump.appendFormat(INDENT4 "UseAveragingTouchFilter: %s\n", 2129 toString(mParameters.useAveragingTouchFilter)); 2130 dump.appendFormat(INDENT4 "UseJumpyTouchFilter: %s\n", 2131 toString(mParameters.useJumpyTouchFilter)); 2132} 2133 2134void TouchInputMapper::configureRawAxes() { 2135 mRawAxes.x.clear(); 2136 mRawAxes.y.clear(); 2137 mRawAxes.pressure.clear(); 2138 mRawAxes.touchMajor.clear(); 2139 mRawAxes.touchMinor.clear(); 2140 mRawAxes.toolMajor.clear(); 2141 mRawAxes.toolMinor.clear(); 2142 mRawAxes.orientation.clear(); 2143 mRawAxes.distance.clear(); 2144 mRawAxes.trackingId.clear(); 2145 mRawAxes.slot.clear(); 2146} 2147 2148void TouchInputMapper::dumpRawAxes(String8& dump) { 2149 dump.append(INDENT3 "Raw Axes:\n"); 2150 dumpRawAbsoluteAxisInfo(dump, mRawAxes.x, "X"); 2151 dumpRawAbsoluteAxisInfo(dump, mRawAxes.y, "Y"); 2152 dumpRawAbsoluteAxisInfo(dump, mRawAxes.pressure, "Pressure"); 2153 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMajor, "TouchMajor"); 2154 dumpRawAbsoluteAxisInfo(dump, mRawAxes.touchMinor, "TouchMinor"); 2155 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMajor, "ToolMajor"); 2156 dumpRawAbsoluteAxisInfo(dump, mRawAxes.toolMinor, "ToolMinor"); 2157 dumpRawAbsoluteAxisInfo(dump, mRawAxes.orientation, "Orientation"); 2158 dumpRawAbsoluteAxisInfo(dump, mRawAxes.distance, "Distance"); 2159 dumpRawAbsoluteAxisInfo(dump, mRawAxes.trackingId, "TrackingId"); 2160 dumpRawAbsoluteAxisInfo(dump, mRawAxes.slot, "Slot"); 2161} 2162 2163bool TouchInputMapper::configureSurfaceLocked() { 2164 // Ensure we have valid X and Y axes. 2165 if (!mRawAxes.x.valid || !mRawAxes.y.valid) { 2166 LOGW(INDENT "Touch device '%s' did not report support for X or Y axis! " 2167 "The device will be inoperable.", getDeviceName().string()); 2168 return false; 2169 } 2170 2171 // Update orientation and dimensions if needed. 2172 int32_t orientation = DISPLAY_ORIENTATION_0; 2173 int32_t width = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2174 int32_t height = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2175 2176 if (mParameters.associatedDisplayId >= 0) { 2177 // Note: getDisplayInfo is non-reentrant so we can continue holding the lock. 2178 if (! getPolicy()->getDisplayInfo(mParameters.associatedDisplayId, 2179 &mLocked.associatedDisplayWidth, &mLocked.associatedDisplayHeight, 2180 &mLocked.associatedDisplayOrientation)) { 2181 return false; 2182 } 2183 2184 // A touch screen inherits the dimensions of the display. 2185 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 2186 width = mLocked.associatedDisplayWidth; 2187 height = mLocked.associatedDisplayHeight; 2188 } 2189 2190 // The device inherits the orientation of the display if it is orientation aware. 2191 if (mParameters.orientationAware) { 2192 orientation = mLocked.associatedDisplayOrientation; 2193 } 2194 } 2195 2196 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER 2197 && mPointerController == NULL) { 2198 mPointerController = getPolicy()->obtainPointerController(getDeviceId()); 2199 } 2200 2201 bool orientationChanged = mLocked.surfaceOrientation != orientation; 2202 if (orientationChanged) { 2203 mLocked.surfaceOrientation = orientation; 2204 } 2205 2206 bool sizeChanged = mLocked.surfaceWidth != width || mLocked.surfaceHeight != height; 2207 if (sizeChanged) { 2208 LOGI("Device reconfigured: id=%d, name='%s', surface size is now %dx%d", 2209 getDeviceId(), getDeviceName().string(), width, height); 2210 2211 mLocked.surfaceWidth = width; 2212 mLocked.surfaceHeight = height; 2213 2214 // Configure X and Y factors. 2215 mLocked.xScale = float(width) / (mRawAxes.x.maxValue - mRawAxes.x.minValue + 1); 2216 mLocked.yScale = float(height) / (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1); 2217 mLocked.xPrecision = 1.0f / mLocked.xScale; 2218 mLocked.yPrecision = 1.0f / mLocked.yScale; 2219 2220 mLocked.orientedRanges.x.axis = AMOTION_EVENT_AXIS_X; 2221 mLocked.orientedRanges.x.source = mTouchSource; 2222 mLocked.orientedRanges.y.axis = AMOTION_EVENT_AXIS_Y; 2223 mLocked.orientedRanges.y.source = mTouchSource; 2224 2225 configureVirtualKeysLocked(); 2226 2227 // Scale factor for terms that are not oriented in a particular axis. 2228 // If the pixels are square then xScale == yScale otherwise we fake it 2229 // by choosing an average. 2230 mLocked.geometricScale = avg(mLocked.xScale, mLocked.yScale); 2231 2232 // Size of diagonal axis. 2233 float diagonalSize = hypotf(width, height); 2234 2235 // TouchMajor and TouchMinor factors. 2236 if (mCalibration.touchSizeCalibration != Calibration::TOUCH_SIZE_CALIBRATION_NONE) { 2237 mLocked.orientedRanges.haveTouchSize = true; 2238 2239 mLocked.orientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR; 2240 mLocked.orientedRanges.touchMajor.source = mTouchSource; 2241 mLocked.orientedRanges.touchMajor.min = 0; 2242 mLocked.orientedRanges.touchMajor.max = diagonalSize; 2243 mLocked.orientedRanges.touchMajor.flat = 0; 2244 mLocked.orientedRanges.touchMajor.fuzz = 0; 2245 2246 mLocked.orientedRanges.touchMinor = mLocked.orientedRanges.touchMajor; 2247 mLocked.orientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR; 2248 } 2249 2250 // ToolMajor and ToolMinor factors. 2251 mLocked.toolSizeLinearScale = 0; 2252 mLocked.toolSizeLinearBias = 0; 2253 mLocked.toolSizeAreaScale = 0; 2254 mLocked.toolSizeAreaBias = 0; 2255 if (mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2256 if (mCalibration.toolSizeCalibration == Calibration::TOOL_SIZE_CALIBRATION_LINEAR) { 2257 if (mCalibration.haveToolSizeLinearScale) { 2258 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2259 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2260 mLocked.toolSizeLinearScale = float(min(width, height)) 2261 / mRawAxes.toolMajor.maxValue; 2262 } 2263 2264 if (mCalibration.haveToolSizeLinearBias) { 2265 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2266 } 2267 } else if (mCalibration.toolSizeCalibration == 2268 Calibration::TOOL_SIZE_CALIBRATION_AREA) { 2269 if (mCalibration.haveToolSizeLinearScale) { 2270 mLocked.toolSizeLinearScale = mCalibration.toolSizeLinearScale; 2271 } else { 2272 mLocked.toolSizeLinearScale = min(width, height); 2273 } 2274 2275 if (mCalibration.haveToolSizeLinearBias) { 2276 mLocked.toolSizeLinearBias = mCalibration.toolSizeLinearBias; 2277 } 2278 2279 if (mCalibration.haveToolSizeAreaScale) { 2280 mLocked.toolSizeAreaScale = mCalibration.toolSizeAreaScale; 2281 } else if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2282 mLocked.toolSizeAreaScale = 1.0f / mRawAxes.toolMajor.maxValue; 2283 } 2284 2285 if (mCalibration.haveToolSizeAreaBias) { 2286 mLocked.toolSizeAreaBias = mCalibration.toolSizeAreaBias; 2287 } 2288 } 2289 2290 mLocked.orientedRanges.haveToolSize = true; 2291 2292 mLocked.orientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR; 2293 mLocked.orientedRanges.toolMajor.source = mTouchSource; 2294 mLocked.orientedRanges.toolMajor.min = 0; 2295 mLocked.orientedRanges.toolMajor.max = diagonalSize; 2296 mLocked.orientedRanges.toolMajor.flat = 0; 2297 mLocked.orientedRanges.toolMajor.fuzz = 0; 2298 2299 mLocked.orientedRanges.toolMinor = mLocked.orientedRanges.toolMajor; 2300 mLocked.orientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR; 2301 } 2302 2303 // Pressure factors. 2304 mLocked.pressureScale = 0; 2305 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE) { 2306 RawAbsoluteAxisInfo rawPressureAxis; 2307 switch (mCalibration.pressureSource) { 2308 case Calibration::PRESSURE_SOURCE_PRESSURE: 2309 rawPressureAxis = mRawAxes.pressure; 2310 break; 2311 case Calibration::PRESSURE_SOURCE_TOUCH: 2312 rawPressureAxis = mRawAxes.touchMajor; 2313 break; 2314 default: 2315 rawPressureAxis.clear(); 2316 } 2317 2318 if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL 2319 || mCalibration.pressureCalibration 2320 == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) { 2321 if (mCalibration.havePressureScale) { 2322 mLocked.pressureScale = mCalibration.pressureScale; 2323 } else if (rawPressureAxis.valid && rawPressureAxis.maxValue != 0) { 2324 mLocked.pressureScale = 1.0f / rawPressureAxis.maxValue; 2325 } 2326 } 2327 2328 mLocked.orientedRanges.havePressure = true; 2329 2330 mLocked.orientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE; 2331 mLocked.orientedRanges.pressure.source = mTouchSource; 2332 mLocked.orientedRanges.pressure.min = 0; 2333 mLocked.orientedRanges.pressure.max = 1.0; 2334 mLocked.orientedRanges.pressure.flat = 0; 2335 mLocked.orientedRanges.pressure.fuzz = 0; 2336 } 2337 2338 // Size factors. 2339 mLocked.sizeScale = 0; 2340 if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) { 2341 if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_NORMALIZED) { 2342 if (mRawAxes.toolMajor.valid && mRawAxes.toolMajor.maxValue != 0) { 2343 mLocked.sizeScale = 1.0f / mRawAxes.toolMajor.maxValue; 2344 } 2345 } 2346 2347 mLocked.orientedRanges.haveSize = true; 2348 2349 mLocked.orientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE; 2350 mLocked.orientedRanges.size.source = mTouchSource; 2351 mLocked.orientedRanges.size.min = 0; 2352 mLocked.orientedRanges.size.max = 1.0; 2353 mLocked.orientedRanges.size.flat = 0; 2354 mLocked.orientedRanges.size.fuzz = 0; 2355 } 2356 2357 // Orientation 2358 mLocked.orientationScale = 0; 2359 if (mCalibration.orientationCalibration != Calibration::ORIENTATION_CALIBRATION_NONE) { 2360 if (mCalibration.orientationCalibration 2361 == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) { 2362 if (mRawAxes.orientation.valid && mRawAxes.orientation.maxValue != 0) { 2363 mLocked.orientationScale = float(M_PI_2) / mRawAxes.orientation.maxValue; 2364 } 2365 } 2366 2367 mLocked.orientedRanges.haveOrientation = true; 2368 2369 mLocked.orientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION; 2370 mLocked.orientedRanges.orientation.source = mTouchSource; 2371 mLocked.orientedRanges.orientation.min = - M_PI_2; 2372 mLocked.orientedRanges.orientation.max = M_PI_2; 2373 mLocked.orientedRanges.orientation.flat = 0; 2374 mLocked.orientedRanges.orientation.fuzz = 0; 2375 } 2376 2377 // Distance 2378 mLocked.distanceScale = 0; 2379 if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) { 2380 if (mCalibration.distanceCalibration 2381 == Calibration::DISTANCE_CALIBRATION_SCALED) { 2382 if (mCalibration.haveDistanceScale) { 2383 mLocked.distanceScale = mCalibration.distanceScale; 2384 } else { 2385 mLocked.distanceScale = 1.0f; 2386 } 2387 } 2388 2389 mLocked.orientedRanges.haveDistance = true; 2390 2391 mLocked.orientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE; 2392 mLocked.orientedRanges.distance.source = mTouchSource; 2393 mLocked.orientedRanges.distance.min = 2394 mRawAxes.distance.minValue * mLocked.distanceScale; 2395 mLocked.orientedRanges.distance.max = 2396 mRawAxes.distance.minValue * mLocked.distanceScale; 2397 mLocked.orientedRanges.distance.flat = 0; 2398 mLocked.orientedRanges.distance.fuzz = 2399 mRawAxes.distance.fuzz * mLocked.distanceScale; 2400 } 2401 } 2402 2403 if (orientationChanged || sizeChanged) { 2404 // Compute oriented surface dimensions, precision, scales and ranges. 2405 // Note that the maximum value reported is an inclusive maximum value so it is one 2406 // unit less than the total width or height of surface. 2407 switch (mLocked.surfaceOrientation) { 2408 case DISPLAY_ORIENTATION_90: 2409 case DISPLAY_ORIENTATION_270: 2410 mLocked.orientedSurfaceWidth = mLocked.surfaceHeight; 2411 mLocked.orientedSurfaceHeight = mLocked.surfaceWidth; 2412 2413 mLocked.orientedXPrecision = mLocked.yPrecision; 2414 mLocked.orientedYPrecision = mLocked.xPrecision; 2415 2416 mLocked.orientedRanges.x.min = 0; 2417 mLocked.orientedRanges.x.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2418 * mLocked.yScale; 2419 mLocked.orientedRanges.x.flat = 0; 2420 mLocked.orientedRanges.x.fuzz = mLocked.yScale; 2421 2422 mLocked.orientedRanges.y.min = 0; 2423 mLocked.orientedRanges.y.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2424 * mLocked.xScale; 2425 mLocked.orientedRanges.y.flat = 0; 2426 mLocked.orientedRanges.y.fuzz = mLocked.xScale; 2427 break; 2428 2429 default: 2430 mLocked.orientedSurfaceWidth = mLocked.surfaceWidth; 2431 mLocked.orientedSurfaceHeight = mLocked.surfaceHeight; 2432 2433 mLocked.orientedXPrecision = mLocked.xPrecision; 2434 mLocked.orientedYPrecision = mLocked.yPrecision; 2435 2436 mLocked.orientedRanges.x.min = 0; 2437 mLocked.orientedRanges.x.max = (mRawAxes.x.maxValue - mRawAxes.x.minValue) 2438 * mLocked.xScale; 2439 mLocked.orientedRanges.x.flat = 0; 2440 mLocked.orientedRanges.x.fuzz = mLocked.xScale; 2441 2442 mLocked.orientedRanges.y.min = 0; 2443 mLocked.orientedRanges.y.max = (mRawAxes.y.maxValue - mRawAxes.y.minValue) 2444 * mLocked.yScale; 2445 mLocked.orientedRanges.y.flat = 0; 2446 mLocked.orientedRanges.y.fuzz = mLocked.yScale; 2447 break; 2448 } 2449 2450 // Compute pointer gesture detection parameters. 2451 // TODO: These factors should not be hardcoded. 2452 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 2453 int32_t rawWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2454 int32_t rawHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2455 float rawDiagonal = hypotf(rawWidth, rawHeight); 2456 float displayDiagonal = hypotf(mLocked.associatedDisplayWidth, 2457 mLocked.associatedDisplayHeight); 2458 2459 // Scale movements such that one whole swipe of the touch pad covers a 2460 // given area relative to the diagonal size of the display when no acceleration 2461 // is applied. 2462 // Assume that the touch pad has a square aspect ratio such that movements in 2463 // X and Y of the same number of raw units cover the same physical distance. 2464 mLocked.pointerGestureXMovementScale = mConfig.pointerGestureMovementSpeedRatio 2465 * displayDiagonal / rawDiagonal; 2466 mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale; 2467 2468 // Scale zooms to cover a smaller range of the display than movements do. 2469 // This value determines the area around the pointer that is affected by freeform 2470 // pointer gestures. 2471 mLocked.pointerGestureXZoomScale = mConfig.pointerGestureZoomSpeedRatio 2472 * displayDiagonal / rawDiagonal; 2473 mLocked.pointerGestureYZoomScale = mLocked.pointerGestureXZoomScale; 2474 2475 // Max width between pointers to detect a swipe gesture is more than some fraction 2476 // of the diagonal axis of the touch pad. Touches that are wider than this are 2477 // translated into freeform gestures. 2478 mLocked.pointerGestureMaxSwipeWidth = 2479 mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal; 2480 2481 // Reset the current pointer gesture. 2482 mPointerGesture.reset(); 2483 2484 // Remove any current spots. 2485 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2486 mPointerController->clearSpots(); 2487 } 2488 } 2489 } 2490 2491 return true; 2492} 2493 2494void TouchInputMapper::dumpSurfaceLocked(String8& dump) { 2495 dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mLocked.surfaceWidth); 2496 dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mLocked.surfaceHeight); 2497 dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mLocked.surfaceOrientation); 2498} 2499 2500void TouchInputMapper::configureVirtualKeysLocked() { 2501 Vector<VirtualKeyDefinition> virtualKeyDefinitions; 2502 getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions); 2503 2504 mLocked.virtualKeys.clear(); 2505 2506 if (virtualKeyDefinitions.size() == 0) { 2507 return; 2508 } 2509 2510 mLocked.virtualKeys.setCapacity(virtualKeyDefinitions.size()); 2511 2512 int32_t touchScreenLeft = mRawAxes.x.minValue; 2513 int32_t touchScreenTop = mRawAxes.y.minValue; 2514 int32_t touchScreenWidth = mRawAxes.x.maxValue - mRawAxes.x.minValue + 1; 2515 int32_t touchScreenHeight = mRawAxes.y.maxValue - mRawAxes.y.minValue + 1; 2516 2517 for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) { 2518 const VirtualKeyDefinition& virtualKeyDefinition = 2519 virtualKeyDefinitions[i]; 2520 2521 mLocked.virtualKeys.add(); 2522 VirtualKey& virtualKey = mLocked.virtualKeys.editTop(); 2523 2524 virtualKey.scanCode = virtualKeyDefinition.scanCode; 2525 int32_t keyCode; 2526 uint32_t flags; 2527 if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 2528 & keyCode, & flags)) { 2529 LOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", 2530 virtualKey.scanCode); 2531 mLocked.virtualKeys.pop(); // drop the key 2532 continue; 2533 } 2534 2535 virtualKey.keyCode = keyCode; 2536 virtualKey.flags = flags; 2537 2538 // convert the key definition's display coordinates into touch coordinates for a hit box 2539 int32_t halfWidth = virtualKeyDefinition.width / 2; 2540 int32_t halfHeight = virtualKeyDefinition.height / 2; 2541 2542 virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth) 2543 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2544 virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth) 2545 * touchScreenWidth / mLocked.surfaceWidth + touchScreenLeft; 2546 virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) 2547 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2548 virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) 2549 * touchScreenHeight / mLocked.surfaceHeight + touchScreenTop; 2550 } 2551} 2552 2553void TouchInputMapper::dumpVirtualKeysLocked(String8& dump) { 2554 if (!mLocked.virtualKeys.isEmpty()) { 2555 dump.append(INDENT3 "Virtual Keys:\n"); 2556 2557 for (size_t i = 0; i < mLocked.virtualKeys.size(); i++) { 2558 const VirtualKey& virtualKey = mLocked.virtualKeys.itemAt(i); 2559 dump.appendFormat(INDENT4 "%d: scanCode=%d, keyCode=%d, " 2560 "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n", 2561 i, virtualKey.scanCode, virtualKey.keyCode, 2562 virtualKey.hitLeft, virtualKey.hitRight, 2563 virtualKey.hitTop, virtualKey.hitBottom); 2564 } 2565 } 2566} 2567 2568void TouchInputMapper::parseCalibration() { 2569 const PropertyMap& in = getDevice()->getConfiguration(); 2570 Calibration& out = mCalibration; 2571 2572 // Touch Size 2573 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT; 2574 String8 touchSizeCalibrationString; 2575 if (in.tryGetProperty(String8("touch.touchSize.calibration"), touchSizeCalibrationString)) { 2576 if (touchSizeCalibrationString == "none") { 2577 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2578 } else if (touchSizeCalibrationString == "geometric") { 2579 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC; 2580 } else if (touchSizeCalibrationString == "pressure") { 2581 out.