InputReader.h revision a6111377e1edbc5d63fc2a7205d58b2d9c21d978
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _UI_INPUT_READER_H 18#define _UI_INPUT_READER_H 19 20#include "EventHub.h" 21#include "InputDispatcher.h" 22#include "PointerController.h" 23 24#include <ui/Input.h> 25#include <ui/DisplayInfo.h> 26#include <utils/KeyedVector.h> 27#include <utils/threads.h> 28#include <utils/Timers.h> 29#include <utils/RefBase.h> 30#include <utils/String8.h> 31#include <utils/BitSet.h> 32 33#include <stddef.h> 34#include <unistd.h> 35 36namespace android { 37 38class InputDevice; 39class InputMapper; 40 41 42/* 43 * Input reader configuration. 44 * 45 * Specifies various options that modify the behavior of the input reader. 46 */ 47struct InputReaderConfiguration { 48 // Describes changes that have occurred. 49 enum { 50 // The pointer speed changed. 51 CHANGE_POINTER_SPEED = 1 << 0, 52 53 // The pointer gesture control changed. 54 CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1, 55 56 // All devices must be reopened. 57 CHANGE_MUST_REOPEN = 1 << 31, 58 }; 59 60 // Gets the amount of time to disable virtual keys after the screen is touched 61 // in order to filter out accidental virtual key presses due to swiping gestures 62 // or taps near the edge of the display. May be 0 to disable the feature. 63 nsecs_t virtualKeyQuietTime; 64 65 // The excluded device names for the platform. 66 // Devices with these names will be ignored. 67 Vector<String8> excludedDeviceNames; 68 69 // Velocity control parameters for mouse pointer movements. 70 VelocityControlParameters pointerVelocityControlParameters; 71 72 // Velocity control parameters for mouse wheel movements. 73 VelocityControlParameters wheelVelocityControlParameters; 74 75 // True if pointer gestures are enabled. 76 bool pointerGesturesEnabled; 77 78 // Quiet time between certain pointer gesture transitions. 79 // Time to allow for all fingers or buttons to settle into a stable state before 80 // starting a new gesture. 81 nsecs_t pointerGestureQuietInterval; 82 83 // The minimum speed that a pointer must travel for us to consider switching the active 84 // touch pointer to it during a drag. This threshold is set to avoid switching due 85 // to noise from a finger resting on the touch pad (perhaps just pressing it down). 86 float pointerGestureDragMinSwitchSpeed; // in pixels per second 87 88 // Tap gesture delay time. 89 // The time between down and up must be less than this to be considered a tap. 90 nsecs_t pointerGestureTapInterval; 91 92 // Tap drag gesture delay time. 93 // The time between the previous tap's up and the next down must be less than 94 // this to be considered a drag. Otherwise, the previous tap is finished and a 95 // new tap begins. 96 // 97 // Note that the previous tap will be held down for this entire duration so this 98 // interval must be shorter than the long press timeout. 99 nsecs_t pointerGestureTapDragInterval; 100 101 // The distance in pixels that the pointer is allowed to move from initial down 102 // to up and still be called a tap. 103 float pointerGestureTapSlop; // in pixels 104 105 // Time after the first touch points go down to settle on an initial centroid. 106 // This is intended to be enough time to handle cases where the user puts down two 107 // fingers at almost but not quite exactly the same time. 108 nsecs_t pointerGestureMultitouchSettleInterval; 109 110 // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when 111 // at least two pointers have moved at least this far from their starting place. 112 float pointerGestureMultitouchMinDistance; // in pixels 113 114 // The transition from PRESS to SWIPE gesture mode can only occur when the 115 // cosine of the angle between the two vectors is greater than or equal to than this value 116 // which indicates that the vectors are oriented in the same direction. 117 // When the vectors are oriented in the exactly same direction, the cosine is 1.0. 118 // (In exactly opposite directions, the cosine is -1.0.) 119 float pointerGestureSwipeTransitionAngleCosine; 120 121 // The transition from PRESS to SWIPE gesture mode can only occur when the 122 // fingers are no more than this far apart relative to the diagonal size of 123 // the touch pad. For example, a ratio of 0.5 means that the fingers must be 124 // no more than half the diagonal size of the touch pad apart. 125 float pointerGestureSwipeMaxWidthRatio; 126 127 // The gesture movement speed factor relative to the size of the display. 128 // Movement speed applies when the fingers are moving in the same direction. 129 // Without acceleration, a full swipe of the touch pad diagonal in movement mode 130 // will cover this portion of the display diagonal. 131 float pointerGestureMovementSpeedRatio; 132 133 // The gesture zoom speed factor relative to the size of the display. 134 // Zoom speed applies when the fingers are mostly moving relative to each other 135 // to execute a scale gesture or similar. 136 // Without acceleration, a full swipe of the touch pad diagonal in zoom mode 137 // will cover this portion of the display diagonal. 138 float pointerGestureZoomSpeedRatio; 139 140 InputReaderConfiguration() : 141 virtualKeyQuietTime(0), 142 pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f), 143 wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f), 144 pointerGesturesEnabled(true), 145 pointerGestureQuietInterval(100 * 1000000LL), // 100 ms 146 pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second 147 pointerGestureTapInterval(150 * 1000000LL), // 150 ms 148 pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms 149 pointerGestureTapSlop(10.0f), // 10 pixels 150 pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms 151 pointerGestureMultitouchMinDistance(15), // 15 pixels 152 pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees 153 pointerGestureSwipeMaxWidthRatio(0.25f), 154 pointerGestureMovementSpeedRatio(0.8f), 155 pointerGestureZoomSpeedRatio(0.3f) { } 156}; 157 158 159/* 160 * Input reader policy interface. 