InputReader.h revision dbf8d27f4c32e20e132e90ad713c6ebaf71d7756
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef _UI_INPUT_READER_H 18#define _UI_INPUT_READER_H 19 20#include "EventHub.h" 21#include "InputDispatcher.h" 22#include "PointerController.h" 23 24#include <ui/Input.h> 25#include <ui/DisplayInfo.h> 26#include <utils/KeyedVector.h> 27#include <utils/threads.h> 28#include <utils/Timers.h> 29#include <utils/RefBase.h> 30#include <utils/String8.h> 31#include <utils/BitSet.h> 32 33#include <stddef.h> 34#include <unistd.h> 35 36namespace android { 37 38class InputDevice; 39class InputMapper; 40 41 42/* 43 * Input reader policy interface. 44 * 45 * The input reader policy is used by the input reader to interact with the Window Manager 46 * and other system components. 47 * 48 * The actual implementation is partially supported by callbacks into the DVM 49 * via JNI. This interface is also mocked in the unit tests. 50 */ 51class InputReaderPolicyInterface : public virtual RefBase { 52protected: 53 InputReaderPolicyInterface() { } 54 virtual ~InputReaderPolicyInterface() { } 55 56public: 57 /* Display orientations. */ 58 enum { 59 ROTATION_0 = 0, 60 ROTATION_90 = 1, 61 ROTATION_180 = 2, 62 ROTATION_270 = 3 63 }; 64 65 /* Gets information about the display with the specified id. 66 * Returns true if the display info is available, false otherwise. 67 */ 68 virtual bool getDisplayInfo(int32_t displayId, 69 int32_t* width, int32_t* height, int32_t* orientation) = 0; 70 71 /* Determines whether to turn on some hacks we have to improve the touch interaction with a 72 * certain device whose screen currently is not all that good. 73 */ 74 virtual bool filterTouchEvents() = 0; 75 76 /* Determines whether to turn on some hacks to improve touch interaction with another device 77 * where touch coordinate data can get corrupted. 78 */ 79 virtual bool filterJumpyTouchEvents() = 0; 80 81 /* Gets the amount of time to disable virtual keys after the screen is touched 82 * in order to filter out accidental virtual key presses due to swiping gestures 83 * or taps near the edge of the display. May be 0 to disable the feature. 84 */ 85 virtual nsecs_t getVirtualKeyQuietTime() = 0; 86 87 /* Gets the excluded device names for the platform. */ 88 virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0; 89 90 /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ 91 virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; 92}; 93 94 95/* Processes raw input events and sends cooked event data to an input dispatcher. */ 96class InputReaderInterface : public virtual RefBase { 97protected: 98 InputReaderInterface() { } 99 virtual ~InputReaderInterface() { } 100 101public: 102 /* Dumps the state of the input reader. 103 * 104 * This method may be called on any thread (usually by the input manager). */ 105 virtual void dump(String8& dump) = 0; 106 107 /* Runs a single iteration of the processing loop. 108 * Nominally reads and processes one incoming message from the EventHub. 109 * 110 * This method should be called on the input reader thread. 111 */ 112 virtual void loopOnce() = 0; 113 114 /* Gets the current input device configuration. 115 * 116 * This method may be called on any thread (usually by the input manager). 117 */ 118 virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; 119 120 /* Gets information about the specified input device. 121 * Returns OK if the device information was obtained or NAME_NOT_FOUND if there 122 * was no such device. 123 * 124 * This method may be called on any thread (usually by the input manager). 125 */ 126 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; 127 128 /* Gets the list of all registered device ids. */ 129 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; 130 131 /* Query current input state. */ 132 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 133 int32_t scanCode) = 0; 134 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 135 int32_t keyCode) = 0; 136 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 137 int32_t sw) = 0; 138 139 /* Determine whether physical keys exist for the given framework-domain key codes. */ 140 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 141 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; 142}; 143 144 145/* Internal interface used by individual input devices to access global input device state 146 * and parameters maintained by the input reader. 