InputReader.h revision 80fd47ce75253dcdc2cfa85d7a3f42634b923a47
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _UI_INPUT_READER_H 18#define _UI_INPUT_READER_H 19 20#include "EventHub.h" 21#include "InputDispatcher.h" 22#include "PointerController.h" 23 24#include <ui/Input.h> 25#include <ui/DisplayInfo.h> 26#include <utils/KeyedVector.h> 27#include <utils/threads.h> 28#include <utils/Timers.h> 29#include <utils/RefBase.h> 30#include <utils/String8.h> 31#include <utils/BitSet.h> 32 33#include <stddef.h> 34#include <unistd.h> 35 36namespace android { 37 38class InputDevice; 39class InputMapper; 40 41 42/* 43 * Input reader policy interface. 44 * 45 * The input reader policy is used by the input reader to interact with the Window Manager 46 * and other system components. 47 * 48 * The actual implementation is partially supported by callbacks into the DVM 49 * via JNI. This interface is also mocked in the unit tests. 50 */ 51class InputReaderPolicyInterface : public virtual RefBase { 52protected: 53 InputReaderPolicyInterface() { } 54 virtual ~InputReaderPolicyInterface() { } 55 56public: 57 /* Display orientations. */ 58 enum { 59 ROTATION_0 = 0, 60 ROTATION_90 = 1, 61 ROTATION_180 = 2, 62 ROTATION_270 = 3 63 }; 64 65 /* Gets information about the display with the specified id. 66 * Returns true if the display info is available, false otherwise. 67 */ 68 virtual bool getDisplayInfo(int32_t displayId, 69 int32_t* width, int32_t* height, int32_t* orientation) = 0; 70 71 /* Determines whether to turn on some hacks we have to improve the touch interaction with a 72 * certain device whose screen currently is not all that good. 73 */ 74 virtual bool filterTouchEvents() = 0; 75 76 /* Determines whether to turn on some hacks to improve touch interaction with another device 77 * where touch coordinate data can get corrupted. 78 */ 79 virtual bool filterJumpyTouchEvents() = 0; 80 81 /* Gets the amount of time to disable virtual keys after the screen is touched 82 * in order to filter out accidental virtual key presses due to swiping gestures 83 * or taps near the edge of the display. May be 0 to disable the feature. 84 */ 85 virtual nsecs_t getVirtualKeyQuietTime() = 0; 86 87 /* Gets the excluded device names for the platform. */ 88 virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0; 89 90 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ 91 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; 92}; 93 94 95/* Processes raw input events and sends cooked event data to an input dispatcher. */ 96class InputReaderInterface : public virtual RefBase { 97protected: 98 InputReaderInterface() { } 99 virtual ~InputReaderInterface() { } 100 101public: 102 /* Dumps the state of the input reader. 103 * 104 * This method may be called on any thread (usually by the input manager). */ 105 virtual void dump(String8& dump) = 0; 106 107 /* Runs a single iteration of the processing loop. 108 * Nominally reads and processes one incoming message from the EventHub. 109 * 110 * This method should be called on the input reader thread. 111 */ 112 virtual void loopOnce() = 0; 113 114 /* Gets the current input device configuration. 115 * 116 * This method may be called on any thread (usually by the input manager). 117 */ 118 virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; 119 120 /* Gets information about the specified input device. 121 * Returns OK if the device information was obtained or NAME_NOT_FOUND if there 122 * was no such device. 123 * 124 * This method may be called on any thread (usually by the input manager). 125 */ 126 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; 127 128 /* Gets the list of all registered device ids. */ 129 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; 130 131 /* Query current input state. */ 132 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 133 int32_t scanCode) = 0; 134 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 135 int32_t keyCode) = 0; 136 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 137 int32_t sw) = 0; 138 139 /* Determine whether physical keys exist for the given framework-domain key codes. */ 140 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 141 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; 142}; 143 144 145/* Internal interface used by individual input devices to access global input device state 146 * and parameters maintained by the input reader. 147 */ 148class InputReaderContext { 149public: 150 InputReaderContext() { } 151 virtual ~InputReaderContext() { } 152 153 virtual void updateGlobalMetaState() = 0; 154 virtual int32_t getGlobalMetaState() = 0; 155 156 virtual void disableVirtualKeysUntil(nsecs_t time) = 0; 157 virtual bool shouldDropVirtualKey(nsecs_t now, 158 InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; 159 160 virtual void fadePointer() = 0; 161 162 virtual void requestTimeoutAtTime(nsecs_t when) = 0; 163 164 virtual InputReaderPolicyInterface* getPolicy() = 0; 165 virtual InputDispatcherInterface* getDispatcher() = 0; 166 virtual EventHubInterface* getEventHub() = 0; 167}; 168 169 170/* The input reader reads raw event data from the event hub and processes it into input events 171 * that it sends to the input dispatcher. Some functions of the input reader, such as early 172 * event filtering in low power states, are controlled by a separate policy object. 