161 * 162 * The input reader policy is used by the input reader to interact with the Window Manager 163 * and other system components. 164 * 165 * The actual implementation is partially supported by callbacks into the DVM 166 * via JNI. This interface is also mocked in the unit tests. 167 */ 168class InputReaderPolicyInterface : public virtual RefBase { 169protected: 170 InputReaderPolicyInterface() { } 171 virtual ~InputReaderPolicyInterface() { } 172 173public: 174 /* Display orientations. */ 175 enum { 176 ROTATION_0 = 0, 177 ROTATION_90 = 1, 178 ROTATION_180 = 2, 179 ROTATION_270 = 3 180 }; 181 182 /* Gets information about the display with the specified id. 183 * Returns true if the display info is available, false otherwise. 184 */ 185 virtual bool getDisplayInfo(int32_t displayId, 186 int32_t* width, int32_t* height, int32_t* orientation) = 0; 187 188 /* Gets the input reader configuration. */ 189 virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0; 190 191 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ 192 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; 193}; 194 195 196/* Processes raw input events and sends cooked event data to an input dispatcher. */ 197class InputReaderInterface : public virtual RefBase { 198protected: 199 InputReaderInterface() { } 200 virtual ~InputReaderInterface() { } 201 202public: 203 /* Dumps the state of the input reader. 204 * 205 * This method may be called on any thread (usually by the input manager). */ 206 virtual void dump(String8& dump) = 0; 207 208 /* Runs a single iteration of the processing loop. 209 * Nominally reads and processes one incoming message from the EventHub. 210 * 211 * This method should be called on the input reader thread. 212 */ 213 virtual void loopOnce() = 0; 214 215 /* Gets the current input device configuration. 216 * 217 * This method may be called on any thread (usually by the input manager). 218 */ 219 virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; 220 221 /* Gets information about the specified input device. 222 * Returns OK if the device information was obtained or NAME_NOT_FOUND if there 223 * was no such device. 224 * 225 * This method may be called on any thread (usually by the input manager). 226 */ 227 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; 228 229 /* Gets the list of all registered device ids. */ 230 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; 231 232 /* Query current input state. */ 233 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 234 int32_t scanCode) = 0; 235 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 236 int32_t keyCode) = 0; 237 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 238 int32_t sw) = 0; 239 240 /* Determine whether physical keys exist for the given framework-domain key codes. */ 241 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 242 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; 243 244 /* Requests that a reconfiguration of all input devices. 245 * The changes flag is a bitfield that indicates what has changed and whether 246 * the input devices must all be reopened. */ 247 virtual void requestRefreshConfiguration(uint32_t changes) = 0; 248}; 249 250 251/* Internal interface used by individual input devices to access global input device state 252 * and parameters maintained by the input reader. 253 */ 254class InputReaderContext { 255public: 256 InputReaderContext() { } 257 virtual ~InputReaderContext() { } 258 259 virtual void updateGlobalMetaState() = 0; 260 virtual int32_t getGlobalMetaState() = 0; 261 262 virtual void disableVirtualKeysUntil(nsecs_t time) = 0; 263 virtual bool shouldDropVirtualKey(nsecs_t now, 264 InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; 265 266 virtual void fadePointer() = 0; 267 268 virtual void requestTimeoutAtTime(nsecs_t when) = 0; 269 270 virtual InputReaderPolicyInterface* getPolicy() = 0; 271 virtual InputDispatcherInterface* getDispatcher() = 0; 272 virtual EventHubInterface* getEventHub() = 0; 273}; 274 275 276/* The input reader reads raw event data from the event hub and processes it into input events 277 * that it sends to the input dispatcher. Some functions of the input reader, such as early 278 * event filtering in low power states, are controlled by a separate policy object. 279 * 280 * IMPORTANT INVARIANT: 281 * Because the policy and dispatcher can potentially block or cause re-entrance into 282 * the input reader, the input reader never calls into other components while holding 283 * an exclusive internal lock whenever re-entrance can happen. 284 */ 285class InputReader : public InputReaderInterface, protected InputReaderContext { 286public: 287 InputReader(const sp<EventHubInterface>& eventHub, 288 const sp<InputReaderPolicyInterface>& policy, 289 const sp<InputDispatcherInterface>& dispatcher); 290 virtual ~InputReader(); 291 292 virtual void dump(String8& dump); 293 294 virtual void loopOnce(); 295 296 virtual void getInputConfiguration(InputConfiguration* outConfiguration); 297 298 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); 299 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); 300 301 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 302 int32_t scanCode); 303 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 304 int32_t keyCode); 305 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 306 int32_t sw); 307 308 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 309 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); 310 311 virtual void requestRefreshConfiguration(uint32_t changes); 312 313protected: 314 // These methods are protected virtual so they can be overridden and instrumented 315 // by test cases. 