egl.cpp revision 75bc27803efd96d15f48ef36429b27ab31182b67
1/*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 **     http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17#include <ctype.h>
18#include <stdlib.h>
19#include <string.h>
20#include <errno.h>
21#include <dlfcn.h>
22
23#include <sys/ioctl.h>
24
25#if HAVE_ANDROID_OS
26#include <linux/android_pmem.h>
27#endif
28
29#include <EGL/egl.h>
30#include <EGL/eglext.h>
31#include <GLES/gl.h>
32#include <GLES/glext.h>
33
34#include <cutils/log.h>
35#include <cutils/atomic.h>
36#include <cutils/properties.h>
37#include <cutils/memory.h>
38
39#include <utils/SortedVector.h>
40
41#include "hooks.h"
42#include "egl_impl.h"
43#include "Loader.h"
44
45#define MAKE_CONFIG(_impl, _index)  ((EGLConfig)(((_impl)<<24) | (_index)))
46#define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r)
47
48// ----------------------------------------------------------------------------
49namespace android {
50// ----------------------------------------------------------------------------
51
52#define VERSION_MAJOR 1
53#define VERSION_MINOR 4
54static char const * const gVendorString     = "Android";
55static char const * const gVersionString    = "1.4 Android META-EGL";
56static char const * const gClientApiString  = "OpenGL ES";
57static char const * const gExtensionString  =
58        "EGL_KHR_image "
59        "EGL_KHR_image_base "
60        "EGL_KHR_image_pixmap "
61        "EGL_ANDROID_image_native_buffer "
62        "EGL_ANDROID_swap_rectangle "
63        "EGL_ANDROID_get_render_buffer "
64        ;
65
66// ----------------------------------------------------------------------------
67
68class egl_object_t {
69    static SortedVector<egl_object_t*> sObjects;
70    static Mutex sLock;
71
72            volatile int32_t  terminated;
73    mutable volatile int32_t  count;
74
75public:
76    egl_object_t() : terminated(0), count(1) {
77        Mutex::Autolock _l(sLock);
78        sObjects.add(this);
79    }
80
81    inline bool isAlive() const { return !terminated; }
82
83private:
84    bool get() {
85        Mutex::Autolock _l(sLock);
86        if (egl_object_t::sObjects.indexOf(this) >= 0) {
87            android_atomic_inc(&count);
88            return true;
89        }
90        return false;
91    }
92
93    bool put() {
94        Mutex::Autolock _l(sLock);
95        if (android_atomic_dec(&count) == 1) {
96            sObjects.remove(this);
97            return true;
98        }
99        return false;
100    }
101
102public:
103    template <typename N, typename T>
104    struct LocalRef {
105        N* ref;
106        LocalRef(T o) : ref(0) {
107            N* native = reinterpret_cast<N*>(o);
108            if (o && native->get()) {
109                ref = native;
110            }
111        }
112        ~LocalRef() {
113            if (ref && ref->put()) {
114                delete ref;
115            }
116        }
117        inline N* get() {
118            return ref;
119        }
120        void acquire() const {
121            if (ref) {
122                android_atomic_inc(&ref->count);
123            }
124        }
125        void release() const {
126            if (ref) {
127                int32_t c = android_atomic_dec(&ref->count);
128                // ref->count cannot be 1 prior atomic_dec because we have
129                // a reference, and if we have one, it means there was
130                // already one before us.
131                LOGE_IF(c==1, "refcount is now 0 in release()");
132            }
133        }
134        void terminate() {
135            if (ref) {
136                ref->terminated = 1;
137                release();
138            }
139        }
140    };
141};
142
143SortedVector<egl_object_t*> egl_object_t::sObjects;
144Mutex egl_object_t::sLock;
145
146struct egl_display_t {
147    enum { NOT_INITIALIZED, INITIALIZED, TERMINATED };
148
149    struct strings_t {
150        char const * vendor;
151        char const * version;
152        char const * clientApi;
153        char const * extensions;
154    };
155
156    struct DisplayImpl {
157        DisplayImpl() : dpy(EGL_NO_DISPLAY), config(0),
158                        state(NOT_INITIALIZED), numConfigs(0) { }
159        EGLDisplay  dpy;
160        EGLConfig*  config;
161        EGLint      state;
162        EGLint      numConfigs;
163        strings_t   queryString;
164    };
165
166    uint32_t    magic;
167    DisplayImpl disp[IMPL_NUM_IMPLEMENTATIONS];
168    EGLint      numTotalConfigs;
169    uint32_t    refs;
170    Mutex       lock;
171
172    egl_display_t() : magic('_dpy'), numTotalConfigs(0) { }
173    ~egl_display_t() { magic = 0; }
174    inline bool isValid() const { return magic == '_dpy'; }
175    inline bool isAlive() const { return isValid(); }
176};
177
178struct egl_surface_t : public egl_object_t
179{
180    typedef egl_object_t::LocalRef<egl_surface_t, EGLSurface> Ref;
181
182    egl_surface_t(EGLDisplay dpy, EGLSurface surface,
183            int impl, egl_connection_t const* cnx)
184    : dpy(dpy), surface(surface), impl(impl), cnx(cnx) {
185    }
186    ~egl_surface_t() {
187    }
188    EGLDisplay                  dpy;
189    EGLSurface                  surface;
190    int                         impl;
191    egl_connection_t const*     cnx;
192};
193
194struct egl_context_t : public egl_object_t
195{
196    typedef egl_object_t::LocalRef<egl_context_t, EGLContext> Ref;
197
198    egl_context_t(EGLDisplay dpy, EGLContext context,
199            int impl, egl_connection_t const* cnx, int version)
200    : dpy(dpy), context(context), read(0), draw(0), impl(impl), cnx(cnx),
201      version(version)
202    {
203    }
204    EGLDisplay                  dpy;
205    EGLContext                  context;
206    EGLSurface                  read;
207    EGLSurface                  draw;
208    int                         impl;
209    egl_connection_t const*     cnx;
210    int                         version;
211};
212
213struct egl_image_t : public egl_object_t
214{
215    typedef egl_object_t::LocalRef<egl_image_t, EGLImageKHR> Ref;
216
217    egl_image_t(EGLDisplay dpy, EGLContext context)
218        : dpy(dpy), context(context)
219    {
220        memset(images, 0, sizeof(images));
221    }
222    EGLDisplay dpy;
223    EGLConfig context;
224    EGLImageKHR images[IMPL_NUM_IMPLEMENTATIONS];
225};
226
227typedef egl_surface_t::Ref  SurfaceRef;
228typedef egl_context_t::Ref  ContextRef;
229typedef egl_image_t::Ref    ImageRef;
230
231struct tls_t
232{
233    tls_t() : error(EGL_SUCCESS), ctx(0), logCallWithNoContext(EGL_TRUE) { }
234    EGLint      error;
235    EGLContext  ctx;
236    EGLBoolean  logCallWithNoContext;
237};
238
239
240// ----------------------------------------------------------------------------
241
242egl_connection_t gEGLImpl[IMPL_NUM_IMPLEMENTATIONS];
243static egl_display_t gDisplay[NUM_DISPLAYS];
244static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER;
245static pthread_key_t gEGLThreadLocalStorageKey = -1;
246
247// ----------------------------------------------------------------------------
248
249EGLAPI gl_hooks_t gHooks[2][IMPL_NUM_IMPLEMENTATIONS];
250EGLAPI gl_hooks_t gHooksNoContext;
251EGLAPI pthread_key_t gGLWrapperKey = -1;
252
253// ----------------------------------------------------------------------------
254
255static __attribute__((noinline))
256const char *egl_strerror(EGLint err)
257{
258    switch (err){
259        case EGL_SUCCESS:               return "EGL_SUCCESS";
260        case EGL_NOT_INITIALIZED:       return "EGL_NOT_INITIALIZED";
261        case EGL_BAD_ACCESS:            return "EGL_BAD_ACCESS";
262        case EGL_BAD_ALLOC:             return "EGL_BAD_ALLOC";