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2582 } else if (touchSizeCalibrationString != "default") { 2583 LOGW("Invalid value for touch.touchSize.calibration: '%s'", 2584 touchSizeCalibrationString.string()); 2585 } 2586 } 2587 2588 // Tool Size 2589 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_DEFAULT; 2590 String8 toolSizeCalibrationString; 2591 if (in.tryGetProperty(String8("touch.toolSize.calibration"), toolSizeCalibrationString)) { 2592 if (toolSizeCalibrationString == "none") { 2593 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2594 } else if (toolSizeCalibrationString == "geometric") { 2595 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC; 2596 } else if (toolSizeCalibrationString == "linear") { 2597 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2598 } else if (toolSizeCalibrationString == "area") { 2599 out.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_AREA; 2600 } else if (toolSizeCalibrationString != "default") { 2601 LOGW("Invalid value for touch.toolSize.calibration: '%s'", 2602 toolSizeCalibrationString.string()); 2603 } 2604 } 2605 2606 out.haveToolSizeLinearScale = in.tryGetProperty(String8("touch.toolSize.linearScale"), 2607 out.toolSizeLinearScale); 2608 out.haveToolSizeLinearBias = in.tryGetProperty(String8("touch.toolSize.linearBias"), 2609 out.toolSizeLinearBias); 2610 out.haveToolSizeAreaScale = in.tryGetProperty(String8("touch.toolSize.areaScale"), 2611 out.toolSizeAreaScale); 2612 out.haveToolSizeAreaBias = in.tryGetProperty(String8("touch.toolSize.areaBias"), 2613 out.toolSizeAreaBias); 2614 out.haveToolSizeIsSummed = in.tryGetProperty(String8("touch.toolSize.isSummed"), 2615 out.toolSizeIsSummed); 2616 2617 // Pressure 2618 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT; 2619 String8 pressureCalibrationString; 2620 if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) { 2621 if (pressureCalibrationString == "none") { 2622 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2623 } else if (pressureCalibrationString == "physical") { 2624 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL; 2625 } else if (pressureCalibrationString == "amplitude") { 2626 out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2627 } else if (pressureCalibrationString != "default") { 2628 LOGW("Invalid value for touch.pressure.calibration: '%s'", 2629 pressureCalibrationString.string()); 2630 } 2631 } 2632 2633 out.pressureSource = Calibration::PRESSURE_SOURCE_DEFAULT; 2634 String8 pressureSourceString; 2635 if (in.tryGetProperty(String8("touch.pressure.source"), pressureSourceString)) { 2636 if (pressureSourceString == "pressure") { 2637 out.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2638 } else if (pressureSourceString == "touch") { 2639 out.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2640 } else if (pressureSourceString != "default") { 2641 LOGW("Invalid value for touch.pressure.source: '%s'", 2642 pressureSourceString.string()); 2643 } 2644 } 2645 2646 out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), 2647 out.pressureScale); 2648 2649 // Size 2650 out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT; 2651 String8 sizeCalibrationString; 2652 if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) { 2653 if (sizeCalibrationString == "none") { 2654 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2655 } else if (sizeCalibrationString == "normalized") { 2656 out.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2657 } else if (sizeCalibrationString != "default") { 2658 LOGW("Invalid value for touch.size.calibration: '%s'", 2659 sizeCalibrationString.string()); 2660 } 2661 } 2662 2663 // Orientation 2664 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT; 2665 String8 orientationCalibrationString; 2666 if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) { 2667 if (orientationCalibrationString == "none") { 2668 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2669 } else if (orientationCalibrationString == "interpolated") { 2670 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2671 } else if (orientationCalibrationString == "vector") { 2672 out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR; 2673 } else if (orientationCalibrationString != "default") { 2674 LOGW("Invalid value for touch.orientation.calibration: '%s'", 2675 orientationCalibrationString.string()); 2676 } 2677 } 2678 2679 // Distance 2680 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT; 2681 String8 distanceCalibrationString; 2682 if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) { 2683 if (distanceCalibrationString == "none") { 2684 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE; 2685 } else if (distanceCalibrationString == "scaled") { 2686 out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED; 2687 } else if (distanceCalibrationString != "default") { 2688 LOGW("Invalid value for touch.distance.calibration: '%s'", 2689 distanceCalibrationString.string()); 2690 } 2691 } 2692 2693 out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), 2694 out.distanceScale); 2695} 2696 2697void TouchInputMapper::resolveCalibration() { 2698 // Pressure 2699 switch (mCalibration.pressureSource) { 2700 case Calibration::PRESSURE_SOURCE_DEFAULT: 2701 if (mRawAxes.pressure.valid) { 2702 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_PRESSURE; 2703 } else if (mRawAxes.touchMajor.valid) { 2704 mCalibration.pressureSource = Calibration::PRESSURE_SOURCE_TOUCH; 2705 } 2706 break; 2707 2708 case Calibration::PRESSURE_SOURCE_PRESSURE: 2709 if (! mRawAxes.pressure.valid) { 2710 LOGW("Calibration property touch.pressure.source is 'pressure' but " 2711 "the pressure axis is not available."); 2712 } 2713 break; 2714 2715 case Calibration::PRESSURE_SOURCE_TOUCH: 2716 if (! mRawAxes.touchMajor.valid) { 2717 LOGW("Calibration property touch.pressure.source is 'touch' but " 2718 "the touchMajor axis is not available."); 2719 } 2720 break; 2721 2722 default: 2723 break; 2724 } 2725 2726 switch (mCalibration.pressureCalibration) { 2727 case Calibration::PRESSURE_CALIBRATION_DEFAULT: 2728 if (mCalibration.pressureSource != Calibration::PRESSURE_SOURCE_DEFAULT) { 2729 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE; 2730 } else { 2731 mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE; 2732 } 2733 break; 2734 2735 default: 2736 break; 2737 } 2738 2739 // Tool Size 2740 switch (mCalibration.toolSizeCalibration) { 2741 case Calibration::TOOL_SIZE_CALIBRATION_DEFAULT: 2742 if (mRawAxes.toolMajor.valid) { 2743 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_LINEAR; 2744 } else { 2745 mCalibration.toolSizeCalibration = Calibration::TOOL_SIZE_CALIBRATION_NONE; 2746 } 2747 break; 2748 2749 default: 2750 break; 2751 } 2752 2753 // Touch Size 2754 switch (mCalibration.touchSizeCalibration) { 2755 case Calibration::TOUCH_SIZE_CALIBRATION_DEFAULT: 2756 if (mCalibration.pressureCalibration != Calibration::PRESSURE_CALIBRATION_NONE 2757 && mCalibration.toolSizeCalibration != Calibration::TOOL_SIZE_CALIBRATION_NONE) { 2758 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE; 2759 } else { 2760 mCalibration.touchSizeCalibration = Calibration::TOUCH_SIZE_CALIBRATION_NONE; 2761 } 2762 break; 2763 2764 default: 2765 break; 2766 } 2767 2768 // Size 2769 switch (mCalibration.sizeCalibration) { 2770 case Calibration::SIZE_CALIBRATION_DEFAULT: 2771 if (mRawAxes.toolMajor.valid) { 2772 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NORMALIZED; 2773 } else { 2774 mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE; 2775 } 2776 break; 2777 2778 default: 2779 break; 2780 } 2781 2782 // Orientation 2783 switch (mCalibration.orientationCalibration) { 2784 case Calibration::ORIENTATION_CALIBRATION_DEFAULT: 2785 if (mRawAxes.orientation.valid) { 2786 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED; 2787 } else { 2788 mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE; 2789 } 2790 break; 2791 2792 default: 2793 break; 2794 } 2795 2796 // Distance 2797 switch (mCalibration.distanceCalibration) { 2798 case Calibration::DISTANCE_CALIBRATION_DEFAULT: 2799 if (mRawAxes.distance.valid) { 2800 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED; 2801 } else { 2802 mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE; 2803 } 2804 break; 2805 2806 default: 2807 break; 2808 } 2809} 2810 2811void TouchInputMapper::dumpCalibration(String8& dump) { 2812 dump.append(INDENT3 "Calibration:\n"); 2813 2814 // Touch Size 2815 switch (mCalibration.touchSizeCalibration) { 2816 case Calibration::TOUCH_SIZE_CALIBRATION_NONE: 2817 dump.append(INDENT4 "touch.touchSize.calibration: none\n"); 2818 break; 2819 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 2820 dump.append(INDENT4 "touch.touchSize.calibration: geometric\n"); 2821 break; 2822 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 2823 dump.append(INDENT4 "touch.touchSize.calibration: pressure\n"); 2824 break; 2825 default: 2826 LOG_ASSERT(false); 2827 } 2828 2829 // Tool Size 2830 switch (mCalibration.toolSizeCalibration) { 2831 case Calibration::TOOL_SIZE_CALIBRATION_NONE: 2832 dump.append(INDENT4 "touch.toolSize.calibration: none\n"); 2833 break; 2834 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 2835 dump.append(INDENT4 "touch.toolSize.calibration: geometric\n"); 2836 break; 2837 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 2838 dump.append(INDENT4 "touch.toolSize.calibration: linear\n"); 2839 break; 2840 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 2841 dump.append(INDENT4 "touch.toolSize.calibration: area\n"); 2842 break; 2843 default: 2844 LOG_ASSERT(false); 2845 } 2846 2847 if (mCalibration.haveToolSizeLinearScale) { 2848 dump.appendFormat(INDENT4 "touch.toolSize.linearScale: %0.3f\n", 2849 mCalibration.toolSizeLinearScale); 2850 } 2851 2852 if (mCalibration.haveToolSizeLinearBias) { 2853 dump.appendFormat(INDENT4 "touch.toolSize.linearBias: %0.3f\n", 2854 mCalibration.toolSizeLinearBias); 2855 } 2856 2857 if (mCalibration.haveToolSizeAreaScale) { 2858 dump.appendFormat(INDENT4 "touch.toolSize.areaScale: %0.3f\n", 2859 mCalibration.toolSizeAreaScale); 2860 } 2861 2862 if (mCalibration.haveToolSizeAreaBias) { 2863 dump.appendFormat(INDENT4 "touch.toolSize.areaBias: %0.3f\n", 2864 mCalibration.toolSizeAreaBias); 2865 } 2866 2867 if (mCalibration.haveToolSizeIsSummed) { 2868 dump.appendFormat(INDENT4 "touch.toolSize.isSummed: %s\n", 2869 toString(mCalibration.toolSizeIsSummed)); 2870 } 2871 2872 // Pressure 2873 switch (mCalibration.pressureCalibration) { 2874 case Calibration::PRESSURE_CALIBRATION_NONE: 2875 dump.append(INDENT4 "touch.pressure.calibration: none\n"); 2876 break; 2877 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 2878 dump.append(INDENT4 "touch.pressure.calibration: physical\n"); 2879 break; 2880 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 2881 dump.append(INDENT4 "touch.pressure.calibration: amplitude\n"); 2882 break; 2883 default: 2884 LOG_ASSERT(false); 2885 } 2886 2887 switch (mCalibration.pressureSource) { 2888 case Calibration::PRESSURE_SOURCE_PRESSURE: 2889 dump.append(INDENT4 "touch.pressure.source: pressure\n"); 2890 break; 2891 case Calibration::PRESSURE_SOURCE_TOUCH: 2892 dump.append(INDENT4 "touch.pressure.source: touch\n"); 2893 break; 2894 case Calibration::PRESSURE_SOURCE_DEFAULT: 2895 break; 2896 default: 2897 LOG_ASSERT(false); 2898 } 2899 2900 if (mCalibration.havePressureScale) { 2901 dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n", 2902 mCalibration.pressureScale); 2903 } 2904 2905 // Size 2906 switch (mCalibration.sizeCalibration) { 2907 case Calibration::SIZE_CALIBRATION_NONE: 2908 dump.append(INDENT4 "touch.size.calibration: none\n"); 2909 break; 2910 case Calibration::SIZE_CALIBRATION_NORMALIZED: 2911 dump.append(INDENT4 "touch.size.calibration: normalized\n"); 2912 break; 2913 default: 2914 LOG_ASSERT(false); 2915 } 2916 2917 // Orientation 2918 switch (mCalibration.orientationCalibration) { 2919 case Calibration::ORIENTATION_CALIBRATION_NONE: 2920 dump.append(INDENT4 "touch.orientation.calibration: none\n"); 2921 break; 2922 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 2923 dump.append(INDENT4 "touch.orientation.calibration: interpolated\n"); 2924 break; 2925 case Calibration::ORIENTATION_CALIBRATION_VECTOR: 2926 dump.append(INDENT4 "touch.orientation.calibration: vector\n"); 2927 break; 2928 default: 2929 LOG_ASSERT(false); 2930 } 2931 2932 // Distance 2933 switch (mCalibration.distanceCalibration) { 2934 case Calibration::DISTANCE_CALIBRATION_NONE: 2935 dump.append(INDENT4 "touch.distance.calibration: none\n"); 2936 break; 2937 case Calibration::DISTANCE_CALIBRATION_SCALED: 2938 dump.append(INDENT4 "touch.distance.calibration: scaled\n"); 2939 break; 2940 default: 2941 LOG_ASSERT(false); 2942 } 2943 2944 if (mCalibration.haveDistanceScale) { 2945 dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n", 2946 mCalibration.distanceScale); 2947 } 2948} 2949 2950void TouchInputMapper::reset() { 2951 // Synthesize touch up event if touch is currently down. 2952 // This will also take care of finishing virtual key processing if needed. 2953 if (mLastTouch.pointerCount != 0) { 2954 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 2955 mCurrentTouch.clear(); 2956 syncTouch(when, true); 2957 } 2958 2959 { // acquire lock 2960 AutoMutex _l(mLock); 2961 initializeLocked(); 2962 2963 if (mPointerController != NULL 2964 && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 2965 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 2966 mPointerController->clearSpots(); 2967 } 2968 } // release lock 2969 2970 InputMapper::reset(); 2971} 2972 2973void TouchInputMapper::syncTouch(nsecs_t when, bool havePointerIds) { 2974#if DEBUG_RAW_EVENTS 2975 if (!havePointerIds) { 2976 LOGD("syncTouch: pointerCount=%d, no pointer ids", mCurrentTouch.pointerCount); 2977 } else { 2978 LOGD("syncTouch: pointerCount=%d, up=0x%08x, down=0x%08x, move=0x%08x, " 2979 "last=0x%08x, current=0x%08x", mCurrentTouch.pointerCount, 2980 mLastTouch.idBits.value & ~mCurrentTouch.idBits.value, 2981 mCurrentTouch.idBits.value & ~mLastTouch.idBits.value, 2982 mLastTouch.idBits.value & mCurrentTouch.idBits.value, 2983 mLastTouch.idBits.value, mCurrentTouch.idBits.value); 2984 } 2985#endif 2986 2987 // Preprocess pointer data. 2988 if (mParameters.useBadTouchFilter) { 2989 if (applyBadTouchFilter()) { 2990 havePointerIds = false; 2991 } 2992 } 2993 2994 if (mParameters.useJumpyTouchFilter) { 2995 if (applyJumpyTouchFilter()) { 2996 havePointerIds = false; 2997 } 2998 } 2999 3000 if (!havePointerIds) { 3001 calculatePointerIds(); 3002 } 3003 3004 TouchData temp; 3005 TouchData* savedTouch; 3006 if (mParameters.useAveragingTouchFilter) { 3007 temp.copyFrom(mCurrentTouch); 3008 savedTouch = & temp; 3009 3010 applyAveragingTouchFilter(); 3011 } else { 3012 savedTouch = & mCurrentTouch; 3013 } 3014 3015 uint32_t policyFlags = 0; 3016 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 3017 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 3018 // If this is a touch screen, hide the pointer on an initial down. 3019 getContext()->fadePointer(); 3020 } 3021 3022 // Initial downs on external touch devices should wake the device. 3023 // We don't do this for internal touch screens to prevent them from waking 3024 // up in your pocket. 3025 // TODO: Use the input device configuration to control this behavior more finely. 3026 if (getDevice()->isExternal()) { 3027 policyFlags |= POLICY_FLAG_WAKE_DROPPED; 3028 } 3029 } 3030 3031 // Synthesize key down from buttons if needed. 3032 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mTouchSource, 3033 policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState); 3034 3035 // Send motion events. 3036 TouchResult touchResult; 3037 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount == 0 3038 && mLastTouch.buttonState == mCurrentTouch.buttonState) { 3039 // Drop spurious syncs. 3040 touchResult = DROP_STROKE; 3041 } else { 3042 // Process touches and virtual keys. 3043 touchResult = consumeOffScreenTouches(when, policyFlags); 3044 if (touchResult == DISPATCH_TOUCH) { 3045 suppressSwipeOntoVirtualKeys(when); 3046 if (mPointerController != NULL && mConfig.pointerGesturesEnabled) { 3047 dispatchPointerGestures(when, policyFlags, false /*isTimeout*/); 3048 } 3049 dispatchTouches(when, policyFlags); 3050 } 3051 } 3052 3053 // Synthesize key up from buttons if needed. 3054 synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mTouchSource, 3055 policyFlags, mLastTouch.buttonState, mCurrentTouch.buttonState); 3056 3057 // Copy current touch to last touch in preparation for the next cycle. 3058 // Keep the button state so we can track edge-triggered button state changes. 3059 if (touchResult == DROP_STROKE) { 3060 mLastTouch.clear(); 3061 mLastTouch.buttonState = savedTouch->buttonState; 3062 } else { 3063 mLastTouch.copyFrom(*savedTouch); 3064 } 3065} 3066 3067void TouchInputMapper::timeoutExpired(nsecs_t when) { 3068 if (mPointerController != NULL) { 3069 dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/); 3070 } 3071} 3072 3073TouchInputMapper::TouchResult TouchInputMapper::consumeOffScreenTouches( 3074 nsecs_t when, uint32_t policyFlags) { 3075 int32_t keyEventAction, keyEventFlags; 3076 int32_t keyCode, scanCode, downTime; 3077 TouchResult touchResult; 3078 3079 { // acquire lock 3080 AutoMutex _l(mLock); 3081 3082 // Update surface size and orientation, including virtual key positions. 