1/*
2 ** Copyright 2007, The Android Open Source Project
3 **
4 ** Licensed under the Apache License, Version 2.0 (the "License");
5 ** you may not use this file except in compliance with the License.
6 ** You may obtain a copy of the License at
7 **
8 **     http://www.apache.org/licenses/LICENSE-2.0
9 **
10 ** Unless required by applicable law or agreed to in writing, software
11 ** distributed under the License is distributed on an "AS IS" BASIS,
12 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 ** See the License for the specific language governing permissions and
14 ** limitations under the License.
15 */
16
17#define __STDC_LIMIT_MACROS 1
18
19#include <string.h>
20
21#include "egl_cache.h"
22#include "egl_display.h"
23#include "egl_object.h"
24#include "egl_tls.h"
25#include "egl_impl.h"
26#include "Loader.h"
27#include <cutils/properties.h>
28
29// ----------------------------------------------------------------------------
30namespace android {
31// ----------------------------------------------------------------------------
32
33static char const * const sVendorString     = "Android";
34static char const * const sVersionString    = "1.4 Android META-EGL";
35static char const * const sClientApiString  = "OpenGL_ES";
36
37// this is the list of EGL extensions that are exposed to applications
38// some of them are mandatory because used by the ANDROID system.
39//
40// mandatory extensions are required per the CDD and not explicitly
41// checked during EGL initialization. the system *assumes* these extensions
42// are present. the system may not function properly if some mandatory
43// extensions are missing.
44//
45// NOTE: sExtensionString MUST be have a single space as the last character.
46//
47static char const * const sExtensionString  =
48        "EGL_KHR_image "                        // mandatory
49        "EGL_KHR_image_base "                   // mandatory
50        "EGL_KHR_image_pixmap "
51        "EGL_KHR_gl_texture_2D_image "
52        "EGL_KHR_gl_texture_cubemap_image "
53        "EGL_KHR_gl_renderbuffer_image "
54        "EGL_KHR_fence_sync "
55        "EGL_EXT_create_context_robustness "
56        "EGL_NV_system_time "
57        "EGL_ANDROID_image_native_buffer "      // mandatory
58        ;
59
60// extensions not exposed to applications but used by the ANDROID system
61//      "EGL_ANDROID_recordable "               // mandatory
62//      "EGL_ANDROID_framebuffer_target "       // mandatory for HWC 1.1
63//      "EGL_ANDROID_blob_cache "               // strongly recommended
64//      "EGL_ANDROID_native_fence_sync "        // strongly recommended
65//      "EGL_IMG_hibernate_process "            // optional
66
67extern void initEglTraceLevel();
68extern void initEglDebugLevel();
69extern void setGLHooksThreadSpecific(gl_hooks_t const *value);
70
71// ----------------------------------------------------------------------------
72
73egl_display_t egl_display_t::sDisplay[NUM_DISPLAYS];
74
75egl_display_t::egl_display_t() :
76    magic('_dpy'), finishOnSwap(false), traceGpuCompletion(false), refs(0) {
77}
78
79egl_display_t::~egl_display_t() {
80    magic = 0;
81    egl_cache_t::get()->terminate();
82}
83
84egl_display_t* egl_display_t::get(EGLDisplay dpy) {
85    uintptr_t index = uintptr_t(dpy)-1U;
86    return (index >= NUM_DISPLAYS) ? NULL : &sDisplay[index];
87}
88
89void egl_display_t::addObject(egl_object_t* object) {
90    Mutex::Autolock _l(lock);
91    objects.add(object);
92}
93
94void egl_display_t::removeObject(egl_object_t* object) {
95    Mutex::Autolock _l(lock);
96    objects.remove(object);
97}
98
99bool egl_display_t::getObject(egl_object_t* object) const {
100    Mutex::Autolock _l(lock);
101    if (objects.indexOf(object) >= 0) {
102        if (object->getDisplay() == this) {
103            object->incRef();
104            return true;
105        }
106    }
107    return false;
108}
109
110EGLDisplay egl_display_t::getFromNativeDisplay(EGLNativeDisplayType disp) {