316 virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); 317 318private: 319 sp<EventHubInterface> mEventHub; 320 sp<InputReaderPolicyInterface> mPolicy; 321 sp<InputDispatcherInterface> mDispatcher; 322 323 InputReaderConfiguration mConfig; 324 325 virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } 326 virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } 327 virtual EventHubInterface* getEventHub() { return mEventHub.get(); } 328 329 // The event queue. 330 static const int EVENT_BUFFER_SIZE = 256; 331 RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; 332 333 // This reader/writer lock guards the list of input devices. 334 // The writer lock must be held whenever the list of input devices is modified 335 // and then promptly released. 336 // The reader lock must be held whenever the list of input devices is traversed or an 337 // input device in the list is accessed. 338 // This lock only protects the registry and prevents inadvertent deletion of device objects 339 // that are in use. Individual devices are responsible for guarding their own internal state 340 // as needed for concurrent operation. 341 RWLock mDeviceRegistryLock; 342 KeyedVector<int32_t, InputDevice*> mDevices; 343 344 // low-level input event decoding and device management 345 void processEvents(const RawEvent* rawEvents, size_t count); 346 347 void addDevice(int32_t deviceId); 348 void removeDevice(int32_t deviceId); 349 void processEventsForDevice(int32_t deviceId, const RawEvent* rawEvents, size_t count); 350 void timeoutExpired(nsecs_t when); 351 352 void handleConfigurationChanged(nsecs_t when); 353 354 // state management for all devices 355 Mutex mStateLock; 356 357 int32_t mGlobalMetaState; // guarded by mStateLock 358 virtual void updateGlobalMetaState(); 359 virtual int32_t getGlobalMetaState(); 360 361 virtual void fadePointer(); 362 363 InputConfiguration mInputConfiguration; // guarded by mStateLock 364 void updateInputConfiguration(); 365 366 nsecs_t mDisableVirtualKeysTimeout; // only accessed by reader thread 367 virtual void disableVirtualKeysUntil(nsecs_t time); 368 virtual bool shouldDropVirtualKey(nsecs_t now, 369 InputDevice* device, int32_t keyCode, int32_t scanCode); 370 371 nsecs_t mNextTimeout; // only accessed by reader thread, not guarded 372 virtual void requestTimeoutAtTime(nsecs_t when); 373 374 uint32_t mConfigurationChangesToRefresh; // guarded by mStateLock 375 void refreshConfiguration(uint32_t changes); 376 377 // state queries 378 typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); 379 int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 380 GetStateFunc getStateFunc); 381 bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 382 const int32_t* keyCodes, uint8_t* outFlags); 383}; 384 385 386/* Reads raw events from the event hub and processes them, endlessly. */ 387class InputReaderThread : public Thread { 388public: 389 InputReaderThread(const sp<InputReaderInterface>& reader); 390 virtual ~InputReaderThread(); 391 392private: 393 sp<InputReaderInterface> mReader; 394 395 virtual bool threadLoop(); 396}; 397 398 399/* Represents the state of a single input device. */ 400class InputDevice { 401public: 402 InputDevice(InputReaderContext* context, int32_t id, const String8& name); 403 ~InputDevice(); 404 405 inline InputReaderContext* getContext() { return mContext; } 406 inline int32_t getId() { return mId; } 407 inline const String8& getName() { return mName; } 408 inline uint32_t getSources() { return mSources; } 409 410 inline bool isExternal() { return mIsExternal; } 411 inline void setExternal(bool external) { mIsExternal = external; } 412 413 inline bool isIgnored() { return mMappers.isEmpty(); } 414 415 void dump(String8& dump); 416 void addMapper(InputMapper* mapper); 417 void configure(const InputReaderConfiguration* config, uint32_t changes); 418 void reset(); 419 void process(const RawEvent* rawEvents, size_t count); 420 void timeoutExpired(nsecs_t when); 421 422 void getDeviceInfo(InputDeviceInfo* outDeviceInfo); 423 int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 424 int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 425 int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 426 bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 427 const int32_t* keyCodes, uint8_t* outFlags); 428 429 int32_t getMetaState(); 430 431 void fadePointer(); 432 433 inline const PropertyMap& getConfiguration() { 434 return mConfiguration; 435 } 436 437private: 438 InputReaderContext* mContext; 439 int32_t mId; 440 441 Vector<InputMapper*> mMappers; 442 443 String8 mName; 444 uint32_t mSources; 445 bool mIsExternal; 446 bool mDropUntilNextSync; 447 448 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); 449 int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); 450 451 PropertyMap mConfiguration; 452}; 453 454 455/* An input mapper transforms raw input events into cooked event data. 456 * A single input device can have multiple associated input mappers in order to interpret 457 * different classes of events. 