147 */ 148class InputReaderContext { 149public: 150 InputReaderContext() { } 151 virtual ~InputReaderContext() { } 152 153 virtual void updateGlobalMetaState() = 0; 154 virtual int32_t getGlobalMetaState() = 0; 155 156 virtual void disableVirtualKeysUntil(nsecs_t time) = 0; 157 virtual bool shouldDropVirtualKey(nsecs_t now, 158 InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; 159 160 virtual void fadePointer() = 0; 161 162 virtual void requestTimeoutAtTime(nsecs_t when) = 0; 163 164 virtual InputReaderPolicyInterface* getPolicy() = 0; 165 virtual InputDispatcherInterface* getDispatcher() = 0; 166 virtual EventHubInterface* getEventHub() = 0; 167}; 168 169 170/* The input reader reads raw event data from the event hub and processes it into input events 171 * that it sends to the input dispatcher. Some functions of the input reader, such as early 172 * event filtering in low power states, are controlled by a separate policy object. 173 * 174 * IMPORTANT INVARIANT: 175 * Because the policy and dispatcher can potentially block or cause re-entrance into 176 * the input reader, the input reader never calls into other components while holding 177 * an exclusive internal lock whenever re-entrance can happen. 178 */ 179class InputReader : public InputReaderInterface, protected InputReaderContext { 180public: 181 InputReader(const sp<EventHubInterface>& eventHub, 182 const sp<InputReaderPolicyInterface>& policy, 183 const sp<InputDispatcherInterface>& dispatcher); 184 virtual ~InputReader(); 185 186 virtual void dump(String8& dump); 187 188 virtual void loopOnce(); 189 190 virtual void getInputConfiguration(InputConfiguration* outConfiguration); 191 192 virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); 193 virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); 194 195 virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, 196 int32_t scanCode); 197 virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, 198 int32_t keyCode); 199 virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, 200 int32_t sw); 201 202 virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, 203 size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); 204 205protected: 206 // These methods are protected virtual so they can be overridden and instrumented 207 // by test cases. 208 virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); 209 210private: 211 sp<EventHubInterface> mEventHub; 212 sp<InputReaderPolicyInterface> mPolicy; 213 sp<InputDispatcherInterface> mDispatcher; 214 215 virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } 216 virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } 217 virtual EventHubInterface* getEventHub() { return mEventHub.get(); } 218 219 // The event queue. 220 static const int EVENT_BUFFER_SIZE = 256; 221 RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; 222 223 // This reader/writer lock guards the list of input devices. 224 // The writer lock must be held whenever the list of input devices is modified 225 // and then promptly released. 226 // The reader lock must be held whenever the list of input devices is traversed or an 227 // input device in the list is accessed. 228 // This lock only protects the registry and prevents inadvertent deletion of device objects 229 // that are in use. Individual devices are responsible for guarding their own internal state 230 // as needed for concurrent operation. 231 RWLock mDeviceRegistryLock; 232 KeyedVector<int32_t, InputDevice*> mDevices; 233 234 // low-level input event decoding and device management 235 void processEvents(const RawEvent* rawEvents, size_t count); 236 237 void addDevice(int32_t deviceId); 238 void removeDevice(int32_t deviceId); 239 void processEventsForDevice(int32_t deviceId, const RawEvent* rawEvents, size_t count); 240 void timeoutExpired(nsecs_t when); 241 242 void handleConfigurationChanged(nsecs_t when); 243 void configureExcludedDevices(); 244 245 // state management for all devices 246 Mutex mStateLock; 247 248 int32_t mGlobalMetaState; 249 virtual void updateGlobalMetaState(); 250 virtual int32_t getGlobalMetaState(); 251 252 virtual void fadePointer(); 253 254 InputConfiguration mInputConfiguration; 255 void updateInputConfiguration(); 256 257 nsecs_t mDisableVirtualKeysTimeout; // only accessed by reader thread 258 virtual void disableVirtualKeysUntil(nsecs_t time); 259 virtual bool shouldDropVirtualKey(nsecs_t now, 260 InputDevice* device, int32_t keyCode, int32_t scanCode); 261 262 nsecs_t mNextTimeout; // only accessed by reader thread 263 virtual void requestTimeoutAtTime(nsecs_t when); 264 265 // state queries 266 typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); 267 int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, 268 GetStateFunc getStateFunc); 269 bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, 270 const int32_t* keyCodes, uint8_t* outFlags); 271}; 272 273 274/* Reads raw events from the event hub and processes them, endlessly. */ 275class InputReaderThread : public Thread { 276public: 277 InputReaderThread(const