InputReader.h revision 19c97d46fb57f87ff45d9e6ea7122b4eb21ede8c
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _UI_INPUT_READER_H 18#define _UI_INPUT_READER_H 19 20#include "EventHub.h" 21#include "InputDispatcher.h" 22#include "PointerController.h" 23 24#include <ui/Input.h> 25#include <ui/DisplayInfo.h> 26#include <utils/KeyedVector.h> 27#include <utils/threads.h> 28#include <utils/Timers.h> 29#include <utils/RefBase.h> 30#include <utils/String8.h> 31#include <utils/BitSet.h> 32 33#include <stddef.h> 34#include <unistd.h> 35 36namespace android { 37 38class InputDevice; 39class InputMapper; 40 41 42/* 43 * Input reader configuration. 44 * 45 * Specifies various options that modify the behavior of the input reader. 46 */ 47struct InputReaderConfiguration { 48 // Determines whether to turn on some hacks we have to improve the touch interaction with a 49 // certain device whose screen currently is not all that good. 50 bool filterTouchEvents; 51 52 // Determines whether to turn on some hacks to improve touch interaction with another device 53 // where touch coordinate data can get corrupted. 54 bool filterJumpyTouchEvents; 55 56 // Gets the amount of time to disable virtual keys after the screen is touched 57 // in order to filter out accidental virtual key presses due to swiping gestures 58 // or taps near the edge of the display. May be 0 to disable the feature. 59 nsecs_t virtualKeyQuietTime; 60 61 // The excluded device names for the platform. 62 // Devices with these names will be ignored. 63 Vector<String8> excludedDeviceNames; 64 65 // Velocity control parameters for mouse pointer movements. 66 VelocityControlParameters pointerVelocityControlParameters; 67 68 // Velocity control parameters for mouse wheel movements. 69 VelocityControlParameters wheelVelocityControlParameters; 70 71 // Quiet time between certain pointer gesture transitions. 72 // Time to allow for all fingers or buttons to settle into a stable state before 73 // starting a new gesture. 74 nsecs_t pointerGestureQuietInterval; 75 76 // The minimum speed that a pointer must travel for us to consider switching the active 77 // touch pointer to it during a drag. This threshold is set to avoid switching due 78 // to noise from a finger resting on the touch pad (perhaps just pressing it down). 79 float pointerGestureDragMinSwitchSpeed; // in pixels per second 80 81 // Tap gesture delay time. 82 // The time between down and up must be less than this to be considered a tap. 83 nsecs_t pointerGestureTapInterval; 84 85 // Tap drag gesture delay time. 86 // The time between the previous tap's up and the next down must be less than 87 // this to be considered a drag. Otherwise, the previous tap is finished and a 88 // new tap begins. 89 // 90 // Note that the previous tap will be held down for this entire duration so this 91 // interval must be shorter than the long press timeout. 92 nsecs_t pointerGestureTapDragInterval; 93 94 // The distance in pixels that the pointer is allowed to move from initial down 95 // to up and still be called a tap. 96 float pointerGestureTapSlop; // in pixels 97 98 // Time after the first touch points go down to settle on an initial centroid. 99 // This is intended to be enough time to handle cases where the user puts down two 100 // fingers at almost but not quite exactly the same time. 101 nsecs_t pointerGestureMultitouchSettleInterval; 102 103 // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when 104 // both of the pointers are moving at least this fast. 105 float pointerGestureMultitouchMinSpeed; // in pixels per second 106 107 // The transition from PRESS to SWIPE gesture mode can only occur when the 108 // cosine of the angle between the two vectors is greater than or equal to than this value 109 // which indicates that the vectors are oriented in the same direction. 110 // When the vectors are oriented in the exactly same direction, the cosine is 1.0. 111 // (In exactly opposite directions, the cosine is -1.0.) 112 float pointerGestureSwipeTransitionAngleCosine; 113 114 // The transition from PRESS to SWIPE gesture mode can only occur when the 115 // fingers are no more than this far apart relative to the diagonal size of 116 // the touch pad. For example, a ratio of 0.5 means that the fingers must be 117 // no more than half the diagonal size of the touch pad apart. 118 float pointerGestureSwipeMaxWidthRatio; 119 120 // The gesture movement speed factor relative to the size of the display. 121 // Movement speed applies when the fingers are moving in the same direction. 122 // Without acceleration, a full swipe of the touch pad diagonal in movement mode 123 // will cover this portion of the display diagonal. 124 float pointerGestureMovementSpeedRatio; 125 126 // The gesture zoom speed factor relative to the size of the display. 127 // Zoom speed applies when the fingers are mostly moving relative to each other 128 // to execute a scale gesture or similar. 129 // Without acceleration, a full swipe of the touch pad diagonal in zoom mode 130 // will cover this portion of the display diagonal. 131 float pointerGestureZoomSpeedRatio; 132 133 InputReaderConfiguration() : 134 filterTouchEvents(false), 135 filterJumpyTouchEvents(false), 136 virtualKeyQuietTime(0), 137 pointerVelocityControlParameters(1.0f, 80.0f, 400.0f, 4.0f), 138 wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f), 139 pointerGestureQuietInterval(100 * 1000000LL), // 100 ms 140 pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second 141 pointerGestureTapInterval(150 * 1000000LL), // 150 ms 142 pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms 143 pointerGestureTapSlop(10.0f), // 10 pixels 144 pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms 145 pointerGestureMultitouchMinSpeed(150.0f), // 150 pixels per second 146 pointerGestureSwipeTransitionAngleCosine(0.5f), // cosine of 45degrees 147 pointerGestureSwipeMaxWidthRatio(0.333f), 148 pointerGestureMovementSpeedRatio(0.5f), 149 pointerGestureZoomSpeedRatio(0.3f) { } 150}; 151 152 153/* 154 * Input reader policy interface. 