173 * 174 * IMPORTANT INVARIANT: 175 * Because the policy and dispatcher can potentially block or cause re-entrance into 176 * the input reader, the input reader never calls into other components while holding 177 * an exclusive internal lock whenever re-entrance can happen. 178 */ 179class InputReader : public InputReaderInterface, protected InputReaderContext { 180public: 181 InputReader(const sp<EventHubInterface>& eventHub, 182 const sp<InputReaderPolicyInterface>& policy, 183 const sp<InputDispatcherInterface>& dispatcher); 184 virtual ~InputReader(); 185 186 virtual void dump(String8& dump); 187 188 virtual void loopOnce(); 189 190 virtual void getInputConfiguration(InputConfiguration* outConfiguration); 191 192 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); 193 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); 194 195 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 196 int32_t scanCode); 197 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 198 int32_t keyCode); 199 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 200 int32_t sw); 201 202 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 203 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); 204 205protected: 206 // These methods are protected virtual so they can be overridden and instrumented 207 // by test cases. 208 virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); 209 210private: 211 sp<EventHubInterface> mEventHub; 212 sp<InputReaderPolicyInterface> mPolicy; 213 sp<InputDispatcherInterface> mDispatcher; 214 215 virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } 216 virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } 217 virtual EventHubInterface* getEventHub() { return mEventHub.get(); } 218 219 // The event queue. 220 static const int EVENT_BUFFER_SIZE = 256; 221 RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; 222 223 // This reader/writer lock guards the list of input devices. 224 // The writer lock must be held whenever the list of input devices is modified 225 // and then promptly released. 226 // The reader lock must be held whenever the list of input devices is traversed or an 227 // input device in the list is accessed. 228 // This lock only protects the registry and prevents inadvertent deletion of device objects 229 // that are in use. Individual devices are responsible for guarding their own internal state 230 // as needed for concurrent operation. 231 RWLock mDeviceRegistryLock; 232 KeyedVector<int32_t, InputDevice*> mDevices; 233 234 // low-level input event decoding and device management 235 void processEvents(const RawEvent* rawEvents, size_t count); 236 237 void addDevice(int32_t deviceId); 238 void removeDevice(int32_t deviceId); 239 void processEventsForDevice(int32_t deviceId, const RawEvent* rawEvents, size_t count); 240 void timeoutExpired(nsecs_t when); 241 242 void handleConfigurationChanged(nsecs_t when); 243 void configureExcludedDevices(); 244 245 // state management for all devices 246 Mutex mStateLock; 247 248 int32_t mGlobalMetaState; 249 virtual void updateGlobalMetaState(); 250 virtual int32_t getGlobalMetaState(); 251 252 virtual void fadePointer(); 253 254 InputConfiguration mInputConfiguration; 255 void updateInputConfiguration(); 256 257 nsecs_t mDisableVirtualKeysTimeout; // only accessed by reader thread 258 virtual void disableVirtualKeysUntil(nsecs_t time); 259 virtual bool shouldDropVirtualKey(nsecs_t now, 260 InputDevice* device, int32_t keyCode, int32_t scanCode); 261 262 nsecs_t mNextTimeout; // only accessed by reader thread 263 virtual void requestTimeoutAtTime(nsecs_t when); 264 265 // state queries 266 typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); 267 int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 268 GetStateFunc getStateFunc); 269 bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 270 const int32_t* keyCodes, uint8_t* outFlags); 271}; 272 273 274/* Reads raw events from the event hub and processes them, endlessly. */ 275class InputReaderThread : public Thread { 276public: 277 InputReaderThread(const sp<InputReaderInterface>& reader); 278 virtual ~InputReaderThread(); 279 280private: 281 sp<InputReaderInterface> mReader; 282 283 virtual bool threadLoop(); 284}; 285 286 287/* Represents the state of a single input device. */ 288class InputDevice { 289public: 290 InputDevice(InputReaderContext* context, int32_t id, const String8& name); 291 ~InputDevice(); 292 293 inline InputReaderContext* getContext() { return mContext; } 294 inline int32_t getId() { return mId; } 295 inline const String8& getName() { return mName; } 296 inline uint32_t getSources() { return mSources; } 297 298 inline bool isExternal() { return mIsExternal; } 299 inline