InputReader.h revision 96ad3979f328a1aa098917ca1c35575e85345526
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _UI_INPUT_READER_H 18#define _UI_INPUT_READER_H 19 20#include "EventHub.h" 21#include "InputDispatcher.h" 22#include "PointerController.h" 23 24#include <ui/Input.h> 25#include <ui/DisplayInfo.h> 26#include <utils/KeyedVector.h> 27#include <utils/threads.h> 28#include <utils/Timers.h> 29#include <utils/RefBase.h> 30#include <utils/String8.h> 31#include <utils/BitSet.h> 32 33#include <stddef.h> 34#include <unistd.h> 35 36namespace android { 37 38class InputDevice; 39class InputMapper; 40 41 42/* 43 * Input reader policy interface. 44 * 45 * The input reader policy is used by the input reader to interact with the Window Manager 46 * and other system components. 47 * 48 * The actual implementation is partially supported by callbacks into the DVM 49 * via JNI. This interface is also mocked in the unit tests. 50 */ 51class InputReaderPolicyInterface : public virtual RefBase { 52protected: 53 InputReaderPolicyInterface() { } 54 virtual ~InputReaderPolicyInterface() { } 55 56public: 57 /* Display orientations. */ 58 enum { 59 ROTATION_0 = 0, 60 ROTATION_90 = 1, 61 ROTATION_180 = 2, 62 ROTATION_270 = 3 63 }; 64 65 /* Gets information about the display with the specified id. 66 * Returns true if the display info is available, false otherwise. 67 */ 68 virtual bool getDisplayInfo(int32_t displayId, 69 int32_t* width, int32_t* height, int32_t* orientation) = 0; 70 71 /* Determines whether to turn on some hacks we have to improve the touch interaction with a 72 * certain device whose screen currently is not all that good. 73 */ 74 virtual bool filterTouchEvents() = 0; 75 76 /* Determines whether to turn on some hacks to improve touch interaction with another device 77 * where touch coordinate data can get corrupted. 78 */ 79 virtual bool filterJumpyTouchEvents() = 0; 80 81 /* Gets the amount of time to disable virtual keys after the screen is touched 82 * in order to filter out accidental virtual key presses due to swiping gestures 83 * or taps near the edge of the display. May be 0 to disable the feature. 84 */ 85 virtual nsecs_t getVirtualKeyQuietTime() = 0; 86 87 /* Gets the excluded device names for the platform. */ 88 virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0; 89 90 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ 91 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; 92}; 93 94 95/* Processes raw input events and sends cooked event data to an input dispatcher. */ 96class InputReaderInterface : public virtual RefBase { 97protected: 98 InputReaderInterface() { } 99 virtual ~InputReaderInterface() { } 100 101public: 102 /* Dumps the state of the input reader. 103 * 104 * This method may be called on any thread (usually by the input manager). */ 105 virtual void dump(String8& dump) = 0; 106 107 /* Runs a single iteration of the processing loop. 108 * Nominally reads and processes one incoming message from the EventHub. 109 * 110 * This method should be called on the input reader thread. 111 */ 112 virtual void loopOnce() = 0; 113 114 /* Gets the current input device configuration. 115 * 116 * This method may be called on any thread (usually by the input manager). 117 */ 118 virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; 119 120 /* Gets information about the specified input device. 121 * Returns OK if the device information was obtained or NAME_NOT_FOUND if there 122 * was no such device. 123 * 124 * This method may be called on any thread (usually by the input manager). 125 */ 126 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; 127 128 /* Gets the list of all registered device ids. */ 129 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; 130 131 /* Query current input state. */ 132 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 133 int32_t scanCode) = 0; 134 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 135 int32_t keyCode) = 0; 136 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 137 int32_t sw) = 0; 138 139 /* Determine whether physical keys exist for the given framework-domain key codes. */ 140 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 141 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; 142}; 143 144 145/* Internal interface used by individual input devices to access global input device state 146 * and parameters maintained by the input reader. 