3083 if (! configureSurfaceLocked()) { 3084 return DROP_STROKE; 3085 } 3086 3087 // Check for virtual key press. 3088 if (mLocked.currentVirtualKey.down) { 3089 if (mCurrentTouch.pointerCount == 0) { 3090 // Pointer went up while virtual key was down. 3091 mLocked.currentVirtualKey.down = false; 3092#if DEBUG_VIRTUAL_KEYS 3093 LOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d", 3094 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 3095#endif 3096 keyEventAction = AKEY_EVENT_ACTION_UP; 3097 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 3098 touchResult = SKIP_TOUCH; 3099 goto DispatchVirtualKey; 3100 } 3101 3102 if (mCurrentTouch.pointerCount == 1) { 3103 int32_t x = mCurrentTouch.pointers[0].x; 3104 int32_t y = mCurrentTouch.pointers[0].y; 3105 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 3106 if (virtualKey && virtualKey->keyCode == mLocked.currentVirtualKey.keyCode) { 3107 // Pointer is still within the space of the virtual key. 3108 return SKIP_TOUCH; 3109 } 3110 } 3111 3112 // Pointer left virtual key area or another pointer also went down. 3113 // Send key cancellation and drop the stroke so subsequent motions will be 3114 // considered fresh downs. This is useful when the user swipes away from the 3115 // virtual key area into the main display surface. 3116 mLocked.currentVirtualKey.down = false; 3117#if DEBUG_VIRTUAL_KEYS 3118 LOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d", 3119 mLocked.currentVirtualKey.keyCode, mLocked.currentVirtualKey.scanCode); 3120#endif 3121 keyEventAction = AKEY_EVENT_ACTION_UP; 3122 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY 3123 | AKEY_EVENT_FLAG_CANCELED; 3124 3125 // Check whether the pointer moved inside the display area where we should 3126 // start a new stroke. 3127 int32_t x = mCurrentTouch.pointers[0].x; 3128 int32_t y = mCurrentTouch.pointers[0].y; 3129 if (isPointInsideSurfaceLocked(x, y)) { 3130 mLastTouch.clear(); 3131 touchResult = DISPATCH_TOUCH; 3132 } else { 3133 touchResult = DROP_STROKE; 3134 } 3135 } else { 3136 if (mCurrentTouch.pointerCount >= 1 && mLastTouch.pointerCount == 0) { 3137 // Pointer just went down. Handle off-screen touches, if needed. 3138 int32_t x = mCurrentTouch.pointers[0].x; 3139 int32_t y = mCurrentTouch.pointers[0].y; 3140 if (! isPointInsideSurfaceLocked(x, y)) { 3141 // If exactly one pointer went down, check for virtual key hit. 3142 // Otherwise we will drop the entire stroke. 3143 if (mCurrentTouch.pointerCount == 1) { 3144 const VirtualKey* virtualKey = findVirtualKeyHitLocked(x, y); 3145 if (virtualKey) { 3146 if (mContext->shouldDropVirtualKey(when, getDevice(), 3147 virtualKey->keyCode, virtualKey->scanCode)) { 3148 return DROP_STROKE; 3149 } 3150 3151 mLocked.currentVirtualKey.down = true; 3152 mLocked.currentVirtualKey.downTime = when; 3153 mLocked.currentVirtualKey.keyCode = virtualKey->keyCode; 3154 mLocked.currentVirtualKey.scanCode = virtualKey->scanCode; 3155#if DEBUG_VIRTUAL_KEYS 3156 LOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d", 3157 mLocked.currentVirtualKey.keyCode, 3158 mLocked.currentVirtualKey.scanCode); 3159#endif 3160 keyEventAction = AKEY_EVENT_ACTION_DOWN; 3161 keyEventFlags = AKEY_EVENT_FLAG_FROM_SYSTEM 3162 | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY; 3163 touchResult = SKIP_TOUCH; 3164 goto DispatchVirtualKey; 3165 } 3166 } 3167 return DROP_STROKE; 3168 } 3169 } 3170 return DISPATCH_TOUCH; 3171 } 3172 3173 DispatchVirtualKey: 3174 // Collect remaining state needed to dispatch virtual key. 3175 keyCode = mLocked.currentVirtualKey.keyCode; 3176 scanCode = mLocked.currentVirtualKey.scanCode; 3177 downTime = mLocked.currentVirtualKey.downTime; 3178 } // release lock 3179 3180 // Dispatch virtual key. 3181 int32_t metaState = mContext->getGlobalMetaState(); 3182 policyFlags |= POLICY_FLAG_VIRTUAL; 3183 getDispatcher()->notifyKey(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags, 3184 keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime); 3185 return touchResult; 3186} 3187 3188void TouchInputMapper::suppressSwipeOntoVirtualKeys(nsecs_t when) { 3189 // Disable all virtual key touches that happen within a short time interval of the 3190 // most recent touch. The idea is to filter out stray virtual key presses when 3191 // interacting with the touch screen. 3192 // 3193 // Problems we're trying to solve: 3194 // 3195 // 1. While scrolling a list or dragging the window shade, the user swipes down into a 3196 // virtual key area that is implemented by a separate touch panel and accidentally 3197 // triggers a virtual key. 3198 // 3199 // 2. While typing in the on screen keyboard, the user taps slightly outside the screen 3200 // area and accidentally triggers a virtual key. This often happens when virtual keys 3201 // are layed out below the screen near to where the on screen keyboard's space bar 3202 // is displayed. 3203 if (mConfig.virtualKeyQuietTime > 0 && mCurrentTouch.pointerCount != 0) { 3204 mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime); 3205 } 3206} 3207 3208void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) { 3209 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3210 uint32_t lastPointerCount = mLastTouch.pointerCount; 3211 if (currentPointerCount == 0 && lastPointerCount == 0) { 3212 return; // nothing to do! 3213 } 3214 3215 // Update current touch coordinates. 3216 int32_t edgeFlags; 3217 float xPrecision, yPrecision; 3218 prepareTouches(&edgeFlags, &xPrecision, &yPrecision); 3219 3220 // Dispatch motions. 3221 BitSet32 currentIdBits = mCurrentTouch.idBits; 3222 BitSet32 lastIdBits = mLastTouch.idBits; 3223 int32_t metaState = getContext()->getGlobalMetaState(); 3224 int32_t buttonState = mCurrentTouch.buttonState; 3225 3226 if (currentIdBits == lastIdBits) { 3227 // No pointer id changes so this is a move event. 3228 // The dispatcher takes care of batching moves so we don't have to deal with that here. 3229 dispatchMotion(when, policyFlags, mTouchSource, 3230 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 3231 AMOTION_EVENT_EDGE_FLAG_NONE, 3232 mCurrentTouchProperties, mCurrentTouchCoords, 3233 mCurrentTouch.idToIndex, currentIdBits, -1, 3234 xPrecision, yPrecision, mDownTime); 3235 } else { 3236 // There may be pointers going up and pointers going down and pointers moving 3237 // all at the same time. 3238 BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value); 3239 BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value); 3240 BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value); 3241 BitSet32 dispatchedIdBits(lastIdBits.value); 3242 3243 // Update last coordinates of pointers that have moved so that we observe the new 3244 // pointer positions at the same time as other pointers that have just gone up. 3245 bool moveNeeded = updateMovedPointers( 3246 mCurrentTouchProperties, mCurrentTouchCoords, mCurrentTouch.idToIndex, 3247 mLastTouchProperties, mLastTouchCoords, mLastTouch.idToIndex, 3248 moveIdBits); 3249 if (buttonState != mLastTouch.buttonState) { 3250 moveNeeded = true; 3251 } 3252 3253 // Dispatch pointer up events. 3254 while (!upIdBits.isEmpty()) { 3255 uint32_t upId = upIdBits.firstMarkedBit(); 3256 upIdBits.clearBit(upId); 3257 3258 dispatchMotion(when, policyFlags, mTouchSource, 3259 AMOTION_EVENT_ACTION_POINTER_UP, 0, metaState, buttonState, 0, 3260 mLastTouchProperties, mLastTouchCoords, 3261 mLastTouch.idToIndex, dispatchedIdBits, upId, 3262 xPrecision, yPrecision, mDownTime); 3263 dispatchedIdBits.clearBit(upId); 3264 } 3265 3266 // Dispatch move events if any of the remaining pointers moved from their old locations. 3267 // Although applications receive new locations as part of individual pointer up 3268 // events, they do not generally handle them except when presented in a move event. 3269 if (moveNeeded) { 3270 LOG_ASSERT(moveIdBits.value == dispatchedIdBits.value); 3271 dispatchMotion(when, policyFlags, mTouchSource, 3272 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0, 3273 mCurrentTouchProperties, mCurrentTouchCoords, 3274 mCurrentTouch.idToIndex, dispatchedIdBits, -1, 3275 xPrecision, yPrecision, mDownTime); 3276 } 3277 3278 // Dispatch pointer down events using the new pointer locations. 3279 while (!downIdBits.isEmpty()) { 3280 uint32_t downId = downIdBits.firstMarkedBit(); 3281 downIdBits.clearBit(downId); 3282 dispatchedIdBits.markBit(downId); 3283 3284 if (dispatchedIdBits.count() == 1) { 3285 // First pointer is going down. Set down time. 3286 mDownTime = when; 3287 } else { 3288 // Only send edge flags with first pointer down. 3289 edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3290 } 3291 3292 dispatchMotion(when, policyFlags, mTouchSource, 3293 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, edgeFlags, 3294 mCurrentTouchProperties, mCurrentTouchCoords, 3295 mCurrentTouch.idToIndex, dispatchedIdBits, downId, 3296 xPrecision, yPrecision, mDownTime); 3297 } 3298 } 3299 3300 // Update state for next time. 3301 for (uint32_t i = 0; i < currentPointerCount; i++) { 3302 mLastTouchProperties[i].copyFrom(mCurrentTouchProperties[i]); 3303 mLastTouchCoords[i].copyFrom(mCurrentTouchCoords[i]); 3304 } 3305} 3306 3307void TouchInputMapper::prepareTouches(int32_t* outEdgeFlags, 3308 float* outXPrecision, float* outYPrecision) { 3309 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 3310 uint32_t lastPointerCount = mLastTouch.pointerCount; 3311 3312 AutoMutex _l(mLock); 3313 3314 // Walk through the the active pointers and map touch screen coordinates (TouchData) into 3315 // display or surface coordinates (PointerCoords) and adjust for display orientation. 3316 for (uint32_t i = 0; i < currentPointerCount; i++) { 3317 const PointerData& in = mCurrentTouch.pointers[i]; 3318 3319 // ToolMajor and ToolMinor 3320 float toolMajor, toolMinor; 3321 switch (mCalibration.toolSizeCalibration) { 3322 case Calibration::TOOL_SIZE_CALIBRATION_GEOMETRIC: 3323 toolMajor = in.toolMajor * mLocked.geometricScale; 3324 if (mRawAxes.toolMinor.valid) { 3325 toolMinor = in.toolMinor * mLocked.geometricScale; 3326 } else { 3327 toolMinor = toolMajor; 3328 } 3329 break; 3330 case Calibration::TOOL_SIZE_CALIBRATION_LINEAR: 3331 toolMajor = in.toolMajor != 0 3332 ? in.toolMajor * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias 3333 : 0; 3334 if (mRawAxes.toolMinor.valid) { 3335 toolMinor = in.toolMinor != 0 3336 ? in.toolMinor * mLocked.toolSizeLinearScale 3337 + mLocked.toolSizeLinearBias 3338 : 0; 3339 } else { 3340 toolMinor = toolMajor; 3341 } 3342 break; 3343 case Calibration::TOOL_SIZE_CALIBRATION_AREA: 3344 if (in.toolMajor != 0) { 3345 float diameter = sqrtf(in.toolMajor 3346 * mLocked.toolSizeAreaScale + mLocked.toolSizeAreaBias); 3347 toolMajor = diameter * mLocked.toolSizeLinearScale + mLocked.toolSizeLinearBias; 3348 } else { 3349 toolMajor = 0; 3350 } 3351 toolMinor = toolMajor; 3352 break; 3353 default: 3354 toolMajor = 0; 3355 toolMinor = 0; 3356 break; 3357 } 3358 3359 if (mCalibration.haveToolSizeIsSummed && mCalibration.toolSizeIsSummed) { 3360 toolMajor /= currentPointerCount; 3361 toolMinor /= currentPointerCount; 3362 } 3363 3364 // Pressure 3365 float rawPressure; 3366 switch (mCalibration.pressureSource) { 3367 case Calibration::PRESSURE_SOURCE_PRESSURE: 3368 rawPressure = in.pressure; 3369 break; 3370 case Calibration::PRESSURE_SOURCE_TOUCH: 3371 rawPressure = in.touchMajor; 3372 break; 3373 default: 3374 rawPressure = 0; 3375 } 3376 3377 float pressure; 3378 switch (mCalibration.pressureCalibration) { 3379 case Calibration::PRESSURE_CALIBRATION_PHYSICAL: 3380 case Calibration::PRESSURE_CALIBRATION_AMPLITUDE: 3381 pressure = rawPressure * mLocked.pressureScale; 3382 break; 3383 default: 3384 pressure = 1; 3385 break; 3386 } 3387 3388 // TouchMajor and TouchMinor 3389 float touchMajor, touchMinor; 3390 switch (mCalibration.touchSizeCalibration) { 3391 case Calibration::TOUCH_SIZE_CALIBRATION_GEOMETRIC: 3392 touchMajor = in.touchMajor * mLocked.geometricScale; 3393 if (mRawAxes.touchMinor.valid) { 3394 touchMinor = in.touchMinor * mLocked.geometricScale; 3395 } else { 3396 touchMinor = touchMajor; 3397 } 3398 break; 3399 case Calibration::TOUCH_SIZE_CALIBRATION_PRESSURE: 3400 touchMajor = toolMajor * pressure; 3401 touchMinor = toolMinor * pressure; 3402 break; 3403 default: 3404 touchMajor = 0; 3405 touchMinor = 0; 3406 break; 3407 } 3408 3409 if (touchMajor > toolMajor) { 3410 touchMajor = toolMajor; 3411 } 3412 if (touchMinor > toolMinor) { 3413 touchMinor = toolMinor; 3414 } 3415 3416 // Size 3417 float size; 3418 switch (mCalibration.sizeCalibration) { 3419 case Calibration::SIZE_CALIBRATION_NORMALIZED: { 3420 float rawSize = mRawAxes.toolMinor.valid 3421 ? avg(in.toolMajor, in.toolMinor) 3422 : in.toolMajor; 3423 size = rawSize * mLocked.sizeScale; 3424 break; 3425 } 3426 default: 3427 size = 0; 3428 break; 3429 } 3430 3431 // Orientation 3432 float orientation; 3433 switch (mCalibration.orientationCalibration) { 3434 case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED: 3435 orientation = in.orientation * mLocked.orientationScale; 3436 break; 3437 case Calibration::ORIENTATION_CALIBRATION_VECTOR: { 3438 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4); 3439 int32_t c2 = signExtendNybble(in.orientation & 0x0f); 3440 if (c1 != 0 || c2 != 0) { 3441 orientation = atan2f(c1, c2) * 0.5f; 3442 float scale = 1.0f + hypotf(c1, c2) / 16.0f; 3443 touchMajor *= scale; 3444 touchMinor /= scale; 3445 toolMajor *= scale; 3446 toolMinor /= scale; 3447 } else { 3448 orientation = 0; 3449 } 3450 break; 3451 } 3452 default: 3453 orientation = 0; 3454 } 3455 3456 // Distance 3457 float distance; 3458 switch (mCalibration.distanceCalibration) { 3459 case Calibration::DISTANCE_CALIBRATION_SCALED: 3460 distance = in.distance * mLocked.distanceScale; 3461 break; 3462 default: 3463 distance = 0; 3464 } 3465 3466 // X and Y 3467 // Adjust coords for surface orientation. 3468 float x, y; 3469 switch (mLocked.surfaceOrientation) { 3470 case DISPLAY_ORIENTATION_90: 3471 x = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3472 y = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3473 orientation -= M_PI_2; 3474 if (orientation < - M_PI_2) { 3475 orientation += M_PI; 3476 } 3477 break; 3478 case DISPLAY_ORIENTATION_180: 3479 x = float(mRawAxes.x.maxValue - in.x) * mLocked.xScale; 3480 y = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3481 break; 3482 case DISPLAY_ORIENTATION_270: 3483 x = float(mRawAxes.y.maxValue - in.y) * mLocked.yScale; 3484 y = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3485 orientation += M_PI_2; 3486 if (orientation > M_PI_2) { 3487 orientation -= M_PI; 3488 } 3489 break; 3490 default: 3491 x = float(in.x - mRawAxes.x.minValue) * mLocked.xScale; 3492 y = float(in.y - mRawAxes.y.minValue) * mLocked.yScale; 3493 break; 3494 } 3495 3496 // Write output coords. 3497 PointerCoords& out = mCurrentTouchCoords[i]; 3498 out.clear(); 3499 out.setAxisValue(AMOTION_EVENT_AXIS_X, x); 3500 out.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3501 out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure); 3502 out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size); 3503 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor); 3504 out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor); 3505 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor); 3506 out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor); 3507 out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation); 3508 if (distance != 0) { 3509 out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance); 3510 } 3511 3512 // Write output properties. 3513 PointerProperties& properties = mCurrentTouchProperties[i]; 3514 properties.clear(); 3515 properties.id = mCurrentTouch.pointers[i].id; 3516 properties.toolType = getTouchToolType(mCurrentTouch.pointers[i].isStylus); 3517 } 3518 3519 // Check edge flags by looking only at the first pointer since the flags are 3520 // global to the event. 3521 *outEdgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3522 if (lastPointerCount == 0 && currentPointerCount > 0) { 3523 const PointerData& in = mCurrentTouch.pointers[0]; 3524 3525 if (in.x <= mRawAxes.x.minValue) { 3526 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_LEFT, 3527 mLocked.surfaceOrientation); 3528 } else if (in.x >= mRawAxes.x.maxValue) { 3529 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_RIGHT, 3530 mLocked.surfaceOrientation); 3531 } 3532 if (in.y <= mRawAxes.y.minValue) { 3533 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_TOP, 3534 mLocked.surfaceOrientation); 3535 } else if (in.y >= mRawAxes.y.maxValue) { 3536 *outEdgeFlags |= rotateEdgeFlag(AMOTION_EVENT_EDGE_FLAG_BOTTOM, 3537 mLocked.surfaceOrientation); 3538 } 3539 } 3540 3541 *outXPrecision = mLocked.orientedXPrecision; 3542 *outYPrecision = mLocked.orientedYPrecision; 3543} 3544 3545void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, 3546 bool isTimeout) { 3547 // Update current gesture coordinates. 3548 bool cancelPreviousGesture, finishPreviousGesture; 3549 bool sendEvents = preparePointerGestures(when, 3550 &cancelPreviousGesture, &finishPreviousGesture, isTimeout); 3551 if (!sendEvents) { 3552 return; 3553 } 3554 if (finishPreviousGesture) { 3555 cancelPreviousGesture = false; 3556 } 3557 3558 // Update the pointer presentation and spots. 3559 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3560 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT); 3561 if (finishPreviousGesture || cancelPreviousGesture) { 3562 mPointerController->clearSpots(); 3563 } 3564 mPointerController->setSpots(mPointerGesture.currentGestureCoords, 3565 mPointerGesture.currentGestureIdToIndex, 3566 mPointerGesture.currentGestureIdBits); 3567 } else { 3568 mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER); 3569 } 3570 3571 // Show or hide the pointer if needed. 