void setExternal(bool external) { mIsExternal = external; } 300 301 inline bool isIgnored() { return mMappers.isEmpty(); } 302 303 void dump(String8& dump); 304 void addMapper(InputMapper* mapper); 305 void configure(); 306 void reset(); 307 void process(const RawEvent* rawEvents, size_t count); 308 void timeoutExpired(nsecs_t when); 309 310 void getDeviceInfo(InputDeviceInfo* outDeviceInfo); 311 int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 312 int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 313 int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 314 bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 315 const int32_t* keyCodes, uint8_t* outFlags); 316 317 int32_t getMetaState(); 318 319 void fadePointer(); 320 321 inline const PropertyMap& getConfiguration() { 322 return mConfiguration; 323 } 324 325private: 326 InputReaderContext* mContext; 327 int32_t mId; 328 329 Vector<InputMapper*> mMappers; 330 331 String8 mName; 332 uint32_t mSources; 333 bool mIsExternal; 334 bool mDropUntilNextSync; 335 336 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); 337 int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); 338 339 PropertyMap mConfiguration; 340}; 341 342 343/* An input mapper transforms raw input events into cooked event data. 344 * A single input device can have multiple associated input mappers in order to interpret 345 * different classes of events. 346 */ 347class InputMapper { 348public: 349 InputMapper(InputDevice* device); 350 virtual ~InputMapper(); 351 352 inline InputDevice* getDevice() { return mDevice; } 353 inline int32_t getDeviceId() { return mDevice->getId(); } 354 inline const String8 getDeviceName() { return mDevice->getName(); } 355 inline InputReaderContext* getContext() { return mContext; } 356 inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } 357 inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } 358 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 359 360 virtual uint32_t getSources() = 0; 361 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 362 virtual void dump(String8& dump); 363 virtual void configure(); 364 virtual void reset(); 365 virtual void process(const RawEvent* rawEvent) = 0; 366 virtual void timeoutExpired(nsecs_t when); 367 368 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 369 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 370 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 371 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 372 const int32_t* keyCodes, uint8_t* outFlags); 373 374 virtual int32_t getMetaState(); 375 376 virtual void fadePointer(); 377 378protected: 379 InputDevice* mDevice; 380 InputReaderContext* mContext; 381 382 static void dumpRawAbsoluteAxisInfo(String8& dump, 383 const RawAbsoluteAxisInfo& axis, const char* name); 384}; 385 386 387class SwitchInputMapper : public InputMapper { 388public: 389 SwitchInputMapper(InputDevice* device); 390 virtual ~SwitchInputMapper(); 391 392 virtual uint32_t getSources(); 393 virtual void process(const RawEvent* rawEvent); 394 395 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 396 397private: 398 void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); 399}; 400 401 402class KeyboardInputMapper : public InputMapper { 403public: 404 KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); 405 virtual ~KeyboardInputMapper(); 406 407 virtual uint32_t getSources(); 408 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 409 virtual void dump(String8& dump); 410 virtual void configure(); 411 virtual void reset(); 412 virtual void process(const RawEvent* rawEvent); 413 414 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 415 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 416 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 417 const int32_t* keyCodes, uint8_t* outFlags); 418 419 virtual int32_t getMetaState(); 420 421private: 422 Mutex mLock; 423 424 struct KeyDown { 425 int32_t keyCode; 426 int32_t scanCode; 427 }; 428 429 uint32_t mSource; 430 int32_t mKeyboardType; 431 432 // Immutable configuration parameters. 433 struct Parameters { 434 int32_t associatedDisplayId; 435 bool orientationAware; 436 } mParameters; 437 438 struct LockedState { 439 Vector<KeyDown> keyDowns; // keys that are down 440 int32_t metaState; 441 nsecs_t downTime; // time of most recent key down 442 443 struct LedState { 444 bool avail; // led is available 445 bool on; // we think the led is currently on 446 }; 447 LedState capsLockLedState; 448 LedState numLockLedState; 449 LedState scrollLockLedState; 450 } mLocked; 451 452 void initializeLocked(); 453 454 void configureParameters(); 455 void dumpParameters(String8& dump); 456 457 bool isKeyboardOrGamepadKey(int32_t scanCode); 458 459 void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, 460 uint32_t policyFlags); 461 462 ssize_t findKeyDownLocked(int32_t scanCode); 463 464 void resetLedStateLocked(); 465 void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led); 466 void updateLedStateLocked(bool reset); 467 void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led, 468 int32_t modifier, bool reset); 469}; 470 471 472class CursorInputMapper : public InputMapper { 473public: 474 CursorInputMapper(InputDevice* device); 475 virtual ~CursorInputMapper(); 476 477 virtual uint32_t getSources(); 478 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 479 virtual void dump(String8& dump); 480 virtual void configure(); 481 virtual void reset(); 482 virtual void process(const RawEvent* rawEvent); 483 484 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 485 486 virtual void fadePointer(); 487 488private: 489 // Amount that trackball needs to move in order to generate a key event. 