PointerController.cpp revision 9626b14a283ef82d16636cf5fb5ba8bb4d30381e
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "PointerController" 18 19//#define LOG_NDEBUG 0 20 21// Log debug messages about pointer updates 22#define DEBUG_POINTER_UPDATES 0 23 24#include "PointerController.h" 25 26#include <cutils/log.h> 27 28#include <SkBitmap.h> 29#include <SkCanvas.h> 30#include <SkColor.h> 31#include <SkPaint.h> 32#include <SkXfermode.h> 33 34namespace android { 35 36// --- PointerController --- 37 38// Time to wait before starting the fade when the pointer is inactive. 39static const nsecs_t INACTIVITY_FADE_DELAY_TIME_NORMAL = 15 * 1000 * 1000000LL; // 15 seconds 40static const nsecs_t INACTIVITY_FADE_DELAY_TIME_SHORT = 3 * 1000 * 1000000LL; // 3 seconds 41 42// Time to spend fading out the pointer completely. 43static const nsecs_t FADE_DURATION = 500 * 1000000LL; // 500 ms 44 45// Time to wait between frames. 46static const nsecs_t FADE_FRAME_INTERVAL = 1000000000LL / 60; 47 48// Amount to subtract from alpha per frame. 49static const float FADE_DECAY_PER_FRAME = float(FADE_FRAME_INTERVAL) / FADE_DURATION; 50 51 52PointerController::PointerController(const sp<Looper>& looper, int32_t pointerLayer) : 53 mLooper(looper), mPointerLayer(pointerLayer) { 54 AutoMutex _l(mLock); 55 56 mLocked.displayWidth = -1; 57 mLocked.displayHeight = -1; 58 mLocked.displayOrientation = DISPLAY_ORIENTATION_0; 59 60 mLocked.pointerX = 0; 61 mLocked.pointerY = 0; 62 mLocked.buttonState = 0; 63 64 mLocked.iconBitmap = NULL; 65 mLocked.iconHotSpotX = 0; 66 mLocked.iconHotSpotY = 0; 67 68 mLocked.fadeAlpha = 1; 69 mLocked.inactivityFadeDelay = INACTIVITY_FADE_DELAY_NORMAL; 70 71 mLocked.wantVisible = false; 72 mLocked.visible = false; 73 mLocked.drawn = false; 74 75 mHandler = new WeakMessageHandler(this); 76} 77 78PointerController::~PointerController() { 79 mLooper->removeMessages(mHandler); 80 81 if (mSurfaceControl != NULL) { 82 mSurfaceControl->clear(); 83 mSurfaceControl.clear(); 84 } 85 86 if (mSurfaceComposerClient != NULL) { 87 mSurfaceComposerClient->dispose(); 88 mSurfaceComposerClient.clear(); 89 } 90 91 delete mLocked.iconBitmap; 92} 93 94bool PointerController::getBounds(float* outMinX, float* outMinY, 95 float* outMaxX, float* outMaxY) const { 96 AutoMutex _l(mLock); 97 98 return getBoundsLocked(outMinX, outMinY, outMaxX, outMaxY); 99} 100 101bool PointerController::getBoundsLocked(float* outMinX, float* outMinY, 102 float* outMaxX, float* outMaxY) const { 103 if (mLocked.displayWidth <= 0 || mLocked.displayHeight <= 0) { 104 return false; 105 } 106 107 *outMinX = 0; 108 *outMinY = 0; 109 switch (mLocked.displayOrientation) { 110 case DISPLAY_ORIENTATION_90: 111 case DISPLAY_ORIENTATION_270: 112 *outMaxX = mLocked.displayHeight - 1; 113 *outMaxY = mLocked.displayWidth - 1; 114 break; 115 default: 116 *outMaxX = mLocked.displayWidth - 1; 117 *outMaxY = mLocked.displayHeight - 1; 118 break; 119 } 120 return true; 121} 122 123void PointerController::move(float deltaX, float deltaY) { 124#if DEBUG_POINTER_UPDATES 125 LOGD("Move pointer by deltaX=%0.3f, deltaY=%0.3f", deltaX, deltaY); 126#endif 127 if (deltaX == 0.0f && deltaY == 0.0f) { 128 return; 129 } 130 131 AutoMutex _l(mLock); 132 133 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); 134} 135 136void PointerController::setButtonState(uint32_t buttonState) { 137#if DEBUG_POINTER_UPDATES 138 LOGD("Set button state 0x%08x", buttonState); 139#endif 140 AutoMutex _l(mLock); 141 142 if (mLocked.buttonState != buttonState) { 143 mLocked.buttonState = buttonState; 144 unfadeBeforeUpdateLocked(); 145 updateLocked(); 146 } 147} 148 149uint32_t PointerController::getButtonState() const { 150 AutoMutex _l(mLock); 151 152 return mLocked.buttonState; 153} 154 155void PointerController::setPosition(float x, float y) { 156#if DEBUG_POINTER_UPDATES 157 LOGD("Set pointer position to x=%0.3f, y=%0.3f", x, y); 158#endif 159 AutoMutex _l(mLock); 160 161 setPositionLocked(x, y); 162} 163 164void PointerController::setPositionLocked(float x, float y) { 165 float minX, minY, maxX, maxY; 166 if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { 167 if (x <= minX) { 168 mLocked.pointerX = minX; 169 } else if (x >= maxX) { 170 mLocked.pointerX = maxX; 171 } else { 172 mLocked.pointerX = x; 173 } 174 if (y <= minY) { 175 mLocked.pointerY = minY; 176 } else if (y >= maxY) { 177 mLocked.pointerY = maxY; 178 } else { 179 mLocked.pointerY = y; 180 } 181 unfadeBeforeUpdateLocked(); 182 updateLocked(); 183 } 184} 185 186void PointerController::getPosition(float* outX, float* outY) const { 187 AutoMutex _l(mLock); 188 189 *outX = mLocked.pointerX; 190 *outY = mLocked.pointerY; 191} 192 193void PointerController::fade() { 194 AutoMutex _l(mLock); 195 196 startFadeLocked(); 197} 198 199void PointerController::unfade() { 200 AutoMutex _l(mLock); 201 202 if (unfadeBeforeUpdateLocked()) { 203 updateLocked(); 204 } 205} 206 207void PointerController::setInactivityFadeDelay(InactivityFadeDelay inactivityFadeDelay) { 208 AutoMutex _l(mLock); 209 210 if (mLocked.inactivityFadeDelay != inactivityFadeDelay) { 211 mLocked.inactivityFadeDelay = inactivityFadeDelay; 212 startInactivityFadeDelayLocked(); 213 } 214} 215 216void PointerController::updateLocked() { 217 bool wantVisibleAndHavePointerIcon = mLocked.wantVisible && mLocked.iconBitmap; 218 219 if (wantVisibleAndHavePointerIcon) { 220 // Want the pointer to be visible. 221 // Ensure the surface is created and drawn. 222 if (!createSurfaceIfNeededLocked() || !drawPointerIfNeededLocked()) { 223 return; 224 } 225 } else { 226 // Don't want the pointer to be visible. 227 // If it is not visible then we are done. 228 if (mSurfaceControl == NULL || !mLocked.visible) { 229 return; 230 } 231 } 232 233 status_t status = mSurfaceComposerClient->openTransaction(); 234 if (status) { 235 LOGE("Error opening surface transaction to update pointer surface."); 236 return; 237 } 238 239 if (wantVisibleAndHavePointerIcon) { 240 status = mSurfaceControl->setPosition( 241 mLocked.pointerX - mLocked.iconHotSpotX, 242 mLocked.pointerY - mLocked.iconHotSpotY); 243 if (status) { 244 LOGE("Error %d moving pointer surface.", status); 245 goto CloseTransaction; 246 } 247 248 status = mSurfaceControl->setAlpha(mLocked.fadeAlpha); 249 if (status) { 250 LOGE("Error %d setting pointer surface alpha.", status); 251 goto CloseTransaction; 252 } 253 254 if (!mLocked.visible) { 255 status = mSurfaceControl->setLayer(mPointerLayer); 256 if (status) { 257 LOGE("Error %d setting pointer surface layer.", status); 258 goto CloseTransaction; 259 } 260 261 status = mSurfaceControl->show(mPointerLayer); 262 if (status) { 263 LOGE("Error %d showing pointer surface.", status); 264 goto CloseTransaction; 265 } 266 267 mLocked.visible = true; 268 } 269 } else { 270 if (mLocked.visible) { 271 status = mSurfaceControl->hide(); 272 if (status) { 273 LOGE("Error %d hiding pointer surface.", status); 274 goto CloseTransaction; 275 } 276 277 mLocked.visible = false; 278 } 279 } 280 281CloseTransaction: 