155 * 156 * The input reader policy is used by the input reader to interact with the Window Manager 157 * and other system components. 158 * 159 * The actual implementation is partially supported by callbacks into the DVM 160 * via JNI. This interface is also mocked in the unit tests. 161 */ 162class InputReaderPolicyInterface : public virtual RefBase { 163protected: 164 InputReaderPolicyInterface() { } 165 virtual ~InputReaderPolicyInterface() { } 166 167public: 168 /* Display orientations. */ 169 enum { 170 ROTATION_0 = 0, 171 ROTATION_90 = 1, 172 ROTATION_180 = 2, 173 ROTATION_270 = 3 174 }; 175 176 /* Gets information about the display with the specified id. 177 * Returns true if the display info is available, false otherwise. 178 */ 179 virtual bool getDisplayInfo(int32_t displayId, 180 int32_t* width, int32_t* height, int32_t* orientation) = 0; 181 182 /* Gets the input reader configuration. */ 183 virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0; 184 185 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ 186 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; 187}; 188 189 190/* Processes raw input events and sends cooked event data to an input dispatcher. */ 191class InputReaderInterface : public virtual RefBase { 192protected: 193 InputReaderInterface() { } 194 virtual ~InputReaderInterface() { } 195 196public: 197 /* Dumps the state of the input reader. 198 * 199 * This method may be called on any thread (usually by the input manager). */ 200 virtual void dump(String8& dump) = 0; 201 202 /* Runs a single iteration of the processing loop. 203 * Nominally reads and processes one incoming message from the EventHub. 204 * 205 * This method should be called on the input reader thread. 206 */ 207 virtual void loopOnce() = 0; 208 209 /* Gets the current input device configuration. 210 * 211 * This method may be called on any thread (usually by the input manager). 212 */ 213 virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; 214 215 /* Gets information about the specified input device. 216 * Returns OK if the device information was obtained or NAME_NOT_FOUND if there 217 * was no such device. 218 * 219 * This method may be called on any thread (usually by the input manager). 220 */ 221 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; 222 223 /* Gets the list of all registered device ids. */ 224 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; 225 226 /* Query current input state. */ 227 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 228 int32_t scanCode) = 0; 229 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 230 int32_t keyCode) = 0; 231 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 232 int32_t sw) = 0; 233 234 /* Determine whether physical keys exist for the given framework-domain key codes. */ 235 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 236 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; 237}; 238 239 240/* Internal interface used by individual input devices to access global input device state 241 * and parameters maintained by the input reader. 242 */ 243class InputReaderContext { 244public: 245 InputReaderContext() { } 246 virtual ~InputReaderContext() { } 247 248 virtual void updateGlobalMetaState() = 0; 249 virtual int32_t getGlobalMetaState() = 0; 250 251 virtual void disableVirtualKeysUntil(nsecs_t time) = 0; 252 virtual bool shouldDropVirtualKey(nsecs_t now, 253 InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; 254 255 virtual void fadePointer() = 0; 256 257 virtual void requestTimeoutAtTime(nsecs_t when) = 0; 258 259 virtual InputReaderPolicyInterface* getPolicy() = 0; 260 virtual const InputReaderConfiguration* getConfig() = 0; 261 virtual InputDispatcherInterface* getDispatcher() = 0; 262 virtual EventHubInterface* getEventHub() = 0; 263}; 264 265 266/* The input reader reads raw event data from the event hub and processes it into input events 267 * that it sends to the input dispatcher. Some functions of the input reader, such as early 268 * event filtering in low power states, are controlled by a separate policy object. 269 * 270 * IMPORTANT INVARIANT: 271 * Because the policy and dispatcher can potentially block or cause re-entrance into 272 * the input reader, the input reader never calls into other components while holding 273 * an exclusive internal lock whenever re-entrance can happen. 274 */ 275class InputReader : public InputReaderInterface, protected InputReaderContext { 276public: 277 InputReader(const sp<EventHubInterface>& eventHub, 278 const sp<InputReaderPolicyInterface>& policy, 279 const sp<InputDispatcherInterface>& dispatcher); 280 virtual ~InputReader(); 281 282 virtual void dump(String8& dump); 283 284 virtual void loopOnce(); 285 286 virtual void getInputConfiguration(InputConfiguration* outConfiguration); 287 288 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); 289 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); 290 291 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 292 int32_t scanCode); 293 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 294 int32_t keyCode); 295 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 296 int32_t sw); 297 298 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 299 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); 300 301protected: 302 // These methods are protected virtual so they can be overridden and instrumented 303 // by test cases. 