263        case EGL_BAD_ATTRIBUTE:         return "EGL_BAD_ATTRIBUTE";
264        case EGL_BAD_CONFIG:            return "EGL_BAD_CONFIG";
265        case EGL_BAD_CONTEXT:           return "EGL_BAD_CONTEXT";
266        case EGL_BAD_CURRENT_SURFACE:   return "EGL_BAD_CURRENT_SURFACE";
267        case EGL_BAD_DISPLAY:           return "EGL_BAD_DISPLAY";
268        case EGL_BAD_MATCH:             return "EGL_BAD_MATCH";
269        case EGL_BAD_NATIVE_PIXMAP:     return "EGL_BAD_NATIVE_PIXMAP";
270        case EGL_BAD_NATIVE_WINDOW:     return "EGL_BAD_NATIVE_WINDOW";
271        case EGL_BAD_PARAMETER:         return "EGL_BAD_PARAMETER";
272        case EGL_BAD_SURFACE:           return "EGL_BAD_SURFACE";
273        case EGL_CONTEXT_LOST:          return "EGL_CONTEXT_LOST";
274        default: return "UNKNOWN";
275    }
276}
277
278static __attribute__((noinline))
279void clearTLS() {
280    if (gEGLThreadLocalStorageKey != -1) {
281        tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
282        if (tls) {
283            delete tls;
284            pthread_setspecific(gEGLThreadLocalStorageKey, 0);
285        }
286    }
287}
288
289static tls_t* getTLS()
290{
291    tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
292    if (tls == 0) {
293        tls = new tls_t;
294        pthread_setspecific(gEGLThreadLocalStorageKey, tls);
295    }
296    return tls;
297}
298
299template<typename T>
300static __attribute__((noinline))
301T setErrorEtc(const char* caller, int line, EGLint error, T returnValue) {
302    if (gEGLThreadLocalStorageKey == -1) {
303        pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
304        if (gEGLThreadLocalStorageKey == -1)
305            pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
306        pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
307    }
308    tls_t* tls = getTLS();
309    if (tls->error != error) {
310        LOGE("%s:%d error %x (%s)", caller, line, error, egl_strerror(error));
311        tls->error = error;
312    }
313    return returnValue;
314}
315
316static __attribute__((noinline))
317GLint getError() {
318    if (gEGLThreadLocalStorageKey == -1)
319        return EGL_SUCCESS;
320    tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
321    if (!tls) return EGL_SUCCESS;
322    GLint error = tls->error;
323    tls->error = EGL_SUCCESS;
324    return error;
325}
326
327static __attribute__((noinline))
328void setContext(EGLContext ctx) {
329    if (gEGLThreadLocalStorageKey == -1) {
330        pthread_mutex_lock(&gThreadLocalStorageKeyMutex);
331        if (gEGLThreadLocalStorageKey == -1)
332            pthread_key_create(&gEGLThreadLocalStorageKey, NULL);
333        pthread_mutex_unlock(&gThreadLocalStorageKeyMutex);
334    }
335    tls_t* tls = getTLS();
336    tls->ctx = ctx;
337}
338
339static __attribute__((noinline))
340EGLContext getContext() {
341    if (gEGLThreadLocalStorageKey == -1)
342        return EGL_NO_CONTEXT;
343    tls_t* tls = (tls_t*)pthread_getspecific(gEGLThreadLocalStorageKey);
344    if (!tls) return EGL_NO_CONTEXT;
345    return tls->ctx;
346}
347
348/*****************************************************************************/
349
350template<typename T>
351static __attribute__((noinline))
352int binarySearch(
353        T const sortedArray[], int first, int last, T key)
354{
355    while (first <= last) {
356        int mid = (first + last) / 2;
357        if (key > sortedArray[mid]) {
358            first = mid + 1;
359        } else if (key < sortedArray[mid]) {
360            last = mid - 1;
361        } else {
362            return mid;
363        }
364    }
365    return -1;
366}
367
368static EGLint configToUniqueId(egl_display_t const* dp, int i, int index)
369{
370    // NOTE: this mapping works only if we have no more than two EGLimpl
371    return (i>0 ? dp->disp[0].numConfigs : 0) + index;
372}
373
374static void uniqueIdToConfig(egl_display_t const* dp, EGLint configId,
375        int& i, int& index)
376{
377    // NOTE: this mapping works only if we have no more than two EGLimpl
378    size_t numConfigs = dp->disp[0].numConfigs;
379    i = configId / numConfigs;
380    index = configId % numConfigs;
381}
382
383static int cmp_configs(const void* a, const void *b)
384{
385    EGLConfig c0 = *(EGLConfig const *)a;
386    EGLConfig c1 = *(EGLConfig const *)b;
387    return c0<c1 ? -1 : (c0>c1 ? 1 : 0);
388}
389
390struct extention_map_t {
391    const char* name;
392    __eglMustCastToProperFunctionPointerType address;
393};
394
395static const extention_map_t gExtentionMap[] = {
396    { "eglLockSurfaceKHR",
397            (__eglMustCastToProperFunctionPointerType)&eglLockSurfaceKHR },
398    { "eglUnlockSurfaceKHR",
399            (__eglMustCastToProperFunctionPointerType)&eglUnlockSurfaceKHR },
400    { "eglCreateImageKHR",
401            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
402    { "eglDestroyImageKHR",
403            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
404    { "eglSetSwapRectangleANDROID",
405            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
406    { "eglGetRenderBufferANDROID",
407            (__eglMustCastToProperFunctionPointerType)&eglGetRenderBufferANDROID },
408};
409
410static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS];
411
412static void(*findProcAddress(const char* name,
413        const extention_map_t* map, size_t n))()
414{
415    for (uint32_t i=0 ; i<n ; i++) {
416        if (!strcmp(name, map[i].name)) {
417            return map[i].address;
418        }
419    }
420    return NULL;
421}
422
423// ----------------------------------------------------------------------------
424
425static void gl_no_context() {
426    tls_t* tls = getTLS();
427    if (tls->logCallWithNoContext == EGL_TRUE) {
428        tls->logCallWithNoContext = EGL_FALSE;
429        LOGE("call to OpenGL ES API with no current context "
430             "(logged once per thread)");
431    }
432}
433
434static void early_egl_init(void)
435{
436#if !USE_FAST_TLS_KEY
437    pthread_key_create(&gGLWrapperKey, NULL);
438#endif
439    uint32_t addr = (uint32_t)((void*)gl_no_context);
440    android_memset32(
441            (uint32_t*)(void*)&gHooksNoContext,
442            addr,
443            sizeof(gHooksNoContext));
444    setGlThreadSpecific(&gHooksNoContext);
445}
446
447static pthread_once_t once_control = PTHREAD_ONCE_INIT;
448static int sEarlyInitState = pthread_once(&once_control, &early_egl_init);
449
450
451static inline
452egl_display_t* get_display(EGLDisplay dpy)
453{
454    uintptr_t index = uintptr_t(dpy)-1U;
455    return (index >= NUM_DISPLAYS) ? NULL : &gDisplay[index];
456}
457
458template<typename NATIVE, typename EGL>
459static inline NATIVE* egl_to_native_cast(EGL arg) {
460    return reinterpret_cast<NATIVE*>(arg);
461}
462
463static inline
464egl_surface_t* get_surface(EGLSurface surface) {
465    return egl_to_native_cast<egl_surface_t>(surface);
466}
467
468static inline
469egl_context_t* get_context(EGLContext context) {
470    return egl_to_native_cast<egl_context_t>(context);
471}
472
473static inline
474egl_image_t* get_image(EGLImageKHR image) {
475    return egl_to_native_cast<egl_image_t>(image);
476}
477
478static egl_connection_t* validate_display_config(
479        EGLDisplay dpy, EGLConfig config,
480        egl_display_t const*& dp, int& impl, int& index)
481{
482    dp = get_display(dpy);
483    if (!dp) return setError(EGL_BAD_DISPLAY, (egl_connection_t*)NULL);
484
485    impl = uintptr_t(config)>>24;
486    if (uint32_t(impl) >= IMPL_NUM_IMPLEMENTATIONS) {
487        return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
488    }
489    index = uintptr_t(config) & 0xFFFFFF;