111    if (uintptr_t(disp) >= NUM_DISPLAYS)
112        return NULL;
113
114    return sDisplay[uintptr_t(disp)].getDisplay(disp);
115}
116
117EGLDisplay egl_display_t::getDisplay(EGLNativeDisplayType display) {
118
119    Mutex::Autolock _l(lock);
120
121    // get our driver loader
122    Loader& loader(Loader::getInstance());
123
124    egl_connection_t* const cnx = &gEGLImpl;
125    if (cnx->dso && disp.dpy == EGL_NO_DISPLAY) {
126        EGLDisplay dpy = cnx->egl.eglGetDisplay(display);
127        disp.dpy = dpy;
128        if (dpy == EGL_NO_DISPLAY) {
129            loader.close(cnx->dso);
130            cnx->dso = NULL;
131        }
132    }
133
134    return EGLDisplay(uintptr_t(display) + 1U);
135}
136
137EGLBoolean egl_display_t::initialize(EGLint *major, EGLint *minor) {
138
139    Mutex::Autolock _l(lock);
140
141    if (refs > 0) {
142        if (major != NULL)
143            *major = VERSION_MAJOR;
144        if (minor != NULL)
145            *minor = VERSION_MINOR;
146        refs++;
147        return EGL_TRUE;
148    }
149
150#if EGL_TRACE
151
152    // Called both at early_init time and at this time. (Early_init is pre-zygote, so
153    // the information from that call may be stale.)
154    initEglTraceLevel();
155    initEglDebugLevel();
156
157#endif
158
159    setGLHooksThreadSpecific(&gHooksNoContext);
160
161    // initialize each EGL and
162    // build our own extension string first, based on the extension we know
163    // and the extension supported by our client implementation
164
165    egl_connection_t* const cnx = &gEGLImpl;
166    cnx->major = -1;
167    cnx->minor = -1;
168    if (cnx->dso) {
169
170#if defined(ADRENO130)
171#warning "Adreno-130 eglInitialize() workaround"
172        /*
173         * The ADRENO 130 driver returns a different EGLDisplay each time
174         * eglGetDisplay() is called, but also makes the EGLDisplay invalid
175         * after eglTerminate() has been called, so that eglInitialize()
176         * cannot be called again. Therefore, we need to make sure to call
177         * eglGetDisplay() before calling eglInitialize();
178         */
179        if (i == IMPL_HARDWARE) {
180            disp[i].dpy = cnx->egl.eglGetDisplay(EGL_DEFAULT_DISPLAY);
181        }
182#endif
183
184        EGLDisplay idpy = disp.dpy;
185        if (cnx->egl.eglInitialize(idpy, &cnx->major, &cnx->minor)) {
186            //ALOGD("initialized dpy=%p, ver=%d.%d, cnx=%p",
187            //        idpy, cnx->major, cnx->minor, cnx);
188
189            // display is now initialized
190            disp.state = egl_display_t::INITIALIZED;
191
192            // get the query-strings for this display for each implementation
193            disp.queryString.vendor = cnx->egl.eglQueryString(idpy,
194                    EGL_VENDOR);
195            disp.queryString.version = cnx->egl.eglQueryString(idpy,
196                    EGL_VERSION);
197            disp.queryString.extensions = cnx->egl.eglQueryString(idpy,
198                    EGL_EXTENSIONS);
199            disp.queryString.clientApi = cnx->egl.eglQueryString(idpy,
200                    EGL_CLIENT_APIS);
201
202        } else {
203            ALOGW("eglInitialize(%p) failed (%s)", idpy,
204                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
205        }
206    }
207
208    // the query strings are per-display
209    mVendorString.setTo(sVendorString);
210    mVersionString.setTo(sVersionString);
211    mClientApiString.setTo(sClientApiString);
212
213    // we only add extensions that exist in the implementation
214    char const* start = sExtensionString;
215    char const* end;
216    do {
217        // find the space separating this extension for the next one
218        end = strchr(start, ' ');
219        if (end) {
220            // length of the extension string
221            const size_t len = end - start;
222            if (len) {
223                // NOTE: we could avoid the copy if we had strnstr.