sp<InputReaderInterface>& reader); 278 virtual ~InputReaderThread(); 279 280private: 281 sp<InputReaderInterface> mReader; 282 283 virtual bool threadLoop(); 284}; 285 286 287/* Represents the state of a single input device. */ 288class InputDevice { 289public: 290 InputDevice(InputReaderContext* context, int32_t id, const String8& name); 291 ~InputDevice(); 292 293 inline InputReaderContext* getContext() { return mContext; } 294 inline int32_t getId() { return mId; } 295 inline const String8& getName() { return mName; } 296 inline uint32_t getSources() { return mSources; } 297 298 inline bool isExternal() { return mIsExternal; } 299 inline void setExternal(bool external) { mIsExternal = external; } 300 301 inline bool isIgnored() { return mMappers.isEmpty(); } 302 303 void dump(String8& dump); 304 void addMapper(InputMapper* mapper); 305 void configure(); 306 void reset(); 307 void process(const RawEvent* rawEvents, size_t count); 308 void timeoutExpired(nsecs_t when); 309 310 void getDeviceInfo(InputDeviceInfo* outDeviceInfo); 311 int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 312 int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 313 int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 314 bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 315 const int32_t* keyCodes, uint8_t* outFlags); 316 317 int32_t getMetaState(); 318 319 void fadePointer(); 320 321 inline const PropertyMap& getConfiguration() { 322 return mConfiguration; 323 } 324 325private: 326 InputReaderContext* mContext; 327 int32_t mId; 328 329 Vector<InputMapper*> mMappers; 330 331 String8 mName; 332 uint32_t mSources; 333 bool mIsExternal; 334 335 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); 336 int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); 337 338 PropertyMap mConfiguration; 339}; 340 341 342/* An input mapper transforms raw input events into cooked event data. 343 * A single input device can have multiple associated input mappers in order to interpret 344 * different classes of events. 345 */ 346class InputMapper { 347public: 348 InputMapper(InputDevice* device); 349 virtual ~InputMapper(); 350 351 inline InputDevice* getDevice() { return mDevice; } 352 inline int32_t getDeviceId() { return mDevice->getId(); } 353 inline const String8 getDeviceName() { return mDevice->getName(); } 354 inline InputReaderContext* getContext() { return mContext; } 355 inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } 356 inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } 357 inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } 358 359 virtual uint32_t getSources() = 0; 360 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 361 virtual void dump(String8& dump); 362 virtual void configure(); 363 virtual void reset(); 364 virtual void process(const RawEvent* rawEvent) = 0; 365 virtual void timeoutExpired(nsecs_t when); 366 367 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 368 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 369 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 370 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 371 const int32_t* keyCodes, uint8_t* outFlags); 372 373 virtual int32_t getMetaState(); 374 375 virtual void fadePointer(); 376 377protected: 378 InputDevice* mDevice; 379 InputReaderContext* mContext; 380 381 static void dumpRawAbsoluteAxisInfo(String8& dump, 382 const RawAbsoluteAxisInfo& axis, const char* name); 383}; 384 385 386class SwitchInputMapper : public InputMapper { 387public: 388 SwitchInputMapper(InputDevice* device); 389 virtual ~SwitchInputMapper(); 390 391 virtual uint32_t getSources(); 392 virtual void process(const RawEvent* rawEvent); 393 394 virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); 395 396private: 397 void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); 398}; 399 400 401class KeyboardInputMapper : public InputMapper { 402public: 403 KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); 404 virtual ~KeyboardInputMapper(); 405 406 virtual uint32_t getSources(); 407 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 408 virtual void dump(String8& dump); 409 virtual void configure(); 410 virtual void reset(); 411 virtual void process(const RawEvent* rawEvent); 412 413 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 414 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 415 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 416 const int32_t* keyCodes, uint8_t* outFlags); 417 418 virtual int32_t getMetaState(); 419 420private: 421 Mutex mLock; 422 423 struct KeyDown { 424 int32_t keyCode; 425 int32_t scanCode; 426 }; 427 428 uint32_t mSource; 429 int32_t mKeyboardType; 430 431 // Immutable configuration parameters. 