147 */ 148class InputReaderContext { 149public: 150 InputReaderContext() { } 151 virtual ~InputReaderContext() { } 152 153 virtual void updateGlobalMetaState() = 0; 154 virtual int32_t getGlobalMetaState() = 0; 155 156 virtual void disableVirtualKeysUntil(nsecs_t time) = 0; 157 virtual bool shouldDropVirtualKey(nsecs_t now, 158 InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; 159 160 virtual void fadePointer() = 0; 161 162 virtual InputReaderPolicyInterface* getPolicy() = 0; 163 virtual InputDispatcherInterface* getDispatcher() = 0; 164 virtual EventHubInterface* getEventHub() = 0; 165}; 166 167 168/* The input reader reads raw event data from the event hub and processes it into input events 169 * that it sends to the input dispatcher. Some functions of the input reader, such as early 170 * event filtering in low power states, are controlled by a separate policy object. 171 * 172 * IMPORTANT INVARIANT: 173 * Because the policy and dispatcher can potentially block or cause re-entrance into 174 * the input reader, the input reader never calls into other components while holding 175 * an exclusive internal lock whenever re-entrance can happen. 176 */ 177class InputReader : public InputReaderInterface, protected InputReaderContext { 178public: 179 InputReader(const sp<EventHubInterface>& eventHub, 180 const sp<InputReaderPolicyInterface>& policy, 181 const sp<InputDispatcherInterface>& dispatcher); 182 virtual ~InputReader(); 183 184 virtual void dump(String8& dump); 185 186 virtual void loopOnce(); 187 188 virtual void getInputConfiguration(InputConfiguration* outConfiguration); 189 190 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); 191 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); 192 193 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 194 int32_t scanCode); 195 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 196 int32_t keyCode); 197 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 198 int32_t sw); 199 200 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 201 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); 202 203protected: 204 // These methods are protected virtual so they can be overridden and instrumented 205 // by test cases. 206 virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); 207 208private: 209 sp<EventHubInterface> mEventHub; 210 sp<InputReaderPolicyInterface> mPolicy; 211 sp<InputDispatcherInterface> mDispatcher; 212 213 virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } 214 virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } 215 virtual EventHubInterface* getEventHub() { return mEventHub.get(); } 216 217 // This reader/writer lock guards the list of input devices. 218 // The writer lock must be held whenever the list of input devices is modified 219 // and then promptly released. 220 // The reader lock must be held whenever the list of input devices is traversed or an 221 // input device in the list is accessed. 222 // This lock only protects the registry and prevents inadvertent deletion of device objects 223 // that are in use. Individual devices are responsible for guarding their own internal state 224 // as needed for concurrent operation. 225 RWLock mDeviceRegistryLock; 226 KeyedVector<int32_t, InputDevice*> mDevices; 227 228 // low-level input event decoding and device management 229 void process(const RawEvent* rawEvent); 230 231 void addDevice(int32_t deviceId); 232 void removeDevice(int32_t deviceId); 233 void configureExcludedDevices(); 234 235 void consumeEvent(const RawEvent* rawEvent); 236 237 void handleConfigurationChanged(nsecs_t when); 238 239 // state management for all devices 240 Mutex mStateLock; 241 242 int32_t mGlobalMetaState; 243 virtual void updateGlobalMetaState(); 244 virtual int32_t getGlobalMetaState(); 245 246 virtual void fadePointer(); 247 248 InputConfiguration mInputConfiguration; 249 void updateInputConfiguration(); 250 251 nsecs_t mDisableVirtualKeysTimeout; 252 virtual void disableVirtualKeysUntil(nsecs_t time); 253 virtual bool shouldDropVirtualKey(nsecs_t now, 254 InputDevice* device, int32_t keyCode, int32_t scanCode); 255 256 // state queries 257 typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); 258 int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 259 GetStateFunc getStateFunc); 260 bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 261 const int32_t* keyCodes, uint8_t* outFlags); 262}; 263 264 265/* Reads raw events from the event hub and processes them, endlessly. */ 266class InputReaderThread : public Thread { 267public: 268 InputReaderThread(const sp<InputReaderInterface>& reader); 269 virtual ~InputReaderThread(); 270 271private: 272 sp<InputReaderInterface> mReader; 273 274 virtual bool threadLoop(); 275}; 276 277 278/* Represents the state of a single input device. */ 279class InputDevice { 280public: 281 InputDevice(InputReaderContext* context, int32_t id, const