InputReader.h revision 9626b14a283ef82d16636cf5fb5ba8bb4d30381e
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_READER_H
18#define _UI_INPUT_READER_H
19
20#include "EventHub.h"
21#include "InputDispatcher.h"
22#include "PointerController.h"
23
24#include <ui/Input.h>
25#include <ui/DisplayInfo.h>
26#include <utils/KeyedVector.h>
27#include <utils/threads.h>
28#include <utils/Timers.h>
29#include <utils/RefBase.h>
30#include <utils/String8.h>
31#include <utils/BitSet.h>
32
33#include <stddef.h>
34#include <unistd.h>
35
36namespace android {
37
38class InputDevice;
39class InputMapper;
40
41
42/*
43 * Input reader policy interface.
44 *
45 * The input reader policy is used by the input reader to interact with the Window Manager
46 * and other system components.
47 *
48 * The actual implementation is partially supported by callbacks into the DVM
49 * via JNI.  This interface is also mocked in the unit tests.
50 */
51class InputReaderPolicyInterface : public virtual RefBase {
52protected:
53    InputReaderPolicyInterface() { }
54    virtual ~InputReaderPolicyInterface() { }
55
56public:
57    /* Display orientations. */
58    enum {
59        ROTATION_0 = 0,
60        ROTATION_90 = 1,
61        ROTATION_180 = 2,
62        ROTATION_270 = 3
63    };
64
65    /* Gets information about the display with the specified id.
66     * Returns true if the display info is available, false otherwise.
67     */
68    virtual bool getDisplayInfo(int32_t displayId,
69            int32_t* width, int32_t* height, int32_t* orientation) = 0;
70
71    /* Determines whether to turn on some hacks we have to improve the touch interaction with a
72     * certain device whose screen currently is not all that good.
73     */
74    virtual bool filterTouchEvents() = 0;
75
76    /* Determines whether to turn on some hacks to improve touch interaction with another device
77     * where touch coordinate data can get corrupted.
78     */
79    virtual bool filterJumpyTouchEvents() = 0;
80
81    /* Gets the amount of time to disable virtual keys after the screen is touched
82     * in order to filter out accidental virtual key presses due to swiping gestures
83     * or taps near the edge of the display.  May be 0 to disable the feature.
84     */
85    virtual nsecs_t getVirtualKeyQuietTime() = 0;
86
87    /* Gets the excluded device names for the platform. */
88    virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
89
90    /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
91    virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
92};
93
94
95/* Processes raw input events and sends cooked event data to an input dispatcher. */
96class InputReaderInterface : public virtual RefBase {
97protected:
98    InputReaderInterface() { }
99    virtual ~InputReaderInterface() { }
100
101public:
102    /* Dumps the state of the input reader.
103     *
104     * This method may be called on any thread (usually by the input manager). */
105    virtual void dump(String8& dump) = 0;
106
107    /* Runs a single iteration of the processing loop.
108     * Nominally reads and processes one incoming message from the EventHub.
109     *
110     * This method should be called on the input reader thread.
111     */
112    virtual void loopOnce() = 0;
113
114    /* Gets the current input device configuration.
115     *
116     * This method may be called on any thread (usually by the input manager).
117     */
118    virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0;
119
120    /* Gets information about the specified input device.
121     * Returns OK if the device information was obtained or NAME_NOT_FOUND if there
122     * was no such device.
123     *
124     * This method may be called on any thread (usually by the input manager).
125     */
126    virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0;
127
128    /* Gets the list of all registered device ids. */
129    virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0;
130
131    /* Query current input state. */
132    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
133            int32_t scanCode) = 0;
134    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
135            int32_t keyCode) = 0;
136    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
137            int32_t sw) = 0;
138
139    /* Determine whether physical keys exist for the given framework-domain key codes. */
140    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
141            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
142};
143
144
145/* Internal interface used by individual input devices to access global input device state
146 * and parameters maintained by the input reader.