490 static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; 491 492 Mutex mLock; 493 494 // Immutable configuration parameters. 495 struct Parameters { 496 enum Mode { 497 MODE_POINTER, 498 MODE_NAVIGATION, 499 }; 500 501 Mode mode; 502 int32_t associatedDisplayId; 503 bool orientationAware; 504 } mParameters; 505 506 struct Accumulator { 507 enum { 508 FIELD_BUTTONS = 1, 509 FIELD_REL_X = 2, 510 FIELD_REL_Y = 4, 511 FIELD_REL_WHEEL = 8, 512 FIELD_REL_HWHEEL = 16, 513 }; 514 515 uint32_t fields; 516 517 uint32_t buttonDown; 518 uint32_t buttonUp; 519 520 int32_t relX; 521 int32_t relY; 522 int32_t relWheel; 523 int32_t relHWheel; 524 525 inline void clear() { 526 fields = 0; 527 } 528 } mAccumulator; 529 530 int32_t mSource; 531 float mXScale; 532 float mYScale; 533 float mXPrecision; 534 float mYPrecision; 535 536 bool mHaveVWheel; 537 bool mHaveHWheel; 538 float mVWheelScale; 539 float mHWheelScale; 540 541 sp<PointerControllerInterface> mPointerController; 542 543 struct LockedState { 544 int32_t buttonState; 545 nsecs_t downTime; 546 } mLocked; 547 548 void initializeLocked(); 549 550 void configureParameters(); 551 void dumpParameters(String8& dump); 552 553 void sync(nsecs_t when); 554}; 555 556 557class TouchInputMapper : public InputMapper { 558public: 559 TouchInputMapper(InputDevice* device); 560 virtual ~TouchInputMapper(); 561 562 virtual uint32_t getSources(); 563 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 564 virtual void dump(String8& dump); 565 virtual void configure(); 566 virtual void reset(); 567 568 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 569 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 570 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 571 const int32_t* keyCodes, uint8_t* outFlags); 572 573 virtual void fadePointer(); 574 virtual void timeoutExpired(nsecs_t when); 575 576protected: 577 Mutex mLock; 578 579 struct VirtualKey { 580 int32_t keyCode; 581 int32_t scanCode; 582 uint32_t flags; 583 584 // computed hit box, specified in touch screen coords based on known display size 585 int32_t hitLeft; 586 int32_t hitTop; 587 int32_t hitRight; 588 int32_t hitBottom; 589 590 inline bool isHit(int32_t x, int32_t y) const { 591 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; 592 } 593 }; 594 595 // Raw data for a single pointer. 596 struct PointerData { 597 uint32_t id; 598 int32_t x; 599 int32_t y; 600 int32_t pressure; 601 int32_t touchMajor; 602 int32_t touchMinor; 603 int32_t toolMajor; 604 int32_t toolMinor; 605 int32_t orientation; 606 int32_t distance; 607 bool isStylus; 608 609 inline bool operator== (const PointerData& other) const { 610 return id == other.id 611 && x == other.x 612 && y == other.y 613 && pressure == other.pressure 614 && touchMajor == other.touchMajor 615 && touchMinor == other.touchMinor 616 && toolMajor == other.toolMajor 617 && toolMinor == other.toolMinor 618 && orientation == other.orientation 619 && distance == other.distance; 620 } 621 inline bool operator!= (const PointerData& other) const { 622 return !(*this == other); 623 } 624 }; 625 626 // Raw data for a collection of pointers including a pointer id mapping table. 627 struct TouchData { 628 uint32_t pointerCount; 629 PointerData pointers[MAX_POINTERS]; 630 BitSet32 idBits; 631 uint32_t idToIndex[MAX_POINTER_ID + 1]; 632 int32_t buttonState; 633 634 void copyFrom(const TouchData& other) { 635 pointerCount = other.pointerCount; 636 idBits = other.idBits; 637 buttonState = other.buttonState; 638 639 for (uint32_t i = 0; i < pointerCount; i++) { 640 pointers[i] = other.pointers[i]; 641 642 int id = pointers[i].id; 643 idToIndex[id] = other.idToIndex[id]; 644 } 645 } 646 647 inline void clear() { 648 pointerCount = 0; 649 idBits.clear(); 650 buttonState = 0; 651 } 652 653 void getCentroid(float* outX, float* outY) { 654 float x = 0, y = 0; 655 if (pointerCount != 0) { 656 for (uint32_t i = 0; i < pointerCount; i++) { 657 x += pointers[i].x; 658 y += pointers[i].y; 659 } 660 x /= pointerCount; 661 y /= pointerCount; 662 } 663 *outX = x; 664 *outY = y; 665 } 666 }; 667 668 // Input sources supported by the device. 669 uint32_t mTouchSource; // sources when reporting touch data 670 uint32_t mPointerSource; // sources when reporting pointer gestures 671 672 // Immutable configuration parameters. 