490    if (index >= dp->disp[impl].numConfigs) {
491        return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
492    }
493    egl_connection_t* const cnx = &gEGLImpl[impl];
494    if (cnx->dso == 0) {
495        return setError(EGL_BAD_CONFIG, (egl_connection_t*)NULL);
496    }
497    return cnx;
498}
499
500static EGLBoolean validate_display_context(EGLDisplay dpy, EGLContext ctx)
501{
502    if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS)
503        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
504    if (!get_display(dpy)->isAlive())
505        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
506    if (!get_context(ctx)->isAlive())
507        return setError(EGL_BAD_CONTEXT, EGL_FALSE);
508    return EGL_TRUE;
509}
510
511static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface)
512{
513    if ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS)
514        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
515    if (!get_display(dpy)->isAlive())
516        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
517    if (!get_surface(surface)->isAlive())
518        return setError(EGL_BAD_SURFACE, EGL_FALSE);
519    return EGL_TRUE;
520}
521
522EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image)
523{
524    ImageRef _i(image);
525    if (!_i.get()) return EGL_NO_IMAGE_KHR;
526
527    EGLContext context = getContext();
528    if (context == EGL_NO_CONTEXT || image == EGL_NO_IMAGE_KHR)
529        return EGL_NO_IMAGE_KHR;
530
531    egl_context_t const * const c = get_context(context);
532    if (!c->isAlive())
533        return EGL_NO_IMAGE_KHR;
534
535    egl_image_t const * const i = get_image(image);
536    return i->images[c->impl];
537}
538
539// ----------------------------------------------------------------------------
540
541// this mutex protects:
542//    d->disp[]
543//    egl_init_drivers_locked()
544//
545static pthread_mutex_t gInitDriverMutex = PTHREAD_MUTEX_INITIALIZER;
546
547EGLBoolean egl_init_drivers_locked()
548{
549    if (sEarlyInitState) {
550        // initialized by static ctor. should be set here.
551        return EGL_FALSE;
552    }
553
554    // get our driver loader
555    Loader& loader(Loader::getInstance());
556
557    // dynamically load all our EGL implementations for all displays
558    // and retrieve the corresponding EGLDisplay
559    // if that fails, don't use this driver.
560    // TODO: currently we only deal with EGL_DEFAULT_DISPLAY
561    egl_connection_t* cnx;
562    egl_display_t* d = &gDisplay[0];
563
564    cnx = &gEGLImpl[IMPL_SOFTWARE];
565    if (cnx->dso == 0) {
566        cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_SOFTWARE];
567        cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_SOFTWARE];
568        cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 0, cnx);
569        if (cnx->dso) {
570            EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
571            LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for software EGL!");
572            d->disp[IMPL_SOFTWARE].dpy = dpy;
573            if (dpy == EGL_NO_DISPLAY) {
574                loader.close(cnx->dso);
575                cnx->dso = NULL;
576            }
577        }
578    }
579
580    cnx = &gEGLImpl[IMPL_HARDWARE];
581    if (cnx->dso == 0) {
582        char value[PROPERTY_VALUE_MAX];
583        property_get("debug.egl.hw", value, "1");
584        if (atoi(value) != 0) {
585            cnx->hooks[GLESv1_INDEX] = &gHooks[GLESv1_INDEX][IMPL_HARDWARE];
586            cnx->hooks[GLESv2_INDEX] = &gHooks[GLESv2_INDEX][IMPL_HARDWARE];
587            cnx->dso = loader.open(EGL_DEFAULT_DISPLAY, 1, cnx);
588            if (cnx->dso) {
589                EGLDisplay dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
590                LOGE_IF(dpy==EGL_NO_DISPLAY, "No EGLDisplay for hardware EGL!");
591                d->disp[IMPL_HARDWARE].dpy = dpy;
592                if (dpy == EGL_NO_DISPLAY) {
593                    loader.close(cnx->dso);
594                    cnx->dso = NULL;
595                }
596            }
597        } else {
598            LOGD("3D hardware acceleration is disabled");
599        }
600    }
601
602    if (!gEGLImpl[IMPL_SOFTWARE].dso && !gEGLImpl[IMPL_HARDWARE].dso) {
603        return EGL_FALSE;
604    }
605
606    return EGL_TRUE;
607}
608
609EGLBoolean egl_init_drivers()
610{
611    EGLBoolean res;
612    pthread_mutex_lock(&gInitDriverMutex);
613    res = egl_init_drivers_locked();
614    pthread_mutex_unlock(&gInitDriverMutex);
615    return res;
616}
617
618// ----------------------------------------------------------------------------
619}; // namespace android
620// ----------------------------------------------------------------------------
621
622using namespace android;
623
624EGLDisplay eglGetDisplay(NativeDisplayType display)
625{
626    uint32_t index = uint32_t(display);
627    if (index >= NUM_DISPLAYS) {
628        return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
629    }
630
631    if (egl_init_drivers() == EGL_FALSE) {
632        return setError(EGL_BAD_PARAMETER, EGL_NO_DISPLAY);
633    }
634
635    EGLDisplay dpy = EGLDisplay(uintptr_t(display) + 1LU);
636    return dpy;
637}
638
639// ----------------------------------------------------------------------------
640// Initialization
641// ----------------------------------------------------------------------------
642
643EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
644{
645    egl_display_t * const dp = get_display(dpy);
646    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
647
648    Mutex::Autolock _l(dp->lock);
649
650    if (dp->refs > 0) {
651        if (major != NULL) *major = VERSION_MAJOR;
652        if (minor != NULL) *minor = VERSION_MINOR;
653        return EGL_TRUE;
654    }
655
656    setGlThreadSpecific(&gHooksNoContext);
657
658    // initialize each EGL and
659    // build our own extension string first, based on the extension we know
660    // and the extension supported by our client implementation
661    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
662        egl_connection_t* const cnx = &gEGLImpl[i];
663        cnx->major = -1;
664        cnx->minor = -1;
665        if (!cnx->dso)
666            continue;
667
668#if defined(ADRENO130)
669#warning "Adreno-130 eglInitialize() workaround"
670        /*
671         * The ADRENO 130 driver returns a different EGLDisplay each time
672         * eglGetDisplay() is called, but also makes the EGLDisplay invalid
673         * after eglTerminate() has been called, so that eglInitialize()
674         * cannot be called again. Therefore, we need to make sure to call
675         * eglGetDisplay() before calling eglInitialize();
676         */
677        if (i == IMPL_HARDWARE) {
678            dp->disp[i].dpy =
679                cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
680        }
681#endif
682
683
684        EGLDisplay idpy = dp->disp[i].dpy;
685        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
686            //LOGD("initialized %d dpy=%p, ver=%d.%d, cnx=%p",
687            //        i, idpy, cnx->major, cnx->minor, cnx);
688
689            // display is now initialized
690            dp->disp[i].state = egl_display_t::INITIALIZED;
691
692            // get the query-strings for this display for each implementation
693            dp->disp[i].queryString.vendor =
694                cnx->egl.eglQueryString(idpy, EGL_VENDOR);
695            dp->disp[i].queryString.version =
696                cnx->egl.eglQueryString(idpy, EGL_VERSION);
697            dp->disp[i].queryString.extensions =
698                    cnx->egl.eglQueryString(idpy, EGL_EXTENSIONS);
