rsdGL.h revision a04e30dbb5ab11592b03666bb3d102070759c58e
1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef RSD_GL_H 18#define RSD_GL_H 19 20#include <rs_hal.h> 21 22class RsdShaderCache; 23class RsdVertexArrayState; 24 25typedef void (* InvokeFunc_t)(void); 26typedef void (*WorkerCallback_t)(void *usr, uint32_t idx); 27 28typedef struct RsdGLRec { 29 struct { 30 EGLint numConfigs; 31 EGLint majorVersion; 32 EGLint minorVersion; 33 EGLConfig config; 34 EGLContext context; 35 EGLSurface surface; 36 EGLSurface surfaceDefault; 37 EGLDisplay display; 38 } egl; 39 40 struct { 41 const uint8_t * vendor; 42 const uint8_t * renderer; 43 const uint8_t * version; 44 const uint8_t * extensions; 45 46 uint32_t majorVersion; 47 uint32_t minorVersion; 48 49 int32_t maxVaryingVectors; 50 int32_t maxTextureImageUnits; 51 52 int32_t maxFragmentTextureImageUnits; 53 int32_t maxFragmentUniformVectors; 54 55 int32_t maxVertexAttribs; 56 int32_t maxVertexUniformVectors; 57 int32_t maxVertexTextureUnits; 58 59 bool OES_texture_npot; 60 bool GL_IMG_texture_npot; 61 bool GL_NV_texture_npot_2D_mipmap; 62 float EXT_texture_max_aniso; 63 } gl; 64 65 ANativeWindow *wndSurface; 66 uint32_t width; 67 uint32_t height; 68 RsdShaderCache *shaderCache; 69 RsdVertexArrayState *vertexArrayState; 70} RsdGL; 71 72 73 74bool rsdGLInit(const android::renderscript::Context *rsc); 75void rsdGLShutdown(const android::renderscript::Context *rsc); 76bool rsdGLSetSurface(const android::renderscript::Context *rsc, 77 uint32_t w, uint32_t h, ANativeWindow *sur); 78void rsdGLSwap(const android::renderscript::Context *rsc); 79 80#endif 81 82