147 */
148class InputReaderContext {
149public:
150    InputReaderContext() { }
151    virtual ~InputReaderContext() { }
152
153    virtual void updateGlobalMetaState() = 0;
154    virtual int32_t getGlobalMetaState() = 0;
155
156    virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
157    virtual bool shouldDropVirtualKey(nsecs_t now,
158            InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
159
160    virtual void fadePointer() = 0;
161
162    virtual InputReaderPolicyInterface* getPolicy() = 0;
163    virtual InputDispatcherInterface* getDispatcher() = 0;
164    virtual EventHubInterface* getEventHub() = 0;
165};
166
167
168/* The input reader reads raw event data from the event hub and processes it into input events
169 * that it sends to the input dispatcher.  Some functions of the input reader, such as early
170 * event filtering in low power states, are controlled by a separate policy object.
171 *
172 * IMPORTANT INVARIANT:
173 *     Because the policy and dispatcher can potentially block or cause re-entrance into
174 *     the input reader, the input reader never calls into other components while holding
175 *     an exclusive internal lock whenever re-entrance can happen.
176 */
177class InputReader : public InputReaderInterface, protected InputReaderContext {
178public:
179    InputReader(const sp<EventHubInterface>& eventHub,
180            const sp<InputReaderPolicyInterface>& policy,
181            const sp<InputDispatcherInterface>& dispatcher);
182    virtual ~InputReader();
183
184    virtual void dump(String8& dump);
185
186    virtual void loopOnce();
187
188    virtual void getInputConfiguration(InputConfiguration* outConfiguration);
189
190    virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo);
191    virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds);
192
193    virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
194            int32_t scanCode);
195    virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
196            int32_t keyCode);
197    virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
198            int32_t sw);
199
200    virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
201            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
202
203protected:
204    // These methods are protected virtual so they can be overridden and instrumented
205    // by test cases.
206    virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes);
207
208private:
209    sp<EventHubInterface> mEventHub;
210    sp<InputReaderPolicyInterface> mPolicy;
211    sp<InputDispatcherInterface> mDispatcher;
212
213    virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); }
214    virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); }
215    virtual EventHubInterface* getEventHub() { return mEventHub.get(); }
216
217    // This reader/writer lock guards the list of input devices.
218    // The writer lock must be held whenever the list of input devices is modified
219    //   and then promptly released.
220    // The reader lock must be held whenever the list of input devices is traversed or an
221    //   input device in the list is accessed.
222    // This lock only protects the registry and prevents inadvertent deletion of device objects
223    // that are in use.  Individual devices are responsible for guarding their own internal state
224    // as needed for concurrent operation.
225    RWLock mDeviceRegistryLock;
226    KeyedVector<int32_t, InputDevice*> mDevices;
227
228    // low-level input event decoding and device management
229    void process(const RawEvent* rawEvent);
230
231    void addDevice(int32_t deviceId);
232    void removeDevice(int32_t deviceId);
233    void configureExcludedDevices();
234
235    void consumeEvent(const RawEvent* rawEvent);
236
237    void handleConfigurationChanged(nsecs_t when);
238
239    // state management for all devices
240    Mutex mStateLock;
241
242    int32_t mGlobalMetaState;
243    virtual void updateGlobalMetaState();
244    virtual int32_t getGlobalMetaState();
245
246    virtual void fadePointer();
247
248    InputConfiguration mInputConfiguration;
249    void updateInputConfiguration();
250
251    nsecs_t mDisableVirtualKeysTimeout;
252    virtual void disableVirtualKeysUntil(nsecs_t time);
253    virtual bool shouldDropVirtualKey(nsecs_t now,
254            InputDevice* device, int32_t keyCode, int32_t scanCode);
255
256    // state queries
257    typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
258    int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code,
259            GetStateFunc getStateFunc);
260    bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
261            const int32_t* keyCodes, uint8_t* outFlags);
262};
263
264
265/* Reads raw events from the event hub and processes them, endlessly. */
266class InputReaderThread : public Thread {
267public:
268    InputReaderThread(const sp<InputReaderInterface>& reader);