224                const String8 ext(start, len);
225                // now look for this extension
226                if (disp.queryString.extensions) {
227                    // if we find it, add this extension string to our list
228                    // (and don't forget the space)
229                    const char* match = strstr(disp.queryString.extensions, ext.string());
230                    if (match && (match[len] == ' ' || match[len] == 0)) {
231                        mExtensionString.append(start, len+1);
232                    }
233                }
234            }
235            // process the next extension string, and skip the space.
236            start = end + 1;
237        }
238    } while (end);
239
240    egl_cache_t::get()->initialize(this);
241
242    char value[PROPERTY_VALUE_MAX];
243    property_get("debug.egl.finish", value, "0");
244    if (atoi(value)) {
245        finishOnSwap = true;
246    }
247
248    property_get("debug.egl.traceGpuCompletion", value, "0");
249    if (atoi(value)) {
250        traceGpuCompletion = true;
251    }
252
253    refs++;
254    if (major != NULL)
255        *major = VERSION_MAJOR;
256    if (minor != NULL)
257        *minor = VERSION_MINOR;
258
259    mHibernation.setDisplayValid(true);
260
261    return EGL_TRUE;
262}
263
264EGLBoolean egl_display_t::terminate() {
265
266    Mutex::Autolock _l(lock);
267
268    if (refs == 0) {
269        /*
270         * From the EGL spec (3.2):
271         * "Termination of a display that has already been terminated,
272         *  (...), is allowed, but the only effect of such a call is
273         *  to return EGL_TRUE (...)
274         */
275        return EGL_TRUE;
276    }
277
278    // this is specific to Android, display termination is ref-counted.
279    if (refs > 1) {
280        refs--;
281        return EGL_TRUE;
282    }
283
284    EGLBoolean res = EGL_FALSE;
285    egl_connection_t* const cnx = &gEGLImpl;
286    if (cnx->dso && disp.state == egl_display_t::INITIALIZED) {
287        if (cnx->egl.eglTerminate(disp.dpy) == EGL_FALSE) {
288            ALOGW("eglTerminate(%p) failed (%s)", disp.dpy,
289                    egl_tls_t::egl_strerror(cnx->egl.eglGetError()));
290        }
291        // REVISIT: it's unclear what to do if eglTerminate() fails
292        disp.state = egl_display_t::TERMINATED;
293        res = EGL_TRUE;
294    }
295
296    mHibernation.setDisplayValid(false);
297
298    // Reset the extension string since it will be regenerated if we get
299    // reinitialized.
300    mExtensionString.setTo("");
301
302    // Mark all objects remaining in the list as terminated, unless
303    // there are no reference to them, it which case, we're free to
304    // delete them.
305    size_t count = objects.size();
306    ALOGW_IF(count, "eglTerminate() called w/ %d objects remaining", count);
307    for (size_t i=0 ; i<count ; i++) {
308        egl_object_t* o = objects.itemAt(i);
309        o->destroy();
310    }
311
312    // this marks all object handles are "terminated"
313    objects.clear();
314
315    refs--;
316    return res;
317}
318
319void egl_display_t::loseCurrent(egl_context_t * cur_c)
320{
321    if (cur_c) {
322        egl_display_t* display = cur_c->getDisplay();
323        if (display) {
324            display->loseCurrentImpl(cur_c);
325        }
326    }
327}
328
329void egl_display_t::loseCurrentImpl(egl_context_t * cur_c)
330{
331    // by construction, these are either 0 or valid (possibly terminated)
332    // it should be impossible for these to be invalid
333    ContextRef _cur_c(cur_c);
334    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
335    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
336
337    { // scope for the lock
338        Mutex::Autolock _l(lock);
339        cur_c->onLooseCurrent();
340
341    }
342
343    // This cannot be called with the lock held because it might end-up
344    // calling back into EGL (in particular when a surface is destroyed
345    // it calls ANativeWindow::disconnect
346    _cur_c.release();