String8& name); 282 ~InputDevice(); 283 284 inline InputReaderContext* getContext() { return mContext; } 285 inline int32_t getId() { return mId; } 286 inline const String8& getName() { return mName; } 287 inline uint32_t getSources() { return mSources; } 288 289 inline bool isExternal() { return mIsExternal; } 290 inline void setExternal(bool external) { mIsExternal = external; } 291 292 inline bool isIgnored() { return mMappers.isEmpty(); } 293 294 void dump(String8& dump); 295 void addMapper(InputMapper* mapper); 296 void configure(); 297 void reset(); 298 void process(const RawEvent* rawEvent); 299 300 void getDeviceInfo(InputDeviceInfo* outDeviceInfo); 301 int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 302 int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 303 int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 304 bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 305 const int32_t* keyCodes, uint8_t* outFlags); 306 307 int32_t getMetaState(); 308 309 void fadePointer(); 310 311 inline const PropertyMap& getConfiguration() { 312 return mConfiguration; 313 } 314 315private: 316 InputReaderContext* mContext; 317 int32_t mId; 318 319 Vector<InputMapper*> mMappers; 320 321 String8 mName; 322 uint32_t mSources; 323 bool mIsExternal; 324 325 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); 326 int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); 327 328 PropertyMap mConfiguration; 329}; 330 331 332/* An input mapper transforms raw input events into cooked event data. 333 * A single input device can have multiple associated input mappers in order to interpret 334 * different classes of events. 335 */ 336class InputMapper { 337public: 338 InputMapper(InputDevice* device); 339 virtual ~InputMapper(); 340 341 inline InputDevice* getDevice() { return mDevice; } 342 inline int32_t getDeviceId() { return mDevice->getId(); } 343 inline const String8 getDeviceName() { return mDevice->getName(); } 344 inline InputReaderContext* getContext() { return mContext; } 345 inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } 346 inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } 347 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 348 349 virtual uint32_t getSources() = 0; 350 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 351 virtual void dump(String8& dump); 352 virtual void configure(); 353 virtual void reset(); 354 virtual void process(const RawEvent* rawEvent) = 0; 355 356 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 357 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 358 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 359 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 360 const int32_t* keyCodes, uint8_t* outFlags); 361 362 virtual int32_t getMetaState(); 363 364 virtual void fadePointer(); 365 366protected: 367 InputDevice* mDevice; 368 InputReaderContext* mContext; 369 370 static void dumpRawAbsoluteAxisInfo(String8& dump, 371 const RawAbsoluteAxisInfo& axis, const char* name); 372}; 373 374 375class SwitchInputMapper : public InputMapper { 376public: 377 SwitchInputMapper(InputDevice* device); 378 virtual ~SwitchInputMapper(); 379 380 virtual uint32_t getSources(); 381 virtual void process(const RawEvent* rawEvent); 382 383 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 384 385private: 386 void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); 387}; 388 389 390class KeyboardInputMapper : public InputMapper { 391public: 392 KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); 393 virtual ~KeyboardInputMapper(); 394 395 virtual uint32_t getSources(); 396 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 397 virtual void dump(String8& dump); 398 virtual void configure(); 399 virtual void reset(); 400 virtual void process(const RawEvent* rawEvent); 401 402 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 403 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 404 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 405 const int32_t* keyCodes, uint8_t* outFlags); 406 407 virtual int32_t getMetaState(); 408 409private: 410 Mutex mLock; 411 412 struct KeyDown { 413 int32_t keyCode; 414 int32_t scanCode; 415 }; 416 417 uint32_t mSource; 418 int32_t mKeyboardType; 419 420 // Immutable configuration parameters. 