304 virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); 305 306private: 307 sp<EventHubInterface> mEventHub; 308 sp<InputReaderPolicyInterface> mPolicy; 309 sp<InputDispatcherInterface> mDispatcher; 310 311 InputReaderConfiguration mConfig; 312 313 virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } 314 virtual const InputReaderConfiguration* getConfig() { return &mConfig; } 315 virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } 316 virtual EventHubInterface* getEventHub() { return mEventHub.get(); } 317 318 // The event queue. 319 static const int EVENT_BUFFER_SIZE = 256; 320 RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; 321 322 // This reader/writer lock guards the list of input devices. 323 // The writer lock must be held whenever the list of input devices is modified 324 // and then promptly released. 325 // The reader lock must be held whenever the list of input devices is traversed or an 326 // input device in the list is accessed. 327 // This lock only protects the registry and prevents inadvertent deletion of device objects 328 // that are in use. Individual devices are responsible for guarding their own internal state 329 // as needed for concurrent operation. 330 RWLock mDeviceRegistryLock; 331 KeyedVector<int32_t, InputDevice*> mDevices; 332 333 // low-level input event decoding and device management 334 void processEvents(const RawEvent* rawEvents, size_t count); 335 336 void addDevice(int32_t deviceId); 337 void removeDevice(int32_t deviceId); 338 void processEventsForDevice(int32_t deviceId, const RawEvent* rawEvents, size_t count); 339 void timeoutExpired(nsecs_t when); 340 341 void handleConfigurationChanged(nsecs_t when); 342 void configureExcludedDevices(); 343 344 // state management for all devices 345 Mutex mStateLock; 346 347 int32_t mGlobalMetaState; 348 virtual void updateGlobalMetaState(); 349 virtual int32_t getGlobalMetaState(); 350 351 virtual void fadePointer(); 352 353 InputConfiguration mInputConfiguration; 354 void updateInputConfiguration(); 355 356 nsecs_t mDisableVirtualKeysTimeout; // only accessed by reader thread 357 virtual void disableVirtualKeysUntil(nsecs_t time); 358 virtual bool shouldDropVirtualKey(nsecs_t now, 359 InputDevice* device, int32_t keyCode, int32_t scanCode); 360 361 nsecs_t mNextTimeout; // only accessed by reader thread 362 virtual void requestTimeoutAtTime(nsecs_t when); 363 364 // state queries 365 typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); 366 int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 367 GetStateFunc getStateFunc); 368 bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 369 const int32_t* keyCodes, uint8_t* outFlags); 370}; 371 372 373/* Reads raw events from the event hub and processes them, endlessly. */ 374class InputReaderThread : public Thread { 375public: 376 InputReaderThread(const sp<InputReaderInterface>& reader); 377 virtual ~InputReaderThread(); 378 379private: 380 sp<InputReaderInterface> mReader; 381 382 virtual bool threadLoop(); 383}; 384 385 386/* Represents the state of a single input device. */ 387class InputDevice { 388public: 389 InputDevice(InputReaderContext* context, int32_t id, const String8& name); 390 ~InputDevice(); 391 392 inline InputReaderContext* getContext() { return mContext; } 393 inline int32_t getId() { return mId; } 394 inline const String8& getName() { return mName; } 395 inline uint32_t getSources() { return mSources; } 396 397 inline bool isExternal() { return mIsExternal; } 398 inline void setExternal(bool external) { mIsExternal = external; } 399 400 inline bool isIgnored() { return mMappers.isEmpty(); } 401 402 void dump(String8& dump); 403 void addMapper(InputMapper* mapper); 404 void configure(); 405 void reset(); 406 void process(const RawEvent* rawEvents, size_t count); 407 void timeoutExpired(nsecs_t when); 408 409 void getDeviceInfo(InputDeviceInfo* outDeviceInfo); 410 int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 411 int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 412 int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 413 bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 414 const int32_t* keyCodes, uint8_t* outFlags); 415 416 int32_t getMetaState(); 417 418 void fadePointer(); 419 420 inline const PropertyMap& getConfiguration() { 421 return mConfiguration; 422 } 423 424private: 425 InputReaderContext* mContext; 426 int32_t mId; 427 428 Vector<InputMapper*> mMappers; 429 430 String8 mName; 431 uint32_t mSources; 432 bool mIsExternal; 433 434 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); 435 int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); 436 437 PropertyMap mConfiguration; 438}; 439 440 441/* An input mapper transforms raw input events into cooked event data. 442 * A single input device can have multiple associated input mappers in order to interpret 443 * different classes of events. 