699            dp->disp[i].queryString.clientApi =
700                cnx->egl.eglQueryString(idpy, EGL_CLIENT_APIS);
701
702        } else {
703            LOGW("%d: eglInitialize(%p) failed (%s)", i, idpy,
704                    egl_strerror(cnx->egl.eglGetError()));
705        }
706    }
707
708    EGLBoolean res = EGL_FALSE;
709    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
710        egl_connection_t* const cnx = &gEGLImpl[i];
711        if (cnx->dso && cnx->major>=0 && cnx->minor>=0) {
712            EGLint n;
713            if (cnx->egl.eglGetConfigs(dp->disp[i].dpy, 0, 0, &n)) {
714                dp->disp[i].config = (EGLConfig*)malloc(sizeof(EGLConfig)*n);
715                if (dp->disp[i].config) {
716                    if (cnx->egl.eglGetConfigs(
717                            dp->disp[i].dpy, dp->disp[i].config, n,
718                            &dp->disp[i].numConfigs))
719                    {
720                        // sort the configurations so we can do binary searches
721                        qsort(  dp->disp[i].config,
722                                dp->disp[i].numConfigs,
723                                sizeof(EGLConfig), cmp_configs);
724
725                        dp->numTotalConfigs += n;
726                        res = EGL_TRUE;
727                    }
728                }
729            }
730        }
731    }
732
733    if (res == EGL_TRUE) {
734        dp->refs++;
735        if (major != NULL) *major = VERSION_MAJOR;
736        if (minor != NULL) *minor = VERSION_MINOR;
737        return EGL_TRUE;
738    }
739    return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
740}
741
742EGLBoolean eglTerminate(EGLDisplay dpy)
743{
744    // NOTE: don't unload the drivers b/c some APIs can be called
745    // after eglTerminate() has been called. eglTerminate() only
746    // terminates an EGLDisplay, not a EGL itself.
747
748    egl_display_t* const dp = get_display(dpy);
749    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
750
751    Mutex::Autolock _l(dp->lock);
752
753    if (dp->refs == 0) {
754        return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
755    }
756
757    // this is specific to Android, display termination is ref-counted.
758    if (dp->refs > 1)
759        return EGL_TRUE;
760
761    EGLBoolean res = EGL_FALSE;
762    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
763        egl_connection_t* const cnx = &gEGLImpl[i];
764        if (cnx->dso && dp->disp[i].state == egl_display_t::INITIALIZED) {
765            if (cnx->egl.eglTerminate(dp->disp[i].dpy) == EGL_FALSE) {
766                LOGW("%d: eglTerminate(%p) failed (%s)", i, dp->disp[i].dpy,
767                        egl_strerror(cnx->egl.eglGetError()));
768            }
769            // REVISIT: it's unclear what to do if eglTerminate() fails
770            free(dp->disp[i].config);
771
772            dp->disp[i].numConfigs = 0;
773            dp->disp[i].config = 0;
774            dp->disp[i].state = egl_display_t::TERMINATED;
775
776            res = EGL_TRUE;
777        }
778    }
779
780    // TODO: all egl_object_t should be marked for termination
781
782    dp->refs--;
783    dp->numTotalConfigs = 0;
784    clearTLS();
785    return res;
786}
787
788// ----------------------------------------------------------------------------
789// configuration
790// ----------------------------------------------------------------------------
791
792EGLBoolean eglGetConfigs(   EGLDisplay dpy,
793                            EGLConfig *configs,
794                            EGLint config_size, EGLint *num_config)
795{
796    egl_display_t const * const dp = get_display(dpy);
797    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
798
799    GLint numConfigs = dp->numTotalConfigs;
800    if (!configs) {
801        *num_config = numConfigs;
802        return EGL_TRUE;
803    }
804    GLint n = 0;
805    for (int j=0 ; j<IMPL_NUM_IMPLEMENTATIONS ; j++) {
806        for (int i=0 ; i<dp->disp[j].numConfigs && config_size ; i++) {
807            *configs++ = MAKE_CONFIG(j, i);
808            config_size--;
809            n++;
810        }
811    }
812
813    *num_config = n;
814    return EGL_TRUE;
815}
816
817EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
818                            EGLConfig *configs, EGLint config_size,
819                            EGLint *num_config)
820{
821    egl_display_t const * const dp = get_display(dpy);
822    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
823
824    if (num_config==0) {
825        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
826    }
827
828    EGLint n;
829    EGLBoolean res = EGL_FALSE;
830    *num_config = 0;
831
832
833    // It is unfortunate, but we need to remap the EGL_CONFIG_IDs,
834    // to do  this, we have to go through the attrib_list array once
835    // to figure out both its size and if it contains an EGL_CONFIG_ID
836    // key. If so, the full array is copied and patched.
837    // NOTE: we assume that there can be only one occurrence
838    // of EGL_CONFIG_ID.
839
840    EGLint patch_index = -1;
841    GLint attr;
842    size_t size = 0;
843    while ((attr=attrib_list[size]) != EGL_NONE) {
844        if (attr == EGL_CONFIG_ID)
845            patch_index = size;
846        size += 2;
847    }
848    if (patch_index >= 0) {
849        size += 2; // we need copy the sentinel as well
850        EGLint* new_list = (EGLint*)malloc(size*sizeof(EGLint));
851        if (new_list == 0)
852            return setError(EGL_BAD_ALLOC, EGL_FALSE);
853        memcpy(new_list, attrib_list, size*sizeof(EGLint));
854
855        // patch the requested EGL_CONFIG_ID
856        int i, index;
857        EGLint& configId(new_list[patch_index+1]);
858        uniqueIdToConfig(dp, configId, i, index);
859
860        egl_connection_t* const cnx = &gEGLImpl[i];
861        if (cnx->dso) {
862            cnx->egl.eglGetConfigAttrib(
863                    dp->disp[i].dpy, dp->disp[i].config[index],
864                    EGL_CONFIG_ID, &configId);
865
866            // and switch to the new list
867            attrib_list = const_cast<const EGLint *>(new_list);
868
869            // At this point, the only configuration that can match is
870            // dp->configs[i][index], however, we don't know if it would be
871            // rejected because of the other attributes, so we do have to call
872            // cnx->egl.eglChooseConfig() -- but we don't have to loop
873            // through all the EGLimpl[].
874            // We also know we can only get a single config back, and we know
875            // which one.
876
877            res = cnx->egl.eglChooseConfig(
878                    dp->disp[i].dpy, attrib_list, configs, config_size, &n);
879            if (res && n>0) {
880                // n has to be 0 or 1, by construction, and we already know
881                // which config it will return (since there can be only one).
882                if (configs) {
883                    configs[0] = MAKE_CONFIG(i, index);
884                }
885                *num_config = 1;
886            }
887        }
888
889        free(const_cast<EGLint *>(attrib_list));
890        return res;
891    }
892
893    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
894        egl_connection_t* const cnx = &gEGLImpl[i];
895        if (cnx->dso) {
896            if (cnx->egl.eglChooseConfig(
897                    dp->disp[i].dpy, attrib_list, configs, config_size, &n)) {
898                if (configs) {
899                    // now we need to convert these client EGLConfig to our
900                    // internal EGLConfig format. This is done in O(n log n).