421 struct Parameters { 422 int32_t associatedDisplayId; 423 bool orientationAware; 424 } mParameters; 425 426 struct LockedState { 427 Vector<KeyDown> keyDowns; // keys that are down 428 int32_t metaState; 429 nsecs_t downTime; // time of most recent key down 430 431 struct LedState { 432 bool avail; // led is available 433 bool on; // we think the led is currently on 434 }; 435 LedState capsLockLedState; 436 LedState numLockLedState; 437 LedState scrollLockLedState; 438 } mLocked; 439 440 void initializeLocked(); 441 442 void configureParameters(); 443 void dumpParameters(String8& dump); 444 445 bool isKeyboardOrGamepadKey(int32_t scanCode); 446 447 void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, 448 uint32_t policyFlags); 449 450 ssize_t findKeyDownLocked(int32_t scanCode); 451 452 void resetLedStateLocked(); 453 void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led); 454 void updateLedStateLocked(bool reset); 455 void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led, 456 int32_t modifier, bool reset); 457}; 458 459 460class CursorInputMapper : public InputMapper { 461public: 462 CursorInputMapper(InputDevice* device); 463 virtual ~CursorInputMapper(); 464 465 virtual uint32_t getSources(); 466 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 467 virtual void dump(String8& dump); 468 virtual void configure(); 469 virtual void reset(); 470 virtual void process(const RawEvent* rawEvent); 471 472 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 473 474 virtual void fadePointer(); 475 476private: 477 // Amount that trackball needs to move in order to generate a key event. 478 static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; 479 480 Mutex mLock; 481 482 // Immutable configuration parameters. 483 struct Parameters { 484 enum Mode { 485 MODE_POINTER, 486 MODE_NAVIGATION, 487 }; 488 489 Mode mode; 490 int32_t associatedDisplayId; 491 bool orientationAware; 492 } mParameters; 493 494 struct Accumulator { 495 enum { 496 FIELD_BUTTONS = 1, 497 FIELD_REL_X = 2, 498 FIELD_REL_Y = 4, 499 FIELD_REL_WHEEL = 8, 500 FIELD_REL_HWHEEL = 16, 501 }; 502 503 uint32_t fields; 504 505 uint32_t buttonDown; 506 uint32_t buttonUp; 507 508 int32_t relX; 509 int32_t relY; 510 int32_t relWheel; 511 int32_t relHWheel; 512 513 inline void clear() { 514 fields = 0; 515 } 516 } mAccumulator; 517 518 int32_t mSource; 519 float mXScale; 520 float mYScale; 521 float mXPrecision; 522 float mYPrecision; 523 524 bool mHaveVWheel; 525 bool mHaveHWheel; 526 float mVWheelScale; 527 float mHWheelScale; 528 529 sp<PointerControllerInterface> mPointerController; 530 531 struct LockedState { 532 uint32_t buttonState; 533 nsecs_t downTime; 534 } mLocked; 535 536 void initializeLocked(); 537 538 void configureParameters(); 539 void dumpParameters(String8& dump); 540 541 void sync(nsecs_t when); 542}; 543 544 545class TouchInputMapper : public InputMapper { 546public: 547 TouchInputMapper(InputDevice* device); 548 virtual ~TouchInputMapper(); 549 550 virtual uint32_t getSources(); 551 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 552 virtual void dump(String8& dump); 553 virtual void configure(); 554 virtual void reset(); 555 556 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 557 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 558 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 559 const int32_t* keyCodes, uint8_t* outFlags); 560 561 virtual void fadePointer(); 562 563protected: 564 Mutex mLock; 565 566 struct VirtualKey { 567 int32_t keyCode; 568 int32_t scanCode; 569 uint32_t flags; 570 571 // computed hit box, specified in touch screen coords based on known display size 572 int32_t hitLeft; 573 int32_t hitTop; 574 int32_t hitRight; 575 int32_t hitBottom; 576 577 inline bool isHit(int32_t x, int32_t y) const { 578 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; 579 } 580 }; 581 582 // Raw data for a single pointer. 583 struct PointerData { 584 uint32_t id; 585 int32_t x; 586 int32_t y; 587 int32_t pressure; 588 int32_t touchMajor; 589 int32_t touchMinor; 590 int32_t toolMajor; 591 int32_t toolMinor; 592 int32_t orientation; 593 594 inline bool operator== (const PointerData& other) const { 595 return id == other.id 596 && x == other.x 597 && y == other.y 598 && pressure == other.pressure 599 && touchMajor == other.touchMajor 600 && touchMinor == other.touchMinor 601 && toolMajor == other.toolMajor 602 && toolMinor == other.toolMinor 603 && orientation == other.orientation; 604 } 605 inline bool operator!= (const PointerData& other) const { 606 return !(*this == other); 607 } 608 }; 609 610 // Raw data for a collection of pointers including a pointer id mapping table. 611 struct TouchData { 612 uint32_t pointerCount; 613 PointerData pointers[MAX_POINTERS]; 614 BitSet32 idBits; 615 uint32_t idToIndex[MAX_POINTER_ID + 1]; 616 uint32_t buttonState; 617 618 void copyFrom(const TouchData& other) { 619 pointerCount = other.pointerCount; 620 idBits = other.idBits; 621 buttonState = other.buttonState; 622 623 for (uint32_t i = 0; i < pointerCount; i++) { 624 pointers[i] = other.pointers[i]; 625 626 int id = pointers[i].id; 627 idToIndex[id] = other.idToIndex[id]; 628 } 629 } 630 631 inline void clear() { 632 pointerCount = 0; 633 idBits.clear(); 634 buttonState = 0; 635 } 636 }; 637 638 // Input sources supported by the device. 