444 */ 445class InputMapper { 446public: 447 InputMapper(InputDevice* device); 448 virtual ~InputMapper(); 449 450 inline InputDevice* getDevice() { return mDevice; } 451 inline int32_t getDeviceId() { return mDevice->getId(); } 452 inline const String8 getDeviceName() { return mDevice->getName(); } 453 inline InputReaderContext* getContext() { return mContext; } 454 inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } 455 inline const InputReaderConfiguration* getConfig() { return mContext->getConfig(); } 456 inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } 457 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 458 459 virtual uint32_t getSources() = 0; 460 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 461 virtual void dump(String8& dump); 462 virtual void configure(); 463 virtual void reset(); 464 virtual void process(const RawEvent* rawEvent) = 0; 465 virtual void timeoutExpired(nsecs_t when); 466 467 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 468 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 469 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 470 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 471 const int32_t* keyCodes, uint8_t* outFlags); 472 473 virtual int32_t getMetaState(); 474 475 virtual void fadePointer(); 476 477protected: 478 InputDevice* mDevice; 479 InputReaderContext* mContext; 480 481 static void dumpRawAbsoluteAxisInfo(String8& dump, 482 const RawAbsoluteAxisInfo& axis, const char* name); 483}; 484 485 486class SwitchInputMapper : public InputMapper { 487public: 488 SwitchInputMapper(InputDevice* device); 489 virtual ~SwitchInputMapper(); 490 491 virtual uint32_t getSources(); 492 virtual void process(const RawEvent* rawEvent); 493 494 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 495 496private: 497 void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); 498}; 499 500 501class KeyboardInputMapper : public InputMapper { 502public: 503 KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); 504 virtual ~KeyboardInputMapper(); 505 506 virtual uint32_t getSources(); 507 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 508 virtual void dump(String8& dump); 509 virtual void configure(); 510 virtual void reset(); 511 virtual void process(const RawEvent* rawEvent); 512 513 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 514 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 515 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 516 const int32_t* keyCodes, uint8_t* outFlags); 517 518 virtual int32_t getMetaState(); 519 520private: 521 Mutex mLock; 522 523 struct KeyDown { 524 int32_t keyCode; 525 int32_t scanCode; 526 }; 527 528 uint32_t mSource; 529 int32_t mKeyboardType; 530 531 // Immutable configuration parameters. 532 struct Parameters { 533 int32_t associatedDisplayId; 534 bool orientationAware; 535 } mParameters; 536 537 struct LockedState { 538 Vector<KeyDown> keyDowns; // keys that are down 539 int32_t metaState; 540 nsecs_t downTime; // time of most recent key down 541 542 struct LedState { 543 bool avail; // led is available 544 bool on; // we think the led is currently on 545 }; 546 LedState capsLockLedState; 547 LedState numLockLedState; 548 LedState scrollLockLedState; 549 } mLocked; 550 551 void initializeLocked(); 552 553 void configureParameters(); 554 void dumpParameters(String8& dump); 555 556 bool isKeyboardOrGamepadKey(int32_t scanCode); 557 558 void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, 559 uint32_t policyFlags); 560 561 ssize_t findKeyDownLocked(int32_t scanCode); 562 563 void resetLedStateLocked(); 564 void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led); 565 void updateLedStateLocked(bool reset); 566 void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led, 567 int32_t modifier, bool reset); 568}; 569 570 571class CursorInputMapper : public InputMapper { 572public: 573 CursorInputMapper(InputDevice* device); 574 virtual ~CursorInputMapper(); 575 576 virtual uint32_t getSources(); 577 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 578 virtual void dump(String8& dump); 579 virtual void configure(); 580 virtual void reset(); 581 virtual void process(const RawEvent* rawEvent); 582 583 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 584 585 virtual void fadePointer(); 586 587private: 588 // Amount that trackball needs to move in order to generate a key event. 589 static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; 590 591 Mutex mLock; 592 593 // Immutable configuration parameters. 594 struct Parameters { 595 enum Mode { 596 MODE_POINTER, 597 MODE_NAVIGATION, 598 }; 599 600 Mode mode; 601 int32_t associatedDisplayId; 602 bool orientationAware; 603 } mParameters; 604 605 struct Accumulator { 606 enum { 607 FIELD_BUTTONS = 1, 608 FIELD_REL_X = 2, 609 FIELD_REL_Y = 4, 610 FIELD_REL_WHEEL = 8, 611 FIELD_REL_HWHEEL = 16, 612 }; 613 614 uint32_t fields; 615 616 uint32_t buttonDown; 617 uint32_t buttonUp; 618 619 int32_t relX; 620 int32_t relY; 621 int32_t relWheel; 622 int32_t relHWheel; 623 624 inline void clear() { 625 fields = 0; 626 } 627 } mAccumulator; 628 629 int32_t mSource; 630 float mXScale; 631 float mYScale; 632 float mXPrecision; 633 float mYPrecision; 634 635 bool mHaveVWheel; 636 bool mHaveHWheel; 637 float mVWheelScale; 638 float mHWheelScale; 639 640 // Velocity controls for mouse pointer and wheel movements. 641 // The controls for X and Y wheel movements are separate to keep them decoupled. 