901                    for (int j=0 ; j<n ; j++) {
902                        int index = binarySearch<EGLConfig>(
903                                dp->disp[i].config, 0,
904                                dp->disp[i].numConfigs-1, configs[j]);
905                        if (index >= 0) {
906                            if (configs) {
907                                configs[j] = MAKE_CONFIG(i, index);
908                            }
909                        } else {
910                            return setError(EGL_BAD_CONFIG, EGL_FALSE);
911                        }
912                    }
913                    configs += n;
914                    config_size -= n;
915                }
916                *num_config += n;
917                res = EGL_TRUE;
918            }
919        }
920    }
921    return res;
922}
923
924EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
925        EGLint attribute, EGLint *value)
926{
927    egl_display_t const* dp = 0;
928    int i=0, index=0;
929    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
930    if (!cnx) return EGL_FALSE;
931
932    if (attribute == EGL_CONFIG_ID) {
933        // EGL_CONFIG_IDs must be unique, just use the order of the selected
934        // EGLConfig.
935        *value = configToUniqueId(dp, i, index);
936        return EGL_TRUE;
937    }
938    return cnx->egl.eglGetConfigAttrib(
939            dp->disp[i].dpy, dp->disp[i].config[index], attribute, value);
940}
941
942// ----------------------------------------------------------------------------
943// surfaces
944// ----------------------------------------------------------------------------
945
946EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
947                                    NativeWindowType window,
948                                    const EGLint *attrib_list)
949{
950    egl_display_t const* dp = 0;
951    int i=0, index=0;
952    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
953    if (cnx) {
954        EGLSurface surface = cnx->egl.eglCreateWindowSurface(
955                dp->disp[i].dpy, dp->disp[i].config[index], window, attrib_list);
956        if (surface != EGL_NO_SURFACE) {
957            egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
958            return s;
959        }
960    }
961    return EGL_NO_SURFACE;
962}
963
964EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
965                                    NativePixmapType pixmap,
966                                    const EGLint *attrib_list)
967{
968    egl_display_t const* dp = 0;
969    int i=0, index=0;
970    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
971    if (cnx) {
972        EGLSurface surface = cnx->egl.eglCreatePixmapSurface(
973                dp->disp[i].dpy, dp->disp[i].config[index], pixmap, attrib_list);
974        if (surface != EGL_NO_SURFACE) {
975            egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
976            return s;
977        }
978    }
979    return EGL_NO_SURFACE;
980}
981
982EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
983                                    const EGLint *attrib_list)
984{
985    egl_display_t const* dp = 0;
986    int i=0, index=0;
987    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
988    if (cnx) {
989        EGLSurface surface = cnx->egl.eglCreatePbufferSurface(
990                dp->disp[i].dpy, dp->disp[i].config[index], attrib_list);
991        if (surface != EGL_NO_SURFACE) {
992            egl_surface_t* s = new egl_surface_t(dpy, surface, i, cnx);
993            return s;
994        }
995    }
996    return EGL_NO_SURFACE;
997}
998
999EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
1000{
1001    SurfaceRef _s(surface);
1002    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1003
1004    if (!validate_display_surface(dpy, surface))
1005        return EGL_FALSE;
1006    egl_display_t const * const dp = get_display(dpy);
1007
1008    egl_surface_t * const s = get_surface(surface);
1009    EGLBoolean result = s->cnx->egl.eglDestroySurface(
1010            dp->disp[s->impl].dpy, s->surface);
1011    if (result == EGL_TRUE) {
1012        _s.terminate();
1013    }
1014    return result;
1015}
1016
1017EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface surface,
1018                            EGLint attribute, EGLint *value)
1019{
1020    SurfaceRef _s(surface);
1021    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1022
1023    if (!validate_display_surface(dpy, surface))
1024        return EGL_FALSE;
1025    egl_display_t const * const dp = get_display(dpy);
1026    egl_surface_t const * const s = get_surface(surface);
1027
1028    return s->cnx->egl.eglQuerySurface(
1029            dp->disp[s->impl].dpy, s->surface, attribute, value);
1030}
1031
1032// ----------------------------------------------------------------------------
1033// contextes
1034// ----------------------------------------------------------------------------
1035
1036EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1037                            EGLContext share_list, const EGLint *attrib_list)
1038{
1039    egl_display_t const* dp = 0;
1040    int i=0, index=0;
1041    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
1042    if (cnx) {
1043        EGLContext context = cnx->egl.eglCreateContext(
1044                dp->disp[i].dpy, dp->disp[i].config[index],
1045                share_list, attrib_list);
1046        if (context != EGL_NO_CONTEXT) {
1047            // figure out if it's a GLESv1 or GLESv2
1048            int version = 0;
1049            if (attrib_list) {
1050                while (*attrib_list != EGL_NONE) {
1051                    GLint attr = *attrib_list++;
1052                    GLint value = *attrib_list++;
1053                    if (attr == EGL_CONTEXT_CLIENT_VERSION) {
1054                        if (value == 1) {
1055                            version = GLESv1_INDEX;
1056                        } else if (value == 2) {
1057                            version = GLESv2_INDEX;
1058                        }
1059                    }
1060                };
1061            }
1062            egl_context_t* c = new egl_context_t(dpy, context, i, cnx, version);
1063            return c;
1064        }
1065    }
1066    return EGL_NO_CONTEXT;
1067}
1068
1069EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1070{
1071    ContextRef _c(ctx);
1072    if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1073
1074    if (!validate_display_context(dpy, ctx))
1075        return EGL_FALSE;
1076    egl_display_t const * const dp = get_display(dpy);
1077    egl_context_t * const c = get_context(ctx);
1078    EGLBoolean result = c->cnx->egl.eglDestroyContext(
1079            dp->disp[c->impl].dpy, c->context);
1080    if (result == EGL_TRUE) {
1081        _c.terminate();
1082    }
1083    return result;
1084}
1085
1086EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1087                            EGLSurface read, EGLContext ctx)
1088{
1089    // get a reference to the object passed in
1090    ContextRef _c(ctx);
1091    SurfaceRef _d(draw);
1092    SurfaceRef _r(read);
1093
1094    // validate the display and the context (if not EGL_NO_CONTEXT)
1095    egl_display_t const * const dp = get_display(dpy);
1096    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1097    if ((ctx != EGL_NO_CONTEXT) && (!validate_display_context(dpy, ctx))) {
1098        // EGL_NO_CONTEXT is valid
1099        return EGL_FALSE;
1100    }
1101
1102    // these are the underlying implementation's object
1103    EGLContext impl_ctx  = EGL_NO_CONTEXT;
1104    EGLSurface impl_draw = EGL_NO_SURFACE;
1105    EGLSurface impl_read = EGL_NO_SURFACE;
1106
1107    // these are our objects structs passed in
1108    egl_context_t       * c = NULL;
1109    egl_surface_t const * d = NULL;
1110    egl_surface_t const * r = NULL;
1111
1112    // these are the current objects structs
1113    egl_context_t * cur_c = get_context(getContext());
1114    egl_surface_t * cur_r = NULL;
1115    egl_surface_t * cur_d = NULL;
1116
1117    if (ctx != EGL_NO_CONTEXT) {
1118        c = get_context(ctx);
1119        cur_r = get_surface(c->read);
1120        cur_d = get_surface(c->draw);
1121        impl_ctx = c->context;
1122    } else {
1123        // no context given, use the implementation of the current context
1124        if (cur_c == NULL) {
1125            // no current context
1126            if (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE) {
1127                // calling eglMakeCurrent( ..., !=0, !=0, EGL_NO_CONTEXT);
1128                return setError(EGL_BAD_MATCH, EGL_FALSE);
1129            }
1130            // not an error, there is just no current context.