269    virtual ~InputReaderThread();
270
271private:
272    sp<InputReaderInterface> mReader;
273
274    virtual bool threadLoop();
275};
276
277
278/* Represents the state of a single input device. */
279class InputDevice {
280public:
281    InputDevice(InputReaderContext* context, int32_t id, const String8& name);
282    ~InputDevice();
283
284    inline InputReaderContext* getContext() { return mContext; }
285    inline int32_t getId() { return mId; }
286    inline const String8& getName() { return mName; }
287    inline uint32_t getSources() { return mSources; }
288
289    inline bool isExternal() { return mIsExternal; }
290    inline void setExternal(bool external) { mIsExternal = external; }
291
292    inline bool isIgnored() { return mMappers.isEmpty(); }
293
294    void dump(String8& dump);
295    void addMapper(InputMapper* mapper);
296    void configure();
297    void reset();
298    void process(const RawEvent* rawEvent);
299
300    void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
301    int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
302    int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
303    int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
304    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
305            const int32_t* keyCodes, uint8_t* outFlags);
306
307    int32_t getMetaState();
308
309    void fadePointer();
310
311    inline const PropertyMap& getConfiguration() {
312        return mConfiguration;
313    }
314
315private:
316    InputReaderContext* mContext;
317    int32_t mId;
318
319    Vector<InputMapper*> mMappers;
320
321    String8 mName;
322    uint32_t mSources;
323    bool mIsExternal;
324
325    typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
326    int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
327
328    PropertyMap mConfiguration;
329};
330
331
332/* An input mapper transforms raw input events into cooked event data.
333 * A single input device can have multiple associated input mappers in order to interpret
334 * different classes of events.
335 */
336class InputMapper {
337public:
338    InputMapper(InputDevice* device);
339    virtual ~InputMapper();
340
341    inline InputDevice* getDevice() { return mDevice; }
342    inline int32_t getDeviceId() { return mDevice->getId(); }
343    inline const String8 getDeviceName() { return mDevice->getName(); }
344    inline InputReaderContext* getContext() { return mContext; }
345    inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
346    inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); }
347    inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
348
349    virtual uint32_t getSources() = 0;
350    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
351    virtual void dump(String8& dump);
352    virtual void configure();
353    virtual void reset();
354    virtual void process(const RawEvent* rawEvent) = 0;
355
356    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
357    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
358    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
359    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
360            const int32_t* keyCodes, uint8_t* outFlags);
361
362    virtual int32_t getMetaState();
363
364    virtual void fadePointer();
365
366protected:
367    InputDevice* mDevice;
368    InputReaderContext* mContext;
369
370    static void dumpRawAbsoluteAxisInfo(String8& dump,
371            const RawAbsoluteAxisInfo& axis, const char* name);
372};
373
374
375class SwitchInputMapper : public InputMapper {
376public:
377    SwitchInputMapper(InputDevice* device);
378    virtual ~SwitchInputMapper();
379
380    virtual uint32_t getSources();
381    virtual void process(const RawEvent* rawEvent);
382
383    virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
384
385private:
386    void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue);
387};
388
389
390class KeyboardInputMapper : public InputMapper {
391public:
392    KeyboardInputMapper(InputDevice* device, uint32_t sources, int32_t keyboardType);
393    virtual ~KeyboardInputMapper();
394
395    virtual uint32_t getSources();
396    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
397    virtual void dump(String8& dump);
398    virtual void configure();
399    virtual void reset();
400    virtual void process(const RawEvent* rawEvent);
401
402    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
403    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
404    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
405            const int32_t* keyCodes, uint8_t* outFlags);
406
407    virtual int32_t getMetaState();
408
409private:
410    Mutex mLock;
411
412    struct KeyDown {
413        int32_t keyCode;
414        int32_t scanCode;
415    };
416
417    uint32_t mSources;
418    int32_t mKeyboardType;
419
420    // Immutable configuration parameters.