458 */ 459class InputMapper { 460public: 461 InputMapper(InputDevice* device); 462 virtual ~InputMapper(); 463 464 inline InputDevice* getDevice() { return mDevice; } 465 inline int32_t getDeviceId() { return mDevice->getId(); } 466 inline const String8 getDeviceName() { return mDevice->getName(); } 467 inline InputReaderContext* getContext() { return mContext; } 468 inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } 469 inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } 470 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 471 472 virtual uint32_t getSources() = 0; 473 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 474 virtual void dump(String8& dump); 475 virtual void configure(const InputReaderConfiguration* config, uint32_t changes); 476 virtual void reset(); 477 virtual void process(const RawEvent* rawEvent) = 0; 478 virtual void timeoutExpired(nsecs_t when); 479 480 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 481 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 482 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 483 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 484 const int32_t* keyCodes, uint8_t* outFlags); 485 486 virtual int32_t getMetaState(); 487 488 virtual void fadePointer(); 489 490protected: 491 InputDevice* mDevice; 492 InputReaderContext* mContext; 493 494 static void dumpRawAbsoluteAxisInfo(String8& dump, 495 const RawAbsoluteAxisInfo& axis, const char* name); 496}; 497 498 499class SwitchInputMapper : public InputMapper { 500public: 501 SwitchInputMapper(InputDevice* device); 502 virtual ~SwitchInputMapper(); 503 504 virtual uint32_t getSources(); 505 virtual void process(const RawEvent* rawEvent); 506 507 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 508 509private: 510 void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); 511}; 512 513 514class KeyboardInputMapper : public InputMapper { 515public: 516 KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); 517 virtual ~KeyboardInputMapper(); 518 519 virtual uint32_t getSources(); 520 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 521 virtual void dump(String8& dump); 522 virtual void configure(const InputReaderConfiguration* config, uint32_t changes); 523 virtual void reset(); 524 virtual void process(const RawEvent* rawEvent); 525 526 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 527 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 528 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 529 const int32_t* keyCodes, uint8_t* outFlags); 530 531 virtual int32_t getMetaState(); 532 533private: 534 Mutex mLock; 535 536 struct KeyDown { 537 int32_t keyCode; 538 int32_t scanCode; 539 }; 540 541 uint32_t mSource; 542 int32_t mKeyboardType; 543 544 // Immutable configuration parameters. 545 struct Parameters { 546 int32_t associatedDisplayId; 547 bool orientationAware; 548 } mParameters; 549 550 struct LockedState { 551 Vector<KeyDown> keyDowns; // keys that are down 552 int32_t metaState; 553 nsecs_t downTime; // time of most recent key down 554 555 struct LedState { 556 bool avail; // led is available 557 bool on; // we think the led is currently on 558 }; 559 LedState capsLockLedState; 560 LedState numLockLedState; 561 LedState scrollLockLedState; 562 } mLocked; 563 564 void initializeLocked(); 565 566 void configureParameters(); 567 void dumpParameters(String8& dump); 568 569 bool isKeyboardOrGamepadKey(int32_t scanCode); 570 571 void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, 572 uint32_t policyFlags); 573 574 ssize_t findKeyDownLocked(int32_t scanCode); 575 576 void resetLedStateLocked(); 577 void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led); 578 void updateLedStateLocked(bool reset); 579 void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led, 580 int32_t modifier, bool reset); 581}; 582 583 584class CursorInputMapper : public InputMapper { 585public: 586 CursorInputMapper(InputDevice* device); 587 virtual ~CursorInputMapper(); 588 589 virtual uint32_t getSources(); 590 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 591 virtual void dump(String8& dump); 592 virtual void configure(const InputReaderConfiguration* config, uint32_t changes); 593 virtual void reset(); 594 virtual void process(const RawEvent* rawEvent); 595 596 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 597 598 virtual void fadePointer(); 599 600private: 601 // Amount that trackball needs to move in order to generate a key event. 602 static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; 603 604 Mutex mLock; 605 606 // Immutable configuration parameters. 607 struct Parameters { 608 enum Mode { 609 MODE_POINTER, 610 MODE_NAVIGATION, 611 }; 612 613 Mode mode; 614 int32_t associatedDisplayId; 615 bool orientationAware; 616 } mParameters; 617 618 struct Accumulator { 619 enum { 620 FIELD_BUTTONS = 1, 621 FIELD_REL_X = 2, 622 FIELD_REL_Y = 4, 623 FIELD_REL_WHEEL = 8, 624 FIELD_REL_HWHEEL = 16, 625 }; 626 627 uint32_t fields; 628 629 uint32_t buttonDown; 630 uint32_t buttonUp; 631 632 int32_t relX; 633 int32_t relY; 634 int32_t relWheel; 635 int32_t relHWheel; 636 637 inline void clear() { 638 fields = 0; 639 } 640 } mAccumulator; 641 642 int32_t mSource; 643 float mXScale; 644 float mYScale; 645 float mXPrecision; 646 float mYPrecision; 647 648 bool mHaveVWheel; 649 bool mHaveHWheel; 650 float mVWheelScale; 651 float mHWheelScale; 652 653 // Velocity controls for mouse pointer and wheel movements. 654 // The controls for X and Y wheel movements are separate to keep them decoupled. 