1131            return EGL_TRUE;
1132        }
1133    }
1134
1135    // retrieve the underlying implementation's draw EGLSurface
1136    if (draw != EGL_NO_SURFACE) {
1137        d = get_surface(draw);
1138        // make sure the EGLContext and EGLSurface passed in are for
1139        // the same driver
1140        if (c && d->impl != c->impl)
1141            return setError(EGL_BAD_MATCH, EGL_FALSE);
1142        impl_draw = d->surface;
1143    }
1144
1145    // retrieve the underlying implementation's read EGLSurface
1146    if (read != EGL_NO_SURFACE) {
1147        r = get_surface(read);
1148        // make sure the EGLContext and EGLSurface passed in are for
1149        // the same driver
1150        if (c && r->impl != c->impl)
1151            return setError(EGL_BAD_MATCH, EGL_FALSE);
1152        impl_read = r->surface;
1153    }
1154
1155    EGLBoolean result;
1156
1157    if (c) {
1158        result = c->cnx->egl.eglMakeCurrent(
1159                dp->disp[c->impl].dpy, impl_draw, impl_read, impl_ctx);
1160    } else {
1161        result = cur_c->cnx->egl.eglMakeCurrent(
1162                dp->disp[cur_c->impl].dpy, impl_draw, impl_read, impl_ctx);
1163    }
1164
1165    if (result == EGL_TRUE) {
1166        // by construction, these are either 0 or valid (possibly terminated)
1167        // it should be impossible for these to be invalid
1168        ContextRef _cur_c(cur_c);
1169        SurfaceRef _cur_r(cur_r);
1170        SurfaceRef _cur_d(cur_d);
1171
1172        // cur_c has to be valid here (but could be terminated)
1173        if (ctx != EGL_NO_CONTEXT) {
1174            setGlThreadSpecific(c->cnx->hooks[c->version]);
1175            setContext(ctx);
1176            _c.acquire();
1177        } else {
1178            setGlThreadSpecific(&gHooksNoContext);
1179            setContext(EGL_NO_CONTEXT);
1180        }
1181        _cur_c.release();
1182
1183        _r.acquire();
1184        _cur_r.release();
1185        if (c) c->read = read;
1186
1187        _d.acquire();
1188        _cur_d.release();
1189        if (c) c->draw = draw;
1190    }
1191    return result;
1192}
1193
1194
1195EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1196                            EGLint attribute, EGLint *value)
1197{
1198    ContextRef _c(ctx);
1199    if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1200
1201    if (!validate_display_context(dpy, ctx))
1202        return EGL_FALSE;
1203
1204    egl_display_t const * const dp = get_display(dpy);
1205    egl_context_t * const c = get_context(ctx);
1206
1207    return c->cnx->egl.eglQueryContext(
1208            dp->disp[c->impl].dpy, c->context, attribute, value);
1209}
1210
1211EGLContext eglGetCurrentContext(void)
1212{
1213    // could be called before eglInitialize(), but we wouldn't have a context
1214    // then, and this function would correctly return EGL_NO_CONTEXT.
1215
1216    EGLContext ctx = getContext();
1217    return ctx;
1218}
1219
1220EGLSurface eglGetCurrentSurface(EGLint readdraw)
1221{
1222    // could be called before eglInitialize(), but we wouldn't have a context
1223    // then, and this function would correctly return EGL_NO_SURFACE.
1224
1225    EGLContext ctx = getContext();
1226    if (ctx) {
1227        egl_context_t const * const c = get_context(ctx);
1228        if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
1229        switch (readdraw) {
1230            case EGL_READ: return c->read;
1231            case EGL_DRAW: return c->draw;
1232            default: return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1233        }
1234    }
1235    return EGL_NO_SURFACE;
1236}
1237
1238EGLDisplay eglGetCurrentDisplay(void)
1239{
1240    // could be called before eglInitialize(), but we wouldn't have a context
1241    // then, and this function would correctly return EGL_NO_DISPLAY.
1242
1243    EGLContext ctx = getContext();
1244    if (ctx) {
1245        egl_context_t const * const c = get_context(ctx);
1246        if (!c) return setError(EGL_BAD_CONTEXT, EGL_NO_SURFACE);
1247        return c->dpy;
1248    }
1249    return EGL_NO_DISPLAY;
1250}
1251
1252EGLBoolean eglWaitGL(void)
1253{
1254    // could be called before eglInitialize(), but we wouldn't have a context
1255    // then, and this function would return GL_TRUE, which isn't wrong.
1256
1257    EGLBoolean res = EGL_TRUE;
1258    EGLContext ctx = getContext();
1259    if (ctx) {
1260        egl_context_t const * const c = get_context(ctx);
1261        if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1262        if (uint32_t(c->impl)>=2)
1263            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1264        egl_connection_t* const cnx = &gEGLImpl[c->impl];
1265        if (!cnx->dso)
1266            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1267        res = cnx->egl.eglWaitGL();
1268    }
1269    return res;
1270}
1271
1272EGLBoolean eglWaitNative(EGLint engine)
1273{
1274    // could be called before eglInitialize(), but we wouldn't have a context
1275    // then, and this function would return GL_TRUE, which isn't wrong.
1276
1277    EGLBoolean res = EGL_TRUE;
1278    EGLContext ctx = getContext();
1279    if (ctx) {
1280        egl_context_t const * const c = get_context(ctx);
1281        if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1282        if (uint32_t(c->impl)>=2)
1283            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1284        egl_connection_t* const cnx = &gEGLImpl[c->impl];
1285        if (!cnx->dso)
1286            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1287        res = cnx->egl.eglWaitNative(engine);
1288    }
1289    return res;
1290}
1291
1292EGLint eglGetError(void)
1293{
1294    EGLint result = EGL_SUCCESS;
1295    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1296        EGLint err = EGL_SUCCESS;
1297        egl_connection_t* const cnx = &gEGLImpl[i];
1298        if (cnx->dso)
1299            err = cnx->egl.eglGetError();
1300        if (err!=EGL_SUCCESS && result==EGL_SUCCESS)
1301            result = err;
1302    }
1303    if (result == EGL_SUCCESS)
1304        result = getError();
1305    return result;
1306}
1307
1308__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
1309{
1310    // eglGetProcAddress() could be the very first function called
1311    // in which case we must make sure we've initialized ourselves, this
1312    // happens the first time egl_get_display() is called.