421    struct Parameters {
422        int32_t associatedDisplayId;
423        bool orientationAware;
424    } mParameters;
425
426    struct LockedState {
427        Vector<KeyDown> keyDowns; // keys that are down
428        int32_t metaState;
429        nsecs_t downTime; // time of most recent key down
430
431        struct LedState {
432            bool avail; // led is available
433            bool on;    // we think the led is currently on
434        };
435        LedState capsLockLedState;
436        LedState numLockLedState;
437        LedState scrollLockLedState;
438    } mLocked;
439
440    void initializeLocked();
441
442    void configureParameters();
443    void dumpParameters(String8& dump);
444
445    bool isKeyboardOrGamepadKey(int32_t scanCode);
446
447    void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
448            uint32_t policyFlags);
449
450    ssize_t findKeyDownLocked(int32_t scanCode);
451
452    void resetLedStateLocked();
453    void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led);
454    void updateLedStateLocked(bool reset);
455    void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led,
456            int32_t modifier, bool reset);
457};
458
459
460class CursorInputMapper : public InputMapper {
461public:
462    CursorInputMapper(InputDevice* device);
463    virtual ~CursorInputMapper();
464
465    virtual uint32_t getSources();
466    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
467    virtual void dump(String8& dump);
468    virtual void configure();
469    virtual void reset();
470    virtual void process(const RawEvent* rawEvent);
471
472    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
473
474    virtual void fadePointer();
475
476private:
477    // Amount that trackball needs to move in order to generate a key event.
478    static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
479
480    Mutex mLock;
481
482    // Immutable configuration parameters.
483    struct Parameters {
484        enum Mode {
485            MODE_POINTER,
486            MODE_NAVIGATION,
487        };
488
489        Mode mode;
490        int32_t associatedDisplayId;
491        bool orientationAware;
492    } mParameters;
493
494    struct Accumulator {
495        enum {
496            FIELD_BTN_MOUSE = 1,
497            FIELD_REL_X = 2,
498            FIELD_REL_Y = 4,
499            FIELD_REL_WHEEL = 8,
500            FIELD_REL_HWHEEL = 16,
501        };
502
503        uint32_t fields;
504
505        bool btnMouse;
506        int32_t relX;
507        int32_t relY;
508        int32_t relWheel;
509        int32_t relHWheel;
510
511        inline void clear() {
512            fields = 0;
513        }
514    } mAccumulator;
515
516    int32_t mSources;
517    float mXScale;
518    float mYScale;
519    float mXPrecision;
520    float mYPrecision;
521
522    bool mHaveVWheel;
523    bool mHaveHWheel;
524    float mVWheelScale;
525    float mHWheelScale;
526
527    sp<PointerControllerInterface> mPointerController;
528
529    struct LockedState {
530        bool down;
531        nsecs_t downTime;
532    } mLocked;
533
534    void initializeLocked();
535
536    void configureParameters();
537    void dumpParameters(String8& dump);
538
539    void sync(nsecs_t when);
540};
541
542
543class TouchInputMapper : public InputMapper {
544public:
545    TouchInputMapper(InputDevice* device);
546    virtual ~TouchInputMapper();
547
548    virtual uint32_t getSources();
549    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
550    virtual void dump(String8& dump);
551    virtual void configure();
552    virtual void reset();
553
554    virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
555    virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
556    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
557            const int32_t* keyCodes, uint8_t* outFlags);
558
559protected:
560    Mutex mLock;
561
562    struct VirtualKey {
563        int32_t keyCode;
564        int32_t scanCode;
565        uint32_t flags;
566
567        // computed hit box, specified in touch screen coords based on known display size
568        int32_t hitLeft;
569        int32_t hitTop;
570        int32_t hitRight;
571        int32_t hitBottom;
572
573        inline bool isHit(int32_t x, int32_t y) const {
574            return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
575        }
576    };
577
578    // Raw data for a single pointer.