673 struct Parameters { 674 enum DeviceType { 675 DEVICE_TYPE_TOUCH_SCREEN, 676 DEVICE_TYPE_TOUCH_PAD, 677 DEVICE_TYPE_POINTER, 678 }; 679 680 DeviceType deviceType; 681 int32_t associatedDisplayId; 682 bool orientationAware; 683 684 bool useBadTouchFilter; 685 bool useJumpyTouchFilter; 686 bool useAveragingTouchFilter; 687 nsecs_t virtualKeyQuietTime; 688 689 enum GestureMode { 690 GESTURE_MODE_POINTER, 691 GESTURE_MODE_SPOTS, 692 }; 693 GestureMode gestureMode; 694 } mParameters; 695 696 // Immutable calibration parameters in parsed form. 697 struct Calibration { 698 // Touch Size 699 enum TouchSizeCalibration { 700 TOUCH_SIZE_CALIBRATION_DEFAULT, 701 TOUCH_SIZE_CALIBRATION_NONE, 702 TOUCH_SIZE_CALIBRATION_GEOMETRIC, 703 TOUCH_SIZE_CALIBRATION_PRESSURE, 704 }; 705 706 TouchSizeCalibration touchSizeCalibration; 707 708 // Tool Size 709 enum ToolSizeCalibration { 710 TOOL_SIZE_CALIBRATION_DEFAULT, 711 TOOL_SIZE_CALIBRATION_NONE, 712 TOOL_SIZE_CALIBRATION_GEOMETRIC, 713 TOOL_SIZE_CALIBRATION_LINEAR, 714 TOOL_SIZE_CALIBRATION_AREA, 715 }; 716 717 ToolSizeCalibration toolSizeCalibration; 718 bool haveToolSizeLinearScale; 719 float toolSizeLinearScale; 720 bool haveToolSizeLinearBias; 721 float toolSizeLinearBias; 722 bool haveToolSizeAreaScale; 723 float toolSizeAreaScale; 724 bool haveToolSizeAreaBias; 725 float toolSizeAreaBias; 726 bool haveToolSizeIsSummed; 727 bool toolSizeIsSummed; 728 729 // Pressure 730 enum PressureCalibration { 731 PRESSURE_CALIBRATION_DEFAULT, 732 PRESSURE_CALIBRATION_NONE, 733 PRESSURE_CALIBRATION_PHYSICAL, 734 PRESSURE_CALIBRATION_AMPLITUDE, 735 }; 736 enum PressureSource { 737 PRESSURE_SOURCE_DEFAULT, 738 PRESSURE_SOURCE_PRESSURE, 739 PRESSURE_SOURCE_TOUCH, 740 }; 741 742 PressureCalibration pressureCalibration; 743 PressureSource pressureSource; 744 bool havePressureScale; 745 float pressureScale; 746 747 // Size 748 enum SizeCalibration { 749 SIZE_CALIBRATION_DEFAULT, 750 SIZE_CALIBRATION_NONE, 751 SIZE_CALIBRATION_NORMALIZED, 752 }; 753 754 SizeCalibration sizeCalibration; 755 756 // Orientation 757 enum OrientationCalibration { 758 ORIENTATION_CALIBRATION_DEFAULT, 759 ORIENTATION_CALIBRATION_NONE, 760 ORIENTATION_CALIBRATION_INTERPOLATED, 761 ORIENTATION_CALIBRATION_VECTOR, 762 }; 763 764 OrientationCalibration orientationCalibration; 765 766 // Distance 767 enum DistanceCalibration { 768 DISTANCE_CALIBRATION_DEFAULT, 769 DISTANCE_CALIBRATION_NONE, 770 DISTANCE_CALIBRATION_SCALED, 771 }; 772 773 DistanceCalibration distanceCalibration; 774 bool haveDistanceScale; 775 float distanceScale; 776 } mCalibration; 777 778 // Raw axis information from the driver. 779 struct RawAxes { 780 RawAbsoluteAxisInfo x; 781 RawAbsoluteAxisInfo y; 782 RawAbsoluteAxisInfo pressure; 783 RawAbsoluteAxisInfo touchMajor; 784 RawAbsoluteAxisInfo touchMinor; 785 RawAbsoluteAxisInfo toolMajor; 786 RawAbsoluteAxisInfo toolMinor; 787 RawAbsoluteAxisInfo orientation; 788 RawAbsoluteAxisInfo distance; 789 RawAbsoluteAxisInfo trackingId; 790 RawAbsoluteAxisInfo slot; 791 } mRawAxes; 792 793 // Current and previous touch sample data. 794 TouchData mCurrentTouch; 795 PointerProperties mCurrentTouchProperties[MAX_POINTERS]; 796 PointerCoords mCurrentTouchCoords[MAX_POINTERS]; 797 798 TouchData mLastTouch; 799 PointerProperties mLastTouchProperties[MAX_POINTERS]; 800 PointerCoords mLastTouchCoords[MAX_POINTERS]; 801 802 // The time the primary pointer last went down. 803 nsecs_t mDownTime; 804 805 // The pointer controller, or null if the device is not a pointer. 806 sp<PointerControllerInterface> mPointerController; 807 808 struct LockedState { 809 Vector<VirtualKey> virtualKeys; 810 811 // The surface orientation and width and height set by configureSurfaceLocked(). 812 int32_t surfaceOrientation; 813 int32_t surfaceWidth, surfaceHeight; 814 815 // The associated display orientation and width and height set by configureSurfaceLocked(). 816 int32_t associatedDisplayOrientation; 817 int32_t associatedDisplayWidth, associatedDisplayHeight; 818 819 // Translation and scaling factors, orientation-independent. 820 float xScale; 821 float xPrecision; 822 823 float yScale; 824 float yPrecision; 825 826 float geometricScale; 827 828 float toolSizeLinearScale; 829 float toolSizeLinearBias; 830 float toolSizeAreaScale; 831 float toolSizeAreaBias; 832 833 float pressureScale; 834 835 float sizeScale; 836 837 float orientationScale; 838 839 float distanceScale; 840 841 // Oriented motion ranges for input device info. 842 struct OrientedRanges { 843 InputDeviceInfo::MotionRange x; 844 InputDeviceInfo::MotionRange y; 845 846 bool havePressure; 847 InputDeviceInfo::MotionRange pressure; 848 849 bool haveSize; 850 InputDeviceInfo::MotionRange size; 851 852 bool haveTouchSize; 853 InputDeviceInfo::MotionRange touchMajor; 854 InputDeviceInfo::MotionRange touchMinor; 855 856 bool haveToolSize; 857 InputDeviceInfo::MotionRange toolMajor; 858 InputDeviceInfo::MotionRange toolMinor; 859 860 bool haveOrientation; 861 InputDeviceInfo::MotionRange orientation; 862 863 bool haveDistance; 864 InputDeviceInfo::MotionRange distance; 865 } orientedRanges; 866 867 // Oriented dimensions and precision. 