1/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <cutils/compiler.h>
18
19#include "rsContext.h"
20#include "rsScriptC.h"
21#include "rsMatrix4x4.h"
22#include "rsMatrix3x3.h"
23#include "rsMatrix2x2.h"
24
25#include "rsdCore.h"
26#include "rsdRuntime.h"
27
28
29using namespace android;
30using namespace android::renderscript;
31
32
33static float SC_exp10(float v) {
34    return pow(10.f, v);
35}
36
37static float SC_fract(float v, float *iptr) {
38    int i = (int)floor(v);
39    iptr[0] = (float)i;
40    return fmin(v - i, 0x1.fffffep-1f);
41}
42
43static float SC_log2(float v) {
44    return log10(v) / log10(2.f);
45}
46
47#if 0
48static float SC_pown(float v, int p) {
49    return powf(v, (float)p);
50}
51
52static float SC_powr(float v, float p) {
53    return powf(v, p);
54}
55#endif
56
57float SC_rootn(float v, int r) {
58    return pow(v, 1.f / r);
59}
60
61float SC_rsqrt(float v) {
62    return 1.f / sqrtf(v);
63}
64
65float SC_sincos(float v, float *cosptr) {
66    *cosptr = cosf(v);
67    return sinf(v);
68}
69
70//////////////////////////////////////////////////////////////////////////////
71// Integer
72//////////////////////////////////////////////////////////////////////////////
73
74
75static uint32_t SC_abs_i32(int32_t v) {return abs(v);}
76static uint16_t SC_abs_i16(int16_t v) {return (uint16_t)abs(v);}
77static uint8_t SC_abs_i8(int8_t v) {return (uint8_t)abs(v);}
78
79static uint32_t SC_clz_u32(uint32_t v) {return __builtin_clz(v);}
80static uint16_t SC_clz_u16(uint16_t v) {return (uint16_t)__builtin_clz(v);}
81static uint8_t SC_clz_u8(uint8_t v) {return (uint8_t)__builtin_clz(v);}
82static int32_t SC_clz_i32(int32_t v) {return (int32_t)__builtin_clz((uint32_t)v);}
83static int16_t SC_clz_i16(int16_t v) {return (int16_t)__builtin_clz(v);}
84static int8_t SC_clz_i8(int8_t v) {return (int8_t)__builtin_clz(v);}
85
86static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);}
87static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);}
88static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);}
89static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);}
90static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);}
91static int8_t SC_max_i8(int8_t v, int8_t v2) {return rsMax(v, v2);}
92
93static uint32_t SC_min_u32(uint32_t v, uint32_t v2) {return rsMin(v, v2);}
94static uint16_t SC_min_u16(uint16_t v, uint16_t v2) {return rsMin(v, v2);}
95static uint8_t SC_min_u8(uint8_t v, uint8_t v2) {return rsMin(v, v2);}
96static int32_t SC_min_i32(int32_t v, int32_t v2) {return rsMin(v, v2);}
97static int16_t SC_min_i16(int16_t v, int16_t v2) {return rsMin(v, v2);}
98static int8_t SC_min_i8(int8_t v, int8_t v2) {return rsMin(v, v2);}
99
100//////////////////////////////////////////////////////////////////////////////
101// Float util
102//////////////////////////////////////////////////////////////////////////////
103
104static float SC_clamp_f32(float amount, float low, float high) {
105    return amount < low ? low : (amount > high ? high : amount);
106}
107
108static float SC_max_f32(float v, float v2) {
109    return rsMax(v, v2);
110}
111
112static float SC_min_f32(float v, float v2) {
113    return rsMin(v, v2);
114}
115
116static float SC_step_f32(float edge, float v) {
117    if (v < edge) return 0.f;
118    return 1.f;
119}
120
121static float SC_sign_f32(float value) {
122    if (value > 0) return 1.f;
123    if (value < 0) return -1.f;
124    return value;
125}
126
127static void SC_MatrixLoadIdentity_4x4(Matrix4x4 *m) {
128    m->loadIdentity();
129}
130static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) {
131    m->loadIdentity();
132}
133static void SC_MatrixLoadIdentity_2x2(Matrix2x2 *m) {
134    m->loadIdentity();
135}
136
137static void SC_MatrixLoad_4x4_f(Matrix4x4 *m, const float *f) {
138    m->load(f);
139}
140static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) {
141    m->load(f);
142}
143static void SC_MatrixLoad_2x2_f(Matrix2x2 *m, const float *f) {
144    m->load(f);