579    struct PointerData {
580        uint32_t id;
581        int32_t x;
582        int32_t y;
583        int32_t pressure;
584        int32_t touchMajor;
585        int32_t touchMinor;
586        int32_t toolMajor;
587        int32_t toolMinor;
588        int32_t orientation;
589
590        inline bool operator== (const PointerData& other) const {
591            return id == other.id
592                    && x == other.x
593                    && y == other.y
594                    && pressure == other.pressure
595                    && touchMajor == other.touchMajor
596                    && touchMinor == other.touchMinor
597                    && toolMajor == other.toolMajor
598                    && toolMinor == other.toolMinor
599                    && orientation == other.orientation;
600        }
601        inline bool operator!= (const PointerData& other) const {
602            return !(*this == other);
603        }
604    };
605
606    // Raw data for a collection of pointers including a pointer id mapping table.
607    struct TouchData {
608        uint32_t pointerCount;
609        PointerData pointers[MAX_POINTERS];
610        BitSet32 idBits;
611        uint32_t idToIndex[MAX_POINTER_ID + 1];
612
613        void copyFrom(const TouchData& other) {
614            pointerCount = other.pointerCount;
615            idBits = other.idBits;
616
617            for (uint32_t i = 0; i < pointerCount; i++) {
618                pointers[i] = other.pointers[i];
619
620                int id = pointers[i].id;
621                idToIndex[id] = other.idToIndex[id];
622            }
623        }
624
625        inline void clear() {
626            pointerCount = 0;
627            idBits.clear();
628        }
629    };
630
631    // Input sources supported by the device.
632    int32_t mSources;
633
634    // Immutable configuration parameters.
635    struct Parameters {
636        enum DeviceType {
637            DEVICE_TYPE_TOUCH_SCREEN,
638            DEVICE_TYPE_TOUCH_PAD,
639        };
640
641        DeviceType deviceType;
642        int32_t associatedDisplayId;
643        bool orientationAware;
644
645        bool useBadTouchFilter;
646        bool useJumpyTouchFilter;
647        bool useAveragingTouchFilter;
648        nsecs_t virtualKeyQuietTime;
649    } mParameters;
650
651    // Immutable calibration parameters in parsed form.
652    struct Calibration {
653        // Touch Size
654        enum TouchSizeCalibration {
655            TOUCH_SIZE_CALIBRATION_DEFAULT,
656            TOUCH_SIZE_CALIBRATION_NONE,
657            TOUCH_SIZE_CALIBRATION_GEOMETRIC,
658            TOUCH_SIZE_CALIBRATION_PRESSURE,
659        };
660
661        TouchSizeCalibration touchSizeCalibration;
662
663        // Tool Size
664        enum ToolSizeCalibration {
665            TOOL_SIZE_CALIBRATION_DEFAULT,
666            TOOL_SIZE_CALIBRATION_NONE,
667            TOOL_SIZE_CALIBRATION_GEOMETRIC,
668            TOOL_SIZE_CALIBRATION_LINEAR,
669            TOOL_SIZE_CALIBRATION_AREA,
670        };
671
672        ToolSizeCalibration toolSizeCalibration;
673        bool haveToolSizeLinearScale;
674        float toolSizeLinearScale;
675        bool haveToolSizeLinearBias;
676        float toolSizeLinearBias;
677        bool haveToolSizeAreaScale;
678        float toolSizeAreaScale;
679        bool haveToolSizeAreaBias;
680        float toolSizeAreaBias;
681        bool haveToolSizeIsSummed;
682        bool toolSizeIsSummed;
683
684        // Pressure
685        enum PressureCalibration {
686            PRESSURE_CALIBRATION_DEFAULT,
687            PRESSURE_CALIBRATION_NONE,
688            PRESSURE_CALIBRATION_PHYSICAL,
689            PRESSURE_CALIBRATION_AMPLITUDE,
690        };
691        enum PressureSource {
692            PRESSURE_SOURCE_DEFAULT,
693            PRESSURE_SOURCE_PRESSURE,
694            PRESSURE_SOURCE_TOUCH,
695        };
696
697        PressureCalibration pressureCalibration;
698        PressureSource pressureSource;
699        bool havePressureScale;
700        float pressureScale;
701
702        // Size
703        enum SizeCalibration {
704            SIZE_CALIBRATION_DEFAULT,
705            SIZE_CALIBRATION_NONE,
706            SIZE_CALIBRATION_NORMALIZED,
707        };
708
709        SizeCalibration sizeCalibration;
710
711        // Orientation
712        enum OrientationCalibration {
713            ORIENTATION_CALIBRATION_DEFAULT,
714            ORIENTATION_CALIBRATION_NONE,
715            ORIENTATION_CALIBRATION_INTERPOLATED,
716            ORIENTATION_CALIBRATION_VECTOR,
717        };
718
719        OrientationCalibration orientationCalibration;
720    } mCalibration;
721
722    // Raw axis information from the driver.