655 VelocityControl mPointerVelocityControl; 656 VelocityControl mWheelXVelocityControl; 657 VelocityControl mWheelYVelocityControl; 658 659 sp<PointerControllerInterface> mPointerController; 660 661 struct LockedState { 662 int32_t buttonState; 663 nsecs_t downTime; 664 } mLocked; 665 666 void initializeLocked(); 667 668 void configureParameters(); 669 void dumpParameters(String8& dump); 670 671 void sync(nsecs_t when); 672}; 673 674 675class TouchInputMapper : public InputMapper { 676public: 677 TouchInputMapper(InputDevice* device); 678 virtual ~TouchInputMapper(); 679 680 virtual uint32_t getSources(); 681 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 682 virtual void dump(String8& dump); 683 virtual void configure(const InputReaderConfiguration* config, uint32_t changes); 684 virtual void reset(); 685 686 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 687 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 688 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 689 const int32_t* keyCodes, uint8_t* outFlags); 690 691 virtual void fadePointer(); 692 virtual void timeoutExpired(nsecs_t when); 693 694protected: 695 Mutex mLock; 696 697 struct VirtualKey { 698 int32_t keyCode; 699 int32_t scanCode; 700 uint32_t flags; 701 702 // computed hit box, specified in touch screen coords based on known display size 703 int32_t hitLeft; 704 int32_t hitTop; 705 int32_t hitRight; 706 int32_t hitBottom; 707 708 inline bool isHit(int32_t x, int32_t y) const { 709 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; 710 } 711 }; 712 713 // Raw data for a single pointer. 714 struct PointerData { 715 uint32_t id; 716 int32_t x; 717 int32_t y; 718 int32_t pressure; 719 int32_t touchMajor; 720 int32_t touchMinor; 721 int32_t toolMajor; 722 int32_t toolMinor; 723 int32_t orientation; 724 int32_t distance; 725 bool isStylus; 726 727 inline bool operator== (const PointerData& other) const { 728 return id == other.id 729 && x == other.x 730 && y == other.y 731 && pressure == other.pressure 732 && touchMajor == other.touchMajor 733 && touchMinor == other.touchMinor 734 && toolMajor == other.toolMajor 735 && toolMinor == other.toolMinor 736 && orientation == other.orientation 737 && distance == other.distance; 738 } 739 inline bool operator!= (const PointerData& other) const { 740 return !(*this == other); 741 } 742 }; 743 744 // Raw data for a collection of pointers including a pointer id mapping table. 745 struct TouchData { 746 uint32_t pointerCount; 747 PointerData pointers[MAX_POINTERS]; 748 BitSet32 idBits; 749 uint32_t idToIndex[MAX_POINTER_ID + 1]; 750 int32_t buttonState; 751 752 void copyFrom(const TouchData& other) { 753 pointerCount = other.pointerCount; 754 idBits = other.idBits; 755 buttonState = other.buttonState; 756 757 for (uint32_t i = 0; i < pointerCount; i++) { 758 pointers[i] = other.pointers[i]; 759 760 int id = pointers[i].id; 761 idToIndex[id] = other.idToIndex[id]; 762 } 763 } 764 765 inline void clear() { 766 pointerCount = 0; 767 idBits.clear(); 768 buttonState = 0; 769 } 770 771 void getCentroid(float* outX, float* outY) { 772 float x = 0, y = 0; 773 if (pointerCount != 0) { 774 for (uint32_t i = 0; i < pointerCount; i++) { 775 x += pointers[i].x; 776 y += pointers[i].y; 777 } 778 x /= pointerCount; 779 y /= pointerCount; 780 } 781 *outX = x; 782 *outY = y; 783 } 784 }; 785 786 // Input sources supported by the device. 787 uint32_t mTouchSource; // sources when reporting touch data 788 uint32_t mPointerSource; // sources when reporting pointer gestures 789 790 // The reader's configuration. 791 InputReaderConfiguration mConfig; 792 793 // Immutable configuration parameters. 794 struct Parameters { 795 enum DeviceType { 796 DEVICE_TYPE_TOUCH_SCREEN, 797 DEVICE_TYPE_TOUCH_PAD, 798 DEVICE_TYPE_POINTER, 799 }; 800 801 DeviceType deviceType; 802 int32_t associatedDisplayId; 803 bool orientationAware; 804 805 enum GestureMode { 806 GESTURE_MODE_POINTER, 807 GESTURE_MODE_SPOTS, 808 }; 809 GestureMode gestureMode; 810 } mParameters; 811 812 // Immutable calibration parameters in parsed form. 813 struct Calibration { 814 // Touch Size 815 enum TouchSizeCalibration { 816 TOUCH_SIZE_CALIBRATION_DEFAULT, 817 TOUCH_SIZE_CALIBRATION_NONE, 818 TOUCH_SIZE_CALIBRATION_GEOMETRIC, 819 TOUCH_SIZE_CALIBRATION_PRESSURE, 820 }; 821 822 TouchSizeCalibration touchSizeCalibration; 823 824 // Tool Size 825 enum ToolSizeCalibration { 826 TOOL_SIZE_CALIBRATION_DEFAULT, 827 TOOL_SIZE_CALIBRATION_NONE, 828 TOOL_SIZE_CALIBRATION_GEOMETRIC, 829 TOOL_SIZE_CALIBRATION_LINEAR, 830 TOOL_SIZE_CALIBRATION_AREA, 831 }; 832 833 ToolSizeCalibration toolSizeCalibration; 834 bool haveToolSizeLinearScale; 835 float toolSizeLinearScale; 836 bool haveToolSizeLinearBias; 837 float toolSizeLinearBias; 838 bool haveToolSizeAreaScale; 839 float toolSizeAreaScale; 840 bool haveToolSizeAreaBias; 841 float toolSizeAreaBias; 842 bool haveToolSizeIsSummed; 843 bool toolSizeIsSummed; 844 845 // Pressure 846 enum PressureCalibration { 847 PRESSURE_CALIBRATION_DEFAULT, 848 PRESSURE_CALIBRATION_NONE, 849 PRESSURE_CALIBRATION_PHYSICAL, 850 PRESSURE_CALIBRATION_AMPLITUDE, 851 }; 852 enum PressureSource { 853 PRESSURE_SOURCE_DEFAULT, 854 PRESSURE_SOURCE_PRESSURE, 855 PRESSURE_SOURCE_TOUCH, 856 }; 857 858 PressureCalibration pressureCalibration; 859 PressureSource pressureSource; 860 bool havePressureScale; 861 float pressureScale; 862 863 // Size 864 enum SizeCalibration { 865 SIZE_CALIBRATION_DEFAULT, 866 SIZE_CALIBRATION_NONE, 867 SIZE_CALIBRATION_NORMALIZED, 868 }; 869 870 SizeCalibration sizeCalibration; 871 872 // Orientation 873 enum OrientationCalibration { 874 ORIENTATION_CALIBRATION_DEFAULT, 875 ORIENTATION_CALIBRATION_NONE, 876 ORIENTATION_CALIBRATION_INTERPOLATED, 877 ORIENTATION_CALIBRATION_VECTOR, 878 }; 879 880 OrientationCalibration orientationCalibration; 881 882 // Distance 883 enum DistanceCalibration { 884 DISTANCE_CALIBRATION_DEFAULT, 885 DISTANCE_CALIBRATION_NONE, 886 DISTANCE_CALIBRATION_SCALED, 887 }; 888 889 DistanceCalibration distanceCalibration; 890 bool haveDistanceScale; 891 float distanceScale; 892 } mCalibration; 893 894 // Raw axis information from the driver. 