145}
146
147static void SC_MatrixLoad_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *s) {
148    m->load(s);
149}
150static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) {
151    m->load(s);
152}
153static void SC_MatrixLoad_4x4_2x2(Matrix4x4 *m, const Matrix2x2 *s) {
154    m->load(s);
155}
156static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) {
157    m->load(s);
158}
159static void SC_MatrixLoad_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *s) {
160    m->load(s);
161}
162
163static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
164    m->loadRotate(rot, x, y, z);
165}
166static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) {
167    m->loadScale(x, y, z);
168}
169static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) {
170    m->loadTranslate(x, y, z);
171}
172static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
173    m->rotate(rot, x, y, z);
174}
175static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) {
176    m->scale(x, y, z);
177}
178static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) {
179    m->translate(x, y, z);
180}
181
182static void SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *lhs, const Matrix4x4 *rhs) {
183    m->loadMultiply(lhs, rhs);
184}
185static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) {
186    m->loadMultiply(lhs, rhs);
187}
188static void SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *lhs, const Matrix2x2 *rhs) {
189    m->loadMultiply(lhs, rhs);
190}
191
192static void SC_MatrixMultiply_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *rhs) {
193    m->multiply(rhs);
194}
195static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) {
196    m->multiply(rhs);
197}
198static void SC_MatrixMultiply_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *rhs) {
199    m->multiply(rhs);
200}
201
202static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
203    m->loadOrtho(l, r, b, t, n, f);
204}
205static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
206    m->loadFrustum(l, r, b, t, n, f);
207}
208static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) {
209    m->loadPerspective(fovy, aspect, near, far);
210}
211
212static bool SC_MatrixInverse_4x4(Matrix4x4 *m) {
213    return m->inverse();
214}
215static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) {
216    return m->inverseTranspose();
217}
218static void SC_MatrixTranspose_4x4(Matrix4x4 *m) {
219    m->transpose();
220}
221static void SC_MatrixTranspose_3x3(Matrix3x3 *m) {
222    m->transpose();
223}
224static void SC_MatrixTranspose_2x2(Matrix2x2 *m) {
225    m->transpose();
226}
227
228static float SC_randf(float max) {
229    float r = (float)rand();
230    r *= max;
231    r /= RAND_MAX;
232    return r;
233}
234
235static float SC_randf2(float min, float max) {
236    float r = (float)rand();
237    r /= RAND_MAX;
238    r = r * (max - min) + min;
239    return r;
240}
241
242static int SC_randi(int max) {
243    return (int)SC_randf(max);
244}
245
246static int SC_randi2(int min, int max) {
247    return (int)SC_randf2(min, max);
248}
249
250static float SC_frac(float v) {
251    int i = (int)floor(v);
252    return fmin(v - i, 0x1.fffffep-1f);
253}
254
255
256static int32_t SC_AtomicCas(volatile int32_t *ptr, int32_t expectedValue, int32_t newValue) {
257    int32_t prev;
258
259    do {
260        int32_t ret = android_atomic_release_cas(expectedValue, newValue, ptr);
261        if (!ret) {
262            // The android cas return 0 if it wrote the value.  This means the
263            // previous value was the expected value and we can return.
264            return expectedValue;
265        }
266        // We didn't write the value and need to load the "previous" value.
267        prev = *ptr;
268
269        // A race condition exists where the expected value could appear after our cas failed
270        // above.  In this case loop until we have a legit previous value or the
271        // write passes.
