GraphicBuffer.h revision 16f0453fee84c6aad59fe0d1c7d36f061d46cffc
1/* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GRAPHIC_BUFFER_H 18#define ANDROID_GRAPHIC_BUFFER_H 19 20#include <stdint.h> 21#include <sys/types.h> 22 23#include <ui/android_native_buffer.h> 24#include <ui/PixelFormat.h> 25#include <ui/Rect.h> 26#include <utils/Flattenable.h> 27#include <pixelflinger/pixelflinger.h> 28 29struct android_native_buffer_t; 30 31namespace android { 32 33class GraphicBufferMapper; 34 35// =========================================================================== 36// GraphicBuffer 37// =========================================================================== 38 39class GraphicBuffer 40 : public EGLNativeBase< 41 android_native_buffer_t, 42 GraphicBuffer, 43 LightRefBase<GraphicBuffer> >, public Flattenable 44{ 45public: 46 47 enum { 48 USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER, 49 USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY, 50 USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN, 51 USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK, 52 53 USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER, 54 USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY, 55 USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN, 56 USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK, 57 58 USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK, 59 60 USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED, 61 62 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, 63 USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, 64 USAGE_HW_2D = GRALLOC_USAGE_HW_2D, 65 USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK 66 }; 67 68 GraphicBuffer(); 69 70 // creates w * h buffer 71 GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage); 72 73 // create a buffer from an existing handle 74 GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage, 75 uint32_t stride, native_handle_t* handle, bool keepOwnership); 76 77 // create a buffer from an existing android_native_buffer_t 78 GraphicBuffer(android_native_buffer_t* buffer, bool keepOwnership); 79 80 // return status 81 status_t initCheck() const; 82 83 uint32_t getWidth() const { return width; } 84 uint32_t getHeight() const { return height; } 85 uint32_t getStride() const { return stride; } 86 uint32_t getUsage() const { return usage; } 87 PixelFormat getPixelFormat() const { return format; } 88 Rect getBounds() const { return Rect(width, height); } 89 90 status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage); 91 92 status_t lock(uint32_t usage, void** vaddr); 93 status_t lock(uint32_t usage, const Rect& rect, void** vaddr); 94 status_t lock(GGLSurface* surface, uint32_t usage); 95 status_t unlock(); 96 97 android_native_buffer_t* getNativeBuffer() const; 98 99 void setIndex(int index); 100 int getIndex() const; 101 102 // for debugging 103 static void dumpAllocationsToSystemLog(); 104 105private: 106 virtual ~GraphicBuffer(); 107 108 enum { 109 ownNone = 0, 110 ownHandle = 1, 111 ownData = 2, 112 }; 113 114 inline const GraphicBufferMapper& getBufferMapper() const { 115 return mBufferMapper; 116 } 117 inline GraphicBufferMapper& getBufferMapper() { 118 return mBufferMapper; 119 } 120 uint8_t mOwner; 121 122private: 123 friend class Surface; 124 friend class BpSurface; 125 friend class BnSurface; 126 friend class SurfaceTextureClient; 127 friend class LightRefBase<GraphicBuffer>; 128 GraphicBuffer(const GraphicBuffer& rhs); 129 GraphicBuffer& operator = (const GraphicBuffer& rhs); 130 const GraphicBuffer& operator = (const GraphicBuffer& rhs) const; 131 132 status_t initSize(uint32_t w, uint32_t h, PixelFormat format, 133 uint32_t usage); 134 135 void free_handle(); 136 137 // Flattenable interface 138 size_t getFlattenedSize() const; 139 size_t getFdCount() const; 140 status_t flatten(void* buffer, size_t size, 141 int fds[], size_t count) const; 142 status_t unflatten(void const* buffer, size_t size, 143 int fds[], size_t count); 144 145 146 GraphicBufferMapper& mBufferMapper; 147 ssize_t mInitCheck; 148 int mIndex; 149 150 // If we're wrapping another buffer then this reference will make sure it 151 // doesn't get freed. 152 sp<android_native_buffer_t> mWrappedBuffer; 153}; 154 155}; // namespace android 156 157#endif // ANDROID_GRAPHIC_BUFFER_H 158