895 struct RawAxes { 896 RawAbsoluteAxisInfo x; 897 RawAbsoluteAxisInfo y; 898 RawAbsoluteAxisInfo pressure; 899 RawAbsoluteAxisInfo touchMajor; 900 RawAbsoluteAxisInfo touchMinor; 901 RawAbsoluteAxisInfo toolMajor; 902 RawAbsoluteAxisInfo toolMinor; 903 RawAbsoluteAxisInfo orientation; 904 RawAbsoluteAxisInfo distance; 905 RawAbsoluteAxisInfo trackingId; 906 RawAbsoluteAxisInfo slot; 907 } mRawAxes; 908 909 // Current and previous touch sample data. 910 TouchData mCurrentTouch; 911 PointerProperties mCurrentTouchProperties[MAX_POINTERS]; 912 PointerCoords mCurrentTouchCoords[MAX_POINTERS]; 913 914 TouchData mLastTouch; 915 PointerProperties mLastTouchProperties[MAX_POINTERS]; 916 PointerCoords mLastTouchCoords[MAX_POINTERS]; 917 918 // The time the primary pointer last went down. 919 nsecs_t mDownTime; 920 921 // The pointer controller, or null if the device is not a pointer. 922 sp<PointerControllerInterface> mPointerController; 923 924 struct LockedState { 925 Vector<VirtualKey> virtualKeys; 926 927 // The surface orientation and width and height set by configureSurfaceLocked(). 928 int32_t surfaceOrientation; 929 int32_t surfaceWidth, surfaceHeight; 930 931 // The associated display orientation and width and height set by configureSurfaceLocked(). 932 int32_t associatedDisplayOrientation; 933 int32_t associatedDisplayWidth, associatedDisplayHeight; 934 935 // Translation and scaling factors, orientation-independent. 936 float xScale; 937 float xPrecision; 938 939 float yScale; 940 float yPrecision; 941 942 float geometricScale; 943 944 float toolSizeLinearScale; 945 float toolSizeLinearBias; 946 float toolSizeAreaScale; 947 float toolSizeAreaBias; 948 949 float pressureScale; 950 951 float sizeScale; 952 953 float orientationScale; 954 955 float distanceScale; 956 957 // Oriented motion ranges for input device info. 958 struct OrientedRanges { 959 InputDeviceInfo::MotionRange x; 960 InputDeviceInfo::MotionRange y; 961 962 bool havePressure; 963 InputDeviceInfo::MotionRange pressure; 964 965 bool haveSize; 966 InputDeviceInfo::MotionRange size; 967 968 bool haveTouchSize; 969 InputDeviceInfo::MotionRange touchMajor; 970 InputDeviceInfo::MotionRange touchMinor; 971 972 bool haveToolSize; 973 InputDeviceInfo::MotionRange toolMajor; 974 InputDeviceInfo::MotionRange toolMinor; 975 976 bool haveOrientation; 977 InputDeviceInfo::MotionRange orientation; 978 979 bool haveDistance; 980 InputDeviceInfo::MotionRange distance; 981 } orientedRanges; 982 983 // Oriented dimensions and precision. 984 float orientedSurfaceWidth, orientedSurfaceHeight; 985 float orientedXPrecision, orientedYPrecision; 986 987 struct CurrentVirtualKeyState { 988 bool down; 989 nsecs_t downTime; 990 int32_t keyCode; 991 int32_t scanCode; 992 } currentVirtualKey; 993 994 // Scale factor for gesture based pointer movements. 995 float pointerGestureXMovementScale; 996 float pointerGestureYMovementScale; 997 998 // Scale factor for gesture based zooming and other freeform motions. 999 float pointerGestureXZoomScale; 1000 float pointerGestureYZoomScale; 1001 1002 // The maximum swipe width. 1003 float pointerGestureMaxSwipeWidth; 1004 } mLocked; 1005 1006 virtual void configureParameters(); 1007 virtual void dumpParameters(String8& dump); 1008 virtual void configureRawAxes(); 1009 virtual void dumpRawAxes(String8& dump); 1010 virtual bool configureSurfaceLocked(); 1011 virtual void dumpSurfaceLocked(String8& dump); 1012 virtual void configureVirtualKeysLocked(); 1013 virtual void dumpVirtualKeysLocked(String8& dump); 1014 virtual void parseCalibration(); 1015 virtual void resolveCalibration(); 1016 virtual void dumpCalibration(String8& dump); 1017 1018 enum TouchResult { 1019 // Dispatch the touch normally. 1020 DISPATCH_TOUCH, 1021 // Do not dispatch the touch, but keep tracking the current stroke. 1022 SKIP_TOUCH, 1023 // Do not dispatch the touch, and drop all information associated with the current stoke 1024 // so the next movement will appear as a new down. 1025 DROP_STROKE 1026 }; 1027 1028 void syncTouch(nsecs_t when, bool havePointerIds); 1029 1030private: 1031 struct PointerDistanceHeapElement { 1032 uint32_t currentPointerIndex : 8; 1033 uint32_t lastPointerIndex : 8; 1034 uint64_t distance : 48; // squared distance 1035 }; 1036 1037 struct PointerGesture { 1038 enum Mode { 1039 // No fingers, button is not pressed. 1040 // Nothing happening. 1041 NEUTRAL, 1042 1043 // No fingers, button is not pressed. 1044 // Tap detected. 1045 // Emits DOWN and UP events at the pointer location. 1046 TAP, 1047 1048 // Exactly one finger dragging following a tap. 1049 // Pointer follows the active finger. 1050 // Emits DOWN, MOVE and UP events at the pointer location. 1051 // 1052 // Detect double-taps when the finger goes up while in TAP_DRAG mode. 1053 TAP_DRAG, 1054 1055 // Button is pressed. 1056 // Pointer follows the active finger if there is one. Other fingers are ignored. 1057 // Emits DOWN, MOVE and UP events at the pointer location. 1058 BUTTON_CLICK_OR_DRAG, 1059 1060 // Exactly one finger, button is not pressed. 1061 // Pointer follows the active finger. 1062 // Emits HOVER_MOVE events at the pointer location. 1063 // 1064 // Detect taps when the finger goes up while in HOVER mode. 1065 HOVER, 1066 1067 // Exactly two fingers but neither have moved enough to clearly indicate 1068 // whether a swipe or freeform gesture was intended. We consider the 1069 // pointer to be pressed so this enables clicking or long-pressing on buttons. 