3572 switch (mPointerGesture.currentGestureMode) { 3573 case PointerGesture::NEUTRAL: 3574 case PointerGesture::QUIET: 3575 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS 3576 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3577 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) { 3578 // Remind the user of where the pointer is after finishing a gesture with spots. 3579 mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL); 3580 } 3581 break; 3582 case PointerGesture::TAP: 3583 case PointerGesture::TAP_DRAG: 3584 case PointerGesture::BUTTON_CLICK_OR_DRAG: 3585 case PointerGesture::HOVER: 3586 case PointerGesture::PRESS: 3587 // Unfade the pointer when the current gesture manipulates the 3588 // area directly under the pointer. 3589 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3590 break; 3591 case PointerGesture::SWIPE: 3592 case PointerGesture::FREEFORM: 3593 // Fade the pointer when the current gesture manipulates a different 3594 // area and there are spots to guide the user experience. 3595 if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) { 3596 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 3597 } else { 3598 mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE); 3599 } 3600 break; 3601 } 3602 3603 // Send events! 3604 int32_t metaState = getContext()->getGlobalMetaState(); 3605 int32_t buttonState = mCurrentTouch.buttonState; 3606 3607 // Update last coordinates of pointers that have moved so that we observe the new 3608 // pointer positions at the same time as other pointers that have just gone up. 3609 bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP 3610 || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG 3611 || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3612 || mPointerGesture.currentGestureMode == PointerGesture::PRESS 3613 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE 3614 || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM; 3615 bool moveNeeded = false; 3616 if (down && !cancelPreviousGesture && !finishPreviousGesture 3617 && !mPointerGesture.lastGestureIdBits.isEmpty() 3618 && !mPointerGesture.currentGestureIdBits.isEmpty()) { 3619 BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value 3620 & mPointerGesture.lastGestureIdBits.value); 3621 moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties, 3622 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3623 mPointerGesture.lastGestureProperties, 3624 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3625 movedGestureIdBits); 3626 if (buttonState != mLastTouch.buttonState) { 3627 moveNeeded = true; 3628 } 3629 } 3630 3631 // Send motion events for all pointers that went up or were canceled. 3632 BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits); 3633 if (!dispatchedGestureIdBits.isEmpty()) { 3634 if (cancelPreviousGesture) { 3635 dispatchMotion(when, policyFlags, mPointerSource, 3636 AMOTION_EVENT_ACTION_CANCEL, 0, metaState, buttonState, 3637 AMOTION_EVENT_EDGE_FLAG_NONE, 3638 mPointerGesture.lastGestureProperties, 3639 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3640 dispatchedGestureIdBits, -1, 3641 0, 0, mPointerGesture.downTime); 3642 3643 dispatchedGestureIdBits.clear(); 3644 } else { 3645 BitSet32 upGestureIdBits; 3646 if (finishPreviousGesture) { 3647 upGestureIdBits = dispatchedGestureIdBits; 3648 } else { 3649 upGestureIdBits.value = dispatchedGestureIdBits.value 3650 & ~mPointerGesture.currentGestureIdBits.value; 3651 } 3652 while (!upGestureIdBits.isEmpty()) { 3653 uint32_t id = upGestureIdBits.firstMarkedBit(); 3654 upGestureIdBits.clearBit(id); 3655 3656 dispatchMotion(when, policyFlags, mPointerSource, 3657 AMOTION_EVENT_ACTION_POINTER_UP, 0, 3658 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3659 mPointerGesture.lastGestureProperties, 3660 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex, 3661 dispatchedGestureIdBits, id, 3662 0, 0, mPointerGesture.downTime); 3663 3664 dispatchedGestureIdBits.clearBit(id); 3665 } 3666 } 3667 } 3668 3669 // Send motion events for all pointers that moved. 3670 if (moveNeeded) { 3671 dispatchMotion(when, policyFlags, mPointerSource, 3672 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3673 mPointerGesture.currentGestureProperties, 3674 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3675 dispatchedGestureIdBits, -1, 3676 0, 0, mPointerGesture.downTime); 3677 } 3678 3679 // Send motion events for all pointers that went down. 3680 if (down) { 3681 BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value 3682 & ~dispatchedGestureIdBits.value); 3683 while (!downGestureIdBits.isEmpty()) { 3684 uint32_t id = downGestureIdBits.firstMarkedBit(); 3685 downGestureIdBits.clearBit(id); 3686 dispatchedGestureIdBits.markBit(id); 3687 3688 int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_NONE; 3689 if (dispatchedGestureIdBits.count() == 1) { 3690 // First pointer is going down. Calculate edge flags and set down time. 3691 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3692 const PointerCoords& downCoords = mPointerGesture.currentGestureCoords[index]; 3693 edgeFlags = calculateEdgeFlagsUsingPointerBounds(mPointerController, 3694 downCoords.getAxisValue(AMOTION_EVENT_AXIS_X), 3695 downCoords.getAxisValue(AMOTION_EVENT_AXIS_Y)); 3696 mPointerGesture.downTime = when; 3697 } 3698 3699 dispatchMotion(when, policyFlags, mPointerSource, 3700 AMOTION_EVENT_ACTION_POINTER_DOWN, 0, metaState, buttonState, edgeFlags, 3701 mPointerGesture.currentGestureProperties, 3702 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3703 dispatchedGestureIdBits, id, 3704 0, 0, mPointerGesture.downTime); 3705 } 3706 } 3707 3708 // Send motion events for hover. 3709 if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) { 3710 dispatchMotion(when, policyFlags, mPointerSource, 3711 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 3712 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3713 mPointerGesture.currentGestureProperties, 3714 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex, 3715 mPointerGesture.currentGestureIdBits, -1, 3716 0, 0, mPointerGesture.downTime); 3717 } else if (dispatchedGestureIdBits.isEmpty() 3718 && !mPointerGesture.lastGestureIdBits.isEmpty()) { 3719 // Synthesize a hover move event after all pointers go up to indicate that 3720 // the pointer is hovering again even if the user is not currently touching 3721 // the touch pad. This ensures that a view will receive a fresh hover enter 3722 // event after a tap. 3723 float x, y; 3724 mPointerController->getPosition(&x, &y); 3725 3726 PointerProperties pointerProperties; 3727 pointerProperties.clear(); 3728 pointerProperties.id = 0; 3729 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3730 3731 PointerCoords pointerCoords; 3732 pointerCoords.clear(); 3733 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x); 3734 pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3735 3736 getDispatcher()->notifyMotion(when, getDeviceId(), mPointerSource, policyFlags, 3737 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 3738 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 3739 1, &pointerProperties, &pointerCoords, 0, 0, mPointerGesture.downTime); 3740 } 3741 3742 // Update state. 3743 mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode; 3744 if (!down) { 3745 mPointerGesture.lastGestureIdBits.clear(); 3746 } else { 3747 mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits; 3748 for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) { 3749 uint32_t id = idBits.firstMarkedBit(); 3750 idBits.clearBit(id); 3751 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 3752 mPointerGesture.lastGestureProperties[index].copyFrom( 3753 mPointerGesture.currentGestureProperties[index]); 3754 mPointerGesture.lastGestureCoords[index].copyFrom( 3755 mPointerGesture.currentGestureCoords[index]); 3756 mPointerGesture.lastGestureIdToIndex[id] = index; 3757 } 3758 } 3759} 3760 3761bool TouchInputMapper::preparePointerGestures(nsecs_t when, 3762 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) { 3763 *outCancelPreviousGesture = false; 3764 *outFinishPreviousGesture = false; 3765 3766 AutoMutex _l(mLock); 3767 3768 // Handle TAP timeout. 3769 if (isTimeout) { 3770#if DEBUG_GESTURES 3771 LOGD("Gestures: Processing timeout"); 3772#endif 3773 3774 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 3775 if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) { 3776 // The tap/drag timeout has not yet expired. 3777 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime 3778 + mConfig.pointerGestureTapDragInterval); 3779 } else { 3780 // The tap is finished. 3781#if DEBUG_GESTURES 3782 LOGD("Gestures: TAP finished"); 3783#endif 3784 *outFinishPreviousGesture = true; 3785 3786 mPointerGesture.activeGestureId = -1; 3787 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 3788 mPointerGesture.currentGestureIdBits.clear(); 3789 3790 mPointerGesture.pointerVelocityControl.reset(); 3791 return true; 3792 } 3793 } 3794 3795 // We did not handle this timeout. 3796 return false; 3797 } 3798 3799 // Update the velocity tracker. 3800 { 3801 VelocityTracker::Position positions[MAX_POINTERS]; 3802 uint32_t count = 0; 3803 for (BitSet32 idBits(mCurrentTouch.idBits); !idBits.isEmpty(); count++) { 3804 uint32_t id = idBits.firstMarkedBit(); 3805 idBits.clearBit(id); 3806 uint32_t index = mCurrentTouch.idToIndex[id]; 3807 positions[count].x = mCurrentTouch.pointers[index].x 3808 * mLocked.pointerGestureXMovementScale; 3809 positions[count].y = mCurrentTouch.pointers[index].y 3810 * mLocked.pointerGestureYMovementScale; 3811 } 3812 mPointerGesture.velocityTracker.addMovement(when, mCurrentTouch.idBits, positions); 3813 } 3814 3815 // Pick a new active touch id if needed. 3816 // Choose an arbitrary pointer that just went down, if there is one. 3817 // Otherwise choose an arbitrary remaining pointer. 3818 // This guarantees we always have an active touch id when there is at least one pointer. 3819 // We keep the same active touch id for as long as possible. 3820 bool activeTouchChanged = false; 3821 int32_t lastActiveTouchId = mPointerGesture.activeTouchId; 3822 int32_t activeTouchId = lastActiveTouchId; 3823 if (activeTouchId < 0) { 3824 if (!mCurrentTouch.idBits.isEmpty()) { 3825 activeTouchChanged = true; 3826 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3827 mPointerGesture.firstTouchTime = when; 3828 } 3829 } else if (!mCurrentTouch.idBits.hasBit(activeTouchId)) { 3830 activeTouchChanged = true; 3831 if (!mCurrentTouch.idBits.isEmpty()) { 3832 activeTouchId = mPointerGesture.activeTouchId = mCurrentTouch.idBits.firstMarkedBit(); 3833 } else { 3834 activeTouchId = mPointerGesture.activeTouchId = -1; 3835 } 3836 } 3837 3838 // Determine whether we are in quiet time. 3839 bool isQuietTime = false; 3840 if (activeTouchId < 0) { 3841 mPointerGesture.resetQuietTime(); 3842 } else { 3843 isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval; 3844 if (!isQuietTime) { 3845 if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS 3846 || mPointerGesture.lastGestureMode == PointerGesture::SWIPE 3847 || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM) 3848 && mCurrentTouch.pointerCount < 2) { 3849 // Enter quiet time when exiting swipe or freeform state. 3850 // This is to prevent accidentally entering the hover state and flinging the 3851 // pointer when finishing a swipe and there is still one pointer left onscreen. 3852 isQuietTime = true; 3853 } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG 3854 && mCurrentTouch.pointerCount >= 2 3855 && !isPointerDown(mCurrentTouch.buttonState)) { 3856 // Enter quiet time when releasing the button and there are still two or more 3857 // fingers down. This may indicate that one finger was used to press the button 3858 // but it has not gone up yet. 3859 isQuietTime = true; 3860 } 3861 if (isQuietTime) { 3862 mPointerGesture.quietTime = when; 3863 } 3864 } 3865 } 3866 3867 // Switch states based on button and pointer state. 3868 if (isQuietTime) { 3869 // Case 1: Quiet time. (QUIET) 3870#if DEBUG_GESTURES 3871 LOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime 3872 + mConfig.pointerGestureQuietInterval - when) * 0.000001f); 3873#endif 3874 if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) { 3875 *outFinishPreviousGesture = true; 3876 } 3877 3878 mPointerGesture.activeGestureId = -1; 3879 mPointerGesture.currentGestureMode = PointerGesture::QUIET; 3880 mPointerGesture.currentGestureIdBits.clear(); 3881 3882 mPointerGesture.pointerVelocityControl.reset(); 3883 } else if (isPointerDown(mCurrentTouch.buttonState)) { 3884 // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG) 3885 // The pointer follows the active touch point. 3886 // Emit DOWN, MOVE, UP events at the pointer location. 3887 // 3888 // Only the active touch matters; other fingers are ignored. This policy helps 3889 // to handle the case where the user places a second finger on the touch pad 3890 // to apply the necessary force to depress an integrated button below the surface. 3891 // We don't want the second finger to be delivered to applications. 3892 // 3893 // For this to work well, we need to make sure to track the pointer that is really 3894 // active. If the user first puts one finger down to click then adds another 3895 // finger to drag then the active pointer should switch to the finger that is 3896 // being dragged. 3897#if DEBUG_GESTURES 3898 LOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, " 3899 "currentTouchPointerCount=%d", activeTouchId, mCurrentTouch.pointerCount); 3900#endif 3901 // Reset state when just starting. 3902 if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) { 3903 *outFinishPreviousGesture = true; 3904 mPointerGesture.activeGestureId = 0; 3905 } 3906 3907 // Switch pointers if needed. 3908 // Find the fastest pointer and follow it. 3909 if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) { 3910 int32_t bestId = -1; 3911 float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed; 3912 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 3913 uint32_t id = mCurrentTouch.pointers[i].id; 3914 float vx, vy; 3915 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) { 3916 float speed = hypotf(vx, vy); 3917 if (speed > bestSpeed) { 3918 bestId = id; 3919 bestSpeed = speed; 3920 } 3921 } 3922 } 3923 if (bestId >= 0 && bestId != activeTouchId) { 3924 mPointerGesture.activeTouchId = activeTouchId = bestId; 3925 activeTouchChanged = true; 3926#if DEBUG_GESTURES 3927 LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, " 3928 "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed); 3929#endif 3930 } 3931 } 3932 3933 if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) { 3934 const PointerData& currentPointer = 3935 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 3936 const PointerData& lastPointer = 3937 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 3938 float deltaX = (currentPointer.x - lastPointer.x) 3939 * mLocked.pointerGestureXMovementScale; 3940 float deltaY = (currentPointer.y - lastPointer.y) 3941 * mLocked.pointerGestureYMovementScale; 3942 3943 mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY); 3944 3945 // Move the pointer using a relative motion. 3946 // When using spots, the click will occur at the position of the anchor 3947 // spot and all other spots will move there. 3948 mPointerController->move(deltaX, deltaY); 3949 } else { 3950 mPointerGesture.pointerVelocityControl.reset(); 3951 } 3952 3953 float x, y; 3954 mPointerController->getPosition(&x, &y); 3955 3956 mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG; 3957 mPointerGesture.currentGestureIdBits.clear(); 3958 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 3959 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 3960 mPointerGesture.currentGestureProperties[0].clear(); 3961 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 3962 mPointerGesture.currentGestureProperties[0].toolType = 3963 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 3964 mPointerGesture.currentGestureCoords[0].clear(); 3965 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 3966 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 3967 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 3968 } else if (mCurrentTouch.pointerCount == 0) { 3969 // Case 3. No fingers down and button is not pressed. (NEUTRAL) 3970 if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) { 3971 *outFinishPreviousGesture = true; 3972 } 3973 3974 // Watch for taps coming out of HOVER or TAP_DRAG mode. 3975 // Checking for taps after TAP_DRAG allows us to detect double-taps. 3976 bool tapped = false; 3977 if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER 3978 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) 3979 && mLastTouch.pointerCount == 1) { 3980 if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) { 3981 float x, y; 3982 mPointerController->getPosition(&x, &y); 3983 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop 3984 && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) { 3985#if DEBUG_GESTURES 3986 LOGD("Gestures: TAP"); 3987#endif 3988 3989 mPointerGesture.tapUpTime = when; 3990 getContext()->requestTimeoutAtTime(when 3991 + mConfig.pointerGestureTapDragInterval); 3992 3993 mPointerGesture.activeGestureId = 0; 3994 mPointerGesture.currentGestureMode = PointerGesture::TAP; 3995 mPointerGesture.currentGestureIdBits.clear(); 3996 mPointerGesture.currentGestureIdBits.markBit( 3997 mPointerGesture.activeGestureId); 3998 mPointerGesture.currentGestureIdToIndex[ 3999 mPointerGesture.activeGestureId] = 0; 4000 mPointerGesture.currentGestureProperties[0].clear(); 4001 mPointerGesture.currentGestureProperties[0].id = 4002 mPointerGesture.activeGestureId; 4003 mPointerGesture.currentGestureProperties[0].toolType = 4004 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4005 mPointerGesture.currentGestureCoords[0].clear(); 4006 mPointerGesture.currentGestureCoords[0].setAxisValue( 4007 AMOTION_EVENT_AXIS_X, mPointerGesture.tapX); 4008 mPointerGesture.currentGestureCoords[0].setAxisValue( 4009 AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY); 4010 mPointerGesture.currentGestureCoords[0].setAxisValue( 4011 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4012 4013 tapped = true; 4014 } else { 4015#if DEBUG_GESTURES 4016 LOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f", 4017 x - mPointerGesture.tapX, 4018 y - mPointerGesture.tapY); 4019#endif 4020 } 4021 } else { 4022#if DEBUG_GESTURES 4023 LOGD("Gestures: Not a TAP, %0.3fms since down", 4024 (when - mPointerGesture.tapDownTime) * 0.000001f); 4025#endif 4026 } 4027 } 4028 4029 mPointerGesture.pointerVelocityControl.reset(); 4030 4031 if (!tapped) { 4032#if DEBUG_GESTURES 4033 LOGD("Gestures: NEUTRAL"); 4034#endif 4035 mPointerGesture.activeGestureId = -1; 4036 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL; 4037 mPointerGesture.currentGestureIdBits.clear(); 4038 } 4039 } else if (mCurrentTouch.pointerCount == 1) { 4040 // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG) 4041 // The pointer follows the active touch point. 