642 VelocityControl mPointerVelocityControl; 643 VelocityControl mWheelXVelocityControl; 644 VelocityControl mWheelYVelocityControl; 645 646 sp<PointerControllerInterface> mPointerController; 647 648 struct LockedState { 649 uint32_t buttonState; 650 nsecs_t downTime; 651 } mLocked; 652 653 void initializeLocked(); 654 655 void configureParameters(); 656 void dumpParameters(String8& dump); 657 658 void sync(nsecs_t when); 659}; 660 661 662class TouchInputMapper : public InputMapper { 663public: 664 TouchInputMapper(InputDevice* device); 665 virtual ~TouchInputMapper(); 666 667 virtual uint32_t getSources(); 668 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 669 virtual void dump(String8& dump); 670 virtual void configure(); 671 virtual void reset(); 672 673 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 674 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 675 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 676 const int32_t* keyCodes, uint8_t* outFlags); 677 678 virtual void fadePointer(); 679 virtual void timeoutExpired(nsecs_t when); 680 681protected: 682 Mutex mLock; 683 684 struct VirtualKey { 685 int32_t keyCode; 686 int32_t scanCode; 687 uint32_t flags; 688 689 // computed hit box, specified in touch screen coords based on known display size 690 int32_t hitLeft; 691 int32_t hitTop; 692 int32_t hitRight; 693 int32_t hitBottom; 694 695 inline bool isHit(int32_t x, int32_t y) const { 696 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; 697 } 698 }; 699 700 // Raw data for a single pointer. 701 struct PointerData { 702 uint32_t id; 703 int32_t x; 704 int32_t y; 705 int32_t pressure; 706 int32_t touchMajor; 707 int32_t touchMinor; 708 int32_t toolMajor; 709 int32_t toolMinor; 710 int32_t orientation; 711 712 inline bool operator== (const PointerData& other) const { 713 return id == other.id 714 && x == other.x 715 && y == other.y 716 && pressure == other.pressure 717 && touchMajor == other.touchMajor 718 && touchMinor == other.touchMinor 719 && toolMajor == other.toolMajor 720 && toolMinor == other.toolMinor 721 && orientation == other.orientation; 722 } 723 inline bool operator!= (const PointerData& other) const { 724 return !(*this == other); 725 } 726 }; 727 728 // Raw data for a collection of pointers including a pointer id mapping table. 729 struct TouchData { 730 uint32_t pointerCount; 731 PointerData pointers[MAX_POINTERS]; 732 BitSet32 idBits; 733 uint32_t idToIndex[MAX_POINTER_ID + 1]; 734 uint32_t buttonState; 735 736 void copyFrom(const TouchData& other) { 737 pointerCount = other.pointerCount; 738 idBits = other.idBits; 739 buttonState = other.buttonState; 740 741 for (uint32_t i = 0; i < pointerCount; i++) { 742 pointers[i] = other.pointers[i]; 743 744 int id = pointers[i].id; 745 idToIndex[id] = other.idToIndex[id]; 746 } 747 } 748 749 inline void clear() { 750 pointerCount = 0; 751 idBits.clear(); 752 buttonState = 0; 753 } 754 755 void getCentroid(float* outX, float* outY) { 756 float x = 0, y = 0; 757 if (pointerCount != 0) { 758 for (uint32_t i = 0; i < pointerCount; i++) { 759 x += pointers[i].x; 760 y += pointers[i].y; 761 } 762 x /= pointerCount; 763 y /= pointerCount; 764 } 765 *outX = x; 766 *outY = y; 767 } 768 }; 769 770 // Input sources supported by the device. 771 uint32_t mTouchSource; // sources when reporting touch data 772 uint32_t mPointerSource; // sources when reporting pointer gestures 773 774 // The reader's configuration. 775 const InputReaderConfiguration* mConfig; 776 777 // Immutable configuration parameters. 778 struct Parameters { 779 enum DeviceType { 780 DEVICE_TYPE_TOUCH_SCREEN, 781 DEVICE_TYPE_TOUCH_PAD, 782 DEVICE_TYPE_POINTER, 783 }; 784 785 DeviceType deviceType; 786 int32_t associatedDisplayId; 787 bool orientationAware; 788 789 bool useBadTouchFilter; 790 bool useJumpyTouchFilter; 791 bool useAveragingTouchFilter; 792 793 enum GestureMode { 794 GESTURE_MODE_POINTER, 795 GESTURE_MODE_SPOTS, 796 }; 797 GestureMode gestureMode; 798 } mParameters; 799 800 // Immutable calibration parameters in parsed form. 801 struct Calibration { 802 // Touch Size 803 enum TouchSizeCalibration { 804 TOUCH_SIZE_CALIBRATION_DEFAULT, 805 TOUCH_SIZE_CALIBRATION_NONE, 806 TOUCH_SIZE_CALIBRATION_GEOMETRIC, 807 TOUCH_SIZE_CALIBRATION_PRESSURE, 808 }; 809 810 TouchSizeCalibration touchSizeCalibration; 811 812 // Tool Size 813 enum ToolSizeCalibration { 814 TOOL_SIZE_CALIBRATION_DEFAULT, 815 TOOL_SIZE_CALIBRATION_NONE, 816 TOOL_SIZE_CALIBRATION_GEOMETRIC, 817 TOOL_SIZE_CALIBRATION_LINEAR, 818 TOOL_SIZE_CALIBRATION_AREA, 819 }; 820 821 ToolSizeCalibration toolSizeCalibration; 822 bool haveToolSizeLinearScale; 823 float toolSizeLinearScale; 824 bool haveToolSizeLinearBias; 825 float toolSizeLinearBias; 826 bool haveToolSizeAreaScale; 827 float toolSizeAreaScale; 828 bool haveToolSizeAreaBias; 829 float toolSizeAreaBias; 830 bool haveToolSizeIsSummed; 831 bool toolSizeIsSummed; 832 833 // Pressure 834 enum PressureCalibration { 835 PRESSURE_CALIBRATION_DEFAULT, 836 PRESSURE_CALIBRATION_NONE, 837 PRESSURE_CALIBRATION_PHYSICAL, 838 PRESSURE_CALIBRATION_AMPLITUDE, 839 }; 840 enum PressureSource { 841 PRESSURE_SOURCE_DEFAULT, 842 PRESSURE_SOURCE_PRESSURE, 843 PRESSURE_SOURCE_TOUCH, 844 }; 845 846 PressureCalibration pressureCalibration; 847 PressureSource pressureSource; 848 bool havePressureScale; 849 float pressureScale; 850 851 // Size 852 enum SizeCalibration { 853 SIZE_CALIBRATION_DEFAULT, 854 SIZE_CALIBRATION_NONE, 855 SIZE_CALIBRATION_NORMALIZED, 856 }; 857 858 SizeCalibration sizeCalibration; 859 860 // Orientation 861 enum OrientationCalibration { 862 ORIENTATION_CALIBRATION_DEFAULT, 863 ORIENTATION_CALIBRATION_NONE, 864 ORIENTATION_CALIBRATION_INTERPOLATED, 865 ORIENTATION_CALIBRATION_VECTOR, 866 }; 867 868 OrientationCalibration orientationCalibration; 869 } mCalibration; 870 871 // Raw axis information from the driver. 