868 float orientedSurfaceWidth, orientedSurfaceHeight; 869 float orientedXPrecision, orientedYPrecision; 870 871 struct CurrentVirtualKeyState { 872 bool down; 873 nsecs_t downTime; 874 int32_t keyCode; 875 int32_t scanCode; 876 } currentVirtualKey; 877 878 // Scale factor for gesture based pointer movements. 879 float pointerGestureXMovementScale; 880 float pointerGestureYMovementScale; 881 882 // Scale factor for gesture based zooming and other freeform motions. 883 float pointerGestureXZoomScale; 884 float pointerGestureYZoomScale; 885 886 // The maximum swipe width. 887 float pointerGestureMaxSwipeWidth; 888 } mLocked; 889 890 virtual void configureParameters(); 891 virtual void dumpParameters(String8& dump); 892 virtual void configureRawAxes(); 893 virtual void dumpRawAxes(String8& dump); 894 virtual bool configureSurfaceLocked(); 895 virtual void dumpSurfaceLocked(String8& dump); 896 virtual void configureVirtualKeysLocked(); 897 virtual void dumpVirtualKeysLocked(String8& dump); 898 virtual void parseCalibration(); 899 virtual void resolveCalibration(); 900 virtual void dumpCalibration(String8& dump); 901 902 enum TouchResult { 903 // Dispatch the touch normally. 904 DISPATCH_TOUCH, 905 // Do not dispatch the touch, but keep tracking the current stroke. 906 SKIP_TOUCH, 907 // Do not dispatch the touch, and drop all information associated with the current stoke 908 // so the next movement will appear as a new down. 909 DROP_STROKE 910 }; 911 912 void syncTouch(nsecs_t when, bool havePointerIds); 913 914private: 915 /* Maximum number of historical samples to average. */ 916 static const uint32_t AVERAGING_HISTORY_SIZE = 5; 917 918 /* Slop distance for jumpy pointer detection. 919 * The vertical range of the screen divided by this is our epsilon value. */ 920 static const uint32_t JUMPY_EPSILON_DIVISOR = 212; 921 922 /* Number of jumpy points to drop for touchscreens that need it. */ 923 static const uint32_t JUMPY_TRANSITION_DROPS = 3; 924 static const uint32_t JUMPY_DROP_LIMIT = 3; 925 926 /* Maximum squared distance for averaging. 927 * If moving farther than this, turn of averaging to avoid lag in response. */ 928 static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75; 929 930 struct AveragingTouchFilterState { 931 // Individual history tracks are stored by pointer id 932 uint32_t historyStart[MAX_POINTERS]; 933 uint32_t historyEnd[MAX_POINTERS]; 934 struct { 935 struct { 936 int32_t x; 937 int32_t y; 938 int32_t pressure; 939 } pointers[MAX_POINTERS]; 940 } historyData[AVERAGING_HISTORY_SIZE]; 941 } mAveragingTouchFilter; 942 943 struct JumpyTouchFilterState { 944 uint32_t jumpyPointsDropped; 945 } mJumpyTouchFilter; 946 947 struct PointerDistanceHeapElement { 948 uint32_t currentPointerIndex : 8; 949 uint32_t lastPointerIndex : 8; 950 uint64_t distance : 48; // squared distance 951 }; 952 953 struct PointerGesture { 954 enum Mode { 955 // No fingers, button is not pressed. 956 // Nothing happening. 957 NEUTRAL, 958 959 // No fingers, button is not pressed. 960 // Tap detected. 961 // Emits DOWN and UP events at the pointer location. 962 TAP, 963 964 // Exactly one finger dragging following a tap. 965 // Pointer follows the active finger. 966 // Emits DOWN, MOVE and UP events at the pointer location. 967 TAP_DRAG, 968 969 // Button is pressed. 970 // Pointer follows the active finger if there is one. Other fingers are ignored. 971 // Emits DOWN, MOVE and UP events at the pointer location. 972 BUTTON_CLICK_OR_DRAG, 973 974 // Exactly one finger, button is not pressed. 975 // Pointer follows the active finger. 976 // Emits HOVER_MOVE events at the pointer location. 977 HOVER, 978 979 // Exactly two fingers but neither have moved enough to clearly indicate 980 // whether a swipe or freeform gesture was intended. We consider the 981 // pointer to be pressed so this enables clicking or long-pressing on buttons. 982 // Pointer does not move. 983 // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. 984 PRESS, 985 986 // Exactly two fingers moving in the same direction, button is not pressed. 987 // Pointer does not move. 988 // Emits DOWN, MOVE and UP events with a single pointer coordinate that 989 // follows the midpoint between both fingers. 990 SWIPE, 991 992 // Two or more fingers moving in arbitrary directions, button is not pressed. 993 // Pointer does not move. 994 // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow 995 // each finger individually relative to the initial centroid of the finger. 996 FREEFORM, 997 998 // Waiting for quiet time to end before starting the next gesture. 999 QUIET, 1000 }; 1001 1002 // Time the first finger went down. 1003 nsecs_t firstTouchTime; 1004 1005 // The active pointer id from the raw touch data. 1006 int32_t activeTouchId; // -1 if none 1007 1008 // The active pointer id from the gesture last delivered to the application. 1009 int32_t activeGestureId; // -1 if none 1010 1011 // Pointer coords and ids for the current and previous pointer gesture. 