4042 // When in HOVER, emit HOVER_MOVE events at the pointer location. 4043 // When in TAP_DRAG, emit MOVE events at the pointer location. 4044 LOG_ASSERT(activeTouchId >= 0); 4045 4046 mPointerGesture.currentGestureMode = PointerGesture::HOVER; 4047 if (mPointerGesture.lastGestureMode == PointerGesture::TAP) { 4048 if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) { 4049 float x, y; 4050 mPointerController->getPosition(&x, &y); 4051 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop 4052 && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) { 4053 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 4054 } else { 4055#if DEBUG_GESTURES 4056 LOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f", 4057 x - mPointerGesture.tapX, 4058 y - mPointerGesture.tapY); 4059#endif 4060 } 4061 } else { 4062#if DEBUG_GESTURES 4063 LOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up", 4064 (when - mPointerGesture.tapUpTime) * 0.000001f); 4065#endif 4066 } 4067 } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) { 4068 mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG; 4069 } 4070 4071 if (mLastTouch.idBits.hasBit(activeTouchId)) { 4072 const PointerData& currentPointer = 4073 mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]]; 4074 const PointerData& lastPointer = 4075 mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]]; 4076 float deltaX = (currentPointer.x - lastPointer.x) 4077 * mLocked.pointerGestureXMovementScale; 4078 float deltaY = (currentPointer.y - lastPointer.y) 4079 * mLocked.pointerGestureYMovementScale; 4080 4081 mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY); 4082 4083 // Move the pointer using a relative motion. 4084 // When using spots, the hover or drag will occur at the position of the anchor spot. 4085 mPointerController->move(deltaX, deltaY); 4086 } else { 4087 mPointerGesture.pointerVelocityControl.reset(); 4088 } 4089 4090 bool down; 4091 if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) { 4092#if DEBUG_GESTURES 4093 LOGD("Gestures: TAP_DRAG"); 4094#endif 4095 down = true; 4096 } else { 4097#if DEBUG_GESTURES 4098 LOGD("Gestures: HOVER"); 4099#endif 4100 if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) { 4101 *outFinishPreviousGesture = true; 4102 } 4103 mPointerGesture.activeGestureId = 0; 4104 down = false; 4105 } 4106 4107 float x, y; 4108 mPointerController->getPosition(&x, &y); 4109 4110 mPointerGesture.currentGestureIdBits.clear(); 4111 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4112 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4113 mPointerGesture.currentGestureProperties[0].clear(); 4114 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4115 mPointerGesture.currentGestureProperties[0].toolType = 4116 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4117 mPointerGesture.currentGestureCoords[0].clear(); 4118 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x); 4119 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y); 4120 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 4121 down ? 1.0f : 0.0f); 4122 4123 if (mLastTouch.pointerCount == 0 && mCurrentTouch.pointerCount != 0) { 4124 mPointerGesture.resetTap(); 4125 mPointerGesture.tapDownTime = when; 4126 mPointerGesture.tapX = x; 4127 mPointerGesture.tapY = y; 4128 } 4129 } else { 4130 // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM) 4131 // We need to provide feedback for each finger that goes down so we cannot wait 4132 // for the fingers to move before deciding what to do. 4133 // 4134 // The ambiguous case is deciding what to do when there are two fingers down but they 4135 // have not moved enough to determine whether they are part of a drag or part of a 4136 // freeform gesture, or just a press or long-press at the pointer location. 4137 // 4138 // When there are two fingers we start with the PRESS hypothesis and we generate a 4139 // down at the pointer location. 4140 // 4141 // When the two fingers move enough or when additional fingers are added, we make 4142 // a decision to transition into SWIPE or FREEFORM mode accordingly. 4143 LOG_ASSERT(activeTouchId >= 0); 4144 4145 bool settled = when >= mPointerGesture.firstTouchTime 4146 + mConfig.pointerGestureMultitouchSettleInterval; 4147 if (mPointerGesture.lastGestureMode != PointerGesture::PRESS 4148 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE 4149 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4150 *outFinishPreviousGesture = true; 4151 } else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) { 4152 // Additional pointers have gone down but not yet settled. 4153 // Reset the gesture. 4154#if DEBUG_GESTURES 4155 LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, " 4156 "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime 4157 + mConfig.pointerGestureMultitouchSettleInterval - when) 4158 * 0.000001f); 4159#endif 4160 *outCancelPreviousGesture = true; 4161 } else { 4162 // Continue previous gesture. 4163 mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode; 4164 } 4165 4166 if (*outFinishPreviousGesture || *outCancelPreviousGesture) { 4167 mPointerGesture.currentGestureMode = PointerGesture::PRESS; 4168 mPointerGesture.activeGestureId = 0; 4169 mPointerGesture.referenceIdBits.clear(); 4170 mPointerGesture.pointerVelocityControl.reset(); 4171 4172 // Use the centroid and pointer location as the reference points for the gesture. 4173#if DEBUG_GESTURES 4174 LOGD("Gestures: Using centroid as reference for MULTITOUCH, " 4175 "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime 4176 + mConfig.pointerGestureMultitouchSettleInterval - when) 4177 * 0.000001f); 4178#endif 4179 mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX, 4180 &mPointerGesture.referenceTouchY); 4181 mPointerController->getPosition(&mPointerGesture.referenceGestureX, 4182 &mPointerGesture.referenceGestureY); 4183 } 4184 4185 // Clear the reference deltas for fingers not yet included in the reference calculation. 4186 for (BitSet32 idBits(mCurrentTouch.idBits.value & ~mPointerGesture.referenceIdBits.value); 4187 !idBits.isEmpty(); ) { 4188 uint32_t id = idBits.firstMarkedBit(); 4189 idBits.clearBit(id); 4190 4191 mPointerGesture.referenceDeltas[id].dx = 0; 4192 mPointerGesture.referenceDeltas[id].dy = 0; 4193 } 4194 mPointerGesture.referenceIdBits = mCurrentTouch.idBits; 4195 4196 // Add delta for all fingers and calculate a common movement delta. 4197 float commonDeltaX = 0, commonDeltaY = 0; 4198 BitSet32 commonIdBits(mLastTouch.idBits.value & mCurrentTouch.idBits.value); 4199 for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) { 4200 bool first = (idBits == commonIdBits); 4201 uint32_t id = idBits.firstMarkedBit(); 4202 idBits.clearBit(id); 4203 4204 const PointerData& cpd = mCurrentTouch.pointers[mCurrentTouch.idToIndex[id]]; 4205 const PointerData& lpd = mLastTouch.pointers[mLastTouch.idToIndex[id]]; 4206 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4207 delta.dx += cpd.x - lpd.x; 4208 delta.dy += cpd.y - lpd.y; 4209 4210 if (first) { 4211 commonDeltaX = delta.dx; 4212 commonDeltaY = delta.dy; 4213 } else { 4214 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx); 4215 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy); 4216 } 4217 } 4218 4219 // Consider transitions from PRESS to SWIPE or MULTITOUCH. 4220 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4221 float dist[MAX_POINTER_ID + 1]; 4222 int32_t distOverThreshold = 0; 4223 for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) { 4224 uint32_t id = idBits.firstMarkedBit(); 4225 idBits.clearBit(id); 4226 4227 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4228 dist[id] = hypotf(delta.dx * mLocked.pointerGestureXZoomScale, 4229 delta.dy * mLocked.pointerGestureYZoomScale); 4230 if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) { 4231 distOverThreshold += 1; 4232 } 4233 } 4234 4235 // Only transition when at least two pointers have moved further than 4236 // the minimum distance threshold. 4237 if (distOverThreshold >= 2) { 4238 float d; 4239 if (mCurrentTouch.pointerCount > 2) { 4240 // There are more than two pointers, switch to FREEFORM. 4241#if DEBUG_GESTURES 4242 LOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2", 4243 mCurrentTouch.pointerCount); 4244#endif 4245 *outCancelPreviousGesture = true; 4246 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4247 } else if (((d = distance( 4248 mCurrentTouch.pointers[0].x, mCurrentTouch.pointers[0].y, 4249 mCurrentTouch.pointers[1].x, mCurrentTouch.pointers[1].y)) 4250 > mLocked.pointerGestureMaxSwipeWidth)) { 4251 // There are two pointers but they are too far apart for a SWIPE, 4252 // switch to FREEFORM. 4253#if DEBUG_GESTURES 4254 LOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f", 4255 d, mLocked.pointerGestureMaxSwipeWidth); 4256#endif 4257 *outCancelPreviousGesture = true; 4258 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4259 } else { 4260 // There are two pointers. Wait for both pointers to start moving 4261 // before deciding whether this is a SWIPE or FREEFORM gesture. 4262 uint32_t id1 = mCurrentTouch.pointers[0].id; 4263 uint32_t id2 = mCurrentTouch.pointers[1].id; 4264 float dist1 = dist[id1]; 4265 float dist2 = dist[id2]; 4266 if (dist1 >= mConfig.pointerGestureMultitouchMinDistance 4267 && dist2 >= mConfig.pointerGestureMultitouchMinDistance) { 4268 // Calculate the dot product of the displacement vectors. 4269 // When the vectors are oriented in approximately the same direction, 4270 // the angle betweeen them is near zero and the cosine of the angle 4271 // approches 1.0. Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2). 4272 PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1]; 4273 PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2]; 4274 float dx1 = delta1.dx * mLocked.pointerGestureXZoomScale; 4275 float dy1 = delta1.dy * mLocked.pointerGestureYZoomScale; 4276 float dx2 = delta2.dx * mLocked.pointerGestureXZoomScale; 4277 float dy2 = delta2.dy * mLocked.pointerGestureYZoomScale; 4278 float dot = dx1 * dx2 + dy1 * dy2; 4279 float cosine = dot / (dist1 * dist2); // denominator always > 0 4280 if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) { 4281 // Pointers are moving in the same direction. Switch to SWIPE. 4282#if DEBUG_GESTURES 4283 LOGD("Gestures: PRESS transitioned to SWIPE, " 4284 "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, " 4285 "cosine %0.3f >= %0.3f", 4286 dist1, mConfig.pointerGestureMultitouchMinDistance, 4287 dist2, mConfig.pointerGestureMultitouchMinDistance, 4288 cosine, mConfig.pointerGestureSwipeTransitionAngleCosine); 4289#endif 4290 mPointerGesture.currentGestureMode = PointerGesture::SWIPE; 4291 } else { 4292 // Pointers are moving in different directions. Switch to FREEFORM. 4293#if DEBUG_GESTURES 4294 LOGD("Gestures: PRESS transitioned to FREEFORM, " 4295 "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, " 4296 "cosine %0.3f < %0.3f", 4297 dist1, mConfig.pointerGestureMultitouchMinDistance, 4298 dist2, mConfig.pointerGestureMultitouchMinDistance, 4299 cosine, mConfig.pointerGestureSwipeTransitionAngleCosine); 4300#endif 4301 *outCancelPreviousGesture = true; 4302 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4303 } 4304 } 4305 } 4306 } 4307 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4308 // Switch from SWIPE to FREEFORM if additional pointers go down. 4309 // Cancel previous gesture. 4310 if (mCurrentTouch.pointerCount > 2) { 4311#if DEBUG_GESTURES 4312 LOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2", 4313 mCurrentTouch.pointerCount); 4314#endif 4315 *outCancelPreviousGesture = true; 4316 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM; 4317 } 4318 } 4319 4320 // Move the reference points based on the overall group motion of the fingers 4321 // except in PRESS mode while waiting for a transition to occur. 4322 if (mPointerGesture.currentGestureMode != PointerGesture::PRESS 4323 && (commonDeltaX || commonDeltaY)) { 4324 for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) { 4325 uint32_t id = idBits.firstMarkedBit(); 4326 idBits.clearBit(id); 4327 4328 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id]; 4329 delta.dx = 0; 4330 delta.dy = 0; 4331 } 4332 4333 mPointerGesture.referenceTouchX += commonDeltaX; 4334 mPointerGesture.referenceTouchY += commonDeltaY; 4335 4336 commonDeltaX *= mLocked.pointerGestureXMovementScale; 4337 commonDeltaY *= mLocked.pointerGestureYMovementScale; 4338 mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY); 4339 4340 mPointerGesture.referenceGestureX += commonDeltaX; 4341 mPointerGesture.referenceGestureY += commonDeltaY; 4342 } 4343 4344 // Report gestures. 4345 if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) { 4346 // PRESS mode. 4347#if DEBUG_GESTURES 4348 LOGD("Gestures: PRESS activeTouchId=%d," 4349 "activeGestureId=%d, currentTouchPointerCount=%d", 4350 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4351#endif 4352 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4353 4354 mPointerGesture.currentGestureIdBits.clear(); 4355 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4356 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4357 mPointerGesture.currentGestureProperties[0].clear(); 4358 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4359 mPointerGesture.currentGestureProperties[0].toolType = 4360 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4361 mPointerGesture.currentGestureCoords[0].clear(); 4362 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4363 mPointerGesture.referenceGestureX); 4364 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4365 mPointerGesture.referenceGestureY); 4366 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4367 } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) { 4368 // SWIPE mode. 4369#if DEBUG_GESTURES 4370 LOGD("Gestures: SWIPE activeTouchId=%d," 4371 "activeGestureId=%d, currentTouchPointerCount=%d", 4372 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4373#endif 4374 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4375 4376 mPointerGesture.currentGestureIdBits.clear(); 4377 mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId); 4378 mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0; 4379 mPointerGesture.currentGestureProperties[0].clear(); 4380 mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId; 4381 mPointerGesture.currentGestureProperties[0].toolType = 4382 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4383 mPointerGesture.currentGestureCoords[0].clear(); 4384 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 4385 mPointerGesture.referenceGestureX); 4386 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 4387 mPointerGesture.referenceGestureY); 4388 mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4389 } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) { 4390 // FREEFORM mode. 4391#if DEBUG_GESTURES 4392 LOGD("Gestures: FREEFORM activeTouchId=%d," 4393 "activeGestureId=%d, currentTouchPointerCount=%d", 4394 activeTouchId, mPointerGesture.activeGestureId, mCurrentTouch.pointerCount); 4395#endif 4396 LOG_ASSERT(mPointerGesture.activeGestureId >= 0); 4397 4398 mPointerGesture.currentGestureIdBits.clear(); 4399 4400 BitSet32 mappedTouchIdBits; 4401 BitSet32 usedGestureIdBits; 4402 if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) { 4403 // Initially, assign the active gesture id to the active touch point 4404 // if there is one. No other touch id bits are mapped yet. 4405 if (!*outCancelPreviousGesture) { 4406 mappedTouchIdBits.markBit(activeTouchId); 4407 usedGestureIdBits.markBit(mPointerGesture.activeGestureId); 4408 mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] = 4409 mPointerGesture.activeGestureId; 4410 } else { 4411 mPointerGesture.activeGestureId = -1; 4412 } 4413 } else { 4414 // Otherwise, assume we mapped all touches from the previous frame. 4415 // Reuse all mappings that are still applicable. 