872 struct RawAxes { 873 RawAbsoluteAxisInfo x; 874 RawAbsoluteAxisInfo y; 875 RawAbsoluteAxisInfo pressure; 876 RawAbsoluteAxisInfo touchMajor; 877 RawAbsoluteAxisInfo touchMinor; 878 RawAbsoluteAxisInfo toolMajor; 879 RawAbsoluteAxisInfo toolMinor; 880 RawAbsoluteAxisInfo orientation; 881 } mRawAxes; 882 883 // Current and previous touch sample data. 884 TouchData mCurrentTouch; 885 PointerCoords mCurrentTouchCoords[MAX_POINTERS]; 886 887 TouchData mLastTouch; 888 PointerCoords mLastTouchCoords[MAX_POINTERS]; 889 890 // The time the primary pointer last went down. 891 nsecs_t mDownTime; 892 893 // The pointer controller, or null if the device is not a pointer. 894 sp<PointerControllerInterface> mPointerController; 895 896 struct LockedState { 897 Vector<VirtualKey> virtualKeys; 898 899 // The surface orientation and width and height set by configureSurfaceLocked(). 900 int32_t surfaceOrientation; 901 int32_t surfaceWidth, surfaceHeight; 902 903 // The associated display orientation and width and height set by configureSurfaceLocked(). 904 int32_t associatedDisplayOrientation; 905 int32_t associatedDisplayWidth, associatedDisplayHeight; 906 907 // Translation and scaling factors, orientation-independent. 908 float xScale; 909 float xPrecision; 910 911 float yScale; 912 float yPrecision; 913 914 float geometricScale; 915 916 float toolSizeLinearScale; 917 float toolSizeLinearBias; 918 float toolSizeAreaScale; 919 float toolSizeAreaBias; 920 921 float pressureScale; 922 923 float sizeScale; 924 925 float orientationScale; 926 927 // Oriented motion ranges for input device info. 928 struct OrientedRanges { 929 InputDeviceInfo::MotionRange x; 930 InputDeviceInfo::MotionRange y; 931 932 bool havePressure; 933 InputDeviceInfo::MotionRange pressure; 934 935 bool haveSize; 936 InputDeviceInfo::MotionRange size; 937 938 bool haveTouchSize; 939 InputDeviceInfo::MotionRange touchMajor; 940 InputDeviceInfo::MotionRange touchMinor; 941 942 bool haveToolSize; 943 InputDeviceInfo::MotionRange toolMajor; 944 InputDeviceInfo::MotionRange toolMinor; 945 946 bool haveOrientation; 947 InputDeviceInfo::MotionRange orientation; 948 } orientedRanges; 949 950 // Oriented dimensions and precision. 951 float orientedSurfaceWidth, orientedSurfaceHeight; 952 float orientedXPrecision, orientedYPrecision; 953 954 struct CurrentVirtualKeyState { 955 bool down; 956 nsecs_t downTime; 957 int32_t keyCode; 958 int32_t scanCode; 959 } currentVirtualKey; 960 961 // Scale factor for gesture based pointer movements. 962 float pointerGestureXMovementScale; 963 float pointerGestureYMovementScale; 964 965 // Scale factor for gesture based zooming and other freeform motions. 966 float pointerGestureXZoomScale; 967 float pointerGestureYZoomScale; 968 969 // The maximum swipe width. 970 float pointerGestureMaxSwipeWidth; 971 } mLocked; 972 973 virtual void configureParameters(); 974 virtual void dumpParameters(String8& dump); 975 virtual void configureRawAxes(); 976 virtual void dumpRawAxes(String8& dump); 977 virtual bool configureSurfaceLocked(); 978 virtual void dumpSurfaceLocked(String8& dump); 979 virtual void configureVirtualKeysLocked(); 980 virtual void dumpVirtualKeysLocked(String8& dump); 981 virtual void parseCalibration(); 982 virtual void resolveCalibration(); 983 virtual void dumpCalibration(String8& dump); 984 985 enum TouchResult { 986 // Dispatch the touch normally. 987 DISPATCH_TOUCH, 988 // Do not dispatch the touch, but keep tracking the current stroke. 989 SKIP_TOUCH, 990 // Do not dispatch the touch, and drop all information associated with the current stoke 991 // so the next movement will appear as a new down. 992 DROP_STROKE 993 }; 994 995 void syncTouch(nsecs_t when, bool havePointerIds); 996 997private: 998 /* Maximum number of historical samples to average. */ 999 static const uint32_t AVERAGING_HISTORY_SIZE = 5; 1000 1001 /* Slop distance for jumpy pointer detection. 1002 * The vertical range of the screen divided by this is our epsilon value. */ 1003 static const uint32_t JUMPY_EPSILON_DIVISOR = 212; 1004 1005 /* Number of jumpy points to drop for touchscreens that need it. */ 1006 static const uint32_t JUMPY_TRANSITION_DROPS = 3; 1007 static const uint32_t JUMPY_DROP_LIMIT = 3; 1008 1009 /* Maximum squared distance for averaging. 1010 * If moving farther than this, turn of averaging to avoid lag in response. */ 1011 static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75; 1012 1013 struct AveragingTouchFilterState { 1014 // Individual history tracks are stored by pointer id 1015 uint32_t historyStart[MAX_POINTERS]; 1016 uint32_t historyEnd[MAX_POINTERS]; 1017 struct { 1018 struct { 1019 int32_t x; 1020 int32_t y; 1021 int32_t pressure; 1022 } pointers[MAX_POINTERS]; 1023 } historyData[AVERAGING_HISTORY_SIZE]; 1024 } mAveragingTouchFilter; 1025 1026 struct JumpyTouchFilterState { 1027 uint32_t jumpyPointsDropped; 1028 } mJumpyTouchFilter; 1029 1030 struct PointerDistanceHeapElement { 1031 uint32_t currentPointerIndex : 8; 1032 uint32_t lastPointerIndex : 8; 1033 uint64_t distance : 48; // squared distance 1034 }; 1035 1036 struct PointerGesture { 1037 enum Mode { 1038 // No fingers, button is not pressed. 1039 // Nothing happening. 1040 NEUTRAL, 1041 1042 // No fingers, button is not pressed. 1043 // Tap detected. 1044 // Emits DOWN and UP events at the pointer location. 1045 TAP, 1046 1047 // Exactly one finger dragging following a tap. 1048 // Pointer follows the active finger. 1049 // Emits DOWN, MOVE and UP events at the pointer location. 1050 // 1051 // Detect double-taps when the finger goes up while in TAP_DRAG mode. 1052 TAP_DRAG, 1053 1054 // Button is pressed. 1055 // Pointer follows the active finger if there is one. Other fingers are ignored. 1056 // Emits DOWN, MOVE and UP events at the pointer location. 