347    _cur_r.release();
348    _cur_d.release();
349}
350
351EGLBoolean egl_display_t::makeCurrent(egl_context_t* c, egl_context_t* cur_c,
352        EGLSurface draw, EGLSurface read, EGLContext ctx,
353        EGLSurface impl_draw, EGLSurface impl_read, EGLContext impl_ctx)
354{
355    EGLBoolean result;
356
357    // by construction, these are either 0 or valid (possibly terminated)
358    // it should be impossible for these to be invalid
359    ContextRef _cur_c(cur_c);
360    SurfaceRef _cur_r(cur_c ? get_surface(cur_c->read) : NULL);
361    SurfaceRef _cur_d(cur_c ? get_surface(cur_c->draw) : NULL);
362
363    { // scope for the lock
364        Mutex::Autolock _l(lock);
365        if (c) {
366            result = c->cnx->egl.eglMakeCurrent(
367                    disp.dpy, impl_draw, impl_read, impl_ctx);
368            if (result == EGL_TRUE) {
369                c->onMakeCurrent(draw, read);
370                if (!cur_c) {
371                    mHibernation.incWakeCount(HibernationMachine::STRONG);
372                }
373            }
374        } else {
375            result = cur_c->cnx->egl.eglMakeCurrent(
376                    disp.dpy, impl_draw, impl_read, impl_ctx);
377            if (result == EGL_TRUE) {
378                cur_c->onLooseCurrent();
379                mHibernation.decWakeCount(HibernationMachine::STRONG);
380            }
381        }
382    }
383
384    if (result == EGL_TRUE) {
385        // This cannot be called with the lock held because it might end-up
386        // calling back into EGL (in particular when a surface is destroyed
387        // it calls ANativeWindow::disconnect
388        _cur_c.release();
389        _cur_r.release();
390        _cur_d.release();
391    }
392
393    return result;
394}
395
396// ----------------------------------------------------------------------------
397
398bool egl_display_t::HibernationMachine::incWakeCount(WakeRefStrength strength) {
399    Mutex::Autolock _l(mLock);
400    ALOGE_IF(mWakeCount < 0 || mWakeCount == INT32_MAX,
401             "Invalid WakeCount (%d) on enter\n", mWakeCount);
402
403    mWakeCount++;
404    if (strength == STRONG)
405        mAttemptHibernation = false;
406
407    if (CC_UNLIKELY(mHibernating)) {
408        ALOGV("Awakening\n");
409        egl_connection_t* const cnx = &gEGLImpl;
410
411        // These conditions should be guaranteed before entering hibernation;
412        // we don't want to get into a state where we can't wake up.
413        ALOGD_IF(!mDpyValid || !cnx->egl.eglAwakenProcessIMG,
414                 "Invalid hibernation state, unable to awaken\n");
415
416        if (!cnx->egl.eglAwakenProcessIMG()) {
417            ALOGE("Failed to awaken EGL implementation\n");
418            return false;
419        }
420        mHibernating = false;
421    }
422    return true;
423}
424
425void egl_display_t::HibernationMachine::decWakeCount(WakeRefStrength strength) {
426    Mutex::Autolock _l(mLock);
427    ALOGE_IF(mWakeCount <= 0, "Invalid WakeCount (%d) on leave\n", mWakeCount);
428
429    mWakeCount--;
430    if (strength == STRONG)
431        mAttemptHibernation = true;
432
433    if (mWakeCount == 0 && CC_UNLIKELY(mAttemptHibernation)) {
434        egl_connection_t* const cnx = &gEGLImpl;
435        mAttemptHibernation = false;
436        if (mAllowHibernation && mDpyValid &&
437                cnx->egl.eglHibernateProcessIMG &&
438                cnx->egl.eglAwakenProcessIMG) {
439            ALOGV("Hibernating\n");
440            if (!cnx->egl.eglHibernateProcessIMG()) {
441                ALOGE("Failed to hibernate EGL implementation\n");
442                return;
443            }
444            mHibernating = true;
445        }
446    }
447}
448
449void egl_display_t::HibernationMachine::setDisplayValid(bool valid) {
450    Mutex::Autolock _l(mLock);
451    mDpyValid = valid;
452}
453
454// ----------------------------------------------------------------------------
455}; // namespace android
456// ----------------------------------------------------------------------------
457