1012 Mode currentGestureMode; 1013 BitSet32 currentGestureIdBits; 1014 uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; 1015 PointerProperties currentGestureProperties[MAX_POINTERS]; 1016 PointerCoords currentGestureCoords[MAX_POINTERS]; 1017 1018 Mode lastGestureMode; 1019 BitSet32 lastGestureIdBits; 1020 uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; 1021 PointerProperties lastGestureProperties[MAX_POINTERS]; 1022 PointerCoords lastGestureCoords[MAX_POINTERS]; 1023 1024 // Pointer coords and ids for the current spots. 1025 PointerControllerInterface::SpotGesture spotGesture; 1026 BitSet32 spotIdBits; // same set of ids as touch ids 1027 uint32_t spotIdToIndex[MAX_POINTER_ID + 1]; 1028 PointerCoords spotCoords[MAX_POINTERS]; 1029 1030 // Time the pointer gesture last went down. 1031 nsecs_t downTime; 1032 1033 // Time when the pointer went down for a TAP. 1034 nsecs_t tapDownTime; 1035 1036 // Time when the pointer went up for a TAP. 1037 nsecs_t tapUpTime; 1038 1039 // Location of initial tap. 1040 float tapX, tapY; 1041 1042 // Time we started waiting for quiescence. 1043 nsecs_t quietTime; 1044 1045 // Reference points for multitouch gestures. 1046 float referenceTouchX; // reference touch X/Y coordinates in surface units 1047 float referenceTouchY; 1048 float referenceGestureX; // reference gesture X/Y coordinates in pixels 1049 float referenceGestureY; 1050 1051 // Describes how touch ids are mapped to gesture ids for freeform gestures. 1052 uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; 1053 1054 // A velocity tracker for determining whether to switch active pointers during drags. 1055 VelocityTracker velocityTracker; 1056 1057 void reset() { 1058 firstTouchTime = LLONG_MIN; 1059 activeTouchId = -1; 1060 activeGestureId = -1; 1061 currentGestureMode = NEUTRAL; 1062 currentGestureIdBits.clear(); 1063 lastGestureMode = NEUTRAL; 1064 lastGestureIdBits.clear(); 1065 spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL; 1066 spotIdBits.clear(); 1067 downTime = 0; 1068 velocityTracker.clear(); 1069 resetTap(); 1070 resetQuietTime(); 1071 } 1072 1073 void resetTap() { 1074 tapDownTime = LLONG_MIN; 1075 tapUpTime = LLONG_MIN; 1076 } 1077 1078 void resetQuietTime() { 1079 quietTime = LLONG_MIN; 1080 } 1081 } mPointerGesture; 1082 1083 void initializeLocked(); 1084 1085 TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); 1086 void dispatchTouches(nsecs_t when, uint32_t policyFlags); 1087 void prepareTouches(int32_t* outEdgeFlags, float* outXPrecision, float* outYPrecision); 1088 void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); 1089 bool preparePointerGestures(nsecs_t when, 1090 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout); 1091 void moveSpotsLocked(); 1092 1093 // Dispatches a motion event. 1094 // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the 1095 // method will take care of setting the index and transmuting the action to DOWN or UP 1096 // it is the first / last pointer to go down / up. 1097 void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 1098 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, 1099 int32_t edgeFlags, 1100 const PointerProperties* properties, const PointerCoords* coords, 1101 const uint32_t* idToIndex, BitSet32 idBits, 1102 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); 1103 1104 // Updates pointer coords and properties for pointers with specified ids that have moved. 1105 // Returns true if any of them changed. 1106 bool updateMovedPointers(const PointerProperties* inProperties, 1107 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 1108 PointerProperties* outProperties, PointerCoords* outCoords, 1109 const uint32_t* outIdToIndex, BitSet32 idBits) const; 1110 1111 void suppressSwipeOntoVirtualKeys(nsecs_t when); 1112 1113 int32_t getTouchToolType(bool isStylus) const; 1114 bool isPointInsideSurfaceLocked(int32_t x, int32_t y); 1115 const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); 1116 1117 bool applyBadTouchFilter(); 1118 bool applyJumpyTouchFilter(); 1119 void applyAveragingTouchFilter(); 1120 void calculatePointerIds(); 1121}; 1122 1123 1124class SingleTouchInputMapper : public TouchInputMapper { 1125public: 1126 SingleTouchInputMapper(InputDevice* device); 1127 virtual ~SingleTouchInputMapper(); 1128 1129 virtual void reset(); 1130 virtual void process(const RawEvent* rawEvent); 1131 1132protected: 1133 virtual void configureRawAxes(); 1134 1135private: 1136 struct Accumulator { 1137 enum { 1138 FIELD_BTN_TOUCH = 1, 1139 FIELD_ABS_X = 2, 1140 FIELD_ABS_Y = 4, 1141 FIELD_ABS_PRESSURE = 8, 1142 FIELD_ABS_TOOL_WIDTH = 16, 1143 FIELD_BUTTONS = 32, 1144 }; 1145 1146 uint32_t fields; 1147 1148 bool btnTouch; 1149 int32_t absX; 1150 int32_t absY; 1151 int32_t absPressure; 1152 int32_t absToolWidth; 1153 1154 uint32_t buttonDown; 1155 uint32_t buttonUp; 1156 1157 inline void clear() { 1158 fields = 0; 1159 buttonDown = 0; 1160 buttonUp = 0; 1161 } 1162 } mAccumulator; 1163 1164 bool mDown; 1165 int32_t mX; 1166 int32_t mY; 