282 status = mSurfaceComposerClient->closeTransaction(); 283 if (status) { 284 LOGE("Error closing surface transaction to update pointer surface."); 285 } 286} 287 288void PointerController::setDisplaySize(int32_t width, int32_t height) { 289 AutoMutex _l(mLock); 290 291 if (mLocked.displayWidth != width || mLocked.displayHeight != height) { 292 mLocked.displayWidth = width; 293 mLocked.displayHeight = height; 294 295 float minX, minY, maxX, maxY; 296 if (getBoundsLocked(&minX, &minY, &maxX, &maxY)) { 297 mLocked.pointerX = (minX + maxX) * 0.5f; 298 mLocked.pointerY = (minY + maxY) * 0.5f; 299 } else { 300 mLocked.pointerX = 0; 301 mLocked.pointerY = 0; 302 } 303 304 updateLocked(); 305 } 306} 307 308void PointerController::setDisplayOrientation(int32_t orientation) { 309 AutoMutex _l(mLock); 310 311 if (mLocked.displayOrientation != orientation) { 312 // Apply offsets to convert from the pixel top-left corner position to the pixel center. 313 // This creates an invariant frame of reference that we can easily rotate when 314 // taking into account that the pointer may be located at fractional pixel offsets. 315 float x = mLocked.pointerX + 0.5f; 316 float y = mLocked.pointerY + 0.5f; 317 float temp; 318 319 // Undo the previous rotation. 320 switch (mLocked.displayOrientation) { 321 case DISPLAY_ORIENTATION_90: 322 temp = x; 323 x = mLocked.displayWidth - y; 324 y = temp; 325 break; 326 case DISPLAY_ORIENTATION_180: 327 x = mLocked.displayWidth - x; 328 y = mLocked.displayHeight - y; 329 break; 330 case DISPLAY_ORIENTATION_270: 331 temp = x; 332 x = y; 333 y = mLocked.displayHeight - temp; 334 break; 335 } 336 337 // Perform the new rotation. 338 switch (orientation) { 339 case DISPLAY_ORIENTATION_90: 340 temp = x; 341 x = y; 342 y = mLocked.displayWidth - x; 343 break; 344 case DISPLAY_ORIENTATION_180: 345 x = mLocked.displayWidth - x; 346 y = mLocked.displayHeight - y; 347 break; 348 case DISPLAY_ORIENTATION_270: 349 temp = x; 350 x = mLocked.displayHeight - y; 351 y = temp; 352 break; 353 } 354 355 // Apply offsets to convert from the pixel center to the pixel top-left corner position 356 // and save the results. 357 mLocked.pointerX = x - 0.5f; 358 mLocked.pointerY = y - 0.5f; 359 mLocked.displayOrientation = orientation; 360 361 updateLocked(); 362 } 363} 364 365void PointerController::setPointerIcon(const SkBitmap* bitmap, float hotSpotX, float hotSpotY) { 366 AutoMutex _l(mLock); 367 368 if (mLocked.iconBitmap) { 369 delete mLocked.iconBitmap; 370 mLocked.iconBitmap = NULL; 371 } 372 373 if (bitmap) { 374 mLocked.iconBitmap = new SkBitmap(); 375 bitmap->copyTo(mLocked.iconBitmap, SkBitmap::kARGB_8888_Config); 376 } 377 378 mLocked.iconHotSpotX = hotSpotX; 379 mLocked.iconHotSpotY = hotSpotY; 380 mLocked.drawn = false; 381} 382 383bool PointerController::createSurfaceIfNeededLocked() { 384 if (!mLocked.iconBitmap) { 385 // If we don't have a pointer icon, then no point allocating a surface now. 386 return false; 387 } 388 389 if (mSurfaceComposerClient == NULL) { 390 mSurfaceComposerClient = new SurfaceComposerClient(); 391 } 392 393 if (mSurfaceControl == NULL) { 394 mSurfaceControl = mSurfaceComposerClient->createSurface(getpid(), 395 String8("Pointer Icon"), 0, 396 mLocked.iconBitmap->width(), mLocked.iconBitmap->height(), 397 PIXEL_FORMAT_RGBA_8888); 398 if (mSurfaceControl == NULL) { 399 LOGE("Error creating pointer surface."); 400 return false; 401 } 402 } 403 return true; 404} 405 406bool PointerController::drawPointerIfNeededLocked() { 407 if (!mLocked.drawn) { 408 if (!mLocked.iconBitmap) { 409 return false; 410 } 411 412 if (!resizeSurfaceLocked(mLocked.iconBitmap->width(), mLocked.iconBitmap->height())) { 413 return false; 414 } 415 416 sp<Surface> surface = mSurfaceControl->getSurface(); 417 418 Surface::SurfaceInfo surfaceInfo; 419 status_t status = surface->lock(&surfaceInfo); 420 if (status) { 421 LOGE("Error %d locking pointer surface before drawing.", status); 422 return false; 423 } 424 425 SkBitmap surfaceBitmap; 426 ssize_t bpr = surfaceInfo.s * bytesPerPixel(surfaceInfo.format); 427 surfaceBitmap.setConfig(SkBitmap::kARGB_8888_Config, surfaceInfo.w, surfaceInfo.h, bpr); 428 surfaceBitmap.setPixels(surfaceInfo.bits); 429 430 SkCanvas surfaceCanvas; 431 surfaceCanvas.setBitmapDevice(surfaceBitmap); 432 433 SkPaint paint; 434 paint.setXfermodeMode(SkXfermode::kSrc_Mode); 435 surfaceCanvas.drawBitmap(*mLocked.iconBitmap, 0, 0, &paint); 436 437 status = surface->unlockAndPost(); 438 if (status) { 439 LOGE("Error %d unlocking pointer surface after drawing.", status); 440 return false; 441 } 442 } 443 444 mLocked.drawn = true; 445 return true; 446} 447 448bool PointerController::resizeSurfaceLocked(int32_t width, int32_t height) { 449 status_t status = mSurfaceComposerClient->openTransaction(); 450 if (status) { 451 LOGE("Error opening surface transaction to resize pointer surface."); 452 return false; 453 } 454 455 status = mSurfaceControl->setSize(width, height); 456 if (status) { 457 LOGE("Error %d setting pointer surface size.", status); 458 return false; 459 } 460 461 status = mSurfaceComposerClient->closeTransaction(); 462 if (status) { 463 LOGE("Error closing surface transaction to resize pointer surface."); 464 return false; 465 } 466 467 return true; 468} 469 470void PointerController::handleMessage(const Message& message) { 471 switch (message.what) { 472 case MSG_FADE_STEP: { 473 AutoMutex _l(mLock); 474 fadeStepLocked(); 475 break; 476 } 477 } 478} 479 480bool PointerController::unfadeBeforeUpdateLocked() { 481 sendFadeStepMessageDelayedLocked(getInactivityFadeDelayTimeLocked()); 482 483 if (isFadingLocked()) { 484 mLocked.wantVisible = true; 485 mLocked.fadeAlpha = 1; 486 return true; // update required to effect the unfade 487 } 488 return false; // update not required 489} 490 491void PointerController::startFadeLocked() { 492 if (!isFadingLocked()) { 493 sendFadeStepMessageDelayedLocked(0); 494 } 495} 496 497void PointerController::startInactivityFadeDelayLocked() { 498 if (!isFadingLocked()) { 499 sendFadeStepMessageDelayedLocked(getInactivityFadeDelayTimeLocked()); 500 } 501} 502 503void PointerController::fadeStepLocked() { 504 if (mLocked.wantVisible) { 505 mLocked.fadeAlpha -= FADE_DECAY_PER_FRAME; 506 if (mLocked.fadeAlpha < 0) { 507 mLocked.fadeAlpha = 0; 508 mLocked.wantVisible = false; 509 } else { 510 sendFadeStepMessageDelayedLocked(FADE_FRAME_INTERVAL); 511 } 512 updateLocked(); 513 } 514} 515 516bool PointerController::isFadingLocked() { 517 return !mLocked.wantVisible || mLocked.fadeAlpha != 1; 518} 519 520nsecs_t PointerController::getInactivityFadeDelayTimeLocked() { 521 return mLocked.inactivityFadeDelay == INACTIVITY_FADE_DELAY_SHORT 522 ? INACTIVITY_FADE_DELAY_TIME_SHORT : INACTIVITY_FADE_DELAY_TIME_NORMAL; 523} 524 525void PointerController::sendFadeStepMessageDelayedLocked(nsecs_t delayTime) { 526 mLooper->removeMessages(mHandler, MSG_FADE_STEP); 527 mLooper->sendMessageDelayed(delayTime, mHandler, Message(MSG_FADE_STEP)); 528} 529 530} // namespace android 531