4416 mappedTouchIdBits.value = mLastTouch.idBits.value & mCurrentTouch.idBits.value; 4417 usedGestureIdBits = mPointerGesture.lastGestureIdBits; 4418 4419 // Check whether we need to choose a new active gesture id because the 4420 // current went went up. 4421 for (BitSet32 upTouchIdBits(mLastTouch.idBits.value & ~mCurrentTouch.idBits.value); 4422 !upTouchIdBits.isEmpty(); ) { 4423 uint32_t upTouchId = upTouchIdBits.firstMarkedBit(); 4424 upTouchIdBits.clearBit(upTouchId); 4425 uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId]; 4426 if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) { 4427 mPointerGesture.activeGestureId = -1; 4428 break; 4429 } 4430 } 4431 } 4432 4433#if DEBUG_GESTURES 4434 LOGD("Gestures: FREEFORM follow up " 4435 "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, " 4436 "activeGestureId=%d", 4437 mappedTouchIdBits.value, usedGestureIdBits.value, 4438 mPointerGesture.activeGestureId); 4439#endif 4440 4441 for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) { 4442 uint32_t touchId = mCurrentTouch.pointers[i].id; 4443 uint32_t gestureId; 4444 if (!mappedTouchIdBits.hasBit(touchId)) { 4445 gestureId = usedGestureIdBits.firstUnmarkedBit(); 4446 usedGestureIdBits.markBit(gestureId); 4447 mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId; 4448#if DEBUG_GESTURES 4449 LOGD("Gestures: FREEFORM " 4450 "new mapping for touch id %d -> gesture id %d", 4451 touchId, gestureId); 4452#endif 4453 } else { 4454 gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId]; 4455#if DEBUG_GESTURES 4456 LOGD("Gestures: FREEFORM " 4457 "existing mapping for touch id %d -> gesture id %d", 4458 touchId, gestureId); 4459#endif 4460 } 4461 mPointerGesture.currentGestureIdBits.markBit(gestureId); 4462 mPointerGesture.currentGestureIdToIndex[gestureId] = i; 4463 4464 float x = (mCurrentTouch.pointers[i].x - mPointerGesture.referenceTouchX) 4465 * mLocked.pointerGestureXZoomScale + mPointerGesture.referenceGestureX; 4466 float y = (mCurrentTouch.pointers[i].y - mPointerGesture.referenceTouchY) 4467 * mLocked.pointerGestureYZoomScale + mPointerGesture.referenceGestureY; 4468 4469 mPointerGesture.currentGestureProperties[i].clear(); 4470 mPointerGesture.currentGestureProperties[i].id = gestureId; 4471 mPointerGesture.currentGestureProperties[i].toolType = 4472 AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4473 mPointerGesture.currentGestureCoords[i].clear(); 4474 mPointerGesture.currentGestureCoords[i].setAxisValue( 4475 AMOTION_EVENT_AXIS_X, x); 4476 mPointerGesture.currentGestureCoords[i].setAxisValue( 4477 AMOTION_EVENT_AXIS_Y, y); 4478 mPointerGesture.currentGestureCoords[i].setAxisValue( 4479 AMOTION_EVENT_AXIS_PRESSURE, 1.0f); 4480 } 4481 4482 if (mPointerGesture.activeGestureId < 0) { 4483 mPointerGesture.activeGestureId = 4484 mPointerGesture.currentGestureIdBits.firstMarkedBit(); 4485#if DEBUG_GESTURES 4486 LOGD("Gestures: FREEFORM new " 4487 "activeGestureId=%d", mPointerGesture.activeGestureId); 4488#endif 4489 } 4490 } 4491 } 4492 4493 mPointerController->setButtonState(mCurrentTouch.buttonState); 4494 4495#if DEBUG_GESTURES 4496 LOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, " 4497 "currentGestureMode=%d, currentGestureIdBits=0x%08x, " 4498 "lastGestureMode=%d, lastGestureIdBits=0x%08x", 4499 toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture), 4500 mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value, 4501 mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value); 4502 for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) { 4503 uint32_t id = idBits.firstMarkedBit(); 4504 idBits.clearBit(id); 4505 uint32_t index = mPointerGesture.currentGestureIdToIndex[id]; 4506 const PointerProperties& properties = mPointerGesture.currentGestureProperties[index]; 4507 const PointerCoords& coords = mPointerGesture.currentGestureCoords[index]; 4508 LOGD(" currentGesture[%d]: index=%d, toolType=%d, " 4509 "x=%0.3f, y=%0.3f, pressure=%0.3f", 4510 id, index, properties.toolType, 4511 coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4512 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4513 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4514 } 4515 for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) { 4516 uint32_t id = idBits.firstMarkedBit(); 4517 idBits.clearBit(id); 4518 uint32_t index = mPointerGesture.lastGestureIdToIndex[id]; 4519 const PointerProperties& properties = mPointerGesture.lastGestureProperties[index]; 4520 const PointerCoords& coords = mPointerGesture.lastGestureCoords[index]; 4521 LOGD(" lastGesture[%d]: index=%d, toolType=%d, " 4522 "x=%0.3f, y=%0.3f, pressure=%0.3f", 4523 id, index, properties.toolType, 4524 coords.getAxisValue(AMOTION_EVENT_AXIS_X), 4525 coords.getAxisValue(AMOTION_EVENT_AXIS_Y), 4526 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE)); 4527 } 4528#endif 4529 return true; 4530} 4531 4532void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 4533 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags, 4534 const PointerProperties* properties, const PointerCoords* coords, 4535 const uint32_t* idToIndex, BitSet32 idBits, 4536 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime) { 4537 PointerCoords pointerCoords[MAX_POINTERS]; 4538 PointerProperties pointerProperties[MAX_POINTERS]; 4539 uint32_t pointerCount = 0; 4540 while (!idBits.isEmpty()) { 4541 uint32_t id = idBits.firstMarkedBit(); 4542 idBits.clearBit(id); 4543 uint32_t index = idToIndex[id]; 4544 pointerProperties[pointerCount].copyFrom(properties[index]); 4545 pointerCoords[pointerCount].copyFrom(coords[index]); 4546 4547 if (changedId >= 0 && id == uint32_t(changedId)) { 4548 action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; 4549 } 4550 4551 pointerCount += 1; 4552 } 4553 4554 LOG_ASSERT(pointerCount != 0); 4555 4556 if (changedId >= 0 && pointerCount == 1) { 4557 // Replace initial down and final up action. 4558 // We can compare the action without masking off the changed pointer index 4559 // because we know the index is 0. 4560 if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) { 4561 action = AMOTION_EVENT_ACTION_DOWN; 4562 } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) { 4563 action = AMOTION_EVENT_ACTION_UP; 4564 } else { 4565 // Can't happen. 4566 LOG_ASSERT(false); 4567 } 4568 } 4569 4570 getDispatcher()->notifyMotion(when, getDeviceId(), source, policyFlags, 4571 action, flags, metaState, buttonState, edgeFlags, 4572 pointerCount, pointerProperties, pointerCoords, xPrecision, yPrecision, downTime); 4573} 4574 4575bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties, 4576 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 4577 PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex, 4578 BitSet32 idBits) const { 4579 bool changed = false; 4580 while (!idBits.isEmpty()) { 4581 uint32_t id = idBits.firstMarkedBit(); 4582 idBits.clearBit(id); 4583 4584 uint32_t inIndex = inIdToIndex[id]; 4585 uint32_t outIndex = outIdToIndex[id]; 4586 4587 const PointerProperties& curInProperties = inProperties[inIndex]; 4588 const PointerCoords& curInCoords = inCoords[inIndex]; 4589 PointerProperties& curOutProperties = outProperties[outIndex]; 4590 PointerCoords& curOutCoords = outCoords[outIndex]; 4591 4592 if (curInProperties != curOutProperties) { 4593 curOutProperties.copyFrom(curInProperties); 4594 changed = true; 4595 } 4596 4597 if (curInCoords != curOutCoords) { 4598 curOutCoords.copyFrom(curInCoords); 4599 changed = true; 4600 } 4601 } 4602 return changed; 4603} 4604 4605void TouchInputMapper::fadePointer() { 4606 { // acquire lock 4607 AutoMutex _l(mLock); 4608 if (mPointerController != NULL) { 4609 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); 4610 } 4611 } // release lock 4612} 4613 4614int32_t TouchInputMapper::getTouchToolType(bool isStylus) const { 4615 if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) { 4616 return isStylus ? AMOTION_EVENT_TOOL_TYPE_STYLUS : AMOTION_EVENT_TOOL_TYPE_FINGER; 4617 } else { 4618 return isStylus ? AMOTION_EVENT_TOOL_TYPE_INDIRECT_STYLUS 4619 : AMOTION_EVENT_TOOL_TYPE_INDIRECT_FINGER; 4620 } 4621} 4622 4623bool TouchInputMapper::isPointInsideSurfaceLocked(int32_t x, int32_t y) { 4624 return x >= mRawAxes.x.minValue && x <= mRawAxes.x.maxValue 4625 && y >= mRawAxes.y.minValue && y <= mRawAxes.y.maxValue; 4626} 4627 4628const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHitLocked( 4629 int32_t x, int32_t y) { 4630 size_t numVirtualKeys = mLocked.virtualKeys.size(); 4631 for (size_t i = 0; i < numVirtualKeys; i++) { 4632 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 4633 4634#if DEBUG_VIRTUAL_KEYS 4635 LOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, " 4636 "left=%d, top=%d, right=%d, bottom=%d", 4637 x, y, 4638 virtualKey.keyCode, virtualKey.scanCode, 4639 virtualKey.hitLeft, virtualKey.hitTop, 4640 virtualKey.hitRight, virtualKey.hitBottom); 4641#endif 4642 4643 if (virtualKey.isHit(x, y)) { 4644 return & virtualKey; 4645 } 4646 } 4647 4648 return NULL; 4649} 4650 4651void TouchInputMapper::calculatePointerIds() { 4652 uint32_t currentPointerCount = mCurrentTouch.pointerCount; 4653 uint32_t lastPointerCount = mLastTouch.pointerCount; 4654 4655 if (currentPointerCount == 0) { 4656 // No pointers to assign. 4657 mCurrentTouch.idBits.clear(); 4658 } else if (lastPointerCount == 0) { 4659 // All pointers are new. 4660 mCurrentTouch.idBits.clear(); 4661 for (uint32_t i = 0; i < currentPointerCount; i++) { 4662 mCurrentTouch.pointers[i].id = i; 4663 mCurrentTouch.idToIndex[i] = i; 4664 mCurrentTouch.idBits.markBit(i); 4665 } 4666 } else if (currentPointerCount == 1 && lastPointerCount == 1) { 4667 // Only one pointer and no change in count so it must have the same id as before. 4668 uint32_t id = mLastTouch.pointers[0].id; 4669 mCurrentTouch.pointers[0].id = id; 4670 mCurrentTouch.idToIndex[id] = 0; 4671 mCurrentTouch.idBits.value = BitSet32::valueForBit(id); 4672 } else { 4673 // General case. 4674 // We build a heap of squared euclidean distances between current and last pointers 4675 // associated with the current and last pointer indices. Then, we find the best 4676 // match (by distance) for each current pointer. 4677 PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS]; 4678 4679 uint32_t heapSize = 0; 4680 for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount; 4681 currentPointerIndex++) { 4682 for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount; 4683 lastPointerIndex++) { 4684 int64_t deltaX = mCurrentTouch.pointers[currentPointerIndex].x 4685 - mLastTouch.pointers[lastPointerIndex].x; 4686 int64_t deltaY = mCurrentTouch.pointers[currentPointerIndex].y 4687 - mLastTouch.pointers[lastPointerIndex].y; 4688 4689 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 4690 4691 // Insert new element into the heap (sift up). 4692 heap[heapSize].currentPointerIndex = currentPointerIndex; 4693 heap[heapSize].lastPointerIndex = lastPointerIndex; 4694 heap[heapSize].distance = distance; 4695 heapSize += 1; 4696 } 4697 } 4698 4699 // Heapify 4700 for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) { 4701 startIndex -= 1; 4702 for (uint32_t parentIndex = startIndex; ;) { 4703 uint32_t childIndex = parentIndex * 2 + 1; 4704 if (childIndex >= heapSize) { 4705 break; 4706 } 4707 4708 if (childIndex + 1 < heapSize 4709 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4710 childIndex += 1; 4711 } 4712 4713 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4714 break; 4715 } 4716 4717 swap(heap[parentIndex], heap[childIndex]); 4718 parentIndex = childIndex; 4719 } 4720 } 4721 4722#if DEBUG_POINTER_ASSIGNMENT 4723 LOGD("calculatePointerIds - initial distance min-heap: size=%d", heapSize); 4724 for (size_t i = 0; i < heapSize; i++) { 4725 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4726 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4727 heap[i].distance); 4728 } 4729#endif 4730 4731 // Pull matches out by increasing order of distance. 4732 // To avoid reassigning pointers that have already been matched, the loop keeps track 4733 // of which last and current pointers have been matched using the matchedXXXBits variables. 4734 // It also tracks the used pointer id bits. 4735 BitSet32 matchedLastBits(0); 4736 BitSet32 matchedCurrentBits(0); 4737 BitSet32 usedIdBits(0); 4738 bool first = true; 4739 for (uint32_t i = min(currentPointerCount, lastPointerCount); i > 0; i--) { 4740 for (;;) { 4741 if (first) { 4742 // The first time through the loop, we just consume the root element of 4743 // the heap (the one with smallest distance). 4744 first = false; 4745 } else { 4746 // Previous iterations consumed the root element of the heap. 4747 // Pop root element off of the heap (sift down). 4748 heapSize -= 1; 4749 LOG_ASSERT(heapSize > 0); 4750 4751 // Sift down. 4752 heap[0] = heap[heapSize]; 4753 for (uint32_t parentIndex = 0; ;) { 4754 uint32_t childIndex = parentIndex * 2 + 1; 4755 if (childIndex >= heapSize) { 4756 break; 4757 } 4758 4759 if (childIndex + 1 < heapSize 4760 && heap[childIndex + 1].distance < heap[childIndex].distance) { 4761 childIndex += 1; 4762 } 4763 4764 if (heap[parentIndex].distance <= heap[childIndex].distance) { 4765 break; 4766 } 4767 4768 swap(heap[parentIndex], heap[childIndex]); 4769 parentIndex = childIndex; 4770 } 4771 4772#if DEBUG_POINTER_ASSIGNMENT 4773 LOGD("calculatePointerIds - reduced distance min-heap: size=%d", heapSize); 4774 for (size_t i = 0; i < heapSize; i++) { 4775 LOGD(" heap[%d]: cur=%d, last=%d, distance=%lld", 4776 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex, 4777 heap[i].distance); 4778 } 4779#endif 4780 } 4781 4782 uint32_t currentPointerIndex = heap[0].currentPointerIndex; 4783 if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched 4784 4785 uint32_t lastPointerIndex = heap[0].lastPointerIndex; 4786 if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched 4787 4788 matchedCurrentBits.markBit(currentPointerIndex); 4789 matchedLastBits.markBit(lastPointerIndex); 4790 4791 uint32_t id = mLastTouch.pointers[lastPointerIndex].id; 4792 mCurrentTouch.pointers[currentPointerIndex].id = id; 4793 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4794 usedIdBits.markBit(id); 4795 4796#if DEBUG_POINTER_ASSIGNMENT 4797 LOGD("calculatePointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld", 4798 lastPointerIndex, currentPointerIndex, id, heap[0].distance); 4799#endif 4800 break; 4801 } 4802 } 4803 4804 // Assign fresh ids to new pointers. 4805 if (currentPointerCount > lastPointerCount) { 4806 for (uint32_t i = currentPointerCount - lastPointerCount; ;) { 4807 uint32_t currentPointerIndex = matchedCurrentBits.firstUnmarkedBit(); 4808 uint32_t id = usedIdBits.firstUnmarkedBit(); 4809 4810 mCurrentTouch.pointers[currentPointerIndex].id = id; 4811 mCurrentTouch.idToIndex[id] = currentPointerIndex; 4812 usedIdBits.markBit(id); 4813 4814#if DEBUG_POINTER_ASSIGNMENT 4815 LOGD("calculatePointerIds - assigned: cur=%d, id=%d", 4816 currentPointerIndex, id); 4817#endif 4818 4819 if (--i == 0) break; // done 4820 matchedCurrentBits.markBit(currentPointerIndex); 4821 } 4822 } 4823 4824 // Fix id bits. 4825 mCurrentTouch.idBits = usedIdBits; 4826 } 4827} 4828 4829/* Special hack for devices that have bad screen data: if one of the 4830 * points has moved more than a screen height from the last position, 4831 * then drop it. */ 4832bool TouchInputMapper::applyBadTouchFilter() { 4833 uint32_t pointerCount = mCurrentTouch.pointerCount; 4834 4835 // Nothing to do if there are no points. 4836 if (pointerCount == 0) { 4837 return false; 4838 } 4839 4840 // Don't do anything if a finger is going down or up. We run 4841 // here before assigning pointer IDs, so there isn't a good 4842 // way to do per-finger matching. 4843 if (pointerCount != mLastTouch.pointerCount) { 4844 return false; 4845 } 4846 4847 // We consider a single movement across more than a 7/16 of 4848 // the long size of the screen to be bad. This was a magic value 4849 // determined by looking at the maximum distance it is feasible 4850 // to actually move in one sample. 4851 int32_t maxDeltaY = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) * 7 / 16; 4852 4853 // XXX The original code in InputDevice.java included commented out 4854 // code for testing the X axis. Note that when we drop a point 4855 // we don't actually restore the old X either. Strange. 4856 // The old code also tries to track when bad points were previously 4857 // detected but it turns out that due to the placement of a "break" 4858 // at the end of the loop, we never set mDroppedBadPoint to true 4859 // so it is effectively dead code. 4860 // Need to figure out if the old code is busted or just overcomplicated 4861 // but working as intended. 4862 4863 // Look through all new points and see if any are farther than 4864 // acceptable from all previous points. 4865 for (uint32_t i = pointerCount; i-- > 0; ) { 4866 int32_t y = mCurrentTouch.pointers[i].y; 4867 int32_t closestY = INT_MAX; 4868 int32_t closestDeltaY = 0; 4869 4870#if DEBUG_HACKS 4871 LOGD("BadTouchFilter: Looking at next point #%d: y=%d", i, y); 4872#endif 4873 4874 for (uint32_t j = pointerCount; j-- > 0; ) { 4875 int32_t lastY = mLastTouch.pointers[j].y; 4876 int32_t deltaY = abs(y - lastY); 4877 4878#if DEBUG_HACKS 4879 LOGD("BadTouchFilter: Comparing with last point #%d: y=%d deltaY=%d", 4880 j, lastY, deltaY); 4881#endif 4882 4883 if (deltaY < maxDeltaY) { 4884 goto SkipSufficientlyClosePoint; 4885 } 4886 if (deltaY < closestDeltaY) { 4887 closestDeltaY = deltaY; 4888 closestY = lastY; 4889 } 4890 } 4891 4892 // Must not have found a close enough match. 4893#if DEBUG_HACKS 4894 LOGD("BadTouchFilter: Dropping bad point #%d: newY=%d oldY=%d deltaY=%d maxDeltaY=%d", 4895 i, y, closestY, closestDeltaY, maxDeltaY); 4896#endif 4897 4898 mCurrentTouch.pointers[i].y = closestY; 4899 return true; // XXX original code only corrects one point 4900 4901 SkipSufficientlyClosePoint: ; 4902 } 4903 4904 // No change. 4905 return false; 4906} 4907 4908/* Special hack for devices that have bad screen data: drop points where 4909 * the coordinate value for one axis has jumped to the other pointer's location. 4910 */ 4911bool TouchInputMapper::applyJumpyTouchFilter() { 4912 uint32_t pointerCount = mCurrentTouch.pointerCount; 4913 if (mLastTouch.pointerCount != pointerCount) { 4914#if DEBUG_HACKS 4915 LOGD("JumpyTouchFilter: Different pointer count %d -> %d", 4916 mLastTouch.pointerCount, pointerCount); 4917 for (uint32_t i = 0; i < pointerCount; i++) { 4918 LOGD(" Pointer %d (%d, %d)", i, 4919 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4920 } 4921#endif 4922 4923 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_TRANSITION_DROPS) { 4924 if (mLastTouch.pointerCount == 1 && pointerCount == 2) { 4925 // Just drop the first few events going from 1 to 2 pointers. 4926 // They're bad often enough that they're not worth considering. 