1313
1314    if (egl_init_drivers() == EGL_FALSE) {
1315        setError(EGL_BAD_PARAMETER, NULL);
1316        return  NULL;
1317    }
1318
1319    __eglMustCastToProperFunctionPointerType addr;
1320    addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap));
1321    if (addr) return addr;
1322
1323    return NULL; // TODO: finish implementation below
1324
1325    addr = findProcAddress(procname, gGLExtentionMap, NELEM(gGLExtentionMap));
1326    if (addr) return addr;
1327
1328    addr = 0;
1329    int slot = -1;
1330    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1331        egl_connection_t* const cnx = &gEGLImpl[i];
1332        if (cnx->dso) {
1333            if (cnx->egl.eglGetProcAddress) {
1334                addr = cnx->egl.eglGetProcAddress(procname);
1335                if (addr) {
1336                    if (slot == -1) {
1337                        slot = 0; // XXX: find free slot
1338                        if (slot == -1) {
1339                            addr = 0;
1340                            break;
1341                        }
1342                    }
1343                    //cnx->hooks->ext.extensions[slot] = addr;
1344                }
1345            }
1346        }
1347    }
1348
1349    if (slot >= 0) {
1350        addr = 0; // XXX: address of stub 'slot'
1351        gGLExtentionMap[slot].name = strdup(procname);
1352        gGLExtentionMap[slot].address = addr;
1353    }
1354
1355    return addr;
1356
1357
1358    /*
1359     *  TODO: For OpenGL ES extensions, we must generate a stub
1360     *  that looks like
1361     *      mov     r12, #0xFFFF0FFF
1362     *      ldr     r12, [r12, #-15]
1363     *      ldr     r12, [r12, #TLS_SLOT_OPENGL_API*4]
1364     *      mov     r12, [r12, #api_offset]
1365     *      ldrne   pc, r12
1366     *      mov     pc, #unsupported_extension
1367     *
1368     *  and write the address of the extension in *all*
1369     *  gl_hooks_t::gl_ext_t at offset "api_offset" from gl_hooks_t
1370     *
1371     */
1372}
1373
1374EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1375{
1376    SurfaceRef _s(draw);
1377    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1378
1379    if (!validate_display_surface(dpy, draw))
1380        return EGL_FALSE;
1381    egl_display_t const * const dp = get_display(dpy);
1382    egl_surface_t const * const s = get_surface(draw);
1383    return s->cnx->egl.eglSwapBuffers(dp->disp[s->impl].dpy, s->surface);
1384}
1385
1386EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1387                            NativePixmapType target)
1388{
1389    SurfaceRef _s(surface);
1390    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1391
1392    if (!validate_display_surface(dpy, surface))
1393        return EGL_FALSE;
1394    egl_display_t const * const dp = get_display(dpy);
1395    egl_surface_t const * const s = get_surface(surface);
1396    return s->cnx->egl.eglCopyBuffers(
1397            dp->disp[s->impl].dpy, s->surface, target);
1398}
1399
1400const char* eglQueryString(EGLDisplay dpy, EGLint name)
1401{
1402    egl_display_t const * const dp = get_display(dpy);
1403    switch (name) {
1404        case EGL_VENDOR:
1405            return gVendorString;
1406        case EGL_VERSION:
1407            return gVersionString;
1408        case EGL_EXTENSIONS:
1409            return gExtensionString;
1410        case EGL_CLIENT_APIS:
1411            return gClientApiString;
1412    }
1413    return setError(EGL_BAD_PARAMETER, (const char *)0);
1414}
1415
1416
1417// ----------------------------------------------------------------------------
1418// EGL 1.1
1419// ----------------------------------------------------------------------------
1420
1421EGLBoolean eglSurfaceAttrib(
1422        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1423{
1424    SurfaceRef _s(surface);
1425    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1426
1427    if (!validate_display_surface(dpy, surface))
1428        return EGL_FALSE;
1429    egl_display_t const * const dp = get_display(dpy);
1430    egl_surface_t const * const s = get_surface(surface);
1431    if (s->cnx->egl.eglSurfaceAttrib) {
1432        return s->cnx->egl.eglSurfaceAttrib(
1433                dp->disp[s->impl].dpy, s->surface, attribute, value);
1434    }
1435    return setError(EGL_BAD_SURFACE, EGL_FALSE);
1436}
1437
1438EGLBoolean eglBindTexImage(
1439        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1440{
1441    SurfaceRef _s(surface);
1442    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1443
1444    if (!validate_display_surface(dpy, surface))
1445        return EGL_FALSE;
1446    egl_display_t const * const dp = get_display(dpy);
1447    egl_surface_t const * const s = get_surface(surface);
1448    if (s->cnx->egl.eglBindTexImage) {
1449        return s->cnx->egl.eglBindTexImage(
1450                dp->disp[s->impl].dpy, s->surface, buffer);
1451    }
1452    return setError(EGL_BAD_SURFACE, EGL_FALSE);
1453}
1454
1455EGLBoolean eglReleaseTexImage(
1456        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1457{
1458    SurfaceRef _s(surface);
1459    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1460
1461    if (!validate_display_surface(dpy, surface))
1462        return EGL_FALSE;
1463    egl_display_t const * const dp = get_display(dpy);
1464    egl_surface_t const * const s = get_surface(surface);
1465    if (s->cnx->egl.eglReleaseTexImage) {
1466        return s->cnx->egl.eglReleaseTexImage(
1467                dp->disp[s->impl].dpy, s->surface, buffer);
1468    }
1469    return setError(EGL_BAD_SURFACE, EGL_FALSE);
1470}
1471
1472EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1473{
1474    egl_display_t * const dp = get_display(dpy);
1475    if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1476
1477    EGLBoolean res = EGL_TRUE;
1478    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1479        egl_connection_t* const cnx = &gEGLImpl[i];
1480        if (cnx->dso) {
1481            if (cnx->egl.eglSwapInterval) {
1482                if (cnx->egl.eglSwapInterval(
1483                        dp->disp[i].dpy, interval) == EGL_FALSE) {
1484                    res = EGL_FALSE;
1485                }
1486            }
1487        }
1488    }
1489    return res;
1490}
1491
1492
1493// ----------------------------------------------------------------------------
1494// EGL 1.2
1495// ----------------------------------------------------------------------------
1496
1497EGLBoolean eglWaitClient(void)
1498{
1499    // could be called before eglInitialize(), but we wouldn't have a context
1500    // then, and this function would return GL_TRUE, which isn't wrong.