432 struct Parameters { 433 int32_t associatedDisplayId; 434 bool orientationAware; 435 } mParameters; 436 437 struct LockedState { 438 Vector<KeyDown> keyDowns; // keys that are down 439 int32_t metaState; 440 nsecs_t downTime; // time of most recent key down 441 442 struct LedState { 443 bool avail; // led is available 444 bool on; // we think the led is currently on 445 }; 446 LedState capsLockLedState; 447 LedState numLockLedState; 448 LedState scrollLockLedState; 449 } mLocked; 450 451 void initializeLocked(); 452 453 void configureParameters(); 454 void dumpParameters(String8& dump); 455 456 bool isKeyboardOrGamepadKey(int32_t scanCode); 457 458 void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, 459 uint32_t policyFlags); 460 461 ssize_t findKeyDownLocked(int32_t scanCode); 462 463 void resetLedStateLocked(); 464 void initializeLedStateLocked(LockedState::LedState& ledState, int32_t led); 465 void updateLedStateLocked(bool reset); 466 void updateLedStateForModifierLocked(LockedState::LedState& ledState, int32_t led, 467 int32_t modifier, bool reset); 468}; 469 470 471class CursorInputMapper : public InputMapper { 472public: 473 CursorInputMapper(InputDevice* device); 474 virtual ~CursorInputMapper(); 475 476 virtual uint32_t getSources(); 477 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 478 virtual void dump(String8& dump); 479 virtual void configure(); 480 virtual void reset(); 481 virtual void process(const RawEvent* rawEvent); 482 483 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 484 485 virtual void fadePointer(); 486 487private: 488 // Amount that trackball needs to move in order to generate a key event. 489 static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; 490 491 Mutex mLock; 492 493 // Immutable configuration parameters. 494 struct Parameters { 495 enum Mode { 496 MODE_POINTER, 497 MODE_NAVIGATION, 498 }; 499 500 Mode mode; 501 int32_t associatedDisplayId; 502 bool orientationAware; 503 } mParameters; 504 505 struct Accumulator { 506 enum { 507 FIELD_BUTTONS = 1, 508 FIELD_REL_X = 2, 509 FIELD_REL_Y = 4, 510 FIELD_REL_WHEEL = 8, 511 FIELD_REL_HWHEEL = 16, 512 }; 513 514 uint32_t fields; 515 516 uint32_t buttonDown; 517 uint32_t buttonUp; 518 519 int32_t relX; 520 int32_t relY; 521 int32_t relWheel; 522 int32_t relHWheel; 523 524 inline void clear() { 525 fields = 0; 526 } 527 } mAccumulator; 528 529 int32_t mSource; 530 float mXScale; 531 float mYScale; 532 float mXPrecision; 533 float mYPrecision; 534 535 bool mHaveVWheel; 536 bool mHaveHWheel; 537 float mVWheelScale; 538 float mHWheelScale; 539 540 sp<PointerControllerInterface> mPointerController; 541 542 struct LockedState { 543 uint32_t buttonState; 544 nsecs_t downTime; 545 } mLocked; 546 547 void initializeLocked(); 548 549 void configureParameters(); 550 void dumpParameters(String8& dump); 551 552 void sync(nsecs_t when); 553}; 554 555 556class TouchInputMapper : public InputMapper { 557public: 558 TouchInputMapper(InputDevice* device); 559 virtual ~TouchInputMapper(); 560 561 virtual uint32_t getSources(); 562 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 563 virtual void dump(String8& dump); 564 virtual void configure(); 565 virtual void reset(); 566 567 virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); 568 virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); 569 virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, 570 const int32_t* keyCodes, uint8_t* outFlags); 571 572 virtual void fadePointer(); 573 574protected: 575 Mutex mLock; 576 577 struct VirtualKey { 578 int32_t keyCode; 579 int32_t scanCode; 580 uint32_t flags; 581 582 // computed hit box, specified in touch screen coords based on known display size 583 int32_t hitLeft; 584 int32_t hitTop; 585 int32_t hitRight; 586 int32_t hitBottom; 587 588 inline bool isHit(int32_t x, int32_t y) const { 589 return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; 590 } 591 }; 592 593 // Raw data for a single pointer. 594 struct PointerData { 595 uint32_t id; 596 int32_t x; 597 int32_t y; 598 int32_t pressure; 599 int32_t touchMajor; 600 int32_t touchMinor; 601 int32_t toolMajor; 602 int32_t toolMinor; 603 int32_t orientation; 604 605 inline bool operator== (const PointerData& other) const { 606 return id == other.id 607 && x == other.x 608 && y == other.y 609 && pressure == other.pressure 610 && touchMajor == other.touchMajor 611 && touchMinor == other.touchMinor 612 && toolMajor == other.toolMajor 613 && toolMinor == other.toolMinor 614 && orientation == other.orientation; 615 } 616 inline bool operator!= (const PointerData& other) const { 617 return !(*this == other); 618 } 619 }; 620 621 // Raw data for a collection of pointers including a pointer id mapping table. 