1057 BUTTON_CLICK_OR_DRAG, 1058 1059 // Exactly one finger, button is not pressed. 1060 // Pointer follows the active finger. 1061 // Emits HOVER_MOVE events at the pointer location. 1062 // 1063 // Detect taps when the finger goes up while in HOVER mode. 1064 HOVER, 1065 1066 // Exactly two fingers but neither have moved enough to clearly indicate 1067 // whether a swipe or freeform gesture was intended. We consider the 1068 // pointer to be pressed so this enables clicking or long-pressing on buttons. 1069 // Pointer does not move. 1070 // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. 1071 PRESS, 1072 1073 // Exactly two fingers moving in the same direction, button is not pressed. 1074 // Pointer does not move. 1075 // Emits DOWN, MOVE and UP events with a single pointer coordinate that 1076 // follows the midpoint between both fingers. 1077 SWIPE, 1078 1079 // Two or more fingers moving in arbitrary directions, button is not pressed. 1080 // Pointer does not move. 1081 // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow 1082 // each finger individually relative to the initial centroid of the finger. 1083 FREEFORM, 1084 1085 // Waiting for quiet time to end before starting the next gesture. 1086 QUIET, 1087 }; 1088 1089 // Time the first finger went down. 1090 nsecs_t firstTouchTime; 1091 1092 // The active pointer id from the raw touch data. 1093 int32_t activeTouchId; // -1 if none 1094 1095 // The active pointer id from the gesture last delivered to the application. 1096 int32_t activeGestureId; // -1 if none 1097 1098 // Pointer coords and ids for the current and previous pointer gesture. 1099 Mode currentGestureMode; 1100 BitSet32 currentGestureIdBits; 1101 uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; 1102 PointerCoords currentGestureCoords[MAX_POINTERS]; 1103 1104 Mode lastGestureMode; 1105 BitSet32 lastGestureIdBits; 1106 uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; 1107 PointerCoords lastGestureCoords[MAX_POINTERS]; 1108 1109 // Pointer coords and ids for the current spots. 1110 PointerControllerInterface::SpotGesture spotGesture; 1111 BitSet32 spotIdBits; // same set of ids as touch ids 1112 uint32_t spotIdToIndex[MAX_POINTER_ID + 1]; 1113 PointerCoords spotCoords[MAX_POINTERS]; 1114 1115 // Time the pointer gesture last went down. 1116 nsecs_t downTime; 1117 1118 // Time when the pointer went down for a TAP. 1119 nsecs_t tapDownTime; 1120 1121 // Time when the pointer went up for a TAP. 1122 nsecs_t tapUpTime; 1123 1124 // Location of initial tap. 1125 float tapX, tapY; 1126 1127 // Time we started waiting for quiescence. 1128 nsecs_t quietTime; 1129 1130 // Reference points for multitouch gestures. 1131 float referenceTouchX; // reference touch X/Y coordinates in surface units 1132 float referenceTouchY; 1133 float referenceGestureX; // reference gesture X/Y coordinates in pixels 1134 float referenceGestureY; 1135 1136 // Distance that each pointer has traveled which has not yet been 1137 // subsumed into the reference gesture position. 1138 BitSet32 referenceIdBits; 1139 struct Delta { 1140 float dx, dy; 1141 }; 1142 Delta referenceDeltas[MAX_POINTER_ID + 1]; 1143 1144 // Describes how touch ids are mapped to gesture ids for freeform gestures. 1145 uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; 1146 1147 // A velocity tracker for determining whether to switch active pointers during drags. 1148 VelocityTracker velocityTracker; 1149 1150 // Velocity control for pointer movements. 1151 VelocityControl pointerVelocityControl; 1152 1153 void reset() { 1154 firstTouchTime = LLONG_MIN; 1155 activeTouchId = -1; 1156 activeGestureId = -1; 1157 currentGestureMode = NEUTRAL; 1158 currentGestureIdBits.clear(); 1159 lastGestureMode = NEUTRAL; 1160 lastGestureIdBits.clear(); 1161 spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 1162 spotIdBits.clear(); 1163 downTime = 0; 1164 velocityTracker.clear(); 1165 resetTap(); 1166 resetQuietTime(); 1167 pointerVelocityControl.reset(); 1168 } 1169 1170 void resetTap() { 1171 tapDownTime = LLONG_MIN; 1172 tapUpTime = LLONG_MIN; 1173 } 1174 1175 void resetQuietTime() { 1176 quietTime = LLONG_MIN; 1177 } 1178 } mPointerGesture; 1179 1180 void initializeLocked(); 1181 1182 TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); 1183 void dispatchTouches(nsecs_t when, uint32_t policyFlags); 1184 void prepareTouches(int32_t* outEdgeFlags, float* outXPrecision, float* outYPrecision); 1185 void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); 1186 bool preparePointerGestures(nsecs_t when, 1187 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout); 1188 void moveSpotsLocked(); 1189 1190 // Dispatches a motion event. 1191 // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the 1192 // method will take care of setting the index and transmuting the action to DOWN or UP 1193 // it is the first / last pointer to go down / up. 1194 void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 1195 int32_t action, int32_t flags, uint32_t metaState, int32_t edgeFlags, 1196 const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits, 1197 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); 1198 1199 // Updates pointer coords for pointers with specified ids that have moved. 1200 // Returns true if any of them changed. 