1501    EGLBoolean res = EGL_TRUE;
1502    EGLContext ctx = getContext();
1503    if (ctx) {
1504        egl_context_t const * const c = get_context(ctx);
1505        if (!c) return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1506        if (uint32_t(c->impl)>=2)
1507            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1508        egl_connection_t* const cnx = &gEGLImpl[c->impl];
1509        if (!cnx->dso)
1510            return setError(EGL_BAD_CONTEXT, EGL_FALSE);
1511        if (cnx->egl.eglWaitClient) {
1512            res = cnx->egl.eglWaitClient();
1513        } else {
1514            res = cnx->egl.eglWaitGL();
1515        }
1516    }
1517    return res;
1518}
1519
1520EGLBoolean eglBindAPI(EGLenum api)
1521{
1522    if (egl_init_drivers() == EGL_FALSE) {
1523        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1524    }
1525
1526    // bind this API on all EGLs
1527    EGLBoolean res = EGL_TRUE;
1528    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1529        egl_connection_t* const cnx = &gEGLImpl[i];
1530        if (cnx->dso) {
1531            if (cnx->egl.eglBindAPI) {
1532                if (cnx->egl.eglBindAPI(api) == EGL_FALSE) {
1533                    res = EGL_FALSE;
1534                }
1535            }
1536        }
1537    }
1538    return res;
1539}
1540
1541EGLenum eglQueryAPI(void)
1542{
1543    if (egl_init_drivers() == EGL_FALSE) {
1544        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1545    }
1546
1547    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1548        egl_connection_t* const cnx = &gEGLImpl[i];
1549        if (cnx->dso) {
1550            if (cnx->egl.eglQueryAPI) {
1551                // the first one we find is okay, because they all
1552                // should be the same
1553                return cnx->egl.eglQueryAPI();
1554            }
1555        }
1556    }
1557    // or, it can only be OpenGL ES
1558    return EGL_OPENGL_ES_API;
1559}
1560
1561EGLBoolean eglReleaseThread(void)
1562{
1563    for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1564        egl_connection_t* const cnx = &gEGLImpl[i];
1565        if (cnx->dso) {
1566            if (cnx->egl.eglReleaseThread) {
1567                cnx->egl.eglReleaseThread();
1568            }
1569        }
1570    }
1571    clearTLS();
1572    return EGL_TRUE;
1573}
1574
1575EGLSurface eglCreatePbufferFromClientBuffer(
1576          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1577          EGLConfig config, const EGLint *attrib_list)
1578{
1579    egl_display_t const* dp = 0;
1580    int i=0, index=0;
1581    egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index);
1582    if (!cnx) return EGL_FALSE;
1583    if (cnx->egl.eglCreatePbufferFromClientBuffer) {
1584        return cnx->egl.eglCreatePbufferFromClientBuffer(
1585                dp->disp[i].dpy, buftype, buffer,
1586                dp->disp[i].config[index], attrib_list);
1587    }
1588    return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE);
1589}
1590
1591// ----------------------------------------------------------------------------
1592// EGL_EGLEXT_VERSION 3
1593// ----------------------------------------------------------------------------
1594
1595EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
1596        const EGLint *attrib_list)
1597{
1598    SurfaceRef _s(surface);
1599    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1600
1601    if (!validate_display_surface(dpy, surface))
1602        return EGL_FALSE;
1603
1604    egl_display_t const * const dp = get_display(dpy);
1605    egl_surface_t const * const s = get_surface(surface);
1606
1607    if (s->cnx->egl.eglLockSurfaceKHR) {
1608        return s->cnx->egl.eglLockSurfaceKHR(
1609                dp->disp[s->impl].dpy, s->surface, attrib_list);
1610    }
1611    return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1612}
1613
1614EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
1615{
1616    SurfaceRef _s(surface);
1617    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1618
1619    if (!validate_display_surface(dpy, surface))
1620        return EGL_FALSE;
1621
1622    egl_display_t const * const dp = get_display(dpy);
1623    egl_surface_t const * const s = get_surface(surface);
1624
1625    if (s->cnx->egl.eglUnlockSurfaceKHR) {
1626        return s->cnx->egl.eglUnlockSurfaceKHR(
1627                dp->disp[s->impl].dpy, s->surface);
1628    }
1629    return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1630}
1631
1632EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
1633        EGLClientBuffer buffer, const EGLint *attrib_list)
1634{
1635    if (ctx != EGL_NO_CONTEXT) {
1636        ContextRef _c(ctx);
1637        if (!_c.get()) return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
1638        if (!validate_display_context(dpy, ctx))
1639            return EGL_NO_IMAGE_KHR;
1640        egl_display_t const * const dp = get_display(dpy);
1641        egl_context_t * const c = get_context(ctx);
1642        // since we have an EGLContext, we know which implementation to use
1643        EGLImageKHR image = c->cnx->egl.eglCreateImageKHR(
1644                dp->disp[c->impl].dpy, c->context, target, buffer, attrib_list);
1645        if (image == EGL_NO_IMAGE_KHR)
1646            return image;
1647
1648        egl_image_t* result = new egl_image_t(dpy, ctx);
1649        result->images[c->impl] = image;
1650        return (EGLImageKHR)result;
1651    } else {
1652        // EGL_NO_CONTEXT is a valid parameter
1653        egl_display_t const * const dp = get_display(dpy);
1654        if (dp == 0) {
1655            return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
1656        }
1657
1658        /* Since we don't have a way to know which implementation to call,
1659         * we're calling all of them. If at least one of the implementation
1660         * succeeded, this is a success.
1661         */
1662
1663        EGLint currentError = eglGetError();
1664
1665        EGLImageKHR implImages[IMPL_NUM_IMPLEMENTATIONS];
1666        bool success = false;
1667        for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1668            egl_connection_t* const cnx = &gEGLImpl[i];
1669            implImages[i] = EGL_NO_IMAGE_KHR;
1670            if (cnx->dso) {
1671                if (cnx->egl.eglCreateImageKHR) {
1672                    implImages[i] = cnx->egl.eglCreateImageKHR(
1673                            dp->disp[i].dpy, ctx, target, buffer, attrib_list);
1674                    if (implImages[i] != EGL_NO_IMAGE_KHR) {
1675                        success = true;
1676                    }
1677                }
1678            }
1679        }
1680
1681        if (!success) {
1682            // failure, if there was an error when we entered this function,
1683            // the error flag must not be updated.
1684            // Otherwise, the error is whatever happened in the implementation
1685            // that faulted.
1686            if (currentError != EGL_SUCCESS) {
1687                setError(currentError, EGL_NO_IMAGE_KHR);
1688            }
1689            return EGL_NO_IMAGE_KHR;
1690        } else {
1691            // In case of success, we need to clear all error flags
1692            // (especially those caused by the implementation that didn't
1693            // succeed). TODO: we could avoid this if we knew this was
1694            // a "full" success (all implementation succeeded).
1695            eglGetError();
1696        }
1697
1698        egl_image_t* result = new egl_image_t(dpy, ctx);
1699        memcpy(result->images, implImages, sizeof(implImages));
1700        return (EGLImageKHR)result;
1701    }
1702}
1703
1704EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
1705{
1706    egl_display_t const * const dp = get_display(dpy);
1707     if (dp == 0) {
1708         return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1709     }
1710
1711     ImageRef _i(img);
1712     if (!_i.get()) return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1713
1714     egl_image_t* image = get_image(img);
1715     bool success = false;
1716     for (int i=0 ; i<IMPL_NUM_IMPLEMENTATIONS ; i++) {
1717         egl_connection_t* const cnx = &gEGLImpl[i];
1718         if (image->images[i] != EGL_NO_IMAGE_KHR) {
1719             if (cnx->dso) {
1720                 if (cnx->egl.eglCreateImageKHR) {
1721                     if (cnx->egl.eglDestroyImageKHR(
1722                             dp->disp[i].dpy, image->images[i])) {
1723                         success = true;
1724                     }
1725                 }
1726             }
1727         }
1728     }
1729     if (!success)
1730         return EGL_FALSE;
1731
1732     _i.terminate();
1733
1734     return EGL_TRUE;
1735}
1736
1737
1738// ----------------------------------------------------------------------------
1739// ANDROID extensions
1740// ----------------------------------------------------------------------------
1741
1742EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
1743        EGLint left, EGLint top, EGLint width, EGLint height)
1744{
1745    SurfaceRef _s(draw);
1746    if (!_s.get()) return setError(EGL_BAD_SURFACE, EGL_FALSE);
1747
1748    if (!validate_display_surface(dpy, draw))
1749        return EGL_FALSE;
1750    egl_display_t const * const dp = get_display(dpy);
1751    egl_surface_t const * const s = get_surface(draw);
1752    if (s->cnx->egl.eglSetSwapRectangleANDROID) {
1753        return s->cnx->egl.eglSetSwapRectangleANDROID(
1754                dp->disp[s->impl].dpy, s->surface, left, top, width, height);
1755    }
1756    return setError(EGL_BAD_DISPLAY, NULL);
1757}
1758
1759EGLClientBuffer eglGetRenderBufferANDROID(EGLDisplay dpy, EGLSurface draw)
1760{
1761    SurfaceRef _s(draw);
1762    if (!_s.get()) return setError(EGL_BAD_SURFACE, (EGLClientBuffer*)0);
1763
1764    if (!validate_display_surface(dpy, draw))
1765        return 0;
1766    egl_display_t const * const dp = get_display(dpy);
1767    egl_surface_t const * const s = get_surface(draw);
1768    if (s->cnx->egl.eglGetRenderBufferANDROID) {
1769        return s->cnx->egl.eglGetRenderBufferANDROID(
1770                dp->disp[s->impl].dpy, s->surface);
1771    }
1772    return setError(EGL_BAD_DISPLAY, (EGLClientBuffer*)0);
1773}
1774