622 struct TouchData { 623 uint32_t pointerCount; 624 PointerData pointers[MAX_POINTERS]; 625 BitSet32 idBits; 626 uint32_t idToIndex[MAX_POINTER_ID + 1]; 627 uint32_t buttonState; 628 629 void copyFrom(const TouchData& other) { 630 pointerCount = other.pointerCount; 631 idBits = other.idBits; 632 buttonState = other.buttonState; 633 634 for (uint32_t i = 0; i < pointerCount; i++) { 635 pointers[i] = other.pointers[i]; 636 637 int id = pointers[i].id; 638 idToIndex[id] = other.idToIndex[id]; 639 } 640 } 641 642 inline void clear() { 643 pointerCount = 0; 644 idBits.clear(); 645 buttonState = 0; 646 } 647 }; 648 649 // Input sources supported by the device. 650 uint32_t mTouchSource; // sources when reporting touch data 651 uint32_t mPointerSource; // sources when reporting pointer gestures 652 653 // Immutable configuration parameters. 654 struct Parameters { 655 enum DeviceType { 656 DEVICE_TYPE_TOUCH_SCREEN, 657 DEVICE_TYPE_TOUCH_PAD, 658 DEVICE_TYPE_POINTER, 659 }; 660 661 DeviceType deviceType; 662 int32_t associatedDisplayId; 663 bool orientationAware; 664 665 bool useBadTouchFilter; 666 bool useJumpyTouchFilter; 667 bool useAveragingTouchFilter; 668 nsecs_t virtualKeyQuietTime; 669 } mParameters; 670 671 // Immutable calibration parameters in parsed form. 672 struct Calibration { 673 // Touch Size 674 enum TouchSizeCalibration { 675 TOUCH_SIZE_CALIBRATION_DEFAULT, 676 TOUCH_SIZE_CALIBRATION_NONE, 677 TOUCH_SIZE_CALIBRATION_GEOMETRIC, 678 TOUCH_SIZE_CALIBRATION_PRESSURE, 679 }; 680 681 TouchSizeCalibration touchSizeCalibration; 682 683 // Tool Size 684 enum ToolSizeCalibration { 685 TOOL_SIZE_CALIBRATION_DEFAULT, 686 TOOL_SIZE_CALIBRATION_NONE, 687 TOOL_SIZE_CALIBRATION_GEOMETRIC, 688 TOOL_SIZE_CALIBRATION_LINEAR, 689 TOOL_SIZE_CALIBRATION_AREA, 690 }; 691 692 ToolSizeCalibration toolSizeCalibration; 693 bool haveToolSizeLinearScale; 694 float toolSizeLinearScale; 695 bool haveToolSizeLinearBias; 696 float toolSizeLinearBias; 697 bool haveToolSizeAreaScale; 698 float toolSizeAreaScale; 699 bool haveToolSizeAreaBias; 700 float toolSizeAreaBias; 701 bool haveToolSizeIsSummed; 702 bool toolSizeIsSummed; 703 704 // Pressure 705 enum PressureCalibration { 706 PRESSURE_CALIBRATION_DEFAULT, 707 PRESSURE_CALIBRATION_NONE, 708 PRESSURE_CALIBRATION_PHYSICAL, 709 PRESSURE_CALIBRATION_AMPLITUDE, 710 }; 711 enum PressureSource { 712 PRESSURE_SOURCE_DEFAULT, 713 PRESSURE_SOURCE_PRESSURE, 714 PRESSURE_SOURCE_TOUCH, 715 }; 716 717 PressureCalibration pressureCalibration; 718 PressureSource pressureSource; 719 bool havePressureScale; 720 float pressureScale; 721 722 // Size 723 enum SizeCalibration { 724 SIZE_CALIBRATION_DEFAULT, 725 SIZE_CALIBRATION_NONE, 726 SIZE_CALIBRATION_NORMALIZED, 727 }; 728 729 SizeCalibration sizeCalibration; 730 731 // Orientation 732 enum OrientationCalibration { 733 ORIENTATION_CALIBRATION_DEFAULT, 734 ORIENTATION_CALIBRATION_NONE, 735 ORIENTATION_CALIBRATION_INTERPOLATED, 736 ORIENTATION_CALIBRATION_VECTOR, 737 }; 738 739 OrientationCalibration orientationCalibration; 740 } mCalibration; 741 742 // Raw axis information from the driver. 743 struct RawAxes { 744 RawAbsoluteAxisInfo x; 745 RawAbsoluteAxisInfo y; 746 RawAbsoluteAxisInfo pressure; 747 RawAbsoluteAxisInfo touchMajor; 748 RawAbsoluteAxisInfo touchMinor; 749 RawAbsoluteAxisInfo toolMajor; 750 RawAbsoluteAxisInfo toolMinor; 751 RawAbsoluteAxisInfo orientation; 752 } mRawAxes; 753 754 // Current and previous touch sample data. 755 TouchData mCurrentTouch; 756 PointerCoords mCurrentTouchCoords[MAX_POINTERS]; 757 758 TouchData mLastTouch; 759 PointerCoords mLastTouchCoords[MAX_POINTERS]; 760 761 // The time the primary pointer last went down. 762 nsecs_t mDownTime; 763 764 // The pointer controller, or null if the device is not a pointer. 765 sp<PointerControllerInterface> mPointerController; 766 767 struct LockedState { 768 Vector<VirtualKey> virtualKeys; 769 770 // The surface orientation and width and height set by configureSurfaceLocked(). 771 int32_t surfaceOrientation; 772 int32_t surfaceWidth, surfaceHeight; 773 774 // The associated display orientation and width and height set by configureSurfaceLocked(). 775 int32_t associatedDisplayOrientation; 776 int32_t associatedDisplayWidth, associatedDisplayHeight; 777 778 // Translation and scaling factors, orientation-independent. 