639 uint32_t mTouchSource; // sources when reporting touch data 640 uint32_t mPointerSource; // sources when reporting pointer gestures 641 642 // Immutable configuration parameters. 643 struct Parameters { 644 enum DeviceType { 645 DEVICE_TYPE_TOUCH_SCREEN, 646 DEVICE_TYPE_TOUCH_PAD, 647 DEVICE_TYPE_POINTER, 648 }; 649 650 DeviceType deviceType; 651 int32_t associatedDisplayId; 652 bool orientationAware; 653 654 bool useBadTouchFilter; 655 bool useJumpyTouchFilter; 656 bool useAveragingTouchFilter; 657 nsecs_t virtualKeyQuietTime; 658 } mParameters; 659 660 // Immutable calibration parameters in parsed form. 661 struct Calibration { 662 // Touch Size 663 enum TouchSizeCalibration { 664 TOUCH_SIZE_CALIBRATION_DEFAULT, 665 TOUCH_SIZE_CALIBRATION_NONE, 666 TOUCH_SIZE_CALIBRATION_GEOMETRIC, 667 TOUCH_SIZE_CALIBRATION_PRESSURE, 668 }; 669 670 TouchSizeCalibration touchSizeCalibration; 671 672 // Tool Size 673 enum ToolSizeCalibration { 674 TOOL_SIZE_CALIBRATION_DEFAULT, 675 TOOL_SIZE_CALIBRATION_NONE, 676 TOOL_SIZE_CALIBRATION_GEOMETRIC, 677 TOOL_SIZE_CALIBRATION_LINEAR, 678 TOOL_SIZE_CALIBRATION_AREA, 679 }; 680 681 ToolSizeCalibration toolSizeCalibration; 682 bool haveToolSizeLinearScale; 683 float toolSizeLinearScale; 684 bool haveToolSizeLinearBias; 685 float toolSizeLinearBias; 686 bool haveToolSizeAreaScale; 687 float toolSizeAreaScale; 688 bool haveToolSizeAreaBias; 689 float toolSizeAreaBias; 690 bool haveToolSizeIsSummed; 691 bool toolSizeIsSummed; 692 693 // Pressure 694 enum PressureCalibration { 695 PRESSURE_CALIBRATION_DEFAULT, 696 PRESSURE_CALIBRATION_NONE, 697 PRESSURE_CALIBRATION_PHYSICAL, 698 PRESSURE_CALIBRATION_AMPLITUDE, 699 }; 700 enum PressureSource { 701 PRESSURE_SOURCE_DEFAULT, 702 PRESSURE_SOURCE_PRESSURE, 703 PRESSURE_SOURCE_TOUCH, 704 }; 705 706 PressureCalibration pressureCalibration; 707 PressureSource pressureSource; 708 bool havePressureScale; 709 float pressureScale; 710 711 // Size 712 enum SizeCalibration { 713 SIZE_CALIBRATION_DEFAULT, 714 SIZE_CALIBRATION_NONE, 715 SIZE_CALIBRATION_NORMALIZED, 716 }; 717 718 SizeCalibration sizeCalibration; 719 720 // Orientation 721 enum OrientationCalibration { 722 ORIENTATION_CALIBRATION_DEFAULT, 723 ORIENTATION_CALIBRATION_NONE, 724 ORIENTATION_CALIBRATION_INTERPOLATED, 725 ORIENTATION_CALIBRATION_VECTOR, 726 }; 727 728 OrientationCalibration orientationCalibration; 729 } mCalibration; 730 731 // Raw axis information from the driver. 732 struct RawAxes { 733 RawAbsoluteAxisInfo x; 734 RawAbsoluteAxisInfo y; 735 RawAbsoluteAxisInfo pressure; 736 RawAbsoluteAxisInfo touchMajor; 737 RawAbsoluteAxisInfo touchMinor; 738 RawAbsoluteAxisInfo toolMajor; 739 RawAbsoluteAxisInfo toolMinor; 740 RawAbsoluteAxisInfo orientation; 741 } mRawAxes; 742 743 // Current and previous touch sample data. 744 TouchData mCurrentTouch; 745 PointerCoords mCurrentTouchCoords[MAX_POINTERS]; 746 747 TouchData mLastTouch; 748 PointerCoords mLastTouchCoords[MAX_POINTERS]; 749 750 // The time the primary pointer last went down. 751 nsecs_t mDownTime; 752 753 // The pointer controller, or null if the device is not a pointer. 754 sp<PointerControllerInterface> mPointerController; 755 756 struct LockedState { 757 Vector<VirtualKey> virtualKeys; 758 759 // The surface orientation and width and height set by configureSurfaceLocked(). 760 int32_t surfaceOrientation; 761 int32_t surfaceWidth, surfaceHeight; 762 763 // The associated display orientation and width and height set by configureSurfaceLocked(). 764 int32_t associatedDisplayOrientation; 765 int32_t associatedDisplayWidth, associatedDisplayHeight; 766 767 // Translation and scaling factors, orientation-independent. 768 float xScale; 769 float xPrecision; 770 771 float yScale; 772 float yPrecision; 773 774 float geometricScale; 775 776 float toolSizeLinearScale; 777 float toolSizeLinearBias; 778 float toolSizeAreaScale; 779 float toolSizeAreaBias; 780 781 float pressureScale; 782 783 float sizeScale; 784 785 float orientationScale; 786 787 // Oriented motion ranges for input device info. 788 struct OrientedRanges { 789 InputDeviceInfo::MotionRange x; 790 InputDeviceInfo::MotionRange y; 791 792 bool havePressure; 793 InputDeviceInfo::MotionRange pressure; 794 795 bool haveSize; 796 InputDeviceInfo::MotionRange size; 797 798 bool haveTouchSize; 799 InputDeviceInfo::MotionRange touchMajor; 800 InputDeviceInfo::MotionRange touchMinor; 801 802 bool haveToolSize; 803 InputDeviceInfo::MotionRange toolMajor; 804 InputDeviceInfo::MotionRange toolMinor; 805 806 bool haveOrientation; 807 InputDeviceInfo::MotionRange orientation; 808 } orientedRanges; 809 810 // Oriented dimensions and precision. 