4927 mCurrentTouch.pointerCount = 1; 4928 mJumpyTouchFilter.jumpyPointsDropped += 1; 4929 4930#if DEBUG_HACKS 4931 LOGD("JumpyTouchFilter: Pointer 2 dropped"); 4932#endif 4933 return true; 4934 } else if (mLastTouch.pointerCount == 2 && pointerCount == 1) { 4935 // The event when we go from 2 -> 1 tends to be messed up too 4936 mCurrentTouch.pointerCount = 2; 4937 mCurrentTouch.pointers[0] = mLastTouch.pointers[0]; 4938 mCurrentTouch.pointers[1] = mLastTouch.pointers[1]; 4939 mJumpyTouchFilter.jumpyPointsDropped += 1; 4940 4941#if DEBUG_HACKS 4942 for (int32_t i = 0; i < 2; i++) { 4943 LOGD("JumpyTouchFilter: Pointer %d replaced (%d, %d)", i, 4944 mCurrentTouch.pointers[i].x, mCurrentTouch.pointers[i].y); 4945 } 4946#endif 4947 return true; 4948 } 4949 } 4950 // Reset jumpy points dropped on other transitions or if limit exceeded. 4951 mJumpyTouchFilter.jumpyPointsDropped = 0; 4952 4953#if DEBUG_HACKS 4954 LOGD("JumpyTouchFilter: Transition - drop limit reset"); 4955#endif 4956 return false; 4957 } 4958 4959 // We have the same number of pointers as last time. 4960 // A 'jumpy' point is one where the coordinate value for one axis 4961 // has jumped to the other pointer's location. No need to do anything 4962 // else if we only have one pointer. 4963 if (pointerCount < 2) { 4964 return false; 4965 } 4966 4967 if (mJumpyTouchFilter.jumpyPointsDropped < JUMPY_DROP_LIMIT) { 4968 int jumpyEpsilon = (mRawAxes.y.maxValue - mRawAxes.y.minValue + 1) / JUMPY_EPSILON_DIVISOR; 4969 4970 // We only replace the single worst jumpy point as characterized by pointer distance 4971 // in a single axis. 4972 int32_t badPointerIndex = -1; 4973 int32_t badPointerReplacementIndex = -1; 4974 int32_t badPointerDistance = INT_MIN; // distance to be corrected 4975 4976 for (uint32_t i = pointerCount; i-- > 0; ) { 4977 int32_t x = mCurrentTouch.pointers[i].x; 4978 int32_t y = mCurrentTouch.pointers[i].y; 4979 4980#if DEBUG_HACKS 4981 LOGD("JumpyTouchFilter: Point %d (%d, %d)", i, x, y); 4982#endif 4983 4984 // Check if a touch point is too close to another's coordinates 4985 bool dropX = false, dropY = false; 4986 for (uint32_t j = 0; j < pointerCount; j++) { 4987 if (i == j) { 4988 continue; 4989 } 4990 4991 if (abs(x - mCurrentTouch.pointers[j].x) <= jumpyEpsilon) { 4992 dropX = true; 4993 break; 4994 } 4995 4996 if (abs(y - mCurrentTouch.pointers[j].y) <= jumpyEpsilon) { 4997 dropY = true; 4998 break; 4999 } 5000 } 5001 if (! dropX && ! dropY) { 5002 continue; // not jumpy 5003 } 5004 5005 // Find a replacement candidate by comparing with older points on the 5006 // complementary (non-jumpy) axis. 5007 int32_t distance = INT_MIN; // distance to be corrected 5008 int32_t replacementIndex = -1; 5009 5010 if (dropX) { 5011 // X looks too close. Find an older replacement point with a close Y. 5012 int32_t smallestDeltaY = INT_MAX; 5013 for (uint32_t j = 0; j < pointerCount; j++) { 5014 int32_t deltaY = abs(y - mLastTouch.pointers[j].y); 5015 if (deltaY < smallestDeltaY) { 5016 smallestDeltaY = deltaY; 5017 replacementIndex = j; 5018 } 5019 } 5020 distance = abs(x - mLastTouch.pointers[replacementIndex].x); 5021 } else { 5022 // Y looks too close. Find an older replacement point with a close X. 5023 int32_t smallestDeltaX = INT_MAX; 5024 for (uint32_t j = 0; j < pointerCount; j++) { 5025 int32_t deltaX = abs(x - mLastTouch.pointers[j].x); 5026 if (deltaX < smallestDeltaX) { 5027 smallestDeltaX = deltaX; 5028 replacementIndex = j; 5029 } 5030 } 5031 distance = abs(y - mLastTouch.pointers[replacementIndex].y); 5032 } 5033 5034 // If replacing this pointer would correct a worse error than the previous ones 5035 // considered, then use this replacement instead. 5036 if (distance > badPointerDistance) { 5037 badPointerIndex = i; 5038 badPointerReplacementIndex = replacementIndex; 5039 badPointerDistance = distance; 5040 } 5041 } 5042 5043 // Correct the jumpy pointer if one was found. 5044 if (badPointerIndex >= 0) { 5045#if DEBUG_HACKS 5046 LOGD("JumpyTouchFilter: Replacing bad pointer %d with (%d, %d)", 5047 badPointerIndex, 5048 mLastTouch.pointers[badPointerReplacementIndex].x, 5049 mLastTouch.pointers[badPointerReplacementIndex].y); 5050#endif 5051 5052 mCurrentTouch.pointers[badPointerIndex].x = 5053 mLastTouch.pointers[badPointerReplacementIndex].x; 5054 mCurrentTouch.pointers[badPointerIndex].y = 5055 mLastTouch.pointers[badPointerReplacementIndex].y; 5056 mJumpyTouchFilter.jumpyPointsDropped += 1; 5057 return true; 5058 } 5059 } 5060 5061 mJumpyTouchFilter.jumpyPointsDropped = 0; 5062 return false; 5063} 5064 5065/* Special hack for devices that have bad screen data: aggregate and 5066 * compute averages of the coordinate data, to reduce the amount of 5067 * jitter seen by applications. */ 5068void TouchInputMapper::applyAveragingTouchFilter() { 5069 for (uint32_t currentIndex = 0; currentIndex < mCurrentTouch.pointerCount; currentIndex++) { 5070 uint32_t id = mCurrentTouch.pointers[currentIndex].id; 5071 int32_t x = mCurrentTouch.pointers[currentIndex].x; 5072 int32_t y = mCurrentTouch.pointers[currentIndex].y; 5073 int32_t pressure; 5074 switch (mCalibration.pressureSource) { 5075 case Calibration::PRESSURE_SOURCE_PRESSURE: 5076 pressure = mCurrentTouch.pointers[currentIndex].pressure; 5077 break; 5078 case Calibration::PRESSURE_SOURCE_TOUCH: 5079 pressure = mCurrentTouch.pointers[currentIndex].touchMajor; 5080 break; 5081 default: 5082 pressure = 1; 5083 break; 5084 } 5085 5086 if (mLastTouch.idBits.hasBit(id)) { 5087 // Pointer was down before and is still down now. 5088 // Compute average over history trace. 5089 uint32_t start = mAveragingTouchFilter.historyStart[id]; 5090 uint32_t end = mAveragingTouchFilter.historyEnd[id]; 5091 5092 int64_t deltaX = x - mAveragingTouchFilter.historyData[end].pointers[id].x; 5093 int64_t deltaY = y - mAveragingTouchFilter.historyData[end].pointers[id].y; 5094 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY); 5095 5096#if DEBUG_HACKS 5097 LOGD("AveragingTouchFilter: Pointer id %d - Distance from last sample: %lld", 5098 id, distance); 5099#endif 5100 5101 if (distance < AVERAGING_DISTANCE_LIMIT) { 5102 // Increment end index in preparation for recording new historical data. 5103 end += 1; 5104 if (end > AVERAGING_HISTORY_SIZE) { 5105 end = 0; 5106 } 5107 5108 // If the end index has looped back to the start index then we have filled 5109 // the historical trace up to the desired size so we drop the historical 5110 // data at the start of the trace. 5111 if (end == start) { 5112 start += 1; 5113 if (start > AVERAGING_HISTORY_SIZE) { 5114 start = 0; 5115 } 5116 } 5117 5118 // Add the raw data to the historical trace. 5119 mAveragingTouchFilter.historyStart[id] = start; 5120 mAveragingTouchFilter.historyEnd[id] = end; 5121 mAveragingTouchFilter.historyData[end].pointers[id].x = x; 5122 mAveragingTouchFilter.historyData[end].pointers[id].y = y; 5123 mAveragingTouchFilter.historyData[end].pointers[id].pressure = pressure; 5124 5125 // Average over all historical positions in the trace by total pressure. 5126 int32_t averagedX = 0; 5127 int32_t averagedY = 0; 5128 int32_t totalPressure = 0; 5129 for (;;) { 5130 int32_t historicalX = mAveragingTouchFilter.historyData[start].pointers[id].x; 5131 int32_t historicalY = mAveragingTouchFilter.historyData[start].pointers[id].y; 5132 int32_t historicalPressure = mAveragingTouchFilter.historyData[start] 5133 .pointers[id].pressure; 5134 5135 averagedX += historicalX * historicalPressure; 5136 averagedY += historicalY * historicalPressure; 5137 totalPressure += historicalPressure; 5138 5139 if (start == end) { 5140 break; 5141 } 5142 5143 start += 1; 5144 if (start > AVERAGING_HISTORY_SIZE) { 5145 start = 0; 5146 } 5147 } 5148 5149 if (totalPressure != 0) { 5150 averagedX /= totalPressure; 5151 averagedY /= totalPressure; 5152 5153#if DEBUG_HACKS 5154 LOGD("AveragingTouchFilter: Pointer id %d - " 5155 "totalPressure=%d, averagedX=%d, averagedY=%d", id, totalPressure, 5156 averagedX, averagedY); 5157#endif 5158 5159 mCurrentTouch.pointers[currentIndex].x = averagedX; 5160 mCurrentTouch.pointers[currentIndex].y = averagedY; 5161 } 5162 } else { 5163#if DEBUG_HACKS 5164 LOGD("AveragingTouchFilter: Pointer id %d - Exceeded max distance", id); 5165#endif 5166 } 5167 } else { 5168#if DEBUG_HACKS 5169 LOGD("AveragingTouchFilter: Pointer id %d - Pointer went up", id); 5170#endif 5171 } 5172 5173 // Reset pointer history. 5174 mAveragingTouchFilter.historyStart[id] = 0; 5175 mAveragingTouchFilter.historyEnd[id] = 0; 5176 mAveragingTouchFilter.historyData[0].pointers[id].x = x; 5177 mAveragingTouchFilter.historyData[0].pointers[id].y = y; 5178 mAveragingTouchFilter.historyData[0].pointers[id].pressure = pressure; 5179 } 5180} 5181 5182int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) { 5183 { // acquire lock 5184 AutoMutex _l(mLock); 5185 5186 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.keyCode == keyCode) { 5187 return AKEY_STATE_VIRTUAL; 5188 } 5189 5190 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5191 for (size_t i = 0; i < numVirtualKeys; i++) { 5192 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5193 if (virtualKey.keyCode == keyCode) { 5194 return AKEY_STATE_UP; 5195 } 5196 } 5197 } // release lock 5198 5199 return AKEY_STATE_UNKNOWN; 5200} 5201 5202int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) { 5203 { // acquire lock 5204 AutoMutex _l(mLock); 5205 5206 if (mLocked.currentVirtualKey.down && mLocked.currentVirtualKey.scanCode == scanCode) { 5207 return AKEY_STATE_VIRTUAL; 5208 } 5209 5210 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5211 for (size_t i = 0; i < numVirtualKeys; i++) { 5212 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5213 if (virtualKey.scanCode == scanCode) { 5214 return AKEY_STATE_UP; 5215 } 5216 } 5217 } // release lock 5218 5219 return AKEY_STATE_UNKNOWN; 5220} 5221 5222bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 5223 const int32_t* keyCodes, uint8_t* outFlags) { 5224 { // acquire lock 5225 AutoMutex _l(mLock); 5226 5227 size_t numVirtualKeys = mLocked.virtualKeys.size(); 5228 for (size_t i = 0; i < numVirtualKeys; i++) { 5229 const VirtualKey& virtualKey = mLocked.virtualKeys[i]; 5230 5231 for (size_t i = 0; i < numCodes; i++) { 5232 if (virtualKey.keyCode == keyCodes[i]) { 5233 outFlags[i] = 1; 5234 } 5235 } 5236 } 5237 } // release lock 5238 5239 return true; 5240} 5241 5242 5243// --- SingleTouchInputMapper --- 5244 5245SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : 5246 TouchInputMapper(device) { 5247 clearState(); 5248} 5249 5250SingleTouchInputMapper::~SingleTouchInputMapper() { 5251} 5252 5253void SingleTouchInputMapper::clearState() { 5254 mAccumulator.clear(); 5255 5256 mDown = false; 5257 mX = 0; 5258 mY = 0; 5259 mPressure = 0; // default to 0 for devices that don't report pressure 5260 mToolWidth = 0; // default to 0 for devices that don't report tool width 5261 mButtonState = 0; 5262} 5263 5264void SingleTouchInputMapper::reset() { 5265 TouchInputMapper::reset(); 5266 5267 clearState(); 5268 } 5269 5270void SingleTouchInputMapper::process(const RawEvent* rawEvent) { 5271 switch (rawEvent->type) { 5272 case EV_KEY: 5273 switch (rawEvent->scanCode) { 5274 case BTN_TOUCH: 5275 mAccumulator.fields |= Accumulator::FIELD_BTN_TOUCH; 5276 mAccumulator.btnTouch = rawEvent->value != 0; 5277 // Don't sync immediately. Wait until the next SYN_REPORT since we might 5278 // not have received valid position information yet. This logic assumes that 5279 // BTN_TOUCH is always followed by SYN_REPORT as part of a complete packet. 5280 break; 5281 default: 5282 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5283 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5284 if (buttonState) { 5285 if (rawEvent->value) { 5286 mAccumulator.buttonDown |= buttonState; 5287 } else { 5288 mAccumulator.buttonUp |= buttonState; 5289 } 5290 mAccumulator.fields |= Accumulator::FIELD_BUTTONS; 5291 } 5292 } 5293 break; 5294 } 5295 break; 5296 5297 case EV_ABS: 5298 switch (rawEvent->scanCode) { 5299 case ABS_X: 5300 mAccumulator.fields |= Accumulator::FIELD_ABS_X; 5301 mAccumulator.absX = rawEvent->value; 5302 break; 5303 case ABS_Y: 5304 mAccumulator.fields |= Accumulator::FIELD_ABS_Y; 5305 mAccumulator.absY = rawEvent->value; 5306 break; 5307 case ABS_PRESSURE: 5308 mAccumulator.fields |= Accumulator::FIELD_ABS_PRESSURE; 5309 mAccumulator.absPressure = rawEvent->value; 5310 break; 5311 case ABS_TOOL_WIDTH: 5312 mAccumulator.fields |= Accumulator::FIELD_ABS_TOOL_WIDTH; 5313 mAccumulator.absToolWidth = rawEvent->value; 5314 break; 5315 } 5316 break; 5317 5318 case EV_SYN: 5319 switch (rawEvent->scanCode) { 5320 case SYN_REPORT: 5321 sync(rawEvent->when); 5322 break; 5323 } 5324 break; 5325 } 5326} 5327 5328void SingleTouchInputMapper::sync(nsecs_t when) { 5329 uint32_t fields = mAccumulator.fields; 5330 if (fields == 0) { 5331 return; // no new state changes, so nothing to do 5332 } 5333 5334 if (fields & Accumulator::FIELD_BTN_TOUCH) { 5335 mDown = mAccumulator.btnTouch; 5336 } 5337 5338 if (fields & Accumulator::FIELD_ABS_X) { 5339 mX = mAccumulator.absX; 5340 } 5341 5342 if (fields & Accumulator::FIELD_ABS_Y) { 5343 mY = mAccumulator.absY; 5344 } 5345 5346 if (fields & Accumulator::FIELD_ABS_PRESSURE) { 5347 mPressure = mAccumulator.absPressure; 5348 } 5349 5350 if (fields & Accumulator::FIELD_ABS_TOOL_WIDTH) { 5351 mToolWidth = mAccumulator.absToolWidth; 5352 } 5353 5354 if (fields & Accumulator::FIELD_BUTTONS) { 5355 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5356 } 5357 5358 mCurrentTouch.clear(); 5359 5360 if (mDown) { 5361 mCurrentTouch.pointerCount = 1; 5362 mCurrentTouch.pointers[0].id = 0; 5363 mCurrentTouch.pointers[0].x = mX; 5364 mCurrentTouch.pointers[0].y = mY; 5365 mCurrentTouch.pointers[0].pressure = mPressure; 5366 mCurrentTouch.pointers[0].touchMajor = 0; 5367 mCurrentTouch.pointers[0].touchMinor = 0; 5368 mCurrentTouch.pointers[0].toolMajor = mToolWidth; 5369 mCurrentTouch.pointers[0].toolMinor = mToolWidth; 5370 mCurrentTouch.pointers[0].orientation = 0; 5371 mCurrentTouch.pointers[0].distance = 0; 5372 mCurrentTouch.pointers[0].isStylus = false; // TODO: Set stylus 5373 mCurrentTouch.idToIndex[0] = 0; 5374 mCurrentTouch.idBits.markBit(0); 5375 mCurrentTouch.buttonState = mButtonState; 5376 } 5377 5378 syncTouch(when, true); 5379 5380 mAccumulator.clear(); 5381} 5382 5383void SingleTouchInputMapper::configureRawAxes() { 5384 TouchInputMapper::configureRawAxes(); 5385 5386 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_X, & mRawAxes.x); 5387 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_Y, & mRawAxes.y); 5388 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_PRESSURE, & mRawAxes.pressure); 5389 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_TOOL_WIDTH, & mRawAxes.toolMajor); 5390} 5391 5392 5393// --- MultiTouchInputMapper --- 5394 5395MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : 5396 TouchInputMapper(device), mSlotCount(0), mUsingSlotsProtocol(false) { 5397 clearState(); 5398} 5399 5400MultiTouchInputMapper::~MultiTouchInputMapper() { 5401} 5402 5403void MultiTouchInputMapper::clearState() { 5404 mAccumulator.clearSlots(mSlotCount); 5405 mAccumulator.clearButtons(); 5406 mButtonState = 0; 5407} 5408 5409void MultiTouchInputMapper::reset() { 5410 TouchInputMapper::reset(); 5411 5412 clearState(); 5413} 5414 5415void MultiTouchInputMapper::process(const RawEvent* rawEvent) { 5416 switch (rawEvent->type) { 5417 case EV_KEY: { 5418 if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) { 5419 int32_t buttonState = getButtonStateForScanCode(rawEvent->scanCode); 5420 if (buttonState) { 5421 if (rawEvent->value) { 5422 mAccumulator.buttonDown |= buttonState; 5423 } else { 5424 mAccumulator.buttonUp |= buttonState; 5425 } 5426 } 5427 } 5428 break; 5429 } 5430 5431 case EV_ABS: { 5432 bool newSlot = false; 5433 if (mUsingSlotsProtocol && rawEvent->scanCode == ABS_MT_SLOT) { 5434 mAccumulator.currentSlot = rawEvent->value; 5435 newSlot = true; 5436 } 5437 5438 if (mAccumulator.currentSlot < 0 || size_t(mAccumulator.currentSlot) >= mSlotCount) { 5439#if DEBUG_POINTERS 5440 if (newSlot) { 5441 LOGW("MultiTouch device %s emitted invalid slot index %d but it " 5442 "should be between 0 and %d; ignoring this slot.", 5443 getDeviceName().string(), mAccumulator.currentSlot, mSlotCount); 5444 } 5445#endif 5446 break; 5447 } 5448 5449 Accumulator::Slot* slot = &mAccumulator.slots[mAccumulator.currentSlot]; 5450 5451 switch (rawEvent->scanCode) { 5452 case ABS_MT_POSITION_X: 5453 slot->fields |= Accumulator::FIELD_ABS_MT_POSITION_X; 5454 slot->absMTPositionX = rawEvent->value; 5455 break; 5456 case ABS_MT_POSITION_Y: 5457 slot->fields |= Accumulator::FIELD_ABS_MT_POSITION_Y; 5458 slot->absMTPositionY = rawEvent->value; 5459 break; 5460 case ABS_MT_TOUCH_MAJOR: 5461 slot->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MAJOR; 5462 slot->absMTTouchMajor = rawEvent->value; 5463 break; 5464 case ABS_MT_TOUCH_MINOR: 5465 slot->fields |= Accumulator::FIELD_ABS_MT_TOUCH_MINOR; 5466 slot->absMTTouchMinor = rawEvent->value; 5467 break; 5468 case ABS_MT_WIDTH_MAJOR: 5469 slot->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MAJOR; 5470 slot->absMTWidthMajor = rawEvent->value; 5471 break; 5472 case ABS_MT_WIDTH_MINOR: 5473 slot->fields |= Accumulator::FIELD_ABS_MT_WIDTH_MINOR; 5474 slot->absMTWidthMinor = rawEvent->value; 5475 break; 5476 case ABS_MT_ORIENTATION: 5477 slot->fields |= Accumulator::FIELD_ABS_MT_ORIENTATION; 5478 slot->absMTOrientation = rawEvent->value; 5479 break; 5480 case ABS_MT_TRACKING_ID: 5481 if (mUsingSlotsProtocol && rawEvent->value < 0) { 5482 slot->clear(); 5483 } else { 5484 slot->fields |= Accumulator::FIELD_ABS_MT_TRACKING_ID; 5485 slot->absMTTrackingId = rawEvent->value; 5486 } 5487 break; 5488 case ABS_MT_PRESSURE: 5489 slot->fields |= Accumulator::FIELD_ABS_MT_PRESSURE; 5490 slot->absMTPressure = rawEvent->value; 5491 break; 5492 case ABS_MT_TOOL_TYPE: 5493 slot->fields |= Accumulator::FIELD_ABS_MT_TOOL_TYPE; 5494 slot->absMTToolType = rawEvent->value; 5495 break; 5496 } 5497 break; 5498 } 5499 5500 case EV_SYN: 5501 switch (rawEvent->scanCode) { 5502 case SYN_MT_REPORT: { 5503 // MultiTouch Sync: The driver has returned all data for *one* of the pointers. 