723    struct RawAxes {
724        RawAbsoluteAxisInfo x;
725        RawAbsoluteAxisInfo y;
726        RawAbsoluteAxisInfo pressure;
727        RawAbsoluteAxisInfo touchMajor;
728        RawAbsoluteAxisInfo touchMinor;
729        RawAbsoluteAxisInfo toolMajor;
730        RawAbsoluteAxisInfo toolMinor;
731        RawAbsoluteAxisInfo orientation;
732    } mRawAxes;
733
734    // Current and previous touch sample data.
735    TouchData mCurrentTouch;
736    TouchData mLastTouch;
737
738    // The time the primary pointer last went down.
739    nsecs_t mDownTime;
740
741    struct LockedState {
742        Vector<VirtualKey> virtualKeys;
743
744        // The surface orientation and width and height set by configureSurfaceLocked().
745        int32_t surfaceOrientation;
746        int32_t surfaceWidth, surfaceHeight;
747
748        // Translation and scaling factors, orientation-independent.
749        float xScale;
750        float xPrecision;
751
752        float yScale;
753        float yPrecision;
754
755        float geometricScale;
756
757        float toolSizeLinearScale;
758        float toolSizeLinearBias;
759        float toolSizeAreaScale;
760        float toolSizeAreaBias;
761
762        float pressureScale;
763
764        float sizeScale;
765
766        float orientationScale;
767
768        // Oriented motion ranges for input device info.
769        struct OrientedRanges {
770            InputDeviceInfo::MotionRange x;
771            InputDeviceInfo::MotionRange y;
772
773            bool havePressure;
774            InputDeviceInfo::MotionRange pressure;
775
776            bool haveSize;
777            InputDeviceInfo::MotionRange size;
778
779            bool haveTouchSize;
780            InputDeviceInfo::MotionRange touchMajor;
781            InputDeviceInfo::MotionRange touchMinor;
782
783            bool haveToolSize;
784            InputDeviceInfo::MotionRange toolMajor;
785            InputDeviceInfo::MotionRange toolMinor;
786
787            bool haveOrientation;
788            InputDeviceInfo::MotionRange orientation;
789        } orientedRanges;
790
791        // Oriented dimensions and precision.
792        float orientedSurfaceWidth, orientedSurfaceHeight;
793        float orientedXPrecision, orientedYPrecision;
794
795        struct CurrentVirtualKeyState {
796            bool down;
797            nsecs_t downTime;
798            int32_t keyCode;
799            int32_t scanCode;
800        } currentVirtualKey;
801    } mLocked;
802
803    virtual void configureParameters();
804    virtual void dumpParameters(String8& dump);
805    virtual void configureRawAxes();
806    virtual void dumpRawAxes(String8& dump);
807    virtual bool configureSurfaceLocked();
808    virtual void dumpSurfaceLocked(String8& dump);
809    virtual void configureVirtualKeysLocked();
810    virtual void dumpVirtualKeysLocked(String8& dump);
811    virtual void parseCalibration();
812    virtual void resolveCalibration();
813    virtual void dumpCalibration(String8& dump);
814
815    enum TouchResult {
816        // Dispatch the touch normally.
817        DISPATCH_TOUCH,
818        // Do not dispatch the touch, but keep tracking the current stroke.
819        SKIP_TOUCH,
820        // Do not dispatch the touch, and drop all information associated with the current stoke
821        // so the next movement will appear as a new down.