811 float orientedSurfaceWidth, orientedSurfaceHeight; 812 float orientedXPrecision, orientedYPrecision; 813 814 struct CurrentVirtualKeyState { 815 bool down; 816 nsecs_t downTime; 817 int32_t keyCode; 818 int32_t scanCode; 819 } currentVirtualKey; 820 821 // Scale factor for gesture based pointer movements. 822 float pointerGestureXMovementScale; 823 float pointerGestureYMovementScale; 824 825 // Scale factor for gesture based zooming and other freeform motions. 826 float pointerGestureXZoomScale; 827 float pointerGestureYZoomScale; 828 829 // The maximum swipe width squared. 830 int32_t pointerGestureMaxSwipeWidthSquared; 831 } mLocked; 832 833 virtual void configureParameters(); 834 virtual void dumpParameters(String8& dump); 835 virtual void configureRawAxes(); 836 virtual void dumpRawAxes(String8& dump); 837 virtual bool configureSurfaceLocked(); 838 virtual void dumpSurfaceLocked(String8& dump); 839 virtual void configureVirtualKeysLocked(); 840 virtual void dumpVirtualKeysLocked(String8& dump); 841 virtual void parseCalibration(); 842 virtual void resolveCalibration(); 843 virtual void dumpCalibration(String8& dump); 844 845 enum TouchResult { 846 // Dispatch the touch normally. 847 DISPATCH_TOUCH, 848 // Do not dispatch the touch, but keep tracking the current stroke. 849 SKIP_TOUCH, 850 // Do not dispatch the touch, and drop all information associated with the current stoke 851 // so the next movement will appear as a new down. 852 DROP_STROKE 853 }; 854 855 void syncTouch(nsecs_t when, bool havePointerIds); 856 857private: 858 /* Maximum number of historical samples to average. */ 859 static const uint32_t AVERAGING_HISTORY_SIZE = 5; 860 861 /* Slop distance for jumpy pointer detection. 862 * The vertical range of the screen divided by this is our epsilon value. */ 863 static const uint32_t JUMPY_EPSILON_DIVISOR = 212; 864 865 /* Number of jumpy points to drop for touchscreens that need it. */ 866 static const uint32_t JUMPY_TRANSITION_DROPS = 3; 867 static const uint32_t JUMPY_DROP_LIMIT = 3; 868 869 /* Maximum squared distance for averaging. 870 * If moving farther than this, turn of averaging to avoid lag in response. */ 871 static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75; 872 873 struct AveragingTouchFilterState { 874 // Individual history tracks are stored by pointer id 875 uint32_t historyStart[MAX_POINTERS]; 876 uint32_t historyEnd[MAX_POINTERS]; 877 struct { 878 struct { 879 int32_t x; 880 int32_t y; 881 int32_t pressure; 882 } pointers[MAX_POINTERS]; 883 } historyData[AVERAGING_HISTORY_SIZE]; 884 } mAveragingTouchFilter; 885 886 struct JumpyTouchFilterState { 887 uint32_t jumpyPointsDropped; 888 } mJumpyTouchFilter; 889 890 struct PointerDistanceHeapElement { 891 uint32_t currentPointerIndex : 8; 892 uint32_t lastPointerIndex : 8; 893 uint64_t distance : 48; // squared distance 894 }; 895 896 struct PointerGesture { 897 enum Mode { 898 // No fingers, button is not pressed. 899 // Nothing happening. 900 NEUTRAL, 901 902 // No fingers, button is not pressed. 903 // Tap detected. 904 // Emits DOWN and UP events at the pointer location. 905 TAP, 906 907 // Button is pressed. 908 // Pointer follows the active finger if there is one. Other fingers are ignored. 909 // Emits DOWN, MOVE and UP events at the pointer location. 910 CLICK_OR_DRAG, 911 912 // Exactly one finger, button is not pressed. 913 // Pointer follows the active finger. 914 // Emits HOVER_MOVE events at the pointer location. 915 HOVER, 916 917 // More than two fingers involved but they haven't moved enough for us 918 // to figure out what is intended. 919 INDETERMINATE_MULTITOUCH, 920 921 // Exactly two fingers moving in the same direction, button is not pressed. 922 // Pointer does not move. 923 // Emits DOWN, MOVE and UP events with a single pointer coordinate that 924 // follows the midpoint between both fingers. 925 // The centroid is fixed when entering this state. 926 SWIPE, 927 928 // Two or more fingers moving in arbitrary directions, button is not pressed. 929 // Pointer does not move. 930 // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow 931 // each finger individually relative to the initial centroid of the finger. 932 // The centroid is fixed when entering this state. 933 FREEFORM, 934 935 // Waiting for quiet time to end before starting the next gesture. 