272        } while (prev == expectedValue);
273    return prev;
274}
275
276
277static int32_t SC_AtomicInc(volatile int32_t *ptr) {
278    return android_atomic_inc(ptr);
279}
280
281static int32_t SC_AtomicDec(volatile int32_t *ptr) {
282    return android_atomic_dec(ptr);
283}
284
285static int32_t SC_AtomicAdd(volatile int32_t *ptr, int32_t value) {
286    return android_atomic_add(value, ptr);
287}
288
289static int32_t SC_AtomicSub(volatile int32_t *ptr, int32_t value) {
290    int32_t prev, status;
291    do {
292        prev = *ptr;
293        status = android_atomic_release_cas(prev, prev - value, ptr);
294    } while (CC_UNLIKELY(status != 0));
295    return prev;
296}
297
298static int32_t SC_AtomicAnd(volatile int32_t *ptr, int32_t value) {
299    return android_atomic_and(value, ptr);
300}
301
302static int32_t SC_AtomicOr(volatile int32_t *ptr, int32_t value) {
303    return android_atomic_or(value, ptr);
304}
305
306static int32_t SC_AtomicXor(volatile int32_t *ptr, int32_t value) {
307    int32_t prev, status;
308    do {
309        prev = *ptr;
310        status = android_atomic_release_cas(prev, prev ^ value, ptr);
311    } while (CC_UNLIKELY(status != 0));
312    return prev;
313}
314
315static uint32_t SC_AtomicUMin(volatile uint32_t *ptr, uint32_t value) {
316    uint32_t prev, status;
317    do {
318        prev = *ptr;
319        uint32_t n = rsMin(value, prev);
320        status = android_atomic_release_cas((int32_t) prev, (int32_t)n, (volatile int32_t*) ptr);
321    } while (CC_UNLIKELY(status != 0));
322    return prev;
323}
324
325static int32_t SC_AtomicMin(volatile int32_t *ptr, int32_t value) {
326    int32_t prev, status;
327    do {
328        prev = *ptr;
329        int32_t n = rsMin(value, prev);
330        status = android_atomic_release_cas(prev, n, ptr);
331    } while (CC_UNLIKELY(status != 0));
332    return prev;
333}
334
335static uint32_t SC_AtomicUMax(volatile uint32_t *ptr, uint32_t value) {
336    uint32_t prev, status;
337    do {
338        prev = *ptr;
339        uint32_t n = rsMax(value, prev);
340        status = android_atomic_release_cas((int32_t) prev, (int32_t) n, (volatile int32_t*) ptr);
341    } while (CC_UNLIKELY(status != 0));
342    return prev;
343}
344
345static int32_t SC_AtomicMax(volatile int32_t *ptr, int32_t value) {
346    int32_t prev, status;
347    do {
348        prev = *ptr;
349        int32_t n = rsMax(value, prev);
350        status = android_atomic_release_cas(prev, n, ptr);
351    } while (CC_UNLIKELY(status != 0));
352    return prev;
353}
354
355
356
357//////////////////////////////////////////////////////////////////////////////
358// Class implementation
359//////////////////////////////////////////////////////////////////////////////
360
361// llvm name mangling ref
362//  <builtin-type> ::= v  # void
363//                 ::= b  # bool
364//                 ::= c  # char
365//                 ::= a  # signed char
366//                 ::= h  # unsigned char
367//                 ::= s  # short
368//                 ::= t  # unsigned short
369//                 ::= i  # int
370//                 ::= j  # unsigned int
371//                 ::= l  # long
372//                 ::= m  # unsigned long
373//                 ::= x  # long long, __int64
374//                 ::= y  # unsigned long long, __int64
375//                 ::= f  # float
376//                 ::= d  # double
377
378static RsdSymbolTable gSyms[] = {
379    { "_Z4acosf", (void *)&acosf, true },
380    { "_Z5acoshf", (void *)&acoshf, true },
381    { "_Z4asinf", (void *)&asinf, true },
382    { "_Z5asinhf", (void *)&asinhf, true },
383    { "_Z4atanf", (void *)&atanf, true },
384    { "_Z5atan2ff", (void *)&atan2f, true },
385    { "_Z5atanhf", (void *)&atanhf, true },
386    { "_Z4cbrtf", (void *)&cbrtf, true },
387    { "_Z4ceilf", (void *)&ceilf, true },
388    { "_Z8copysignff", (void *)&copysignf, true },
389    { "_Z3cosf", (void *)&cosf, true },
390    { "_Z4coshf", (void *)&coshf, true },