822        DROP_STROKE
823    };
824
825    void syncTouch(nsecs_t when, bool havePointerIds);
826
827private:
828    /* Maximum number of historical samples to average. */
829    static const uint32_t AVERAGING_HISTORY_SIZE = 5;
830
831    /* Slop distance for jumpy pointer detection.
832     * The vertical range of the screen divided by this is our epsilon value. */
833    static const uint32_t JUMPY_EPSILON_DIVISOR = 212;
834
835    /* Number of jumpy points to drop for touchscreens that need it. */
836    static const uint32_t JUMPY_TRANSITION_DROPS = 3;
837    static const uint32_t JUMPY_DROP_LIMIT = 3;
838
839    /* Maximum squared distance for averaging.
840     * If moving farther than this, turn of averaging to avoid lag in response. */
841    static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75;
842
843    struct AveragingTouchFilterState {
844        // Individual history tracks are stored by pointer id
845        uint32_t historyStart[MAX_POINTERS];
846        uint32_t historyEnd[MAX_POINTERS];
847        struct {
848            struct {
849                int32_t x;
850                int32_t y;
851                int32_t pressure;
852            } pointers[MAX_POINTERS];
853        } historyData[AVERAGING_HISTORY_SIZE];
854    } mAveragingTouchFilter;
855
856    struct JumpyTouchFilterState {
857        uint32_t jumpyPointsDropped;
858    } mJumpyTouchFilter;
859
860    struct PointerDistanceHeapElement {
861        uint32_t currentPointerIndex : 8;
862        uint32_t lastPointerIndex : 8;
863        uint64_t distance : 48; // squared distance
864    };
865
866    void initializeLocked();
867
868    TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags);
869    void dispatchTouches(nsecs_t when, uint32_t policyFlags);
870    void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch,
871            BitSet32 idBits, uint32_t changedId, uint32_t pointerCount,
872            int32_t motionEventAction);
873    void detectGestures(nsecs_t when);
874
875    bool isPointInsideSurfaceLocked(int32_t x, int32_t y);
876    const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y);
877
878    bool applyBadTouchFilter();
879    bool applyJumpyTouchFilter();
880    void applyAveragingTouchFilter();
881    void calculatePointerIds();
882};
883
884
885class SingleTouchInputMapper : public TouchInputMapper {
886public:
887    SingleTouchInputMapper(InputDevice* device);
888    virtual ~SingleTouchInputMapper();
889
890    virtual void reset();
891    virtual void process(const RawEvent* rawEvent);
892
893protected:
894    virtual void configureRawAxes();
895
896private:
897    struct Accumulator {
898        enum {
899            FIELD_BTN_TOUCH = 1,
900            FIELD_ABS_X = 2,
901            FIELD_ABS_Y = 4,
902            FIELD_ABS_PRESSURE = 8,
903            FIELD_ABS_TOOL_WIDTH = 16
904        };
905
906        uint32_t fields;
907
908        bool btnTouch;
909        int32_t absX;
910        int32_t absY;
911        int32_t absPressure;
912        int32_t absToolWidth;
913
914        inline void clear() {
915            fields = 0;
916        }
917    } mAccumulator;
918
919    bool mDown;
920    int32_t mX;
921    int32_t mY;
922    int32_t mPressure;
923    int32_t mToolWidth;
924
925    void initialize();
926
927    void sync(nsecs_t when);
928};
929
930
931class MultiTouchInputMapper : public TouchInputMapper {
932public:
933    MultiTouchInputMapper(InputDevice* device);
934    virtual ~MultiTouchInputMapper();
935
936    virtual void reset();
937    virtual void process(const RawEvent* rawEvent);
938
939protected:
940    virtual void configureRawAxes();
941
942private:
943    struct Accumulator {
944        enum {
945            FIELD_ABS_MT_POSITION_X = 1,
946            FIELD_ABS_MT_POSITION_Y = 2,
947            FIELD_ABS_MT_TOUCH_MAJOR = 4,
948            FIELD_ABS_MT_TOUCH_MINOR = 8,
949            FIELD_ABS_MT_WIDTH_MAJOR = 16,
950            FIELD_ABS_MT_WIDTH_MINOR = 32,
951            FIELD_ABS_MT_ORIENTATION = 64,
952            FIELD_ABS_MT_TRACKING_ID = 128,