779 float xScale; 780 float xPrecision; 781 782 float yScale; 783 float yPrecision; 784 785 float geometricScale; 786 787 float toolSizeLinearScale; 788 float toolSizeLinearBias; 789 float toolSizeAreaScale; 790 float toolSizeAreaBias; 791 792 float pressureScale; 793 794 float sizeScale; 795 796 float orientationScale; 797 798 // Oriented motion ranges for input device info. 799 struct OrientedRanges { 800 InputDeviceInfo::MotionRange x; 801 InputDeviceInfo::MotionRange y; 802 803 bool havePressure; 804 InputDeviceInfo::MotionRange pressure; 805 806 bool haveSize; 807 InputDeviceInfo::MotionRange size; 808 809 bool haveTouchSize; 810 InputDeviceInfo::MotionRange touchMajor; 811 InputDeviceInfo::MotionRange touchMinor; 812 813 bool haveToolSize; 814 InputDeviceInfo::MotionRange toolMajor; 815 InputDeviceInfo::MotionRange toolMinor; 816 817 bool haveOrientation; 818 InputDeviceInfo::MotionRange orientation; 819 } orientedRanges; 820 821 // Oriented dimensions and precision. 822 float orientedSurfaceWidth, orientedSurfaceHeight; 823 float orientedXPrecision, orientedYPrecision; 824 825 struct CurrentVirtualKeyState { 826 bool down; 827 nsecs_t downTime; 828 int32_t keyCode; 829 int32_t scanCode; 830 } currentVirtualKey; 831 832 // Scale factor for gesture based pointer movements. 833 float pointerGestureXMovementScale; 834 float pointerGestureYMovementScale; 835 836 // Scale factor for gesture based zooming and other freeform motions. 837 float pointerGestureXZoomScale; 838 float pointerGestureYZoomScale; 839 840 // The maximum swipe width squared. 841 int32_t pointerGestureMaxSwipeWidthSquared; 842 } mLocked; 843 844 virtual void configureParameters(); 845 virtual void dumpParameters(String8& dump); 846 virtual void configureRawAxes(); 847 virtual void dumpRawAxes(String8& dump); 848 virtual bool configureSurfaceLocked(); 849 virtual void dumpSurfaceLocked(String8& dump); 850 virtual void configureVirtualKeysLocked(); 851 virtual void dumpVirtualKeysLocked(String8& dump); 852 virtual void parseCalibration(); 853 virtual void resolveCalibration(); 854 virtual void dumpCalibration(String8& dump); 855 856 enum TouchResult { 857 // Dispatch the touch normally. 858 DISPATCH_TOUCH, 859 // Do not dispatch the touch, but keep tracking the current stroke. 860 SKIP_TOUCH, 861 // Do not dispatch the touch, and drop all information associated with the current stoke 862 // so the next movement will appear as a new down. 863 DROP_STROKE 864 }; 865 866 void syncTouch(nsecs_t when, bool havePointerIds); 867 868private: 869 /* Maximum number of historical samples to average. */ 870 static const uint32_t AVERAGING_HISTORY_SIZE = 5; 871 872 /* Slop distance for jumpy pointer detection. 873 * The vertical range of the screen divided by this is our epsilon value. */ 874 static const uint32_t JUMPY_EPSILON_DIVISOR = 212; 875 876 /* Number of jumpy points to drop for touchscreens that need it. */ 877 static const uint32_t JUMPY_TRANSITION_DROPS = 3; 878 static const uint32_t JUMPY_DROP_LIMIT = 3; 879 880 /* Maximum squared distance for averaging. 881 * If moving farther than this, turn of averaging to avoid lag in response. */ 882 static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75; 883 884 struct AveragingTouchFilterState { 885 // Individual history tracks are stored by pointer id 886 uint32_t historyStart[MAX_POINTERS]; 887 uint32_t historyEnd[MAX_POINTERS]; 888 struct { 889 struct { 890 int32_t x; 891 int32_t y; 892 int32_t pressure; 893 } pointers[MAX_POINTERS]; 894 } historyData[AVERAGING_HISTORY_SIZE]; 895 } mAveragingTouchFilter; 896 897 struct JumpyTouchFilterState { 898 uint32_t jumpyPointsDropped; 899 } mJumpyTouchFilter; 900 901 struct PointerDistanceHeapElement { 902 uint32_t currentPointerIndex : 8; 903 uint32_t lastPointerIndex : 8; 904 uint64_t distance : 48; // squared distance 905 }; 906 907 struct PointerGesture { 908 enum Mode { 909 // No fingers, button is not pressed. 910 // Nothing happening. 911 NEUTRAL, 912 913 // No fingers, button is not pressed. 914 // Tap detected. 915 // Emits DOWN and UP events at the pointer location. 916 TAP, 917 918 // Button is pressed. 919 // Pointer follows the active finger if there is one. Other fingers are ignored. 920 // Emits DOWN, MOVE and UP events at the pointer location. 921 CLICK_OR_DRAG, 922 923 // Exactly one finger, button is not pressed. 924 // Pointer follows the active finger. 925 // Emits HOVER_MOVE events at the pointer location. 926 HOVER, 927 928 // More than two fingers involved but they haven't moved enough for us 929 // to figure out what is intended. 930 INDETERMINATE_MULTITOUCH, 931 932 // Exactly two fingers moving in the same direction, button is not pressed. 933 // Pointer does not move. 934 // Emits DOWN, MOVE and UP events with a single pointer coordinate that 935 // follows the midpoint between both fingers. 936 // The centroid is fixed when entering this state. 937 SWIPE, 938 939 // Two or more fingers moving in arbitrary directions, button is not pressed. 940 // Pointer does not move. 941 // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow 942 // each finger individually relative to the initial centroid of the finger. 