1167 int32_t mPressure; 1168 int32_t mToolWidth; 1169 int32_t mButtonState; 1170 1171 void clearState(); 1172 1173 void sync(nsecs_t when); 1174}; 1175 1176 1177class MultiTouchInputMapper : public TouchInputMapper { 1178public: 1179 MultiTouchInputMapper(InputDevice* device); 1180 virtual ~MultiTouchInputMapper(); 1181 1182 virtual void reset(); 1183 virtual void process(const RawEvent* rawEvent); 1184 1185protected: 1186 virtual void configureRawAxes(); 1187 1188private: 1189 struct Accumulator { 1190 enum { 1191 FIELD_ABS_MT_POSITION_X = 1 << 0, 1192 FIELD_ABS_MT_POSITION_Y = 1 << 1, 1193 FIELD_ABS_MT_TOUCH_MAJOR = 1 << 2, 1194 FIELD_ABS_MT_TOUCH_MINOR = 1 << 3, 1195 FIELD_ABS_MT_WIDTH_MAJOR = 1 << 4, 1196 FIELD_ABS_MT_WIDTH_MINOR = 1 << 5, 1197 FIELD_ABS_MT_ORIENTATION = 1 << 6, 1198 FIELD_ABS_MT_TRACKING_ID = 1 << 7, 1199 FIELD_ABS_MT_PRESSURE = 1 << 8, 1200 FIELD_ABS_MT_TOOL_TYPE = 1 << 9, 1201 FIELD_ABS_MT_DISTANCE = 1 << 10, 1202 }; 1203 1204 struct Slot { 1205 uint32_t fields; // 0 if slot is unused 1206 1207 int32_t absMTPositionX; 1208 int32_t absMTPositionY; 1209 int32_t absMTTouchMajor; 1210 int32_t absMTTouchMinor; 1211 int32_t absMTWidthMajor; 1212 int32_t absMTWidthMinor; 1213 int32_t absMTOrientation; 1214 int32_t absMTTrackingId; 1215 int32_t absMTPressure; 1216 int32_t absMTToolType; 1217 int32_t absMTDistance; 1218 1219 inline Slot() { 1220 clear(); 1221 } 1222 1223 inline void clear() { 1224 fields = 0; 1225 } 1226 }; 1227 1228 // Current slot index. 1229 int32_t currentSlot; 1230 1231 // Array of slots. 1232 Slot* slots; 1233 1234 // Bitfield of buttons that went down or up. 1235 uint32_t buttonDown; 1236 uint32_t buttonUp; 1237 1238 Accumulator() : slots(NULL) { 1239 clear(false); 1240 } 1241 1242 ~Accumulator() { 1243 delete[] slots; 1244 } 1245 1246 void allocateSlots(size_t slotCount) { 1247 slots = new Slot[slotCount]; 1248 } 1249 1250 void clear(size_t slotCount) { 1251 for (size_t i = 0; i < slotCount; i++) { 1252 slots[i].clear(); 1253 } 1254 currentSlot = 0; 1255 buttonDown = 0; 1256 buttonUp = 0; 1257 } 1258 } mAccumulator; 1259 1260 size_t mSlotCount; 1261 bool mUsingSlotsProtocol; 1262 1263 int32_t mButtonState; 1264 1265 void clearState(); 1266 1267 void sync(nsecs_t when); 1268}; 1269 1270 1271class JoystickInputMapper : public InputMapper { 1272public: 1273 JoystickInputMapper(InputDevice* device); 1274 virtual ~JoystickInputMapper(); 1275 1276 virtual uint32_t getSources(); 1277 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1278 virtual void dump(String8& dump); 1279 virtual void configure(); 1280 virtual void reset(); 1281 virtual void process(const RawEvent* rawEvent); 1282 1283private: 1284 struct Axis { 1285 RawAbsoluteAxisInfo rawAxisInfo; 1286 AxisInfo axisInfo; 1287 1288 bool explicitlyMapped; // true if the axis was explicitly assigned an axis id 1289 1290 float scale; // scale factor from raw to normalized values 1291 float offset; // offset to add after scaling for normalization 1292 float highScale; // scale factor from raw to normalized values of high split 1293 float highOffset; // offset to add after scaling for normalization of high split 1294 1295 float min; // normalized inclusive minimum 1296 float max; // normalized inclusive maximum 1297 float flat; // normalized flat region size 1298 float fuzz; // normalized error tolerance 1299 1300 float filter; // filter out small variations of this size 1301 float currentValue; // current value 1302 float newValue; // most recent value 1303 float highCurrentValue; // current value of high split 1304 float highNewValue; // most recent value of high split 1305 1306 void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, 1307 bool explicitlyMapped, float scale, float offset, 1308 float highScale, float highOffset, 1309 float min, float max, float flat, float fuzz) { 1310 this->rawAxisInfo = rawAxisInfo; 1311 this->axisInfo = axisInfo; 1312 this->explicitlyMapped = explicitlyMapped; 1313 this->scale = scale; 1314 this->offset = offset; 1315 this->highScale = highScale; 1316 this->highOffset = highOffset; 1317 this->min = min; 1318 this->max = max; 1319 this->flat = flat; 1320 this->fuzz = fuzz; 1321 this->filter = 0; 1322 resetValue(); 1323 } 1324 1325 void resetValue() { 1326 this->currentValue = 0; 1327 this->newValue = 0; 1328 this->highCurrentValue = 0; 1329 this->highNewValue = 0; 1330 } 1331 }; 1332 1333 // Axes indexed by raw ABS_* axis index. 1334 KeyedVector<int32_t, Axis> mAxes; 1335 1336 void sync(nsecs_t when, bool force); 1337 1338 bool haveAxis(int32_t axisId); 1339 void pruneAxes(bool ignoreExplicitlyMappedAxes); 1340 bool filterAxes(bool force); 1341 1342 static bool hasValueChangedSignificantly(float filter, 1343 float newValue, float currentValue, float min, float max); 1344 static bool hasMovedNearerToValueWithinFilteredRange(float filter, 1345 float newValue, float currentValue, float thresholdValue); 1346 1347 static bool isCenteredAxis(int32_t axis); 1348}; 1349 1350} // namespace android 1351 1352#endif // _UI_INPUT_READER_H 1353