391    { "_Z4erfcf", (void *)&erfcf, true },
392    { "_Z3erff", (void *)&erff, true },
393    { "_Z3expf", (void *)&expf, true },
394    { "_Z4exp2f", (void *)&exp2f, true },
395    { "_Z5exp10f", (void *)&SC_exp10, true },
396    { "_Z5expm1f", (void *)&expm1f, true },
397    { "_Z4fabsf", (void *)&fabsf, true },
398    { "_Z4fdimff", (void *)&fdimf, true },
399    { "_Z5floorf", (void *)&floorf, true },
400    { "_Z3fmafff", (void *)&fmaf, true },
401    { "_Z4fmaxff", (void *)&fmaxf, true },
402    { "_Z4fminff", (void *)&fminf, true },  // float fmin(float, float)
403    { "_Z4fmodff", (void *)&fmodf, true },
404    { "_Z5fractfPf", (void *)&SC_fract, true },
405    { "_Z5frexpfPi", (void *)&frexpf, true },
406    { "_Z5hypotff", (void *)&hypotf, true },
407    { "_Z5ilogbf", (void *)&ilogbf, true },
408    { "_Z5ldexpfi", (void *)&ldexpf, true },
409    { "_Z6lgammaf", (void *)&lgammaf, true },
410    { "_Z6lgammafPi", (void *)&lgammaf_r, true },
411    { "_Z3logf", (void *)&logf, true },
412    { "_Z4log2f", (void *)&SC_log2, true },
413    { "_Z5log10f", (void *)&log10f, true },
414    { "_Z5log1pf", (void *)&log1pf, true },
415    { "_Z4logbf", (void *)&logbf, true },
416    { "_Z4modffPf", (void *)&modff, true },
417    //{ "_Z3nanj", (void *)&SC_nan, true },
418    { "_Z9nextafterff", (void *)&nextafterf, true },
419    { "_Z3powff", (void *)&powf, true },
420    { "_Z9remainderff", (void *)&remainderf, true },
421    { "_Z6remquoffPi", (void *)&remquof, true },
422    { "_Z4rintf", (void *)&rintf, true },
423    { "_Z5rootnfi", (void *)&SC_rootn, true },
424    { "_Z5roundf", (void *)&roundf, true },
425    { "_Z5rsqrtf", (void *)&SC_rsqrt, true },
426    { "_Z3sinf", (void *)&sinf, true },
427    { "_Z6sincosfPf", (void *)&SC_sincos, true },
428    { "_Z4sinhf", (void *)&sinhf, true },
429    { "_Z4sqrtf", (void *)&sqrtf, true },
430    { "_Z3tanf", (void *)&tanf, true },
431    { "_Z4tanhf", (void *)&tanhf, true },
432    { "_Z6tgammaf", (void *)&tgammaf, true },
433    { "_Z5truncf", (void *)&truncf, true },
434
435    { "_Z3absi", (void *)&SC_abs_i32, true },
436    { "_Z3abss", (void *)&SC_abs_i16, true },
437    { "_Z3absc", (void *)&SC_abs_i8, true },
438    { "_Z3clzj", (void *)&SC_clz_u32, true },
439    { "_Z3clzt", (void *)&SC_clz_u16, true },
440    { "_Z3clzh", (void *)&SC_clz_u8, true },
441    { "_Z3clzi", (void *)&SC_clz_i32, true },
442    { "_Z3clzs", (void *)&SC_clz_i16, true },
443    { "_Z3clzc", (void *)&SC_clz_i8, true },
444    { "_Z3maxjj", (void *)&SC_max_u32, true },
445    { "_Z3maxtt", (void *)&SC_max_u16, true },
446    { "_Z3maxhh", (void *)&SC_max_u8, true },
447    { "_Z3maxii", (void *)&SC_max_i32, true },
448    { "_Z3maxss", (void *)&SC_max_i16, true },
449    { "_Z3maxcc", (void *)&SC_max_i8, true },
450    { "_Z3minjj", (void *)&SC_min_u32, true },
451    { "_Z3mintt", (void *)&SC_min_u16, true },
452    { "_Z3minhh", (void *)&SC_min_u8, true },
453    { "_Z3minii", (void *)&SC_min_i32, true },
454    { "_Z3minss", (void *)&SC_min_i16, true },
455    { "_Z3mincc", (void *)&SC_min_i8, true },
456
457    { "_Z5clampfff", (void *)&SC_clamp_f32, true },
458    { "_Z3maxff", (void *)&SC_max_f32, true },
459    { "_Z3minff", (void *)&SC_min_f32, true },
460    { "_Z4stepff", (void *)&SC_step_f32, true },
461    //{ "smoothstep", (void *)&, true },
462    { "_Z4signf", (void *)&SC_sign_f32, true },
463
464    // matrix
465    { "_Z20rsMatrixLoadIdentityP12rs_matrix4x4", (void *)&SC_MatrixLoadIdentity_4x4, true },
466    { "_Z20rsMatrixLoadIdentityP12rs_matrix3x3", (void *)&SC_MatrixLoadIdentity_3x3, true },
467    { "_Z20rsMatrixLoadIdentityP12rs_matrix2x2", (void *)&SC_MatrixLoadIdentity_2x2, true },
468
469    { "_Z12rsMatrixLoadP12rs_matrix4x4PKf", (void *)&SC_MatrixLoad_4x4_f, true },
470    { "_Z12rsMatrixLoadP12rs_matrix3x3PKf", (void *)&SC_MatrixLoad_3x3_f, true },
471    { "_Z12rsMatrixLoadP12rs_matrix2x2PKf", (void *)&SC_MatrixLoad_2x2_f, true },
472