1070 // Pointer does not move. 1071 // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. 1072 PRESS, 1073 1074 // Exactly two fingers moving in the same direction, button is not pressed. 1075 // Pointer does not move. 1076 // Emits DOWN, MOVE and UP events with a single pointer coordinate that 1077 // follows the midpoint between both fingers. 1078 SWIPE, 1079 1080 // Two or more fingers moving in arbitrary directions, button is not pressed. 1081 // Pointer does not move. 1082 // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow 1083 // each finger individually relative to the initial centroid of the finger. 1084 FREEFORM, 1085 1086 // Waiting for quiet time to end before starting the next gesture. 1087 QUIET, 1088 }; 1089 1090 // Time the first finger went down. 1091 nsecs_t firstTouchTime; 1092 1093 // The active pointer id from the raw touch data. 1094 int32_t activeTouchId; // -1 if none 1095 1096 // The active pointer id from the gesture last delivered to the application. 1097 int32_t activeGestureId; // -1 if none 1098 1099 // Pointer coords and ids for the current and previous pointer gesture. 1100 Mode currentGestureMode; 1101 BitSet32 currentGestureIdBits; 1102 uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; 1103 PointerProperties currentGestureProperties[MAX_POINTERS]; 1104 PointerCoords currentGestureCoords[MAX_POINTERS]; 1105 1106 Mode lastGestureMode; 1107 BitSet32 lastGestureIdBits; 1108 uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; 1109 PointerProperties lastGestureProperties[MAX_POINTERS]; 1110 PointerCoords lastGestureCoords[MAX_POINTERS]; 1111 1112 // Time the pointer gesture last went down. 1113 nsecs_t downTime; 1114 1115 // Time when the pointer went down for a TAP. 1116 nsecs_t tapDownTime; 1117 1118 // Time when the pointer went up for a TAP. 1119 nsecs_t tapUpTime; 1120 1121 // Location of initial tap. 1122 float tapX, tapY; 1123 1124 // Time we started waiting for quiescence. 1125 nsecs_t quietTime; 1126 1127 // Reference points for multitouch gestures. 1128 float referenceTouchX; // reference touch X/Y coordinates in surface units 1129 float referenceTouchY; 1130 float referenceGestureX; // reference gesture X/Y coordinates in pixels 1131 float referenceGestureY; 1132 1133 // Distance that each pointer has traveled which has not yet been 1134 // subsumed into the reference gesture position. 1135 BitSet32 referenceIdBits; 1136 struct Delta { 1137 float dx, dy; 1138 }; 1139 Delta referenceDeltas[MAX_POINTER_ID + 1]; 1140 1141 // Describes how touch ids are mapped to gesture ids for freeform gestures. 1142 uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; 1143 1144 // A velocity tracker for determining whether to switch active pointers during drags. 1145 VelocityTracker velocityTracker; 1146 1147 // Velocity control for pointer movements. 1148 VelocityControl pointerVelocityControl; 1149 1150 void reset() { 1151 firstTouchTime = LLONG_MIN; 1152 activeTouchId = -1; 1153 activeGestureId = -1; 1154 currentGestureMode = NEUTRAL; 1155 currentGestureIdBits.clear(); 1156 lastGestureMode = NEUTRAL; 1157 lastGestureIdBits.clear(); 1158 downTime = 0; 1159 velocityTracker.clear(); 1160 resetTap(); 1161 resetQuietTime(); 1162 pointerVelocityControl.reset(); 1163 } 1164 1165 void resetTap() { 1166 tapDownTime = LLONG_MIN; 1167 tapUpTime = LLONG_MIN; 1168 } 1169 1170 void resetQuietTime() { 1171 quietTime = LLONG_MIN; 1172 } 1173 } mPointerGesture; 1174 1175 void initializeLocked(); 1176 1177 TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); 1178 void dispatchTouches(nsecs_t when, uint32_t policyFlags); 1179 void prepareTouches(float* outXPrecision, float* outYPrecision); 1180 void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); 1181 bool preparePointerGestures(nsecs_t when, 1182 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout); 1183 1184 // Dispatches a motion event. 1185 // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the 1186 // method will take care of setting the index and transmuting the action to DOWN or UP 1187 // it is the first / last pointer to go down / up. 1188 void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 1189 int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, 1190 int32_t edgeFlags, 1191 const PointerProperties* properties, const PointerCoords* coords, 1192 const uint32_t* idToIndex, BitSet32 idBits, 1193 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); 1194 1195 // Updates pointer coords and properties for pointers with specified ids that have moved. 1196 // Returns true if any of them changed. 1197 bool updateMovedPointers(const PointerProperties* inProperties, 1198 const PointerCoords* inCoords, const uint32_t* inIdToIndex, 1199 PointerProperties* outProperties, PointerCoords* outCoords, 1200 const uint32_t* outIdToIndex, BitSet32 idBits) const; 1201 1202 void suppressSwipeOntoVirtualKeys(nsecs_t when); 1203 1204 int32_t getTouchToolType(bool isStylus) const; 1205 bool isPointInsideSurfaceLocked(int32_t x, int32_t y); 1206 const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); 1207 1208 void calculatePointerIds(); 1209}; 1210 1211 1212class SingleTouchInputMapper : public TouchInputMapper { 1213public: 1214 SingleTouchInputMapper(InputDevice* device); 1215 virtual ~SingleTouchInputMapper(); 1216 1217 virtual void reset(); 1218 virtual void process(const RawEvent* rawEvent); 1219 1220protected: 1221 virtual void configureRawAxes(); 1222 1223private: 1224 struct Accumulator { 1225 enum { 1226 FIELD_BTN_TOUCH = 1, 1227 FIELD_ABS_X = 2, 1228 FIELD_ABS_Y = 4, 1229 FIELD_ABS_PRESSURE = 8, 1230 FIELD_ABS_TOOL_WIDTH = 16, 1231 FIELD_BUTTONS = 32, 1232 }; 1233 1234 uint32_t fields; 1235 1236 bool btnTouch; 