943 // The centroid is fixed when entering this state. 944 FREEFORM, 945 946 // Waiting for quiet time to end before starting the next gesture. 947 QUIET, 948 }; 949 950 // The active pointer id from the raw touch data. 951 int32_t activeTouchId; // -1 if none 952 953 // The active pointer id from the gesture last delivered to the application. 954 int32_t activeGestureId; // -1 if none 955 956 // Pointer coords and ids for the current and previous pointer gesture. 957 Mode currentGestureMode; 958 uint32_t currentGesturePointerCount; 959 BitSet32 currentGestureIdBits; 960 uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; 961 PointerCoords currentGestureCoords[MAX_POINTERS]; 962 963 Mode lastGestureMode; 964 uint32_t lastGesturePointerCount; 965 BitSet32 lastGestureIdBits; 966 uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; 967 PointerCoords lastGestureCoords[MAX_POINTERS]; 968 969 // Tracks for all pointers originally went down. 970 TouchData touchOrigin; 971 972 // Describes how touch ids are mapped to gesture ids for freeform gestures. 973 uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; 974 975 // Initial centroid of the movement. 976 // Used to calculate how far the touch pointers have moved since the gesture started. 977 int32_t initialCentroidX; 978 int32_t initialCentroidY; 979 980 // Initial pointer location. 981 // Used to track where the pointer was when the gesture started. 982 float initialPointerX; 983 float initialPointerY; 984 985 // Time the pointer gesture last went down. 986 nsecs_t downTime; 987 988 // Time we started waiting for a tap gesture. 989 nsecs_t tapTime; 990 991 // Time we started waiting for quiescence. 992 nsecs_t quietTime; 993 994 // A velocity tracker for determining whether to switch active pointers during drags. 995 VelocityTracker velocityTracker; 996 997 void reset() { 998 activeTouchId = -1; 999 activeGestureId = -1; 1000 currentGestureMode = NEUTRAL; 1001 currentGesturePointerCount = 0; 1002 currentGestureIdBits.clear(); 1003 lastGestureMode = NEUTRAL; 1004 lastGesturePointerCount = 0; 1005 lastGestureIdBits.clear(); 1006 touchOrigin.clear(); 1007 initialCentroidX = 0; 1008 initialCentroidY = 0; 1009 initialPointerX = 0; 1010 initialPointerY = 0; 1011 downTime = 0; 1012 velocityTracker.clear(); 1013 resetTapTime(); 1014 resetQuietTime(); 1015 } 1016 1017 void resetTapTime() { 1018 tapTime = LLONG_MIN; 1019 } 1020 1021 void resetQuietTime() { 1022 quietTime = LLONG_MIN; 1023 } 1024 } mPointerGesture; 1025 1026 void initializeLocked(); 1027 1028 TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); 1029 void dispatchTouches(nsecs_t when, uint32_t policyFlags); 1030 void prepareTouches(int32_t* outEdgeFlags, float* outXPrecision, float* outYPrecision); 1031 void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags); 1032 void preparePointerGestures(nsecs_t when, 1033 bool* outCancelPreviousGesture, bool* outFinishPreviousGesture); 1034 1035 // Dispatches a motion event. 1036 // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the 1037 // method will take care of setting the index and transmuting the action to DOWN or UP 1038 // it is the first / last pointer to go down / up. 1039 void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, 1040 int32_t action, int32_t flags, uint32_t metaState, int32_t edgeFlags, 1041 const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits, 1042 int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); 1043 1044 // Updates pointer coords for pointers with specified ids that have moved. 1045 // Returns true if any of them changed. 1046 bool updateMovedPointerCoords(const PointerCoords* inCoords, const uint32_t* inIdToIndex, 1047 PointerCoords* outCoords, const uint32_t* outIdToIndex, BitSet32 idBits) const; 1048 1049 void suppressSwipeOntoVirtualKeys(nsecs_t when); 1050 1051 bool isPointInsideSurfaceLocked(int32_t x, int32_t y); 1052 const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); 1053 1054 bool applyBadTouchFilter(); 1055 bool applyJumpyTouchFilter(); 1056 void applyAveragingTouchFilter(); 1057 void calculatePointerIds(); 1058}; 1059 1060 1061class SingleTouchInputMapper : public TouchInputMapper { 1062public: 1063 SingleTouchInputMapper(InputDevice* device); 1064 virtual ~SingleTouchInputMapper(); 1065 1066 virtual void reset(); 1067 virtual void process(const RawEvent* rawEvent); 1068 1069protected: 1070 virtual void configureRawAxes(); 1071 1072private: 1073 struct Accumulator { 1074 enum { 1075 FIELD_BTN_TOUCH = 1, 1076 FIELD_ABS_X = 2, 1077 FIELD_ABS_Y = 4, 1078 FIELD_ABS_PRESSURE = 8, 1079 FIELD_ABS_TOOL_WIDTH = 16, 1080 FIELD_BUTTONS = 32, 1081 }; 1082 1083 uint32_t fields; 1084 1085 bool btnTouch; 1086 int32_t absX; 1087 int32_t absY; 