936 QUIET, 937 }; 938 939 // The active pointer id from the raw touch data. 940 int32_t activeTouchId; // -1 if none 941 942 // The active pointer id from the gesture last delivered to the application. 943 int32_t activeGestureId; // -1 if none 944 945 // Pointer coords and ids for the current and previous pointer gesture. 946 Mode currentGestureMode; 947 uint32_t currentGesturePointerCount; 948 BitSet32 currentGestureIdBits; 949 uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; 950 PointerCoords currentGestureCoords[MAX_POINTERS]; 951 952 Mode lastGestureMode; 953 uint32_t lastGesturePointerCount; 954 BitSet32 lastGestureIdBits; 955 uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; 956 PointerCoords lastGestureCoords[MAX_POINTERS]; 957 958 // Tracks for all pointers originally went down. 959 TouchData touchOrigin; 960 961 // Describes how touch ids are mapped to gesture ids for freeform gestures. 962 uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; 963 964 // Initial centroid of the movement. 965 // Used to calculate how far the touch pointers have moved since the gesture started. 966 int32_t initialCentroidX; 967 int32_t initialCentroidY; 968 969 // Initial pointer location. 970 // Used to track where the pointer was when the gesture started. 971 float initialPointerX; 972 float initialPointerY; 973 974 // Time the pointer gesture last went down. 975 nsecs_t downTime; 976 977 // Time we started waiting for a tap gesture. 978 nsecs_t tapTime; 979 980 // Time we started waiting for quiescence. 981 nsecs_t quietTime; 982 983 // A velocity tracker for determining whether to switch active pointers during drags. 984 VelocityTracker velocityTracker; 985 986 void reset() { 987 activeTouchId = -1; 988 activeGestureId = -1; 989 currentGestureMode = NEUTRAL; 990 currentGesturePointerCount = 0; 991 currentGestureIdBits.clear(); 992 lastGestureMode = NEUTRAL; 993 lastGesturePointerCount = 0; 994 lastGestureIdBits.clear(); 995 touchOrigin.clear(); 996 initialCentroidX = 0; 997 initialCentroidY = 0; 998 initialPointerX = 0; 999 initialPointerY = 0; 1000 downTime = 0; 1001 velocityTracker.clear(); 1002 resetTapTime(); 1003 resetQuietTime(); 1004 } 1005 1006 void resetTapTime() { 1007 tapTime = LLONG_MIN; 1008 } 1009 1010 void resetQuietTime() { 1011 quietTime = LLONG_MIN; 1012 } 1013 } mPointerGesture; 1014 1015 void initializeLocked(); 1016 1017 TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); 1018 void dispatchTouches(nsecs_t when, uint32_t policyFlags); 1019 void prepareTouches(int32_t* outEdgeFlags, float* outXPrecision, float* outYPrecision); 1020 void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags); 1021 void preparePointerGestures(nsecs_t when, 1022 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture); 1023 1024 // Dispatches a motion event. 1025 // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the 1026 // method will take care of setting the index and transmuting the action to DOWN or UP 1027 // it is the first / last pointer to go down / up. 1028 void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 1029 int32_t action, int32_t flags, uint32_t metaState, int32_t edgeFlags, 1030 const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits, 1031 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); 1032 1033 // Updates pointer coords for pointers with specified ids that have moved. 1034 // Returns true if any of them changed. 1035 bool updateMovedPointerCoords(const PointerCoords* inCoords, const uint32_t* inIdToIndex, 1036 PointerCoords* outCoords, const uint32_t* outIdToIndex, BitSet32 idBits) const; 1037 1038 void suppressSwipeOntoVirtualKeys(nsecs_t when); 1039 1040 bool isPointInsideSurfaceLocked(int32_t x, int32_t y); 1041 const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); 1042 1043 bool applyBadTouchFilter(); 1044 bool applyJumpyTouchFilter(); 1045 void applyAveragingTouchFilter(); 1046 void calculatePointerIds(); 1047}; 1048 1049 1050class SingleTouchInputMapper : public TouchInputMapper { 1051public: 1052 SingleTouchInputMapper(InputDevice* device); 1053 virtual ~SingleTouchInputMapper(); 1054 1055 virtual void reset(); 1056 virtual void process(const RawEvent* rawEvent); 1057 1058protected: 1059 virtual void configureRawAxes(); 1060 1061private: 1062 struct Accumulator { 1063 enum { 1064 FIELD_BTN_TOUCH = 1, 1065 FIELD_ABS_X = 2, 1066 FIELD_ABS_Y = 4, 1067 FIELD_ABS_PRESSURE = 8, 1068 FIELD_ABS_TOOL_WIDTH = 16, 1069 FIELD_BUTTONS = 32, 1070 }; 1071 1072 uint32_t fields; 1073 1074 bool btnTouch; 1075 int32_t absX; 1076 int32_t absY; 1077 int32_t absPressure; 1078 int32_t absToolWidth; 1079 1080 uint32_t buttonDown; 