473    { "_Z12rsMatrixLoadP12rs_matrix4x4PKS_", (void *)&SC_MatrixLoad_4x4_4x4, true },
474    { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix3x3", (void *)&SC_MatrixLoad_4x4_3x3, true },
475    { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix2x2", (void *)&SC_MatrixLoad_4x4_2x2, true },
476    { "_Z12rsMatrixLoadP12rs_matrix3x3PKS_", (void *)&SC_MatrixLoad_3x3_3x3, true },
477    { "_Z12rsMatrixLoadP12rs_matrix2x2PKS_", (void *)&SC_MatrixLoad_2x2_2x2, true },
478
479    { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true },
480    { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true },
481    { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true },
482    { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true },
483    { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true },
484    { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true },
485
486    { "_Z20rsMatrixLoadMultiplyP12rs_matrix4x4PKS_S2_", (void *)&SC_MatrixLoadMultiply_4x4_4x4_4x4, true },
487    { "_Z16rsMatrixMultiplyP12rs_matrix4x4PKS_", (void *)&SC_MatrixMultiply_4x4_4x4, true },
488    { "_Z20rsMatrixLoadMultiplyP12rs_matrix3x3PKS_S2_", (void *)&SC_MatrixLoadMultiply_3x3_3x3_3x3, true },
489    { "_Z16rsMatrixMultiplyP12rs_matrix3x3PKS_", (void *)&SC_MatrixMultiply_3x3_3x3, true },
490    { "_Z20rsMatrixLoadMultiplyP12rs_matrix2x2PKS_S2_", (void *)&SC_MatrixLoadMultiply_2x2_2x2_2x2, true },
491    { "_Z16rsMatrixMultiplyP12rs_matrix2x2PKS_", (void *)&SC_MatrixMultiply_2x2_2x2, true },
492
493    { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true },
494    { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true },
495    { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true },
496
497    { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true },
498    { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true },
499    { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true },
500    { "_Z17rsMatrixTransposeP12rs_matrix3x3", (void *)&SC_MatrixTranspose_3x3, true },
501    { "_Z17rsMatrixTransposeP12rs_matrix2x2", (void *)&SC_MatrixTranspose_2x2, true },
502
503    // RS Math
504    { "_Z6rsRandi", (void *)&SC_randi, true },
505    { "_Z6rsRandii", (void *)&SC_randi2, true },
506    { "_Z6rsRandf", (void *)&SC_randf, true },
507    { "_Z6rsRandff", (void *)&SC_randf2, true },
508    { "_Z6rsFracf", (void *)&SC_frac, true },
509
510    // Atomics
511    { "_Z11rsAtomicIncPVi", (void *)&SC_AtomicInc, true },
512    { "_Z11rsAtomicIncPVj", (void *)&SC_AtomicInc, true },
513    { "_Z11rsAtomicDecPVi", (void *)&SC_AtomicDec, true },
514    { "_Z11rsAtomicDecPVj", (void *)&SC_AtomicDec, true },
515    { "_Z11rsAtomicAddPVii", (void *)&SC_AtomicAdd, true },
516    { "_Z11rsAtomicAddPVjj", (void *)&SC_AtomicAdd, true },
517    { "_Z11rsAtomicSubPVii", (void *)&SC_AtomicSub, true },
518    { "_Z11rsAtomicSubPVjj", (void *)&SC_AtomicSub, true },
519    { "_Z11rsAtomicAndPVii", (void *)&SC_AtomicAnd, true },
520    { "_Z11rsAtomicAndPVjj", (void *)&SC_AtomicAnd, true },
521    { "_Z10rsAtomicOrPVii", (void *)&SC_AtomicOr, true },
522    { "_Z10rsAtomicOrPVjj", (void *)&SC_AtomicOr, true },
523    { "_Z11rsAtomicXorPVii", (void *)&SC_AtomicXor, true },
524    { "_Z11rsAtomicXorPVjj", (void *)&SC_AtomicXor, true },
525    { "_Z11rsAtomicMinPVii", (void *)&SC_AtomicMin, true },
526    { "_Z11rsAtomicMinPVjj", (void *)&SC_AtomicUMin, true },
527    { "_Z11rsAtomicMaxPVii", (void *)&SC_AtomicMax, true },
528    { "_Z11rsAtomicMaxPVjj", (void *)&SC_AtomicUMax, true },
529    { "_Z11rsAtomicCasPViii", (void *)&SC_AtomicCas, true },
530    { "_Z11rsAtomicCasPVjjj", (void *)&SC_AtomicCas, true },
531
532    { NULL, NULL, false }
533};
534
535const RsdSymbolTable * rsdLookupSymbolMath(const char *sym) {
536    const RsdSymbolTable *syms = gSyms;
537
538    while (syms->mPtr) {
539        if (!strcmp(syms->mName, sym)) {
540            return syms;
541        }
542        syms++;
543    }
544    return NULL;
545}
546
547