1237 int32_t absX; 1238 int32_t absY; 1239 int32_t absPressure; 1240 int32_t absToolWidth; 1241 1242 uint32_t buttonDown; 1243 uint32_t buttonUp; 1244 1245 inline void clear() { 1246 fields = 0; 1247 buttonDown = 0; 1248 buttonUp = 0; 1249 } 1250 } mAccumulator; 1251 1252 bool mDown; 1253 int32_t mX; 1254 int32_t mY; 1255 int32_t mPressure; 1256 int32_t mToolWidth; 1257 int32_t mButtonState; 1258 1259 void clearState(); 1260 1261 void sync(nsecs_t when); 1262}; 1263 1264 1265class MultiTouchInputMapper : public TouchInputMapper { 1266public: 1267 MultiTouchInputMapper(InputDevice* device); 1268 virtual ~MultiTouchInputMapper(); 1269 1270 virtual void reset(); 1271 virtual void process(const RawEvent* rawEvent); 1272 1273protected: 1274 virtual void configureRawAxes(); 1275 1276private: 1277 struct Accumulator { 1278 enum { 1279 FIELD_ABS_MT_POSITION_X = 1 << 0, 1280 FIELD_ABS_MT_POSITION_Y = 1 << 1, 1281 FIELD_ABS_MT_TOUCH_MAJOR = 1 << 2, 1282 FIELD_ABS_MT_TOUCH_MINOR = 1 << 3, 1283 FIELD_ABS_MT_WIDTH_MAJOR = 1 << 4, 1284 FIELD_ABS_MT_WIDTH_MINOR = 1 << 5, 1285 FIELD_ABS_MT_ORIENTATION = 1 << 6, 1286 FIELD_ABS_MT_TRACKING_ID = 1 << 7, 1287 FIELD_ABS_MT_PRESSURE = 1 << 8, 1288 FIELD_ABS_MT_TOOL_TYPE = 1 << 9, 1289 FIELD_ABS_MT_DISTANCE = 1 << 10, 1290 }; 1291 1292 struct Slot { 1293 uint32_t fields; // 0 if slot is unused 1294 1295 int32_t absMTPositionX; 1296 int32_t absMTPositionY; 1297 int32_t absMTTouchMajor; 1298 int32_t absMTTouchMinor; 1299 int32_t absMTWidthMajor; 1300 int32_t absMTWidthMinor; 1301 int32_t absMTOrientation; 1302 int32_t absMTTrackingId; 1303 int32_t absMTPressure; 1304 int32_t absMTToolType; 1305 int32_t absMTDistance; 1306 1307 inline Slot() { 1308 clear(); 1309 } 1310 1311 inline void clear() { 1312 fields = 0; 1313 } 1314 }; 1315 1316 // Current slot index. 1317 int32_t currentSlot; 1318 1319 // Array of slots. 1320 Slot* slots; 1321 1322 // Bitfield of buttons that went down or up. 1323 uint32_t buttonDown; 1324 uint32_t buttonUp; 1325 1326 Accumulator() : currentSlot(0), slots(NULL), buttonDown(0), buttonUp(0) { 1327 } 1328 1329 ~Accumulator() { 1330 delete[] slots; 1331 } 1332 1333 void allocateSlots(size_t slotCount) { 1334 slots = new Slot[slotCount]; 1335 } 1336 1337 void clearSlots(size_t slotCount) { 1338 for (size_t i = 0; i < slotCount; i++) { 1339 slots[i].clear(); 1340 } 1341 currentSlot = 0; 1342 } 1343 1344 void clearButtons() { 1345 buttonDown = 0; 1346 buttonUp = 0; 1347 } 1348 } mAccumulator; 1349 1350 size_t mSlotCount; 1351 bool mUsingSlotsProtocol; 1352 1353 int32_t mButtonState; 1354 1355 // Specifies the pointer id bits that are in use, and their associated tracking id. 1356 BitSet32 mPointerIdBits; 1357 int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1]; 1358 1359 void clearState(); 1360 1361 void sync(nsecs_t when); 1362}; 1363 1364 1365class JoystickInputMapper : public InputMapper { 1366public: 1367 JoystickInputMapper(InputDevice* device); 1368 virtual ~JoystickInputMapper(); 1369 1370 virtual uint32_t getSources(); 1371 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1372 virtual void dump(String8& dump); 1373 virtual void configure(const InputReaderConfiguration* config, uint32_t changes); 1374 virtual void reset(); 1375 virtual void process(const RawEvent* rawEvent); 1376 1377private: 1378 struct Axis { 1379 RawAbsoluteAxisInfo rawAxisInfo; 1380 AxisInfo axisInfo; 1381 1382 bool explicitlyMapped; // true if the axis was explicitly assigned an axis id 1383 1384 float scale; // scale factor from raw to normalized values 1385 float offset; // offset to add after scaling for normalization 1386 float highScale; // scale factor from raw to normalized values of high split 1387 float highOffset; // offset to add after scaling for normalization of high split 1388 1389 float min; // normalized inclusive minimum 1390 float max; // normalized inclusive maximum 1391 float flat; // normalized flat region size 1392 float fuzz; // normalized error tolerance 1393 1394 float filter; // filter out small variations of this size 1395 float currentValue; // current value 1396 float newValue; // most recent value 1397 float highCurrentValue; // current value of high split 1398 float highNewValue; // most recent value of high split 1399 1400 void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, 1401 bool explicitlyMapped, float scale, float offset, 1402 float highScale, float highOffset, 1403 float min, float max, float flat, float fuzz) { 1404 this->rawAxisInfo = rawAxisInfo; 1405 this->axisInfo = axisInfo; 1406 this->explicitlyMapped = explicitlyMapped; 1407 this->scale = scale; 1408 this->offset = offset; 1409 this->highScale = highScale; 1410 this->highOffset = highOffset; 1411 this->min = min; 1412 this->max = max; 1413 this->flat = flat; 1414 this->fuzz = fuzz; 1415 this->filter = 0; 1416 resetValue(); 1417 } 1418 1419 void resetValue() { 1420 this->currentValue = 0; 1421 this->newValue = 0; 1422 this->highCurrentValue = 0; 1423 this->highNewValue = 0; 1424 } 1425 }; 1426 1427 // Axes indexed by raw ABS_* axis index. 1428 KeyedVector<int32_t, Axis> mAxes; 1429 1430 void sync(nsecs_t when, bool force); 1431 1432 bool haveAxis(int32_t axisId); 1433 void pruneAxes(bool ignoreExplicitlyMappedAxes); 1434 bool filterAxes(bool force); 1435 1436 static bool hasValueChangedSignificantly(float filter, 1437 float newValue, float currentValue, float min, float max); 1438 static bool hasMovedNearerToValueWithinFilteredRange(float filter, 1439 float newValue, float currentValue, float thresholdValue); 1440 1441 static bool isCenteredAxis(int32_t axis); 1442}; 1443 1444} // namespace android 1445 1446#endif // _UI_INPUT_READER_H 1447