953            FIELD_ABS_MT_PRESSURE = 256,
954        };
955
956        uint32_t pointerCount;
957        struct Pointer {
958            uint32_t fields;
959
960            int32_t absMTPositionX;
961            int32_t absMTPositionY;
962            int32_t absMTTouchMajor;
963            int32_t absMTTouchMinor;
964            int32_t absMTWidthMajor;
965            int32_t absMTWidthMinor;
966            int32_t absMTOrientation;
967            int32_t absMTTrackingId;
968            int32_t absMTPressure;
969
970            inline void clear() {
971                fields = 0;
972            }
973        } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
974
975        inline void clear() {
976            pointerCount = 0;
977            pointers[0].clear();
978        }
979    } mAccumulator;
980
981    void initialize();
982
983    void sync(nsecs_t when);
984};
985
986
987class JoystickInputMapper : public InputMapper {
988public:
989    JoystickInputMapper(InputDevice* device);
990    virtual ~JoystickInputMapper();
991
992    virtual uint32_t getSources();
993    virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
994    virtual void dump(String8& dump);
995    virtual void configure();
996    virtual void reset();
997    virtual void process(const RawEvent* rawEvent);
998
999private:
1000    struct Axis {
1001        RawAbsoluteAxisInfo rawAxisInfo;
1002        AxisInfo axisInfo;
1003
1004        bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
1005
1006        float scale;   // scale factor from raw to normalized values
1007        float offset;  // offset to add after scaling for normalization
1008        float highScale;  // scale factor from raw to normalized values of high split
1009        float highOffset; // offset to add after scaling for normalization of high split
1010
1011        float min;     // normalized inclusive minimum
1012        float max;     // normalized inclusive maximum
1013        float flat;    // normalized flat region size
1014        float fuzz;    // normalized error tolerance
1015
1016        float filter;  // filter out small variations of this size
1017        float currentValue; // current value
1018        float newValue; // most recent value
1019        float highCurrentValue; // current value of high split
1020        float highNewValue; // most recent value of high split
1021
1022        void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
1023                bool explicitlyMapped, float scale, float offset,
1024                float highScale, float highOffset,
1025                float min, float max, float flat, float fuzz) {
1026            this->rawAxisInfo = rawAxisInfo;
1027            this->axisInfo = axisInfo;
1028            this->explicitlyMapped = explicitlyMapped;
1029            this->scale = scale;
1030            this->offset = offset;
1031            this->highScale = highScale;
1032            this->highOffset = highOffset;
1033            this->min = min;
1034            this->max = max;
1035            this->flat = flat;
1036            this->fuzz = fuzz;
1037            this->filter = 0;
1038            resetValue();
1039        }
1040
1041        void resetValue() {
1042            this->currentValue = 0;
1043            this->newValue = 0;
1044            this->highCurrentValue = 0;
1045            this->highNewValue = 0;
1046        }
1047    };
1048
1049    // Axes indexed by raw ABS_* axis index.
1050    KeyedVector<int32_t, Axis> mAxes;
1051
1052    void sync(nsecs_t when, bool force);
1053
1054    bool haveAxis(int32_t axisId);
1055    void pruneAxes(bool ignoreExplicitlyMappedAxes);
1056    bool filterAxes(bool force);
1057
1058    static bool hasValueChangedSignificantly(float filter,
1059            float newValue, float currentValue, float min, float max);
1060    static bool hasMovedNearerToValueWithinFilteredRange(float filter,
1061            float newValue, float currentValue, float thresholdValue);
1062
1063    static bool isCenteredAxis(int32_t axis);
1064};
1065
1066} // namespace android
1067
1068#endif // _UI_INPUT_READER_H
1069