1201 bool updateMovedPointerCoords(const PointerCoords* inCoords, const uint32_t* inIdToIndex, 1202 PointerCoords* outCoords, const uint32_t* outIdToIndex, BitSet32 idBits) const; 1203 1204 void suppressSwipeOntoVirtualKeys(nsecs_t when); 1205 1206 bool isPointInsideSurfaceLocked(int32_t x, int32_t y); 1207 const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); 1208 1209 bool applyBadTouchFilter(); 1210 bool applyJumpyTouchFilter(); 1211 void applyAveragingTouchFilter(); 1212 void calculatePointerIds(); 1213}; 1214 1215 1216class SingleTouchInputMapper : public TouchInputMapper { 1217public: 1218 SingleTouchInputMapper(InputDevice* device); 1219 virtual ~SingleTouchInputMapper(); 1220 1221 virtual void reset(); 1222 virtual void process(const RawEvent* rawEvent); 1223 1224protected: 1225 virtual void configureRawAxes(); 1226 1227private: 1228 struct Accumulator { 1229 enum { 1230 FIELD_BTN_TOUCH = 1, 1231 FIELD_ABS_X = 2, 1232 FIELD_ABS_Y = 4, 1233 FIELD_ABS_PRESSURE = 8, 1234 FIELD_ABS_TOOL_WIDTH = 16, 1235 FIELD_BUTTONS = 32, 1236 }; 1237 1238 uint32_t fields; 1239 1240 bool btnTouch; 1241 int32_t absX; 1242 int32_t absY; 1243 int32_t absPressure; 1244 int32_t absToolWidth; 1245 1246 uint32_t buttonDown; 1247 uint32_t buttonUp; 1248 1249 inline void clear() { 1250 fields = 0; 1251 buttonDown = 0; 1252 buttonUp = 0; 1253 } 1254 } mAccumulator; 1255 1256 bool mDown; 1257 int32_t mX; 1258 int32_t mY; 1259 int32_t mPressure; 1260 int32_t mToolWidth; 1261 uint32_t mButtonState; 1262 1263 void initialize(); 1264 1265 void sync(nsecs_t when); 1266}; 1267 1268 1269class MultiTouchInputMapper : public TouchInputMapper { 1270public: 1271 MultiTouchInputMapper(InputDevice* device); 1272 virtual ~MultiTouchInputMapper(); 1273 1274 virtual void reset(); 1275 virtual void process(const RawEvent* rawEvent); 1276 1277protected: 1278 virtual void configureRawAxes(); 1279 1280private: 1281 struct Accumulator { 1282 enum { 1283 FIELD_ABS_MT_POSITION_X = 1, 1284 FIELD_ABS_MT_POSITION_Y = 2, 1285 FIELD_ABS_MT_TOUCH_MAJOR = 4, 1286 FIELD_ABS_MT_TOUCH_MINOR = 8, 1287 FIELD_ABS_MT_WIDTH_MAJOR = 16, 1288 FIELD_ABS_MT_WIDTH_MINOR = 32, 1289 FIELD_ABS_MT_ORIENTATION = 64, 1290 FIELD_ABS_MT_TRACKING_ID = 128, 1291 FIELD_ABS_MT_PRESSURE = 256, 1292 }; 1293 1294 uint32_t pointerCount; 1295 struct Pointer { 1296 uint32_t fields; 1297 1298 int32_t absMTPositionX; 1299 int32_t absMTPositionY; 1300 int32_t absMTTouchMajor; 1301 int32_t absMTTouchMinor; 1302 int32_t absMTWidthMajor; 1303 int32_t absMTWidthMinor; 1304 int32_t absMTOrientation; 1305 int32_t absMTTrackingId; 1306 int32_t absMTPressure; 1307 1308 inline void clear() { 1309 fields = 0; 1310 } 1311 } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks 1312 1313 // Bitfield of buttons that went down or up. 1314 uint32_t buttonDown; 1315 uint32_t buttonUp; 1316 1317 inline void clear() { 1318 pointerCount = 0; 1319 pointers[0].clear(); 1320 buttonDown = 0; 1321 buttonUp = 0; 1322 } 1323 } mAccumulator; 1324 1325 uint32_t mButtonState; 1326 1327 void initialize(); 1328 1329 void sync(nsecs_t when); 1330}; 1331 1332 1333class JoystickInputMapper : public InputMapper { 1334public: 1335 JoystickInputMapper(InputDevice* device); 1336 virtual ~JoystickInputMapper(); 1337 1338 virtual uint32_t getSources(); 1339 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1340 virtual void dump(String8& dump); 1341 virtual void configure(); 1342 virtual void reset(); 1343 virtual void process(const RawEvent* rawEvent); 1344 1345private: 1346 struct Axis { 1347 RawAbsoluteAxisInfo rawAxisInfo; 1348 AxisInfo axisInfo; 1349 1350 bool explicitlyMapped; // true if the axis was explicitly assigned an axis id 1351 1352 float scale; // scale factor from raw to normalized values 1353 float offset; // offset to add after scaling for normalization 1354 float highScale; // scale factor from raw to normalized values of high split 1355 float highOffset; // offset to add after scaling for normalization of high split 1356 1357 float min; // normalized inclusive minimum 1358 float max; // normalized inclusive maximum 1359 float flat; // normalized flat region size 1360 float fuzz; // normalized error tolerance 1361 1362 float filter; // filter out small variations of this size 1363 float currentValue; // current value 1364 float newValue; // most recent value 1365 float highCurrentValue; // current value of high split 1366 float highNewValue; // most recent value of high split 1367 1368 void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, 1369 bool explicitlyMapped, float scale, float offset, 1370 float highScale, float highOffset, 1371 float min, float max, float flat, float fuzz) { 1372 this->rawAxisInfo = rawAxisInfo; 1373 this->axisInfo = axisInfo; 1374 this->explicitlyMapped = explicitlyMapped; 1375 this->scale = scale; 1376 this->offset = offset; 1377 this->highScale = highScale; 1378 this->highOffset = highOffset; 1379 this->min = min; 1380 this->max = max; 1381 this->flat = flat; 1382 this->fuzz = fuzz; 1383 this->filter = 0; 1384 resetValue(); 1385 } 1386 1387 void resetValue() { 1388 this->currentValue = 0; 1389 this->newValue = 0; 1390 this->highCurrentValue = 0; 1391 this->highNewValue = 0; 1392 } 1393 }; 1394 1395 // Axes indexed by raw ABS_* axis index. 1396 KeyedVector<int32_t, Axis> mAxes; 1397 1398 void sync(nsecs_t when, bool force); 1399 1400 bool haveAxis(int32_t axisId); 1401 void pruneAxes(bool ignoreExplicitlyMappedAxes); 1402 bool filterAxes(bool force); 1403 1404 static bool hasValueChangedSignificantly(float filter, 1405 float newValue, float currentValue, float min, float max); 1406 static bool hasMovedNearerToValueWithinFilteredRange(float filter, 1407 float newValue, float currentValue, float thresholdValue); 1408 1409 static bool isCenteredAxis(int32_t axis); 1410}; 1411 1412} // namespace android 1413 1414#endif // _UI_INPUT_READER_H 1415