5504 mAccumulator.currentSlot += 1; 5505 break; 5506 } 5507 5508 case SYN_REPORT: 5509 sync(rawEvent->when); 5510 break; 5511 } 5512 break; 5513 } 5514} 5515 5516void MultiTouchInputMapper::sync(nsecs_t when) { 5517 static const uint32_t REQUIRED_FIELDS = 5518 Accumulator::FIELD_ABS_MT_POSITION_X | Accumulator::FIELD_ABS_MT_POSITION_Y; 5519 5520 size_t inCount = mSlotCount; 5521 size_t outCount = 0; 5522 bool havePointerIds = true; 5523 5524 mCurrentTouch.clear(); 5525 5526 for (size_t inIndex = 0; inIndex < inCount; inIndex++) { 5527 const Accumulator::Slot& inSlot = mAccumulator.slots[inIndex]; 5528 uint32_t fields = inSlot.fields; 5529 5530 if ((fields & REQUIRED_FIELDS) != REQUIRED_FIELDS) { 5531 // Some drivers send empty MT sync packets without X / Y to indicate a pointer up. 5532 // This may also indicate an unused slot. 5533 // Drop this finger. 5534 continue; 5535 } 5536 5537 if (outCount >= MAX_POINTERS) { 5538#if DEBUG_POINTERS 5539 LOGD("MultiTouch device %s emitted more than maximum of %d pointers; " 5540 "ignoring the rest.", 5541 getDeviceName().string(), MAX_POINTERS); 5542#endif 5543 break; // too many fingers! 5544 } 5545 5546 PointerData& outPointer = mCurrentTouch.pointers[outCount]; 5547 outPointer.x = inSlot.absMTPositionX; 5548 outPointer.y = inSlot.absMTPositionY; 5549 5550 if (fields & Accumulator::FIELD_ABS_MT_PRESSURE) { 5551 outPointer.pressure = inSlot.absMTPressure; 5552 } else { 5553 // Default pressure to 0 if absent. 5554 outPointer.pressure = 0; 5555 } 5556 5557 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MAJOR) { 5558 if (inSlot.absMTTouchMajor <= 0) { 5559 // Some devices send sync packets with X / Y but with a 0 touch major to indicate 5560 // a pointer going up. Drop this finger. 5561 continue; 5562 } 5563 outPointer.touchMajor = inSlot.absMTTouchMajor; 5564 } else { 5565 // Default touch area to 0 if absent. 5566 outPointer.touchMajor = 0; 5567 } 5568 5569 if (fields & Accumulator::FIELD_ABS_MT_TOUCH_MINOR) { 5570 outPointer.touchMinor = inSlot.absMTTouchMinor; 5571 } else { 5572 // Assume touch area is circular. 5573 outPointer.touchMinor = outPointer.touchMajor; 5574 } 5575 5576 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MAJOR) { 5577 outPointer.toolMajor = inSlot.absMTWidthMajor; 5578 } else { 5579 // Default tool area to 0 if absent. 5580 outPointer.toolMajor = 0; 5581 } 5582 5583 if (fields & Accumulator::FIELD_ABS_MT_WIDTH_MINOR) { 5584 outPointer.toolMinor = inSlot.absMTWidthMinor; 5585 } else { 5586 // Assume tool area is circular. 5587 outPointer.toolMinor = outPointer.toolMajor; 5588 } 5589 5590 if (fields & Accumulator::FIELD_ABS_MT_ORIENTATION) { 5591 outPointer.orientation = inSlot.absMTOrientation; 5592 } else { 5593 // Default orientation to vertical if absent. 5594 outPointer.orientation = 0; 5595 } 5596 5597 if (fields & Accumulator::FIELD_ABS_MT_DISTANCE) { 5598 outPointer.distance = inSlot.absMTDistance; 5599 } else { 5600 // Default distance is 0 (direct contact). 5601 outPointer.distance = 0; 5602 } 5603 5604 if (fields & Accumulator::FIELD_ABS_MT_TOOL_TYPE) { 5605 outPointer.isStylus = (inSlot.absMTToolType == MT_TOOL_PEN); 5606 } else { 5607 // Assume this is not a stylus. 5608 outPointer.isStylus = false; 5609 } 5610 5611 // Assign pointer id using tracking id if available. 5612 if (havePointerIds) { 5613 int32_t id; 5614 if (mUsingSlotsProtocol) { 5615 id = inIndex; 5616 } else if (fields & Accumulator::FIELD_ABS_MT_TRACKING_ID) { 5617 id = inSlot.absMTTrackingId; 5618 } else { 5619 id = -1; 5620 } 5621 5622 if (id >= 0 && id <= MAX_POINTER_ID) { 5623 outPointer.id = id; 5624 mCurrentTouch.idToIndex[id] = outCount; 5625 mCurrentTouch.idBits.markBit(id); 5626 } else { 5627 if (id >= 0) { 5628#if DEBUG_POINTERS 5629 LOGD("Pointers: Ignoring driver provided slot index or tracking id %d because " 5630 "it is larger than the maximum supported pointer id %d", 5631 id, MAX_POINTER_ID); 5632#endif 5633 } 5634 havePointerIds = false; 5635 } 5636 } 5637 5638 outCount += 1; 5639 } 5640 5641 mCurrentTouch.pointerCount = outCount; 5642 5643 mButtonState = (mButtonState | mAccumulator.buttonDown) & ~mAccumulator.buttonUp; 5644 mCurrentTouch.buttonState = mButtonState; 5645 5646 syncTouch(when, havePointerIds); 5647 5648 if (!mUsingSlotsProtocol) { 5649 mAccumulator.clearSlots(mSlotCount); 5650 } 5651 mAccumulator.clearButtons(); 5652} 5653 5654void MultiTouchInputMapper::configureRawAxes() { 5655 TouchInputMapper::configureRawAxes(); 5656 5657 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_X, &mRawAxes.x); 5658 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_POSITION_Y, &mRawAxes.y); 5659 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MAJOR, &mRawAxes.touchMajor); 5660 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TOUCH_MINOR, &mRawAxes.touchMinor); 5661 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MAJOR, &mRawAxes.toolMajor); 5662 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_WIDTH_MINOR, &mRawAxes.toolMinor); 5663 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_ORIENTATION, &mRawAxes.orientation); 5664 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_PRESSURE, &mRawAxes.pressure); 5665 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_DISTANCE, &mRawAxes.distance); 5666 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_TRACKING_ID, &mRawAxes.trackingId); 5667 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), ABS_MT_SLOT, &mRawAxes.slot); 5668 5669 if (mRawAxes.trackingId.valid 5670 && mRawAxes.slot.valid && mRawAxes.slot.minValue == 0 && mRawAxes.slot.maxValue > 0) { 5671 mSlotCount = mRawAxes.slot.maxValue + 1; 5672 if (mSlotCount > MAX_SLOTS) { 5673 LOGW("MultiTouch Device %s reported %d slots but the framework " 5674 "only supports a maximum of %d slots at this time.", 5675 getDeviceName().string(), mSlotCount, MAX_SLOTS); 5676 mSlotCount = MAX_SLOTS; 5677 } 5678 mUsingSlotsProtocol = true; 5679 } else { 5680 mSlotCount = MAX_POINTERS; 5681 mUsingSlotsProtocol = false; 5682 } 5683 5684 mAccumulator.allocateSlots(mSlotCount); 5685} 5686 5687 5688// --- JoystickInputMapper --- 5689 5690JoystickInputMapper::JoystickInputMapper(InputDevice* device) : 5691 InputMapper(device) { 5692} 5693 5694JoystickInputMapper::~JoystickInputMapper() { 5695} 5696 5697uint32_t JoystickInputMapper::getSources() { 5698 return AINPUT_SOURCE_JOYSTICK; 5699} 5700 5701void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) { 5702 InputMapper::populateDeviceInfo(info); 5703 5704 for (size_t i = 0; i < mAxes.size(); i++) { 5705 const Axis& axis = mAxes.valueAt(i); 5706 info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK, 5707 axis.min, axis.max, axis.flat, axis.fuzz); 5708 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5709 info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK, 5710 axis.min, axis.max, axis.flat, axis.fuzz); 5711 } 5712 } 5713} 5714 5715void JoystickInputMapper::dump(String8& dump) { 5716 dump.append(INDENT2 "Joystick Input Mapper:\n"); 5717 5718 dump.append(INDENT3 "Axes:\n"); 5719 size_t numAxes = mAxes.size(); 5720 for (size_t i = 0; i < numAxes; i++) { 5721 const Axis& axis = mAxes.valueAt(i); 5722 const char* label = getAxisLabel(axis.axisInfo.axis); 5723 if (label) { 5724 dump.appendFormat(INDENT4 "%s", label); 5725 } else { 5726 dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis); 5727 } 5728 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5729 label = getAxisLabel(axis.axisInfo.highAxis); 5730 if (label) { 5731 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue); 5732 } else { 5733 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis, 5734 axis.axisInfo.splitValue); 5735 } 5736 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) { 5737 dump.append(" (invert)"); 5738 } 5739 5740 dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f\n", 5741 axis.min, axis.max, axis.flat, axis.fuzz); 5742 dump.appendFormat(INDENT4 " scale=%0.5f, offset=%0.5f, " 5743 "highScale=%0.5f, highOffset=%0.5f\n", 5744 axis.scale, axis.offset, axis.highScale, axis.highOffset); 5745 dump.appendFormat(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, " 5746 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n", 5747 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue, 5748 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution); 5749 } 5750} 5751 5752void JoystickInputMapper::configure(const InputReaderConfiguration* config, uint32_t changes) { 5753 InputMapper::configure(config, changes); 5754 5755 if (!changes) { // first time only 5756 // Collect all axes. 5757 for (int32_t abs = 0; abs <= ABS_MAX; abs++) { 5758 RawAbsoluteAxisInfo rawAxisInfo; 5759 getEventHub()->getAbsoluteAxisInfo(getDeviceId(), abs, &rawAxisInfo); 5760 if (rawAxisInfo.valid) { 5761 // Map axis. 5762 AxisInfo axisInfo; 5763 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo); 5764 if (!explicitlyMapped) { 5765 // Axis is not explicitly mapped, will choose a generic axis later. 5766 axisInfo.mode = AxisInfo::MODE_NORMAL; 5767 axisInfo.axis = -1; 5768 } 5769 5770 // Apply flat override. 5771 int32_t rawFlat = axisInfo.flatOverride < 0 5772 ? rawAxisInfo.flat : axisInfo.flatOverride; 5773 5774 // Calculate scaling factors and limits. 5775 Axis axis; 5776 if (axisInfo.mode == AxisInfo::MODE_SPLIT) { 5777 float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue); 5778 float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue); 5779 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5780 scale, 0.0f, highScale, 0.0f, 5781 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5782 } else if (isCenteredAxis(axisInfo.axis)) { 5783 float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5784 float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale; 5785 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5786 scale, offset, scale, offset, 5787 -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5788 } else { 5789 float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue); 5790 axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped, 5791 scale, 0.0f, scale, 0.0f, 5792 0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale); 5793 } 5794 5795 // To eliminate noise while the joystick is at rest, filter out small variations 5796 // in axis values up front. 5797 axis.filter = axis.flat * 0.25f; 5798 5799 mAxes.add(abs, axis); 5800 } 5801 } 5802 5803 // If there are too many axes, start dropping them. 5804 // Prefer to keep explicitly mapped axes. 5805 if (mAxes.size() > PointerCoords::MAX_AXES) { 5806 LOGI("Joystick '%s' has %d axes but the framework only supports a maximum of %d.", 5807 getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES); 5808 pruneAxes(true); 5809 pruneAxes(false); 5810 } 5811 5812 // Assign generic axis ids to remaining axes. 5813 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1; 5814 size_t numAxes = mAxes.size(); 5815 for (size_t i = 0; i < numAxes; i++) { 5816 Axis& axis = mAxes.editValueAt(i); 5817 if (axis.axisInfo.axis < 0) { 5818 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 5819 && haveAxis(nextGenericAxisId)) { 5820 nextGenericAxisId += 1; 5821 } 5822 5823 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) { 5824 axis.axisInfo.axis = nextGenericAxisId; 5825 nextGenericAxisId += 1; 5826 } else { 5827 LOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids " 5828 "have already been assigned to other axes.", 5829 getDeviceName().string(), mAxes.keyAt(i)); 5830 mAxes.removeItemsAt(i--); 5831 numAxes -= 1; 5832 } 5833 } 5834 } 5835 } 5836} 5837 5838bool JoystickInputMapper::haveAxis(int32_t axisId) { 5839 size_t numAxes = mAxes.size(); 5840 for (size_t i = 0; i < numAxes; i++) { 5841 const Axis& axis = mAxes.valueAt(i); 5842 if (axis.axisInfo.axis == axisId 5843 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT 5844 && axis.axisInfo.highAxis == axisId)) { 5845 return true; 5846 } 5847 } 5848 return false; 5849} 5850 5851void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) { 5852 size_t i = mAxes.size(); 5853 while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) { 5854 if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) { 5855 continue; 5856 } 5857 LOGI("Discarding joystick '%s' axis %d because there are too many axes.", 5858 getDeviceName().string(), mAxes.keyAt(i)); 5859 mAxes.removeItemsAt(i); 5860 } 5861} 5862 5863bool JoystickInputMapper::isCenteredAxis(int32_t axis) { 5864 switch (axis) { 5865 case AMOTION_EVENT_AXIS_X: 5866 case AMOTION_EVENT_AXIS_Y: 5867 case AMOTION_EVENT_AXIS_Z: 5868 case AMOTION_EVENT_AXIS_RX: 5869 case AMOTION_EVENT_AXIS_RY: 5870 case AMOTION_EVENT_AXIS_RZ: 5871 case AMOTION_EVENT_AXIS_HAT_X: 5872 case AMOTION_EVENT_AXIS_HAT_Y: 5873 case AMOTION_EVENT_AXIS_ORIENTATION: 5874 case AMOTION_EVENT_AXIS_RUDDER: 5875 case AMOTION_EVENT_AXIS_WHEEL: 5876 return true; 5877 default: 5878 return false; 5879 } 5880} 5881 5882void JoystickInputMapper::reset() { 5883 // Recenter all axes. 5884 nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC); 5885 5886 size_t numAxes = mAxes.size(); 5887 for (size_t i = 0; i < numAxes; i++) { 5888 Axis& axis = mAxes.editValueAt(i); 5889 axis.resetValue(); 5890 } 5891 5892 sync(when, true /*force*/); 5893 5894 InputMapper::reset(); 5895} 5896 5897void JoystickInputMapper::process(const RawEvent* rawEvent) { 5898 switch (rawEvent->type) { 5899 case EV_ABS: { 5900 ssize_t index = mAxes.indexOfKey(rawEvent->scanCode); 5901 if (index >= 0) { 5902 Axis& axis = mAxes.editValueAt(index); 5903 float newValue, highNewValue; 5904 switch (axis.axisInfo.mode) { 5905 case AxisInfo::MODE_INVERT: 5906 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) 5907 * axis.scale + axis.offset; 5908 highNewValue = 0.0f; 5909 break; 5910 case AxisInfo::MODE_SPLIT: 5911 if (rawEvent->value < axis.axisInfo.splitValue) { 5912 newValue = (axis.axisInfo.splitValue - rawEvent->value) 5913 * axis.scale + axis.offset; 5914 highNewValue = 0.0f; 5915 } else if (rawEvent->value > axis.axisInfo.splitValue) { 5916 newValue = 0.0f; 5917 highNewValue = (rawEvent->value - axis.axisInfo.splitValue) 5918 * axis.highScale + axis.highOffset; 5919 } else { 5920 newValue = 0.0f; 5921 highNewValue = 0.0f; 5922 } 5923 break; 5924 default: 5925 newValue = rawEvent->value * axis.scale + axis.offset; 5926 highNewValue = 0.0f; 5927 break; 5928 } 5929 axis.newValue = newValue; 5930 axis.highNewValue = highNewValue; 5931 } 5932 break; 5933 } 5934 5935 case EV_SYN: 5936 switch (rawEvent->scanCode) { 5937 case SYN_REPORT: 5938 sync(rawEvent->when, false /*force*/); 5939 break; 5940 } 5941 break; 5942 } 5943} 5944 5945void JoystickInputMapper::sync(nsecs_t when, bool force) { 5946 if (!filterAxes(force)) { 5947 return; 5948 } 5949 5950 int32_t metaState = mContext->getGlobalMetaState(); 5951 int32_t buttonState = 0; 5952 5953 PointerProperties pointerProperties; 5954 pointerProperties.clear(); 5955 pointerProperties.id = 0; 5956 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN; 5957 5958 PointerCoords pointerCoords; 5959 pointerCoords.clear(); 5960 5961 size_t numAxes = mAxes.size(); 5962 for (size_t i = 0; i < numAxes; i++) { 5963 const Axis& axis = mAxes.valueAt(i); 5964 pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue); 5965 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5966 pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue); 5967 } 5968 } 5969 5970 // Moving a joystick axis should not wake the devide because joysticks can 5971 // be fairly noisy even when not in use. On the other hand, pushing a gamepad 5972 // button will likely wake the device. 5973 // TODO: Use the input device configuration to control this behavior more finely. 5974 uint32_t policyFlags = 0; 5975 5976 getDispatcher()->notifyMotion(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags, 5977 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, 5978 1, &pointerProperties, &pointerCoords, 0, 0, 0); 5979} 5980 5981bool JoystickInputMapper::filterAxes(bool force) { 5982 bool atLeastOneSignificantChange = force; 5983 size_t numAxes = mAxes.size(); 5984 for (size_t i = 0; i < numAxes; i++) { 5985 Axis& axis = mAxes.editValueAt(i); 5986 if (force || hasValueChangedSignificantly(axis.filter, 5987 axis.newValue, axis.currentValue, axis.min, axis.max)) { 5988 axis.currentValue = axis.newValue; 5989 atLeastOneSignificantChange = true; 5990 } 5991 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) { 5992 if (force || hasValueChangedSignificantly(axis.filter, 5993 axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) { 5994 axis.highCurrentValue = axis.highNewValue; 5995 atLeastOneSignificantChange = true; 5996 } 5997 } 5998 } 5999 return atLeastOneSignificantChange; 6000} 6001 6002bool JoystickInputMapper::hasValueChangedSignificantly( 6003 float filter, float newValue, float currentValue, float min, float max) { 6004 if (newValue != currentValue) { 6005 // Filter out small changes in value unless the value is converging on the axis 6006 // bounds or center point. This is intended to reduce the amount of information 6007 // sent to applications by particularly noisy joysticks (such as PS3). 6008 if (fabs(newValue - currentValue) > filter 6009 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) 6010 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) 6011 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) { 6012 return true; 6013 } 6014 } 6015 return false; 6016} 6017 6018bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange( 6019 float filter, float newValue, float currentValue, float thresholdValue) { 6020 float newDistance = fabs(newValue - thresholdValue); 6021 if (newDistance < filter) { 6022 float oldDistance = fabs(currentValue - thresholdValue); 6023 if (newDistance < oldDistance) { 6024 return true; 6025 } 6026 } 6027 return false; 6028} 6029 6030} // namespace android 6031