1088 int32_t absPressure; 1089 int32_t absToolWidth; 1090 1091 uint32_t buttonDown; 1092 uint32_t buttonUp; 1093 1094 inline void clear() { 1095 fields = 0; 1096 buttonDown = 0; 1097 buttonUp = 0; 1098 } 1099 } mAccumulator; 1100 1101 bool mDown; 1102 int32_t mX; 1103 int32_t mY; 1104 int32_t mPressure; 1105 int32_t mToolWidth; 1106 uint32_t mButtonState; 1107 1108 void initialize(); 1109 1110 void sync(nsecs_t when); 1111}; 1112 1113 1114class MultiTouchInputMapper : public TouchInputMapper { 1115public: 1116 MultiTouchInputMapper(InputDevice* device); 1117 virtual ~MultiTouchInputMapper(); 1118 1119 virtual void reset(); 1120 virtual void process(const RawEvent* rawEvent); 1121 1122protected: 1123 virtual void configureRawAxes(); 1124 1125private: 1126 struct Accumulator { 1127 enum { 1128 FIELD_ABS_MT_POSITION_X = 1, 1129 FIELD_ABS_MT_POSITION_Y = 2, 1130 FIELD_ABS_MT_TOUCH_MAJOR = 4, 1131 FIELD_ABS_MT_TOUCH_MINOR = 8, 1132 FIELD_ABS_MT_WIDTH_MAJOR = 16, 1133 FIELD_ABS_MT_WIDTH_MINOR = 32, 1134 FIELD_ABS_MT_ORIENTATION = 64, 1135 FIELD_ABS_MT_TRACKING_ID = 128, 1136 FIELD_ABS_MT_PRESSURE = 256, 1137 }; 1138 1139 uint32_t pointerCount; 1140 struct Pointer { 1141 uint32_t fields; 1142 1143 int32_t absMTPositionX; 1144 int32_t absMTPositionY; 1145 int32_t absMTTouchMajor; 1146 int32_t absMTTouchMinor; 1147 int32_t absMTWidthMajor; 1148 int32_t absMTWidthMinor; 1149 int32_t absMTOrientation; 1150 int32_t absMTTrackingId; 1151 int32_t absMTPressure; 1152 1153 inline void clear() { 1154 fields = 0; 1155 } 1156 } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks 1157 1158 // Bitfield of buttons that went down or up. 1159 uint32_t buttonDown; 1160 uint32_t buttonUp; 1161 1162 inline void clear() { 1163 pointerCount = 0; 1164 pointers[0].clear(); 1165 buttonDown = 0; 1166 buttonUp = 0; 1167 } 1168 } mAccumulator; 1169 1170 uint32_t mButtonState; 1171 1172 void initialize(); 1173 1174 void sync(nsecs_t when); 1175}; 1176 1177 1178class JoystickInputMapper : public InputMapper { 1179public: 1180 JoystickInputMapper(InputDevice* device); 1181 virtual ~JoystickInputMapper(); 1182 1183 virtual uint32_t getSources(); 1184 virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); 1185 virtual void dump(String8& dump); 1186 virtual void configure(); 1187 virtual void reset(); 1188 virtual void process(const RawEvent* rawEvent); 1189 1190private: 1191 struct Axis { 1192 RawAbsoluteAxisInfo rawAxisInfo; 1193 AxisInfo axisInfo; 1194 1195 bool explicitlyMapped; // true if the axis was explicitly assigned an axis id 1196 1197 float scale; // scale factor from raw to normalized values 1198 float offset; // offset to add after scaling for normalization 1199 float highScale; // scale factor from raw to normalized values of high split 1200 float highOffset; // offset to add after scaling for normalization of high split 1201 1202 float min; // normalized inclusive minimum 1203 float max; // normalized inclusive maximum 1204 float flat; // normalized flat region size 1205 float fuzz; // normalized error tolerance 1206 1207 float filter; // filter out small variations of this size 1208 float currentValue; // current value 1209 float newValue; // most recent value 1210 float highCurrentValue; // current value of high split 1211 float highNewValue; // most recent value of high split 1212 1213 void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, 1214 bool explicitlyMapped, float scale, float offset, 1215 float highScale, float highOffset, 1216 float min, float max, float flat, float fuzz) { 1217 this->rawAxisInfo = rawAxisInfo; 1218 this->axisInfo = axisInfo; 1219 this->explicitlyMapped = explicitlyMapped; 1220 this->scale = scale; 1221 this->offset = offset; 1222 this->highScale = highScale; 1223 this->highOffset = highOffset; 1224 this->min = min; 1225 this->max = max; 1226 this->flat = flat; 1227 this->fuzz = fuzz; 1228 this->filter = 0; 1229 resetValue(); 1230 } 1231 1232 void resetValue() { 1233 this->currentValue = 0; 1234 this->newValue = 0; 1235 this->highCurrentValue = 0; 1236 this->highNewValue = 0; 1237 } 1238 }; 1239 1240 // Axes indexed by raw ABS_* axis index. 1241 KeyedVector<int32_t, Axis> mAxes; 1242 1243 void sync(nsecs_t when, bool force); 1244 1245 bool haveAxis(int32_t axisId); 1246 void pruneAxes(bool ignoreExplicitlyMappedAxes); 1247 bool filterAxes(bool force); 1248 1249 static bool hasValueChangedSignificantly(float filter, 1250 float newValue, float currentValue, float min, float max); 1251 static bool hasMovedNearerToValueWithinFilteredRange(float filter, 1252 float newValue, float currentValue, float thresholdValue); 1253 1254 static bool isCenteredAxis(int32_t axis); 1255}; 1256 1257} // namespace android 1258 1259#endif // _UI_INPUT_READER_H 1260