1081 uint32_t buttonUp; 1082 1083 inline void clear() { 1084 fields = 0; 1085 buttonDown = 0; 1086 buttonUp = 0; 1087 } 1088 } mAccumulator; 1089 1090 bool mDown; 1091 int32_t mX; 1092 int32_t mY; 1093 int32_t mPressure; 1094 int32_t mToolWidth; 1095 uint32_t mButtonState; 1096 1097 void initialize(); 1098 1099 void sync(nsecs_t when); 1100}; 1101 1102 1103class MultiTouchInputMapper : public TouchInputMapper { 1104public: 1105 MultiTouchInputMapper(InputDevice* device); 1106 virtual ~MultiTouchInputMapper(); 1107 1108 virtual void reset(); 1109 virtual void process(const RawEvent* rawEvent); 1110 1111protected: 1112 virtual void configureRawAxes(); 1113 1114private: 1115 struct Accumulator { 1116 enum { 1117 FIELD_ABS_MT_POSITION_X = 1, 1118 FIELD_ABS_MT_POSITION_Y = 2, 1119 FIELD_ABS_MT_TOUCH_MAJOR = 4, 1120 FIELD_ABS_MT_TOUCH_MINOR = 8, 1121 FIELD_ABS_MT_WIDTH_MAJOR = 16, 1122 FIELD_ABS_MT_WIDTH_MINOR = 32, 1123 FIELD_ABS_MT_ORIENTATION = 64, 1124 FIELD_ABS_MT_TRACKING_ID = 128, 1125 FIELD_ABS_MT_PRESSURE = 256, 1126 }; 1127 1128 uint32_t pointerCount; 1129 struct Pointer { 1130 uint32_t fields; 1131 1132 int32_t absMTPositionX; 1133 int32_t absMTPositionY; 1134 int32_t absMTTouchMajor; 1135 int32_t absMTTouchMinor; 1136 int32_t absMTWidthMajor; 1137 int32_t absMTWidthMinor; 1138 int32_t absMTOrientation; 1139 int32_t absMTTrackingId; 1140 int32_t absMTPressure; 1141 1142 inline void clear() { 1143 fields = 0; 1144 } 1145 } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks 1146 1147 // Bitfield of buttons that went down or up. 1148 uint32_t buttonDown; 1149 uint32_t buttonUp; 1150 1151 inline void clear() { 1152 pointerCount = 0; 1153 pointers[0].clear(); 1154 buttonDown = 0; 1155 buttonUp = 0; 1156 } 1157 } mAccumulator; 1158 1159 uint32_t mButtonState; 1160 1161 void initialize(); 1162 1163 void sync(nsecs_t when); 1164}; 1165 1166 1167class JoystickInputMapper : public InputMapper { 1168public: 1169 JoystickInputMapper(InputDevice* device); 1170 virtual ~JoystickInputMapper(); 1171 1172 virtual uint32_t getSources(); 1173 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1174 virtual void dump(String8& dump); 1175 virtual void configure(); 1176 virtual void reset(); 1177 virtual void process(const RawEvent* rawEvent); 1178 1179private: 1180 struct Axis { 1181 RawAbsoluteAxisInfo rawAxisInfo; 1182 AxisInfo axisInfo; 1183 1184 bool explicitlyMapped; // true if the axis was explicitly assigned an axis id 1185 1186 float scale; // scale factor from raw to normalized values 1187 float offset; // offset to add after scaling for normalization 1188 float highScale; // scale factor from raw to normalized values of high split 1189 float highOffset; // offset to add after scaling for normalization of high split 1190 1191 float min; // normalized inclusive minimum 1192 float max; // normalized inclusive maximum 1193 float flat; // normalized flat region size 1194 float fuzz; // normalized error tolerance 1195 1196 float filter; // filter out small variations of this size 1197 float currentValue; // current value 1198 float newValue; // most recent value 1199 float highCurrentValue; // current value of high split 1200 float highNewValue; // most recent value of high split 1201 1202 void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, 1203 bool explicitlyMapped, float scale, float offset, 1204 float highScale, float highOffset, 1205 float min, float max, float flat, float fuzz) { 1206 this->rawAxisInfo = rawAxisInfo; 1207 this->axisInfo = axisInfo; 1208 this->explicitlyMapped = explicitlyMapped; 1209 this->scale = scale; 1210 this->offset = offset; 1211 this->highScale = highScale; 1212 this->highOffset = highOffset; 1213 this->min = min; 1214 this->max = max; 1215 this->flat = flat; 1216 this->fuzz = fuzz; 1217 this->filter = 0; 1218 resetValue(); 1219 } 1220 1221 void resetValue() { 1222 this->currentValue = 0; 1223 this->newValue = 0; 1224 this->highCurrentValue = 0; 1225 this->highNewValue = 0; 1226 } 1227 }; 1228 1229 // Axes indexed by raw ABS_* axis index. 1230 KeyedVector<int32_t, Axis> mAxes; 1231 1232 void sync(nsecs_t when, bool force); 1233 1234 bool haveAxis(int32_t axisId); 1235 void pruneAxes(bool ignoreExplicitlyMappedAxes); 1236 bool filterAxes(bool force); 1237 1238 static bool hasValueChangedSignificantly(float filter, 1239 float newValue, float currentValue, float min, float max); 1240 static bool hasMovedNearerToValueWithinFilteredRange(float filter, 1241 float newValue, float currentValue, float thresholdValue); 1242 1243 static bool isCenteredAxis(int32_t axis); 1244}; 1245 1246} // namespace android 1247 1248#endif // _UI_INPUT_READER_H 1249